From 918248b4f0f6194779e1a21e3dc9448ecc2a644e Mon Sep 17 00:00:00 2001 From: "sigonasr2, Sig, Sigo" Date: Wed, 8 Jun 2022 18:26:31 +0000 Subject: [PATCH] Updated to include new project location --- docs/index.html | 2 +- docs/javadoc/allclasses-index.html | 389 + docs/javadoc/allclasses.html | 67 + docs/javadoc/allpackages-index.html | 174 + docs/javadoc/constant-values.html | 305 + docs/javadoc/deprecated-list.html | 148 + docs/javadoc/element-list | 3 + docs/javadoc/help-doc.html | 280 + docs/javadoc/index-files/index-1.html | 200 + docs/javadoc/index-files/index-10.html | 153 + docs/javadoc/index-files/index-11.html | 174 + docs/javadoc/index-files/index-12.html | 197 + docs/javadoc/index-files/index-13.html | 178 + docs/javadoc/index-files/index-14.html | 195 + docs/javadoc/index-files/index-15.html | 167 + docs/javadoc/index-files/index-16.html | 232 + docs/javadoc/index-files/index-17.html | 153 + docs/javadoc/index-files/index-18.html | 284 + 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-
This is a fork of the jinput project. The fork is at https://github.com/hervegirod/jinput2. +
This is a fork of the jinput project. The fork is at https://github.com/sigonasr2/jinput2.10.

The original jinput project is at https://github.com/jinput/jinput
diff --git a/docs/javadoc/allclasses-index.html b/docs/javadoc/allclasses-index.html new file mode 100644 index 0000000..3ebecb3 --- /dev/null +++ b/docs/javadoc/allclasses-index.html @@ -0,0 +1,389 @@ + + + + + +All Classes (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

All Classes

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+
+ +
+
+
+ +
+ + diff --git a/docs/javadoc/allclasses.html b/docs/javadoc/allclasses.html new file mode 100644 index 0000000..b227dbf --- /dev/null +++ b/docs/javadoc/allclasses.html @@ -0,0 +1,67 @@ + + + + + +All Classes (jinput API) + + + + + + + + + + + + +

All Classes

+
+ +
+ + diff --git a/docs/javadoc/allpackages-index.html b/docs/javadoc/allpackages-index.html new file mode 100644 index 0000000..b142f36 --- /dev/null +++ b/docs/javadoc/allpackages-index.html @@ -0,0 +1,174 @@ + + + + + +All Packages (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

All Packages

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+
+ +
+
+
+ +
+ + diff --git a/docs/javadoc/constant-values.html b/docs/javadoc/constant-values.html new file mode 100644 index 0000000..853329e --- /dev/null +++ b/docs/javadoc/constant-values.html @@ -0,0 +1,305 @@ + + + + + +Constant Field Values (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Constant Field Values

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+

Contents

+ +
+
+
+ + +
+

net.java.*

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+
+
+
+ +
+ + diff --git a/docs/javadoc/deprecated-list.html b/docs/javadoc/deprecated-list.html new file mode 100644 index 0000000..951f3d7 --- /dev/null +++ b/docs/javadoc/deprecated-list.html @@ -0,0 +1,148 @@ + + + + + +Deprecated List (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Deprecated API

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Contents

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+
+
+ +
+ + diff --git a/docs/javadoc/element-list b/docs/javadoc/element-list new file mode 100644 index 0000000..25f0b23 --- /dev/null +++ b/docs/javadoc/element-list @@ -0,0 +1,3 @@ +net.java.games.input +net.java.games.util +net.java.games.util.plugins diff --git a/docs/javadoc/help-doc.html b/docs/javadoc/help-doc.html new file mode 100644 index 0000000..1b97297 --- /dev/null +++ b/docs/javadoc/help-doc.html @@ -0,0 +1,280 @@ + + + + + +API Help (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

How This API Document Is Organized

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This API (Application Programming Interface) document has pages corresponding to the items in the navigation bar, described as follows.
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    +
  • +
    +

    Overview

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    The Overview page is the front page of this API document and provides a list of all packages with a summary for each. This page can also contain an overall description of the set of packages.

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    +
  • +
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    Package

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    Each package has a page that contains a list of its classes and interfaces, with a summary for each. These pages may contain six categories:

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    • Interfaces
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    • Classes
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    • Enums
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    • Exceptions
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    • Errors
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    • Annotation Types
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    +
  • +
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    +

    Class or Interface

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    Each class, interface, nested class and nested interface has its own separate page. Each of these pages has three sections consisting of a class/interface description, summary tables, and detailed member descriptions:

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      +
    • Class Inheritance Diagram
    • +
    • Direct Subclasses
    • +
    • All Known Subinterfaces
    • +
    • All Known Implementing Classes
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    • Class or Interface Declaration
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    • Class or Interface Description
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      +
    • Nested Class Summary
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    • Field Summary
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    • Property Summary
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    • Constructor Summary
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    • Method Summary
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      +
    • Field Detail
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    • Property Detail
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    • Constructor Detail
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    • Method Detail
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    Each summary entry contains the first sentence from the detailed description for that item. The summary entries are alphabetical, while the detailed descriptions are in the order they appear in the source code. This preserves the logical groupings established by the programmer.

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    +
  • +
  • +
    +

    Annotation Type

    +

    Each annotation type has its own separate page with the following sections:

    +
      +
    • Annotation Type Declaration
    • +
    • Annotation Type Description
    • +
    • Required Element Summary
    • +
    • Optional Element Summary
    • +
    • Element Detail
    • +
    +
    +
  • +
  • +
    +

    Enum

    +

    Each enum has its own separate page with the following sections:

    +
      +
    • Enum Declaration
    • +
    • Enum Description
    • +
    • Enum Constant Summary
    • +
    • Enum Constant Detail
    • +
    +
    +
  • +
  • +
    +

    Use

    +

    Each documented package, class and interface has its own Use page. This page describes what packages, classes, methods, constructors and fields use any part of the given class or package. Given a class or interface A, its "Use" page includes subclasses of A, fields declared as A, methods that return A, and methods and constructors with parameters of type A. You can access this page by first going to the package, class or interface, then clicking on the "Use" link in the navigation bar.

    +
    +
  • +
  • +
    +

    Tree (Class Hierarchy)

    +

    There is a Class Hierarchy page for all packages, plus a hierarchy for each package. Each hierarchy page contains a list of classes and a list of interfaces. Classes are organized by inheritance structure starting with java.lang.Object. Interfaces do not inherit from java.lang.Object.

    +
      +
    • When viewing the Overview page, clicking on "Tree" displays the hierarchy for all packages.
    • +
    • When viewing a particular package, class or interface page, clicking on "Tree" displays the hierarchy for only that package.
    • +
    +
    +
  • +
  • +
    +

    Deprecated API

    +

    The Deprecated API page lists all of the API that have been deprecated. A deprecated API is not recommended for use, generally due to improvements, and a replacement API is usually given. Deprecated APIs may be removed in future implementations.

    +
    +
  • +
  • +
    +

    Index

    +

    The Index contains an alphabetic index of all classes, interfaces, constructors, methods, and fields, as well as lists of all packages and all classes.

    +
    +
  • +
  • +
    +

    All Classes

    +

    The All Classes link shows all classes and interfaces except non-static nested types.

    +
    +
  • +
  • +
    +

    Serialized Form

    +

    Each serializable or externalizable class has a description of its serialization fields and methods. This information is of interest to re-implementors, not to developers using the API. While there is no link in the navigation bar, you can get to this information by going to any serialized class and clicking "Serialized Form" in the "See also" section of the class description.

    +
    +
  • +
  • +
    +

    Constant Field Values

    +

    The Constant Field Values page lists the static final fields and their values.

    +
    +
  • +
  • +
    +

    Search

    +

    You can search for definitions of modules, packages, types, fields, methods and other terms defined in the API, using some or all of the name. "Camel-case" abbreviations are supported: for example, "InpStr" will find "InputStream" and "InputStreamReader".

    +
    +
  • +
+
+This help file applies to API documentation generated by the standard doclet.
+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-1.html b/docs/javadoc/index-files/index-1.html new file mode 100644 index 0000000..a90d131 --- /dev/null +++ b/docs/javadoc/index-files/index-1.html @@ -0,0 +1,200 @@ + + + + + +A-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages + + +

A

+
+
A - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
'A' button on a gamepad
+
+
A - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
AbstractComponent - Class in net.java.games.input
+
+
Skeleton implementation of a named axis.
+
+
AbstractComponent(String, Component.Identifier) - Constructor for class net.java.games.input.AbstractComponent
+
+
Protected constructor
+
+
AbstractController - Class in net.java.games.input
+
+
An AbstractController is a skeleton implementation of a controller that + contains a fixed number of axes, controllers, and rumblers.
+
+
AbstractController(String, Component[], Controller[], Rumbler[]) - Constructor for class net.java.games.input.AbstractController
+
+
Protected constructor for a controller containing the specified + axes, child controllers, and rumblers
+
+
ADD - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
addControllerListener(ControllerListener) - Method in class net.java.games.input.ControllerEnvironment
+
+
Adds a listener for controller state change events.
+
+
APOSTROPHE - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
APPS - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
AT - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
attemptPluginDefine(Class) - Method in class net.java.games.util.plugins.PluginLoader
+
+
This function is called as part of scanning the Jar for + plugins.
+
+
AWTEnvironmentPlugin - Class in net.java.games.input
+
 
+
AWTEnvironmentPlugin() - Constructor for class net.java.games.input.AWTEnvironmentPlugin
+
 
+
AX - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
Axis(String) - Constructor for class net.java.games.input.Component.Identifier.Axis
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
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+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-10.html b/docs/javadoc/index-files/index-10.html new file mode 100644 index 0000000..f84fd01 --- /dev/null +++ b/docs/javadoc/index-files/index-10.html @@ -0,0 +1,153 @@ + + + + + +J-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages + + +

J

+
+
J - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages
+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-11.html b/docs/javadoc/index-files/index-11.html new file mode 100644 index 0000000..62ed815 --- /dev/null +++ b/docs/javadoc/index-files/index-11.html @@ -0,0 +1,174 @@ + + + + + +K-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages + + +

K

+
+
K - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
KANA - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
KANJI - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
Key(String) - Constructor for class net.java.games.input.Component.Identifier.Key
+
+
Protected constructor
+
+
Keyboard - Class in net.java.games.input
+
+
A Keyboard is a type of controller consisting of a single controller, + they keypad, which contains several axes (the keys).
+
+
Keyboard(String, Component[], Controller[], Rumbler[]) - Constructor for class net.java.games.input.Keyboard
+
+
Protected constructor.
+
+
KEYBOARD - Static variable in class net.java.games.input.Controller.Type
+
+
A keyboard controller
+
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages
+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-12.html b/docs/javadoc/index-files/index-12.html new file mode 100644 index 0000000..2bf7fdd --- /dev/null +++ b/docs/javadoc/index-files/index-12.html @@ -0,0 +1,197 @@ + + + + + +L-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages + + +

L

+
+
L - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
LALT - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
lastKnownValue - Variable in class net.java.games.input.WinTabComponent
+
 
+
LBRACKET - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
LCONTROL - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
LEFT - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
The primary or leftmost mouse button.
+
+
LEFT - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
LEFT - Static variable in class net.java.games.input.Component.POV
+
+
Standard value for left HAT position
+
+
LEFT_THUMB - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Left thumb button on a gamepad
+
+
LEFT_THUMB2 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Second left thumb button on a gamepad
+
+
LEFT_THUMB3 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Another left thumb button on a gamepad (how many thumbs do you have??)
+
+
LinuxCombinedController - Class in net.java.games.input
+
 
+
LinuxEnvironmentPlugin - Class in net.java.games.input
+
+
Environment plugin for linux
+
+
LinuxEnvironmentPlugin() - Constructor for class net.java.games.input.LinuxEnvironmentPlugin
+
 
+
LinuxJoystickPOV - Class in net.java.games.input
+
 
+
LSHIFT - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
LWIN - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages
+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-13.html b/docs/javadoc/index-files/index-13.html new file mode 100644 index 0000000..810c170 --- /dev/null +++ b/docs/javadoc/index-files/index-13.html @@ -0,0 +1,178 @@ + + + + + +M-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages + + +

M

+
+
M - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
main(String[]) - Static method in class net.java.games.input.Version
+
 
+
MIDDLE - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Returns the middle mouse button, not present if the mouse has fewer than three buttons.
+
+
MINUS - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
MODE - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
'Mode' button on a gamepad
+
+
Mouse - Class in net.java.games.input
+
+
A Mouse is a type of controller consisting of two child controllers, + a ball and a button pad.
+
+
Mouse(String, Component[], Controller[], Rumbler[]) - Constructor for class net.java.games.input.Mouse
+
 
+
MOUSE - Static variable in class net.java.games.input.Controller.Type
+
+
Mouse controller.
+
+
MULTIPLY - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages
+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-14.html b/docs/javadoc/index-files/index-14.html new file mode 100644 index 0000000..f331797 --- /dev/null +++ b/docs/javadoc/index-files/index-14.html @@ -0,0 +1,195 @@ + + + + + +N-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages + + +

N

+
+
N - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
net.java.games.input - package net.java.games.input
+
 
+
net.java.games.util - package net.java.games.util
+
 
+
net.java.games.util.plugins - package net.java.games.util.plugins
+
 
+
NETWORK - Static variable in class net.java.games.input.Controller.PortType
+
+
Network port
+
+
NOCONVERT - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
NPressureAxis - Static variable in class net.java.games.input.WinTabDevice
+
 
+
NUMLOCK - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
NUMPAD0 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
NUMPAD1 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
NUMPAD2 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
NUMPAD3 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
NUMPAD4 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
NUMPAD5 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
NUMPAD6 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
NUMPAD7 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
NUMPAD8 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
NUMPAD9 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
NUMPADCOMMA - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
NUMPADENTER - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
NUMPADEQUAL - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages
+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-15.html b/docs/javadoc/index-files/index-15.html new file mode 100644 index 0000000..c81a6cb --- /dev/null +++ b/docs/javadoc/index-files/index-15.html @@ -0,0 +1,167 @@ + + + + + +O-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
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All Classes All Packages + + +

O

+
+
O - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
OFF - Static variable in class net.java.games.input.Component.POV
+
+
Standard value for center HAT position
+
+
open() - Method in class net.java.games.input.WinTabContext
+
 
+
OrientationAxis - Static variable in class net.java.games.input.WinTabDevice
+
 
+
OSXEnvironmentPlugin - Class in net.java.games.input
+
+
OSX HIDManager implementation
+
+
OSXEnvironmentPlugin() - Constructor for class net.java.games.input.OSXEnvironmentPlugin
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages
+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-16.html b/docs/javadoc/index-files/index-16.html new file mode 100644 index 0000000..ac7e48e --- /dev/null +++ b/docs/javadoc/index-files/index-16.html @@ -0,0 +1,232 @@ + + + + + +P-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages + + +

P

+
+
P - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
PAGEDOWN - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
PAGEUP - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
PARALLEL - Static variable in class net.java.games.input.Controller.PortType
+
+
Parallel port
+
+
PAUSE - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
PERIOD - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
PINKIE - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
The joystick button you play with with you little finger (Pinkie on *that* side + of the pond :P)
+
+
Plugin - Interface in net.java.games.util.plugins
+
+
This is a marker interface used to mark plugins in a Jar file + for retrieval by the Plugins class.
+
+
PluginLoader - Class in net.java.games.util.plugins
+
+
This class is used internally by the Plugin system.
+
+
PluginLoader(File) - Constructor for class net.java.games.util.plugins.PluginLoader
+
+
Creates a new instance of PluginLodaer + If the system property "net.java.games.util.plugins.nolocalnative" is + not set then the laoder will look for requried native libs in the + same directory as the plugin jar.
+
+
Plugins - Class in net.java.games.util.plugins
+
+
This is the application interface to the Plugin system.
+
+
Plugins(File) - Constructor for class net.java.games.util.plugins.Plugins
+
+
Creates a new instance of Plugins
+
+
poll() - Method in class net.java.games.input.AbstractComponent
+
 
+
poll() - Method in class net.java.games.input.AbstractController
+
 
+
poll() - Method in interface net.java.games.input.Controller
+
+
Polls axes for data.
+
+
poll() - Method in class net.java.games.input.WinTabComponent
+
 
+
pollDevice() - Method in class net.java.games.input.AbstractController
+
 
+
pollDevice() - Method in class net.java.games.input.LinuxCombinedController
+
 
+
pollDevice() - Method in class net.java.games.input.WinTabDevice
+
 
+
PortType(String) - Constructor for class net.java.games.input.Controller.PortType
+
+
Protected constructor
+
+
POV - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for a point-of-view control.
+
+
POV() - Constructor for class net.java.games.input.Component.POV
+
 
+
POWER - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
processEvents() - Method in class net.java.games.input.WinTabContext
+
 
+
processPacket(WinTabPacket) - Method in class net.java.games.input.WinTabButtonComponent
+
 
+
processPacket(WinTabPacket) - Method in class net.java.games.input.WinTabComponent
+
 
+
processPacket(WinTabPacket) - Method in class net.java.games.input.WinTabCursorComponent
+
 
+
processPacket(WinTabPacket) - Method in class net.java.games.input.WinTabDevice
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
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+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-17.html b/docs/javadoc/index-files/index-17.html new file mode 100644 index 0000000..67f9578 --- /dev/null +++ b/docs/javadoc/index-files/index-17.html @@ -0,0 +1,153 @@ + + + + + +Q-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
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All Classes All Packages + + +

Q

+
+
Q - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages
+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-18.html b/docs/javadoc/index-files/index-18.html new file mode 100644 index 0000000..cf9df53 --- /dev/null +++ b/docs/javadoc/index-files/index-18.html @@ -0,0 +1,284 @@ + + + + + +R-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages + + +

R

+
+
R - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
RALT - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
RawInputEnvironmentPlugin - Class in net.java.games.input
+
+
DirectInput implementation of controller environment
+
+
RawInputEnvironmentPlugin() - Constructor for class net.java.games.input.RawInputEnvironmentPlugin
+
+
Creates new DirectInputEnvironment
+
+
RBRACKET - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
RCONTROL - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
removeControllerListener(ControllerListener) - Method in class net.java.games.input.ControllerEnvironment
+
+
Removes a listener for controller state change events.
+
+
rescanControllers() - Method in class net.java.games.input.AWTEnvironmentPlugin
+
+
Returns a list of all controllers available to this environment, + or an empty array if there are no controllers in this environment.
+
+
rescanControllers() - Method in class net.java.games.input.ControllerEnvironment
+
+
Rescans the devices and provides a list of new controllers.
+
+
rescanControllers() - Method in class net.java.games.input.DirectAndRawInputEnvironmentPlugin
+
 
+
rescanControllers() - Method in class net.java.games.input.DirectInputEnvironmentPlugin
+
 
+
rescanControllers() - Method in class net.java.games.input.LinuxEnvironmentPlugin
+
 
+
rescanControllers() - Method in class net.java.games.input.OSXEnvironmentPlugin
+
 
+
rescanControllers() - Method in class net.java.games.input.RawInputEnvironmentPlugin
+
 
+
rescanControllers() - Method in class net.java.games.input.WinTabEnvironmentPlugin
+
 
+
RETURN - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
RIGHT - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
The secondary or rightmost mouse button, not present if the mouse is a single-button mouse.
+
+
RIGHT - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
RIGHT - Static variable in class net.java.games.input.Component.POV
+
+
Standard value for right HAT position
+
+
RIGHT_THUMB - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Right thumb button on a gamepad
+
+
RIGHT_THUMB2 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Second right thumb button on a gamepad
+
+
RIGHT_THUMB3 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Another right thumb button on a gamepad
+
+
RotationAxis - Static variable in class net.java.games.input.WinTabDevice
+
 
+
RSHIFT - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
RUDDER - Static variable in class net.java.games.input.Controller.Type
+
+
Rudder controller.
+
+
rumble(float) - Method in interface net.java.games.input.Rumbler
+
+
Rumble with the specified intensity.
+
+
Rumbler - Interface in net.java.games.input
+
+
A Rumbler is a controller's mechanism for delivering feedback + to the user through the device.
+
+
RWIN - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
RX - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying left-right rotational data.
+
+
RX_ACCELERATION - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying left-right angular acceleration data.
+
+
RX_FORCE - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying left-right angular force (torque) data.
+
+
RX_VELOCITY - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying left-right angular velocity data.
+
+
RY - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying forward-back rotational data.
+
+
RY_ACCELERATION - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying forward-back angular acceleration data.
+
+
RY_FORCE - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying forward-back angular force (torque) data.
+
+
RY_VELOCITY - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying forward-back angular velocity data.
+
+
RZ - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying up-down rotational data + (rudder control).
+
+
RZ_ACCELERATION - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying up-down angular acceleration data.
+
+
RZ_FORCE - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying up-down angular force (torque) data.
+
+
RZ_VELOCITY - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying up-down angular velocity data.
+
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
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+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-19.html b/docs/javadoc/index-files/index-19.html new file mode 100644 index 0000000..a3131ed --- /dev/null +++ b/docs/javadoc/index-files/index-19.html @@ -0,0 +1,229 @@ + + + + + +S-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
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All Classes All Packages + + +

S

+
+
S - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
SCROLL - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
SELECT - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
'Select' button on a gamepad
+
+
SEMICOLON - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
SERIAL - Static variable in class net.java.games.input.Controller.PortType
+
+
Serial port
+
+
set(Component, float, long) - Method in class net.java.games.input.Event
+
 
+
set(Event) - Method in class net.java.games.input.Event
+
 
+
setDeviceEventQueueSize(int) - Method in class net.java.games.input.AbstractController
+
+
Plugins override this method to adjust their internal event queue size
+
+
setEventQueueSize(int) - Method in class net.java.games.input.AbstractController
+
+
Creates a new EventQueue.
+
+
setEventQueueSize(int) - Method in interface net.java.games.input.Controller
+
+
Initialized the controller event queue to a new size.
+
+
SIDE - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Returns the side mouse button.
+
+
SLASH - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
SLEEP - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
SLIDER - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for a slider or mouse wheel.
+
+
SLIDER_ACCELERATION - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for slider or mouse wheel acceleration data.
+
+
SLIDER_FORCE - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for slider force data.
+
+
SLIDER_VELOCITY - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for slider or mouse wheel velocity data.
+
+
SPACE - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
START - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
'Start' button on a gamepad
+
+
STICK - Static variable in class net.java.games.input.Controller.Type
+
+
Stick controller, such as a joystick or flightstick.
+
+
STOP - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
STYLUS - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Digitiser stylus button
+
+
STYLUS2 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Second digitiser stylus button
+
+
SUBTRACT - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
SYSRQ - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
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+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-2.html b/docs/javadoc/index-files/index-2.html new file mode 100644 index 0000000..4836ac5 --- /dev/null +++ b/docs/javadoc/index-files/index-2.html @@ -0,0 +1,191 @@ + + + + + +B-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
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All Classes All Packages + + +

B

+
+
B - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
'B' button on a gamepad
+
+
B - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
BACK - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Returns the back mouse button.
+
+
BACK - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
BACKSLASH - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
BASE - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Joystick button on the base of the device
+
+
BASE2 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Second joystick button on the base of the device
+
+
BASE3 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Thrid joystick button on the base of the device
+
+
BASE4 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Fourth joystick button on the base of the device
+
+
BASE5 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Fifth joystick button on the base of the device
+
+
BASE6 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Sixth joystick button on the base of the device
+
+
Button(String) - Constructor for class net.java.games.input.Component.Identifier.Button
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
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+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-20.html b/docs/javadoc/index-files/index-20.html new file mode 100644 index 0000000..b907934 --- /dev/null +++ b/docs/javadoc/index-files/index-20.html @@ -0,0 +1,249 @@ + + + + + +T-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
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All Classes All Packages + + +

T

+
+
T - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
TAB - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
THUMB - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Joystick thumb button
+
+
THUMB2 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Second joystick thumb button
+
+
TOOL_AIRBRUSH - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Digitiser airbrush tool button
+
+
TOOL_BRUSH - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Digitiser brush tool button
+
+
TOOL_FINGER - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Digitiser finger tool button
+
+
TOOL_LENS - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Digitiser lens tool button
+
+
TOOL_MOUSE - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Digitiser mouse tool button
+
+
TOOL_PEN - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Digitiser pen tool button
+
+
TOOL_PENCIL - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Digitiser pencil tool button
+
+
TOOL_RUBBER - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Digitiser rubber (eraser) tool button
+
+
TOP - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Joystick top button
+
+
TOP2 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Second joystick top button
+
+
toString() - Method in class net.java.games.input.AbstractComponent
+
+
Returns a non-localized string description of this axis.
+
+
toString() - Method in class net.java.games.input.AbstractController
+
+
Returns a non-localized string description of this controller.
+
+
toString() - Method in class net.java.games.input.Component.Identifier
+
+
Returns a non-localized string description of this axis type.
+
+
toString() - Method in class net.java.games.input.Controller.PortType
+
+
Returns a non-localized string description of this port type.
+
+
toString() - Method in class net.java.games.input.Controller.Type
+
+
Returns a non-localized string description of this controller type.
+
+
toString() - Method in class net.java.games.input.Event
+
 
+
TOUCH - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Digitiser touch button
+
+
TPressureAxis - Static variable in class net.java.games.input.WinTabDevice
+
 
+
TRACKBALL - Static variable in class net.java.games.input.Controller.Type
+
+
A trackball controller; note that this may sometimes be treated as a + type of mouse.
+
+
TRACKPAD - Static variable in class net.java.games.input.Controller.Type
+
+
A trackpad, such as a tablet, touchpad, or glidepad; + note that this may sometimes be treated as a type of mouse.
+
+
TRIGGER - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Joystick trigger button
+
+
Type(String) - Constructor for class net.java.games.input.Controller.Type
+
+
Protected constructor
+
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
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+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-21.html b/docs/javadoc/index-files/index-21.html new file mode 100644 index 0000000..ad9fc8c --- /dev/null +++ b/docs/javadoc/index-files/index-21.html @@ -0,0 +1,199 @@ + + + + + +U-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
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All Classes All Packages + + +

U

+
+
U - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
UNDERLINE - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
UNKNOWN - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An unknown axis.
+
+
UNKNOWN - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
An unknown button
+
+
UNKNOWN - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
UNKNOWN - Static variable in class net.java.games.input.Controller.PortType
+
+
Unknown port type
+
+
UNKNOWN - Static variable in class net.java.games.input.Controller.Type
+
+
Unkown controller type.
+
+
UNLABELED - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
UP - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
UP - Static variable in class net.java.games.input.Component.POV
+
+
Standard value for up HAT position
+
+
UP_LEFT - Static variable in class net.java.games.input.Component.POV
+
+
Standard value for up-left HAT position
+
+
UP_RIGHT - Static variable in class net.java.games.input.Component.POV
+
+
Standard value for up-right HAT position
+
+
updateValue() - Method in class net.java.games.input.LinuxJoystickPOV
+
 
+
Usage - Interface in net.java.games.input
+
+
Generic Desktop Usages
+
+
USB - Static variable in class net.java.games.input.Controller.PortType
+
+
USB port
+
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
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+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-22.html b/docs/javadoc/index-files/index-22.html new file mode 100644 index 0000000..9da43b1 --- /dev/null +++ b/docs/javadoc/index-files/index-22.html @@ -0,0 +1,166 @@ + + + + + +V-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
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All Classes All Packages + + +

V

+
+
V - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
Version - Class in net.java.games.input
+
+
The version and build number of this implementation.
+
+
Version - Class in net.java.games.util
+
+
The version and build number of this implementation.
+
+
VOID - Static variable in class net.java.games.input.Component.Identifier.Key
+
+
Standard keyboard (LATIN-1) keys + UNIX X11 keysym values are listed to the right
+
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
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+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-23.html b/docs/javadoc/index-files/index-23.html new file mode 100644 index 0000000..2fcfe52 --- /dev/null +++ b/docs/javadoc/index-files/index-23.html @@ -0,0 +1,189 @@ + + + + + +W-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
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All Classes All Packages + + +

W

+
+
W - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
WHEEL - Static variable in class net.java.games.input.Controller.Type
+
+
A wheel controller, such as a steering wheel (note + that a mouse wheel is considered part of a mouse, not a + wheel controller).
+
+
WinTabButtonComponent - Class in net.java.games.input
+
 
+
WinTabButtonComponent(WinTabContext, int, String, Component.Identifier, int) - Constructor for class net.java.games.input.WinTabButtonComponent
+
 
+
WinTabComponent - Class in net.java.games.input
+
 
+
WinTabComponent(WinTabContext, int, String, Component.Identifier) - Constructor for class net.java.games.input.WinTabComponent
+
 
+
WinTabComponent(WinTabContext, int, String, Component.Identifier, int, int) - Constructor for class net.java.games.input.WinTabComponent
+
 
+
WinTabContext - Class in net.java.games.input
+
 
+
WinTabContext(DummyWindow) - Constructor for class net.java.games.input.WinTabContext
+
 
+
WinTabCursorComponent - Class in net.java.games.input
+
 
+
WinTabCursorComponent(WinTabContext, int, String, Component.Identifier, int) - Constructor for class net.java.games.input.WinTabCursorComponent
+
 
+
WinTabDevice - Class in net.java.games.input
+
 
+
WinTabEnvironmentPlugin - Class in net.java.games.input
+
 
+
WinTabEnvironmentPlugin() - Constructor for class net.java.games.input.WinTabEnvironmentPlugin
+
+
Creates new DirectInputEnvironment
+
+
WinTabPacket - Class in net.java.games.input
+
 
+
WinTabPacket() - Constructor for class net.java.games.input.WinTabPacket
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
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+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-24.html b/docs/javadoc/index-files/index-24.html new file mode 100644 index 0000000..3ecc88d --- /dev/null +++ b/docs/javadoc/index-files/index-24.html @@ -0,0 +1,175 @@ + + + + + +X-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
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All Classes All Packages + + +

X

+
+
X - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying vertical data.
+
+
X - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
'X' button on a gamepad
+
+
X - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
X_ACCELERATION - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying vertical acceleration data.
+
+
X_FORCE - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying vertical force data.
+
+
X_VELOCITY - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying vertical velocity data.
+
+
XAxis - Static variable in class net.java.games.input.WinTabDevice
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
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+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-25.html b/docs/javadoc/index-files/index-25.html new file mode 100644 index 0000000..d93cb28 --- /dev/null +++ b/docs/javadoc/index-files/index-25.html @@ -0,0 +1,177 @@ + + + + + +Y-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
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All Classes All Packages + + +

Y

+
+
Y - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying horizontal data.
+
+
Y - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
'Y' button on a gamepad
+
+
Y - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
Y_ACCELERATION - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying horizontal acceleration data.
+
+
Y_FORCE - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying horizontal force data.
+
+
Y_VELOCITY - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying horizontal velocity data.
+
+
YAxis - Static variable in class net.java.games.input.WinTabDevice
+
 
+
YEN - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
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+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-26.html b/docs/javadoc/index-files/index-26.html new file mode 100644 index 0000000..1fa3647 --- /dev/null +++ b/docs/javadoc/index-files/index-26.html @@ -0,0 +1,177 @@ + + + + + +Z-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
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All Classes All Packages + + +

Z

+
+
Z - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying third dimensional up/down + data, or linear data in any direction that is + neither horizontal nor vertical.
+
+
Z - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
'Z' button on a gamepad
+
+
Z - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
Z_ACCELERATION - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying third dimensional up/down acceleration data.
+
+
Z_FORCE - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying third dimensional up/down force data.
+
+
Z_VELOCITY - Static variable in class net.java.games.input.Component.Identifier.Axis
+
+
An axis for specifying third dimensional up/down velocity data.
+
+
ZAxis - Static variable in class net.java.games.input.WinTabDevice
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
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+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-27.html b/docs/javadoc/index-files/index-27.html new file mode 100644 index 0000000..534ee4a --- /dev/null +++ b/docs/javadoc/index-files/index-27.html @@ -0,0 +1,255 @@ + + + + + +_-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages + + +

_

+
+
_0 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
First device button
+
+
_0 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
_1 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Second device button
+
+
_1 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
_10 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_11 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_12 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_13 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_14 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_15 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_16 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_17 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_18 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_19 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_2 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Thrid device button
+
+
_2 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
_20 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_21 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_22 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_23 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_24 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_25 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_26 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_27 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_28 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_29 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_3 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Fourth device button
+
+
_3 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
_30 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_31 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
_4 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Fifth device button
+
+
_4 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
_5 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Sixth device button
+
+
_5 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
_6 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Seventh device button
+
+
_6 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
_7 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Eighth device button
+
+
_7 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
_8 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Ninth device button
+
+
_8 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
_9 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
10th device button
+
+
_9 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages
+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-3.html b/docs/javadoc/index-files/index-3.html new file mode 100644 index 0000000..b2945fb --- /dev/null +++ b/docs/javadoc/index-files/index-3.html @@ -0,0 +1,248 @@ + + + + + +C-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages + + +

C

+
+
C - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
'C' button on a gamepad
+
+
C - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
CAPITAL - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
CENTER - Static variable in class net.java.games.input.Component.POV
+
+
Synonmous with OFF
+
+
CIRCUMFLEX - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
close() - Method in class net.java.games.input.WinTabContext
+
 
+
COLON - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
COMMA - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
Component - Interface in net.java.games.input
+
+
An axis is a single button, slider, or dial, which has a single range.
+
+
Component.Identifier - Class in net.java.games.input
+
+
Identifiers for different Axes.
+
+
Component.Identifier.Axis - Class in net.java.games.input
+
 
+
Component.Identifier.Button - Class in net.java.games.input
+
 
+
Component.Identifier.Key - Class in net.java.games.input
+
+
KeyIDs for standard PC (LATIN-1) keyboards
+
+
Component.POV - Class in net.java.games.input
+
+
POV enum for different positions.
+
+
Controller - Interface in net.java.games.input
+
+
A Controller represents a physical device, such as a keyboard, mouse, + or joystick, or a logical grouping of related controls, such as a button + pad or mouse ball.
+
+
Controller.PortType - Class in net.java.games.input
+
+
Common controller port types.
+
+
Controller.Type - Class in net.java.games.input
+
+
Types of controller objects.
+
+
controllerAdded(ControllerEvent) - Method in interface net.java.games.input.ControllerListener
+
+
Invoked when a controller has been added.
+
+
ControllerEnvironment - Class in net.java.games.input
+
+
A ControllerEnvironment represents a collection of controllers that are + physically or logically linked.
+
+
ControllerEnvironment() - Constructor for class net.java.games.input.ControllerEnvironment
+
+
Protected constructor for subclassing.
+
+
ControllerEvent - Class in net.java.games.input
+
+
An event that is fired when the state of a controller changes
+
+
ControllerEvent(Controller) - Constructor for class net.java.games.input.ControllerEvent
+
+
Creates a controller event object.
+
+
ControllerListener - Interface in net.java.games.input
+
+
A listener for changes in the state of controllers
+
+
controllerListeners - Variable in class net.java.games.input.ControllerEnvironment
+
+
List of controller listeners
+
+
controllerRemoved(ControllerEvent) - Method in interface net.java.games.input.ControllerListener
+
+
Invoked when a controller is lost.
+
+
CONVERT - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
createButtons(WinTabContext, int, int) - Static method in class net.java.games.input.WinTabComponent
+
 
+
createComponents(WinTabContext, int, int, int[]) - Static method in class net.java.games.input.WinTabComponent
+
 
+
createCursors(WinTabContext, int, String[]) - Static method in class net.java.games.input.WinTabComponent
+
 
+
createDevice(WinTabContext, int) - Static method in class net.java.games.input.WinTabDevice
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages
+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-4.html b/docs/javadoc/index-files/index-4.html new file mode 100644 index 0000000..e2b76c0 --- /dev/null +++ b/docs/javadoc/index-files/index-4.html @@ -0,0 +1,192 @@ + + + + + +D-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages + + +

D

+
+
D - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
DEAD - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
erm, dunno, but it's in the defines so it might exist.
+
+
DECIMAL - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
DELETE - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
DirectAndRawInputEnvironmentPlugin - Class in net.java.games.input
+
+
Combines the list of seperate keyboards and mice found with the raw plugin, + with the game controllers found with direct input.
+
+
DirectAndRawInputEnvironmentPlugin() - Constructor for class net.java.games.input.DirectAndRawInputEnvironmentPlugin
+
 
+
DirectInputEnvironmentPlugin - Class in net.java.games.input
+
+
DirectInput implementation of controller environment
+
+
DirectInputEnvironmentPlugin() - Constructor for class net.java.games.input.DirectInputEnvironmentPlugin
+
+
Creates new DirectInputEnvironment
+
+
DIVIDE - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
DOWN - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
DOWN - Static variable in class net.java.games.input.Component.POV
+
+
Standard value for down HAT position
+
+
DOWN_LEFT - Static variable in class net.java.games.input.Component.POV
+
+
Standard value for down-left HAT position
+
+
DOWN_RIGHT - Static variable in class net.java.games.input.Component.POV
+
+
Standard value for down-right HAT position
+
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages
+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-5.html b/docs/javadoc/index-files/index-5.html new file mode 100644 index 0000000..f46ebb2 --- /dev/null +++ b/docs/javadoc/index-files/index-5.html @@ -0,0 +1,259 @@ + + + + + +E-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages + + +

E

+
+
E - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
END - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
EQUALS - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
ESCAPE - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
Event - Class in net.java.games.input
+
 
+
Event() - Constructor for class net.java.games.input.Event
+
 
+
EventQueue - Class in net.java.games.input
+
+
A FIFO queue for input events.
+
+
EventQueue(int) - Constructor for class net.java.games.input.EventQueue
+
+
This is an internal method and should not be called by applications using the API
+
+
execute(LinuxDeviceTask) - Static method in class net.java.games.input.LinuxEnvironmentPlugin
+
 
+
EXTRA - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Returns the extra mouse button.
+
+
EXTRA_1 - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Extra, unnamed, buttons
+
+
EXTRA_10 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_11 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_12 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_13 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_14 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_15 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_16 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_17 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_18 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_19 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_2 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_20 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_21 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_22 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_23 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_24 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_25 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_26 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_27 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_28 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_29 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_3 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_30 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_31 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_32 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_33 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_34 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_35 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_36 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_37 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_38 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_39 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_4 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_40 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_5 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_6 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_7 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_8 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
EXTRA_9 - Static variable in class net.java.games.input.Component.Identifier.Button
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages
+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-6.html b/docs/javadoc/index-files/index-6.html new file mode 100644 index 0000000..2ee3f89 --- /dev/null +++ b/docs/javadoc/index-files/index-6.html @@ -0,0 +1,208 @@ + + + + + +F-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages + + +

F

+
+
F - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
F1 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
F10 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
F11 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
F12 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
F13 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
F14 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
F15 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
F2 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
F3 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
F4 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
F5 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
F6 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
F7 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
F8 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
F9 - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
findLibrary(String) - Method in class net.java.games.util.plugins.PluginLoader
+
+
This method is queried by the System.loadLibrary() + code to find the actual native name and path to the + native library to load.
+
+
FINGERSTICK - Static variable in class net.java.games.input.Controller.Type
+
+
Fingerstick controller; note that this may be sometimes treated as a + type of mouse or stick.
+
+
fireControllerAdded(Controller) - Method in class net.java.games.input.ControllerEnvironment
+
+
Creates and sends an event to the controller listeners that a controller + has been added.
+
+
fireControllerRemoved(Controller) - Method in class net.java.games.input.ControllerEnvironment
+
+
Creates and sends an event to the controller listeners that a controller + has been lost.
+
+
FORWARD - Static variable in class net.java.games.input.Component.Identifier.Button
+
+
Returns the forward mouse button.
+
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages
+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-7.html b/docs/javadoc/index-files/index-7.html new file mode 100644 index 0000000..b90e4fc --- /dev/null +++ b/docs/javadoc/index-files/index-7.html @@ -0,0 +1,453 @@ + + + + + +G-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages + + +

G

+
+
G - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
GAME - Static variable in class net.java.games.input.Controller.PortType
+
+
Standard game port
+
+
GAMEPAD - Static variable in class net.java.games.input.Controller.Type
+
+
Gamepad controller.
+
+
get() - Method in class net.java.games.util.plugins.Plugins
+
+
This method returns all the Plugins found in the + directory passed in at object creation time or any of its + sub-directories.
+
+
getAxisIdentifier() - Method in interface net.java.games.input.Rumbler
+
+
Get the axis identifier the rumbler is attached to
+
+
getAxisName() - Method in interface net.java.games.input.Rumbler
+
+
Get the string name of the axis the rumbler is attached to
+
+
getBack() - Method in class net.java.games.input.Mouse
+
+
Returns the back mouse button, null if the mouse hasn't + got one.
+
+
getButton3() - Method in class net.java.games.input.Mouse
+
+
Returns forth mouse button, null if the mouse hasn't + got one.
+
+
getButton4() - Method in class net.java.games.input.Mouse
+
+
Returns fifth mouse button, null if the mouse hasn't + got one.
+
+
getComponent() - Method in class net.java.games.input.Event
+
 
+
getComponent(Component.Identifier) - Method in class net.java.games.input.AbstractController
+
+
Returns a single component based on its identifier, or null + if no component with the specified type could be found.
+
+
getComponent(Component.Identifier) - Method in interface net.java.games.input.Controller
+
+
Returns a single axis based on its type, or null + if no axis with the specified type could be found.
+
+
getComponents() - Method in class net.java.games.input.AbstractController
+
+
Returns the components on this controller, in order of assignment priority.
+
+
getComponents() - Method in interface net.java.games.input.Controller
+
+
Returns the components on this controller, in order of assignment priority.
+
+
getController() - Method in class net.java.games.input.ControllerEvent
+
+
Returns the controller for this event.
+
+
getControllers() - Method in class net.java.games.input.AbstractController
+
+
Returns the controllers connected to make up this controller, or + an empty array if this controller contains no child controllers.
+
+
getControllers() - Method in class net.java.games.input.AWTEnvironmentPlugin
+
 
+
getControllers() - Method in interface net.java.games.input.Controller
+
+
Returns the controllers connected to make up this controller, or + an empty array if this controller contains no child controllers.
+
+
getControllers() - Method in class net.java.games.input.ControllerEnvironment
+
+
Returns a list of all controllers available to this environment, + or an empty array if there are no controllers in this environment.
+
+
getControllers() - Method in class net.java.games.input.DirectAndRawInputEnvironmentPlugin
+
 
+
getControllers() - Method in class net.java.games.input.DirectInputEnvironmentPlugin
+
 
+
getControllers() - Method in class net.java.games.input.LinuxEnvironmentPlugin
+
+
Returns a list of all controllers available to this environment, + or an empty array if there are no controllers in this environment.
+
+
getControllers() - Method in class net.java.games.input.OSXEnvironmentPlugin
+
 
+
getControllers() - Method in class net.java.games.input.RawInputEnvironmentPlugin
+
 
+
getControllers() - Method in class net.java.games.input.WinTabContext
+
 
+
getControllers() - Method in class net.java.games.input.WinTabEnvironmentPlugin
+
 
+
getDeadZone() - Method in class net.java.games.input.AbstractComponent
+
+
Returns the suggested dead zone for this axis.
+
+
getDeadZone() - Method in interface net.java.games.input.Component
+
+
Returns the suggested dead zone for this axis.
+
+
getDefaultEnvironment() - Static method in class net.java.games.input.ControllerEnvironment
+
+
Returns the default environment for input controllers.
+
+
getEventQueue() - Method in class net.java.games.input.AbstractController
+
 
+
getEventQueue() - Method in interface net.java.games.input.Controller
+
+
Get the device event queue
+
+
getExtends(Class) - Method in class net.java.games.util.plugins.Plugins
+
+
This method returns a sub-list of all the found Plugin + classes that extend the passed in Class + (either directly or through inheritance.)
+
+
getExtra() - Method in class net.java.games.input.Mouse
+
+
Returns the extra or 5th mouse button, null if the mouse has + fewer than 5 buttons.
+
+
getForward() - Method in class net.java.games.input.Mouse
+
+
Returns the forward mouse button, null if the mouse hasn't + got one.
+
+
getIdentifier() - Method in class net.java.games.input.AbstractComponent
+
+
Returns the type or identifier of the axis.
+
+
getIdentifier() - Method in interface net.java.games.input.Component
+
+
Returns the identifier of the axis.
+
+
getImplementsAll(Class[]) - Method in class net.java.games.util.plugins.Plugins
+
+
This method returns a sub-list of all the found Plugin + classes that implement all of the passed in set of + Interfaces (either directly or through inheritance.)
+
+
getImplementsAny(Class[]) - Method in class net.java.games.util.plugins.Plugins
+
+
This method returns a sub-list of all the found Plugin + classes that implement any of the passed in set of + Interfaces (either directly or through inheritance.)
+
+
getLeft() - Method in class net.java.games.input.Mouse
+
+
Returns the left mouse button.
+
+
getMiddle() - Method in class net.java.games.input.Mouse
+
+
Returns the middle, null if the mouse has fewer than three buttons.
+
+
getName() - Method in class net.java.games.input.AbstractComponent
+
+
Returns a human-readable name for this axis.
+
+
getName() - Method in class net.java.games.input.AbstractController
+
+
Returns a human-readable name for this Controller.
+
+
getName() - Method in interface net.java.games.input.Component
+
+
Returns a human-readable name for this axis.
+
+
getName() - Method in class net.java.games.input.Component.Identifier
+
+
Returns a non-localized string description of this axis type.
+
+
getName() - Method in interface net.java.games.input.Controller
+
+
Returns a human-readable name for this Controller.
+
+
getNanos() - Method in class net.java.games.input.Event
+
+
Return the time the event happened, in nanoseconds.
+
+
getNextDeviceEvent(Event) - Method in class net.java.games.input.AbstractController
+
 
+
getNextDeviceEvent(Event) - Method in class net.java.games.input.LinuxCombinedController
+
 
+
getNextDeviceEvent(Event) - Method in class net.java.games.input.WinTabDevice
+
 
+
getNextEvent(Event) - Method in class net.java.games.input.EventQueue
+
+
Populates the provided event with the details of the event on the head of the queue.
+
+
getPollData() - Method in class net.java.games.input.AbstractComponent
+
+
Returns the data from the last time the control has been polled.
+
+
getPollData() - Method in interface net.java.games.input.Component
+
+
Returns the data from the last time the control has been polled.
+
+
getPortNumber() - Method in class net.java.games.input.AbstractController
+
+
Returns the zero-based port number for this Controller.
+
+
getPortNumber() - Method in interface net.java.games.input.Controller
+
+
Returns the zero-based port number for this Controller.
+
+
getPortType() - Method in class net.java.games.input.AbstractController
+
+
Returns the port type for this Controller.
+
+
getPortType() - Method in interface net.java.games.input.Controller
+
+
Returns the port type for this Controller.
+
+
getPortType() - Method in class net.java.games.input.LinuxCombinedController
+
 
+
getPrimaryButton() - Method in class net.java.games.input.Mouse
+
+
Returns the left or primary mouse button, never null.
+
+
getRight() - Method in class net.java.games.input.Mouse
+
+
Returns the right, null if the mouse is a single-button mouse.
+
+
getRumblers() - Method in class net.java.games.input.AbstractController
+
+
Returns the rumblers for sending feedback to this controller, or an + empty array if there are no rumblers on this controller.
+
+
getRumblers() - Method in interface net.java.games.input.Controller
+
+
Returns the rumblers for sending feedback to this controller, or an + empty array if there are no rumblers on this controller.
+
+
getSecondaryButton() - Method in class net.java.games.input.Mouse
+
+
Returns the right or secondary mouse button, null if the mouse is + a single-button mouse.
+
+
getSide() - Method in class net.java.games.input.Mouse
+
+
Returns the side or 4th mouse button, null if the mouse has + fewer than 4 buttons.
+
+
getTertiaryButton() - Method in class net.java.games.input.Mouse
+
+
Returns the middle or tertiary mouse button, null if the mouse has + fewer than three buttons.
+
+
getType() - Method in class net.java.games.input.AbstractController
+
+
Returns the type of the Controller.
+
+
getType() - Method in interface net.java.games.input.Controller
+
+
Returns the type of the Controller.
+
+
getType() - Method in class net.java.games.input.Keyboard
+
+
Returns the type of the Controller.
+
+
getType() - Method in class net.java.games.input.LinuxCombinedController
+
 
+
getType() - Method in class net.java.games.input.Mouse
+
+
Returns the type of the Controller.
+
+
getType() - Method in class net.java.games.input.WinTabDevice
+
 
+
getValue() - Method in class net.java.games.input.Event
+
 
+
getVersion() - Static method in class net.java.games.input.Version
+
+
Returns the verison string and build number of + this implementation.
+
+
getVersion() - Static method in class net.java.games.util.Version
+
+
Returns the verison string and build number of + this implementation.
+
+
getWheel() - Method in class net.java.games.input.Mouse
+
+
Returns the mouse wheel, or null if no mouse wheel is present.
+
+
getX() - Method in class net.java.games.input.Mouse
+
+
Returns the x-axis for the mouse ball, never null.
+
+
getXAxis() - Method in class net.java.games.input.LinuxJoystickPOV
+
 
+
getY() - Method in class net.java.games.input.Mouse
+
+
Returns the y-axis for the mouse ball, never null.
+
+
getYAxis() - Method in class net.java.games.input.LinuxJoystickPOV
+
 
+
GRAVE - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages
+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-8.html b/docs/javadoc/index-files/index-8.html new file mode 100644 index 0000000..1312324 --- /dev/null +++ b/docs/javadoc/index-files/index-8.html @@ -0,0 +1,159 @@ + + + + + +H-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages + + +

H

+
+
H - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
HEADTRACKER - Static variable in class net.java.games.input.Controller.Type
+
+
Headtracker controller.
+
+
HOME - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages
+
+
+ +
+ + diff --git a/docs/javadoc/index-files/index-9.html b/docs/javadoc/index-files/index-9.html new file mode 100644 index 0000000..319caf8 --- /dev/null +++ b/docs/javadoc/index-files/index-9.html @@ -0,0 +1,201 @@ + + + + + +I-Index (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages + + +

I

+
+
I - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
I8042 - Static variable in class net.java.games.input.Controller.PortType
+
+
i8042
+
+
Identifier(String) - Constructor for class net.java.games.input.Component.Identifier
+
+
Protected constructor
+
+
INSERT - Static variable in class net.java.games.input.Component.Identifier.Key
+
 
+
isAnalog() - Method in class net.java.games.input.AbstractComponent
+
+
Returns whether or not the axis is analog, or false if it is digital.
+
+
isAnalog() - Method in interface net.java.games.input.Component
+
+
Returns whether or not the axis is analog, or false if it is digital.
+
+
isAnalog() - Method in class net.java.games.input.WinTabComponent
+
 
+
isKeyDown(Component.Identifier.Key) - Method in class net.java.games.input.Keyboard
+
 
+
isRelative() - Method in interface net.java.games.input.Component
+
+
Returns true if data returned from poll + is relative to the last call, or false if data + is absolute.
+
+
isRelative() - Method in class net.java.games.input.WinTabComponent
+
 
+
isSupported() - Method in class net.java.games.input.AWTEnvironmentPlugin
+
 
+
isSupported() - Method in class net.java.games.input.ControllerEnvironment
+
+
Returns the isSupported status of this environment.
+
+
isSupported() - Method in class net.java.games.input.DirectAndRawInputEnvironmentPlugin
+
 
+
isSupported() - Method in class net.java.games.input.DirectInputEnvironmentPlugin
+
 
+
isSupported() - Method in class net.java.games.input.LinuxEnvironmentPlugin
+
 
+
isSupported() - Method in class net.java.games.input.OSXEnvironmentPlugin
+
 
+
isSupported() - Method in class net.java.games.input.RawInputEnvironmentPlugin
+
 
+
isSupported() - Method in class net.java.games.input.WinTabEnvironmentPlugin
+
 
+
+A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages
+
+
+ +
+ + diff --git a/docs/javadoc/index.html b/docs/javadoc/index.html new file mode 100644 index 0000000..df09a0c --- /dev/null +++ b/docs/javadoc/index.html @@ -0,0 +1,173 @@ + + + + + +Overview (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+
This is a fork of the jinput project. The fork is at https://github.com/hervegirod/jinput2. +
+
+ The original jinput project is at https://github.com/jinput/jinput
+
+
+ + + + + + + + + + + + + + + + + + + + +
Packages 
PackageDescription
net.java.games.input 
net.java.games.util 
net.java.games.util.plugins 
+
+
+
+ +
+ + diff --git a/docs/javadoc/jquery/external/jquery/jquery.js b/docs/javadoc/jquery/external/jquery/jquery.js new file mode 100644 index 0000000..5093733 --- /dev/null +++ b/docs/javadoc/jquery/external/jquery/jquery.js @@ -0,0 +1,10872 @@ +/*! + * jQuery JavaScript Library v3.5.1 + * https://jquery.com/ + * + * Includes Sizzle.js + * https://sizzlejs.com/ + * + * Copyright JS Foundation and other contributors + * Released under the MIT license + * https://jquery.org/license + * + * Date: 2020-05-04T22:49Z + */ +( function( global, factory ) { + + "use strict"; + + if ( typeof module === "object" && typeof module.exports === "object" ) { + + // For CommonJS and CommonJS-like environments where a proper `window` + // is present, execute the factory and get jQuery. + // For environments that do not have a `window` with a `document` + // (such as Node.js), expose a factory as module.exports. + // This accentuates the need for the creation of a real `window`. + // e.g. var jQuery = require("jquery")(window); + // See ticket #14549 for more info. + module.exports = global.document ? + factory( global, true ) : + function( w ) { + if ( !w.document ) { + throw new Error( "jQuery requires a window with a document" ); + } + return factory( w ); + }; + } else { + factory( global ); + } + +// Pass this if window is not defined yet +} )( typeof window !== "undefined" ? window : this, function( window, noGlobal ) { + +// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1 +// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode +// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common +// enough that all such attempts are guarded in a try block. +"use strict"; + +var arr = []; + +var getProto = Object.getPrototypeOf; + +var slice = arr.slice; + +var flat = arr.flat ? function( array ) { + return arr.flat.call( array ); +} : function( array ) { + return arr.concat.apply( [], array ); +}; + + +var push = arr.push; + +var indexOf = arr.indexOf; + +var class2type = {}; + +var toString = class2type.toString; + +var hasOwn = class2type.hasOwnProperty; + +var fnToString = hasOwn.toString; + +var ObjectFunctionString = fnToString.call( Object ); + +var support = {}; + +var isFunction = function isFunction( obj ) { + + // Support: Chrome <=57, Firefox <=52 + // In some browsers, typeof returns "function" for HTML elements + // (i.e., `typeof document.createElement( "object" ) === "function"`). + // We don't want to classify *any* DOM node as a function. + return typeof obj === "function" && typeof obj.nodeType !== "number"; + }; + + +var isWindow = function isWindow( obj ) { + return obj != null && obj === obj.window; + }; + + +var document = window.document; + + + + var preservedScriptAttributes = { + type: true, + src: true, + nonce: true, + noModule: true + }; + + function DOMEval( code, node, doc ) { + doc = doc || document; + + var i, val, + script = doc.createElement( "script" ); + + script.text = code; + if ( node ) { + for ( i in preservedScriptAttributes ) { + + // Support: Firefox 64+, Edge 18+ + // Some browsers don't support the "nonce" property on scripts. + // On the other hand, just using `getAttribute` is not enough as + // the `nonce` attribute is reset to an empty string whenever it + // becomes browsing-context connected. + // See https://github.com/whatwg/html/issues/2369 + // See https://html.spec.whatwg.org/#nonce-attributes + // The `node.getAttribute` check was added for the sake of + // `jQuery.globalEval` so that it can fake a nonce-containing node + // via an object. + val = node[ i ] || node.getAttribute && node.getAttribute( i ); + if ( val ) { + script.setAttribute( i, val ); + } + } + } + doc.head.appendChild( script ).parentNode.removeChild( script ); + } + + +function toType( obj ) { + if ( obj == null ) { + return obj + ""; + } + + // Support: Android <=2.3 only (functionish RegExp) + return typeof obj === "object" || typeof obj === "function" ? + class2type[ toString.call( obj ) ] || "object" : + typeof obj; +} +/* global Symbol */ +// Defining this global in .eslintrc.json would create a danger of using the global +// unguarded in another place, it seems safer to define global only for this module + + + +var + version = "3.5.1", + + // Define a local copy of jQuery + jQuery = function( selector, context ) { + + // The jQuery object is actually just the init constructor 'enhanced' + // Need init if jQuery is called (just allow error to be thrown if not included) + return new jQuery.fn.init( selector, context ); + }; + +jQuery.fn = jQuery.prototype = { + + // The current version of jQuery being used + jquery: version, + + constructor: jQuery, + + // The default length of a jQuery object is 0 + length: 0, + + toArray: function() { + return slice.call( this ); + }, + + // Get the Nth element in the matched element set OR + // Get the whole matched element set as a clean array + get: function( num ) { + + // Return all the elements in a clean array + if ( num == null ) { + return slice.call( this ); + } + + // Return just the one element from the set + return num < 0 ? this[ num + this.length ] : this[ num ]; + }, + + // Take an array of elements and push it onto the stack + // (returning the new matched element set) + pushStack: function( elems ) { + + // Build a new jQuery matched element set + var ret = jQuery.merge( this.constructor(), elems ); + + // Add the old object onto the stack (as a reference) + ret.prevObject = this; + + // Return the newly-formed element set + return ret; + }, + + // Execute a callback for every element in the matched set. + each: function( callback ) { + return jQuery.each( this, callback ); + }, + + map: function( callback ) { + return this.pushStack( jQuery.map( this, function( elem, i ) { + return callback.call( elem, i, elem ); + } ) ); + }, + + slice: function() { + return this.pushStack( slice.apply( this, arguments ) ); + }, + + first: function() { + return this.eq( 0 ); + }, + + last: function() { + return this.eq( -1 ); + }, + + even: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return ( i + 1 ) % 2; + } ) ); + }, + + odd: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return i % 2; + } ) ); + }, + + eq: function( i ) { + var len = this.length, + j = +i + ( i < 0 ? len : 0 ); + return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] ); + }, + + end: function() { + return this.prevObject || this.constructor(); + }, + + // For internal use only. + // Behaves like an Array's method, not like a jQuery method. + push: push, + sort: arr.sort, + splice: arr.splice +}; + +jQuery.extend = jQuery.fn.extend = function() { + var options, name, src, copy, copyIsArray, clone, + target = arguments[ 0 ] || {}, + i = 1, + length = arguments.length, + deep = false; + + // Handle a deep copy situation + if ( typeof target === "boolean" ) { + deep = target; + + // Skip the boolean and the target + target = arguments[ i ] || {}; + i++; + } + + // Handle case when target is a string or something (possible in deep copy) + if ( typeof target !== "object" && !isFunction( target ) ) { + target = {}; + } + + // Extend jQuery itself if only one argument is passed + if ( i === length ) { + target = this; + i--; + } + + for ( ; i < length; i++ ) { + + // Only deal with non-null/undefined values + if ( ( options = arguments[ i ] ) != null ) { + + // Extend the base object + for ( name in options ) { + copy = options[ name ]; + + // Prevent Object.prototype pollution + // Prevent never-ending loop + if ( name === "__proto__" || target === copy ) { + continue; + } + + // Recurse if we're merging plain objects or arrays + if ( deep && copy && ( jQuery.isPlainObject( copy ) || + ( copyIsArray = Array.isArray( copy ) ) ) ) { + src = target[ name ]; + + // Ensure proper type for the source value + if ( copyIsArray && !Array.isArray( src ) ) { + clone = []; + } else if ( !copyIsArray && !jQuery.isPlainObject( src ) ) { + clone = {}; + } else { + clone = src; + } + copyIsArray = false; + + // Never move original objects, clone them + target[ name ] = jQuery.extend( deep, clone, copy ); + + // Don't bring in undefined values + } else if ( copy !== undefined ) { + target[ name ] = copy; + } + } + } + } + + // Return the modified object + return target; +}; + +jQuery.extend( { + + // Unique for each copy of jQuery on the page + expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ), + + // Assume jQuery is ready without the ready module + isReady: true, + + error: function( msg ) { + throw new Error( msg ); + }, + + noop: function() {}, + + isPlainObject: function( obj ) { + var proto, Ctor; + + // Detect obvious negatives + // Use toString instead of jQuery.type to catch host objects + if ( !obj || toString.call( obj ) !== "[object Object]" ) { + return false; + } + + proto = getProto( obj ); + + // Objects with no prototype (e.g., `Object.create( null )`) are plain + if ( !proto ) { + return true; + } + + // Objects with prototype are plain iff they were constructed by a global Object function + Ctor = hasOwn.call( proto, "constructor" ) && proto.constructor; + return typeof Ctor === "function" && fnToString.call( Ctor ) === ObjectFunctionString; + }, + + isEmptyObject: function( obj ) { + var name; + + for ( name in obj ) { + return false; + } + return true; + }, + + // Evaluates a script in a provided context; falls back to the global one + // if not specified. + globalEval: function( code, options, doc ) { + DOMEval( code, { nonce: options && options.nonce }, doc ); + }, + + each: function( obj, callback ) { + var length, i = 0; + + if ( isArrayLike( obj ) ) { + length = obj.length; + for ( ; i < length; i++ ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } else { + for ( i in obj ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } + + return obj; + }, + + // results is for internal usage only + makeArray: function( arr, results ) { + var ret = results || []; + + if ( arr != null ) { + if ( isArrayLike( Object( arr ) ) ) { + jQuery.merge( ret, + typeof arr === "string" ? + [ arr ] : arr + ); + } else { + push.call( ret, arr ); + } + } + + return ret; + }, + + inArray: function( elem, arr, i ) { + return arr == null ? -1 : indexOf.call( arr, elem, i ); + }, + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + merge: function( first, second ) { + var len = +second.length, + j = 0, + i = first.length; + + for ( ; j < len; j++ ) { + first[ i++ ] = second[ j ]; + } + + first.length = i; + + return first; + }, + + grep: function( elems, callback, invert ) { + var callbackInverse, + matches = [], + i = 0, + length = elems.length, + callbackExpect = !invert; + + // Go through the array, only saving the items + // that pass the validator function + for ( ; i < length; i++ ) { + callbackInverse = !callback( elems[ i ], i ); + if ( callbackInverse !== callbackExpect ) { + matches.push( elems[ i ] ); + } + } + + return matches; + }, + + // arg is for internal usage only + map: function( elems, callback, arg ) { + var length, value, + i = 0, + ret = []; + + // Go through the array, translating each of the items to their new values + if ( isArrayLike( elems ) ) { + length = elems.length; + for ( ; i < length; i++ ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + + // Go through every key on the object, + } else { + for ( i in elems ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + } + + // Flatten any nested arrays + return flat( ret ); + }, + + // A global GUID counter for objects + guid: 1, + + // jQuery.support is not used in Core but other projects attach their + // properties to it so it needs to exist. + support: support +} ); + +if ( typeof Symbol === "function" ) { + jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ]; +} + +// Populate the class2type map +jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ), +function( _i, name ) { + class2type[ "[object " + name + "]" ] = name.toLowerCase(); +} ); + +function isArrayLike( obj ) { + + // Support: real iOS 8.2 only (not reproducible in simulator) + // `in` check used to prevent JIT error (gh-2145) + // hasOwn isn't used here due to false negatives + // regarding Nodelist length in IE + var length = !!obj && "length" in obj && obj.length, + type = toType( obj ); + + if ( isFunction( obj ) || isWindow( obj ) ) { + return false; + } + + return type === "array" || length === 0 || + typeof length === "number" && length > 0 && ( length - 1 ) in obj; +} +var Sizzle = +/*! + * Sizzle CSS Selector Engine v2.3.5 + * https://sizzlejs.com/ + * + * Copyright JS Foundation and other contributors + * Released under the MIT license + * https://js.foundation/ + * + * Date: 2020-03-14 + */ +( function( window ) { +var i, + support, + Expr, + getText, + isXML, + tokenize, + compile, + select, + outermostContext, + sortInput, + hasDuplicate, + + // Local document vars + setDocument, + document, + docElem, + documentIsHTML, + rbuggyQSA, + rbuggyMatches, + matches, + contains, + + // Instance-specific data + expando = "sizzle" + 1 * new Date(), + preferredDoc = window.document, + dirruns = 0, + done = 0, + classCache = createCache(), + tokenCache = createCache(), + compilerCache = createCache(), + nonnativeSelectorCache = createCache(), + sortOrder = function( a, b ) { + if ( a === b ) { + hasDuplicate = true; + } + return 0; + }, + + // Instance methods + hasOwn = ( {} ).hasOwnProperty, + arr = [], + pop = arr.pop, + pushNative = arr.push, + push = arr.push, + slice = arr.slice, + + // Use a stripped-down indexOf as it's faster than native + // https://jsperf.com/thor-indexof-vs-for/5 + indexOf = function( list, elem ) { + var i = 0, + len = list.length; + for ( ; i < len; i++ ) { + if ( list[ i ] === elem ) { + return i; + } + } + return -1; + }, + + booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|" + + "ismap|loop|multiple|open|readonly|required|scoped", + + // Regular expressions + + // http://www.w3.org/TR/css3-selectors/#whitespace + whitespace = "[\\x20\\t\\r\\n\\f]", + + // https://www.w3.org/TR/css-syntax-3/#ident-token-diagram + identifier = "(?:\\\\[\\da-fA-F]{1,6}" + whitespace + + "?|\\\\[^\\r\\n\\f]|[\\w-]|[^\0-\\x7f])+", + + // Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors + attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace + + + // Operator (capture 2) + "*([*^$|!~]?=)" + whitespace + + + // "Attribute values must be CSS identifiers [capture 5] + // or strings [capture 3 or capture 4]" + "*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + + whitespace + "*\\]", + + pseudos = ":(" + identifier + ")(?:\\((" + + + // To reduce the number of selectors needing tokenize in the preFilter, prefer arguments: + // 1. quoted (capture 3; capture 4 or capture 5) + "('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" + + + // 2. simple (capture 6) + "((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" + + + // 3. anything else (capture 2) + ".*" + + ")\\)|)", + + // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter + rwhitespace = new RegExp( whitespace + "+", "g" ), + rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + + whitespace + "+$", "g" ), + + rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), + rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + + "*" ), + rdescend = new RegExp( whitespace + "|>" ), + + rpseudo = new RegExp( pseudos ), + ridentifier = new RegExp( "^" + identifier + "$" ), + + matchExpr = { + "ID": new RegExp( "^#(" + identifier + ")" ), + "CLASS": new RegExp( "^\\.(" + identifier + ")" ), + "TAG": new RegExp( "^(" + identifier + "|[*])" ), + "ATTR": new RegExp( "^" + attributes ), + "PSEUDO": new RegExp( "^" + pseudos ), + "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), + "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), + + // For use in libraries implementing .is() + // We use this for POS matching in `select` + "needsContext": new RegExp( "^" + whitespace + + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) + }, + + rhtml = /HTML$/i, + rinputs = /^(?:input|select|textarea|button)$/i, + rheader = /^h\d$/i, + + rnative = /^[^{]+\{\s*\[native \w/, + + // Easily-parseable/retrievable ID or TAG or CLASS selectors + rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, + + rsibling = /[+~]/, + + // CSS escapes + // http://www.w3.org/TR/CSS21/syndata.html#escaped-characters + runescape = new RegExp( "\\\\[\\da-fA-F]{1,6}" + whitespace + "?|\\\\([^\\r\\n\\f])", "g" ), + funescape = function( escape, nonHex ) { + var high = "0x" + escape.slice( 1 ) - 0x10000; + + return nonHex ? + + // Strip the backslash prefix from a non-hex escape sequence + nonHex : + + // Replace a hexadecimal escape sequence with the encoded Unicode code point + // Support: IE <=11+ + // For values outside the Basic Multilingual Plane (BMP), manually construct a + // surrogate pair + high < 0 ? + String.fromCharCode( high + 0x10000 ) : + String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); + }, + + // CSS string/identifier serialization + // https://drafts.csswg.org/cssom/#common-serializing-idioms + rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\0-\x1f\x7f-\uFFFF\w-]/g, + fcssescape = function( ch, asCodePoint ) { + if ( asCodePoint ) { + + // U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER + if ( ch === "\0" ) { + return "\uFFFD"; + } + + // Control characters and (dependent upon position) numbers get escaped as code points + return ch.slice( 0, -1 ) + "\\" + + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " "; + } + + // Other potentially-special ASCII characters get backslash-escaped + return "\\" + ch; + }, + + // Used for iframes + // See setDocument() + // Removing the function wrapper causes a "Permission Denied" + // error in IE + unloadHandler = function() { + setDocument(); + }, + + inDisabledFieldset = addCombinator( + function( elem ) { + return elem.disabled === true && elem.nodeName.toLowerCase() === "fieldset"; + }, + { dir: "parentNode", next: "legend" } + ); + +// Optimize for push.apply( _, NodeList ) +try { + push.apply( + ( arr = slice.call( preferredDoc.childNodes ) ), + preferredDoc.childNodes + ); + + // Support: Android<4.0 + // Detect silently failing push.apply + // eslint-disable-next-line no-unused-expressions + arr[ preferredDoc.childNodes.length ].nodeType; +} catch ( e ) { + push = { apply: arr.length ? + + // Leverage slice if possible + function( target, els ) { + pushNative.apply( target, slice.call( els ) ); + } : + + // Support: IE<9 + // Otherwise append directly + function( target, els ) { + var j = target.length, + i = 0; + + // Can't trust NodeList.length + while ( ( target[ j++ ] = els[ i++ ] ) ) {} + target.length = j - 1; + } + }; +} + +function Sizzle( selector, context, results, seed ) { + var m, i, elem, nid, match, groups, newSelector, + newContext = context && context.ownerDocument, + + // nodeType defaults to 9, since context defaults to document + nodeType = context ? context.nodeType : 9; + + results = results || []; + + // Return early from calls with invalid selector or context + if ( typeof selector !== "string" || !selector || + nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) { + + return results; + } + + // Try to shortcut find operations (as opposed to filters) in HTML documents + if ( !seed ) { + setDocument( context ); + context = context || document; + + if ( documentIsHTML ) { + + // If the selector is sufficiently simple, try using a "get*By*" DOM method + // (excepting DocumentFragment context, where the methods don't exist) + if ( nodeType !== 11 && ( match = rquickExpr.exec( selector ) ) ) { + + // ID selector + if ( ( m = match[ 1 ] ) ) { + + // Document context + if ( nodeType === 9 ) { + if ( ( elem = context.getElementById( m ) ) ) { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( elem.id === m ) { + results.push( elem ); + return results; + } + } else { + return results; + } + + // Element context + } else { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( newContext && ( elem = newContext.getElementById( m ) ) && + contains( context, elem ) && + elem.id === m ) { + + results.push( elem ); + return results; + } + } + + // Type selector + } else if ( match[ 2 ] ) { + push.apply( results, context.getElementsByTagName( selector ) ); + return results; + + // Class selector + } else if ( ( m = match[ 3 ] ) && support.getElementsByClassName && + context.getElementsByClassName ) { + + push.apply( results, context.getElementsByClassName( m ) ); + return results; + } + } + + // Take advantage of querySelectorAll + if ( support.qsa && + !nonnativeSelectorCache[ selector + " " ] && + ( !rbuggyQSA || !rbuggyQSA.test( selector ) ) && + + // Support: IE 8 only + // Exclude object elements + ( nodeType !== 1 || context.nodeName.toLowerCase() !== "object" ) ) { + + newSelector = selector; + newContext = context; + + // qSA considers elements outside a scoping root when evaluating child or + // descendant combinators, which is not what we want. + // In such cases, we work around the behavior by prefixing every selector in the + // list with an ID selector referencing the scope context. + // The technique has to be used as well when a leading combinator is used + // as such selectors are not recognized by querySelectorAll. + // Thanks to Andrew Dupont for this technique. + if ( nodeType === 1 && + ( rdescend.test( selector ) || rcombinators.test( selector ) ) ) { + + // Expand context for sibling selectors + newContext = rsibling.test( selector ) && testContext( context.parentNode ) || + context; + + // We can use :scope instead of the ID hack if the browser + // supports it & if we're not changing the context. + if ( newContext !== context || !support.scope ) { + + // Capture the context ID, setting it first if necessary + if ( ( nid = context.getAttribute( "id" ) ) ) { + nid = nid.replace( rcssescape, fcssescape ); + } else { + context.setAttribute( "id", ( nid = expando ) ); + } + } + + // Prefix every selector in the list + groups = tokenize( selector ); + i = groups.length; + while ( i-- ) { + groups[ i ] = ( nid ? "#" + nid : ":scope" ) + " " + + toSelector( groups[ i ] ); + } + newSelector = groups.join( "," ); + } + + try { + push.apply( results, + newContext.querySelectorAll( newSelector ) + ); + return results; + } catch ( qsaError ) { + nonnativeSelectorCache( selector, true ); + } finally { + if ( nid === expando ) { + context.removeAttribute( "id" ); + } + } + } + } + } + + // All others + return select( selector.replace( rtrim, "$1" ), context, results, seed ); +} + +/** + * Create key-value caches of limited size + * @returns {function(string, object)} Returns the Object data after storing it on itself with + * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) + * deleting the oldest entry + */ +function createCache() { + var keys = []; + + function cache( key, value ) { + + // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) + if ( keys.push( key + " " ) > Expr.cacheLength ) { + + // Only keep the most recent entries + delete cache[ keys.shift() ]; + } + return ( cache[ key + " " ] = value ); + } + return cache; +} + +/** + * Mark a function for special use by Sizzle + * @param {Function} fn The function to mark + */ +function markFunction( fn ) { + fn[ expando ] = true; + return fn; +} + +/** + * Support testing using an element + * @param {Function} fn Passed the created element and returns a boolean result + */ +function assert( fn ) { + var el = document.createElement( "fieldset" ); + + try { + return !!fn( el ); + } catch ( e ) { + return false; + } finally { + + // Remove from its parent by default + if ( el.parentNode ) { + el.parentNode.removeChild( el ); + } + + // release memory in IE + el = null; + } +} + +/** + * Adds the same handler for all of the specified attrs + * @param {String} attrs Pipe-separated list of attributes + * @param {Function} handler The method that will be applied + */ +function addHandle( attrs, handler ) { + var arr = attrs.split( "|" ), + i = arr.length; + + while ( i-- ) { + Expr.attrHandle[ arr[ i ] ] = handler; + } +} + +/** + * Checks document order of two siblings + * @param {Element} a + * @param {Element} b + * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b + */ +function siblingCheck( a, b ) { + var cur = b && a, + diff = cur && a.nodeType === 1 && b.nodeType === 1 && + a.sourceIndex - b.sourceIndex; + + // Use IE sourceIndex if available on both nodes + if ( diff ) { + return diff; + } + + // Check if b follows a + if ( cur ) { + while ( ( cur = cur.nextSibling ) ) { + if ( cur === b ) { + return -1; + } + } + } + + return a ? 1 : -1; +} + +/** + * Returns a function to use in pseudos for input types + * @param {String} type + */ +function createInputPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for buttons + * @param {String} type + */ +function createButtonPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return ( name === "input" || name === "button" ) && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for :enabled/:disabled + * @param {Boolean} disabled true for :disabled; false for :enabled + */ +function createDisabledPseudo( disabled ) { + + // Known :disabled false positives: fieldset[disabled] > legend:nth-of-type(n+2) :can-disable + return function( elem ) { + + // Only certain elements can match :enabled or :disabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-enabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-disabled + if ( "form" in elem ) { + + // Check for inherited disabledness on relevant non-disabled elements: + // * listed form-associated elements in a disabled fieldset + // https://html.spec.whatwg.org/multipage/forms.html#category-listed + // https://html.spec.whatwg.org/multipage/forms.html#concept-fe-disabled + // * option elements in a disabled optgroup + // https://html.spec.whatwg.org/multipage/forms.html#concept-option-disabled + // All such elements have a "form" property. + if ( elem.parentNode && elem.disabled === false ) { + + // Option elements defer to a parent optgroup if present + if ( "label" in elem ) { + if ( "label" in elem.parentNode ) { + return elem.parentNode.disabled === disabled; + } else { + return elem.disabled === disabled; + } + } + + // Support: IE 6 - 11 + // Use the isDisabled shortcut property to check for disabled fieldset ancestors + return elem.isDisabled === disabled || + + // Where there is no isDisabled, check manually + /* jshint -W018 */ + elem.isDisabled !== !disabled && + inDisabledFieldset( elem ) === disabled; + } + + return elem.disabled === disabled; + + // Try to winnow out elements that can't be disabled before trusting the disabled property. + // Some victims get caught in our net (label, legend, menu, track), but it shouldn't + // even exist on them, let alone have a boolean value. + } else if ( "label" in elem ) { + return elem.disabled === disabled; + } + + // Remaining elements are neither :enabled nor :disabled + return false; + }; +} + +/** + * Returns a function to use in pseudos for positionals + * @param {Function} fn + */ +function createPositionalPseudo( fn ) { + return markFunction( function( argument ) { + argument = +argument; + return markFunction( function( seed, matches ) { + var j, + matchIndexes = fn( [], seed.length, argument ), + i = matchIndexes.length; + + // Match elements found at the specified indexes + while ( i-- ) { + if ( seed[ ( j = matchIndexes[ i ] ) ] ) { + seed[ j ] = !( matches[ j ] = seed[ j ] ); + } + } + } ); + } ); +} + +/** + * Checks a node for validity as a Sizzle context + * @param {Element|Object=} context + * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value + */ +function testContext( context ) { + return context && typeof context.getElementsByTagName !== "undefined" && context; +} + +// Expose support vars for convenience +support = Sizzle.support = {}; + +/** + * Detects XML nodes + * @param {Element|Object} elem An element or a document + * @returns {Boolean} True iff elem is a non-HTML XML node + */ +isXML = Sizzle.isXML = function( elem ) { + var namespace = elem.namespaceURI, + docElem = ( elem.ownerDocument || elem ).documentElement; + + // Support: IE <=8 + // Assume HTML when documentElement doesn't yet exist, such as inside loading iframes + // https://bugs.jquery.com/ticket/4833 + return !rhtml.test( namespace || docElem && docElem.nodeName || "HTML" ); +}; + +/** + * Sets document-related variables once based on the current document + * @param {Element|Object} [doc] An element or document object to use to set the document + * @returns {Object} Returns the current document + */ +setDocument = Sizzle.setDocument = function( node ) { + var hasCompare, subWindow, + doc = node ? node.ownerDocument || node : preferredDoc; + + // Return early if doc is invalid or already selected + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( doc == document || doc.nodeType !== 9 || !doc.documentElement ) { + return document; + } + + // Update global variables + document = doc; + docElem = document.documentElement; + documentIsHTML = !isXML( document ); + + // Support: IE 9 - 11+, Edge 12 - 18+ + // Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936) + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( preferredDoc != document && + ( subWindow = document.defaultView ) && subWindow.top !== subWindow ) { + + // Support: IE 11, Edge + if ( subWindow.addEventListener ) { + subWindow.addEventListener( "unload", unloadHandler, false ); + + // Support: IE 9 - 10 only + } else if ( subWindow.attachEvent ) { + subWindow.attachEvent( "onunload", unloadHandler ); + } + } + + // Support: IE 8 - 11+, Edge 12 - 18+, Chrome <=16 - 25 only, Firefox <=3.6 - 31 only, + // Safari 4 - 5 only, Opera <=11.6 - 12.x only + // IE/Edge & older browsers don't support the :scope pseudo-class. + // Support: Safari 6.0 only + // Safari 6.0 supports :scope but it's an alias of :root there. + support.scope = assert( function( el ) { + docElem.appendChild( el ).appendChild( document.createElement( "div" ) ); + return typeof el.querySelectorAll !== "undefined" && + !el.querySelectorAll( ":scope fieldset div" ).length; + } ); + + /* Attributes + ---------------------------------------------------------------------- */ + + // Support: IE<8 + // Verify that getAttribute really returns attributes and not properties + // (excepting IE8 booleans) + support.attributes = assert( function( el ) { + el.className = "i"; + return !el.getAttribute( "className" ); + } ); + + /* getElement(s)By* + ---------------------------------------------------------------------- */ + + // Check if getElementsByTagName("*") returns only elements + support.getElementsByTagName = assert( function( el ) { + el.appendChild( document.createComment( "" ) ); + return !el.getElementsByTagName( "*" ).length; + } ); + + // Support: IE<9 + support.getElementsByClassName = rnative.test( document.getElementsByClassName ); + + // Support: IE<10 + // Check if getElementById returns elements by name + // The broken getElementById methods don't pick up programmatically-set names, + // so use a roundabout getElementsByName test + support.getById = assert( function( el ) { + docElem.appendChild( el ).id = expando; + return !document.getElementsByName || !document.getElementsByName( expando ).length; + } ); + + // ID filter and find + if ( support.getById ) { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + return elem.getAttribute( "id" ) === attrId; + }; + }; + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var elem = context.getElementById( id ); + return elem ? [ elem ] : []; + } + }; + } else { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + var node = typeof elem.getAttributeNode !== "undefined" && + elem.getAttributeNode( "id" ); + return node && node.value === attrId; + }; + }; + + // Support: IE 6 - 7 only + // getElementById is not reliable as a find shortcut + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var node, i, elems, + elem = context.getElementById( id ); + + if ( elem ) { + + // Verify the id attribute + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + + // Fall back on getElementsByName + elems = context.getElementsByName( id ); + i = 0; + while ( ( elem = elems[ i++ ] ) ) { + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + } + } + + return []; + } + }; + } + + // Tag + Expr.find[ "TAG" ] = support.getElementsByTagName ? + function( tag, context ) { + if ( typeof context.getElementsByTagName !== "undefined" ) { + return context.getElementsByTagName( tag ); + + // DocumentFragment nodes don't have gEBTN + } else if ( support.qsa ) { + return context.querySelectorAll( tag ); + } + } : + + function( tag, context ) { + var elem, + tmp = [], + i = 0, + + // By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too + results = context.getElementsByTagName( tag ); + + // Filter out possible comments + if ( tag === "*" ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem.nodeType === 1 ) { + tmp.push( elem ); + } + } + + return tmp; + } + return results; + }; + + // Class + Expr.find[ "CLASS" ] = support.getElementsByClassName && function( className, context ) { + if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) { + return context.getElementsByClassName( className ); + } + }; + + /* QSA/matchesSelector + ---------------------------------------------------------------------- */ + + // QSA and matchesSelector support + + // matchesSelector(:active) reports false when true (IE9/Opera 11.5) + rbuggyMatches = []; + + // qSa(:focus) reports false when true (Chrome 21) + // We allow this because of a bug in IE8/9 that throws an error + // whenever `document.activeElement` is accessed on an iframe + // So, we allow :focus to pass through QSA all the time to avoid the IE error + // See https://bugs.jquery.com/ticket/13378 + rbuggyQSA = []; + + if ( ( support.qsa = rnative.test( document.querySelectorAll ) ) ) { + + // Build QSA regex + // Regex strategy adopted from Diego Perini + assert( function( el ) { + + var input; + + // Select is set to empty string on purpose + // This is to test IE's treatment of not explicitly + // setting a boolean content attribute, + // since its presence should be enough + // https://bugs.jquery.com/ticket/12359 + docElem.appendChild( el ).innerHTML = "" + + ""; + + // Support: IE8, Opera 11-12.16 + // Nothing should be selected when empty strings follow ^= or $= or *= + // The test attribute must be unknown in Opera but "safe" for WinRT + // https://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section + if ( el.querySelectorAll( "[msallowcapture^='']" ).length ) { + rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); + } + + // Support: IE8 + // Boolean attributes and "value" are not treated correctly + if ( !el.querySelectorAll( "[selected]" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); + } + + // Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+ + if ( !el.querySelectorAll( "[id~=" + expando + "-]" ).length ) { + rbuggyQSA.push( "~=" ); + } + + // Support: IE 11+, Edge 15 - 18+ + // IE 11/Edge don't find elements on a `[name='']` query in some cases. + // Adding a temporary attribute to the document before the selection works + // around the issue. + // Interestingly, IE 10 & older don't seem to have the issue. + input = document.createElement( "input" ); + input.setAttribute( "name", "" ); + el.appendChild( input ); + if ( !el.querySelectorAll( "[name='']" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*name" + whitespace + "*=" + + whitespace + "*(?:''|\"\")" ); + } + + // Webkit/Opera - :checked should return selected option elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + // IE8 throws error here and will not see later tests + if ( !el.querySelectorAll( ":checked" ).length ) { + rbuggyQSA.push( ":checked" ); + } + + // Support: Safari 8+, iOS 8+ + // https://bugs.webkit.org/show_bug.cgi?id=136851 + // In-page `selector#id sibling-combinator selector` fails + if ( !el.querySelectorAll( "a#" + expando + "+*" ).length ) { + rbuggyQSA.push( ".#.+[+~]" ); + } + + // Support: Firefox <=3.6 - 5 only + // Old Firefox doesn't throw on a badly-escaped identifier. + el.querySelectorAll( "\\\f" ); + rbuggyQSA.push( "[\\r\\n\\f]" ); + } ); + + assert( function( el ) { + el.innerHTML = "" + + ""; + + // Support: Windows 8 Native Apps + // The type and name attributes are restricted during .innerHTML assignment + var input = document.createElement( "input" ); + input.setAttribute( "type", "hidden" ); + el.appendChild( input ).setAttribute( "name", "D" ); + + // Support: IE8 + // Enforce case-sensitivity of name attribute + if ( el.querySelectorAll( "[name=d]" ).length ) { + rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" ); + } + + // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) + // IE8 throws error here and will not see later tests + if ( el.querySelectorAll( ":enabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: IE9-11+ + // IE's :disabled selector does not pick up the children of disabled fieldsets + docElem.appendChild( el ).disabled = true; + if ( el.querySelectorAll( ":disabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: Opera 10 - 11 only + // Opera 10-11 does not throw on post-comma invalid pseudos + el.querySelectorAll( "*,:x" ); + rbuggyQSA.push( ",.*:" ); + } ); + } + + if ( ( support.matchesSelector = rnative.test( ( matches = docElem.matches || + docElem.webkitMatchesSelector || + docElem.mozMatchesSelector || + docElem.oMatchesSelector || + docElem.msMatchesSelector ) ) ) ) { + + assert( function( el ) { + + // Check to see if it's possible to do matchesSelector + // on a disconnected node (IE 9) + support.disconnectedMatch = matches.call( el, "*" ); + + // This should fail with an exception + // Gecko does not error, returns false instead + matches.call( el, "[s!='']:x" ); + rbuggyMatches.push( "!=", pseudos ); + } ); + } + + rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join( "|" ) ); + rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join( "|" ) ); + + /* Contains + ---------------------------------------------------------------------- */ + hasCompare = rnative.test( docElem.compareDocumentPosition ); + + // Element contains another + // Purposefully self-exclusive + // As in, an element does not contain itself + contains = hasCompare || rnative.test( docElem.contains ) ? + function( a, b ) { + var adown = a.nodeType === 9 ? a.documentElement : a, + bup = b && b.parentNode; + return a === bup || !!( bup && bup.nodeType === 1 && ( + adown.contains ? + adown.contains( bup ) : + a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 + ) ); + } : + function( a, b ) { + if ( b ) { + while ( ( b = b.parentNode ) ) { + if ( b === a ) { + return true; + } + } + } + return false; + }; + + /* Sorting + ---------------------------------------------------------------------- */ + + // Document order sorting + sortOrder = hasCompare ? + function( a, b ) { + + // Flag for duplicate removal + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + // Sort on method existence if only one input has compareDocumentPosition + var compare = !a.compareDocumentPosition - !b.compareDocumentPosition; + if ( compare ) { + return compare; + } + + // Calculate position if both inputs belong to the same document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + compare = ( a.ownerDocument || a ) == ( b.ownerDocument || b ) ? + a.compareDocumentPosition( b ) : + + // Otherwise we know they are disconnected + 1; + + // Disconnected nodes + if ( compare & 1 || + ( !support.sortDetached && b.compareDocumentPosition( a ) === compare ) ) { + + // Choose the first element that is related to our preferred document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( a == document || a.ownerDocument == preferredDoc && + contains( preferredDoc, a ) ) { + return -1; + } + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( b == document || b.ownerDocument == preferredDoc && + contains( preferredDoc, b ) ) { + return 1; + } + + // Maintain original order + return sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + } + + return compare & 4 ? -1 : 1; + } : + function( a, b ) { + + // Exit early if the nodes are identical + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + var cur, + i = 0, + aup = a.parentNode, + bup = b.parentNode, + ap = [ a ], + bp = [ b ]; + + // Parentless nodes are either documents or disconnected + if ( !aup || !bup ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + return a == document ? -1 : + b == document ? 1 : + /* eslint-enable eqeqeq */ + aup ? -1 : + bup ? 1 : + sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + + // If the nodes are siblings, we can do a quick check + } else if ( aup === bup ) { + return siblingCheck( a, b ); + } + + // Otherwise we need full lists of their ancestors for comparison + cur = a; + while ( ( cur = cur.parentNode ) ) { + ap.unshift( cur ); + } + cur = b; + while ( ( cur = cur.parentNode ) ) { + bp.unshift( cur ); + } + + // Walk down the tree looking for a discrepancy + while ( ap[ i ] === bp[ i ] ) { + i++; + } + + return i ? + + // Do a sibling check if the nodes have a common ancestor + siblingCheck( ap[ i ], bp[ i ] ) : + + // Otherwise nodes in our document sort first + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + ap[ i ] == preferredDoc ? -1 : + bp[ i ] == preferredDoc ? 1 : + /* eslint-enable eqeqeq */ + 0; + }; + + return document; +}; + +Sizzle.matches = function( expr, elements ) { + return Sizzle( expr, null, null, elements ); +}; + +Sizzle.matchesSelector = function( elem, expr ) { + setDocument( elem ); + + if ( support.matchesSelector && documentIsHTML && + !nonnativeSelectorCache[ expr + " " ] && + ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && + ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { + + try { + var ret = matches.call( elem, expr ); + + // IE 9's matchesSelector returns false on disconnected nodes + if ( ret || support.disconnectedMatch || + + // As well, disconnected nodes are said to be in a document + // fragment in IE 9 + elem.document && elem.document.nodeType !== 11 ) { + return ret; + } + } catch ( e ) { + nonnativeSelectorCache( expr, true ); + } + } + + return Sizzle( expr, document, null, [ elem ] ).length > 0; +}; + +Sizzle.contains = function( context, elem ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( context.ownerDocument || context ) != document ) { + setDocument( context ); + } + return contains( context, elem ); +}; + +Sizzle.attr = function( elem, name ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( elem.ownerDocument || elem ) != document ) { + setDocument( elem ); + } + + var fn = Expr.attrHandle[ name.toLowerCase() ], + + // Don't get fooled by Object.prototype properties (jQuery #13807) + val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? + fn( elem, name, !documentIsHTML ) : + undefined; + + return val !== undefined ? + val : + support.attributes || !documentIsHTML ? + elem.getAttribute( name ) : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; +}; + +Sizzle.escape = function( sel ) { + return ( sel + "" ).replace( rcssescape, fcssescape ); +}; + +Sizzle.error = function( msg ) { + throw new Error( "Syntax error, unrecognized expression: " + msg ); +}; + +/** + * Document sorting and removing duplicates + * @param {ArrayLike} results + */ +Sizzle.uniqueSort = function( results ) { + var elem, + duplicates = [], + j = 0, + i = 0; + + // Unless we *know* we can detect duplicates, assume their presence + hasDuplicate = !support.detectDuplicates; + sortInput = !support.sortStable && results.slice( 0 ); + results.sort( sortOrder ); + + if ( hasDuplicate ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem === results[ i ] ) { + j = duplicates.push( i ); + } + } + while ( j-- ) { + results.splice( duplicates[ j ], 1 ); + } + } + + // Clear input after sorting to release objects + // See https://github.com/jquery/sizzle/pull/225 + sortInput = null; + + return results; +}; + +/** + * Utility function for retrieving the text value of an array of DOM nodes + * @param {Array|Element} elem + */ +getText = Sizzle.getText = function( elem ) { + var node, + ret = "", + i = 0, + nodeType = elem.nodeType; + + if ( !nodeType ) { + + // If no nodeType, this is expected to be an array + while ( ( node = elem[ i++ ] ) ) { + + // Do not traverse comment nodes + ret += getText( node ); + } + } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { + + // Use textContent for elements + // innerText usage removed for consistency of new lines (jQuery #11153) + if ( typeof elem.textContent === "string" ) { + return elem.textContent; + } else { + + // Traverse its children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + ret += getText( elem ); + } + } + } else if ( nodeType === 3 || nodeType === 4 ) { + return elem.nodeValue; + } + + // Do not include comment or processing instruction nodes + + return ret; +}; + +Expr = Sizzle.selectors = { + + // Can be adjusted by the user + cacheLength: 50, + + createPseudo: markFunction, + + match: matchExpr, + + attrHandle: {}, + + find: {}, + + relative: { + ">": { dir: "parentNode", first: true }, + " ": { dir: "parentNode" }, + "+": { dir: "previousSibling", first: true }, + "~": { dir: "previousSibling" } + }, + + preFilter: { + "ATTR": function( match ) { + match[ 1 ] = match[ 1 ].replace( runescape, funescape ); + + // Move the given value to match[3] whether quoted or unquoted + match[ 3 ] = ( match[ 3 ] || match[ 4 ] || + match[ 5 ] || "" ).replace( runescape, funescape ); + + if ( match[ 2 ] === "~=" ) { + match[ 3 ] = " " + match[ 3 ] + " "; + } + + return match.slice( 0, 4 ); + }, + + "CHILD": function( match ) { + + /* matches from matchExpr["CHILD"] + 1 type (only|nth|...) + 2 what (child|of-type) + 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) + 4 xn-component of xn+y argument ([+-]?\d*n|) + 5 sign of xn-component + 6 x of xn-component + 7 sign of y-component + 8 y of y-component + */ + match[ 1 ] = match[ 1 ].toLowerCase(); + + if ( match[ 1 ].slice( 0, 3 ) === "nth" ) { + + // nth-* requires argument + if ( !match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + // numeric x and y parameters for Expr.filter.CHILD + // remember that false/true cast respectively to 0/1 + match[ 4 ] = +( match[ 4 ] ? + match[ 5 ] + ( match[ 6 ] || 1 ) : + 2 * ( match[ 3 ] === "even" || match[ 3 ] === "odd" ) ); + match[ 5 ] = +( ( match[ 7 ] + match[ 8 ] ) || match[ 3 ] === "odd" ); + + // other types prohibit arguments + } else if ( match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + return match; + }, + + "PSEUDO": function( match ) { + var excess, + unquoted = !match[ 6 ] && match[ 2 ]; + + if ( matchExpr[ "CHILD" ].test( match[ 0 ] ) ) { + return null; + } + + // Accept quoted arguments as-is + if ( match[ 3 ] ) { + match[ 2 ] = match[ 4 ] || match[ 5 ] || ""; + + // Strip excess characters from unquoted arguments + } else if ( unquoted && rpseudo.test( unquoted ) && + + // Get excess from tokenize (recursively) + ( excess = tokenize( unquoted, true ) ) && + + // advance to the next closing parenthesis + ( excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length ) ) { + + // excess is a negative index + match[ 0 ] = match[ 0 ].slice( 0, excess ); + match[ 2 ] = unquoted.slice( 0, excess ); + } + + // Return only captures needed by the pseudo filter method (type and argument) + return match.slice( 0, 3 ); + } + }, + + filter: { + + "TAG": function( nodeNameSelector ) { + var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); + return nodeNameSelector === "*" ? + function() { + return true; + } : + function( elem ) { + return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; + }; + }, + + "CLASS": function( className ) { + var pattern = classCache[ className + " " ]; + + return pattern || + ( pattern = new RegExp( "(^|" + whitespace + + ")" + className + "(" + whitespace + "|$)" ) ) && classCache( + className, function( elem ) { + return pattern.test( + typeof elem.className === "string" && elem.className || + typeof elem.getAttribute !== "undefined" && + elem.getAttribute( "class" ) || + "" + ); + } ); + }, + + "ATTR": function( name, operator, check ) { + return function( elem ) { + var result = Sizzle.attr( elem, name ); + + if ( result == null ) { + return operator === "!="; + } + if ( !operator ) { + return true; + } + + result += ""; + + /* eslint-disable max-len */ + + return operator === "=" ? result === check : + operator === "!=" ? result !== check : + operator === "^=" ? check && result.indexOf( check ) === 0 : + operator === "*=" ? check && result.indexOf( check ) > -1 : + operator === "$=" ? check && result.slice( -check.length ) === check : + operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 : + operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : + false; + /* eslint-enable max-len */ + + }; + }, + + "CHILD": function( type, what, _argument, first, last ) { + var simple = type.slice( 0, 3 ) !== "nth", + forward = type.slice( -4 ) !== "last", + ofType = what === "of-type"; + + return first === 1 && last === 0 ? + + // Shortcut for :nth-*(n) + function( elem ) { + return !!elem.parentNode; + } : + + function( elem, _context, xml ) { + var cache, uniqueCache, outerCache, node, nodeIndex, start, + dir = simple !== forward ? "nextSibling" : "previousSibling", + parent = elem.parentNode, + name = ofType && elem.nodeName.toLowerCase(), + useCache = !xml && !ofType, + diff = false; + + if ( parent ) { + + // :(first|last|only)-(child|of-type) + if ( simple ) { + while ( dir ) { + node = elem; + while ( ( node = node[ dir ] ) ) { + if ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) { + + return false; + } + } + + // Reverse direction for :only-* (if we haven't yet done so) + start = dir = type === "only" && !start && "nextSibling"; + } + return true; + } + + start = [ forward ? parent.firstChild : parent.lastChild ]; + + // non-xml :nth-child(...) stores cache data on `parent` + if ( forward && useCache ) { + + // Seek `elem` from a previously-cached index + + // ...in a gzip-friendly way + node = parent; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex && cache[ 2 ]; + node = nodeIndex && parent.childNodes[ nodeIndex ]; + + while ( ( node = ++nodeIndex && node && node[ dir ] || + + // Fallback to seeking `elem` from the start + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + // When found, cache indexes on `parent` and break + if ( node.nodeType === 1 && ++diff && node === elem ) { + uniqueCache[ type ] = [ dirruns, nodeIndex, diff ]; + break; + } + } + + } else { + + // Use previously-cached element index if available + if ( useCache ) { + + // ...in a gzip-friendly way + node = elem; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex; + } + + // xml :nth-child(...) + // or :nth-last-child(...) or :nth(-last)?-of-type(...) + if ( diff === false ) { + + // Use the same loop as above to seek `elem` from the start + while ( ( node = ++nodeIndex && node && node[ dir ] || + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + if ( ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) && + ++diff ) { + + // Cache the index of each encountered element + if ( useCache ) { + outerCache = node[ expando ] || + ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + uniqueCache[ type ] = [ dirruns, diff ]; + } + + if ( node === elem ) { + break; + } + } + } + } + } + + // Incorporate the offset, then check against cycle size + diff -= last; + return diff === first || ( diff % first === 0 && diff / first >= 0 ); + } + }; + }, + + "PSEUDO": function( pseudo, argument ) { + + // pseudo-class names are case-insensitive + // http://www.w3.org/TR/selectors/#pseudo-classes + // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters + // Remember that setFilters inherits from pseudos + var args, + fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || + Sizzle.error( "unsupported pseudo: " + pseudo ); + + // The user may use createPseudo to indicate that + // arguments are needed to create the filter function + // just as Sizzle does + if ( fn[ expando ] ) { + return fn( argument ); + } + + // But maintain support for old signatures + if ( fn.length > 1 ) { + args = [ pseudo, pseudo, "", argument ]; + return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? + markFunction( function( seed, matches ) { + var idx, + matched = fn( seed, argument ), + i = matched.length; + while ( i-- ) { + idx = indexOf( seed, matched[ i ] ); + seed[ idx ] = !( matches[ idx ] = matched[ i ] ); + } + } ) : + function( elem ) { + return fn( elem, 0, args ); + }; + } + + return fn; + } + }, + + pseudos: { + + // Potentially complex pseudos + "not": markFunction( function( selector ) { + + // Trim the selector passed to compile + // to avoid treating leading and trailing + // spaces as combinators + var input = [], + results = [], + matcher = compile( selector.replace( rtrim, "$1" ) ); + + return matcher[ expando ] ? + markFunction( function( seed, matches, _context, xml ) { + var elem, + unmatched = matcher( seed, null, xml, [] ), + i = seed.length; + + // Match elements unmatched by `matcher` + while ( i-- ) { + if ( ( elem = unmatched[ i ] ) ) { + seed[ i ] = !( matches[ i ] = elem ); + } + } + } ) : + function( elem, _context, xml ) { + input[ 0 ] = elem; + matcher( input, null, xml, results ); + + // Don't keep the element (issue #299) + input[ 0 ] = null; + return !results.pop(); + }; + } ), + + "has": markFunction( function( selector ) { + return function( elem ) { + return Sizzle( selector, elem ).length > 0; + }; + } ), + + "contains": markFunction( function( text ) { + text = text.replace( runescape, funescape ); + return function( elem ) { + return ( elem.textContent || getText( elem ) ).indexOf( text ) > -1; + }; + } ), + + // "Whether an element is represented by a :lang() selector + // is based solely on the element's language value + // being equal to the identifier C, + // or beginning with the identifier C immediately followed by "-". + // The matching of C against the element's language value is performed case-insensitively. + // The identifier C does not have to be a valid language name." + // http://www.w3.org/TR/selectors/#lang-pseudo + "lang": markFunction( function( lang ) { + + // lang value must be a valid identifier + if ( !ridentifier.test( lang || "" ) ) { + Sizzle.error( "unsupported lang: " + lang ); + } + lang = lang.replace( runescape, funescape ).toLowerCase(); + return function( elem ) { + var elemLang; + do { + if ( ( elemLang = documentIsHTML ? + elem.lang : + elem.getAttribute( "xml:lang" ) || elem.getAttribute( "lang" ) ) ) { + + elemLang = elemLang.toLowerCase(); + return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; + } + } while ( ( elem = elem.parentNode ) && elem.nodeType === 1 ); + return false; + }; + } ), + + // Miscellaneous + "target": function( elem ) { + var hash = window.location && window.location.hash; + return hash && hash.slice( 1 ) === elem.id; + }, + + "root": function( elem ) { + return elem === docElem; + }, + + "focus": function( elem ) { + return elem === document.activeElement && + ( !document.hasFocus || document.hasFocus() ) && + !!( elem.type || elem.href || ~elem.tabIndex ); + }, + + // Boolean properties + "enabled": createDisabledPseudo( false ), + "disabled": createDisabledPseudo( true ), + + "checked": function( elem ) { + + // In CSS3, :checked should return both checked and selected elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + var nodeName = elem.nodeName.toLowerCase(); + return ( nodeName === "input" && !!elem.checked ) || + ( nodeName === "option" && !!elem.selected ); + }, + + "selected": function( elem ) { + + // Accessing this property makes selected-by-default + // options in Safari work properly + if ( elem.parentNode ) { + // eslint-disable-next-line no-unused-expressions + elem.parentNode.selectedIndex; + } + + return elem.selected === true; + }, + + // Contents + "empty": function( elem ) { + + // http://www.w3.org/TR/selectors/#empty-pseudo + // :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5), + // but not by others (comment: 8; processing instruction: 7; etc.) + // nodeType < 6 works because attributes (2) do not appear as children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + if ( elem.nodeType < 6 ) { + return false; + } + } + return true; + }, + + "parent": function( elem ) { + return !Expr.pseudos[ "empty" ]( elem ); + }, + + // Element/input types + "header": function( elem ) { + return rheader.test( elem.nodeName ); + }, + + "input": function( elem ) { + return rinputs.test( elem.nodeName ); + }, + + "button": function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === "button" || name === "button"; + }, + + "text": function( elem ) { + var attr; + return elem.nodeName.toLowerCase() === "input" && + elem.type === "text" && + + // Support: IE<8 + // New HTML5 attribute values (e.g., "search") appear with elem.type === "text" + ( ( attr = elem.getAttribute( "type" ) ) == null || + attr.toLowerCase() === "text" ); + }, + + // Position-in-collection + "first": createPositionalPseudo( function() { + return [ 0 ]; + } ), + + "last": createPositionalPseudo( function( _matchIndexes, length ) { + return [ length - 1 ]; + } ), + + "eq": createPositionalPseudo( function( _matchIndexes, length, argument ) { + return [ argument < 0 ? argument + length : argument ]; + } ), + + "even": createPositionalPseudo( function( matchIndexes, length ) { + var i = 0; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "odd": createPositionalPseudo( function( matchIndexes, length ) { + var i = 1; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "lt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? + argument + length : + argument > length ? + length : + argument; + for ( ; --i >= 0; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "gt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? argument + length : argument; + for ( ; ++i < length; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ) + } +}; + +Expr.pseudos[ "nth" ] = Expr.pseudos[ "eq" ]; + +// Add button/input type pseudos +for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { + Expr.pseudos[ i ] = createInputPseudo( i ); +} +for ( i in { submit: true, reset: true } ) { + Expr.pseudos[ i ] = createButtonPseudo( i ); +} + +// Easy API for creating new setFilters +function setFilters() {} +setFilters.prototype = Expr.filters = Expr.pseudos; +Expr.setFilters = new setFilters(); + +tokenize = Sizzle.tokenize = function( selector, parseOnly ) { + var matched, match, tokens, type, + soFar, groups, preFilters, + cached = tokenCache[ selector + " " ]; + + if ( cached ) { + return parseOnly ? 0 : cached.slice( 0 ); + } + + soFar = selector; + groups = []; + preFilters = Expr.preFilter; + + while ( soFar ) { + + // Comma and first run + if ( !matched || ( match = rcomma.exec( soFar ) ) ) { + if ( match ) { + + // Don't consume trailing commas as valid + soFar = soFar.slice( match[ 0 ].length ) || soFar; + } + groups.push( ( tokens = [] ) ); + } + + matched = false; + + // Combinators + if ( ( match = rcombinators.exec( soFar ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + + // Cast descendant combinators to space + type: match[ 0 ].replace( rtrim, " " ) + } ); + soFar = soFar.slice( matched.length ); + } + + // Filters + for ( type in Expr.filter ) { + if ( ( match = matchExpr[ type ].exec( soFar ) ) && ( !preFilters[ type ] || + ( match = preFilters[ type ]( match ) ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + type: type, + matches: match + } ); + soFar = soFar.slice( matched.length ); + } + } + + if ( !matched ) { + break; + } + } + + // Return the length of the invalid excess + // if we're just parsing + // Otherwise, throw an error or return tokens + return parseOnly ? + soFar.length : + soFar ? + Sizzle.error( selector ) : + + // Cache the tokens + tokenCache( selector, groups ).slice( 0 ); +}; + +function toSelector( tokens ) { + var i = 0, + len = tokens.length, + selector = ""; + for ( ; i < len; i++ ) { + selector += tokens[ i ].value; + } + return selector; +} + +function addCombinator( matcher, combinator, base ) { + var dir = combinator.dir, + skip = combinator.next, + key = skip || dir, + checkNonElements = base && key === "parentNode", + doneName = done++; + + return combinator.first ? + + // Check against closest ancestor/preceding element + function( elem, context, xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + return matcher( elem, context, xml ); + } + } + return false; + } : + + // Check against all ancestor/preceding elements + function( elem, context, xml ) { + var oldCache, uniqueCache, outerCache, + newCache = [ dirruns, doneName ]; + + // We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching + if ( xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + if ( matcher( elem, context, xml ) ) { + return true; + } + } + } + } else { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + outerCache = elem[ expando ] || ( elem[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ elem.uniqueID ] || + ( outerCache[ elem.uniqueID ] = {} ); + + if ( skip && skip === elem.nodeName.toLowerCase() ) { + elem = elem[ dir ] || elem; + } else if ( ( oldCache = uniqueCache[ key ] ) && + oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) { + + // Assign to newCache so results back-propagate to previous elements + return ( newCache[ 2 ] = oldCache[ 2 ] ); + } else { + + // Reuse newcache so results back-propagate to previous elements + uniqueCache[ key ] = newCache; + + // A match means we're done; a fail means we have to keep checking + if ( ( newCache[ 2 ] = matcher( elem, context, xml ) ) ) { + return true; + } + } + } + } + } + return false; + }; +} + +function elementMatcher( matchers ) { + return matchers.length > 1 ? + function( elem, context, xml ) { + var i = matchers.length; + while ( i-- ) { + if ( !matchers[ i ]( elem, context, xml ) ) { + return false; + } + } + return true; + } : + matchers[ 0 ]; +} + +function multipleContexts( selector, contexts, results ) { + var i = 0, + len = contexts.length; + for ( ; i < len; i++ ) { + Sizzle( selector, contexts[ i ], results ); + } + return results; +} + +function condense( unmatched, map, filter, context, xml ) { + var elem, + newUnmatched = [], + i = 0, + len = unmatched.length, + mapped = map != null; + + for ( ; i < len; i++ ) { + if ( ( elem = unmatched[ i ] ) ) { + if ( !filter || filter( elem, context, xml ) ) { + newUnmatched.push( elem ); + if ( mapped ) { + map.push( i ); + } + } + } + } + + return newUnmatched; +} + +function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { + if ( postFilter && !postFilter[ expando ] ) { + postFilter = setMatcher( postFilter ); + } + if ( postFinder && !postFinder[ expando ] ) { + postFinder = setMatcher( postFinder, postSelector ); + } + return markFunction( function( seed, results, context, xml ) { + var temp, i, elem, + preMap = [], + postMap = [], + preexisting = results.length, + + // Get initial elements from seed or context + elems = seed || multipleContexts( + selector || "*", + context.nodeType ? [ context ] : context, + [] + ), + + // Prefilter to get matcher input, preserving a map for seed-results synchronization + matcherIn = preFilter && ( seed || !selector ) ? + condense( elems, preMap, preFilter, context, xml ) : + elems, + + matcherOut = matcher ? + + // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, + postFinder || ( seed ? preFilter : preexisting || postFilter ) ? + + // ...intermediate processing is necessary + [] : + + // ...otherwise use results directly + results : + matcherIn; + + // Find primary matches + if ( matcher ) { + matcher( matcherIn, matcherOut, context, xml ); + } + + // Apply postFilter + if ( postFilter ) { + temp = condense( matcherOut, postMap ); + postFilter( temp, [], context, xml ); + + // Un-match failing elements by moving them back to matcherIn + i = temp.length; + while ( i-- ) { + if ( ( elem = temp[ i ] ) ) { + matcherOut[ postMap[ i ] ] = !( matcherIn[ postMap[ i ] ] = elem ); + } + } + } + + if ( seed ) { + if ( postFinder || preFilter ) { + if ( postFinder ) { + + // Get the final matcherOut by condensing this intermediate into postFinder contexts + temp = []; + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) ) { + + // Restore matcherIn since elem is not yet a final match + temp.push( ( matcherIn[ i ] = elem ) ); + } + } + postFinder( null, ( matcherOut = [] ), temp, xml ); + } + + // Move matched elements from seed to results to keep them synchronized + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) && + ( temp = postFinder ? indexOf( seed, elem ) : preMap[ i ] ) > -1 ) { + + seed[ temp ] = !( results[ temp ] = elem ); + } + } + } + + // Add elements to results, through postFinder if defined + } else { + matcherOut = condense( + matcherOut === results ? + matcherOut.splice( preexisting, matcherOut.length ) : + matcherOut + ); + if ( postFinder ) { + postFinder( null, results, matcherOut, xml ); + } else { + push.apply( results, matcherOut ); + } + } + } ); +} + +function matcherFromTokens( tokens ) { + var checkContext, matcher, j, + len = tokens.length, + leadingRelative = Expr.relative[ tokens[ 0 ].type ], + implicitRelative = leadingRelative || Expr.relative[ " " ], + i = leadingRelative ? 1 : 0, + + // The foundational matcher ensures that elements are reachable from top-level context(s) + matchContext = addCombinator( function( elem ) { + return elem === checkContext; + }, implicitRelative, true ), + matchAnyContext = addCombinator( function( elem ) { + return indexOf( checkContext, elem ) > -1; + }, implicitRelative, true ), + matchers = [ function( elem, context, xml ) { + var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( + ( checkContext = context ).nodeType ? + matchContext( elem, context, xml ) : + matchAnyContext( elem, context, xml ) ); + + // Avoid hanging onto element (issue #299) + checkContext = null; + return ret; + } ]; + + for ( ; i < len; i++ ) { + if ( ( matcher = Expr.relative[ tokens[ i ].type ] ) ) { + matchers = [ addCombinator( elementMatcher( matchers ), matcher ) ]; + } else { + matcher = Expr.filter[ tokens[ i ].type ].apply( null, tokens[ i ].matches ); + + // Return special upon seeing a positional matcher + if ( matcher[ expando ] ) { + + // Find the next relative operator (if any) for proper handling + j = ++i; + for ( ; j < len; j++ ) { + if ( Expr.relative[ tokens[ j ].type ] ) { + break; + } + } + return setMatcher( + i > 1 && elementMatcher( matchers ), + i > 1 && toSelector( + + // If the preceding token was a descendant combinator, insert an implicit any-element `*` + tokens + .slice( 0, i - 1 ) + .concat( { value: tokens[ i - 2 ].type === " " ? "*" : "" } ) + ).replace( rtrim, "$1" ), + matcher, + i < j && matcherFromTokens( tokens.slice( i, j ) ), + j < len && matcherFromTokens( ( tokens = tokens.slice( j ) ) ), + j < len && toSelector( tokens ) + ); + } + matchers.push( matcher ); + } + } + + return elementMatcher( matchers ); +} + +function matcherFromGroupMatchers( elementMatchers, setMatchers ) { + var bySet = setMatchers.length > 0, + byElement = elementMatchers.length > 0, + superMatcher = function( seed, context, xml, results, outermost ) { + var elem, j, matcher, + matchedCount = 0, + i = "0", + unmatched = seed && [], + setMatched = [], + contextBackup = outermostContext, + + // We must always have either seed elements or outermost context + elems = seed || byElement && Expr.find[ "TAG" ]( "*", outermost ), + + // Use integer dirruns iff this is the outermost matcher + dirrunsUnique = ( dirruns += contextBackup == null ? 1 : Math.random() || 0.1 ), + len = elems.length; + + if ( outermost ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + outermostContext = context == document || context || outermost; + } + + // Add elements passing elementMatchers directly to results + // Support: IE<9, Safari + // Tolerate NodeList properties (IE: "length"; Safari: ) matching elements by id + for ( ; i !== len && ( elem = elems[ i ] ) != null; i++ ) { + if ( byElement && elem ) { + j = 0; + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( !context && elem.ownerDocument != document ) { + setDocument( elem ); + xml = !documentIsHTML; + } + while ( ( matcher = elementMatchers[ j++ ] ) ) { + if ( matcher( elem, context || document, xml ) ) { + results.push( elem ); + break; + } + } + if ( outermost ) { + dirruns = dirrunsUnique; + } + } + + // Track unmatched elements for set filters + if ( bySet ) { + + // They will have gone through all possible matchers + if ( ( elem = !matcher && elem ) ) { + matchedCount--; + } + + // Lengthen the array for every element, matched or not + if ( seed ) { + unmatched.push( elem ); + } + } + } + + // `i` is now the count of elements visited above, and adding it to `matchedCount` + // makes the latter nonnegative. + matchedCount += i; + + // Apply set filters to unmatched elements + // NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount` + // equals `i`), unless we didn't visit _any_ elements in the above loop because we have + // no element matchers and no seed. + // Incrementing an initially-string "0" `i` allows `i` to remain a string only in that + // case, which will result in a "00" `matchedCount` that differs from `i` but is also + // numerically zero. + if ( bySet && i !== matchedCount ) { + j = 0; + while ( ( matcher = setMatchers[ j++ ] ) ) { + matcher( unmatched, setMatched, context, xml ); + } + + if ( seed ) { + + // Reintegrate element matches to eliminate the need for sorting + if ( matchedCount > 0 ) { + while ( i-- ) { + if ( !( unmatched[ i ] || setMatched[ i ] ) ) { + setMatched[ i ] = pop.call( results ); + } + } + } + + // Discard index placeholder values to get only actual matches + setMatched = condense( setMatched ); + } + + // Add matches to results + push.apply( results, setMatched ); + + // Seedless set matches succeeding multiple successful matchers stipulate sorting + if ( outermost && !seed && setMatched.length > 0 && + ( matchedCount + setMatchers.length ) > 1 ) { + + Sizzle.uniqueSort( results ); + } + } + + // Override manipulation of globals by nested matchers + if ( outermost ) { + dirruns = dirrunsUnique; + outermostContext = contextBackup; + } + + return unmatched; + }; + + return bySet ? + markFunction( superMatcher ) : + superMatcher; +} + +compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) { + var i, + setMatchers = [], + elementMatchers = [], + cached = compilerCache[ selector + " " ]; + + if ( !cached ) { + + // Generate a function of recursive functions that can be used to check each element + if ( !match ) { + match = tokenize( selector ); + } + i = match.length; + while ( i-- ) { + cached = matcherFromTokens( match[ i ] ); + if ( cached[ expando ] ) { + setMatchers.push( cached ); + } else { + elementMatchers.push( cached ); + } + } + + // Cache the compiled function + cached = compilerCache( + selector, + matcherFromGroupMatchers( elementMatchers, setMatchers ) + ); + + // Save selector and tokenization + cached.selector = selector; + } + return cached; +}; + +/** + * A low-level selection function that works with Sizzle's compiled + * selector functions + * @param {String|Function} selector A selector or a pre-compiled + * selector function built with Sizzle.compile + * @param {Element} context + * @param {Array} [results] + * @param {Array} [seed] A set of elements to match against + */ +select = Sizzle.select = function( selector, context, results, seed ) { + var i, tokens, token, type, find, + compiled = typeof selector === "function" && selector, + match = !seed && tokenize( ( selector = compiled.selector || selector ) ); + + results = results || []; + + // Try to minimize operations if there is only one selector in the list and no seed + // (the latter of which guarantees us context) + if ( match.length === 1 ) { + + // Reduce context if the leading compound selector is an ID + tokens = match[ 0 ] = match[ 0 ].slice( 0 ); + if ( tokens.length > 2 && ( token = tokens[ 0 ] ).type === "ID" && + context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[ 1 ].type ] ) { + + context = ( Expr.find[ "ID" ]( token.matches[ 0 ] + .replace( runescape, funescape ), context ) || [] )[ 0 ]; + if ( !context ) { + return results; + + // Precompiled matchers will still verify ancestry, so step up a level + } else if ( compiled ) { + context = context.parentNode; + } + + selector = selector.slice( tokens.shift().value.length ); + } + + // Fetch a seed set for right-to-left matching + i = matchExpr[ "needsContext" ].test( selector ) ? 0 : tokens.length; + while ( i-- ) { + token = tokens[ i ]; + + // Abort if we hit a combinator + if ( Expr.relative[ ( type = token.type ) ] ) { + break; + } + if ( ( find = Expr.find[ type ] ) ) { + + // Search, expanding context for leading sibling combinators + if ( ( seed = find( + token.matches[ 0 ].replace( runescape, funescape ), + rsibling.test( tokens[ 0 ].type ) && testContext( context.parentNode ) || + context + ) ) ) { + + // If seed is empty or no tokens remain, we can return early + tokens.splice( i, 1 ); + selector = seed.length && toSelector( tokens ); + if ( !selector ) { + push.apply( results, seed ); + return results; + } + + break; + } + } + } + } + + // Compile and execute a filtering function if one is not provided + // Provide `match` to avoid retokenization if we modified the selector above + ( compiled || compile( selector, match ) )( + seed, + context, + !documentIsHTML, + results, + !context || rsibling.test( selector ) && testContext( context.parentNode ) || context + ); + return results; +}; + +// One-time assignments + +// Sort stability +support.sortStable = expando.split( "" ).sort( sortOrder ).join( "" ) === expando; + +// Support: Chrome 14-35+ +// Always assume duplicates if they aren't passed to the comparison function +support.detectDuplicates = !!hasDuplicate; + +// Initialize against the default document +setDocument(); + +// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) +// Detached nodes confoundingly follow *each other* +support.sortDetached = assert( function( el ) { + + // Should return 1, but returns 4 (following) + return el.compareDocumentPosition( document.createElement( "fieldset" ) ) & 1; +} ); + +// Support: IE<8 +// Prevent attribute/property "interpolation" +// https://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx +if ( !assert( function( el ) { + el.innerHTML = ""; + return el.firstChild.getAttribute( "href" ) === "#"; +} ) ) { + addHandle( "type|href|height|width", function( elem, name, isXML ) { + if ( !isXML ) { + return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); + } + } ); +} + +// Support: IE<9 +// Use defaultValue in place of getAttribute("value") +if ( !support.attributes || !assert( function( el ) { + el.innerHTML = ""; + el.firstChild.setAttribute( "value", "" ); + return el.firstChild.getAttribute( "value" ) === ""; +} ) ) { + addHandle( "value", function( elem, _name, isXML ) { + if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { + return elem.defaultValue; + } + } ); +} + +// Support: IE<9 +// Use getAttributeNode to fetch booleans when getAttribute lies +if ( !assert( function( el ) { + return el.getAttribute( "disabled" ) == null; +} ) ) { + addHandle( booleans, function( elem, name, isXML ) { + var val; + if ( !isXML ) { + return elem[ name ] === true ? name.toLowerCase() : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; + } + } ); +} + +return Sizzle; + +} )( window ); + + + +jQuery.find = Sizzle; +jQuery.expr = Sizzle.selectors; + +// Deprecated +jQuery.expr[ ":" ] = jQuery.expr.pseudos; +jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort; +jQuery.text = Sizzle.getText; +jQuery.isXMLDoc = Sizzle.isXML; +jQuery.contains = Sizzle.contains; +jQuery.escapeSelector = Sizzle.escape; + + + + +var dir = function( elem, dir, until ) { + var matched = [], + truncate = until !== undefined; + + while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) { + if ( elem.nodeType === 1 ) { + if ( truncate && jQuery( elem ).is( until ) ) { + break; + } + matched.push( elem ); + } + } + return matched; +}; + + +var siblings = function( n, elem ) { + var matched = []; + + for ( ; n; n = n.nextSibling ) { + if ( n.nodeType === 1 && n !== elem ) { + matched.push( n ); + } + } + + return matched; +}; + + +var rneedsContext = jQuery.expr.match.needsContext; + + + +function nodeName( elem, name ) { + + return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); + +}; +var rsingleTag = ( /^<([a-z][^\/\0>:\x20\t\r\n\f]*)[\x20\t\r\n\f]*\/?>(?:<\/\1>|)$/i ); + + + +// Implement the identical functionality for filter and not +function winnow( elements, qualifier, not ) { + if ( isFunction( qualifier ) ) { + return jQuery.grep( elements, function( elem, i ) { + return !!qualifier.call( elem, i, elem ) !== not; + } ); + } + + // Single element + if ( qualifier.nodeType ) { + return jQuery.grep( elements, function( elem ) { + return ( elem === qualifier ) !== not; + } ); + } + + // Arraylike of elements (jQuery, arguments, Array) + if ( typeof qualifier !== "string" ) { + return jQuery.grep( elements, function( elem ) { + return ( indexOf.call( qualifier, elem ) > -1 ) !== not; + } ); + } + + // Filtered directly for both simple and complex selectors + return jQuery.filter( qualifier, elements, not ); +} + +jQuery.filter = function( expr, elems, not ) { + var elem = elems[ 0 ]; + + if ( not ) { + expr = ":not(" + expr + ")"; + } + + if ( elems.length === 1 && elem.nodeType === 1 ) { + return jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : []; + } + + return jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { + return elem.nodeType === 1; + } ) ); +}; + +jQuery.fn.extend( { + find: function( selector ) { + var i, ret, + len = this.length, + self = this; + + if ( typeof selector !== "string" ) { + return this.pushStack( jQuery( selector ).filter( function() { + for ( i = 0; i < len; i++ ) { + if ( jQuery.contains( self[ i ], this ) ) { + return true; + } + } + } ) ); + } + + ret = this.pushStack( [] ); + + for ( i = 0; i < len; i++ ) { + jQuery.find( selector, self[ i ], ret ); + } + + return len > 1 ? jQuery.uniqueSort( ret ) : ret; + }, + filter: function( selector ) { + return this.pushStack( winnow( this, selector || [], false ) ); + }, + not: function( selector ) { + return this.pushStack( winnow( this, selector || [], true ) ); + }, + is: function( selector ) { + return !!winnow( + this, + + // If this is a positional/relative selector, check membership in the returned set + // so $("p:first").is("p:last") won't return true for a doc with two "p". + typeof selector === "string" && rneedsContext.test( selector ) ? + jQuery( selector ) : + selector || [], + false + ).length; + } +} ); + + +// Initialize a jQuery object + + +// A central reference to the root jQuery(document) +var rootjQuery, + + // A simple way to check for HTML strings + // Prioritize #id over to avoid XSS via location.hash (#9521) + // Strict HTML recognition (#11290: must start with <) + // Shortcut simple #id case for speed + rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]+))$/, + + init = jQuery.fn.init = function( selector, context, root ) { + var match, elem; + + // HANDLE: $(""), $(null), $(undefined), $(false) + if ( !selector ) { + return this; + } + + // Method init() accepts an alternate rootjQuery + // so migrate can support jQuery.sub (gh-2101) + root = root || rootjQuery; + + // Handle HTML strings + if ( typeof selector === "string" ) { + if ( selector[ 0 ] === "<" && + selector[ selector.length - 1 ] === ">" && + selector.length >= 3 ) { + + // Assume that strings that start and end with <> are HTML and skip the regex check + match = [ null, selector, null ]; + + } else { + match = rquickExpr.exec( selector ); + } + + // Match html or make sure no context is specified for #id + if ( match && ( match[ 1 ] || !context ) ) { + + // HANDLE: $(html) -> $(array) + if ( match[ 1 ] ) { + context = context instanceof jQuery ? context[ 0 ] : context; + + // Option to run scripts is true for back-compat + // Intentionally let the error be thrown if parseHTML is not present + jQuery.merge( this, jQuery.parseHTML( + match[ 1 ], + context && context.nodeType ? context.ownerDocument || context : document, + true + ) ); + + // HANDLE: $(html, props) + if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) { + for ( match in context ) { + + // Properties of context are called as methods if possible + if ( isFunction( this[ match ] ) ) { + this[ match ]( context[ match ] ); + + // ...and otherwise set as attributes + } else { + this.attr( match, context[ match ] ); + } + } + } + + return this; + + // HANDLE: $(#id) + } else { + elem = document.getElementById( match[ 2 ] ); + + if ( elem ) { + + // Inject the element directly into the jQuery object + this[ 0 ] = elem; + this.length = 1; + } + return this; + } + + // HANDLE: $(expr, $(...)) + } else if ( !context || context.jquery ) { + return ( context || root ).find( selector ); + + // HANDLE: $(expr, context) + // (which is just equivalent to: $(context).find(expr) + } else { + return this.constructor( context ).find( selector ); + } + + // HANDLE: $(DOMElement) + } else if ( selector.nodeType ) { + this[ 0 ] = selector; + this.length = 1; + return this; + + // HANDLE: $(function) + // Shortcut for document ready + } else if ( isFunction( selector ) ) { + return root.ready !== undefined ? + root.ready( selector ) : + + // Execute immediately if ready is not present + selector( jQuery ); + } + + return jQuery.makeArray( selector, this ); + }; + +// Give the init function the jQuery prototype for later instantiation +init.prototype = jQuery.fn; + +// Initialize central reference +rootjQuery = jQuery( document ); + + +var rparentsprev = /^(?:parents|prev(?:Until|All))/, + + // Methods guaranteed to produce a unique set when starting from a unique set + guaranteedUnique = { + children: true, + contents: true, + next: true, + prev: true + }; + +jQuery.fn.extend( { + has: function( target ) { + var targets = jQuery( target, this ), + l = targets.length; + + return this.filter( function() { + var i = 0; + for ( ; i < l; i++ ) { + if ( jQuery.contains( this, targets[ i ] ) ) { + return true; + } + } + } ); + }, + + closest: function( selectors, context ) { + var cur, + i = 0, + l = this.length, + matched = [], + targets = typeof selectors !== "string" && jQuery( selectors ); + + // Positional selectors never match, since there's no _selection_ context + if ( !rneedsContext.test( selectors ) ) { + for ( ; i < l; i++ ) { + for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) { + + // Always skip document fragments + if ( cur.nodeType < 11 && ( targets ? + targets.index( cur ) > -1 : + + // Don't pass non-elements to Sizzle + cur.nodeType === 1 && + jQuery.find.matchesSelector( cur, selectors ) ) ) { + + matched.push( cur ); + break; + } + } + } + } + + return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched ); + }, + + // Determine the position of an element within the set + index: function( elem ) { + + // No argument, return index in parent + if ( !elem ) { + return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1; + } + + // Index in selector + if ( typeof elem === "string" ) { + return indexOf.call( jQuery( elem ), this[ 0 ] ); + } + + // Locate the position of the desired element + return indexOf.call( this, + + // If it receives a jQuery object, the first element is used + elem.jquery ? elem[ 0 ] : elem + ); + }, + + add: function( selector, context ) { + return this.pushStack( + jQuery.uniqueSort( + jQuery.merge( this.get(), jQuery( selector, context ) ) + ) + ); + }, + + addBack: function( selector ) { + return this.add( selector == null ? + this.prevObject : this.prevObject.filter( selector ) + ); + } +} ); + +function sibling( cur, dir ) { + while ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {} + return cur; +} + +jQuery.each( { + parent: function( elem ) { + var parent = elem.parentNode; + return parent && parent.nodeType !== 11 ? parent : null; + }, + parents: function( elem ) { + return dir( elem, "parentNode" ); + }, + parentsUntil: function( elem, _i, until ) { + return dir( elem, "parentNode", until ); + }, + next: function( elem ) { + return sibling( elem, "nextSibling" ); + }, + prev: function( elem ) { + return sibling( elem, "previousSibling" ); + }, + nextAll: function( elem ) { + return dir( elem, "nextSibling" ); + }, + prevAll: function( elem ) { + return dir( elem, "previousSibling" ); + }, + nextUntil: function( elem, _i, until ) { + return dir( elem, "nextSibling", until ); + }, + prevUntil: function( elem, _i, until ) { + return dir( elem, "previousSibling", until ); + }, + siblings: function( elem ) { + return siblings( ( elem.parentNode || {} ).firstChild, elem ); + }, + children: function( elem ) { + return siblings( elem.firstChild ); + }, + contents: function( elem ) { + if ( elem.contentDocument != null && + + // Support: IE 11+ + // elements with no `data` attribute has an object + // `contentDocument` with a `null` prototype. + getProto( elem.contentDocument ) ) { + + return elem.contentDocument; + } + + // Support: IE 9 - 11 only, iOS 7 only, Android Browser <=4.3 only + // Treat the template element as a regular one in browsers that + // don't support it. + if ( nodeName( elem, "template" ) ) { + elem = elem.content || elem; + } + + return jQuery.merge( [], elem.childNodes ); + } +}, function( name, fn ) { + jQuery.fn[ name ] = function( until, selector ) { + var matched = jQuery.map( this, fn, until ); + + if ( name.slice( -5 ) !== "Until" ) { + selector = until; + } + + if ( selector && typeof selector === "string" ) { + matched = jQuery.filter( selector, matched ); + } + + if ( this.length > 1 ) { + + // Remove duplicates + if ( !guaranteedUnique[ name ] ) { + jQuery.uniqueSort( matched ); + } + + // Reverse order for parents* and prev-derivatives + if ( rparentsprev.test( name ) ) { + matched.reverse(); + } + } + + return this.pushStack( matched ); + }; +} ); +var rnothtmlwhite = ( /[^\x20\t\r\n\f]+/g ); + + + +// Convert String-formatted options into Object-formatted ones +function createOptions( options ) { + var object = {}; + jQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) { + object[ flag ] = true; + } ); + return object; +} + +/* + * Create a callback list using the following parameters: + * + * options: an optional list of space-separated options that will change how + * the callback list behaves or a more traditional option object + * + * By default a callback list will act like an event callback list and can be + * "fired" multiple times. + * + * Possible options: + * + * once: will ensure the callback list can only be fired once (like a Deferred) + * + * memory: will keep track of previous values and will call any callback added + * after the list has been fired right away with the latest "memorized" + * values (like a Deferred) + * + * unique: will ensure a callback can only be added once (no duplicate in the list) + * + * stopOnFalse: interrupt callings when a callback returns false + * + */ +jQuery.Callbacks = function( options ) { + + // Convert options from String-formatted to Object-formatted if needed + // (we check in cache first) + options = typeof options === "string" ? + createOptions( options ) : + jQuery.extend( {}, options ); + + var // Flag to know if list is currently firing + firing, + + // Last fire value for non-forgettable lists + memory, + + // Flag to know if list was already fired + fired, + + // Flag to prevent firing + locked, + + // Actual callback list + list = [], + + // Queue of execution data for repeatable lists + queue = [], + + // Index of currently firing callback (modified by add/remove as needed) + firingIndex = -1, + + // Fire callbacks + fire = function() { + + // Enforce single-firing + locked = locked || options.once; + + // Execute callbacks for all pending executions, + // respecting firingIndex overrides and runtime changes + fired = firing = true; + for ( ; queue.length; firingIndex = -1 ) { + memory = queue.shift(); + while ( ++firingIndex < list.length ) { + + // Run callback and check for early termination + if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && + options.stopOnFalse ) { + + // Jump to end and forget the data so .add doesn't re-fire + firingIndex = list.length; + memory = false; + } + } + } + + // Forget the data if we're done with it + if ( !options.memory ) { + memory = false; + } + + firing = false; + + // Clean up if we're done firing for good + if ( locked ) { + + // Keep an empty list if we have data for future add calls + if ( memory ) { + list = []; + + // Otherwise, this object is spent + } else { + list = ""; + } + } + }, + + // Actual Callbacks object + self = { + + // Add a callback or a collection of callbacks to the list + add: function() { + if ( list ) { + + // If we have memory from a past run, we should fire after adding + if ( memory && !firing ) { + firingIndex = list.length - 1; + queue.push( memory ); + } + + ( function add( args ) { + jQuery.each( args, function( _, arg ) { + if ( isFunction( arg ) ) { + if ( !options.unique || !self.has( arg ) ) { + list.push( arg ); + } + } else if ( arg && arg.length && toType( arg ) !== "string" ) { + + // Inspect recursively + add( arg ); + } + } ); + } )( arguments ); + + if ( memory && !firing ) { + fire(); + } + } + return this; + }, + + // Remove a callback from the list + remove: function() { + jQuery.each( arguments, function( _, arg ) { + var index; + while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { + list.splice( index, 1 ); + + // Handle firing indexes + if ( index <= firingIndex ) { + firingIndex--; + } + } + } ); + return this; + }, + + // Check if a given callback is in the list. + // If no argument is given, return whether or not list has callbacks attached. + has: function( fn ) { + return fn ? + jQuery.inArray( fn, list ) > -1 : + list.length > 0; + }, + + // Remove all callbacks from the list + empty: function() { + if ( list ) { + list = []; + } + return this; + }, + + // Disable .fire and .add + // Abort any current/pending executions + // Clear all callbacks and values + disable: function() { + locked = queue = []; + list = memory = ""; + return this; + }, + disabled: function() { + return !list; + }, + + // Disable .fire + // Also disable .add unless we have memory (since it would have no effect) + // Abort any pending executions + lock: function() { + locked = queue = []; + if ( !memory && !firing ) { + list = memory = ""; + } + return this; + }, + locked: function() { + return !!locked; + }, + + // Call all callbacks with the given context and arguments + fireWith: function( context, args ) { + if ( !locked ) { + args = args || []; + args = [ context, args.slice ? args.slice() : args ]; + queue.push( args ); + if ( !firing ) { + fire(); + } + } + return this; + }, + + // Call all the callbacks with the given arguments + fire: function() { + self.fireWith( this, arguments ); + return this; + }, + + // To know if the callbacks have already been called at least once + fired: function() { + return !!fired; + } + }; + + return self; +}; + + +function Identity( v ) { + return v; +} +function Thrower( ex ) { + throw ex; +} + +function adoptValue( value, resolve, reject, noValue ) { + var method; + + try { + + // Check for promise aspect first to privilege synchronous behavior + if ( value && isFunction( ( method = value.promise ) ) ) { + method.call( value ).done( resolve ).fail( reject ); + + // Other thenables + } else if ( value && isFunction( ( method = value.then ) ) ) { + method.call( value, resolve, reject ); + + // Other non-thenables + } else { + + // Control `resolve` arguments by letting Array#slice cast boolean `noValue` to integer: + // * false: [ value ].slice( 0 ) => resolve( value ) + // * true: [ value ].slice( 1 ) => resolve() + resolve.apply( undefined, [ value ].slice( noValue ) ); + } + + // For Promises/A+, convert exceptions into rejections + // Since jQuery.when doesn't unwrap thenables, we can skip the extra checks appearing in + // Deferred#then to conditionally suppress rejection. + } catch ( value ) { + + // Support: Android 4.0 only + // Strict mode functions invoked without .call/.apply get global-object context + reject.apply( undefined, [ value ] ); + } +} + +jQuery.extend( { + + Deferred: function( func ) { + var tuples = [ + + // action, add listener, callbacks, + // ... .then handlers, argument index, [final state] + [ "notify", "progress", jQuery.Callbacks( "memory" ), + jQuery.Callbacks( "memory" ), 2 ], + [ "resolve", "done", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 0, "resolved" ], + [ "reject", "fail", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 1, "rejected" ] + ], + state = "pending", + promise = { + state: function() { + return state; + }, + always: function() { + deferred.done( arguments ).fail( arguments ); + return this; + }, + "catch": function( fn ) { + return promise.then( null, fn ); + }, + + // Keep pipe for back-compat + pipe: function( /* fnDone, fnFail, fnProgress */ ) { + var fns = arguments; + + return jQuery.Deferred( function( newDefer ) { + jQuery.each( tuples, function( _i, tuple ) { + + // Map tuples (progress, done, fail) to arguments (done, fail, progress) + var fn = isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ]; + + // deferred.progress(function() { bind to newDefer or newDefer.notify }) + // deferred.done(function() { bind to newDefer or newDefer.resolve }) + // deferred.fail(function() { bind to newDefer or newDefer.reject }) + deferred[ tuple[ 1 ] ]( function() { + var returned = fn && fn.apply( this, arguments ); + if ( returned && isFunction( returned.promise ) ) { + returned.promise() + .progress( newDefer.notify ) + .done( newDefer.resolve ) + .fail( newDefer.reject ); + } else { + newDefer[ tuple[ 0 ] + "With" ]( + this, + fn ? [ returned ] : arguments + ); + } + } ); + } ); + fns = null; + } ).promise(); + }, + then: function( onFulfilled, onRejected, onProgress ) { + var maxDepth = 0; + function resolve( depth, deferred, handler, special ) { + return function() { + var that = this, + args = arguments, + mightThrow = function() { + var returned, then; + + // Support: Promises/A+ section 2.3.3.3.3 + // https://promisesaplus.com/#point-59 + // Ignore double-resolution attempts + if ( depth < maxDepth ) { + return; + } + + returned = handler.apply( that, args ); + + // Support: Promises/A+ section 2.3.1 + // https://promisesaplus.com/#point-48 + if ( returned === deferred.promise() ) { + throw new TypeError( "Thenable self-resolution" ); + } + + // Support: Promises/A+ sections 2.3.3.1, 3.5 + // https://promisesaplus.com/#point-54 + // https://promisesaplus.com/#point-75 + // Retrieve `then` only once + then = returned && + + // Support: Promises/A+ section 2.3.4 + // https://promisesaplus.com/#point-64 + // Only check objects and functions for thenability + ( typeof returned === "object" || + typeof returned === "function" ) && + returned.then; + + // Handle a returned thenable + if ( isFunction( then ) ) { + + // Special processors (notify) just wait for resolution + if ( special ) { + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ) + ); + + // Normal processors (resolve) also hook into progress + } else { + + // ...and disregard older resolution values + maxDepth++; + + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ), + resolve( maxDepth, deferred, Identity, + deferred.notifyWith ) + ); + } + + // Handle all other returned values + } else { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Identity ) { + that = undefined; + args = [ returned ]; + } + + // Process the value(s) + // Default process is resolve + ( special || deferred.resolveWith )( that, args ); + } + }, + + // Only normal processors (resolve) catch and reject exceptions + process = special ? + mightThrow : + function() { + try { + mightThrow(); + } catch ( e ) { + + if ( jQuery.Deferred.exceptionHook ) { + jQuery.Deferred.exceptionHook( e, + process.stackTrace ); + } + + // Support: Promises/A+ section 2.3.3.3.4.1 + // https://promisesaplus.com/#point-61 + // Ignore post-resolution exceptions + if ( depth + 1 >= maxDepth ) { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Thrower ) { + that = undefined; + args = [ e ]; + } + + deferred.rejectWith( that, args ); + } + } + }; + + // Support: Promises/A+ section 2.3.3.3.1 + // https://promisesaplus.com/#point-57 + // Re-resolve promises immediately to dodge false rejection from + // subsequent errors + if ( depth ) { + process(); + } else { + + // Call an optional hook to record the stack, in case of exception + // since it's otherwise lost when execution goes async + if ( jQuery.Deferred.getStackHook ) { + process.stackTrace = jQuery.Deferred.getStackHook(); + } + window.setTimeout( process ); + } + }; + } + + return jQuery.Deferred( function( newDefer ) { + + // progress_handlers.add( ... ) + tuples[ 0 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onProgress ) ? + onProgress : + Identity, + newDefer.notifyWith + ) + ); + + // fulfilled_handlers.add( ... ) + tuples[ 1 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onFulfilled ) ? + onFulfilled : + Identity + ) + ); + + // rejected_handlers.add( ... ) + tuples[ 2 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onRejected ) ? + onRejected : + Thrower + ) + ); + } ).promise(); + }, + + // Get a promise for this deferred + // If obj is provided, the promise aspect is added to the object + promise: function( obj ) { + return obj != null ? jQuery.extend( obj, promise ) : promise; + } + }, + deferred = {}; + + // Add list-specific methods + jQuery.each( tuples, function( i, tuple ) { + var list = tuple[ 2 ], + stateString = tuple[ 5 ]; + + // promise.progress = list.add + // promise.done = list.add + // promise.fail = list.add + promise[ tuple[ 1 ] ] = list.add; + + // Handle state + if ( stateString ) { + list.add( + function() { + + // state = "resolved" (i.e., fulfilled) + // state = "rejected" + state = stateString; + }, + + // rejected_callbacks.disable + // fulfilled_callbacks.disable + tuples[ 3 - i ][ 2 ].disable, + + // rejected_handlers.disable + // fulfilled_handlers.disable + tuples[ 3 - i ][ 3 ].disable, + + // progress_callbacks.lock + tuples[ 0 ][ 2 ].lock, + + // progress_handlers.lock + tuples[ 0 ][ 3 ].lock + ); + } + + // progress_handlers.fire + // fulfilled_handlers.fire + // rejected_handlers.fire + list.add( tuple[ 3 ].fire ); + + // deferred.notify = function() { deferred.notifyWith(...) } + // deferred.resolve = function() { deferred.resolveWith(...) } + // deferred.reject = function() { deferred.rejectWith(...) } + deferred[ tuple[ 0 ] ] = function() { + deferred[ tuple[ 0 ] + "With" ]( this === deferred ? undefined : this, arguments ); + return this; + }; + + // deferred.notifyWith = list.fireWith + // deferred.resolveWith = list.fireWith + // deferred.rejectWith = list.fireWith + deferred[ tuple[ 0 ] + "With" ] = list.fireWith; + } ); + + // Make the deferred a promise + promise.promise( deferred ); + + // Call given func if any + if ( func ) { + func.call( deferred, deferred ); + } + + // All done! + return deferred; + }, + + // Deferred helper + when: function( singleValue ) { + var + + // count of uncompleted subordinates + remaining = arguments.length, + + // count of unprocessed arguments + i = remaining, + + // subordinate fulfillment data + resolveContexts = Array( i ), + resolveValues = slice.call( arguments ), + + // the master Deferred + master = jQuery.Deferred(), + + // subordinate callback factory + updateFunc = function( i ) { + return function( value ) { + resolveContexts[ i ] = this; + resolveValues[ i ] = arguments.length > 1 ? slice.call( arguments ) : value; + if ( !( --remaining ) ) { + master.resolveWith( resolveContexts, resolveValues ); + } + }; + }; + + // Single- and empty arguments are adopted like Promise.resolve + if ( remaining <= 1 ) { + adoptValue( singleValue, master.done( updateFunc( i ) ).resolve, master.reject, + !remaining ); + + // Use .then() to unwrap secondary thenables (cf. gh-3000) + if ( master.state() === "pending" || + isFunction( resolveValues[ i ] && resolveValues[ i ].then ) ) { + + return master.then(); + } + } + + // Multiple arguments are aggregated like Promise.all array elements + while ( i-- ) { + adoptValue( resolveValues[ i ], updateFunc( i ), master.reject ); + } + + return master.promise(); + } +} ); + + +// These usually indicate a programmer mistake during development, +// warn about them ASAP rather than swallowing them by default. +var rerrorNames = /^(Eval|Internal|Range|Reference|Syntax|Type|URI)Error$/; + +jQuery.Deferred.exceptionHook = function( error, stack ) { + + // Support: IE 8 - 9 only + // Console exists when dev tools are open, which can happen at any time + if ( window.console && window.console.warn && error && rerrorNames.test( error.name ) ) { + window.console.warn( "jQuery.Deferred exception: " + error.message, error.stack, stack ); + } +}; + + + + +jQuery.readyException = function( error ) { + window.setTimeout( function() { + throw error; + } ); +}; + + + + +// The deferred used on DOM ready +var readyList = jQuery.Deferred(); + +jQuery.fn.ready = function( fn ) { + + readyList + .then( fn ) + + // Wrap jQuery.readyException in a function so that the lookup + // happens at the time of error handling instead of callback + // registration. + .catch( function( error ) { + jQuery.readyException( error ); + } ); + + return this; +}; + +jQuery.extend( { + + // Is the DOM ready to be used? Set to true once it occurs. + isReady: false, + + // A counter to track how many items to wait for before + // the ready event fires. See #6781 + readyWait: 1, + + // Handle when the DOM is ready + ready: function( wait ) { + + // Abort if there are pending holds or we're already ready + if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { + return; + } + + // Remember that the DOM is ready + jQuery.isReady = true; + + // If a normal DOM Ready event fired, decrement, and wait if need be + if ( wait !== true && --jQuery.readyWait > 0 ) { + return; + } + + // If there are functions bound, to execute + readyList.resolveWith( document, [ jQuery ] ); + } +} ); + +jQuery.ready.then = readyList.then; + +// The ready event handler and self cleanup method +function completed() { + document.removeEventListener( "DOMContentLoaded", completed ); + window.removeEventListener( "load", completed ); + jQuery.ready(); +} + +// Catch cases where $(document).ready() is called +// after the browser event has already occurred. +// Support: IE <=9 - 10 only +// Older IE sometimes signals "interactive" too soon +if ( document.readyState === "complete" || + ( document.readyState !== "loading" && !document.documentElement.doScroll ) ) { + + // Handle it asynchronously to allow scripts the opportunity to delay ready + window.setTimeout( jQuery.ready ); + +} else { + + // Use the handy event callback + document.addEventListener( "DOMContentLoaded", completed ); + + // A fallback to window.onload, that will always work + window.addEventListener( "load", completed ); +} + + + + +// Multifunctional method to get and set values of a collection +// The value/s can optionally be executed if it's a function +var access = function( elems, fn, key, value, chainable, emptyGet, raw ) { + var i = 0, + len = elems.length, + bulk = key == null; + + // Sets many values + if ( toType( key ) === "object" ) { + chainable = true; + for ( i in key ) { + access( elems, fn, i, key[ i ], true, emptyGet, raw ); + } + + // Sets one value + } else if ( value !== undefined ) { + chainable = true; + + if ( !isFunction( value ) ) { + raw = true; + } + + if ( bulk ) { + + // Bulk operations run against the entire set + if ( raw ) { + fn.call( elems, value ); + fn = null; + + // ...except when executing function values + } else { + bulk = fn; + fn = function( elem, _key, value ) { + return bulk.call( jQuery( elem ), value ); + }; + } + } + + if ( fn ) { + for ( ; i < len; i++ ) { + fn( + elems[ i ], key, raw ? + value : + value.call( elems[ i ], i, fn( elems[ i ], key ) ) + ); + } + } + } + + if ( chainable ) { + return elems; + } + + // Gets + if ( bulk ) { + return fn.call( elems ); + } + + return len ? fn( elems[ 0 ], key ) : emptyGet; +}; + + +// Matches dashed string for camelizing +var rmsPrefix = /^-ms-/, + rdashAlpha = /-([a-z])/g; + +// Used by camelCase as callback to replace() +function fcamelCase( _all, letter ) { + return letter.toUpperCase(); +} + +// Convert dashed to camelCase; used by the css and data modules +// Support: IE <=9 - 11, Edge 12 - 15 +// Microsoft forgot to hump their vendor prefix (#9572) +function camelCase( string ) { + return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); +} +var acceptData = function( owner ) { + + // Accepts only: + // - Node + // - Node.ELEMENT_NODE + // - Node.DOCUMENT_NODE + // - Object + // - Any + return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType ); +}; + + + + +function Data() { + this.expando = jQuery.expando + Data.uid++; +} + +Data.uid = 1; + +Data.prototype = { + + cache: function( owner ) { + + // Check if the owner object already has a cache + var value = owner[ this.expando ]; + + // If not, create one + if ( !value ) { + value = {}; + + // We can accept data for non-element nodes in modern browsers, + // but we should not, see #8335. + // Always return an empty object. + if ( acceptData( owner ) ) { + + // If it is a node unlikely to be stringify-ed or looped over + // use plain assignment + if ( owner.nodeType ) { + owner[ this.expando ] = value; + + // Otherwise secure it in a non-enumerable property + // configurable must be true to allow the property to be + // deleted when data is removed + } else { + Object.defineProperty( owner, this.expando, { + value: value, + configurable: true + } ); + } + } + } + + return value; + }, + set: function( owner, data, value ) { + var prop, + cache = this.cache( owner ); + + // Handle: [ owner, key, value ] args + // Always use camelCase key (gh-2257) + if ( typeof data === "string" ) { + cache[ camelCase( data ) ] = value; + + // Handle: [ owner, { properties } ] args + } else { + + // Copy the properties one-by-one to the cache object + for ( prop in data ) { + cache[ camelCase( prop ) ] = data[ prop ]; + } + } + return cache; + }, + get: function( owner, key ) { + return key === undefined ? + this.cache( owner ) : + + // Always use camelCase key (gh-2257) + owner[ this.expando ] && owner[ this.expando ][ camelCase( key ) ]; + }, + access: function( owner, key, value ) { + + // In cases where either: + // + // 1. No key was specified + // 2. A string key was specified, but no value provided + // + // Take the "read" path and allow the get method to determine + // which value to return, respectively either: + // + // 1. The entire cache object + // 2. The data stored at the key + // + if ( key === undefined || + ( ( key && typeof key === "string" ) && value === undefined ) ) { + + return this.get( owner, key ); + } + + // When the key is not a string, or both a key and value + // are specified, set or extend (existing objects) with either: + // + // 1. An object of properties + // 2. A key and value + // + this.set( owner, key, value ); + + // Since the "set" path can have two possible entry points + // return the expected data based on which path was taken[*] + return value !== undefined ? value : key; + }, + remove: function( owner, key ) { + var i, + cache = owner[ this.expando ]; + + if ( cache === undefined ) { + return; + } + + if ( key !== undefined ) { + + // Support array or space separated string of keys + if ( Array.isArray( key ) ) { + + // If key is an array of keys... + // We always set camelCase keys, so remove that. + key = key.map( camelCase ); + } else { + key = camelCase( key ); + + // If a key with the spaces exists, use it. + // Otherwise, create an array by matching non-whitespace + key = key in cache ? + [ key ] : + ( key.match( rnothtmlwhite ) || [] ); + } + + i = key.length; + + while ( i-- ) { + delete cache[ key[ i ] ]; + } + } + + // Remove the expando if there's no more data + if ( key === undefined || jQuery.isEmptyObject( cache ) ) { + + // Support: Chrome <=35 - 45 + // Webkit & Blink performance suffers when deleting properties + // from DOM nodes, so set to undefined instead + // https://bugs.chromium.org/p/chromium/issues/detail?id=378607 (bug restricted) + if ( owner.nodeType ) { + owner[ this.expando ] = undefined; + } else { + delete owner[ this.expando ]; + } + } + }, + hasData: function( owner ) { + var cache = owner[ this.expando ]; + return cache !== undefined && !jQuery.isEmptyObject( cache ); + } +}; +var dataPriv = new Data(); + +var dataUser = new Data(); + + + +// Implementation Summary +// +// 1. Enforce API surface and semantic compatibility with 1.9.x branch +// 2. Improve the module's maintainability by reducing the storage +// paths to a single mechanism. +// 3. Use the same single mechanism to support "private" and "user" data. +// 4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData) +// 5. Avoid exposing implementation details on user objects (eg. expando properties) +// 6. Provide a clear path for implementation upgrade to WeakMap in 2014 + +var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/, + rmultiDash = /[A-Z]/g; + +function getData( data ) { + if ( data === "true" ) { + return true; + } + + if ( data === "false" ) { + return false; + } + + if ( data === "null" ) { + return null; + } + + // Only convert to a number if it doesn't change the string + if ( data === +data + "" ) { + return +data; + } + + if ( rbrace.test( data ) ) { + return JSON.parse( data ); + } + + return data; +} + +function dataAttr( elem, key, data ) { + var name; + + // If nothing was found internally, try to fetch any + // data from the HTML5 data-* attribute + if ( data === undefined && elem.nodeType === 1 ) { + name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase(); + data = elem.getAttribute( name ); + + if ( typeof data === "string" ) { + try { + data = getData( data ); + } catch ( e ) {} + + // Make sure we set the data so it isn't changed later + dataUser.set( elem, key, data ); + } else { + data = undefined; + } + } + return data; +} + +jQuery.extend( { + hasData: function( elem ) { + return dataUser.hasData( elem ) || dataPriv.hasData( elem ); + }, + + data: function( elem, name, data ) { + return dataUser.access( elem, name, data ); + }, + + removeData: function( elem, name ) { + dataUser.remove( elem, name ); + }, + + // TODO: Now that all calls to _data and _removeData have been replaced + // with direct calls to dataPriv methods, these can be deprecated. + _data: function( elem, name, data ) { + return dataPriv.access( elem, name, data ); + }, + + _removeData: function( elem, name ) { + dataPriv.remove( elem, name ); + } +} ); + +jQuery.fn.extend( { + data: function( key, value ) { + var i, name, data, + elem = this[ 0 ], + attrs = elem && elem.attributes; + + // Gets all values + if ( key === undefined ) { + if ( this.length ) { + data = dataUser.get( elem ); + + if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) { + i = attrs.length; + while ( i-- ) { + + // Support: IE 11 only + // The attrs elements can be null (#14894) + if ( attrs[ i ] ) { + name = attrs[ i ].name; + if ( name.indexOf( "data-" ) === 0 ) { + name = camelCase( name.slice( 5 ) ); + dataAttr( elem, name, data[ name ] ); + } + } + } + dataPriv.set( elem, "hasDataAttrs", true ); + } + } + + return data; + } + + // Sets multiple values + if ( typeof key === "object" ) { + return this.each( function() { + dataUser.set( this, key ); + } ); + } + + return access( this, function( value ) { + var data; + + // The calling jQuery object (element matches) is not empty + // (and therefore has an element appears at this[ 0 ]) and the + // `value` parameter was not undefined. An empty jQuery object + // will result in `undefined` for elem = this[ 0 ] which will + // throw an exception if an attempt to read a data cache is made. + if ( elem && value === undefined ) { + + // Attempt to get data from the cache + // The key will always be camelCased in Data + data = dataUser.get( elem, key ); + if ( data !== undefined ) { + return data; + } + + // Attempt to "discover" the data in + // HTML5 custom data-* attrs + data = dataAttr( elem, key ); + if ( data !== undefined ) { + return data; + } + + // We tried really hard, but the data doesn't exist. + return; + } + + // Set the data... + this.each( function() { + + // We always store the camelCased key + dataUser.set( this, key, value ); + } ); + }, null, value, arguments.length > 1, null, true ); + }, + + removeData: function( key ) { + return this.each( function() { + dataUser.remove( this, key ); + } ); + } +} ); + + +jQuery.extend( { + queue: function( elem, type, data ) { + var queue; + + if ( elem ) { + type = ( type || "fx" ) + "queue"; + queue = dataPriv.get( elem, type ); + + // Speed up dequeue by getting out quickly if this is just a lookup + if ( data ) { + if ( !queue || Array.isArray( data ) ) { + queue = dataPriv.access( elem, type, jQuery.makeArray( data ) ); + } else { + queue.push( data ); + } + } + return queue || []; + } + }, + + dequeue: function( elem, type ) { + type = type || "fx"; + + var queue = jQuery.queue( elem, type ), + startLength = queue.length, + fn = queue.shift(), + hooks = jQuery._queueHooks( elem, type ), + next = function() { + jQuery.dequeue( elem, type ); + }; + + // If the fx queue is dequeued, always remove the progress sentinel + if ( fn === "inprogress" ) { + fn = queue.shift(); + startLength--; + } + + if ( fn ) { + + // Add a progress sentinel to prevent the fx queue from being + // automatically dequeued + if ( type === "fx" ) { + queue.unshift( "inprogress" ); + } + + // Clear up the last queue stop function + delete hooks.stop; + fn.call( elem, next, hooks ); + } + + if ( !startLength && hooks ) { + hooks.empty.fire(); + } + }, + + // Not public - generate a queueHooks object, or return the current one + _queueHooks: function( elem, type ) { + var key = type + "queueHooks"; + return dataPriv.get( elem, key ) || dataPriv.access( elem, key, { + empty: jQuery.Callbacks( "once memory" ).add( function() { + dataPriv.remove( elem, [ type + "queue", key ] ); + } ) + } ); + } +} ); + +jQuery.fn.extend( { + queue: function( type, data ) { + var setter = 2; + + if ( typeof type !== "string" ) { + data = type; + type = "fx"; + setter--; + } + + if ( arguments.length < setter ) { + return jQuery.queue( this[ 0 ], type ); + } + + return data === undefined ? + this : + this.each( function() { + var queue = jQuery.queue( this, type, data ); + + // Ensure a hooks for this queue + jQuery._queueHooks( this, type ); + + if ( type === "fx" && queue[ 0 ] !== "inprogress" ) { + jQuery.dequeue( this, type ); + } + } ); + }, + dequeue: function( type ) { + return this.each( function() { + jQuery.dequeue( this, type ); + } ); + }, + clearQueue: function( type ) { + return this.queue( type || "fx", [] ); + }, + + // Get a promise resolved when queues of a certain type + // are emptied (fx is the type by default) + promise: function( type, obj ) { + var tmp, + count = 1, + defer = jQuery.Deferred(), + elements = this, + i = this.length, + resolve = function() { + if ( !( --count ) ) { + defer.resolveWith( elements, [ elements ] ); + } + }; + + if ( typeof type !== "string" ) { + obj = type; + type = undefined; + } + type = type || "fx"; + + while ( i-- ) { + tmp = dataPriv.get( elements[ i ], type + "queueHooks" ); + if ( tmp && tmp.empty ) { + count++; + tmp.empty.add( resolve ); + } + } + resolve(); + return defer.promise( obj ); + } +} ); +var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source; + +var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ); + + +var cssExpand = [ "Top", "Right", "Bottom", "Left" ]; + +var documentElement = document.documentElement; + + + + var isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ); + }, + composed = { composed: true }; + + // Support: IE 9 - 11+, Edge 12 - 18+, iOS 10.0 - 10.2 only + // Check attachment across shadow DOM boundaries when possible (gh-3504) + // Support: iOS 10.0-10.2 only + // Early iOS 10 versions support `attachShadow` but not `getRootNode`, + // leading to errors. We need to check for `getRootNode`. + if ( documentElement.getRootNode ) { + isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ) || + elem.getRootNode( composed ) === elem.ownerDocument; + }; + } +var isHiddenWithinTree = function( elem, el ) { + + // isHiddenWithinTree might be called from jQuery#filter function; + // in that case, element will be second argument + elem = el || elem; + + // Inline style trumps all + return elem.style.display === "none" || + elem.style.display === "" && + + // Otherwise, check computed style + // Support: Firefox <=43 - 45 + // Disconnected elements can have computed display: none, so first confirm that elem is + // in the document. + isAttached( elem ) && + + jQuery.css( elem, "display" ) === "none"; + }; + + + +function adjustCSS( elem, prop, valueParts, tween ) { + var adjusted, scale, + maxIterations = 20, + currentValue = tween ? + function() { + return tween.cur(); + } : + function() { + return jQuery.css( elem, prop, "" ); + }, + initial = currentValue(), + unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), + + // Starting value computation is required for potential unit mismatches + initialInUnit = elem.nodeType && + ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) && + rcssNum.exec( jQuery.css( elem, prop ) ); + + if ( initialInUnit && initialInUnit[ 3 ] !== unit ) { + + // Support: Firefox <=54 + // Halve the iteration target value to prevent interference from CSS upper bounds (gh-2144) + initial = initial / 2; + + // Trust units reported by jQuery.css + unit = unit || initialInUnit[ 3 ]; + + // Iteratively approximate from a nonzero starting point + initialInUnit = +initial || 1; + + while ( maxIterations-- ) { + + // Evaluate and update our best guess (doubling guesses that zero out). + // Finish if the scale equals or crosses 1 (making the old*new product non-positive). + jQuery.style( elem, prop, initialInUnit + unit ); + if ( ( 1 - scale ) * ( 1 - ( scale = currentValue() / initial || 0.5 ) ) <= 0 ) { + maxIterations = 0; + } + initialInUnit = initialInUnit / scale; + + } + + initialInUnit = initialInUnit * 2; + jQuery.style( elem, prop, initialInUnit + unit ); + + // Make sure we update the tween properties later on + valueParts = valueParts || []; + } + + if ( valueParts ) { + initialInUnit = +initialInUnit || +initial || 0; + + // Apply relative offset (+=/-=) if specified + adjusted = valueParts[ 1 ] ? + initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] : + +valueParts[ 2 ]; + if ( tween ) { + tween.unit = unit; + tween.start = initialInUnit; + tween.end = adjusted; + } + } + return adjusted; +} + + +var defaultDisplayMap = {}; + +function getDefaultDisplay( elem ) { + var temp, + doc = elem.ownerDocument, + nodeName = elem.nodeName, + display = defaultDisplayMap[ nodeName ]; + + if ( display ) { + return display; + } + + temp = doc.body.appendChild( doc.createElement( nodeName ) ); + display = jQuery.css( temp, "display" ); + + temp.parentNode.removeChild( temp ); + + if ( display === "none" ) { + display = "block"; + } + defaultDisplayMap[ nodeName ] = display; + + return display; +} + +function showHide( elements, show ) { + var display, elem, + values = [], + index = 0, + length = elements.length; + + // Determine new display value for elements that need to change + for ( ; index < length; index++ ) { + elem = elements[ index ]; + if ( !elem.style ) { + continue; + } + + display = elem.style.display; + if ( show ) { + + // Since we force visibility upon cascade-hidden elements, an immediate (and slow) + // check is required in this first loop unless we have a nonempty display value (either + // inline or about-to-be-restored) + if ( display === "none" ) { + values[ index ] = dataPriv.get( elem, "display" ) || null; + if ( !values[ index ] ) { + elem.style.display = ""; + } + } + if ( elem.style.display === "" && isHiddenWithinTree( elem ) ) { + values[ index ] = getDefaultDisplay( elem ); + } + } else { + if ( display !== "none" ) { + values[ index ] = "none"; + + // Remember what we're overwriting + dataPriv.set( elem, "display", display ); + } + } + } + + // Set the display of the elements in a second loop to avoid constant reflow + for ( index = 0; index < length; index++ ) { + if ( values[ index ] != null ) { + elements[ index ].style.display = values[ index ]; + } + } + + return elements; +} + +jQuery.fn.extend( { + show: function() { + return showHide( this, true ); + }, + hide: function() { + return showHide( this ); + }, + toggle: function( state ) { + if ( typeof state === "boolean" ) { + return state ? this.show() : this.hide(); + } + + return this.each( function() { + if ( isHiddenWithinTree( this ) ) { + jQuery( this ).show(); + } else { + jQuery( this ).hide(); + } + } ); + } +} ); +var rcheckableType = ( /^(?:checkbox|radio)$/i ); + +var rtagName = ( /<([a-z][^\/\0>\x20\t\r\n\f]*)/i ); + +var rscriptType = ( /^$|^module$|\/(?:java|ecma)script/i ); + + + +( function() { + var fragment = document.createDocumentFragment(), + div = fragment.appendChild( document.createElement( "div" ) ), + input = document.createElement( "input" ); + + // Support: Android 4.0 - 4.3 only + // Check state lost if the name is set (#11217) + // Support: Windows Web Apps (WWA) + // `name` and `type` must use .setAttribute for WWA (#14901) + input.setAttribute( "type", "radio" ); + input.setAttribute( "checked", "checked" ); + input.setAttribute( "name", "t" ); + + div.appendChild( input ); + + // Support: Android <=4.1 only + // Older WebKit doesn't clone checked state correctly in fragments + support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked; + + // Support: IE <=11 only + // Make sure textarea (and checkbox) defaultValue is properly cloned + div.innerHTML = ""; + support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue; + + // Support: IE <=9 only + // IE <=9 replaces "; + support.option = !!div.lastChild; +} )(); + + +// We have to close these tags to support XHTML (#13200) +var wrapMap = { + + // XHTML parsers do not magically insert elements in the + // same way that tag soup parsers do. So we cannot shorten + // this by omitting or other required elements. + thead: [ 1, "", "
" ], + col: [ 2, "", "
" ], + tr: [ 2, "", "
" ], + td: [ 3, "", "
" ], + + _default: [ 0, "", "" ] +}; + +wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; +wrapMap.th = wrapMap.td; + +// Support: IE <=9 only +if ( !support.option ) { + wrapMap.optgroup = wrapMap.option = [ 1, "" ]; +} + + +function getAll( context, tag ) { + + // Support: IE <=9 - 11 only + // Use typeof to avoid zero-argument method invocation on host objects (#15151) + var ret; + + if ( typeof context.getElementsByTagName !== "undefined" ) { + ret = context.getElementsByTagName( tag || "*" ); + + } else if ( typeof context.querySelectorAll !== "undefined" ) { + ret = context.querySelectorAll( tag || "*" ); + + } else { + ret = []; + } + + if ( tag === undefined || tag && nodeName( context, tag ) ) { + return jQuery.merge( [ context ], ret ); + } + + return ret; +} + + +// Mark scripts as having already been evaluated +function setGlobalEval( elems, refElements ) { + var i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + dataPriv.set( + elems[ i ], + "globalEval", + !refElements || dataPriv.get( refElements[ i ], "globalEval" ) + ); + } +} + + +var rhtml = /<|&#?\w+;/; + +function buildFragment( elems, context, scripts, selection, ignored ) { + var elem, tmp, tag, wrap, attached, j, + fragment = context.createDocumentFragment(), + nodes = [], + i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + elem = elems[ i ]; + + if ( elem || elem === 0 ) { + + // Add nodes directly + if ( toType( elem ) === "object" ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); + + // Convert non-html into a text node + } else if ( !rhtml.test( elem ) ) { + nodes.push( context.createTextNode( elem ) ); + + // Convert html into DOM nodes + } else { + tmp = tmp || fragment.appendChild( context.createElement( "div" ) ); + + // Deserialize a standard representation + tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase(); + wrap = wrapMap[ tag ] || wrapMap._default; + tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ]; + + // Descend through wrappers to the right content + j = wrap[ 0 ]; + while ( j-- ) { + tmp = tmp.lastChild; + } + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, tmp.childNodes ); + + // Remember the top-level container + tmp = fragment.firstChild; + + // Ensure the created nodes are orphaned (#12392) + tmp.textContent = ""; + } + } + } + + // Remove wrapper from fragment + fragment.textContent = ""; + + i = 0; + while ( ( elem = nodes[ i++ ] ) ) { + + // Skip elements already in the context collection (trac-4087) + if ( selection && jQuery.inArray( elem, selection ) > -1 ) { + if ( ignored ) { + ignored.push( elem ); + } + continue; + } + + attached = isAttached( elem ); + + // Append to fragment + tmp = getAll( fragment.appendChild( elem ), "script" ); + + // Preserve script evaluation history + if ( attached ) { + setGlobalEval( tmp ); + } + + // Capture executables + if ( scripts ) { + j = 0; + while ( ( elem = tmp[ j++ ] ) ) { + if ( rscriptType.test( elem.type || "" ) ) { + scripts.push( elem ); + } + } + } + } + + return fragment; +} + + +var + rkeyEvent = /^key/, + rmouseEvent = /^(?:mouse|pointer|contextmenu|drag|drop)|click/, + rtypenamespace = /^([^.]*)(?:\.(.+)|)/; + +function returnTrue() { + return true; +} + +function returnFalse() { + return false; +} + +// Support: IE <=9 - 11+ +// focus() and blur() are asynchronous, except when they are no-op. +// So expect focus to be synchronous when the element is already active, +// and blur to be synchronous when the element is not already active. +// (focus and blur are always synchronous in other supported browsers, +// this just defines when we can count on it). +function expectSync( elem, type ) { + return ( elem === safeActiveElement() ) === ( type === "focus" ); +} + +// Support: IE <=9 only +// Accessing document.activeElement can throw unexpectedly +// https://bugs.jquery.com/ticket/13393 +function safeActiveElement() { + try { + return document.activeElement; + } catch ( err ) { } +} + +function on( elem, types, selector, data, fn, one ) { + var origFn, type; + + // Types can be a map of types/handlers + if ( typeof types === "object" ) { + + // ( types-Object, selector, data ) + if ( typeof selector !== "string" ) { + + // ( types-Object, data ) + data = data || selector; + selector = undefined; + } + for ( type in types ) { + on( elem, type, selector, data, types[ type ], one ); + } + return elem; + } + + if ( data == null && fn == null ) { + + // ( types, fn ) + fn = selector; + data = selector = undefined; + } else if ( fn == null ) { + if ( typeof selector === "string" ) { + + // ( types, selector, fn ) + fn = data; + data = undefined; + } else { + + // ( types, data, fn ) + fn = data; + data = selector; + selector = undefined; + } + } + if ( fn === false ) { + fn = returnFalse; + } else if ( !fn ) { + return elem; + } + + if ( one === 1 ) { + origFn = fn; + fn = function( event ) { + + // Can use an empty set, since event contains the info + jQuery().off( event ); + return origFn.apply( this, arguments ); + }; + + // Use same guid so caller can remove using origFn + fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); + } + return elem.each( function() { + jQuery.event.add( this, types, fn, data, selector ); + } ); +} + +/* + * Helper functions for managing events -- not part of the public interface. + * Props to Dean Edwards' addEvent library for many of the ideas. + */ +jQuery.event = { + + global: {}, + + add: function( elem, types, handler, data, selector ) { + + var handleObjIn, eventHandle, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.get( elem ); + + // Only attach events to objects that accept data + if ( !acceptData( elem ) ) { + return; + } + + // Caller can pass in an object of custom data in lieu of the handler + if ( handler.handler ) { + handleObjIn = handler; + handler = handleObjIn.handler; + selector = handleObjIn.selector; + } + + // Ensure that invalid selectors throw exceptions at attach time + // Evaluate against documentElement in case elem is a non-element node (e.g., document) + if ( selector ) { + jQuery.find.matchesSelector( documentElement, selector ); + } + + // Make sure that the handler has a unique ID, used to find/remove it later + if ( !handler.guid ) { + handler.guid = jQuery.guid++; + } + + // Init the element's event structure and main handler, if this is the first + if ( !( events = elemData.events ) ) { + events = elemData.events = Object.create( null ); + } + if ( !( eventHandle = elemData.handle ) ) { + eventHandle = elemData.handle = function( e ) { + + // Discard the second event of a jQuery.event.trigger() and + // when an event is called after a page has unloaded + return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ? + jQuery.event.dispatch.apply( elem, arguments ) : undefined; + }; + } + + // Handle multiple events separated by a space + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // There *must* be a type, no attaching namespace-only handlers + if ( !type ) { + continue; + } + + // If event changes its type, use the special event handlers for the changed type + special = jQuery.event.special[ type ] || {}; + + // If selector defined, determine special event api type, otherwise given type + type = ( selector ? special.delegateType : special.bindType ) || type; + + // Update special based on newly reset type + special = jQuery.event.special[ type ] || {}; + + // handleObj is passed to all event handlers + handleObj = jQuery.extend( { + type: type, + origType: origType, + data: data, + handler: handler, + guid: handler.guid, + selector: selector, + needsContext: selector && jQuery.expr.match.needsContext.test( selector ), + namespace: namespaces.join( "." ) + }, handleObjIn ); + + // Init the event handler queue if we're the first + if ( !( handlers = events[ type ] ) ) { + handlers = events[ type ] = []; + handlers.delegateCount = 0; + + // Only use addEventListener if the special events handler returns false + if ( !special.setup || + special.setup.call( elem, data, namespaces, eventHandle ) === false ) { + + if ( elem.addEventListener ) { + elem.addEventListener( type, eventHandle ); + } + } + } + + if ( special.add ) { + special.add.call( elem, handleObj ); + + if ( !handleObj.handler.guid ) { + handleObj.handler.guid = handler.guid; + } + } + + // Add to the element's handler list, delegates in front + if ( selector ) { + handlers.splice( handlers.delegateCount++, 0, handleObj ); + } else { + handlers.push( handleObj ); + } + + // Keep track of which events have ever been used, for event optimization + jQuery.event.global[ type ] = true; + } + + }, + + // Detach an event or set of events from an element + remove: function( elem, types, handler, selector, mappedTypes ) { + + var j, origCount, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.hasData( elem ) && dataPriv.get( elem ); + + if ( !elemData || !( events = elemData.events ) ) { + return; + } + + // Once for each type.namespace in types; type may be omitted + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // Unbind all events (on this namespace, if provided) for the element + if ( !type ) { + for ( type in events ) { + jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); + } + continue; + } + + special = jQuery.event.special[ type ] || {}; + type = ( selector ? special.delegateType : special.bindType ) || type; + handlers = events[ type ] || []; + tmp = tmp[ 2 ] && + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ); + + // Remove matching events + origCount = j = handlers.length; + while ( j-- ) { + handleObj = handlers[ j ]; + + if ( ( mappedTypes || origType === handleObj.origType ) && + ( !handler || handler.guid === handleObj.guid ) && + ( !tmp || tmp.test( handleObj.namespace ) ) && + ( !selector || selector === handleObj.selector || + selector === "**" && handleObj.selector ) ) { + handlers.splice( j, 1 ); + + if ( handleObj.selector ) { + handlers.delegateCount--; + } + if ( special.remove ) { + special.remove.call( elem, handleObj ); + } + } + } + + // Remove generic event handler if we removed something and no more handlers exist + // (avoids potential for endless recursion during removal of special event handlers) + if ( origCount && !handlers.length ) { + if ( !special.teardown || + special.teardown.call( elem, namespaces, elemData.handle ) === false ) { + + jQuery.removeEvent( elem, type, elemData.handle ); + } + + delete events[ type ]; + } + } + + // Remove data and the expando if it's no longer used + if ( jQuery.isEmptyObject( events ) ) { + dataPriv.remove( elem, "handle events" ); + } + }, + + dispatch: function( nativeEvent ) { + + var i, j, ret, matched, handleObj, handlerQueue, + args = new Array( arguments.length ), + + // Make a writable jQuery.Event from the native event object + event = jQuery.event.fix( nativeEvent ), + + handlers = ( + dataPriv.get( this, "events" ) || Object.create( null ) + )[ event.type ] || [], + special = jQuery.event.special[ event.type ] || {}; + + // Use the fix-ed jQuery.Event rather than the (read-only) native event + args[ 0 ] = event; + + for ( i = 1; i < arguments.length; i++ ) { + args[ i ] = arguments[ i ]; + } + + event.delegateTarget = this; + + // Call the preDispatch hook for the mapped type, and let it bail if desired + if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { + return; + } + + // Determine handlers + handlerQueue = jQuery.event.handlers.call( this, event, handlers ); + + // Run delegates first; they may want to stop propagation beneath us + i = 0; + while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) { + event.currentTarget = matched.elem; + + j = 0; + while ( ( handleObj = matched.handlers[ j++ ] ) && + !event.isImmediatePropagationStopped() ) { + + // If the event is namespaced, then each handler is only invoked if it is + // specially universal or its namespaces are a superset of the event's. + if ( !event.rnamespace || handleObj.namespace === false || + event.rnamespace.test( handleObj.namespace ) ) { + + event.handleObj = handleObj; + event.data = handleObj.data; + + ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle || + handleObj.handler ).apply( matched.elem, args ); + + if ( ret !== undefined ) { + if ( ( event.result = ret ) === false ) { + event.preventDefault(); + event.stopPropagation(); + } + } + } + } + } + + // Call the postDispatch hook for the mapped type + if ( special.postDispatch ) { + special.postDispatch.call( this, event ); + } + + return event.result; + }, + + handlers: function( event, handlers ) { + var i, handleObj, sel, matchedHandlers, matchedSelectors, + handlerQueue = [], + delegateCount = handlers.delegateCount, + cur = event.target; + + // Find delegate handlers + if ( delegateCount && + + // Support: IE <=9 + // Black-hole SVG instance trees (trac-13180) + cur.nodeType && + + // Support: Firefox <=42 + // Suppress spec-violating clicks indicating a non-primary pointer button (trac-3861) + // https://www.w3.org/TR/DOM-Level-3-Events/#event-type-click + // Support: IE 11 only + // ...but not arrow key "clicks" of radio inputs, which can have `button` -1 (gh-2343) + !( event.type === "click" && event.button >= 1 ) ) { + + for ( ; cur !== this; cur = cur.parentNode || this ) { + + // Don't check non-elements (#13208) + // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) + if ( cur.nodeType === 1 && !( event.type === "click" && cur.disabled === true ) ) { + matchedHandlers = []; + matchedSelectors = {}; + for ( i = 0; i < delegateCount; i++ ) { + handleObj = handlers[ i ]; + + // Don't conflict with Object.prototype properties (#13203) + sel = handleObj.selector + " "; + + if ( matchedSelectors[ sel ] === undefined ) { + matchedSelectors[ sel ] = handleObj.needsContext ? + jQuery( sel, this ).index( cur ) > -1 : + jQuery.find( sel, this, null, [ cur ] ).length; + } + if ( matchedSelectors[ sel ] ) { + matchedHandlers.push( handleObj ); + } + } + if ( matchedHandlers.length ) { + handlerQueue.push( { elem: cur, handlers: matchedHandlers } ); + } + } + } + } + + // Add the remaining (directly-bound) handlers + cur = this; + if ( delegateCount < handlers.length ) { + handlerQueue.push( { elem: cur, handlers: handlers.slice( delegateCount ) } ); + } + + return handlerQueue; + }, + + addProp: function( name, hook ) { + Object.defineProperty( jQuery.Event.prototype, name, { + enumerable: true, + configurable: true, + + get: isFunction( hook ) ? + function() { + if ( this.originalEvent ) { + return hook( this.originalEvent ); + } + } : + function() { + if ( this.originalEvent ) { + return this.originalEvent[ name ]; + } + }, + + set: function( value ) { + Object.defineProperty( this, name, { + enumerable: true, + configurable: true, + writable: true, + value: value + } ); + } + } ); + }, + + fix: function( originalEvent ) { + return originalEvent[ jQuery.expando ] ? + originalEvent : + new jQuery.Event( originalEvent ); + }, + + special: { + load: { + + // Prevent triggered image.load events from bubbling to window.load + noBubble: true + }, + click: { + + // Utilize native event to ensure correct state for checkable inputs + setup: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Claim the first handler + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + // dataPriv.set( el, "click", ... ) + leverageNative( el, "click", returnTrue ); + } + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Force setup before triggering a click + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + leverageNative( el, "click" ); + } + + // Return non-false to allow normal event-path propagation + return true; + }, + + // For cross-browser consistency, suppress native .click() on links + // Also prevent it if we're currently inside a leveraged native-event stack + _default: function( event ) { + var target = event.target; + return rcheckableType.test( target.type ) && + target.click && nodeName( target, "input" ) && + dataPriv.get( target, "click" ) || + nodeName( target, "a" ); + } + }, + + beforeunload: { + postDispatch: function( event ) { + + // Support: Firefox 20+ + // Firefox doesn't alert if the returnValue field is not set. + if ( event.result !== undefined && event.originalEvent ) { + event.originalEvent.returnValue = event.result; + } + } + } + } +}; + +// Ensure the presence of an event listener that handles manually-triggered +// synthetic events by interrupting progress until reinvoked in response to +// *native* events that it fires directly, ensuring that state changes have +// already occurred before other listeners are invoked. +function leverageNative( el, type, expectSync ) { + + // Missing expectSync indicates a trigger call, which must force setup through jQuery.event.add + if ( !expectSync ) { + if ( dataPriv.get( el, type ) === undefined ) { + jQuery.event.add( el, type, returnTrue ); + } + return; + } + + // Register the controller as a special universal handler for all event namespaces + dataPriv.set( el, type, false ); + jQuery.event.add( el, type, { + namespace: false, + handler: function( event ) { + var notAsync, result, + saved = dataPriv.get( this, type ); + + if ( ( event.isTrigger & 1 ) && this[ type ] ) { + + // Interrupt processing of the outer synthetic .trigger()ed event + // Saved data should be false in such cases, but might be a leftover capture object + // from an async native handler (gh-4350) + if ( !saved.length ) { + + // Store arguments for use when handling the inner native event + // There will always be at least one argument (an event object), so this array + // will not be confused with a leftover capture object. + saved = slice.call( arguments ); + dataPriv.set( this, type, saved ); + + // Trigger the native event and capture its result + // Support: IE <=9 - 11+ + // focus() and blur() are asynchronous + notAsync = expectSync( this, type ); + this[ type ](); + result = dataPriv.get( this, type ); + if ( saved !== result || notAsync ) { + dataPriv.set( this, type, false ); + } else { + result = {}; + } + if ( saved !== result ) { + + // Cancel the outer synthetic event + event.stopImmediatePropagation(); + event.preventDefault(); + return result.value; + } + + // If this is an inner synthetic event for an event with a bubbling surrogate + // (focus or blur), assume that the surrogate already propagated from triggering the + // native event and prevent that from happening again here. + // This technically gets the ordering wrong w.r.t. to `.trigger()` (in which the + // bubbling surrogate propagates *after* the non-bubbling base), but that seems + // less bad than duplication. + } else if ( ( jQuery.event.special[ type ] || {} ).delegateType ) { + event.stopPropagation(); + } + + // If this is a native event triggered above, everything is now in order + // Fire an inner synthetic event with the original arguments + } else if ( saved.length ) { + + // ...and capture the result + dataPriv.set( this, type, { + value: jQuery.event.trigger( + + // Support: IE <=9 - 11+ + // Extend with the prototype to reset the above stopImmediatePropagation() + jQuery.extend( saved[ 0 ], jQuery.Event.prototype ), + saved.slice( 1 ), + this + ) + } ); + + // Abort handling of the native event + event.stopImmediatePropagation(); + } + } + } ); +} + +jQuery.removeEvent = function( elem, type, handle ) { + + // This "if" is needed for plain objects + if ( elem.removeEventListener ) { + elem.removeEventListener( type, handle ); + } +}; + +jQuery.Event = function( src, props ) { + + // Allow instantiation without the 'new' keyword + if ( !( this instanceof jQuery.Event ) ) { + return new jQuery.Event( src, props ); + } + + // Event object + if ( src && src.type ) { + this.originalEvent = src; + this.type = src.type; + + // Events bubbling up the document may have been marked as prevented + // by a handler lower down the tree; reflect the correct value. + this.isDefaultPrevented = src.defaultPrevented || + src.defaultPrevented === undefined && + + // Support: Android <=2.3 only + src.returnValue === false ? + returnTrue : + returnFalse; + + // Create target properties + // Support: Safari <=6 - 7 only + // Target should not be a text node (#504, #13143) + this.target = ( src.target && src.target.nodeType === 3 ) ? + src.target.parentNode : + src.target; + + this.currentTarget = src.currentTarget; + this.relatedTarget = src.relatedTarget; + + // Event type + } else { + this.type = src; + } + + // Put explicitly provided properties onto the event object + if ( props ) { + jQuery.extend( this, props ); + } + + // Create a timestamp if incoming event doesn't have one + this.timeStamp = src && src.timeStamp || Date.now(); + + // Mark it as fixed + this[ jQuery.expando ] = true; +}; + +// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding +// https://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html +jQuery.Event.prototype = { + constructor: jQuery.Event, + isDefaultPrevented: returnFalse, + isPropagationStopped: returnFalse, + isImmediatePropagationStopped: returnFalse, + isSimulated: false, + + preventDefault: function() { + var e = this.originalEvent; + + this.isDefaultPrevented = returnTrue; + + if ( e && !this.isSimulated ) { + e.preventDefault(); + } + }, + stopPropagation: function() { + var e = this.originalEvent; + + this.isPropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopPropagation(); + } + }, + stopImmediatePropagation: function() { + var e = this.originalEvent; + + this.isImmediatePropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopImmediatePropagation(); + } + + this.stopPropagation(); + } +}; + +// Includes all common event props including KeyEvent and MouseEvent specific props +jQuery.each( { + altKey: true, + bubbles: true, + cancelable: true, + changedTouches: true, + ctrlKey: true, + detail: true, + eventPhase: true, + metaKey: true, + pageX: true, + pageY: true, + shiftKey: true, + view: true, + "char": true, + code: true, + charCode: true, + key: true, + keyCode: true, + button: true, + buttons: true, + clientX: true, + clientY: true, + offsetX: true, + offsetY: true, + pointerId: true, + pointerType: true, + screenX: true, + screenY: true, + targetTouches: true, + toElement: true, + touches: true, + + which: function( event ) { + var button = event.button; + + // Add which for key events + if ( event.which == null && rkeyEvent.test( event.type ) ) { + return event.charCode != null ? event.charCode : event.keyCode; + } + + // Add which for click: 1 === left; 2 === middle; 3 === right + if ( !event.which && button !== undefined && rmouseEvent.test( event.type ) ) { + if ( button & 1 ) { + return 1; + } + + if ( button & 2 ) { + return 3; + } + + if ( button & 4 ) { + return 2; + } + + return 0; + } + + return event.which; + } +}, jQuery.event.addProp ); + +jQuery.each( { focus: "focusin", blur: "focusout" }, function( type, delegateType ) { + jQuery.event.special[ type ] = { + + // Utilize native event if possible so blur/focus sequence is correct + setup: function() { + + // Claim the first handler + // dataPriv.set( this, "focus", ... ) + // dataPriv.set( this, "blur", ... ) + leverageNative( this, type, expectSync ); + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function() { + + // Force setup before trigger + leverageNative( this, type ); + + // Return non-false to allow normal event-path propagation + return true; + }, + + delegateType: delegateType + }; +} ); + +// Create mouseenter/leave events using mouseover/out and event-time checks +// so that event delegation works in jQuery. +// Do the same for pointerenter/pointerleave and pointerover/pointerout +// +// Support: Safari 7 only +// Safari sends mouseenter too often; see: +// https://bugs.chromium.org/p/chromium/issues/detail?id=470258 +// for the description of the bug (it existed in older Chrome versions as well). +jQuery.each( { + mouseenter: "mouseover", + mouseleave: "mouseout", + pointerenter: "pointerover", + pointerleave: "pointerout" +}, function( orig, fix ) { + jQuery.event.special[ orig ] = { + delegateType: fix, + bindType: fix, + + handle: function( event ) { + var ret, + target = this, + related = event.relatedTarget, + handleObj = event.handleObj; + + // For mouseenter/leave call the handler if related is outside the target. + // NB: No relatedTarget if the mouse left/entered the browser window + if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) { + event.type = handleObj.origType; + ret = handleObj.handler.apply( this, arguments ); + event.type = fix; + } + return ret; + } + }; +} ); + +jQuery.fn.extend( { + + on: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn ); + }, + one: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn, 1 ); + }, + off: function( types, selector, fn ) { + var handleObj, type; + if ( types && types.preventDefault && types.handleObj ) { + + // ( event ) dispatched jQuery.Event + handleObj = types.handleObj; + jQuery( types.delegateTarget ).off( + handleObj.namespace ? + handleObj.origType + "." + handleObj.namespace : + handleObj.origType, + handleObj.selector, + handleObj.handler + ); + return this; + } + if ( typeof types === "object" ) { + + // ( types-object [, selector] ) + for ( type in types ) { + this.off( type, selector, types[ type ] ); + } + return this; + } + if ( selector === false || typeof selector === "function" ) { + + // ( types [, fn] ) + fn = selector; + selector = undefined; + } + if ( fn === false ) { + fn = returnFalse; + } + return this.each( function() { + jQuery.event.remove( this, types, fn, selector ); + } ); + } +} ); + + +var + + // Support: IE <=10 - 11, Edge 12 - 13 only + // In IE/Edge using regex groups here causes severe slowdowns. + // See https://connect.microsoft.com/IE/feedback/details/1736512/ + rnoInnerhtml = /\s*$/g; + +// Prefer a tbody over its parent table for containing new rows +function manipulationTarget( elem, content ) { + if ( nodeName( elem, "table" ) && + nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ) { + + return jQuery( elem ).children( "tbody" )[ 0 ] || elem; + } + + return elem; +} + +// Replace/restore the type attribute of script elements for safe DOM manipulation +function disableScript( elem ) { + elem.type = ( elem.getAttribute( "type" ) !== null ) + "/" + elem.type; + return elem; +} +function restoreScript( elem ) { + if ( ( elem.type || "" ).slice( 0, 5 ) === "true/" ) { + elem.type = elem.type.slice( 5 ); + } else { + elem.removeAttribute( "type" ); + } + + return elem; +} + +function cloneCopyEvent( src, dest ) { + var i, l, type, pdataOld, udataOld, udataCur, events; + + if ( dest.nodeType !== 1 ) { + return; + } + + // 1. Copy private data: events, handlers, etc. + if ( dataPriv.hasData( src ) ) { + pdataOld = dataPriv.get( src ); + events = pdataOld.events; + + if ( events ) { + dataPriv.remove( dest, "handle events" ); + + for ( type in events ) { + for ( i = 0, l = events[ type ].length; i < l; i++ ) { + jQuery.event.add( dest, type, events[ type ][ i ] ); + } + } + } + } + + // 2. Copy user data + if ( dataUser.hasData( src ) ) { + udataOld = dataUser.access( src ); + udataCur = jQuery.extend( {}, udataOld ); + + dataUser.set( dest, udataCur ); + } +} + +// Fix IE bugs, see support tests +function fixInput( src, dest ) { + var nodeName = dest.nodeName.toLowerCase(); + + // Fails to persist the checked state of a cloned checkbox or radio button. + if ( nodeName === "input" && rcheckableType.test( src.type ) ) { + dest.checked = src.checked; + + // Fails to return the selected option to the default selected state when cloning options + } else if ( nodeName === "input" || nodeName === "textarea" ) { + dest.defaultValue = src.defaultValue; + } +} + +function domManip( collection, args, callback, ignored ) { + + // Flatten any nested arrays + args = flat( args ); + + var fragment, first, scripts, hasScripts, node, doc, + i = 0, + l = collection.length, + iNoClone = l - 1, + value = args[ 0 ], + valueIsFunction = isFunction( value ); + + // We can't cloneNode fragments that contain checked, in WebKit + if ( valueIsFunction || + ( l > 1 && typeof value === "string" && + !support.checkClone && rchecked.test( value ) ) ) { + return collection.each( function( index ) { + var self = collection.eq( index ); + if ( valueIsFunction ) { + args[ 0 ] = value.call( this, index, self.html() ); + } + domManip( self, args, callback, ignored ); + } ); + } + + if ( l ) { + fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored ); + first = fragment.firstChild; + + if ( fragment.childNodes.length === 1 ) { + fragment = first; + } + + // Require either new content or an interest in ignored elements to invoke the callback + if ( first || ignored ) { + scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); + hasScripts = scripts.length; + + // Use the original fragment for the last item + // instead of the first because it can end up + // being emptied incorrectly in certain situations (#8070). + for ( ; i < l; i++ ) { + node = fragment; + + if ( i !== iNoClone ) { + node = jQuery.clone( node, true, true ); + + // Keep references to cloned scripts for later restoration + if ( hasScripts ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( scripts, getAll( node, "script" ) ); + } + } + + callback.call( collection[ i ], node, i ); + } + + if ( hasScripts ) { + doc = scripts[ scripts.length - 1 ].ownerDocument; + + // Reenable scripts + jQuery.map( scripts, restoreScript ); + + // Evaluate executable scripts on first document insertion + for ( i = 0; i < hasScripts; i++ ) { + node = scripts[ i ]; + if ( rscriptType.test( node.type || "" ) && + !dataPriv.access( node, "globalEval" ) && + jQuery.contains( doc, node ) ) { + + if ( node.src && ( node.type || "" ).toLowerCase() !== "module" ) { + + // Optional AJAX dependency, but won't run scripts if not present + if ( jQuery._evalUrl && !node.noModule ) { + jQuery._evalUrl( node.src, { + nonce: node.nonce || node.getAttribute( "nonce" ) + }, doc ); + } + } else { + DOMEval( node.textContent.replace( rcleanScript, "" ), node, doc ); + } + } + } + } + } + } + + return collection; +} + +function remove( elem, selector, keepData ) { + var node, + nodes = selector ? jQuery.filter( selector, elem ) : elem, + i = 0; + + for ( ; ( node = nodes[ i ] ) != null; i++ ) { + if ( !keepData && node.nodeType === 1 ) { + jQuery.cleanData( getAll( node ) ); + } + + if ( node.parentNode ) { + if ( keepData && isAttached( node ) ) { + setGlobalEval( getAll( node, "script" ) ); + } + node.parentNode.removeChild( node ); + } + } + + return elem; +} + +jQuery.extend( { + htmlPrefilter: function( html ) { + return html; + }, + + clone: function( elem, dataAndEvents, deepDataAndEvents ) { + var i, l, srcElements, destElements, + clone = elem.cloneNode( true ), + inPage = isAttached( elem ); + + // Fix IE cloning issues + if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) && + !jQuery.isXMLDoc( elem ) ) { + + // We eschew Sizzle here for performance reasons: https://jsperf.com/getall-vs-sizzle/2 + destElements = getAll( clone ); + srcElements = getAll( elem ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + fixInput( srcElements[ i ], destElements[ i ] ); + } + } + + // Copy the events from the original to the clone + if ( dataAndEvents ) { + if ( deepDataAndEvents ) { + srcElements = srcElements || getAll( elem ); + destElements = destElements || getAll( clone ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + cloneCopyEvent( srcElements[ i ], destElements[ i ] ); + } + } else { + cloneCopyEvent( elem, clone ); + } + } + + // Preserve script evaluation history + destElements = getAll( clone, "script" ); + if ( destElements.length > 0 ) { + setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); + } + + // Return the cloned set + return clone; + }, + + cleanData: function( elems ) { + var data, elem, type, + special = jQuery.event.special, + i = 0; + + for ( ; ( elem = elems[ i ] ) !== undefined; i++ ) { + if ( acceptData( elem ) ) { + if ( ( data = elem[ dataPriv.expando ] ) ) { + if ( data.events ) { + for ( type in data.events ) { + if ( special[ type ] ) { + jQuery.event.remove( elem, type ); + + // This is a shortcut to avoid jQuery.event.remove's overhead + } else { + jQuery.removeEvent( elem, type, data.handle ); + } + } + } + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataPriv.expando ] = undefined; + } + if ( elem[ dataUser.expando ] ) { + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataUser.expando ] = undefined; + } + } + } + } +} ); + +jQuery.fn.extend( { + detach: function( selector ) { + return remove( this, selector, true ); + }, + + remove: function( selector ) { + return remove( this, selector ); + }, + + text: function( value ) { + return access( this, function( value ) { + return value === undefined ? + jQuery.text( this ) : + this.empty().each( function() { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + this.textContent = value; + } + } ); + }, null, value, arguments.length ); + }, + + append: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.appendChild( elem ); + } + } ); + }, + + prepend: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.insertBefore( elem, target.firstChild ); + } + } ); + }, + + before: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this ); + } + } ); + }, + + after: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this.nextSibling ); + } + } ); + }, + + empty: function() { + var elem, + i = 0; + + for ( ; ( elem = this[ i ] ) != null; i++ ) { + if ( elem.nodeType === 1 ) { + + // Prevent memory leaks + jQuery.cleanData( getAll( elem, false ) ); + + // Remove any remaining nodes + elem.textContent = ""; + } + } + + return this; + }, + + clone: function( dataAndEvents, deepDataAndEvents ) { + dataAndEvents = dataAndEvents == null ? false : dataAndEvents; + deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; + + return this.map( function() { + return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); + } ); + }, + + html: function( value ) { + return access( this, function( value ) { + var elem = this[ 0 ] || {}, + i = 0, + l = this.length; + + if ( value === undefined && elem.nodeType === 1 ) { + return elem.innerHTML; + } + + // See if we can take a shortcut and just use innerHTML + if ( typeof value === "string" && !rnoInnerhtml.test( value ) && + !wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) { + + value = jQuery.htmlPrefilter( value ); + + try { + for ( ; i < l; i++ ) { + elem = this[ i ] || {}; + + // Remove element nodes and prevent memory leaks + if ( elem.nodeType === 1 ) { + jQuery.cleanData( getAll( elem, false ) ); + elem.innerHTML = value; + } + } + + elem = 0; + + // If using innerHTML throws an exception, use the fallback method + } catch ( e ) {} + } + + if ( elem ) { + this.empty().append( value ); + } + }, null, value, arguments.length ); + }, + + replaceWith: function() { + var ignored = []; + + // Make the changes, replacing each non-ignored context element with the new content + return domManip( this, arguments, function( elem ) { + var parent = this.parentNode; + + if ( jQuery.inArray( this, ignored ) < 0 ) { + jQuery.cleanData( getAll( this ) ); + if ( parent ) { + parent.replaceChild( elem, this ); + } + } + + // Force callback invocation + }, ignored ); + } +} ); + +jQuery.each( { + appendTo: "append", + prependTo: "prepend", + insertBefore: "before", + insertAfter: "after", + replaceAll: "replaceWith" +}, function( name, original ) { + jQuery.fn[ name ] = function( selector ) { + var elems, + ret = [], + insert = jQuery( selector ), + last = insert.length - 1, + i = 0; + + for ( ; i <= last; i++ ) { + elems = i === last ? this : this.clone( true ); + jQuery( insert[ i ] )[ original ]( elems ); + + // Support: Android <=4.0 only, PhantomJS 1 only + // .get() because push.apply(_, arraylike) throws on ancient WebKit + push.apply( ret, elems.get() ); + } + + return this.pushStack( ret ); + }; +} ); +var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" ); + +var getStyles = function( elem ) { + + // Support: IE <=11 only, Firefox <=30 (#15098, #14150) + // IE throws on elements created in popups + // FF meanwhile throws on frame elements through "defaultView.getComputedStyle" + var view = elem.ownerDocument.defaultView; + + if ( !view || !view.opener ) { + view = window; + } + + return view.getComputedStyle( elem ); + }; + +var swap = function( elem, options, callback ) { + var ret, name, + old = {}; + + // Remember the old values, and insert the new ones + for ( name in options ) { + old[ name ] = elem.style[ name ]; + elem.style[ name ] = options[ name ]; + } + + ret = callback.call( elem ); + + // Revert the old values + for ( name in options ) { + elem.style[ name ] = old[ name ]; + } + + return ret; +}; + + +var rboxStyle = new RegExp( cssExpand.join( "|" ), "i" ); + + + +( function() { + + // Executing both pixelPosition & boxSizingReliable tests require only one layout + // so they're executed at the same time to save the second computation. + function computeStyleTests() { + + // This is a singleton, we need to execute it only once + if ( !div ) { + return; + } + + container.style.cssText = "position:absolute;left:-11111px;width:60px;" + + "margin-top:1px;padding:0;border:0"; + div.style.cssText = + "position:relative;display:block;box-sizing:border-box;overflow:scroll;" + + "margin:auto;border:1px;padding:1px;" + + "width:60%;top:1%"; + documentElement.appendChild( container ).appendChild( div ); + + var divStyle = window.getComputedStyle( div ); + pixelPositionVal = divStyle.top !== "1%"; + + // Support: Android 4.0 - 4.3 only, Firefox <=3 - 44 + reliableMarginLeftVal = roundPixelMeasures( divStyle.marginLeft ) === 12; + + // Support: Android 4.0 - 4.3 only, Safari <=9.1 - 10.1, iOS <=7.0 - 9.3 + // Some styles come back with percentage values, even though they shouldn't + div.style.right = "60%"; + pixelBoxStylesVal = roundPixelMeasures( divStyle.right ) === 36; + + // Support: IE 9 - 11 only + // Detect misreporting of content dimensions for box-sizing:border-box elements + boxSizingReliableVal = roundPixelMeasures( divStyle.width ) === 36; + + // Support: IE 9 only + // Detect overflow:scroll screwiness (gh-3699) + // Support: Chrome <=64 + // Don't get tricked when zoom affects offsetWidth (gh-4029) + div.style.position = "absolute"; + scrollboxSizeVal = roundPixelMeasures( div.offsetWidth / 3 ) === 12; + + documentElement.removeChild( container ); + + // Nullify the div so it wouldn't be stored in the memory and + // it will also be a sign that checks already performed + div = null; + } + + function roundPixelMeasures( measure ) { + return Math.round( parseFloat( measure ) ); + } + + var pixelPositionVal, boxSizingReliableVal, scrollboxSizeVal, pixelBoxStylesVal, + reliableTrDimensionsVal, reliableMarginLeftVal, + container = document.createElement( "div" ), + div = document.createElement( "div" ); + + // Finish early in limited (non-browser) environments + if ( !div.style ) { + return; + } + + // Support: IE <=9 - 11 only + // Style of cloned element affects source element cloned (#8908) + div.style.backgroundClip = "content-box"; + div.cloneNode( true ).style.backgroundClip = ""; + support.clearCloneStyle = div.style.backgroundClip === "content-box"; + + jQuery.extend( support, { + boxSizingReliable: function() { + computeStyleTests(); + return boxSizingReliableVal; + }, + pixelBoxStyles: function() { + computeStyleTests(); + return pixelBoxStylesVal; + }, + pixelPosition: function() { + computeStyleTests(); + return pixelPositionVal; + }, + reliableMarginLeft: function() { + computeStyleTests(); + return reliableMarginLeftVal; + }, + scrollboxSize: function() { + computeStyleTests(); + return scrollboxSizeVal; + }, + + // Support: IE 9 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Behavior in IE 9 is more subtle than in newer versions & it passes + // some versions of this test; make sure not to make it pass there! + reliableTrDimensions: function() { + var table, tr, trChild, trStyle; + if ( reliableTrDimensionsVal == null ) { + table = document.createElement( "table" ); + tr = document.createElement( "tr" ); + trChild = document.createElement( "div" ); + + table.style.cssText = "position:absolute;left:-11111px"; + tr.style.height = "1px"; + trChild.style.height = "9px"; + + documentElement + .appendChild( table ) + .appendChild( tr ) + .appendChild( trChild ); + + trStyle = window.getComputedStyle( tr ); + reliableTrDimensionsVal = parseInt( trStyle.height ) > 3; + + documentElement.removeChild( table ); + } + return reliableTrDimensionsVal; + } + } ); +} )(); + + +function curCSS( elem, name, computed ) { + var width, minWidth, maxWidth, ret, + + // Support: Firefox 51+ + // Retrieving style before computed somehow + // fixes an issue with getting wrong values + // on detached elements + style = elem.style; + + computed = computed || getStyles( elem ); + + // getPropertyValue is needed for: + // .css('filter') (IE 9 only, #12537) + // .css('--customProperty) (#3144) + if ( computed ) { + ret = computed.getPropertyValue( name ) || computed[ name ]; + + if ( ret === "" && !isAttached( elem ) ) { + ret = jQuery.style( elem, name ); + } + + // A tribute to the "awesome hack by Dean Edwards" + // Android Browser returns percentage for some values, + // but width seems to be reliably pixels. + // This is against the CSSOM draft spec: + // https://drafts.csswg.org/cssom/#resolved-values + if ( !support.pixelBoxStyles() && rnumnonpx.test( ret ) && rboxStyle.test( name ) ) { + + // Remember the original values + width = style.width; + minWidth = style.minWidth; + maxWidth = style.maxWidth; + + // Put in the new values to get a computed value out + style.minWidth = style.maxWidth = style.width = ret; + ret = computed.width; + + // Revert the changed values + style.width = width; + style.minWidth = minWidth; + style.maxWidth = maxWidth; + } + } + + return ret !== undefined ? + + // Support: IE <=9 - 11 only + // IE returns zIndex value as an integer. + ret + "" : + ret; +} + + +function addGetHookIf( conditionFn, hookFn ) { + + // Define the hook, we'll check on the first run if it's really needed. + return { + get: function() { + if ( conditionFn() ) { + + // Hook not needed (or it's not possible to use it due + // to missing dependency), remove it. + delete this.get; + return; + } + + // Hook needed; redefine it so that the support test is not executed again. + return ( this.get = hookFn ).apply( this, arguments ); + } + }; +} + + +var cssPrefixes = [ "Webkit", "Moz", "ms" ], + emptyStyle = document.createElement( "div" ).style, + vendorProps = {}; + +// Return a vendor-prefixed property or undefined +function vendorPropName( name ) { + + // Check for vendor prefixed names + var capName = name[ 0 ].toUpperCase() + name.slice( 1 ), + i = cssPrefixes.length; + + while ( i-- ) { + name = cssPrefixes[ i ] + capName; + if ( name in emptyStyle ) { + return name; + } + } +} + +// Return a potentially-mapped jQuery.cssProps or vendor prefixed property +function finalPropName( name ) { + var final = jQuery.cssProps[ name ] || vendorProps[ name ]; + + if ( final ) { + return final; + } + if ( name in emptyStyle ) { + return name; + } + return vendorProps[ name ] = vendorPropName( name ) || name; +} + + +var + + // Swappable if display is none or starts with table + // except "table", "table-cell", or "table-caption" + // See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display + rdisplayswap = /^(none|table(?!-c[ea]).+)/, + rcustomProp = /^--/, + cssShow = { position: "absolute", visibility: "hidden", display: "block" }, + cssNormalTransform = { + letterSpacing: "0", + fontWeight: "400" + }; + +function setPositiveNumber( _elem, value, subtract ) { + + // Any relative (+/-) values have already been + // normalized at this point + var matches = rcssNum.exec( value ); + return matches ? + + // Guard against undefined "subtract", e.g., when used as in cssHooks + Math.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || "px" ) : + value; +} + +function boxModelAdjustment( elem, dimension, box, isBorderBox, styles, computedVal ) { + var i = dimension === "width" ? 1 : 0, + extra = 0, + delta = 0; + + // Adjustment may not be necessary + if ( box === ( isBorderBox ? "border" : "content" ) ) { + return 0; + } + + for ( ; i < 4; i += 2 ) { + + // Both box models exclude margin + if ( box === "margin" ) { + delta += jQuery.css( elem, box + cssExpand[ i ], true, styles ); + } + + // If we get here with a content-box, we're seeking "padding" or "border" or "margin" + if ( !isBorderBox ) { + + // Add padding + delta += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + + // For "border" or "margin", add border + if ( box !== "padding" ) { + delta += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + + // But still keep track of it otherwise + } else { + extra += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + + // If we get here with a border-box (content + padding + border), we're seeking "content" or + // "padding" or "margin" + } else { + + // For "content", subtract padding + if ( box === "content" ) { + delta -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + } + + // For "content" or "padding", subtract border + if ( box !== "margin" ) { + delta -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + } + } + + // Account for positive content-box scroll gutter when requested by providing computedVal + if ( !isBorderBox && computedVal >= 0 ) { + + // offsetWidth/offsetHeight is a rounded sum of content, padding, scroll gutter, and border + // Assuming integer scroll gutter, subtract the rest and round down + delta += Math.max( 0, Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + computedVal - + delta - + extra - + 0.5 + + // If offsetWidth/offsetHeight is unknown, then we can't determine content-box scroll gutter + // Use an explicit zero to avoid NaN (gh-3964) + ) ) || 0; + } + + return delta; +} + +function getWidthOrHeight( elem, dimension, extra ) { + + // Start with computed style + var styles = getStyles( elem ), + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-4322). + // Fake content-box until we know it's needed to know the true value. + boxSizingNeeded = !support.boxSizingReliable() || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + valueIsBorderBox = isBorderBox, + + val = curCSS( elem, dimension, styles ), + offsetProp = "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ); + + // Support: Firefox <=54 + // Return a confounding non-pixel value or feign ignorance, as appropriate. + if ( rnumnonpx.test( val ) ) { + if ( !extra ) { + return val; + } + val = "auto"; + } + + + // Support: IE 9 - 11 only + // Use offsetWidth/offsetHeight for when box sizing is unreliable. + // In those cases, the computed value can be trusted to be border-box. + if ( ( !support.boxSizingReliable() && isBorderBox || + + // Support: IE 10 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Interestingly, in some cases IE 9 doesn't suffer from this issue. + !support.reliableTrDimensions() && nodeName( elem, "tr" ) || + + // Fall back to offsetWidth/offsetHeight when value is "auto" + // This happens for inline elements with no explicit setting (gh-3571) + val === "auto" || + + // Support: Android <=4.1 - 4.3 only + // Also use offsetWidth/offsetHeight for misreported inline dimensions (gh-3602) + !parseFloat( val ) && jQuery.css( elem, "display", false, styles ) === "inline" ) && + + // Make sure the element is visible & connected + elem.getClientRects().length ) { + + isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; + + // Where available, offsetWidth/offsetHeight approximate border box dimensions. + // Where not available (e.g., SVG), assume unreliable box-sizing and interpret the + // retrieved value as a content box dimension. + valueIsBorderBox = offsetProp in elem; + if ( valueIsBorderBox ) { + val = elem[ offsetProp ]; + } + } + + // Normalize "" and auto + val = parseFloat( val ) || 0; + + // Adjust for the element's box model + return ( val + + boxModelAdjustment( + elem, + dimension, + extra || ( isBorderBox ? "border" : "content" ), + valueIsBorderBox, + styles, + + // Provide the current computed size to request scroll gutter calculation (gh-3589) + val + ) + ) + "px"; +} + +jQuery.extend( { + + // Add in style property hooks for overriding the default + // behavior of getting and setting a style property + cssHooks: { + opacity: { + get: function( elem, computed ) { + if ( computed ) { + + // We should always get a number back from opacity + var ret = curCSS( elem, "opacity" ); + return ret === "" ? "1" : ret; + } + } + } + }, + + // Don't automatically add "px" to these possibly-unitless properties + cssNumber: { + "animationIterationCount": true, + "columnCount": true, + "fillOpacity": true, + "flexGrow": true, + "flexShrink": true, + "fontWeight": true, + "gridArea": true, + "gridColumn": true, + "gridColumnEnd": true, + "gridColumnStart": true, + "gridRow": true, + "gridRowEnd": true, + "gridRowStart": true, + "lineHeight": true, + "opacity": true, + "order": true, + "orphans": true, + "widows": true, + "zIndex": true, + "zoom": true + }, + + // Add in properties whose names you wish to fix before + // setting or getting the value + cssProps: {}, + + // Get and set the style property on a DOM Node + style: function( elem, name, value, extra ) { + + // Don't set styles on text and comment nodes + if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { + return; + } + + // Make sure that we're working with the right name + var ret, type, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ), + style = elem.style; + + // Make sure that we're working with the right name. We don't + // want to query the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Gets hook for the prefixed version, then unprefixed version + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // Check if we're setting a value + if ( value !== undefined ) { + type = typeof value; + + // Convert "+=" or "-=" to relative numbers (#7345) + if ( type === "string" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) { + value = adjustCSS( elem, name, ret ); + + // Fixes bug #9237 + type = "number"; + } + + // Make sure that null and NaN values aren't set (#7116) + if ( value == null || value !== value ) { + return; + } + + // If a number was passed in, add the unit (except for certain CSS properties) + // The isCustomProp check can be removed in jQuery 4.0 when we only auto-append + // "px" to a few hardcoded values. + if ( type === "number" && !isCustomProp ) { + value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" ); + } + + // background-* props affect original clone's values + if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) { + style[ name ] = "inherit"; + } + + // If a hook was provided, use that value, otherwise just set the specified value + if ( !hooks || !( "set" in hooks ) || + ( value = hooks.set( elem, value, extra ) ) !== undefined ) { + + if ( isCustomProp ) { + style.setProperty( name, value ); + } else { + style[ name ] = value; + } + } + + } else { + + // If a hook was provided get the non-computed value from there + if ( hooks && "get" in hooks && + ( ret = hooks.get( elem, false, extra ) ) !== undefined ) { + + return ret; + } + + // Otherwise just get the value from the style object + return style[ name ]; + } + }, + + css: function( elem, name, extra, styles ) { + var val, num, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ); + + // Make sure that we're working with the right name. We don't + // want to modify the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Try prefixed name followed by the unprefixed name + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // If a hook was provided get the computed value from there + if ( hooks && "get" in hooks ) { + val = hooks.get( elem, true, extra ); + } + + // Otherwise, if a way to get the computed value exists, use that + if ( val === undefined ) { + val = curCSS( elem, name, styles ); + } + + // Convert "normal" to computed value + if ( val === "normal" && name in cssNormalTransform ) { + val = cssNormalTransform[ name ]; + } + + // Make numeric if forced or a qualifier was provided and val looks numeric + if ( extra === "" || extra ) { + num = parseFloat( val ); + return extra === true || isFinite( num ) ? num || 0 : val; + } + + return val; + } +} ); + +jQuery.each( [ "height", "width" ], function( _i, dimension ) { + jQuery.cssHooks[ dimension ] = { + get: function( elem, computed, extra ) { + if ( computed ) { + + // Certain elements can have dimension info if we invisibly show them + // but it must have a current display style that would benefit + return rdisplayswap.test( jQuery.css( elem, "display" ) ) && + + // Support: Safari 8+ + // Table columns in Safari have non-zero offsetWidth & zero + // getBoundingClientRect().width unless display is changed. + // Support: IE <=11 only + // Running getBoundingClientRect on a disconnected node + // in IE throws an error. + ( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ? + swap( elem, cssShow, function() { + return getWidthOrHeight( elem, dimension, extra ); + } ) : + getWidthOrHeight( elem, dimension, extra ); + } + }, + + set: function( elem, value, extra ) { + var matches, + styles = getStyles( elem ), + + // Only read styles.position if the test has a chance to fail + // to avoid forcing a reflow. + scrollboxSizeBuggy = !support.scrollboxSize() && + styles.position === "absolute", + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-3991) + boxSizingNeeded = scrollboxSizeBuggy || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + subtract = extra ? + boxModelAdjustment( + elem, + dimension, + extra, + isBorderBox, + styles + ) : + 0; + + // Account for unreliable border-box dimensions by comparing offset* to computed and + // faking a content-box to get border and padding (gh-3699) + if ( isBorderBox && scrollboxSizeBuggy ) { + subtract -= Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + parseFloat( styles[ dimension ] ) - + boxModelAdjustment( elem, dimension, "border", false, styles ) - + 0.5 + ); + } + + // Convert to pixels if value adjustment is needed + if ( subtract && ( matches = rcssNum.exec( value ) ) && + ( matches[ 3 ] || "px" ) !== "px" ) { + + elem.style[ dimension ] = value; + value = jQuery.css( elem, dimension ); + } + + return setPositiveNumber( elem, value, subtract ); + } + }; +} ); + +jQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft, + function( elem, computed ) { + if ( computed ) { + return ( parseFloat( curCSS( elem, "marginLeft" ) ) || + elem.getBoundingClientRect().left - + swap( elem, { marginLeft: 0 }, function() { + return elem.getBoundingClientRect().left; + } ) + ) + "px"; + } + } +); + +// These hooks are used by animate to expand properties +jQuery.each( { + margin: "", + padding: "", + border: "Width" +}, function( prefix, suffix ) { + jQuery.cssHooks[ prefix + suffix ] = { + expand: function( value ) { + var i = 0, + expanded = {}, + + // Assumes a single number if not a string + parts = typeof value === "string" ? value.split( " " ) : [ value ]; + + for ( ; i < 4; i++ ) { + expanded[ prefix + cssExpand[ i ] + suffix ] = + parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; + } + + return expanded; + } + }; + + if ( prefix !== "margin" ) { + jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; + } +} ); + +jQuery.fn.extend( { + css: function( name, value ) { + return access( this, function( elem, name, value ) { + var styles, len, + map = {}, + i = 0; + + if ( Array.isArray( name ) ) { + styles = getStyles( elem ); + len = name.length; + + for ( ; i < len; i++ ) { + map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); + } + + return map; + } + + return value !== undefined ? + jQuery.style( elem, name, value ) : + jQuery.css( elem, name ); + }, name, value, arguments.length > 1 ); + } +} ); + + +function Tween( elem, options, prop, end, easing ) { + return new Tween.prototype.init( elem, options, prop, end, easing ); +} +jQuery.Tween = Tween; + +Tween.prototype = { + constructor: Tween, + init: function( elem, options, prop, end, easing, unit ) { + this.elem = elem; + this.prop = prop; + this.easing = easing || jQuery.easing._default; + this.options = options; + this.start = this.now = this.cur(); + this.end = end; + this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); + }, + cur: function() { + var hooks = Tween.propHooks[ this.prop ]; + + return hooks && hooks.get ? + hooks.get( this ) : + Tween.propHooks._default.get( this ); + }, + run: function( percent ) { + var eased, + hooks = Tween.propHooks[ this.prop ]; + + if ( this.options.duration ) { + this.pos = eased = jQuery.easing[ this.easing ]( + percent, this.options.duration * percent, 0, 1, this.options.duration + ); + } else { + this.pos = eased = percent; + } + this.now = ( this.end - this.start ) * eased + this.start; + + if ( this.options.step ) { + this.options.step.call( this.elem, this.now, this ); + } + + if ( hooks && hooks.set ) { + hooks.set( this ); + } else { + Tween.propHooks._default.set( this ); + } + return this; + } +}; + +Tween.prototype.init.prototype = Tween.prototype; + +Tween.propHooks = { + _default: { + get: function( tween ) { + var result; + + // Use a property on the element directly when it is not a DOM element, + // or when there is no matching style property that exists. + if ( tween.elem.nodeType !== 1 || + tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) { + return tween.elem[ tween.prop ]; + } + + // Passing an empty string as a 3rd parameter to .css will automatically + // attempt a parseFloat and fallback to a string if the parse fails. + // Simple values such as "10px" are parsed to Float; + // complex values such as "rotate(1rad)" are returned as-is. + result = jQuery.css( tween.elem, tween.prop, "" ); + + // Empty strings, null, undefined and "auto" are converted to 0. + return !result || result === "auto" ? 0 : result; + }, + set: function( tween ) { + + // Use step hook for back compat. + // Use cssHook if its there. + // Use .style if available and use plain properties where available. + if ( jQuery.fx.step[ tween.prop ] ) { + jQuery.fx.step[ tween.prop ]( tween ); + } else if ( tween.elem.nodeType === 1 && ( + jQuery.cssHooks[ tween.prop ] || + tween.elem.style[ finalPropName( tween.prop ) ] != null ) ) { + jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); + } else { + tween.elem[ tween.prop ] = tween.now; + } + } + } +}; + +// Support: IE <=9 only +// Panic based approach to setting things on disconnected nodes +Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { + set: function( tween ) { + if ( tween.elem.nodeType && tween.elem.parentNode ) { + tween.elem[ tween.prop ] = tween.now; + } + } +}; + +jQuery.easing = { + linear: function( p ) { + return p; + }, + swing: function( p ) { + return 0.5 - Math.cos( p * Math.PI ) / 2; + }, + _default: "swing" +}; + +jQuery.fx = Tween.prototype.init; + +// Back compat <1.8 extension point +jQuery.fx.step = {}; + + + + +var + fxNow, inProgress, + rfxtypes = /^(?:toggle|show|hide)$/, + rrun = /queueHooks$/; + +function schedule() { + if ( inProgress ) { + if ( document.hidden === false && window.requestAnimationFrame ) { + window.requestAnimationFrame( schedule ); + } else { + window.setTimeout( schedule, jQuery.fx.interval ); + } + + jQuery.fx.tick(); + } +} + +// Animations created synchronously will run synchronously +function createFxNow() { + window.setTimeout( function() { + fxNow = undefined; + } ); + return ( fxNow = Date.now() ); +} + +// Generate parameters to create a standard animation +function genFx( type, includeWidth ) { + var which, + i = 0, + attrs = { height: type }; + + // If we include width, step value is 1 to do all cssExpand values, + // otherwise step value is 2 to skip over Left and Right + includeWidth = includeWidth ? 1 : 0; + for ( ; i < 4; i += 2 - includeWidth ) { + which = cssExpand[ i ]; + attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; + } + + if ( includeWidth ) { + attrs.opacity = attrs.width = type; + } + + return attrs; +} + +function createTween( value, prop, animation ) { + var tween, + collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ), + index = 0, + length = collection.length; + for ( ; index < length; index++ ) { + if ( ( tween = collection[ index ].call( animation, prop, value ) ) ) { + + // We're done with this property + return tween; + } + } +} + +function defaultPrefilter( elem, props, opts ) { + var prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display, + isBox = "width" in props || "height" in props, + anim = this, + orig = {}, + style = elem.style, + hidden = elem.nodeType && isHiddenWithinTree( elem ), + dataShow = dataPriv.get( elem, "fxshow" ); + + // Queue-skipping animations hijack the fx hooks + if ( !opts.queue ) { + hooks = jQuery._queueHooks( elem, "fx" ); + if ( hooks.unqueued == null ) { + hooks.unqueued = 0; + oldfire = hooks.empty.fire; + hooks.empty.fire = function() { + if ( !hooks.unqueued ) { + oldfire(); + } + }; + } + hooks.unqueued++; + + anim.always( function() { + + // Ensure the complete handler is called before this completes + anim.always( function() { + hooks.unqueued--; + if ( !jQuery.queue( elem, "fx" ).length ) { + hooks.empty.fire(); + } + } ); + } ); + } + + // Detect show/hide animations + for ( prop in props ) { + value = props[ prop ]; + if ( rfxtypes.test( value ) ) { + delete props[ prop ]; + toggle = toggle || value === "toggle"; + if ( value === ( hidden ? "hide" : "show" ) ) { + + // Pretend to be hidden if this is a "show" and + // there is still data from a stopped show/hide + if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) { + hidden = true; + + // Ignore all other no-op show/hide data + } else { + continue; + } + } + orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); + } + } + + // Bail out if this is a no-op like .hide().hide() + propTween = !jQuery.isEmptyObject( props ); + if ( !propTween && jQuery.isEmptyObject( orig ) ) { + return; + } + + // Restrict "overflow" and "display" styles during box animations + if ( isBox && elem.nodeType === 1 ) { + + // Support: IE <=9 - 11, Edge 12 - 15 + // Record all 3 overflow attributes because IE does not infer the shorthand + // from identically-valued overflowX and overflowY and Edge just mirrors + // the overflowX value there. + opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; + + // Identify a display type, preferring old show/hide data over the CSS cascade + restoreDisplay = dataShow && dataShow.display; + if ( restoreDisplay == null ) { + restoreDisplay = dataPriv.get( elem, "display" ); + } + display = jQuery.css( elem, "display" ); + if ( display === "none" ) { + if ( restoreDisplay ) { + display = restoreDisplay; + } else { + + // Get nonempty value(s) by temporarily forcing visibility + showHide( [ elem ], true ); + restoreDisplay = elem.style.display || restoreDisplay; + display = jQuery.css( elem, "display" ); + showHide( [ elem ] ); + } + } + + // Animate inline elements as inline-block + if ( display === "inline" || display === "inline-block" && restoreDisplay != null ) { + if ( jQuery.css( elem, "float" ) === "none" ) { + + // Restore the original display value at the end of pure show/hide animations + if ( !propTween ) { + anim.done( function() { + style.display = restoreDisplay; + } ); + if ( restoreDisplay == null ) { + display = style.display; + restoreDisplay = display === "none" ? "" : display; + } + } + style.display = "inline-block"; + } + } + } + + if ( opts.overflow ) { + style.overflow = "hidden"; + anim.always( function() { + style.overflow = opts.overflow[ 0 ]; + style.overflowX = opts.overflow[ 1 ]; + style.overflowY = opts.overflow[ 2 ]; + } ); + } + + // Implement show/hide animations + propTween = false; + for ( prop in orig ) { + + // General show/hide setup for this element animation + if ( !propTween ) { + if ( dataShow ) { + if ( "hidden" in dataShow ) { + hidden = dataShow.hidden; + } + } else { + dataShow = dataPriv.access( elem, "fxshow", { display: restoreDisplay } ); + } + + // Store hidden/visible for toggle so `.stop().toggle()` "reverses" + if ( toggle ) { + dataShow.hidden = !hidden; + } + + // Show elements before animating them + if ( hidden ) { + showHide( [ elem ], true ); + } + + /* eslint-disable no-loop-func */ + + anim.done( function() { + + /* eslint-enable no-loop-func */ + + // The final step of a "hide" animation is actually hiding the element + if ( !hidden ) { + showHide( [ elem ] ); + } + dataPriv.remove( elem, "fxshow" ); + for ( prop in orig ) { + jQuery.style( elem, prop, orig[ prop ] ); + } + } ); + } + + // Per-property setup + propTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); + if ( !( prop in dataShow ) ) { + dataShow[ prop ] = propTween.start; + if ( hidden ) { + propTween.end = propTween.start; + propTween.start = 0; + } + } + } +} + +function propFilter( props, specialEasing ) { + var index, name, easing, value, hooks; + + // camelCase, specialEasing and expand cssHook pass + for ( index in props ) { + name = camelCase( index ); + easing = specialEasing[ name ]; + value = props[ index ]; + if ( Array.isArray( value ) ) { + easing = value[ 1 ]; + value = props[ index ] = value[ 0 ]; + } + + if ( index !== name ) { + props[ name ] = value; + delete props[ index ]; + } + + hooks = jQuery.cssHooks[ name ]; + if ( hooks && "expand" in hooks ) { + value = hooks.expand( value ); + delete props[ name ]; + + // Not quite $.extend, this won't overwrite existing keys. + // Reusing 'index' because we have the correct "name" + for ( index in value ) { + if ( !( index in props ) ) { + props[ index ] = value[ index ]; + specialEasing[ index ] = easing; + } + } + } else { + specialEasing[ name ] = easing; + } + } +} + +function Animation( elem, properties, options ) { + var result, + stopped, + index = 0, + length = Animation.prefilters.length, + deferred = jQuery.Deferred().always( function() { + + // Don't match elem in the :animated selector + delete tick.elem; + } ), + tick = function() { + if ( stopped ) { + return false; + } + var currentTime = fxNow || createFxNow(), + remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), + + // Support: Android 2.3 only + // Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497) + temp = remaining / animation.duration || 0, + percent = 1 - temp, + index = 0, + length = animation.tweens.length; + + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( percent ); + } + + deferred.notifyWith( elem, [ animation, percent, remaining ] ); + + // If there's more to do, yield + if ( percent < 1 && length ) { + return remaining; + } + + // If this was an empty animation, synthesize a final progress notification + if ( !length ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + } + + // Resolve the animation and report its conclusion + deferred.resolveWith( elem, [ animation ] ); + return false; + }, + animation = deferred.promise( { + elem: elem, + props: jQuery.extend( {}, properties ), + opts: jQuery.extend( true, { + specialEasing: {}, + easing: jQuery.easing._default + }, options ), + originalProperties: properties, + originalOptions: options, + startTime: fxNow || createFxNow(), + duration: options.duration, + tweens: [], + createTween: function( prop, end ) { + var tween = jQuery.Tween( elem, animation.opts, prop, end, + animation.opts.specialEasing[ prop ] || animation.opts.easing ); + animation.tweens.push( tween ); + return tween; + }, + stop: function( gotoEnd ) { + var index = 0, + + // If we are going to the end, we want to run all the tweens + // otherwise we skip this part + length = gotoEnd ? animation.tweens.length : 0; + if ( stopped ) { + return this; + } + stopped = true; + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( 1 ); + } + + // Resolve when we played the last frame; otherwise, reject + if ( gotoEnd ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + deferred.resolveWith( elem, [ animation, gotoEnd ] ); + } else { + deferred.rejectWith( elem, [ animation, gotoEnd ] ); + } + return this; + } + } ), + props = animation.props; + + propFilter( props, animation.opts.specialEasing ); + + for ( ; index < length; index++ ) { + result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts ); + if ( result ) { + if ( isFunction( result.stop ) ) { + jQuery._queueHooks( animation.elem, animation.opts.queue ).stop = + result.stop.bind( result ); + } + return result; + } + } + + jQuery.map( props, createTween, animation ); + + if ( isFunction( animation.opts.start ) ) { + animation.opts.start.call( elem, animation ); + } + + // Attach callbacks from options + animation + .progress( animation.opts.progress ) + .done( animation.opts.done, animation.opts.complete ) + .fail( animation.opts.fail ) + .always( animation.opts.always ); + + jQuery.fx.timer( + jQuery.extend( tick, { + elem: elem, + anim: animation, + queue: animation.opts.queue + } ) + ); + + return animation; +} + +jQuery.Animation = jQuery.extend( Animation, { + + tweeners: { + "*": [ function( prop, value ) { + var tween = this.createTween( prop, value ); + adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween ); + return tween; + } ] + }, + + tweener: function( props, callback ) { + if ( isFunction( props ) ) { + callback = props; + props = [ "*" ]; + } else { + props = props.match( rnothtmlwhite ); + } + + var prop, + index = 0, + length = props.length; + + for ( ; index < length; index++ ) { + prop = props[ index ]; + Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || []; + Animation.tweeners[ prop ].unshift( callback ); + } + }, + + prefilters: [ defaultPrefilter ], + + prefilter: function( callback, prepend ) { + if ( prepend ) { + Animation.prefilters.unshift( callback ); + } else { + Animation.prefilters.push( callback ); + } + } +} ); + +jQuery.speed = function( speed, easing, fn ) { + var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { + complete: fn || !fn && easing || + isFunction( speed ) && speed, + duration: speed, + easing: fn && easing || easing && !isFunction( easing ) && easing + }; + + // Go to the end state if fx are off + if ( jQuery.fx.off ) { + opt.duration = 0; + + } else { + if ( typeof opt.duration !== "number" ) { + if ( opt.duration in jQuery.fx.speeds ) { + opt.duration = jQuery.fx.speeds[ opt.duration ]; + + } else { + opt.duration = jQuery.fx.speeds._default; + } + } + } + + // Normalize opt.queue - true/undefined/null -> "fx" + if ( opt.queue == null || opt.queue === true ) { + opt.queue = "fx"; + } + + // Queueing + opt.old = opt.complete; + + opt.complete = function() { + if ( isFunction( opt.old ) ) { + opt.old.call( this ); + } + + if ( opt.queue ) { + jQuery.dequeue( this, opt.queue ); + } + }; + + return opt; +}; + +jQuery.fn.extend( { + fadeTo: function( speed, to, easing, callback ) { + + // Show any hidden elements after setting opacity to 0 + return this.filter( isHiddenWithinTree ).css( "opacity", 0 ).show() + + // Animate to the value specified + .end().animate( { opacity: to }, speed, easing, callback ); + }, + animate: function( prop, speed, easing, callback ) { + var empty = jQuery.isEmptyObject( prop ), + optall = jQuery.speed( speed, easing, callback ), + doAnimation = function() { + + // Operate on a copy of prop so per-property easing won't be lost + var anim = Animation( this, jQuery.extend( {}, prop ), optall ); + + // Empty animations, or finishing resolves immediately + if ( empty || dataPriv.get( this, "finish" ) ) { + anim.stop( true ); + } + }; + doAnimation.finish = doAnimation; + + return empty || optall.queue === false ? + this.each( doAnimation ) : + this.queue( optall.queue, doAnimation ); + }, + stop: function( type, clearQueue, gotoEnd ) { + var stopQueue = function( hooks ) { + var stop = hooks.stop; + delete hooks.stop; + stop( gotoEnd ); + }; + + if ( typeof type !== "string" ) { + gotoEnd = clearQueue; + clearQueue = type; + type = undefined; + } + if ( clearQueue ) { + this.queue( type || "fx", [] ); + } + + return this.each( function() { + var dequeue = true, + index = type != null && type + "queueHooks", + timers = jQuery.timers, + data = dataPriv.get( this ); + + if ( index ) { + if ( data[ index ] && data[ index ].stop ) { + stopQueue( data[ index ] ); + } + } else { + for ( index in data ) { + if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { + stopQueue( data[ index ] ); + } + } + } + + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && + ( type == null || timers[ index ].queue === type ) ) { + + timers[ index ].anim.stop( gotoEnd ); + dequeue = false; + timers.splice( index, 1 ); + } + } + + // Start the next in the queue if the last step wasn't forced. + // Timers currently will call their complete callbacks, which + // will dequeue but only if they were gotoEnd. + if ( dequeue || !gotoEnd ) { + jQuery.dequeue( this, type ); + } + } ); + }, + finish: function( type ) { + if ( type !== false ) { + type = type || "fx"; + } + return this.each( function() { + var index, + data = dataPriv.get( this ), + queue = data[ type + "queue" ], + hooks = data[ type + "queueHooks" ], + timers = jQuery.timers, + length = queue ? queue.length : 0; + + // Enable finishing flag on private data + data.finish = true; + + // Empty the queue first + jQuery.queue( this, type, [] ); + + if ( hooks && hooks.stop ) { + hooks.stop.call( this, true ); + } + + // Look for any active animations, and finish them + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && timers[ index ].queue === type ) { + timers[ index ].anim.stop( true ); + timers.splice( index, 1 ); + } + } + + // Look for any animations in the old queue and finish them + for ( index = 0; index < length; index++ ) { + if ( queue[ index ] && queue[ index ].finish ) { + queue[ index ].finish.call( this ); + } + } + + // Turn off finishing flag + delete data.finish; + } ); + } +} ); + +jQuery.each( [ "toggle", "show", "hide" ], function( _i, name ) { + var cssFn = jQuery.fn[ name ]; + jQuery.fn[ name ] = function( speed, easing, callback ) { + return speed == null || typeof speed === "boolean" ? + cssFn.apply( this, arguments ) : + this.animate( genFx( name, true ), speed, easing, callback ); + }; +} ); + +// Generate shortcuts for custom animations +jQuery.each( { + slideDown: genFx( "show" ), + slideUp: genFx( "hide" ), + slideToggle: genFx( "toggle" ), + fadeIn: { opacity: "show" }, + fadeOut: { opacity: "hide" }, + fadeToggle: { opacity: "toggle" } +}, function( name, props ) { + jQuery.fn[ name ] = function( speed, easing, callback ) { + return this.animate( props, speed, easing, callback ); + }; +} ); + +jQuery.timers = []; +jQuery.fx.tick = function() { + var timer, + i = 0, + timers = jQuery.timers; + + fxNow = Date.now(); + + for ( ; i < timers.length; i++ ) { + timer = timers[ i ]; + + // Run the timer and safely remove it when done (allowing for external removal) + if ( !timer() && timers[ i ] === timer ) { + timers.splice( i--, 1 ); + } + } + + if ( !timers.length ) { + jQuery.fx.stop(); + } + fxNow = undefined; +}; + +jQuery.fx.timer = function( timer ) { + jQuery.timers.push( timer ); + jQuery.fx.start(); +}; + +jQuery.fx.interval = 13; +jQuery.fx.start = function() { + if ( inProgress ) { + return; + } + + inProgress = true; + schedule(); +}; + +jQuery.fx.stop = function() { + inProgress = null; +}; + +jQuery.fx.speeds = { + slow: 600, + fast: 200, + + // Default speed + _default: 400 +}; + + +// Based off of the plugin by Clint Helfers, with permission. +// https://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/ +jQuery.fn.delay = function( time, type ) { + time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; + type = type || "fx"; + + return this.queue( type, function( next, hooks ) { + var timeout = window.setTimeout( next, time ); + hooks.stop = function() { + window.clearTimeout( timeout ); + }; + } ); +}; + + +( function() { + var input = document.createElement( "input" ), + select = document.createElement( "select" ), + opt = select.appendChild( document.createElement( "option" ) ); + + input.type = "checkbox"; + + // Support: Android <=4.3 only + // Default value for a checkbox should be "on" + support.checkOn = input.value !== ""; + + // Support: IE <=11 only + // Must access selectedIndex to make default options select + support.optSelected = opt.selected; + + // Support: IE <=11 only + // An input loses its value after becoming a radio + input = document.createElement( "input" ); + input.value = "t"; + input.type = "radio"; + support.radioValue = input.value === "t"; +} )(); + + +var boolHook, + attrHandle = jQuery.expr.attrHandle; + +jQuery.fn.extend( { + attr: function( name, value ) { + return access( this, jQuery.attr, name, value, arguments.length > 1 ); + }, + + removeAttr: function( name ) { + return this.each( function() { + jQuery.removeAttr( this, name ); + } ); + } +} ); + +jQuery.extend( { + attr: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set attributes on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + // Fallback to prop when attributes are not supported + if ( typeof elem.getAttribute === "undefined" ) { + return jQuery.prop( elem, name, value ); + } + + // Attribute hooks are determined by the lowercase version + // Grab necessary hook if one is defined + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + hooks = jQuery.attrHooks[ name.toLowerCase() ] || + ( jQuery.expr.match.bool.test( name ) ? boolHook : undefined ); + } + + if ( value !== undefined ) { + if ( value === null ) { + jQuery.removeAttr( elem, name ); + return; + } + + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + elem.setAttribute( name, value + "" ); + return value; + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + ret = jQuery.find.attr( elem, name ); + + // Non-existent attributes return null, we normalize to undefined + return ret == null ? undefined : ret; + }, + + attrHooks: { + type: { + set: function( elem, value ) { + if ( !support.radioValue && value === "radio" && + nodeName( elem, "input" ) ) { + var val = elem.value; + elem.setAttribute( "type", value ); + if ( val ) { + elem.value = val; + } + return value; + } + } + } + }, + + removeAttr: function( elem, value ) { + var name, + i = 0, + + // Attribute names can contain non-HTML whitespace characters + // https://html.spec.whatwg.org/multipage/syntax.html#attributes-2 + attrNames = value && value.match( rnothtmlwhite ); + + if ( attrNames && elem.nodeType === 1 ) { + while ( ( name = attrNames[ i++ ] ) ) { + elem.removeAttribute( name ); + } + } + } +} ); + +// Hooks for boolean attributes +boolHook = { + set: function( elem, value, name ) { + if ( value === false ) { + + // Remove boolean attributes when set to false + jQuery.removeAttr( elem, name ); + } else { + elem.setAttribute( name, name ); + } + return name; + } +}; + +jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( _i, name ) { + var getter = attrHandle[ name ] || jQuery.find.attr; + + attrHandle[ name ] = function( elem, name, isXML ) { + var ret, handle, + lowercaseName = name.toLowerCase(); + + if ( !isXML ) { + + // Avoid an infinite loop by temporarily removing this function from the getter + handle = attrHandle[ lowercaseName ]; + attrHandle[ lowercaseName ] = ret; + ret = getter( elem, name, isXML ) != null ? + lowercaseName : + null; + attrHandle[ lowercaseName ] = handle; + } + return ret; + }; +} ); + + + + +var rfocusable = /^(?:input|select|textarea|button)$/i, + rclickable = /^(?:a|area)$/i; + +jQuery.fn.extend( { + prop: function( name, value ) { + return access( this, jQuery.prop, name, value, arguments.length > 1 ); + }, + + removeProp: function( name ) { + return this.each( function() { + delete this[ jQuery.propFix[ name ] || name ]; + } ); + } +} ); + +jQuery.extend( { + prop: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set properties on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + + // Fix name and attach hooks + name = jQuery.propFix[ name ] || name; + hooks = jQuery.propHooks[ name ]; + } + + if ( value !== undefined ) { + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + return ( elem[ name ] = value ); + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + return elem[ name ]; + }, + + propHooks: { + tabIndex: { + get: function( elem ) { + + // Support: IE <=9 - 11 only + // elem.tabIndex doesn't always return the + // correct value when it hasn't been explicitly set + // https://web.archive.org/web/20141116233347/http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ + // Use proper attribute retrieval(#12072) + var tabindex = jQuery.find.attr( elem, "tabindex" ); + + if ( tabindex ) { + return parseInt( tabindex, 10 ); + } + + if ( + rfocusable.test( elem.nodeName ) || + rclickable.test( elem.nodeName ) && + elem.href + ) { + return 0; + } + + return -1; + } + } + }, + + propFix: { + "for": "htmlFor", + "class": "className" + } +} ); + +// Support: IE <=11 only +// Accessing the selectedIndex property +// forces the browser to respect setting selected +// on the option +// The getter ensures a default option is selected +// when in an optgroup +// eslint rule "no-unused-expressions" is disabled for this code +// since it considers such accessions noop +if ( !support.optSelected ) { + jQuery.propHooks.selected = { + get: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent && parent.parentNode ) { + parent.parentNode.selectedIndex; + } + return null; + }, + set: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent ) { + parent.selectedIndex; + + if ( parent.parentNode ) { + parent.parentNode.selectedIndex; + } + } + } + }; +} + +jQuery.each( [ + "tabIndex", + "readOnly", + "maxLength", + "cellSpacing", + "cellPadding", + "rowSpan", + "colSpan", + "useMap", + "frameBorder", + "contentEditable" +], function() { + jQuery.propFix[ this.toLowerCase() ] = this; +} ); + + + + + // Strip and collapse whitespace according to HTML spec + // https://infra.spec.whatwg.org/#strip-and-collapse-ascii-whitespace + function stripAndCollapse( value ) { + var tokens = value.match( rnothtmlwhite ) || []; + return tokens.join( " " ); + } + + +function getClass( elem ) { + return elem.getAttribute && elem.getAttribute( "class" ) || ""; +} + +function classesToArray( value ) { + if ( Array.isArray( value ) ) { + return value; + } + if ( typeof value === "string" ) { + return value.match( rnothtmlwhite ) || []; + } + return []; +} + +jQuery.fn.extend( { + addClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).addClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + if ( cur.indexOf( " " + clazz + " " ) < 0 ) { + cur += clazz + " "; + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + removeClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + if ( !arguments.length ) { + return this.attr( "class", "" ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + + // This expression is here for better compressibility (see addClass) + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + + // Remove *all* instances + while ( cur.indexOf( " " + clazz + " " ) > -1 ) { + cur = cur.replace( " " + clazz + " ", " " ); + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + toggleClass: function( value, stateVal ) { + var type = typeof value, + isValidValue = type === "string" || Array.isArray( value ); + + if ( typeof stateVal === "boolean" && isValidValue ) { + return stateVal ? this.addClass( value ) : this.removeClass( value ); + } + + if ( isFunction( value ) ) { + return this.each( function( i ) { + jQuery( this ).toggleClass( + value.call( this, i, getClass( this ), stateVal ), + stateVal + ); + } ); + } + + return this.each( function() { + var className, i, self, classNames; + + if ( isValidValue ) { + + // Toggle individual class names + i = 0; + self = jQuery( this ); + classNames = classesToArray( value ); + + while ( ( className = classNames[ i++ ] ) ) { + + // Check each className given, space separated list + if ( self.hasClass( className ) ) { + self.removeClass( className ); + } else { + self.addClass( className ); + } + } + + // Toggle whole class name + } else if ( value === undefined || type === "boolean" ) { + className = getClass( this ); + if ( className ) { + + // Store className if set + dataPriv.set( this, "__className__", className ); + } + + // If the element has a class name or if we're passed `false`, + // then remove the whole classname (if there was one, the above saved it). + // Otherwise bring back whatever was previously saved (if anything), + // falling back to the empty string if nothing was stored. + if ( this.setAttribute ) { + this.setAttribute( "class", + className || value === false ? + "" : + dataPriv.get( this, "__className__" ) || "" + ); + } + } + } ); + }, + + hasClass: function( selector ) { + var className, elem, + i = 0; + + className = " " + selector + " "; + while ( ( elem = this[ i++ ] ) ) { + if ( elem.nodeType === 1 && + ( " " + stripAndCollapse( getClass( elem ) ) + " " ).indexOf( className ) > -1 ) { + return true; + } + } + + return false; + } +} ); + + + + +var rreturn = /\r/g; + +jQuery.fn.extend( { + val: function( value ) { + var hooks, ret, valueIsFunction, + elem = this[ 0 ]; + + if ( !arguments.length ) { + if ( elem ) { + hooks = jQuery.valHooks[ elem.type ] || + jQuery.valHooks[ elem.nodeName.toLowerCase() ]; + + if ( hooks && + "get" in hooks && + ( ret = hooks.get( elem, "value" ) ) !== undefined + ) { + return ret; + } + + ret = elem.value; + + // Handle most common string cases + if ( typeof ret === "string" ) { + return ret.replace( rreturn, "" ); + } + + // Handle cases where value is null/undef or number + return ret == null ? "" : ret; + } + + return; + } + + valueIsFunction = isFunction( value ); + + return this.each( function( i ) { + var val; + + if ( this.nodeType !== 1 ) { + return; + } + + if ( valueIsFunction ) { + val = value.call( this, i, jQuery( this ).val() ); + } else { + val = value; + } + + // Treat null/undefined as ""; convert numbers to string + if ( val == null ) { + val = ""; + + } else if ( typeof val === "number" ) { + val += ""; + + } else if ( Array.isArray( val ) ) { + val = jQuery.map( val, function( value ) { + return value == null ? "" : value + ""; + } ); + } + + hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; + + // If set returns undefined, fall back to normal setting + if ( !hooks || !( "set" in hooks ) || hooks.set( this, val, "value" ) === undefined ) { + this.value = val; + } + } ); + } +} ); + +jQuery.extend( { + valHooks: { + option: { + get: function( elem ) { + + var val = jQuery.find.attr( elem, "value" ); + return val != null ? + val : + + // Support: IE <=10 - 11 only + // option.text throws exceptions (#14686, #14858) + // Strip and collapse whitespace + // https://html.spec.whatwg.org/#strip-and-collapse-whitespace + stripAndCollapse( jQuery.text( elem ) ); + } + }, + select: { + get: function( elem ) { + var value, option, i, + options = elem.options, + index = elem.selectedIndex, + one = elem.type === "select-one", + values = one ? null : [], + max = one ? index + 1 : options.length; + + if ( index < 0 ) { + i = max; + + } else { + i = one ? index : 0; + } + + // Loop through all the selected options + for ( ; i < max; i++ ) { + option = options[ i ]; + + // Support: IE <=9 only + // IE8-9 doesn't update selected after form reset (#2551) + if ( ( option.selected || i === index ) && + + // Don't return options that are disabled or in a disabled optgroup + !option.disabled && + ( !option.parentNode.disabled || + !nodeName( option.parentNode, "optgroup" ) ) ) { + + // Get the specific value for the option + value = jQuery( option ).val(); + + // We don't need an array for one selects + if ( one ) { + return value; + } + + // Multi-Selects return an array + values.push( value ); + } + } + + return values; + }, + + set: function( elem, value ) { + var optionSet, option, + options = elem.options, + values = jQuery.makeArray( value ), + i = options.length; + + while ( i-- ) { + option = options[ i ]; + + /* eslint-disable no-cond-assign */ + + if ( option.selected = + jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1 + ) { + optionSet = true; + } + + /* eslint-enable no-cond-assign */ + } + + // Force browsers to behave consistently when non-matching value is set + if ( !optionSet ) { + elem.selectedIndex = -1; + } + return values; + } + } + } +} ); + +// Radios and checkboxes getter/setter +jQuery.each( [ "radio", "checkbox" ], function() { + jQuery.valHooks[ this ] = { + set: function( elem, value ) { + if ( Array.isArray( value ) ) { + return ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 ); + } + } + }; + if ( !support.checkOn ) { + jQuery.valHooks[ this ].get = function( elem ) { + return elem.getAttribute( "value" ) === null ? "on" : elem.value; + }; + } +} ); + + + + +// Return jQuery for attributes-only inclusion + + +support.focusin = "onfocusin" in window; + + +var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, + stopPropagationCallback = function( e ) { + e.stopPropagation(); + }; + +jQuery.extend( jQuery.event, { + + trigger: function( event, data, elem, onlyHandlers ) { + + var i, cur, tmp, bubbleType, ontype, handle, special, lastElement, + eventPath = [ elem || document ], + type = hasOwn.call( event, "type" ) ? event.type : event, + namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : []; + + cur = lastElement = tmp = elem = elem || document; + + // Don't do events on text and comment nodes + if ( elem.nodeType === 3 || elem.nodeType === 8 ) { + return; + } + + // focus/blur morphs to focusin/out; ensure we're not firing them right now + if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { + return; + } + + if ( type.indexOf( "." ) > -1 ) { + + // Namespaced trigger; create a regexp to match event type in handle() + namespaces = type.split( "." ); + type = namespaces.shift(); + namespaces.sort(); + } + ontype = type.indexOf( ":" ) < 0 && "on" + type; + + // Caller can pass in a jQuery.Event object, Object, or just an event type string + event = event[ jQuery.expando ] ? + event : + new jQuery.Event( type, typeof event === "object" && event ); + + // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) + event.isTrigger = onlyHandlers ? 2 : 3; + event.namespace = namespaces.join( "." ); + event.rnamespace = event.namespace ? + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) : + null; + + // Clean up the event in case it is being reused + event.result = undefined; + if ( !event.target ) { + event.target = elem; + } + + // Clone any incoming data and prepend the event, creating the handler arg list + data = data == null ? + [ event ] : + jQuery.makeArray( data, [ event ] ); + + // Allow special events to draw outside the lines + special = jQuery.event.special[ type ] || {}; + if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { + return; + } + + // Determine event propagation path in advance, per W3C events spec (#9951) + // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) + if ( !onlyHandlers && !special.noBubble && !isWindow( elem ) ) { + + bubbleType = special.delegateType || type; + if ( !rfocusMorph.test( bubbleType + type ) ) { + cur = cur.parentNode; + } + for ( ; cur; cur = cur.parentNode ) { + eventPath.push( cur ); + tmp = cur; + } + + // Only add window if we got to document (e.g., not plain obj or detached DOM) + if ( tmp === ( elem.ownerDocument || document ) ) { + eventPath.push( tmp.defaultView || tmp.parentWindow || window ); + } + } + + // Fire handlers on the event path + i = 0; + while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) { + lastElement = cur; + event.type = i > 1 ? + bubbleType : + special.bindType || type; + + // jQuery handler + handle = ( + dataPriv.get( cur, "events" ) || Object.create( null ) + )[ event.type ] && + dataPriv.get( cur, "handle" ); + if ( handle ) { + handle.apply( cur, data ); + } + + // Native handler + handle = ontype && cur[ ontype ]; + if ( handle && handle.apply && acceptData( cur ) ) { + event.result = handle.apply( cur, data ); + if ( event.result === false ) { + event.preventDefault(); + } + } + } + event.type = type; + + // If nobody prevented the default action, do it now + if ( !onlyHandlers && !event.isDefaultPrevented() ) { + + if ( ( !special._default || + special._default.apply( eventPath.pop(), data ) === false ) && + acceptData( elem ) ) { + + // Call a native DOM method on the target with the same name as the event. + // Don't do default actions on window, that's where global variables be (#6170) + if ( ontype && isFunction( elem[ type ] ) && !isWindow( elem ) ) { + + // Don't re-trigger an onFOO event when we call its FOO() method + tmp = elem[ ontype ]; + + if ( tmp ) { + elem[ ontype ] = null; + } + + // Prevent re-triggering of the same event, since we already bubbled it above + jQuery.event.triggered = type; + + if ( event.isPropagationStopped() ) { + lastElement.addEventListener( type, stopPropagationCallback ); + } + + elem[ type ](); + + if ( event.isPropagationStopped() ) { + lastElement.removeEventListener( type, stopPropagationCallback ); + } + + jQuery.event.triggered = undefined; + + if ( tmp ) { + elem[ ontype ] = tmp; + } + } + } + } + + return event.result; + }, + + // Piggyback on a donor event to simulate a different one + // Used only for `focus(in | out)` events + simulate: function( type, elem, event ) { + var e = jQuery.extend( + new jQuery.Event(), + event, + { + type: type, + isSimulated: true + } + ); + + jQuery.event.trigger( e, null, elem ); + } + +} ); + +jQuery.fn.extend( { + + trigger: function( type, data ) { + return this.each( function() { + jQuery.event.trigger( type, data, this ); + } ); + }, + triggerHandler: function( type, data ) { + var elem = this[ 0 ]; + if ( elem ) { + return jQuery.event.trigger( type, data, elem, true ); + } + } +} ); + + +// Support: Firefox <=44 +// Firefox doesn't have focus(in | out) events +// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787 +// +// Support: Chrome <=48 - 49, Safari <=9.0 - 9.1 +// focus(in | out) events fire after focus & blur events, +// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order +// Related ticket - https://bugs.chromium.org/p/chromium/issues/detail?id=449857 +if ( !support.focusin ) { + jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) { + + // Attach a single capturing handler on the document while someone wants focusin/focusout + var handler = function( event ) { + jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) ); + }; + + jQuery.event.special[ fix ] = { + setup: function() { + + // Handle: regular nodes (via `this.ownerDocument`), window + // (via `this.document`) & document (via `this`). + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ); + + if ( !attaches ) { + doc.addEventListener( orig, handler, true ); + } + dataPriv.access( doc, fix, ( attaches || 0 ) + 1 ); + }, + teardown: function() { + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ) - 1; + + if ( !attaches ) { + doc.removeEventListener( orig, handler, true ); + dataPriv.remove( doc, fix ); + + } else { + dataPriv.access( doc, fix, attaches ); + } + } + }; + } ); +} +var location = window.location; + +var nonce = { guid: Date.now() }; + +var rquery = ( /\?/ ); + + + +// Cross-browser xml parsing +jQuery.parseXML = function( data ) { + var xml; + if ( !data || typeof data !== "string" ) { + return null; + } + + // Support: IE 9 - 11 only + // IE throws on parseFromString with invalid input. + try { + xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" ); + } catch ( e ) { + xml = undefined; + } + + if ( !xml || xml.getElementsByTagName( "parsererror" ).length ) { + jQuery.error( "Invalid XML: " + data ); + } + return xml; +}; + + +var + rbracket = /\[\]$/, + rCRLF = /\r?\n/g, + rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, + rsubmittable = /^(?:input|select|textarea|keygen)/i; + +function buildParams( prefix, obj, traditional, add ) { + var name; + + if ( Array.isArray( obj ) ) { + + // Serialize array item. + jQuery.each( obj, function( i, v ) { + if ( traditional || rbracket.test( prefix ) ) { + + // Treat each array item as a scalar. + add( prefix, v ); + + } else { + + // Item is non-scalar (array or object), encode its numeric index. + buildParams( + prefix + "[" + ( typeof v === "object" && v != null ? i : "" ) + "]", + v, + traditional, + add + ); + } + } ); + + } else if ( !traditional && toType( obj ) === "object" ) { + + // Serialize object item. + for ( name in obj ) { + buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); + } + + } else { + + // Serialize scalar item. + add( prefix, obj ); + } +} + +// Serialize an array of form elements or a set of +// key/values into a query string +jQuery.param = function( a, traditional ) { + var prefix, + s = [], + add = function( key, valueOrFunction ) { + + // If value is a function, invoke it and use its return value + var value = isFunction( valueOrFunction ) ? + valueOrFunction() : + valueOrFunction; + + s[ s.length ] = encodeURIComponent( key ) + "=" + + encodeURIComponent( value == null ? "" : value ); + }; + + if ( a == null ) { + return ""; + } + + // If an array was passed in, assume that it is an array of form elements. + if ( Array.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { + + // Serialize the form elements + jQuery.each( a, function() { + add( this.name, this.value ); + } ); + + } else { + + // If traditional, encode the "old" way (the way 1.3.2 or older + // did it), otherwise encode params recursively. + for ( prefix in a ) { + buildParams( prefix, a[ prefix ], traditional, add ); + } + } + + // Return the resulting serialization + return s.join( "&" ); +}; + +jQuery.fn.extend( { + serialize: function() { + return jQuery.param( this.serializeArray() ); + }, + serializeArray: function() { + return this.map( function() { + + // Can add propHook for "elements" to filter or add form elements + var elements = jQuery.prop( this, "elements" ); + return elements ? jQuery.makeArray( elements ) : this; + } ) + .filter( function() { + var type = this.type; + + // Use .is( ":disabled" ) so that fieldset[disabled] works + return this.name && !jQuery( this ).is( ":disabled" ) && + rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && + ( this.checked || !rcheckableType.test( type ) ); + } ) + .map( function( _i, elem ) { + var val = jQuery( this ).val(); + + if ( val == null ) { + return null; + } + + if ( Array.isArray( val ) ) { + return jQuery.map( val, function( val ) { + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ); + } + + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ).get(); + } +} ); + + +var + r20 = /%20/g, + rhash = /#.*$/, + rantiCache = /([?&])_=[^&]*/, + rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg, + + // #7653, #8125, #8152: local protocol detection + rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, + rnoContent = /^(?:GET|HEAD)$/, + rprotocol = /^\/\//, + + /* Prefilters + * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) + * 2) These are called: + * - BEFORE asking for a transport + * - AFTER param serialization (s.data is a string if s.processData is true) + * 3) key is the dataType + * 4) the catchall symbol "*" can be used + * 5) execution will start with transport dataType and THEN continue down to "*" if needed + */ + prefilters = {}, + + /* Transports bindings + * 1) key is the dataType + * 2) the catchall symbol "*" can be used + * 3) selection will start with transport dataType and THEN go to "*" if needed + */ + transports = {}, + + // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression + allTypes = "*/".concat( "*" ), + + // Anchor tag for parsing the document origin + originAnchor = document.createElement( "a" ); + originAnchor.href = location.href; + +// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport +function addToPrefiltersOrTransports( structure ) { + + // dataTypeExpression is optional and defaults to "*" + return function( dataTypeExpression, func ) { + + if ( typeof dataTypeExpression !== "string" ) { + func = dataTypeExpression; + dataTypeExpression = "*"; + } + + var dataType, + i = 0, + dataTypes = dataTypeExpression.toLowerCase().match( rnothtmlwhite ) || []; + + if ( isFunction( func ) ) { + + // For each dataType in the dataTypeExpression + while ( ( dataType = dataTypes[ i++ ] ) ) { + + // Prepend if requested + if ( dataType[ 0 ] === "+" ) { + dataType = dataType.slice( 1 ) || "*"; + ( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func ); + + // Otherwise append + } else { + ( structure[ dataType ] = structure[ dataType ] || [] ).push( func ); + } + } + } + }; +} + +// Base inspection function for prefilters and transports +function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { + + var inspected = {}, + seekingTransport = ( structure === transports ); + + function inspect( dataType ) { + var selected; + inspected[ dataType ] = true; + jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { + var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); + if ( typeof dataTypeOrTransport === "string" && + !seekingTransport && !inspected[ dataTypeOrTransport ] ) { + + options.dataTypes.unshift( dataTypeOrTransport ); + inspect( dataTypeOrTransport ); + return false; + } else if ( seekingTransport ) { + return !( selected = dataTypeOrTransport ); + } + } ); + return selected; + } + + return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); +} + +// A special extend for ajax options +// that takes "flat" options (not to be deep extended) +// Fixes #9887 +function ajaxExtend( target, src ) { + var key, deep, + flatOptions = jQuery.ajaxSettings.flatOptions || {}; + + for ( key in src ) { + if ( src[ key ] !== undefined ) { + ( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ]; + } + } + if ( deep ) { + jQuery.extend( true, target, deep ); + } + + return target; +} + +/* Handles responses to an ajax request: + * - finds the right dataType (mediates between content-type and expected dataType) + * - returns the corresponding response + */ +function ajaxHandleResponses( s, jqXHR, responses ) { + + var ct, type, finalDataType, firstDataType, + contents = s.contents, + dataTypes = s.dataTypes; + + // Remove auto dataType and get content-type in the process + while ( dataTypes[ 0 ] === "*" ) { + dataTypes.shift(); + if ( ct === undefined ) { + ct = s.mimeType || jqXHR.getResponseHeader( "Content-Type" ); + } + } + + // Check if we're dealing with a known content-type + if ( ct ) { + for ( type in contents ) { + if ( contents[ type ] && contents[ type ].test( ct ) ) { + dataTypes.unshift( type ); + break; + } + } + } + + // Check to see if we have a response for the expected dataType + if ( dataTypes[ 0 ] in responses ) { + finalDataType = dataTypes[ 0 ]; + } else { + + // Try convertible dataTypes + for ( type in responses ) { + if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[ 0 ] ] ) { + finalDataType = type; + break; + } + if ( !firstDataType ) { + firstDataType = type; + } + } + + // Or just use first one + finalDataType = finalDataType || firstDataType; + } + + // If we found a dataType + // We add the dataType to the list if needed + // and return the corresponding response + if ( finalDataType ) { + if ( finalDataType !== dataTypes[ 0 ] ) { + dataTypes.unshift( finalDataType ); + } + return responses[ finalDataType ]; + } +} + +/* Chain conversions given the request and the original response + * Also sets the responseXXX fields on the jqXHR instance + */ +function ajaxConvert( s, response, jqXHR, isSuccess ) { + var conv2, current, conv, tmp, prev, + converters = {}, + + // Work with a copy of dataTypes in case we need to modify it for conversion + dataTypes = s.dataTypes.slice(); + + // Create converters map with lowercased keys + if ( dataTypes[ 1 ] ) { + for ( conv in s.converters ) { + converters[ conv.toLowerCase() ] = s.converters[ conv ]; + } + } + + current = dataTypes.shift(); + + // Convert to each sequential dataType + while ( current ) { + + if ( s.responseFields[ current ] ) { + jqXHR[ s.responseFields[ current ] ] = response; + } + + // Apply the dataFilter if provided + if ( !prev && isSuccess && s.dataFilter ) { + response = s.dataFilter( response, s.dataType ); + } + + prev = current; + current = dataTypes.shift(); + + if ( current ) { + + // There's only work to do if current dataType is non-auto + if ( current === "*" ) { + + current = prev; + + // Convert response if prev dataType is non-auto and differs from current + } else if ( prev !== "*" && prev !== current ) { + + // Seek a direct converter + conv = converters[ prev + " " + current ] || converters[ "* " + current ]; + + // If none found, seek a pair + if ( !conv ) { + for ( conv2 in converters ) { + + // If conv2 outputs current + tmp = conv2.split( " " ); + if ( tmp[ 1 ] === current ) { + + // If prev can be converted to accepted input + conv = converters[ prev + " " + tmp[ 0 ] ] || + converters[ "* " + tmp[ 0 ] ]; + if ( conv ) { + + // Condense equivalence converters + if ( conv === true ) { + conv = converters[ conv2 ]; + + // Otherwise, insert the intermediate dataType + } else if ( converters[ conv2 ] !== true ) { + current = tmp[ 0 ]; + dataTypes.unshift( tmp[ 1 ] ); + } + break; + } + } + } + } + + // Apply converter (if not an equivalence) + if ( conv !== true ) { + + // Unless errors are allowed to bubble, catch and return them + if ( conv && s.throws ) { + response = conv( response ); + } else { + try { + response = conv( response ); + } catch ( e ) { + return { + state: "parsererror", + error: conv ? e : "No conversion from " + prev + " to " + current + }; + } + } + } + } + } + } + + return { state: "success", data: response }; +} + +jQuery.extend( { + + // Counter for holding the number of active queries + active: 0, + + // Last-Modified header cache for next request + lastModified: {}, + etag: {}, + + ajaxSettings: { + url: location.href, + type: "GET", + isLocal: rlocalProtocol.test( location.protocol ), + global: true, + processData: true, + async: true, + contentType: "application/x-www-form-urlencoded; charset=UTF-8", + + /* + timeout: 0, + data: null, + dataType: null, + username: null, + password: null, + cache: null, + throws: false, + traditional: false, + headers: {}, + */ + + accepts: { + "*": allTypes, + text: "text/plain", + html: "text/html", + xml: "application/xml, text/xml", + json: "application/json, text/javascript" + }, + + contents: { + xml: /\bxml\b/, + html: /\bhtml/, + json: /\bjson\b/ + }, + + responseFields: { + xml: "responseXML", + text: "responseText", + json: "responseJSON" + }, + + // Data converters + // Keys separate source (or catchall "*") and destination types with a single space + converters: { + + // Convert anything to text + "* text": String, + + // Text to html (true = no transformation) + "text html": true, + + // Evaluate text as a json expression + "text json": JSON.parse, + + // Parse text as xml + "text xml": jQuery.parseXML + }, + + // For options that shouldn't be deep extended: + // you can add your own custom options here if + // and when you create one that shouldn't be + // deep extended (see ajaxExtend) + flatOptions: { + url: true, + context: true + } + }, + + // Creates a full fledged settings object into target + // with both ajaxSettings and settings fields. + // If target is omitted, writes into ajaxSettings. + ajaxSetup: function( target, settings ) { + return settings ? + + // Building a settings object + ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : + + // Extending ajaxSettings + ajaxExtend( jQuery.ajaxSettings, target ); + }, + + ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), + ajaxTransport: addToPrefiltersOrTransports( transports ), + + // Main method + ajax: function( url, options ) { + + // If url is an object, simulate pre-1.5 signature + if ( typeof url === "object" ) { + options = url; + url = undefined; + } + + // Force options to be an object + options = options || {}; + + var transport, + + // URL without anti-cache param + cacheURL, + + // Response headers + responseHeadersString, + responseHeaders, + + // timeout handle + timeoutTimer, + + // Url cleanup var + urlAnchor, + + // Request state (becomes false upon send and true upon completion) + completed, + + // To know if global events are to be dispatched + fireGlobals, + + // Loop variable + i, + + // uncached part of the url + uncached, + + // Create the final options object + s = jQuery.ajaxSetup( {}, options ), + + // Callbacks context + callbackContext = s.context || s, + + // Context for global events is callbackContext if it is a DOM node or jQuery collection + globalEventContext = s.context && + ( callbackContext.nodeType || callbackContext.jquery ) ? + jQuery( callbackContext ) : + jQuery.event, + + // Deferreds + deferred = jQuery.Deferred(), + completeDeferred = jQuery.Callbacks( "once memory" ), + + // Status-dependent callbacks + statusCode = s.statusCode || {}, + + // Headers (they are sent all at once) + requestHeaders = {}, + requestHeadersNames = {}, + + // Default abort message + strAbort = "canceled", + + // Fake xhr + jqXHR = { + readyState: 0, + + // Builds headers hashtable if needed + getResponseHeader: function( key ) { + var match; + if ( completed ) { + if ( !responseHeaders ) { + responseHeaders = {}; + while ( ( match = rheaders.exec( responseHeadersString ) ) ) { + responseHeaders[ match[ 1 ].toLowerCase() + " " ] = + ( responseHeaders[ match[ 1 ].toLowerCase() + " " ] || [] ) + .concat( match[ 2 ] ); + } + } + match = responseHeaders[ key.toLowerCase() + " " ]; + } + return match == null ? null : match.join( ", " ); + }, + + // Raw string + getAllResponseHeaders: function() { + return completed ? responseHeadersString : null; + }, + + // Caches the header + setRequestHeader: function( name, value ) { + if ( completed == null ) { + name = requestHeadersNames[ name.toLowerCase() ] = + requestHeadersNames[ name.toLowerCase() ] || name; + requestHeaders[ name ] = value; + } + return this; + }, + + // Overrides response content-type header + overrideMimeType: function( type ) { + if ( completed == null ) { + s.mimeType = type; + } + return this; + }, + + // Status-dependent callbacks + statusCode: function( map ) { + var code; + if ( map ) { + if ( completed ) { + + // Execute the appropriate callbacks + jqXHR.always( map[ jqXHR.status ] ); + } else { + + // Lazy-add the new callbacks in a way that preserves old ones + for ( code in map ) { + statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; + } + } + } + return this; + }, + + // Cancel the request + abort: function( statusText ) { + var finalText = statusText || strAbort; + if ( transport ) { + transport.abort( finalText ); + } + done( 0, finalText ); + return this; + } + }; + + // Attach deferreds + deferred.promise( jqXHR ); + + // Add protocol if not provided (prefilters might expect it) + // Handle falsy url in the settings object (#10093: consistency with old signature) + // We also use the url parameter if available + s.url = ( ( url || s.url || location.href ) + "" ) + .replace( rprotocol, location.protocol + "//" ); + + // Alias method option to type as per ticket #12004 + s.type = options.method || options.type || s.method || s.type; + + // Extract dataTypes list + s.dataTypes = ( s.dataType || "*" ).toLowerCase().match( rnothtmlwhite ) || [ "" ]; + + // A cross-domain request is in order when the origin doesn't match the current origin. + if ( s.crossDomain == null ) { + urlAnchor = document.createElement( "a" ); + + // Support: IE <=8 - 11, Edge 12 - 15 + // IE throws exception on accessing the href property if url is malformed, + // e.g. http://example.com:80x/ + try { + urlAnchor.href = s.url; + + // Support: IE <=8 - 11 only + // Anchor's host property isn't correctly set when s.url is relative + urlAnchor.href = urlAnchor.href; + s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !== + urlAnchor.protocol + "//" + urlAnchor.host; + } catch ( e ) { + + // If there is an error parsing the URL, assume it is crossDomain, + // it can be rejected by the transport if it is invalid + s.crossDomain = true; + } + } + + // Convert data if not already a string + if ( s.data && s.processData && typeof s.data !== "string" ) { + s.data = jQuery.param( s.data, s.traditional ); + } + + // Apply prefilters + inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); + + // If request was aborted inside a prefilter, stop there + if ( completed ) { + return jqXHR; + } + + // We can fire global events as of now if asked to + // Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118) + fireGlobals = jQuery.event && s.global; + + // Watch for a new set of requests + if ( fireGlobals && jQuery.active++ === 0 ) { + jQuery.event.trigger( "ajaxStart" ); + } + + // Uppercase the type + s.type = s.type.toUpperCase(); + + // Determine if request has content + s.hasContent = !rnoContent.test( s.type ); + + // Save the URL in case we're toying with the If-Modified-Since + // and/or If-None-Match header later on + // Remove hash to simplify url manipulation + cacheURL = s.url.replace( rhash, "" ); + + // More options handling for requests with no content + if ( !s.hasContent ) { + + // Remember the hash so we can put it back + uncached = s.url.slice( cacheURL.length ); + + // If data is available and should be processed, append data to url + if ( s.data && ( s.processData || typeof s.data === "string" ) ) { + cacheURL += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data; + + // #9682: remove data so that it's not used in an eventual retry + delete s.data; + } + + // Add or update anti-cache param if needed + if ( s.cache === false ) { + cacheURL = cacheURL.replace( rantiCache, "$1" ); + uncached = ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ( nonce.guid++ ) + + uncached; + } + + // Put hash and anti-cache on the URL that will be requested (gh-1732) + s.url = cacheURL + uncached; + + // Change '%20' to '+' if this is encoded form body content (gh-2658) + } else if ( s.data && s.processData && + ( s.contentType || "" ).indexOf( "application/x-www-form-urlencoded" ) === 0 ) { + s.data = s.data.replace( r20, "+" ); + } + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + if ( jQuery.lastModified[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); + } + if ( jQuery.etag[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); + } + } + + // Set the correct header, if data is being sent + if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { + jqXHR.setRequestHeader( "Content-Type", s.contentType ); + } + + // Set the Accepts header for the server, depending on the dataType + jqXHR.setRequestHeader( + "Accept", + s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ? + s.accepts[ s.dataTypes[ 0 ] ] + + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : + s.accepts[ "*" ] + ); + + // Check for headers option + for ( i in s.headers ) { + jqXHR.setRequestHeader( i, s.headers[ i ] ); + } + + // Allow custom headers/mimetypes and early abort + if ( s.beforeSend && + ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || completed ) ) { + + // Abort if not done already and return + return jqXHR.abort(); + } + + // Aborting is no longer a cancellation + strAbort = "abort"; + + // Install callbacks on deferreds + completeDeferred.add( s.complete ); + jqXHR.done( s.success ); + jqXHR.fail( s.error ); + + // Get transport + transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); + + // If no transport, we auto-abort + if ( !transport ) { + done( -1, "No Transport" ); + } else { + jqXHR.readyState = 1; + + // Send global event + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); + } + + // If request was aborted inside ajaxSend, stop there + if ( completed ) { + return jqXHR; + } + + // Timeout + if ( s.async && s.timeout > 0 ) { + timeoutTimer = window.setTimeout( function() { + jqXHR.abort( "timeout" ); + }, s.timeout ); + } + + try { + completed = false; + transport.send( requestHeaders, done ); + } catch ( e ) { + + // Rethrow post-completion exceptions + if ( completed ) { + throw e; + } + + // Propagate others as results + done( -1, e ); + } + } + + // Callback for when everything is done + function done( status, nativeStatusText, responses, headers ) { + var isSuccess, success, error, response, modified, + statusText = nativeStatusText; + + // Ignore repeat invocations + if ( completed ) { + return; + } + + completed = true; + + // Clear timeout if it exists + if ( timeoutTimer ) { + window.clearTimeout( timeoutTimer ); + } + + // Dereference transport for early garbage collection + // (no matter how long the jqXHR object will be used) + transport = undefined; + + // Cache response headers + responseHeadersString = headers || ""; + + // Set readyState + jqXHR.readyState = status > 0 ? 4 : 0; + + // Determine if successful + isSuccess = status >= 200 && status < 300 || status === 304; + + // Get response data + if ( responses ) { + response = ajaxHandleResponses( s, jqXHR, responses ); + } + + // Use a noop converter for missing script + if ( !isSuccess && jQuery.inArray( "script", s.dataTypes ) > -1 ) { + s.converters[ "text script" ] = function() {}; + } + + // Convert no matter what (that way responseXXX fields are always set) + response = ajaxConvert( s, response, jqXHR, isSuccess ); + + // If successful, handle type chaining + if ( isSuccess ) { + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + modified = jqXHR.getResponseHeader( "Last-Modified" ); + if ( modified ) { + jQuery.lastModified[ cacheURL ] = modified; + } + modified = jqXHR.getResponseHeader( "etag" ); + if ( modified ) { + jQuery.etag[ cacheURL ] = modified; + } + } + + // if no content + if ( status === 204 || s.type === "HEAD" ) { + statusText = "nocontent"; + + // if not modified + } else if ( status === 304 ) { + statusText = "notmodified"; + + // If we have data, let's convert it + } else { + statusText = response.state; + success = response.data; + error = response.error; + isSuccess = !error; + } + } else { + + // Extract error from statusText and normalize for non-aborts + error = statusText; + if ( status || !statusText ) { + statusText = "error"; + if ( status < 0 ) { + status = 0; + } + } + } + + // Set data for the fake xhr object + jqXHR.status = status; + jqXHR.statusText = ( nativeStatusText || statusText ) + ""; + + // Success/Error + if ( isSuccess ) { + deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); + } else { + deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); + } + + // Status-dependent callbacks + jqXHR.statusCode( statusCode ); + statusCode = undefined; + + if ( fireGlobals ) { + globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", + [ jqXHR, s, isSuccess ? success : error ] ); + } + + // Complete + completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); + + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); + + // Handle the global AJAX counter + if ( !( --jQuery.active ) ) { + jQuery.event.trigger( "ajaxStop" ); + } + } + } + + return jqXHR; + }, + + getJSON: function( url, data, callback ) { + return jQuery.get( url, data, callback, "json" ); + }, + + getScript: function( url, callback ) { + return jQuery.get( url, undefined, callback, "script" ); + } +} ); + +jQuery.each( [ "get", "post" ], function( _i, method ) { + jQuery[ method ] = function( url, data, callback, type ) { + + // Shift arguments if data argument was omitted + if ( isFunction( data ) ) { + type = type || callback; + callback = data; + data = undefined; + } + + // The url can be an options object (which then must have .url) + return jQuery.ajax( jQuery.extend( { + url: url, + type: method, + dataType: type, + data: data, + success: callback + }, jQuery.isPlainObject( url ) && url ) ); + }; +} ); + +jQuery.ajaxPrefilter( function( s ) { + var i; + for ( i in s.headers ) { + if ( i.toLowerCase() === "content-type" ) { + s.contentType = s.headers[ i ] || ""; + } + } +} ); + + +jQuery._evalUrl = function( url, options, doc ) { + return jQuery.ajax( { + url: url, + + // Make this explicit, since user can override this through ajaxSetup (#11264) + type: "GET", + dataType: "script", + cache: true, + async: false, + global: false, + + // Only evaluate the response if it is successful (gh-4126) + // dataFilter is not invoked for failure responses, so using it instead + // of the default converter is kludgy but it works. + converters: { + "text script": function() {} + }, + dataFilter: function( response ) { + jQuery.globalEval( response, options, doc ); + } + } ); +}; + + +jQuery.fn.extend( { + wrapAll: function( html ) { + var wrap; + + if ( this[ 0 ] ) { + if ( isFunction( html ) ) { + html = html.call( this[ 0 ] ); + } + + // The elements to wrap the target around + wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true ); + + if ( this[ 0 ].parentNode ) { + wrap.insertBefore( this[ 0 ] ); + } + + wrap.map( function() { + var elem = this; + + while ( elem.firstElementChild ) { + elem = elem.firstElementChild; + } + + return elem; + } ).append( this ); + } + + return this; + }, + + wrapInner: function( html ) { + if ( isFunction( html ) ) { + return this.each( function( i ) { + jQuery( this ).wrapInner( html.call( this, i ) ); + } ); + } + + return this.each( function() { + var self = jQuery( this ), + contents = self.contents(); + + if ( contents.length ) { + contents.wrapAll( html ); + + } else { + self.append( html ); + } + } ); + }, + + wrap: function( html ) { + var htmlIsFunction = isFunction( html ); + + return this.each( function( i ) { + jQuery( this ).wrapAll( htmlIsFunction ? html.call( this, i ) : html ); + } ); + }, + + unwrap: function( selector ) { + this.parent( selector ).not( "body" ).each( function() { + jQuery( this ).replaceWith( this.childNodes ); + } ); + return this; + } +} ); + + +jQuery.expr.pseudos.hidden = function( elem ) { + return !jQuery.expr.pseudos.visible( elem ); +}; +jQuery.expr.pseudos.visible = function( elem ) { + return !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length ); +}; + + + + +jQuery.ajaxSettings.xhr = function() { + try { + return new window.XMLHttpRequest(); + } catch ( e ) {} +}; + +var xhrSuccessStatus = { + + // File protocol always yields status code 0, assume 200 + 0: 200, + + // Support: IE <=9 only + // #1450: sometimes IE returns 1223 when it should be 204 + 1223: 204 + }, + xhrSupported = jQuery.ajaxSettings.xhr(); + +support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); +support.ajax = xhrSupported = !!xhrSupported; + +jQuery.ajaxTransport( function( options ) { + var callback, errorCallback; + + // Cross domain only allowed if supported through XMLHttpRequest + if ( support.cors || xhrSupported && !options.crossDomain ) { + return { + send: function( headers, complete ) { + var i, + xhr = options.xhr(); + + xhr.open( + options.type, + options.url, + options.async, + options.username, + options.password + ); + + // Apply custom fields if provided + if ( options.xhrFields ) { + for ( i in options.xhrFields ) { + xhr[ i ] = options.xhrFields[ i ]; + } + } + + // Override mime type if needed + if ( options.mimeType && xhr.overrideMimeType ) { + xhr.overrideMimeType( options.mimeType ); + } + + // X-Requested-With header + // For cross-domain requests, seeing as conditions for a preflight are + // akin to a jigsaw puzzle, we simply never set it to be sure. + // (it can always be set on a per-request basis or even using ajaxSetup) + // For same-domain requests, won't change header if already provided. + if ( !options.crossDomain && !headers[ "X-Requested-With" ] ) { + headers[ "X-Requested-With" ] = "XMLHttpRequest"; + } + + // Set headers + for ( i in headers ) { + xhr.setRequestHeader( i, headers[ i ] ); + } + + // Callback + callback = function( type ) { + return function() { + if ( callback ) { + callback = errorCallback = xhr.onload = + xhr.onerror = xhr.onabort = xhr.ontimeout = + xhr.onreadystatechange = null; + + if ( type === "abort" ) { + xhr.abort(); + } else if ( type === "error" ) { + + // Support: IE <=9 only + // On a manual native abort, IE9 throws + // errors on any property access that is not readyState + if ( typeof xhr.status !== "number" ) { + complete( 0, "error" ); + } else { + complete( + + // File: protocol always yields status 0; see #8605, #14207 + xhr.status, + xhr.statusText + ); + } + } else { + complete( + xhrSuccessStatus[ xhr.status ] || xhr.status, + xhr.statusText, + + // Support: IE <=9 only + // IE9 has no XHR2 but throws on binary (trac-11426) + // For XHR2 non-text, let the caller handle it (gh-2498) + ( xhr.responseType || "text" ) !== "text" || + typeof xhr.responseText !== "string" ? + { binary: xhr.response } : + { text: xhr.responseText }, + xhr.getAllResponseHeaders() + ); + } + } + }; + }; + + // Listen to events + xhr.onload = callback(); + errorCallback = xhr.onerror = xhr.ontimeout = callback( "error" ); + + // Support: IE 9 only + // Use onreadystatechange to replace onabort + // to handle uncaught aborts + if ( xhr.onabort !== undefined ) { + xhr.onabort = errorCallback; + } else { + xhr.onreadystatechange = function() { + + // Check readyState before timeout as it changes + if ( xhr.readyState === 4 ) { + + // Allow onerror to be called first, + // but that will not handle a native abort + // Also, save errorCallback to a variable + // as xhr.onerror cannot be accessed + window.setTimeout( function() { + if ( callback ) { + errorCallback(); + } + } ); + } + }; + } + + // Create the abort callback + callback = callback( "abort" ); + + try { + + // Do send the request (this may raise an exception) + xhr.send( options.hasContent && options.data || null ); + } catch ( e ) { + + // #14683: Only rethrow if this hasn't been notified as an error yet + if ( callback ) { + throw e; + } + } + }, + + abort: function() { + if ( callback ) { + callback(); + } + } + }; + } +} ); + + + + +// Prevent auto-execution of scripts when no explicit dataType was provided (See gh-2432) +jQuery.ajaxPrefilter( function( s ) { + if ( s.crossDomain ) { + s.contents.script = false; + } +} ); + +// Install script dataType +jQuery.ajaxSetup( { + accepts: { + script: "text/javascript, application/javascript, " + + "application/ecmascript, application/x-ecmascript" + }, + contents: { + script: /\b(?:java|ecma)script\b/ + }, + converters: { + "text script": function( text ) { + jQuery.globalEval( text ); + return text; + } + } +} ); + +// Handle cache's special case and crossDomain +jQuery.ajaxPrefilter( "script", function( s ) { + if ( s.cache === undefined ) { + s.cache = false; + } + if ( s.crossDomain ) { + s.type = "GET"; + } +} ); + +// Bind script tag hack transport +jQuery.ajaxTransport( "script", function( s ) { + + // This transport only deals with cross domain or forced-by-attrs requests + if ( s.crossDomain || s.scriptAttrs ) { + var script, callback; + return { + send: function( _, complete ) { + script = jQuery( "\r\n"; + +// inject VBScript +document.write(IEBinaryToArray_ByteStr_Script); + +global.JSZipUtils._getBinaryFromXHR = function (xhr) { + var binary = xhr.responseBody; + var byteMapping = {}; + for ( var i = 0; i < 256; i++ ) { + for ( var j = 0; j < 256; j++ ) { + byteMapping[ String.fromCharCode( i + (j << 8) ) ] = + String.fromCharCode(i) + String.fromCharCode(j); + } + } + var rawBytes = IEBinaryToArray_ByteStr(binary); + var lastChr = IEBinaryToArray_ByteStr_Last(binary); + return rawBytes.replace(/[\s\S]/g, function( match ) { + return byteMapping[match]; + }) + lastChr; +}; + +// enforcing Stuk's coding style +// vim: set shiftwidth=4 softtabstop=4: + +},{}]},{},[1]) +; diff --git a/docs/javadoc/jquery/jszip-utils/dist/jszip-utils-ie.min.js b/docs/javadoc/jquery/jszip-utils/dist/jszip-utils-ie.min.js new file mode 100644 index 0000000..93d8bc8 --- /dev/null +++ b/docs/javadoc/jquery/jszip-utils/dist/jszip-utils-ie.min.js @@ -0,0 +1,10 @@ +/*! + +JSZipUtils - A collection of cross-browser utilities to go along with JSZip. + + +(c) 2014 Stuart Knightley, David Duponchel +Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip-utils/master/LICENSE.markdown. + +*/ +!function a(b,c,d){function e(g,h){if(!c[g]){if(!b[g]){var i="function"==typeof require&&require;if(!h&&i)return i(g,!0);if(f)return f(g,!0);throw new Error("Cannot find module '"+g+"'")}var j=c[g]={exports:{}};b[g][0].call(j.exports,function(a){var c=b[g][1][a];return e(c?c:a)},j,j.exports,a,b,c,d)}return c[g].exports}for(var f="function"==typeof require&&require,g=0;g\r\n";document.write(b),a.JSZipUtils._getBinaryFromXHR=function(a){for(var b=a.responseBody,c={},d=0;256>d;d++)for(var e=0;256>e;e++)c[String.fromCharCode(d+(e<<8))]=String.fromCharCode(d)+String.fromCharCode(e);var f=IEBinaryToArray_ByteStr(b),g=IEBinaryToArray_ByteStr_Last(b);return f.replace(/[\s\S]/g,function(a){return c[a]})+g}},{}]},{},[1]); diff --git a/docs/javadoc/jquery/jszip-utils/dist/jszip-utils.js b/docs/javadoc/jquery/jszip-utils/dist/jszip-utils.js new file mode 100644 index 0000000..775895e --- /dev/null +++ b/docs/javadoc/jquery/jszip-utils/dist/jszip-utils.js @@ -0,0 +1,118 @@ +/*! + +JSZipUtils - A collection of cross-browser utilities to go along with JSZip. + + +(c) 2014 Stuart Knightley, David Duponchel +Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip-utils/master/LICENSE.markdown. + +*/ +!function(e){"object"==typeof exports?module.exports=e():"function"==typeof define&&define.amd?define(e):"undefined"!=typeof window?window.JSZipUtils=e():"undefined"!=typeof global?global.JSZipUtils=e():"undefined"!=typeof self&&(self.JSZipUtils=e())}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o + +(c) 2014 Stuart Knightley, David Duponchel +Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip-utils/master/LICENSE.markdown. + +*/ +!function(a){"object"==typeof exports?module.exports=a():"function"==typeof define&&define.amd?define(a):"undefined"!=typeof window?window.JSZipUtils=a():"undefined"!=typeof global?global.JSZipUtils=a():"undefined"!=typeof self&&(self.JSZipUtils=a())}(function(){return function a(b,c,d){function e(g,h){if(!c[g]){if(!b[g]){var i="function"==typeof require&&require;if(!h&&i)return i(g,!0);if(f)return f(g,!0);throw new Error("Cannot find module '"+g+"'")}var j=c[g]={exports:{}};b[g][0].call(j.exports,function(a){var c=b[g][1][a];return e(c?c:a)},j,j.exports,a,b,c,d)}return c[g].exports}for(var f="function"==typeof require&&require,g=0;g + +(c) 2009-2016 Stuart Knightley +Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip/master/LICENSE.markdown. + +JSZip uses the library pako released under the MIT license : +https://github.com/nodeca/pako/blob/master/LICENSE +*/ + +(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.JSZip = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o> 2; + enc2 = ((chr1 & 3) << 4) | (chr2 >> 4); + enc3 = remainingBytes > 1 ? (((chr2 & 15) << 2) | (chr3 >> 6)) : 64; + enc4 = remainingBytes > 2 ? (chr3 & 63) : 64; + + output.push(_keyStr.charAt(enc1) + _keyStr.charAt(enc2) + _keyStr.charAt(enc3) + _keyStr.charAt(enc4)); + + } + + return output.join(""); +}; + +// public method for decoding +exports.decode = function(input) { + var chr1, chr2, chr3; + var enc1, enc2, enc3, enc4; + var i = 0, resultIndex = 0; + + var dataUrlPrefix = "data:"; + + if (input.substr(0, dataUrlPrefix.length) === dataUrlPrefix) { + // This is a common error: people give a data url + // (data:image/png;base64,iVBOR...) with a {base64: true} and + // wonders why things don't work. + // We can detect that the string input looks like a data url but we + // *can't* be sure it is one: removing everything up to the comma would + // be too dangerous. + throw new Error("Invalid base64 input, it looks like a data url."); + } + + input = input.replace(/[^A-Za-z0-9\+\/\=]/g, ""); + + var totalLength = input.length * 3 / 4; + if(input.charAt(input.length - 1) === _keyStr.charAt(64)) { + totalLength--; + } + if(input.charAt(input.length - 2) === _keyStr.charAt(64)) { + totalLength--; + } + if (totalLength % 1 !== 0) { + // totalLength is not an integer, the length does not match a valid + // base64 content. That can happen if: + // - the input is not a base64 content + // - the input is *almost* a base64 content, with a extra chars at the + // beginning or at the end + // - the input uses a base64 variant (base64url for example) + throw new Error("Invalid base64 input, bad content length."); + } + var output; + if (support.uint8array) { + output = new Uint8Array(totalLength|0); + } else { + output = new Array(totalLength|0); + } + + while (i < input.length) { + + enc1 = _keyStr.indexOf(input.charAt(i++)); + enc2 = _keyStr.indexOf(input.charAt(i++)); + enc3 = _keyStr.indexOf(input.charAt(i++)); + enc4 = _keyStr.indexOf(input.charAt(i++)); + + chr1 = (enc1 << 2) | (enc2 >> 4); + chr2 = ((enc2 & 15) << 4) | (enc3 >> 2); + chr3 = ((enc3 & 3) << 6) | enc4; + + output[resultIndex++] = chr1; + + if (enc3 !== 64) { + output[resultIndex++] = chr2; + } + if (enc4 !== 64) { + output[resultIndex++] = chr3; + } + + } + + return output; +}; + +},{"./support":30,"./utils":32}],2:[function(require,module,exports){ +'use strict'; + +var external = require("./external"); +var DataWorker = require('./stream/DataWorker'); +var DataLengthProbe = require('./stream/DataLengthProbe'); +var Crc32Probe = require('./stream/Crc32Probe'); +var DataLengthProbe = require('./stream/DataLengthProbe'); + +/** + * Represent a compressed object, with everything needed to decompress it. + * @constructor + * @param {number} compressedSize the size of the data compressed. + * @param {number} uncompressedSize the size of the data after decompression. + * @param {number} crc32 the crc32 of the decompressed file. + * @param {object} compression the type of compression, see lib/compressions.js. + * @param {String|ArrayBuffer|Uint8Array|Buffer} data the compressed data. + */ +function CompressedObject(compressedSize, uncompressedSize, crc32, compression, data) { + this.compressedSize = compressedSize; + this.uncompressedSize = uncompressedSize; + this.crc32 = crc32; + this.compression = compression; + this.compressedContent = data; +} + +CompressedObject.prototype = { + /** + * Create a worker to get the uncompressed content. + * @return {GenericWorker} the worker. + */ + getContentWorker : function () { + var worker = new DataWorker(external.Promise.resolve(this.compressedContent)) + .pipe(this.compression.uncompressWorker()) + .pipe(new DataLengthProbe("data_length")); + + var that = this; + worker.on("end", function () { + if(this.streamInfo['data_length'] !== that.uncompressedSize) { + throw new Error("Bug : uncompressed data size mismatch"); + } + }); + return worker; + }, + /** + * Create a worker to get the compressed content. + * @return {GenericWorker} the worker. + */ + getCompressedWorker : function () { + return new DataWorker(external.Promise.resolve(this.compressedContent)) + .withStreamInfo("compressedSize", this.compressedSize) + .withStreamInfo("uncompressedSize", this.uncompressedSize) + .withStreamInfo("crc32", this.crc32) + .withStreamInfo("compression", this.compression) + ; + } +}; + +/** + * Chain the given worker with other workers to compress the content with the + * given compresion. + * @param {GenericWorker} uncompressedWorker the worker to pipe. + * @param {Object} compression the compression object. + * @param {Object} compressionOptions the options to use when compressing. + * @return {GenericWorker} the new worker compressing the content. + */ +CompressedObject.createWorkerFrom = function (uncompressedWorker, compression, compressionOptions) { + return uncompressedWorker + .pipe(new Crc32Probe()) + .pipe(new DataLengthProbe("uncompressedSize")) + .pipe(compression.compressWorker(compressionOptions)) + .pipe(new DataLengthProbe("compressedSize")) + .withStreamInfo("compression", compression); +}; + +module.exports = CompressedObject; + +},{"./external":6,"./stream/Crc32Probe":25,"./stream/DataLengthProbe":26,"./stream/DataWorker":27}],3:[function(require,module,exports){ +'use strict'; + +var GenericWorker = require("./stream/GenericWorker"); + +exports.STORE = { + magic: "\x00\x00", + compressWorker : function (compressionOptions) { + return new GenericWorker("STORE compression"); + }, + uncompressWorker : function () { + return new GenericWorker("STORE decompression"); + } +}; +exports.DEFLATE = require('./flate'); + +},{"./flate":7,"./stream/GenericWorker":28}],4:[function(require,module,exports){ +'use strict'; + +var utils = require('./utils'); + +/** + * The following functions come from pako, from pako/lib/zlib/crc32.js + * released under the MIT license, see pako https://github.com/nodeca/pako/ + */ + +// Use ordinary array, since untyped makes no boost here +function makeTable() { + var c, table = []; + + for(var n =0; n < 256; n++){ + c = n; + for(var k =0; k < 8; k++){ + c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); + } + table[n] = c; + } + + return table; +} + +// Create table on load. Just 255 signed longs. Not a problem. +var crcTable = makeTable(); + + +function crc32(crc, buf, len, pos) { + var t = crcTable, end = pos + len; + + crc = crc ^ (-1); + + for (var i = pos; i < end; i++ ) { + crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; + } + + return (crc ^ (-1)); // >>> 0; +} + +// That's all for the pako functions. + +/** + * Compute the crc32 of a string. + * This is almost the same as the function crc32, but for strings. Using the + * same function for the two use cases leads to horrible performances. + * @param {Number} crc the starting value of the crc. + * @param {String} str the string to use. + * @param {Number} len the length of the string. + * @param {Number} pos the starting position for the crc32 computation. + * @return {Number} the computed crc32. + */ +function crc32str(crc, str, len, pos) { + var t = crcTable, end = pos + len; + + crc = crc ^ (-1); + + for (var i = pos; i < end; i++ ) { + crc = (crc >>> 8) ^ t[(crc ^ str.charCodeAt(i)) & 0xFF]; + } + + return (crc ^ (-1)); // >>> 0; +} + +module.exports = function crc32wrapper(input, crc) { + if (typeof input === "undefined" || !input.length) { + return 0; + } + + var isArray = utils.getTypeOf(input) !== "string"; + + if(isArray) { + return crc32(crc|0, input, input.length, 0); + } else { + return crc32str(crc|0, input, input.length, 0); + } +}; + +},{"./utils":32}],5:[function(require,module,exports){ +'use strict'; +exports.base64 = false; +exports.binary = false; +exports.dir = false; +exports.createFolders = true; +exports.date = null; +exports.compression = null; +exports.compressionOptions = null; +exports.comment = null; +exports.unixPermissions = null; +exports.dosPermissions = null; + +},{}],6:[function(require,module,exports){ +/* global Promise */ +'use strict'; + +// load the global object first: +// - it should be better integrated in the system (unhandledRejection in node) +// - the environment may have a custom Promise implementation (see zone.js) +var ES6Promise = null; +if (typeof Promise !== "undefined") { + ES6Promise = Promise; +} else { + ES6Promise = require("lie"); +} + +/** + * Let the user use/change some implementations. + */ +module.exports = { + Promise: ES6Promise +}; + +},{"lie":37}],7:[function(require,module,exports){ +'use strict'; +var USE_TYPEDARRAY = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Uint32Array !== 'undefined'); + +var pako = require("pako"); +var utils = require("./utils"); +var GenericWorker = require("./stream/GenericWorker"); + +var ARRAY_TYPE = USE_TYPEDARRAY ? "uint8array" : "array"; + +exports.magic = "\x08\x00"; + +/** + * Create a worker that uses pako to inflate/deflate. + * @constructor + * @param {String} action the name of the pako function to call : either "Deflate" or "Inflate". + * @param {Object} options the options to use when (de)compressing. + */ +function FlateWorker(action, options) { + GenericWorker.call(this, "FlateWorker/" + action); + + this._pako = null; + this._pakoAction = action; + this._pakoOptions = options; + // the `meta` object from the last chunk received + // this allow this worker to pass around metadata + this.meta = {}; +} + +utils.inherits(FlateWorker, GenericWorker); + +/** + * @see GenericWorker.processChunk + */ +FlateWorker.prototype.processChunk = function (chunk) { + this.meta = chunk.meta; + if (this._pako === null) { + this._createPako(); + } + this._pako.push(utils.transformTo(ARRAY_TYPE, chunk.data), false); +}; + +/** + * @see GenericWorker.flush + */ +FlateWorker.prototype.flush = function () { + GenericWorker.prototype.flush.call(this); + if (this._pako === null) { + this._createPako(); + } + this._pako.push([], true); +}; +/** + * @see GenericWorker.cleanUp + */ +FlateWorker.prototype.cleanUp = function () { + GenericWorker.prototype.cleanUp.call(this); + this._pako = null; +}; + +/** + * Create the _pako object. + * TODO: lazy-loading this object isn't the best solution but it's the + * quickest. The best solution is to lazy-load the worker list. See also the + * issue #446. + */ +FlateWorker.prototype._createPako = function () { + this._pako = new pako[this._pakoAction]({ + raw: true, + level: this._pakoOptions.level || -1 // default compression + }); + var self = this; + this._pako.onData = function(data) { + self.push({ + data : data, + meta : self.meta + }); + }; +}; + +exports.compressWorker = function (compressionOptions) { + return new FlateWorker("Deflate", compressionOptions); +}; +exports.uncompressWorker = function () { + return new FlateWorker("Inflate", {}); +}; + +},{"./stream/GenericWorker":28,"./utils":32,"pako":38}],8:[function(require,module,exports){ +'use strict'; + +var utils = require('../utils'); +var GenericWorker = require('../stream/GenericWorker'); +var utf8 = require('../utf8'); +var crc32 = require('../crc32'); +var signature = require('../signature'); + +/** + * Transform an integer into a string in hexadecimal. + * @private + * @param {number} dec the number to convert. + * @param {number} bytes the number of bytes to generate. + * @returns {string} the result. + */ +var decToHex = function(dec, bytes) { + var hex = "", i; + for (i = 0; i < bytes; i++) { + hex += String.fromCharCode(dec & 0xff); + dec = dec >>> 8; + } + return hex; +}; + +/** + * Generate the UNIX part of the external file attributes. + * @param {Object} unixPermissions the unix permissions or null. + * @param {Boolean} isDir true if the entry is a directory, false otherwise. + * @return {Number} a 32 bit integer. + * + * adapted from http://unix.stackexchange.com/questions/14705/the-zip-formats-external-file-attribute : + * + * TTTTsstrwxrwxrwx0000000000ADVSHR + * ^^^^____________________________ file type, see zipinfo.c (UNX_*) + * ^^^_________________________ setuid, setgid, sticky + * ^^^^^^^^^________________ permissions + * ^^^^^^^^^^______ not used ? + * ^^^^^^ DOS attribute bits : Archive, Directory, Volume label, System file, Hidden, Read only + */ +var generateUnixExternalFileAttr = function (unixPermissions, isDir) { + + var result = unixPermissions; + if (!unixPermissions) { + // I can't use octal values in strict mode, hence the hexa. + // 040775 => 0x41fd + // 0100664 => 0x81b4 + result = isDir ? 0x41fd : 0x81b4; + } + return (result & 0xFFFF) << 16; +}; + +/** + * Generate the DOS part of the external file attributes. + * @param {Object} dosPermissions the dos permissions or null. + * @param {Boolean} isDir true if the entry is a directory, false otherwise. + * @return {Number} a 32 bit integer. + * + * Bit 0 Read-Only + * Bit 1 Hidden + * Bit 2 System + * Bit 3 Volume Label + * Bit 4 Directory + * Bit 5 Archive + */ +var generateDosExternalFileAttr = function (dosPermissions, isDir) { + + // the dir flag is already set for compatibility + return (dosPermissions || 0) & 0x3F; +}; + +/** + * Generate the various parts used in the construction of the final zip file. + * @param {Object} streamInfo the hash with informations about the compressed file. + * @param {Boolean} streamedContent is the content streamed ? + * @param {Boolean} streamingEnded is the stream finished ? + * @param {number} offset the current offset from the start of the zip file. + * @param {String} platform let's pretend we are this platform (change platform dependents fields) + * @param {Function} encodeFileName the function to encode the file name / comment. + * @return {Object} the zip parts. + */ +var generateZipParts = function(streamInfo, streamedContent, streamingEnded, offset, platform, encodeFileName) { + var file = streamInfo['file'], + compression = streamInfo['compression'], + useCustomEncoding = encodeFileName !== utf8.utf8encode, + encodedFileName = utils.transformTo("string", encodeFileName(file.name)), + utfEncodedFileName = utils.transformTo("string", utf8.utf8encode(file.name)), + comment = file.comment, + encodedComment = utils.transformTo("string", encodeFileName(comment)), + utfEncodedComment = utils.transformTo("string", utf8.utf8encode(comment)), + useUTF8ForFileName = utfEncodedFileName.length !== file.name.length, + useUTF8ForComment = utfEncodedComment.length !== comment.length, + dosTime, + dosDate, + extraFields = "", + unicodePathExtraField = "", + unicodeCommentExtraField = "", + dir = file.dir, + date = file.date; + + + var dataInfo = { + crc32 : 0, + compressedSize : 0, + uncompressedSize : 0 + }; + + // if the content is streamed, the sizes/crc32 are only available AFTER + // the end of the stream. + if (!streamedContent || streamingEnded) { + dataInfo.crc32 = streamInfo['crc32']; + dataInfo.compressedSize = streamInfo['compressedSize']; + dataInfo.uncompressedSize = streamInfo['uncompressedSize']; + } + + var bitflag = 0; + if (streamedContent) { + // Bit 3: the sizes/crc32 are set to zero in the local header. + // The correct values are put in the data descriptor immediately + // following the compressed data. + bitflag |= 0x0008; + } + if (!useCustomEncoding && (useUTF8ForFileName || useUTF8ForComment)) { + // Bit 11: Language encoding flag (EFS). + bitflag |= 0x0800; + } + + + var extFileAttr = 0; + var versionMadeBy = 0; + if (dir) { + // dos or unix, we set the dos dir flag + extFileAttr |= 0x00010; + } + if(platform === "UNIX") { + versionMadeBy = 0x031E; // UNIX, version 3.0 + extFileAttr |= generateUnixExternalFileAttr(file.unixPermissions, dir); + } else { // DOS or other, fallback to DOS + versionMadeBy = 0x0014; // DOS, version 2.0 + extFileAttr |= generateDosExternalFileAttr(file.dosPermissions, dir); + } + + // date + // @see http://www.delorie.com/djgpp/doc/rbinter/it/52/13.html + // @see http://www.delorie.com/djgpp/doc/rbinter/it/65/16.html + // @see http://www.delorie.com/djgpp/doc/rbinter/it/66/16.html + + dosTime = date.getUTCHours(); + dosTime = dosTime << 6; + dosTime = dosTime | date.getUTCMinutes(); + dosTime = dosTime << 5; + dosTime = dosTime | date.getUTCSeconds() / 2; + + dosDate = date.getUTCFullYear() - 1980; + dosDate = dosDate << 4; + dosDate = dosDate | (date.getUTCMonth() + 1); + dosDate = dosDate << 5; + dosDate = dosDate | date.getUTCDate(); + + if (useUTF8ForFileName) { + // set the unicode path extra field. unzip needs at least one extra + // field to correctly handle unicode path, so using the path is as good + // as any other information. This could improve the situation with + // other archive managers too. + // This field is usually used without the utf8 flag, with a non + // unicode path in the header (winrar, winzip). This helps (a bit) + // with the messy Windows' default compressed folders feature but + // breaks on p7zip which doesn't seek the unicode path extra field. + // So for now, UTF-8 everywhere ! + unicodePathExtraField = + // Version + decToHex(1, 1) + + // NameCRC32 + decToHex(crc32(encodedFileName), 4) + + // UnicodeName + utfEncodedFileName; + + extraFields += + // Info-ZIP Unicode Path Extra Field + "\x75\x70" + + // size + decToHex(unicodePathExtraField.length, 2) + + // content + unicodePathExtraField; + } + + if(useUTF8ForComment) { + + unicodeCommentExtraField = + // Version + decToHex(1, 1) + + // CommentCRC32 + decToHex(crc32(encodedComment), 4) + + // UnicodeName + utfEncodedComment; + + extraFields += + // Info-ZIP Unicode Path Extra Field + "\x75\x63" + + // size + decToHex(unicodeCommentExtraField.length, 2) + + // content + unicodeCommentExtraField; + } + + var header = ""; + + // version needed to extract + header += "\x0A\x00"; + // general purpose bit flag + header += decToHex(bitflag, 2); + // compression method + header += compression.magic; + // last mod file time + header += decToHex(dosTime, 2); + // last mod file date + header += decToHex(dosDate, 2); + // crc-32 + header += decToHex(dataInfo.crc32, 4); + // compressed size + header += decToHex(dataInfo.compressedSize, 4); + // uncompressed size + header += decToHex(dataInfo.uncompressedSize, 4); + // file name length + header += decToHex(encodedFileName.length, 2); + // extra field length + header += decToHex(extraFields.length, 2); + + + var fileRecord = signature.LOCAL_FILE_HEADER + header + encodedFileName + extraFields; + + var dirRecord = signature.CENTRAL_FILE_HEADER + + // version made by (00: DOS) + decToHex(versionMadeBy, 2) + + // file header (common to file and central directory) + header + + // file comment length + decToHex(encodedComment.length, 2) + + // disk number start + "\x00\x00" + + // internal file attributes TODO + "\x00\x00" + + // external file attributes + decToHex(extFileAttr, 4) + + // relative offset of local header + decToHex(offset, 4) + + // file name + encodedFileName + + // extra field + extraFields + + // file comment + encodedComment; + + return { + fileRecord: fileRecord, + dirRecord: dirRecord + }; +}; + +/** + * Generate the EOCD record. + * @param {Number} entriesCount the number of entries in the zip file. + * @param {Number} centralDirLength the length (in bytes) of the central dir. + * @param {Number} localDirLength the length (in bytes) of the local dir. + * @param {String} comment the zip file comment as a binary string. + * @param {Function} encodeFileName the function to encode the comment. + * @return {String} the EOCD record. + */ +var generateCentralDirectoryEnd = function (entriesCount, centralDirLength, localDirLength, comment, encodeFileName) { + var dirEnd = ""; + var encodedComment = utils.transformTo("string", encodeFileName(comment)); + + // end of central dir signature + dirEnd = signature.CENTRAL_DIRECTORY_END + + // number of this disk + "\x00\x00" + + // number of the disk with the start of the central directory + "\x00\x00" + + // total number of entries in the central directory on this disk + decToHex(entriesCount, 2) + + // total number of entries in the central directory + decToHex(entriesCount, 2) + + // size of the central directory 4 bytes + decToHex(centralDirLength, 4) + + // offset of start of central directory with respect to the starting disk number + decToHex(localDirLength, 4) + + // .ZIP file comment length + decToHex(encodedComment.length, 2) + + // .ZIP file comment + encodedComment; + + return dirEnd; +}; + +/** + * Generate data descriptors for a file entry. + * @param {Object} streamInfo the hash generated by a worker, containing informations + * on the file entry. + * @return {String} the data descriptors. + */ +var generateDataDescriptors = function (streamInfo) { + var descriptor = ""; + descriptor = signature.DATA_DESCRIPTOR + + // crc-32 4 bytes + decToHex(streamInfo['crc32'], 4) + + // compressed size 4 bytes + decToHex(streamInfo['compressedSize'], 4) + + // uncompressed size 4 bytes + decToHex(streamInfo['uncompressedSize'], 4); + + return descriptor; +}; + + +/** + * A worker to concatenate other workers to create a zip file. + * @param {Boolean} streamFiles `true` to stream the content of the files, + * `false` to accumulate it. + * @param {String} comment the comment to use. + * @param {String} platform the platform to use, "UNIX" or "DOS". + * @param {Function} encodeFileName the function to encode file names and comments. + */ +function ZipFileWorker(streamFiles, comment, platform, encodeFileName) { + GenericWorker.call(this, "ZipFileWorker"); + // The number of bytes written so far. This doesn't count accumulated chunks. + this.bytesWritten = 0; + // The comment of the zip file + this.zipComment = comment; + // The platform "generating" the zip file. + this.zipPlatform = platform; + // the function to encode file names and comments. + this.encodeFileName = encodeFileName; + // Should we stream the content of the files ? + this.streamFiles = streamFiles; + // If `streamFiles` is false, we will need to accumulate the content of the + // files to calculate sizes / crc32 (and write them *before* the content). + // This boolean indicates if we are accumulating chunks (it will change a lot + // during the lifetime of this worker). + this.accumulate = false; + // The buffer receiving chunks when accumulating content. + this.contentBuffer = []; + // The list of generated directory records. + this.dirRecords = []; + // The offset (in bytes) from the beginning of the zip file for the current source. + this.currentSourceOffset = 0; + // The total number of entries in this zip file. + this.entriesCount = 0; + // the name of the file currently being added, null when handling the end of the zip file. + // Used for the emited metadata. + this.currentFile = null; + + + + this._sources = []; +} +utils.inherits(ZipFileWorker, GenericWorker); + +/** + * @see GenericWorker.push + */ +ZipFileWorker.prototype.push = function (chunk) { + + var currentFilePercent = chunk.meta.percent || 0; + var entriesCount = this.entriesCount; + var remainingFiles = this._sources.length; + + if(this.accumulate) { + this.contentBuffer.push(chunk); + } else { + this.bytesWritten += chunk.data.length; + + GenericWorker.prototype.push.call(this, { + data : chunk.data, + meta : { + currentFile : this.currentFile, + percent : entriesCount ? (currentFilePercent + 100 * (entriesCount - remainingFiles - 1)) / entriesCount : 100 + } + }); + } +}; + +/** + * The worker started a new source (an other worker). + * @param {Object} streamInfo the streamInfo object from the new source. + */ +ZipFileWorker.prototype.openedSource = function (streamInfo) { + this.currentSourceOffset = this.bytesWritten; + this.currentFile = streamInfo['file'].name; + + var streamedContent = this.streamFiles && !streamInfo['file'].dir; + + // don't stream folders (because they don't have any content) + if(streamedContent) { + var record = generateZipParts(streamInfo, streamedContent, false, this.currentSourceOffset, this.zipPlatform, this.encodeFileName); + this.push({ + data : record.fileRecord, + meta : {percent:0} + }); + } else { + // we need to wait for the whole file before pushing anything + this.accumulate = true; + } +}; + +/** + * The worker finished a source (an other worker). + * @param {Object} streamInfo the streamInfo object from the finished source. + */ +ZipFileWorker.prototype.closedSource = function (streamInfo) { + this.accumulate = false; + var streamedContent = this.streamFiles && !streamInfo['file'].dir; + var record = generateZipParts(streamInfo, streamedContent, true, this.currentSourceOffset, this.zipPlatform, this.encodeFileName); + + this.dirRecords.push(record.dirRecord); + if(streamedContent) { + // after the streamed file, we put data descriptors + this.push({ + data : generateDataDescriptors(streamInfo), + meta : {percent:100} + }); + } else { + // the content wasn't streamed, we need to push everything now + // first the file record, then the content + this.push({ + data : record.fileRecord, + meta : {percent:0} + }); + while(this.contentBuffer.length) { + this.push(this.contentBuffer.shift()); + } + } + this.currentFile = null; +}; + +/** + * @see GenericWorker.flush + */ +ZipFileWorker.prototype.flush = function () { + + var localDirLength = this.bytesWritten; + for(var i = 0; i < this.dirRecords.length; i++) { + this.push({ + data : this.dirRecords[i], + meta : {percent:100} + }); + } + var centralDirLength = this.bytesWritten - localDirLength; + + var dirEnd = generateCentralDirectoryEnd(this.dirRecords.length, centralDirLength, localDirLength, this.zipComment, this.encodeFileName); + + this.push({ + data : dirEnd, + meta : {percent:100} + }); +}; + +/** + * Prepare the next source to be read. + */ +ZipFileWorker.prototype.prepareNextSource = function () { + this.previous = this._sources.shift(); + this.openedSource(this.previous.streamInfo); + if (this.isPaused) { + this.previous.pause(); + } else { + this.previous.resume(); + } +}; + +/** + * @see GenericWorker.registerPrevious + */ +ZipFileWorker.prototype.registerPrevious = function (previous) { + this._sources.push(previous); + var self = this; + + previous.on('data', function (chunk) { + self.processChunk(chunk); + }); + previous.on('end', function () { + self.closedSource(self.previous.streamInfo); + if(self._sources.length) { + self.prepareNextSource(); + } else { + self.end(); + } + }); + previous.on('error', function (e) { + self.error(e); + }); + return this; +}; + +/** + * @see GenericWorker.resume + */ +ZipFileWorker.prototype.resume = function () { + if(!GenericWorker.prototype.resume.call(this)) { + return false; + } + + if (!this.previous && this._sources.length) { + this.prepareNextSource(); + return true; + } + if (!this.previous && !this._sources.length && !this.generatedError) { + this.end(); + return true; + } +}; + +/** + * @see GenericWorker.error + */ +ZipFileWorker.prototype.error = function (e) { + var sources = this._sources; + if(!GenericWorker.prototype.error.call(this, e)) { + return false; + } + for(var i = 0; i < sources.length; i++) { + try { + sources[i].error(e); + } catch(e) { + // the `error` exploded, nothing to do + } + } + return true; +}; + +/** + * @see GenericWorker.lock + */ +ZipFileWorker.prototype.lock = function () { + GenericWorker.prototype.lock.call(this); + var sources = this._sources; + for(var i = 0; i < sources.length; i++) { + sources[i].lock(); + } +}; + +module.exports = ZipFileWorker; + +},{"../crc32":4,"../signature":23,"../stream/GenericWorker":28,"../utf8":31,"../utils":32}],9:[function(require,module,exports){ +'use strict'; + +var compressions = require('../compressions'); +var ZipFileWorker = require('./ZipFileWorker'); + +/** + * Find the compression to use. + * @param {String} fileCompression the compression defined at the file level, if any. + * @param {String} zipCompression the compression defined at the load() level. + * @return {Object} the compression object to use. + */ +var getCompression = function (fileCompression, zipCompression) { + + var compressionName = fileCompression || zipCompression; + var compression = compressions[compressionName]; + if (!compression) { + throw new Error(compressionName + " is not a valid compression method !"); + } + return compression; +}; + +/** + * Create a worker to generate a zip file. + * @param {JSZip} zip the JSZip instance at the right root level. + * @param {Object} options to generate the zip file. + * @param {String} comment the comment to use. + */ +exports.generateWorker = function (zip, options, comment) { + + var zipFileWorker = new ZipFileWorker(options.streamFiles, comment, options.platform, options.encodeFileName); + var entriesCount = 0; + try { + + zip.forEach(function (relativePath, file) { + entriesCount++; + var compression = getCompression(file.options.compression, options.compression); + var compressionOptions = file.options.compressionOptions || options.compressionOptions || {}; + var dir = file.dir, date = file.date; + + file._compressWorker(compression, compressionOptions) + .withStreamInfo("file", { + name : relativePath, + dir : dir, + date : date, + comment : file.comment || "", + unixPermissions : file.unixPermissions, + dosPermissions : file.dosPermissions + }) + .pipe(zipFileWorker); + }); + zipFileWorker.entriesCount = entriesCount; + } catch (e) { + zipFileWorker.error(e); + } + + return zipFileWorker; +}; + +},{"../compressions":3,"./ZipFileWorker":8}],10:[function(require,module,exports){ +'use strict'; + +/** + * Representation a of zip file in js + * @constructor + */ +function JSZip() { + // if this constructor is used without `new`, it adds `new` before itself: + if(!(this instanceof JSZip)) { + return new JSZip(); + } + + if(arguments.length) { + throw new Error("The constructor with parameters has been removed in JSZip 3.0, please check the upgrade guide."); + } + + // object containing the files : + // { + // "folder/" : {...}, + // "folder/data.txt" : {...} + // } + this.files = {}; + + this.comment = null; + + // Where we are in the hierarchy + this.root = ""; + this.clone = function() { + var newObj = new JSZip(); + for (var i in this) { + if (typeof this[i] !== "function") { + newObj[i] = this[i]; + } + } + return newObj; + }; +} +JSZip.prototype = require('./object'); +JSZip.prototype.loadAsync = require('./load'); +JSZip.support = require('./support'); +JSZip.defaults = require('./defaults'); + +// TODO find a better way to handle this version, +// a require('package.json').version doesn't work with webpack, see #327 +JSZip.version = "3.2.0"; + +JSZip.loadAsync = function (content, options) { + return new JSZip().loadAsync(content, options); +}; + +JSZip.external = require("./external"); +module.exports = JSZip; + +},{"./defaults":5,"./external":6,"./load":11,"./object":15,"./support":30}],11:[function(require,module,exports){ +'use strict'; +var utils = require('./utils'); +var external = require("./external"); +var utf8 = require('./utf8'); +var utils = require('./utils'); +var ZipEntries = require('./zipEntries'); +var Crc32Probe = require('./stream/Crc32Probe'); +var nodejsUtils = require("./nodejsUtils"); + +/** + * Check the CRC32 of an entry. + * @param {ZipEntry} zipEntry the zip entry to check. + * @return {Promise} the result. + */ +function checkEntryCRC32(zipEntry) { + return new external.Promise(function (resolve, reject) { + var worker = zipEntry.decompressed.getContentWorker().pipe(new Crc32Probe()); + worker.on("error", function (e) { + reject(e); + }) + .on("end", function () { + if (worker.streamInfo.crc32 !== zipEntry.decompressed.crc32) { + reject(new Error("Corrupted zip : CRC32 mismatch")); + } else { + resolve(); + } + }) + .resume(); + }); +} + +module.exports = function(data, options) { + var zip = this; + options = utils.extend(options || {}, { + base64: false, + checkCRC32: false, + optimizedBinaryString: false, + createFolders: false, + decodeFileName: utf8.utf8decode + }); + + if (nodejsUtils.isNode && nodejsUtils.isStream(data)) { + return external.Promise.reject(new Error("JSZip can't accept a stream when loading a zip file.")); + } + + return utils.prepareContent("the loaded zip file", data, true, options.optimizedBinaryString, options.base64) + .then(function(data) { + var zipEntries = new ZipEntries(options); + zipEntries.load(data); + return zipEntries; + }).then(function checkCRC32(zipEntries) { + var promises = [external.Promise.resolve(zipEntries)]; + var files = zipEntries.files; + if (options.checkCRC32) { + for (var i = 0; i < files.length; i++) { + promises.push(checkEntryCRC32(files[i])); + } + } + return external.Promise.all(promises); + }).then(function addFiles(results) { + var zipEntries = results.shift(); + var files = zipEntries.files; + for (var i = 0; i < files.length; i++) { + var input = files[i]; + zip.file(input.fileNameStr, input.decompressed, { + binary: true, + optimizedBinaryString: true, + date: input.date, + dir: input.dir, + comment : input.fileCommentStr.length ? input.fileCommentStr : null, + unixPermissions : input.unixPermissions, + dosPermissions : input.dosPermissions, + createFolders: options.createFolders + }); + } + if (zipEntries.zipComment.length) { + zip.comment = zipEntries.zipComment; + } + + return zip; + }); +}; + +},{"./external":6,"./nodejsUtils":14,"./stream/Crc32Probe":25,"./utf8":31,"./utils":32,"./zipEntries":33}],12:[function(require,module,exports){ +"use strict"; + +var utils = require('../utils'); +var GenericWorker = require('../stream/GenericWorker'); + +/** + * A worker that use a nodejs stream as source. + * @constructor + * @param {String} filename the name of the file entry for this stream. + * @param {Readable} stream the nodejs stream. + */ +function NodejsStreamInputAdapter(filename, stream) { + GenericWorker.call(this, "Nodejs stream input adapter for " + filename); + this._upstreamEnded = false; + this._bindStream(stream); +} + +utils.inherits(NodejsStreamInputAdapter, GenericWorker); + +/** + * Prepare the stream and bind the callbacks on it. + * Do this ASAP on node 0.10 ! A lazy binding doesn't always work. + * @param {Stream} stream the nodejs stream to use. + */ +NodejsStreamInputAdapter.prototype._bindStream = function (stream) { + var self = this; + this._stream = stream; + stream.pause(); + stream + .on("data", function (chunk) { + self.push({ + data: chunk, + meta : { + percent : 0 + } + }); + }) + .on("error", function (e) { + if(self.isPaused) { + this.generatedError = e; + } else { + self.error(e); + } + }) + .on("end", function () { + if(self.isPaused) { + self._upstreamEnded = true; + } else { + self.end(); + } + }); +}; +NodejsStreamInputAdapter.prototype.pause = function () { + if(!GenericWorker.prototype.pause.call(this)) { + return false; + } + this._stream.pause(); + return true; +}; +NodejsStreamInputAdapter.prototype.resume = function () { + if(!GenericWorker.prototype.resume.call(this)) { + return false; + } + + if(this._upstreamEnded) { + this.end(); + } else { + this._stream.resume(); + } + + return true; +}; + +module.exports = NodejsStreamInputAdapter; + +},{"../stream/GenericWorker":28,"../utils":32}],13:[function(require,module,exports){ +'use strict'; + +var Readable = require('readable-stream').Readable; + +var utils = require('../utils'); +utils.inherits(NodejsStreamOutputAdapter, Readable); + +/** +* A nodejs stream using a worker as source. +* @see the SourceWrapper in http://nodejs.org/api/stream.html +* @constructor +* @param {StreamHelper} helper the helper wrapping the worker +* @param {Object} options the nodejs stream options +* @param {Function} updateCb the update callback. +*/ +function NodejsStreamOutputAdapter(helper, options, updateCb) { + Readable.call(this, options); + this._helper = helper; + + var self = this; + helper.on("data", function (data, meta) { + if (!self.push(data)) { + self._helper.pause(); + } + if(updateCb) { + updateCb(meta); + } + }) + .on("error", function(e) { + self.emit('error', e); + }) + .on("end", function () { + self.push(null); + }); +} + + +NodejsStreamOutputAdapter.prototype._read = function() { + this._helper.resume(); +}; + +module.exports = NodejsStreamOutputAdapter; + +},{"../utils":32,"readable-stream":16}],14:[function(require,module,exports){ +'use strict'; + +module.exports = { + /** + * True if this is running in Nodejs, will be undefined in a browser. + * In a browser, browserify won't include this file and the whole module + * will be resolved an empty object. + */ + isNode : typeof Buffer !== "undefined", + /** + * Create a new nodejs Buffer from an existing content. + * @param {Object} data the data to pass to the constructor. + * @param {String} encoding the encoding to use. + * @return {Buffer} a new Buffer. + */ + newBufferFrom: function(data, encoding) { + if (Buffer.from && Buffer.from !== Uint8Array.from) { + return Buffer.from(data, encoding); + } else { + if (typeof data === "number") { + // Safeguard for old Node.js versions. On newer versions, + // Buffer.from(number) / Buffer(number, encoding) already throw. + throw new Error("The \"data\" argument must not be a number"); + } + return new Buffer(data, encoding); + } + }, + /** + * Create a new nodejs Buffer with the specified size. + * @param {Integer} size the size of the buffer. + * @return {Buffer} a new Buffer. + */ + allocBuffer: function (size) { + if (Buffer.alloc) { + return Buffer.alloc(size); + } else { + var buf = new Buffer(size); + buf.fill(0); + return buf; + } + }, + /** + * Find out if an object is a Buffer. + * @param {Object} b the object to test. + * @return {Boolean} true if the object is a Buffer, false otherwise. + */ + isBuffer : function(b){ + return Buffer.isBuffer(b); + }, + + isStream : function (obj) { + return obj && + typeof obj.on === "function" && + typeof obj.pause === "function" && + typeof obj.resume === "function"; + } +}; + +},{}],15:[function(require,module,exports){ +'use strict'; +var utf8 = require('./utf8'); +var utils = require('./utils'); +var GenericWorker = require('./stream/GenericWorker'); +var StreamHelper = require('./stream/StreamHelper'); +var defaults = require('./defaults'); +var CompressedObject = require('./compressedObject'); +var ZipObject = require('./zipObject'); +var generate = require("./generate"); +var nodejsUtils = require("./nodejsUtils"); +var NodejsStreamInputAdapter = require("./nodejs/NodejsStreamInputAdapter"); + + +/** + * Add a file in the current folder. + * @private + * @param {string} name the name of the file + * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data of the file + * @param {Object} originalOptions the options of the file + * @return {Object} the new file. + */ +var fileAdd = function(name, data, originalOptions) { + // be sure sub folders exist + var dataType = utils.getTypeOf(data), + parent; + + + /* + * Correct options. + */ + + var o = utils.extend(originalOptions || {}, defaults); + o.date = o.date || new Date(); + if (o.compression !== null) { + o.compression = o.compression.toUpperCase(); + } + + if (typeof o.unixPermissions === "string") { + o.unixPermissions = parseInt(o.unixPermissions, 8); + } + + // UNX_IFDIR 0040000 see zipinfo.c + if (o.unixPermissions && (o.unixPermissions & 0x4000)) { + o.dir = true; + } + // Bit 4 Directory + if (o.dosPermissions && (o.dosPermissions & 0x0010)) { + o.dir = true; + } + + if (o.dir) { + name = forceTrailingSlash(name); + } + if (o.createFolders && (parent = parentFolder(name))) { + folderAdd.call(this, parent, true); + } + + var isUnicodeString = dataType === "string" && o.binary === false && o.base64 === false; + if (!originalOptions || typeof originalOptions.binary === "undefined") { + o.binary = !isUnicodeString; + } + + + var isCompressedEmpty = (data instanceof CompressedObject) && data.uncompressedSize === 0; + + if (isCompressedEmpty || o.dir || !data || data.length === 0) { + o.base64 = false; + o.binary = true; + data = ""; + o.compression = "STORE"; + dataType = "string"; + } + + /* + * Convert content to fit. + */ + + var zipObjectContent = null; + if (data instanceof CompressedObject || data instanceof GenericWorker) { + zipObjectContent = data; + } else if (nodejsUtils.isNode && nodejsUtils.isStream(data)) { + zipObjectContent = new NodejsStreamInputAdapter(name, data); + } else { + zipObjectContent = utils.prepareContent(name, data, o.binary, o.optimizedBinaryString, o.base64); + } + + var object = new ZipObject(name, zipObjectContent, o); + this.files[name] = object; + /* + TODO: we can't throw an exception because we have async promises + (we can have a promise of a Date() for example) but returning a + promise is useless because file(name, data) returns the JSZip + object for chaining. Should we break that to allow the user + to catch the error ? + + return external.Promise.resolve(zipObjectContent) + .then(function () { + return object; + }); + */ +}; + +/** + * Find the parent folder of the path. + * @private + * @param {string} path the path to use + * @return {string} the parent folder, or "" + */ +var parentFolder = function (path) { + if (path.slice(-1) === '/') { + path = path.substring(0, path.length - 1); + } + var lastSlash = path.lastIndexOf('/'); + return (lastSlash > 0) ? path.substring(0, lastSlash) : ""; +}; + +/** + * Returns the path with a slash at the end. + * @private + * @param {String} path the path to check. + * @return {String} the path with a trailing slash. + */ +var forceTrailingSlash = function(path) { + // Check the name ends with a / + if (path.slice(-1) !== "/") { + path += "/"; // IE doesn't like substr(-1) + } + return path; +}; + +/** + * Add a (sub) folder in the current folder. + * @private + * @param {string} name the folder's name + * @param {boolean=} [createFolders] If true, automatically create sub + * folders. Defaults to false. + * @return {Object} the new folder. + */ +var folderAdd = function(name, createFolders) { + createFolders = (typeof createFolders !== 'undefined') ? createFolders : defaults.createFolders; + + name = forceTrailingSlash(name); + + // Does this folder already exist? + if (!this.files[name]) { + fileAdd.call(this, name, null, { + dir: true, + createFolders: createFolders + }); + } + return this.files[name]; +}; + +/** +* Cross-window, cross-Node-context regular expression detection +* @param {Object} object Anything +* @return {Boolean} true if the object is a regular expression, +* false otherwise +*/ +function isRegExp(object) { + return Object.prototype.toString.call(object) === "[object RegExp]"; +} + +// return the actual prototype of JSZip +var out = { + /** + * @see loadAsync + */ + load: function() { + throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide."); + }, + + + /** + * Call a callback function for each entry at this folder level. + * @param {Function} cb the callback function: + * function (relativePath, file) {...} + * It takes 2 arguments : the relative path and the file. + */ + forEach: function(cb) { + var filename, relativePath, file; + for (filename in this.files) { + if (!this.files.hasOwnProperty(filename)) { + continue; + } + file = this.files[filename]; + relativePath = filename.slice(this.root.length, filename.length); + if (relativePath && filename.slice(0, this.root.length) === this.root) { // the file is in the current root + cb(relativePath, file); // TODO reverse the parameters ? need to be clean AND consistent with the filter search fn... + } + } + }, + + /** + * Filter nested files/folders with the specified function. + * @param {Function} search the predicate to use : + * function (relativePath, file) {...} + * It takes 2 arguments : the relative path and the file. + * @return {Array} An array of matching elements. + */ + filter: function(search) { + var result = []; + this.forEach(function (relativePath, entry) { + if (search(relativePath, entry)) { // the file matches the function + result.push(entry); + } + + }); + return result; + }, + + /** + * Add a file to the zip file, or search a file. + * @param {string|RegExp} name The name of the file to add (if data is defined), + * the name of the file to find (if no data) or a regex to match files. + * @param {String|ArrayBuffer|Uint8Array|Buffer} data The file data, either raw or base64 encoded + * @param {Object} o File options + * @return {JSZip|Object|Array} this JSZip object (when adding a file), + * a file (when searching by string) or an array of files (when searching by regex). + */ + file: function(name, data, o) { + if (arguments.length === 1) { + if (isRegExp(name)) { + var regexp = name; + return this.filter(function(relativePath, file) { + return !file.dir && regexp.test(relativePath); + }); + } + else { // text + var obj = this.files[this.root + name]; + if (obj && !obj.dir) { + return obj; + } else { + return null; + } + } + } + else { // more than one argument : we have data ! + name = this.root + name; + fileAdd.call(this, name, data, o); + } + return this; + }, + + /** + * Add a directory to the zip file, or search. + * @param {String|RegExp} arg The name of the directory to add, or a regex to search folders. + * @return {JSZip} an object with the new directory as the root, or an array containing matching folders. + */ + folder: function(arg) { + if (!arg) { + return this; + } + + if (isRegExp(arg)) { + return this.filter(function(relativePath, file) { + return file.dir && arg.test(relativePath); + }); + } + + // else, name is a new folder + var name = this.root + arg; + var newFolder = folderAdd.call(this, name); + + // Allow chaining by returning a new object with this folder as the root + var ret = this.clone(); + ret.root = newFolder.name; + return ret; + }, + + /** + * Delete a file, or a directory and all sub-files, from the zip + * @param {string} name the name of the file to delete + * @return {JSZip} this JSZip object + */ + remove: function(name) { + name = this.root + name; + var file = this.files[name]; + if (!file) { + // Look for any folders + if (name.slice(-1) !== "/") { + name += "/"; + } + file = this.files[name]; + } + + if (file && !file.dir) { + // file + delete this.files[name]; + } else { + // maybe a folder, delete recursively + var kids = this.filter(function(relativePath, file) { + return file.name.slice(0, name.length) === name; + }); + for (var i = 0; i < kids.length; i++) { + delete this.files[kids[i].name]; + } + } + + return this; + }, + + /** + * Generate the complete zip file + * @param {Object} options the options to generate the zip file : + * - compression, "STORE" by default. + * - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob. + * @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the zip file + */ + generate: function(options) { + throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide."); + }, + + /** + * Generate the complete zip file as an internal stream. + * @param {Object} options the options to generate the zip file : + * - compression, "STORE" by default. + * - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob. + * @return {StreamHelper} the streamed zip file. + */ + generateInternalStream: function(options) { + var worker, opts = {}; + try { + opts = utils.extend(options || {}, { + streamFiles: false, + compression: "STORE", + compressionOptions : null, + type: "", + platform: "DOS", + comment: null, + mimeType: 'application/zip', + encodeFileName: utf8.utf8encode + }); + + opts.type = opts.type.toLowerCase(); + opts.compression = opts.compression.toUpperCase(); + + // "binarystring" is prefered but the internals use "string". + if(opts.type === "binarystring") { + opts.type = "string"; + } + + if (!opts.type) { + throw new Error("No output type specified."); + } + + utils.checkSupport(opts.type); + + // accept nodejs `process.platform` + if( + opts.platform === 'darwin' || + opts.platform === 'freebsd' || + opts.platform === 'linux' || + opts.platform === 'sunos' + ) { + opts.platform = "UNIX"; + } + if (opts.platform === 'win32') { + opts.platform = "DOS"; + } + + var comment = opts.comment || this.comment || ""; + worker = generate.generateWorker(this, opts, comment); + } catch (e) { + worker = new GenericWorker("error"); + worker.error(e); + } + return new StreamHelper(worker, opts.type || "string", opts.mimeType); + }, + /** + * Generate the complete zip file asynchronously. + * @see generateInternalStream + */ + generateAsync: function(options, onUpdate) { + return this.generateInternalStream(options).accumulate(onUpdate); + }, + /** + * Generate the complete zip file asynchronously. + * @see generateInternalStream + */ + generateNodeStream: function(options, onUpdate) { + options = options || {}; + if (!options.type) { + options.type = "nodebuffer"; + } + return this.generateInternalStream(options).toNodejsStream(onUpdate); + } +}; +module.exports = out; + +},{"./compressedObject":2,"./defaults":5,"./generate":9,"./nodejs/NodejsStreamInputAdapter":12,"./nodejsUtils":14,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31,"./utils":32,"./zipObject":35}],16:[function(require,module,exports){ +/* + * This file is used by module bundlers (browserify/webpack/etc) when + * including a stream implementation. We use "readable-stream" to get a + * consistent behavior between nodejs versions but bundlers often have a shim + * for "stream". Using this shim greatly improve the compatibility and greatly + * reduce the final size of the bundle (only one stream implementation, not + * two). + */ +module.exports = require("stream"); + +},{"stream":undefined}],17:[function(require,module,exports){ +'use strict'; +var DataReader = require('./DataReader'); +var utils = require('../utils'); + +function ArrayReader(data) { + DataReader.call(this, data); + for(var i = 0; i < this.data.length; i++) { + data[i] = data[i] & 0xFF; + } +} +utils.inherits(ArrayReader, DataReader); +/** + * @see DataReader.byteAt + */ +ArrayReader.prototype.byteAt = function(i) { + return this.data[this.zero + i]; +}; +/** + * @see DataReader.lastIndexOfSignature + */ +ArrayReader.prototype.lastIndexOfSignature = function(sig) { + var sig0 = sig.charCodeAt(0), + sig1 = sig.charCodeAt(1), + sig2 = sig.charCodeAt(2), + sig3 = sig.charCodeAt(3); + for (var i = this.length - 4; i >= 0; --i) { + if (this.data[i] === sig0 && this.data[i + 1] === sig1 && this.data[i + 2] === sig2 && this.data[i + 3] === sig3) { + return i - this.zero; + } + } + + return -1; +}; +/** + * @see DataReader.readAndCheckSignature + */ +ArrayReader.prototype.readAndCheckSignature = function (sig) { + var sig0 = sig.charCodeAt(0), + sig1 = sig.charCodeAt(1), + sig2 = sig.charCodeAt(2), + sig3 = sig.charCodeAt(3), + data = this.readData(4); + return sig0 === data[0] && sig1 === data[1] && sig2 === data[2] && sig3 === data[3]; +}; +/** + * @see DataReader.readData + */ +ArrayReader.prototype.readData = function(size) { + this.checkOffset(size); + if(size === 0) { + return []; + } + var result = this.data.slice(this.zero + this.index, this.zero + this.index + size); + this.index += size; + return result; +}; +module.exports = ArrayReader; + +},{"../utils":32,"./DataReader":18}],18:[function(require,module,exports){ +'use strict'; +var utils = require('../utils'); + +function DataReader(data) { + this.data = data; // type : see implementation + this.length = data.length; + this.index = 0; + this.zero = 0; +} +DataReader.prototype = { + /** + * Check that the offset will not go too far. + * @param {string} offset the additional offset to check. + * @throws {Error} an Error if the offset is out of bounds. + */ + checkOffset: function(offset) { + this.checkIndex(this.index + offset); + }, + /** + * Check that the specified index will not be too far. + * @param {string} newIndex the index to check. + * @throws {Error} an Error if the index is out of bounds. + */ + checkIndex: function(newIndex) { + if (this.length < this.zero + newIndex || newIndex < 0) { + throw new Error("End of data reached (data length = " + this.length + ", asked index = " + (newIndex) + "). Corrupted zip ?"); + } + }, + /** + * Change the index. + * @param {number} newIndex The new index. + * @throws {Error} if the new index is out of the data. + */ + setIndex: function(newIndex) { + this.checkIndex(newIndex); + this.index = newIndex; + }, + /** + * Skip the next n bytes. + * @param {number} n the number of bytes to skip. + * @throws {Error} if the new index is out of the data. + */ + skip: function(n) { + this.setIndex(this.index + n); + }, + /** + * Get the byte at the specified index. + * @param {number} i the index to use. + * @return {number} a byte. + */ + byteAt: function(i) { + // see implementations + }, + /** + * Get the next number with a given byte size. + * @param {number} size the number of bytes to read. + * @return {number} the corresponding number. + */ + readInt: function(size) { + var result = 0, + i; + this.checkOffset(size); + for (i = this.index + size - 1; i >= this.index; i--) { + result = (result << 8) + this.byteAt(i); + } + this.index += size; + return result; + }, + /** + * Get the next string with a given byte size. + * @param {number} size the number of bytes to read. + * @return {string} the corresponding string. + */ + readString: function(size) { + return utils.transformTo("string", this.readData(size)); + }, + /** + * Get raw data without conversion, bytes. + * @param {number} size the number of bytes to read. + * @return {Object} the raw data, implementation specific. + */ + readData: function(size) { + // see implementations + }, + /** + * Find the last occurence of a zip signature (4 bytes). + * @param {string} sig the signature to find. + * @return {number} the index of the last occurence, -1 if not found. + */ + lastIndexOfSignature: function(sig) { + // see implementations + }, + /** + * Read the signature (4 bytes) at the current position and compare it with sig. + * @param {string} sig the expected signature + * @return {boolean} true if the signature matches, false otherwise. + */ + readAndCheckSignature: function(sig) { + // see implementations + }, + /** + * Get the next date. + * @return {Date} the date. + */ + readDate: function() { + var dostime = this.readInt(4); + return new Date(Date.UTC( + ((dostime >> 25) & 0x7f) + 1980, // year + ((dostime >> 21) & 0x0f) - 1, // month + (dostime >> 16) & 0x1f, // day + (dostime >> 11) & 0x1f, // hour + (dostime >> 5) & 0x3f, // minute + (dostime & 0x1f) << 1)); // second + } +}; +module.exports = DataReader; + +},{"../utils":32}],19:[function(require,module,exports){ +'use strict'; +var Uint8ArrayReader = require('./Uint8ArrayReader'); +var utils = require('../utils'); + +function NodeBufferReader(data) { + Uint8ArrayReader.call(this, data); +} +utils.inherits(NodeBufferReader, Uint8ArrayReader); + +/** + * @see DataReader.readData + */ +NodeBufferReader.prototype.readData = function(size) { + this.checkOffset(size); + var result = this.data.slice(this.zero + this.index, this.zero + this.index + size); + this.index += size; + return result; +}; +module.exports = NodeBufferReader; + +},{"../utils":32,"./Uint8ArrayReader":21}],20:[function(require,module,exports){ +'use strict'; +var DataReader = require('./DataReader'); +var utils = require('../utils'); + +function StringReader(data) { + DataReader.call(this, data); +} +utils.inherits(StringReader, DataReader); +/** + * @see DataReader.byteAt + */ +StringReader.prototype.byteAt = function(i) { + return this.data.charCodeAt(this.zero + i); +}; +/** + * @see DataReader.lastIndexOfSignature + */ +StringReader.prototype.lastIndexOfSignature = function(sig) { + return this.data.lastIndexOf(sig) - this.zero; +}; +/** + * @see DataReader.readAndCheckSignature + */ +StringReader.prototype.readAndCheckSignature = function (sig) { + var data = this.readData(4); + return sig === data; +}; +/** + * @see DataReader.readData + */ +StringReader.prototype.readData = function(size) { + this.checkOffset(size); + // this will work because the constructor applied the "& 0xff" mask. + var result = this.data.slice(this.zero + this.index, this.zero + this.index + size); + this.index += size; + return result; +}; +module.exports = StringReader; + +},{"../utils":32,"./DataReader":18}],21:[function(require,module,exports){ +'use strict'; +var ArrayReader = require('./ArrayReader'); +var utils = require('../utils'); + +function Uint8ArrayReader(data) { + ArrayReader.call(this, data); +} +utils.inherits(Uint8ArrayReader, ArrayReader); +/** + * @see DataReader.readData + */ +Uint8ArrayReader.prototype.readData = function(size) { + this.checkOffset(size); + if(size === 0) { + // in IE10, when using subarray(idx, idx), we get the array [0x00] instead of []. + return new Uint8Array(0); + } + var result = this.data.subarray(this.zero + this.index, this.zero + this.index + size); + this.index += size; + return result; +}; +module.exports = Uint8ArrayReader; + +},{"../utils":32,"./ArrayReader":17}],22:[function(require,module,exports){ +'use strict'; + +var utils = require('../utils'); +var support = require('../support'); +var ArrayReader = require('./ArrayReader'); +var StringReader = require('./StringReader'); +var NodeBufferReader = require('./NodeBufferReader'); +var Uint8ArrayReader = require('./Uint8ArrayReader'); + +/** + * Create a reader adapted to the data. + * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data to read. + * @return {DataReader} the data reader. + */ +module.exports = function (data) { + var type = utils.getTypeOf(data); + utils.checkSupport(type); + if (type === "string" && !support.uint8array) { + return new StringReader(data); + } + if (type === "nodebuffer") { + return new NodeBufferReader(data); + } + if (support.uint8array) { + return new Uint8ArrayReader(utils.transformTo("uint8array", data)); + } + return new ArrayReader(utils.transformTo("array", data)); +}; + +},{"../support":30,"../utils":32,"./ArrayReader":17,"./NodeBufferReader":19,"./StringReader":20,"./Uint8ArrayReader":21}],23:[function(require,module,exports){ +'use strict'; +exports.LOCAL_FILE_HEADER = "PK\x03\x04"; +exports.CENTRAL_FILE_HEADER = "PK\x01\x02"; +exports.CENTRAL_DIRECTORY_END = "PK\x05\x06"; +exports.ZIP64_CENTRAL_DIRECTORY_LOCATOR = "PK\x06\x07"; +exports.ZIP64_CENTRAL_DIRECTORY_END = "PK\x06\x06"; +exports.DATA_DESCRIPTOR = "PK\x07\x08"; + +},{}],24:[function(require,module,exports){ +'use strict'; + +var GenericWorker = require('./GenericWorker'); +var utils = require('../utils'); + +/** + * A worker which convert chunks to a specified type. + * @constructor + * @param {String} destType the destination type. + */ +function ConvertWorker(destType) { + GenericWorker.call(this, "ConvertWorker to " + destType); + this.destType = destType; +} +utils.inherits(ConvertWorker, GenericWorker); + +/** + * @see GenericWorker.processChunk + */ +ConvertWorker.prototype.processChunk = function (chunk) { + this.push({ + data : utils.transformTo(this.destType, chunk.data), + meta : chunk.meta + }); +}; +module.exports = ConvertWorker; + +},{"../utils":32,"./GenericWorker":28}],25:[function(require,module,exports){ +'use strict'; + +var GenericWorker = require('./GenericWorker'); +var crc32 = require('../crc32'); +var utils = require('../utils'); + +/** + * A worker which calculate the crc32 of the data flowing through. + * @constructor + */ +function Crc32Probe() { + GenericWorker.call(this, "Crc32Probe"); + this.withStreamInfo("crc32", 0); +} +utils.inherits(Crc32Probe, GenericWorker); + +/** + * @see GenericWorker.processChunk + */ +Crc32Probe.prototype.processChunk = function (chunk) { + this.streamInfo.crc32 = crc32(chunk.data, this.streamInfo.crc32 || 0); + this.push(chunk); +}; +module.exports = Crc32Probe; + +},{"../crc32":4,"../utils":32,"./GenericWorker":28}],26:[function(require,module,exports){ +'use strict'; + +var utils = require('../utils'); +var GenericWorker = require('./GenericWorker'); + +/** + * A worker which calculate the total length of the data flowing through. + * @constructor + * @param {String} propName the name used to expose the length + */ +function DataLengthProbe(propName) { + GenericWorker.call(this, "DataLengthProbe for " + propName); + this.propName = propName; + this.withStreamInfo(propName, 0); +} +utils.inherits(DataLengthProbe, GenericWorker); + +/** + * @see GenericWorker.processChunk + */ +DataLengthProbe.prototype.processChunk = function (chunk) { + if(chunk) { + var length = this.streamInfo[this.propName] || 0; + this.streamInfo[this.propName] = length + chunk.data.length; + } + GenericWorker.prototype.processChunk.call(this, chunk); +}; +module.exports = DataLengthProbe; + + +},{"../utils":32,"./GenericWorker":28}],27:[function(require,module,exports){ +'use strict'; + +var utils = require('../utils'); +var GenericWorker = require('./GenericWorker'); + +// the size of the generated chunks +// TODO expose this as a public variable +var DEFAULT_BLOCK_SIZE = 16 * 1024; + +/** + * A worker that reads a content and emits chunks. + * @constructor + * @param {Promise} dataP the promise of the data to split + */ +function DataWorker(dataP) { + GenericWorker.call(this, "DataWorker"); + var self = this; + this.dataIsReady = false; + this.index = 0; + this.max = 0; + this.data = null; + this.type = ""; + + this._tickScheduled = false; + + dataP.then(function (data) { + self.dataIsReady = true; + self.data = data; + self.max = data && data.length || 0; + self.type = utils.getTypeOf(data); + if(!self.isPaused) { + self._tickAndRepeat(); + } + }, function (e) { + self.error(e); + }); +} + +utils.inherits(DataWorker, GenericWorker); + +/** + * @see GenericWorker.cleanUp + */ +DataWorker.prototype.cleanUp = function () { + GenericWorker.prototype.cleanUp.call(this); + this.data = null; +}; + +/** + * @see GenericWorker.resume + */ +DataWorker.prototype.resume = function () { + if(!GenericWorker.prototype.resume.call(this)) { + return false; + } + + if (!this._tickScheduled && this.dataIsReady) { + this._tickScheduled = true; + utils.delay(this._tickAndRepeat, [], this); + } + return true; +}; + +/** + * Trigger a tick a schedule an other call to this function. + */ +DataWorker.prototype._tickAndRepeat = function() { + this._tickScheduled = false; + if(this.isPaused || this.isFinished) { + return; + } + this._tick(); + if(!this.isFinished) { + utils.delay(this._tickAndRepeat, [], this); + this._tickScheduled = true; + } +}; + +/** + * Read and push a chunk. + */ +DataWorker.prototype._tick = function() { + + if(this.isPaused || this.isFinished) { + return false; + } + + var size = DEFAULT_BLOCK_SIZE; + var data = null, nextIndex = Math.min(this.max, this.index + size); + if (this.index >= this.max) { + // EOF + return this.end(); + } else { + switch(this.type) { + case "string": + data = this.data.substring(this.index, nextIndex); + break; + case "uint8array": + data = this.data.subarray(this.index, nextIndex); + break; + case "array": + case "nodebuffer": + data = this.data.slice(this.index, nextIndex); + break; + } + this.index = nextIndex; + return this.push({ + data : data, + meta : { + percent : this.max ? this.index / this.max * 100 : 0 + } + }); + } +}; + +module.exports = DataWorker; + +},{"../utils":32,"./GenericWorker":28}],28:[function(require,module,exports){ +'use strict'; + +/** + * A worker that does nothing but passing chunks to the next one. This is like + * a nodejs stream but with some differences. On the good side : + * - it works on IE 6-9 without any issue / polyfill + * - it weights less than the full dependencies bundled with browserify + * - it forwards errors (no need to declare an error handler EVERYWHERE) + * + * A chunk is an object with 2 attributes : `meta` and `data`. The former is an + * object containing anything (`percent` for example), see each worker for more + * details. The latter is the real data (String, Uint8Array, etc). + * + * @constructor + * @param {String} name the name of the stream (mainly used for debugging purposes) + */ +function GenericWorker(name) { + // the name of the worker + this.name = name || "default"; + // an object containing metadata about the workers chain + this.streamInfo = {}; + // an error which happened when the worker was paused + this.generatedError = null; + // an object containing metadata to be merged by this worker into the general metadata + this.extraStreamInfo = {}; + // true if the stream is paused (and should not do anything), false otherwise + this.isPaused = true; + // true if the stream is finished (and should not do anything), false otherwise + this.isFinished = false; + // true if the stream is locked to prevent further structure updates (pipe), false otherwise + this.isLocked = false; + // the event listeners + this._listeners = { + 'data':[], + 'end':[], + 'error':[] + }; + // the previous worker, if any + this.previous = null; +} + +GenericWorker.prototype = { + /** + * Push a chunk to the next workers. + * @param {Object} chunk the chunk to push + */ + push : function (chunk) { + this.emit("data", chunk); + }, + /** + * End the stream. + * @return {Boolean} true if this call ended the worker, false otherwise. + */ + end : function () { + if (this.isFinished) { + return false; + } + + this.flush(); + try { + this.emit("end"); + this.cleanUp(); + this.isFinished = true; + } catch (e) { + this.emit("error", e); + } + return true; + }, + /** + * End the stream with an error. + * @param {Error} e the error which caused the premature end. + * @return {Boolean} true if this call ended the worker with an error, false otherwise. + */ + error : function (e) { + if (this.isFinished) { + return false; + } + + if(this.isPaused) { + this.generatedError = e; + } else { + this.isFinished = true; + + this.emit("error", e); + + // in the workers chain exploded in the middle of the chain, + // the error event will go downward but we also need to notify + // workers upward that there has been an error. + if(this.previous) { + this.previous.error(e); + } + + this.cleanUp(); + } + return true; + }, + /** + * Add a callback on an event. + * @param {String} name the name of the event (data, end, error) + * @param {Function} listener the function to call when the event is triggered + * @return {GenericWorker} the current object for chainability + */ + on : function (name, listener) { + this._listeners[name].push(listener); + return this; + }, + /** + * Clean any references when a worker is ending. + */ + cleanUp : function () { + this.streamInfo = this.generatedError = this.extraStreamInfo = null; + this._listeners = []; + }, + /** + * Trigger an event. This will call registered callback with the provided arg. + * @param {String} name the name of the event (data, end, error) + * @param {Object} arg the argument to call the callback with. + */ + emit : function (name, arg) { + if (this._listeners[name]) { + for(var i = 0; i < this._listeners[name].length; i++) { + this._listeners[name][i].call(this, arg); + } + } + }, + /** + * Chain a worker with an other. + * @param {Worker} next the worker receiving events from the current one. + * @return {worker} the next worker for chainability + */ + pipe : function (next) { + return next.registerPrevious(this); + }, + /** + * Same as `pipe` in the other direction. + * Using an API with `pipe(next)` is very easy. + * Implementing the API with the point of view of the next one registering + * a source is easier, see the ZipFileWorker. + * @param {Worker} previous the previous worker, sending events to this one + * @return {Worker} the current worker for chainability + */ + registerPrevious : function (previous) { + if (this.isLocked) { + throw new Error("The stream '" + this + "' has already been used."); + } + + // sharing the streamInfo... + this.streamInfo = previous.streamInfo; + // ... and adding our own bits + this.mergeStreamInfo(); + this.previous = previous; + var self = this; + previous.on('data', function (chunk) { + self.processChunk(chunk); + }); + previous.on('end', function () { + self.end(); + }); + previous.on('error', function (e) { + self.error(e); + }); + return this; + }, + /** + * Pause the stream so it doesn't send events anymore. + * @return {Boolean} true if this call paused the worker, false otherwise. + */ + pause : function () { + if(this.isPaused || this.isFinished) { + return false; + } + this.isPaused = true; + + if(this.previous) { + this.previous.pause(); + } + return true; + }, + /** + * Resume a paused stream. + * @return {Boolean} true if this call resumed the worker, false otherwise. + */ + resume : function () { + if(!this.isPaused || this.isFinished) { + return false; + } + this.isPaused = false; + + // if true, the worker tried to resume but failed + var withError = false; + if(this.generatedError) { + this.error(this.generatedError); + withError = true; + } + if(this.previous) { + this.previous.resume(); + } + + return !withError; + }, + /** + * Flush any remaining bytes as the stream is ending. + */ + flush : function () {}, + /** + * Process a chunk. This is usually the method overridden. + * @param {Object} chunk the chunk to process. + */ + processChunk : function(chunk) { + this.push(chunk); + }, + /** + * Add a key/value to be added in the workers chain streamInfo once activated. + * @param {String} key the key to use + * @param {Object} value the associated value + * @return {Worker} the current worker for chainability + */ + withStreamInfo : function (key, value) { + this.extraStreamInfo[key] = value; + this.mergeStreamInfo(); + return this; + }, + /** + * Merge this worker's streamInfo into the chain's streamInfo. + */ + mergeStreamInfo : function () { + for(var key in this.extraStreamInfo) { + if (!this.extraStreamInfo.hasOwnProperty(key)) { + continue; + } + this.streamInfo[key] = this.extraStreamInfo[key]; + } + }, + + /** + * Lock the stream to prevent further updates on the workers chain. + * After calling this method, all calls to pipe will fail. + */ + lock: function () { + if (this.isLocked) { + throw new Error("The stream '" + this + "' has already been used."); + } + this.isLocked = true; + if (this.previous) { + this.previous.lock(); + } + }, + + /** + * + * Pretty print the workers chain. + */ + toString : function () { + var me = "Worker " + this.name; + if (this.previous) { + return this.previous + " -> " + me; + } else { + return me; + } + } +}; + +module.exports = GenericWorker; + +},{}],29:[function(require,module,exports){ +'use strict'; + +var utils = require('../utils'); +var ConvertWorker = require('./ConvertWorker'); +var GenericWorker = require('./GenericWorker'); +var base64 = require('../base64'); +var support = require("../support"); +var external = require("../external"); + +var NodejsStreamOutputAdapter = null; +if (support.nodestream) { + try { + NodejsStreamOutputAdapter = require('../nodejs/NodejsStreamOutputAdapter'); + } catch(e) {} +} + +/** + * Apply the final transformation of the data. If the user wants a Blob for + * example, it's easier to work with an U8intArray and finally do the + * ArrayBuffer/Blob conversion. + * @param {String} type the name of the final type + * @param {String|Uint8Array|Buffer} content the content to transform + * @param {String} mimeType the mime type of the content, if applicable. + * @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the content in the right format. + */ +function transformZipOutput(type, content, mimeType) { + switch(type) { + case "blob" : + return utils.newBlob(utils.transformTo("arraybuffer", content), mimeType); + case "base64" : + return base64.encode(content); + default : + return utils.transformTo(type, content); + } +} + +/** + * Concatenate an array of data of the given type. + * @param {String} type the type of the data in the given array. + * @param {Array} dataArray the array containing the data chunks to concatenate + * @return {String|Uint8Array|Buffer} the concatenated data + * @throws Error if the asked type is unsupported + */ +function concat (type, dataArray) { + var i, index = 0, res = null, totalLength = 0; + for(i = 0; i < dataArray.length; i++) { + totalLength += dataArray[i].length; + } + switch(type) { + case "string": + return dataArray.join(""); + case "array": + return Array.prototype.concat.apply([], dataArray); + case "uint8array": + res = new Uint8Array(totalLength); + for(i = 0; i < dataArray.length; i++) { + res.set(dataArray[i], index); + index += dataArray[i].length; + } + return res; + case "nodebuffer": + return Buffer.concat(dataArray); + default: + throw new Error("concat : unsupported type '" + type + "'"); + } +} + +/** + * Listen a StreamHelper, accumulate its content and concatenate it into a + * complete block. + * @param {StreamHelper} helper the helper to use. + * @param {Function} updateCallback a callback called on each update. Called + * with one arg : + * - the metadata linked to the update received. + * @return Promise the promise for the accumulation. + */ +function accumulate(helper, updateCallback) { + return new external.Promise(function (resolve, reject){ + var dataArray = []; + var chunkType = helper._internalType, + resultType = helper._outputType, + mimeType = helper._mimeType; + helper + .on('data', function (data, meta) { + dataArray.push(data); + if(updateCallback) { + updateCallback(meta); + } + }) + .on('error', function(err) { + dataArray = []; + reject(err); + }) + .on('end', function (){ + try { + var result = transformZipOutput(resultType, concat(chunkType, dataArray), mimeType); + resolve(result); + } catch (e) { + reject(e); + } + dataArray = []; + }) + .resume(); + }); +} + +/** + * An helper to easily use workers outside of JSZip. + * @constructor + * @param {Worker} worker the worker to wrap + * @param {String} outputType the type of data expected by the use + * @param {String} mimeType the mime type of the content, if applicable. + */ +function StreamHelper(worker, outputType, mimeType) { + var internalType = outputType; + switch(outputType) { + case "blob": + case "arraybuffer": + internalType = "uint8array"; + break; + case "base64": + internalType = "string"; + break; + } + + try { + // the type used internally + this._internalType = internalType; + // the type used to output results + this._outputType = outputType; + // the mime type + this._mimeType = mimeType; + utils.checkSupport(internalType); + this._worker = worker.pipe(new ConvertWorker(internalType)); + // the last workers can be rewired without issues but we need to + // prevent any updates on previous workers. + worker.lock(); + } catch(e) { + this._worker = new GenericWorker("error"); + this._worker.error(e); + } +} + +StreamHelper.prototype = { + /** + * Listen a StreamHelper, accumulate its content and concatenate it into a + * complete block. + * @param {Function} updateCb the update callback. + * @return Promise the promise for the accumulation. + */ + accumulate : function (updateCb) { + return accumulate(this, updateCb); + }, + /** + * Add a listener on an event triggered on a stream. + * @param {String} evt the name of the event + * @param {Function} fn the listener + * @return {StreamHelper} the current helper. + */ + on : function (evt, fn) { + var self = this; + + if(evt === "data") { + this._worker.on(evt, function (chunk) { + fn.call(self, chunk.data, chunk.meta); + }); + } else { + this._worker.on(evt, function () { + utils.delay(fn, arguments, self); + }); + } + return this; + }, + /** + * Resume the flow of chunks. + * @return {StreamHelper} the current helper. + */ + resume : function () { + utils.delay(this._worker.resume, [], this._worker); + return this; + }, + /** + * Pause the flow of chunks. + * @return {StreamHelper} the current helper. + */ + pause : function () { + this._worker.pause(); + return this; + }, + /** + * Return a nodejs stream for this helper. + * @param {Function} updateCb the update callback. + * @return {NodejsStreamOutputAdapter} the nodejs stream. + */ + toNodejsStream : function (updateCb) { + utils.checkSupport("nodestream"); + if (this._outputType !== "nodebuffer") { + // an object stream containing blob/arraybuffer/uint8array/string + // is strange and I don't know if it would be useful. + // I you find this comment and have a good usecase, please open a + // bug report ! + throw new Error(this._outputType + " is not supported by this method"); + } + + return new NodejsStreamOutputAdapter(this, { + objectMode : this._outputType !== "nodebuffer" + }, updateCb); + } +}; + + +module.exports = StreamHelper; + +},{"../base64":1,"../external":6,"../nodejs/NodejsStreamOutputAdapter":13,"../support":30,"../utils":32,"./ConvertWorker":24,"./GenericWorker":28}],30:[function(require,module,exports){ +'use strict'; + +exports.base64 = true; +exports.array = true; +exports.string = true; +exports.arraybuffer = typeof ArrayBuffer !== "undefined" && typeof Uint8Array !== "undefined"; +exports.nodebuffer = typeof Buffer !== "undefined"; +// contains true if JSZip can read/generate Uint8Array, false otherwise. +exports.uint8array = typeof Uint8Array !== "undefined"; + +if (typeof ArrayBuffer === "undefined") { + exports.blob = false; +} +else { + var buffer = new ArrayBuffer(0); + try { + exports.blob = new Blob([buffer], { + type: "application/zip" + }).size === 0; + } + catch (e) { + try { + var Builder = self.BlobBuilder || self.WebKitBlobBuilder || self.MozBlobBuilder || self.MSBlobBuilder; + var builder = new Builder(); + builder.append(buffer); + exports.blob = builder.getBlob('application/zip').size === 0; + } + catch (e) { + exports.blob = false; + } + } +} + +try { + exports.nodestream = !!require('readable-stream').Readable; +} catch(e) { + exports.nodestream = false; +} + +},{"readable-stream":16}],31:[function(require,module,exports){ +'use strict'; + +var utils = require('./utils'); +var support = require('./support'); +var nodejsUtils = require('./nodejsUtils'); +var GenericWorker = require('./stream/GenericWorker'); + +/** + * The following functions come from pako, from pako/lib/utils/strings + * released under the MIT license, see pako https://github.com/nodeca/pako/ + */ + +// Table with utf8 lengths (calculated by first byte of sequence) +// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, +// because max possible codepoint is 0x10ffff +var _utf8len = new Array(256); +for (var i=0; i<256; i++) { + _utf8len[i] = (i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1); +} +_utf8len[254]=_utf8len[254]=1; // Invalid sequence start + +// convert string to array (typed, when possible) +var string2buf = function (str) { + var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; + + // count binary size + for (m_pos = 0; m_pos < str_len; m_pos++) { + c = str.charCodeAt(m_pos); + if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { + c2 = str.charCodeAt(m_pos+1); + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); + m_pos++; + } + } + buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; + } + + // allocate buffer + if (support.uint8array) { + buf = new Uint8Array(buf_len); + } else { + buf = new Array(buf_len); + } + + // convert + for (i=0, m_pos = 0; i < buf_len; m_pos++) { + c = str.charCodeAt(m_pos); + if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { + c2 = str.charCodeAt(m_pos+1); + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); + m_pos++; + } + } + if (c < 0x80) { + /* one byte */ + buf[i++] = c; + } else if (c < 0x800) { + /* two bytes */ + buf[i++] = 0xC0 | (c >>> 6); + buf[i++] = 0x80 | (c & 0x3f); + } else if (c < 0x10000) { + /* three bytes */ + buf[i++] = 0xE0 | (c >>> 12); + buf[i++] = 0x80 | (c >>> 6 & 0x3f); + buf[i++] = 0x80 | (c & 0x3f); + } else { + /* four bytes */ + buf[i++] = 0xf0 | (c >>> 18); + buf[i++] = 0x80 | (c >>> 12 & 0x3f); + buf[i++] = 0x80 | (c >>> 6 & 0x3f); + buf[i++] = 0x80 | (c & 0x3f); + } + } + + return buf; +}; + +// Calculate max possible position in utf8 buffer, +// that will not break sequence. If that's not possible +// - (very small limits) return max size as is. +// +// buf[] - utf8 bytes array +// max - length limit (mandatory); +var utf8border = function(buf, max) { + var pos; + + max = max || buf.length; + if (max > buf.length) { max = buf.length; } + + // go back from last position, until start of sequence found + pos = max-1; + while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } + + // Fuckup - very small and broken sequence, + // return max, because we should return something anyway. + if (pos < 0) { return max; } + + // If we came to start of buffer - that means vuffer is too small, + // return max too. + if (pos === 0) { return max; } + + return (pos + _utf8len[buf[pos]] > max) ? pos : max; +}; + +// convert array to string +var buf2string = function (buf) { + var str, i, out, c, c_len; + var len = buf.length; + + // Reserve max possible length (2 words per char) + // NB: by unknown reasons, Array is significantly faster for + // String.fromCharCode.apply than Uint16Array. + var utf16buf = new Array(len*2); + + for (out=0, i=0; i 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; } + + // apply mask on first byte + c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; + // join the rest + while (c_len > 1 && i < len) { + c = (c << 6) | (buf[i++] & 0x3f); + c_len--; + } + + // terminated by end of string? + if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } + + if (c < 0x10000) { + utf16buf[out++] = c; + } else { + c -= 0x10000; + utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); + utf16buf[out++] = 0xdc00 | (c & 0x3ff); + } + } + + // shrinkBuf(utf16buf, out) + if (utf16buf.length !== out) { + if(utf16buf.subarray) { + utf16buf = utf16buf.subarray(0, out); + } else { + utf16buf.length = out; + } + } + + // return String.fromCharCode.apply(null, utf16buf); + return utils.applyFromCharCode(utf16buf); +}; + + +// That's all for the pako functions. + + +/** + * Transform a javascript string into an array (typed if possible) of bytes, + * UTF-8 encoded. + * @param {String} str the string to encode + * @return {Array|Uint8Array|Buffer} the UTF-8 encoded string. + */ +exports.utf8encode = function utf8encode(str) { + if (support.nodebuffer) { + return nodejsUtils.newBufferFrom(str, "utf-8"); + } + + return string2buf(str); +}; + + +/** + * Transform a bytes array (or a representation) representing an UTF-8 encoded + * string into a javascript string. + * @param {Array|Uint8Array|Buffer} buf the data de decode + * @return {String} the decoded string. + */ +exports.utf8decode = function utf8decode(buf) { + if (support.nodebuffer) { + return utils.transformTo("nodebuffer", buf).toString("utf-8"); + } + + buf = utils.transformTo(support.uint8array ? "uint8array" : "array", buf); + + return buf2string(buf); +}; + +/** + * A worker to decode utf8 encoded binary chunks into string chunks. + * @constructor + */ +function Utf8DecodeWorker() { + GenericWorker.call(this, "utf-8 decode"); + // the last bytes if a chunk didn't end with a complete codepoint. + this.leftOver = null; +} +utils.inherits(Utf8DecodeWorker, GenericWorker); + +/** + * @see GenericWorker.processChunk + */ +Utf8DecodeWorker.prototype.processChunk = function (chunk) { + + var data = utils.transformTo(support.uint8array ? "uint8array" : "array", chunk.data); + + // 1st step, re-use what's left of the previous chunk + if (this.leftOver && this.leftOver.length) { + if(support.uint8array) { + var previousData = data; + data = new Uint8Array(previousData.length + this.leftOver.length); + data.set(this.leftOver, 0); + data.set(previousData, this.leftOver.length); + } else { + data = this.leftOver.concat(data); + } + this.leftOver = null; + } + + var nextBoundary = utf8border(data); + var usableData = data; + if (nextBoundary !== data.length) { + if (support.uint8array) { + usableData = data.subarray(0, nextBoundary); + this.leftOver = data.subarray(nextBoundary, data.length); + } else { + usableData = data.slice(0, nextBoundary); + this.leftOver = data.slice(nextBoundary, data.length); + } + } + + this.push({ + data : exports.utf8decode(usableData), + meta : chunk.meta + }); +}; + +/** + * @see GenericWorker.flush + */ +Utf8DecodeWorker.prototype.flush = function () { + if(this.leftOver && this.leftOver.length) { + this.push({ + data : exports.utf8decode(this.leftOver), + meta : {} + }); + this.leftOver = null; + } +}; +exports.Utf8DecodeWorker = Utf8DecodeWorker; + +/** + * A worker to endcode string chunks into utf8 encoded binary chunks. + * @constructor + */ +function Utf8EncodeWorker() { + GenericWorker.call(this, "utf-8 encode"); +} +utils.inherits(Utf8EncodeWorker, GenericWorker); + +/** + * @see GenericWorker.processChunk + */ +Utf8EncodeWorker.prototype.processChunk = function (chunk) { + this.push({ + data : exports.utf8encode(chunk.data), + meta : chunk.meta + }); +}; +exports.Utf8EncodeWorker = Utf8EncodeWorker; + +},{"./nodejsUtils":14,"./stream/GenericWorker":28,"./support":30,"./utils":32}],32:[function(require,module,exports){ +'use strict'; + +var support = require('./support'); +var base64 = require('./base64'); +var nodejsUtils = require('./nodejsUtils'); +var setImmediate = require('set-immediate-shim'); +var external = require("./external"); + + +/** + * Convert a string that pass as a "binary string": it should represent a byte + * array but may have > 255 char codes. Be sure to take only the first byte + * and returns the byte array. + * @param {String} str the string to transform. + * @return {Array|Uint8Array} the string in a binary format. + */ +function string2binary(str) { + var result = null; + if (support.uint8array) { + result = new Uint8Array(str.length); + } else { + result = new Array(str.length); + } + return stringToArrayLike(str, result); +} + +/** + * Create a new blob with the given content and the given type. + * @param {String|ArrayBuffer} part the content to put in the blob. DO NOT use + * an Uint8Array because the stock browser of android 4 won't accept it (it + * will be silently converted to a string, "[object Uint8Array]"). + * + * Use only ONE part to build the blob to avoid a memory leak in IE11 / Edge: + * when a large amount of Array is used to create the Blob, the amount of + * memory consumed is nearly 100 times the original data amount. + * + * @param {String} type the mime type of the blob. + * @return {Blob} the created blob. + */ +exports.newBlob = function(part, type) { + exports.checkSupport("blob"); + + try { + // Blob constructor + return new Blob([part], { + type: type + }); + } + catch (e) { + + try { + // deprecated, browser only, old way + var Builder = self.BlobBuilder || self.WebKitBlobBuilder || self.MozBlobBuilder || self.MSBlobBuilder; + var builder = new Builder(); + builder.append(part); + return builder.getBlob(type); + } + catch (e) { + + // well, fuck ?! + throw new Error("Bug : can't construct the Blob."); + } + } + + +}; +/** + * The identity function. + * @param {Object} input the input. + * @return {Object} the same input. + */ +function identity(input) { + return input; +} + +/** + * Fill in an array with a string. + * @param {String} str the string to use. + * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to fill in (will be mutated). + * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated array. + */ +function stringToArrayLike(str, array) { + for (var i = 0; i < str.length; ++i) { + array[i] = str.charCodeAt(i) & 0xFF; + } + return array; +} + +/** + * An helper for the function arrayLikeToString. + * This contains static informations and functions that + * can be optimized by the browser JIT compiler. + */ +var arrayToStringHelper = { + /** + * Transform an array of int into a string, chunk by chunk. + * See the performances notes on arrayLikeToString. + * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform. + * @param {String} type the type of the array. + * @param {Integer} chunk the chunk size. + * @return {String} the resulting string. + * @throws Error if the chunk is too big for the stack. + */ + stringifyByChunk: function(array, type, chunk) { + var result = [], k = 0, len = array.length; + // shortcut + if (len <= chunk) { + return String.fromCharCode.apply(null, array); + } + while (k < len) { + if (type === "array" || type === "nodebuffer") { + result.push(String.fromCharCode.apply(null, array.slice(k, Math.min(k + chunk, len)))); + } + else { + result.push(String.fromCharCode.apply(null, array.subarray(k, Math.min(k + chunk, len)))); + } + k += chunk; + } + return result.join(""); + }, + /** + * Call String.fromCharCode on every item in the array. + * This is the naive implementation, which generate A LOT of intermediate string. + * This should be used when everything else fail. + * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform. + * @return {String} the result. + */ + stringifyByChar: function(array){ + var resultStr = ""; + for(var i = 0; i < array.length; i++) { + resultStr += String.fromCharCode(array[i]); + } + return resultStr; + }, + applyCanBeUsed : { + /** + * true if the browser accepts to use String.fromCharCode on Uint8Array + */ + uint8array : (function () { + try { + return support.uint8array && String.fromCharCode.apply(null, new Uint8Array(1)).length === 1; + } catch (e) { + return false; + } + })(), + /** + * true if the browser accepts to use String.fromCharCode on nodejs Buffer. + */ + nodebuffer : (function () { + try { + return support.nodebuffer && String.fromCharCode.apply(null, nodejsUtils.allocBuffer(1)).length === 1; + } catch (e) { + return false; + } + })() + } +}; + +/** + * Transform an array-like object to a string. + * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform. + * @return {String} the result. + */ +function arrayLikeToString(array) { + // Performances notes : + // -------------------- + // String.fromCharCode.apply(null, array) is the fastest, see + // see http://jsperf.com/converting-a-uint8array-to-a-string/2 + // but the stack is limited (and we can get huge arrays !). + // + // result += String.fromCharCode(array[i]); generate too many strings ! + // + // This code is inspired by http://jsperf.com/arraybuffer-to-string-apply-performance/2 + // TODO : we now have workers that split the work. Do we still need that ? + var chunk = 65536, + type = exports.getTypeOf(array), + canUseApply = true; + if (type === "uint8array") { + canUseApply = arrayToStringHelper.applyCanBeUsed.uint8array; + } else if (type === "nodebuffer") { + canUseApply = arrayToStringHelper.applyCanBeUsed.nodebuffer; + } + + if (canUseApply) { + while (chunk > 1) { + try { + return arrayToStringHelper.stringifyByChunk(array, type, chunk); + } catch (e) { + chunk = Math.floor(chunk / 2); + } + } + } + + // no apply or chunk error : slow and painful algorithm + // default browser on android 4.* + return arrayToStringHelper.stringifyByChar(array); +} + +exports.applyFromCharCode = arrayLikeToString; + + +/** + * Copy the data from an array-like to an other array-like. + * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayFrom the origin array. + * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayTo the destination array which will be mutated. + * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated destination array. + */ +function arrayLikeToArrayLike(arrayFrom, arrayTo) { + for (var i = 0; i < arrayFrom.length; i++) { + arrayTo[i] = arrayFrom[i]; + } + return arrayTo; +} + +// a matrix containing functions to transform everything into everything. +var transform = {}; + +// string to ? +transform["string"] = { + "string": identity, + "array": function(input) { + return stringToArrayLike(input, new Array(input.length)); + }, + "arraybuffer": function(input) { + return transform["string"]["uint8array"](input).buffer; + }, + "uint8array": function(input) { + return stringToArrayLike(input, new Uint8Array(input.length)); + }, + "nodebuffer": function(input) { + return stringToArrayLike(input, nodejsUtils.allocBuffer(input.length)); + } +}; + +// array to ? +transform["array"] = { + "string": arrayLikeToString, + "array": identity, + "arraybuffer": function(input) { + return (new Uint8Array(input)).buffer; + }, + "uint8array": function(input) { + return new Uint8Array(input); + }, + "nodebuffer": function(input) { + return nodejsUtils.newBufferFrom(input); + } +}; + +// arraybuffer to ? +transform["arraybuffer"] = { + "string": function(input) { + return arrayLikeToString(new Uint8Array(input)); + }, + "array": function(input) { + return arrayLikeToArrayLike(new Uint8Array(input), new Array(input.byteLength)); + }, + "arraybuffer": identity, + "uint8array": function(input) { + return new Uint8Array(input); + }, + "nodebuffer": function(input) { + return nodejsUtils.newBufferFrom(new Uint8Array(input)); + } +}; + +// uint8array to ? +transform["uint8array"] = { + "string": arrayLikeToString, + "array": function(input) { + return arrayLikeToArrayLike(input, new Array(input.length)); + }, + "arraybuffer": function(input) { + return input.buffer; + }, + "uint8array": identity, + "nodebuffer": function(input) { + return nodejsUtils.newBufferFrom(input); + } +}; + +// nodebuffer to ? +transform["nodebuffer"] = { + "string": arrayLikeToString, + "array": function(input) { + return arrayLikeToArrayLike(input, new Array(input.length)); + }, + "arraybuffer": function(input) { + return transform["nodebuffer"]["uint8array"](input).buffer; + }, + "uint8array": function(input) { + return arrayLikeToArrayLike(input, new Uint8Array(input.length)); + }, + "nodebuffer": identity +}; + +/** + * Transform an input into any type. + * The supported output type are : string, array, uint8array, arraybuffer, nodebuffer. + * If no output type is specified, the unmodified input will be returned. + * @param {String} outputType the output type. + * @param {String|Array|ArrayBuffer|Uint8Array|Buffer} input the input to convert. + * @throws {Error} an Error if the browser doesn't support the requested output type. + */ +exports.transformTo = function(outputType, input) { + if (!input) { + // undefined, null, etc + // an empty string won't harm. + input = ""; + } + if (!outputType) { + return input; + } + exports.checkSupport(outputType); + var inputType = exports.getTypeOf(input); + var result = transform[inputType][outputType](input); + return result; +}; + +/** + * Return the type of the input. + * The type will be in a format valid for JSZip.utils.transformTo : string, array, uint8array, arraybuffer. + * @param {Object} input the input to identify. + * @return {String} the (lowercase) type of the input. + */ +exports.getTypeOf = function(input) { + if (typeof input === "string") { + return "string"; + } + if (Object.prototype.toString.call(input) === "[object Array]") { + return "array"; + } + if (support.nodebuffer && nodejsUtils.isBuffer(input)) { + return "nodebuffer"; + } + if (support.uint8array && input instanceof Uint8Array) { + return "uint8array"; + } + if (support.arraybuffer && input instanceof ArrayBuffer) { + return "arraybuffer"; + } +}; + +/** + * Throw an exception if the type is not supported. + * @param {String} type the type to check. + * @throws {Error} an Error if the browser doesn't support the requested type. + */ +exports.checkSupport = function(type) { + var supported = support[type.toLowerCase()]; + if (!supported) { + throw new Error(type + " is not supported by this platform"); + } +}; + +exports.MAX_VALUE_16BITS = 65535; +exports.MAX_VALUE_32BITS = -1; // well, "\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF" is parsed as -1 + +/** + * Prettify a string read as binary. + * @param {string} str the string to prettify. + * @return {string} a pretty string. + */ +exports.pretty = function(str) { + var res = '', + code, i; + for (i = 0; i < (str || "").length; i++) { + code = str.charCodeAt(i); + res += '\\x' + (code < 16 ? "0" : "") + code.toString(16).toUpperCase(); + } + return res; +}; + +/** + * Defer the call of a function. + * @param {Function} callback the function to call asynchronously. + * @param {Array} args the arguments to give to the callback. + */ +exports.delay = function(callback, args, self) { + setImmediate(function () { + callback.apply(self || null, args || []); + }); +}; + +/** + * Extends a prototype with an other, without calling a constructor with + * side effects. Inspired by nodejs' `utils.inherits` + * @param {Function} ctor the constructor to augment + * @param {Function} superCtor the parent constructor to use + */ +exports.inherits = function (ctor, superCtor) { + var Obj = function() {}; + Obj.prototype = superCtor.prototype; + ctor.prototype = new Obj(); +}; + +/** + * Merge the objects passed as parameters into a new one. + * @private + * @param {...Object} var_args All objects to merge. + * @return {Object} a new object with the data of the others. + */ +exports.extend = function() { + var result = {}, i, attr; + for (i = 0; i < arguments.length; i++) { // arguments is not enumerable in some browsers + for (attr in arguments[i]) { + if (arguments[i].hasOwnProperty(attr) && typeof result[attr] === "undefined") { + result[attr] = arguments[i][attr]; + } + } + } + return result; +}; + +/** + * Transform arbitrary content into a Promise. + * @param {String} name a name for the content being processed. + * @param {Object} inputData the content to process. + * @param {Boolean} isBinary true if the content is not an unicode string + * @param {Boolean} isOptimizedBinaryString true if the string content only has one byte per character. + * @param {Boolean} isBase64 true if the string content is encoded with base64. + * @return {Promise} a promise in a format usable by JSZip. + */ +exports.prepareContent = function(name, inputData, isBinary, isOptimizedBinaryString, isBase64) { + + // if inputData is already a promise, this flatten it. + var promise = external.Promise.resolve(inputData).then(function(data) { + + + var isBlob = support.blob && (data instanceof Blob || ['[object File]', '[object Blob]'].indexOf(Object.prototype.toString.call(data)) !== -1); + + if (isBlob && typeof FileReader !== "undefined") { + return new external.Promise(function (resolve, reject) { + var reader = new FileReader(); + + reader.onload = function(e) { + resolve(e.target.result); + }; + reader.onerror = function(e) { + reject(e.target.error); + }; + reader.readAsArrayBuffer(data); + }); + } else { + return data; + } + }); + + return promise.then(function(data) { + var dataType = exports.getTypeOf(data); + + if (!dataType) { + return external.Promise.reject( + new Error("Can't read the data of '" + name + "'. Is it " + + "in a supported JavaScript type (String, Blob, ArrayBuffer, etc) ?") + ); + } + // special case : it's way easier to work with Uint8Array than with ArrayBuffer + if (dataType === "arraybuffer") { + data = exports.transformTo("uint8array", data); + } else if (dataType === "string") { + if (isBase64) { + data = base64.decode(data); + } + else if (isBinary) { + // optimizedBinaryString === true means that the file has already been filtered with a 0xFF mask + if (isOptimizedBinaryString !== true) { + // this is a string, not in a base64 format. + // Be sure that this is a correct "binary string" + data = string2binary(data); + } + } + } + return data; + }); +}; + +},{"./base64":1,"./external":6,"./nodejsUtils":14,"./support":30,"set-immediate-shim":54}],33:[function(require,module,exports){ +'use strict'; +var readerFor = require('./reader/readerFor'); +var utils = require('./utils'); +var sig = require('./signature'); +var ZipEntry = require('./zipEntry'); +var utf8 = require('./utf8'); +var support = require('./support'); +// class ZipEntries {{{ +/** + * All the entries in the zip file. + * @constructor + * @param {Object} loadOptions Options for loading the stream. + */ +function ZipEntries(loadOptions) { + this.files = []; + this.loadOptions = loadOptions; +} +ZipEntries.prototype = { + /** + * Check that the reader is on the specified signature. + * @param {string} expectedSignature the expected signature. + * @throws {Error} if it is an other signature. + */ + checkSignature: function(expectedSignature) { + if (!this.reader.readAndCheckSignature(expectedSignature)) { + this.reader.index -= 4; + var signature = this.reader.readString(4); + throw new Error("Corrupted zip or bug: unexpected signature " + "(" + utils.pretty(signature) + ", expected " + utils.pretty(expectedSignature) + ")"); + } + }, + /** + * Check if the given signature is at the given index. + * @param {number} askedIndex the index to check. + * @param {string} expectedSignature the signature to expect. + * @return {boolean} true if the signature is here, false otherwise. + */ + isSignature: function(askedIndex, expectedSignature) { + var currentIndex = this.reader.index; + this.reader.setIndex(askedIndex); + var signature = this.reader.readString(4); + var result = signature === expectedSignature; + this.reader.setIndex(currentIndex); + return result; + }, + /** + * Read the end of the central directory. + */ + readBlockEndOfCentral: function() { + this.diskNumber = this.reader.readInt(2); + this.diskWithCentralDirStart = this.reader.readInt(2); + this.centralDirRecordsOnThisDisk = this.reader.readInt(2); + this.centralDirRecords = this.reader.readInt(2); + this.centralDirSize = this.reader.readInt(4); + this.centralDirOffset = this.reader.readInt(4); + + this.zipCommentLength = this.reader.readInt(2); + // warning : the encoding depends of the system locale + // On a linux machine with LANG=en_US.utf8, this field is utf8 encoded. + // On a windows machine, this field is encoded with the localized windows code page. + var zipComment = this.reader.readData(this.zipCommentLength); + var decodeParamType = support.uint8array ? "uint8array" : "array"; + // To get consistent behavior with the generation part, we will assume that + // this is utf8 encoded unless specified otherwise. + var decodeContent = utils.transformTo(decodeParamType, zipComment); + this.zipComment = this.loadOptions.decodeFileName(decodeContent); + }, + /** + * Read the end of the Zip 64 central directory. + * Not merged with the method readEndOfCentral : + * The end of central can coexist with its Zip64 brother, + * I don't want to read the wrong number of bytes ! + */ + readBlockZip64EndOfCentral: function() { + this.zip64EndOfCentralSize = this.reader.readInt(8); + this.reader.skip(4); + // this.versionMadeBy = this.reader.readString(2); + // this.versionNeeded = this.reader.readInt(2); + this.diskNumber = this.reader.readInt(4); + this.diskWithCentralDirStart = this.reader.readInt(4); + this.centralDirRecordsOnThisDisk = this.reader.readInt(8); + this.centralDirRecords = this.reader.readInt(8); + this.centralDirSize = this.reader.readInt(8); + this.centralDirOffset = this.reader.readInt(8); + + this.zip64ExtensibleData = {}; + var extraDataSize = this.zip64EndOfCentralSize - 44, + index = 0, + extraFieldId, + extraFieldLength, + extraFieldValue; + while (index < extraDataSize) { + extraFieldId = this.reader.readInt(2); + extraFieldLength = this.reader.readInt(4); + extraFieldValue = this.reader.readData(extraFieldLength); + this.zip64ExtensibleData[extraFieldId] = { + id: extraFieldId, + length: extraFieldLength, + value: extraFieldValue + }; + } + }, + /** + * Read the end of the Zip 64 central directory locator. + */ + readBlockZip64EndOfCentralLocator: function() { + this.diskWithZip64CentralDirStart = this.reader.readInt(4); + this.relativeOffsetEndOfZip64CentralDir = this.reader.readInt(8); + this.disksCount = this.reader.readInt(4); + if (this.disksCount > 1) { + throw new Error("Multi-volumes zip are not supported"); + } + }, + /** + * Read the local files, based on the offset read in the central part. + */ + readLocalFiles: function() { + var i, file; + for (i = 0; i < this.files.length; i++) { + file = this.files[i]; + this.reader.setIndex(file.localHeaderOffset); + this.checkSignature(sig.LOCAL_FILE_HEADER); + file.readLocalPart(this.reader); + file.handleUTF8(); + file.processAttributes(); + } + }, + /** + * Read the central directory. + */ + readCentralDir: function() { + var file; + + this.reader.setIndex(this.centralDirOffset); + while (this.reader.readAndCheckSignature(sig.CENTRAL_FILE_HEADER)) { + file = new ZipEntry({ + zip64: this.zip64 + }, this.loadOptions); + file.readCentralPart(this.reader); + this.files.push(file); + } + + if (this.centralDirRecords !== this.files.length) { + if (this.centralDirRecords !== 0 && this.files.length === 0) { + // We expected some records but couldn't find ANY. + // This is really suspicious, as if something went wrong. + throw new Error("Corrupted zip or bug: expected " + this.centralDirRecords + " records in central dir, got " + this.files.length); + } else { + // We found some records but not all. + // Something is wrong but we got something for the user: no error here. + // console.warn("expected", this.centralDirRecords, "records in central dir, got", this.files.length); + } + } + }, + /** + * Read the end of central directory. + */ + readEndOfCentral: function() { + var offset = this.reader.lastIndexOfSignature(sig.CENTRAL_DIRECTORY_END); + if (offset < 0) { + // Check if the content is a truncated zip or complete garbage. + // A "LOCAL_FILE_HEADER" is not required at the beginning (auto + // extractible zip for example) but it can give a good hint. + // If an ajax request was used without responseType, we will also + // get unreadable data. + var isGarbage = !this.isSignature(0, sig.LOCAL_FILE_HEADER); + + if (isGarbage) { + throw new Error("Can't find end of central directory : is this a zip file ? " + + "If it is, see https://stuk.github.io/jszip/documentation/howto/read_zip.html"); + } else { + throw new Error("Corrupted zip: can't find end of central directory"); + } + + } + this.reader.setIndex(offset); + var endOfCentralDirOffset = offset; + this.checkSignature(sig.CENTRAL_DIRECTORY_END); + this.readBlockEndOfCentral(); + + + /* extract from the zip spec : + 4) If one of the fields in the end of central directory + record is too small to hold required data, the field + should be set to -1 (0xFFFF or 0xFFFFFFFF) and the + ZIP64 format record should be created. + 5) The end of central directory record and the + Zip64 end of central directory locator record must + reside on the same disk when splitting or spanning + an archive. + */ + if (this.diskNumber === utils.MAX_VALUE_16BITS || this.diskWithCentralDirStart === utils.MAX_VALUE_16BITS || this.centralDirRecordsOnThisDisk === utils.MAX_VALUE_16BITS || this.centralDirRecords === utils.MAX_VALUE_16BITS || this.centralDirSize === utils.MAX_VALUE_32BITS || this.centralDirOffset === utils.MAX_VALUE_32BITS) { + this.zip64 = true; + + /* + Warning : the zip64 extension is supported, but ONLY if the 64bits integer read from + the zip file can fit into a 32bits integer. This cannot be solved : JavaScript represents + all numbers as 64-bit double precision IEEE 754 floating point numbers. + So, we have 53bits for integers and bitwise operations treat everything as 32bits. + see https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Operators/Bitwise_Operators + and http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-262.pdf section 8.5 + */ + + // should look for a zip64 EOCD locator + offset = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR); + if (offset < 0) { + throw new Error("Corrupted zip: can't find the ZIP64 end of central directory locator"); + } + this.reader.setIndex(offset); + this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR); + this.readBlockZip64EndOfCentralLocator(); + + // now the zip64 EOCD record + if (!this.isSignature(this.relativeOffsetEndOfZip64CentralDir, sig.ZIP64_CENTRAL_DIRECTORY_END)) { + // console.warn("ZIP64 end of central directory not where expected."); + this.relativeOffsetEndOfZip64CentralDir = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_END); + if (this.relativeOffsetEndOfZip64CentralDir < 0) { + throw new Error("Corrupted zip: can't find the ZIP64 end of central directory"); + } + } + this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir); + this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_END); + this.readBlockZip64EndOfCentral(); + } + + var expectedEndOfCentralDirOffset = this.centralDirOffset + this.centralDirSize; + if (this.zip64) { + expectedEndOfCentralDirOffset += 20; // end of central dir 64 locator + expectedEndOfCentralDirOffset += 12 /* should not include the leading 12 bytes */ + this.zip64EndOfCentralSize; + } + + var extraBytes = endOfCentralDirOffset - expectedEndOfCentralDirOffset; + + if (extraBytes > 0) { + // console.warn(extraBytes, "extra bytes at beginning or within zipfile"); + if (this.isSignature(endOfCentralDirOffset, sig.CENTRAL_FILE_HEADER)) { + // The offsets seem wrong, but we have something at the specified offset. + // So… we keep it. + } else { + // the offset is wrong, update the "zero" of the reader + // this happens if data has been prepended (crx files for example) + this.reader.zero = extraBytes; + } + } else if (extraBytes < 0) { + throw new Error("Corrupted zip: missing " + Math.abs(extraBytes) + " bytes."); + } + }, + prepareReader: function(data) { + this.reader = readerFor(data); + }, + /** + * Read a zip file and create ZipEntries. + * @param {String|ArrayBuffer|Uint8Array|Buffer} data the binary string representing a zip file. + */ + load: function(data) { + this.prepareReader(data); + this.readEndOfCentral(); + this.readCentralDir(); + this.readLocalFiles(); + } +}; +// }}} end of ZipEntries +module.exports = ZipEntries; + +},{"./reader/readerFor":22,"./signature":23,"./support":30,"./utf8":31,"./utils":32,"./zipEntry":34}],34:[function(require,module,exports){ +'use strict'; +var readerFor = require('./reader/readerFor'); +var utils = require('./utils'); +var CompressedObject = require('./compressedObject'); +var crc32fn = require('./crc32'); +var utf8 = require('./utf8'); +var compressions = require('./compressions'); +var support = require('./support'); + +var MADE_BY_DOS = 0x00; +var MADE_BY_UNIX = 0x03; + +/** + * Find a compression registered in JSZip. + * @param {string} compressionMethod the method magic to find. + * @return {Object|null} the JSZip compression object, null if none found. + */ +var findCompression = function(compressionMethod) { + for (var method in compressions) { + if (!compressions.hasOwnProperty(method)) { + continue; + } + if (compressions[method].magic === compressionMethod) { + return compressions[method]; + } + } + return null; +}; + +// class ZipEntry {{{ +/** + * An entry in the zip file. + * @constructor + * @param {Object} options Options of the current file. + * @param {Object} loadOptions Options for loading the stream. + */ +function ZipEntry(options, loadOptions) { + this.options = options; + this.loadOptions = loadOptions; +} +ZipEntry.prototype = { + /** + * say if the file is encrypted. + * @return {boolean} true if the file is encrypted, false otherwise. + */ + isEncrypted: function() { + // bit 1 is set + return (this.bitFlag & 0x0001) === 0x0001; + }, + /** + * say if the file has utf-8 filename/comment. + * @return {boolean} true if the filename/comment is in utf-8, false otherwise. + */ + useUTF8: function() { + // bit 11 is set + return (this.bitFlag & 0x0800) === 0x0800; + }, + /** + * Read the local part of a zip file and add the info in this object. + * @param {DataReader} reader the reader to use. + */ + readLocalPart: function(reader) { + var compression, localExtraFieldsLength; + + // we already know everything from the central dir ! + // If the central dir data are false, we are doomed. + // On the bright side, the local part is scary : zip64, data descriptors, both, etc. + // The less data we get here, the more reliable this should be. + // Let's skip the whole header and dash to the data ! + reader.skip(22); + // in some zip created on windows, the filename stored in the central dir contains \ instead of /. + // Strangely, the filename here is OK. + // I would love to treat these zip files as corrupted (see http://www.info-zip.org/FAQ.html#backslashes + // or APPNOTE#4.4.17.1, "All slashes MUST be forward slashes '/'") but there are a lot of bad zip generators... + // Search "unzip mismatching "local" filename continuing with "central" filename version" on + // the internet. + // + // I think I see the logic here : the central directory is used to display + // content and the local directory is used to extract the files. Mixing / and \ + // may be used to display \ to windows users and use / when extracting the files. + // Unfortunately, this lead also to some issues : http://seclists.org/fulldisclosure/2009/Sep/394 + this.fileNameLength = reader.readInt(2); + localExtraFieldsLength = reader.readInt(2); // can't be sure this will be the same as the central dir + // the fileName is stored as binary data, the handleUTF8 method will take care of the encoding. + this.fileName = reader.readData(this.fileNameLength); + reader.skip(localExtraFieldsLength); + + if (this.compressedSize === -1 || this.uncompressedSize === -1) { + throw new Error("Bug or corrupted zip : didn't get enough informations from the central directory " + "(compressedSize === -1 || uncompressedSize === -1)"); + } + + compression = findCompression(this.compressionMethod); + if (compression === null) { // no compression found + throw new Error("Corrupted zip : compression " + utils.pretty(this.compressionMethod) + " unknown (inner file : " + utils.transformTo("string", this.fileName) + ")"); + } + this.decompressed = new CompressedObject(this.compressedSize, this.uncompressedSize, this.crc32, compression, reader.readData(this.compressedSize)); + }, + + /** + * Read the central part of a zip file and add the info in this object. + * @param {DataReader} reader the reader to use. + */ + readCentralPart: function(reader) { + this.versionMadeBy = reader.readInt(2); + reader.skip(2); + // this.versionNeeded = reader.readInt(2); + this.bitFlag = reader.readInt(2); + this.compressionMethod = reader.readString(2); + this.date = reader.readDate(); + this.crc32 = reader.readInt(4); + this.compressedSize = reader.readInt(4); + this.uncompressedSize = reader.readInt(4); + var fileNameLength = reader.readInt(2); + this.extraFieldsLength = reader.readInt(2); + this.fileCommentLength = reader.readInt(2); + this.diskNumberStart = reader.readInt(2); + this.internalFileAttributes = reader.readInt(2); + this.externalFileAttributes = reader.readInt(4); + this.localHeaderOffset = reader.readInt(4); + + if (this.isEncrypted()) { + throw new Error("Encrypted zip are not supported"); + } + + // will be read in the local part, see the comments there + reader.skip(fileNameLength); + this.readExtraFields(reader); + this.parseZIP64ExtraField(reader); + this.fileComment = reader.readData(this.fileCommentLength); + }, + + /** + * Parse the external file attributes and get the unix/dos permissions. + */ + processAttributes: function () { + this.unixPermissions = null; + this.dosPermissions = null; + var madeBy = this.versionMadeBy >> 8; + + // Check if we have the DOS directory flag set. + // We look for it in the DOS and UNIX permissions + // but some unknown platform could set it as a compatibility flag. + this.dir = this.externalFileAttributes & 0x0010 ? true : false; + + if(madeBy === MADE_BY_DOS) { + // first 6 bits (0 to 5) + this.dosPermissions = this.externalFileAttributes & 0x3F; + } + + if(madeBy === MADE_BY_UNIX) { + this.unixPermissions = (this.externalFileAttributes >> 16) & 0xFFFF; + // the octal permissions are in (this.unixPermissions & 0x01FF).toString(8); + } + + // fail safe : if the name ends with a / it probably means a folder + if (!this.dir && this.fileNameStr.slice(-1) === '/') { + this.dir = true; + } + }, + + /** + * Parse the ZIP64 extra field and merge the info in the current ZipEntry. + * @param {DataReader} reader the reader to use. + */ + parseZIP64ExtraField: function(reader) { + + if (!this.extraFields[0x0001]) { + return; + } + + // should be something, preparing the extra reader + var extraReader = readerFor(this.extraFields[0x0001].value); + + // I really hope that these 64bits integer can fit in 32 bits integer, because js + // won't let us have more. + if (this.uncompressedSize === utils.MAX_VALUE_32BITS) { + this.uncompressedSize = extraReader.readInt(8); + } + if (this.compressedSize === utils.MAX_VALUE_32BITS) { + this.compressedSize = extraReader.readInt(8); + } + if (this.localHeaderOffset === utils.MAX_VALUE_32BITS) { + this.localHeaderOffset = extraReader.readInt(8); + } + if (this.diskNumberStart === utils.MAX_VALUE_32BITS) { + this.diskNumberStart = extraReader.readInt(4); + } + }, + /** + * Read the central part of a zip file and add the info in this object. + * @param {DataReader} reader the reader to use. + */ + readExtraFields: function(reader) { + var end = reader.index + this.extraFieldsLength, + extraFieldId, + extraFieldLength, + extraFieldValue; + + if (!this.extraFields) { + this.extraFields = {}; + } + + while (reader.index < end) { + extraFieldId = reader.readInt(2); + extraFieldLength = reader.readInt(2); + extraFieldValue = reader.readData(extraFieldLength); + + this.extraFields[extraFieldId] = { + id: extraFieldId, + length: extraFieldLength, + value: extraFieldValue + }; + } + }, + /** + * Apply an UTF8 transformation if needed. + */ + handleUTF8: function() { + var decodeParamType = support.uint8array ? "uint8array" : "array"; + if (this.useUTF8()) { + this.fileNameStr = utf8.utf8decode(this.fileName); + this.fileCommentStr = utf8.utf8decode(this.fileComment); + } else { + var upath = this.findExtraFieldUnicodePath(); + if (upath !== null) { + this.fileNameStr = upath; + } else { + // ASCII text or unsupported code page + var fileNameByteArray = utils.transformTo(decodeParamType, this.fileName); + this.fileNameStr = this.loadOptions.decodeFileName(fileNameByteArray); + } + + var ucomment = this.findExtraFieldUnicodeComment(); + if (ucomment !== null) { + this.fileCommentStr = ucomment; + } else { + // ASCII text or unsupported code page + var commentByteArray = utils.transformTo(decodeParamType, this.fileComment); + this.fileCommentStr = this.loadOptions.decodeFileName(commentByteArray); + } + } + }, + + /** + * Find the unicode path declared in the extra field, if any. + * @return {String} the unicode path, null otherwise. + */ + findExtraFieldUnicodePath: function() { + var upathField = this.extraFields[0x7075]; + if (upathField) { + var extraReader = readerFor(upathField.value); + + // wrong version + if (extraReader.readInt(1) !== 1) { + return null; + } + + // the crc of the filename changed, this field is out of date. + if (crc32fn(this.fileName) !== extraReader.readInt(4)) { + return null; + } + + return utf8.utf8decode(extraReader.readData(upathField.length - 5)); + } + return null; + }, + + /** + * Find the unicode comment declared in the extra field, if any. + * @return {String} the unicode comment, null otherwise. + */ + findExtraFieldUnicodeComment: function() { + var ucommentField = this.extraFields[0x6375]; + if (ucommentField) { + var extraReader = readerFor(ucommentField.value); + + // wrong version + if (extraReader.readInt(1) !== 1) { + return null; + } + + // the crc of the comment changed, this field is out of date. + if (crc32fn(this.fileComment) !== extraReader.readInt(4)) { + return null; + } + + return utf8.utf8decode(extraReader.readData(ucommentField.length - 5)); + } + return null; + } +}; +module.exports = ZipEntry; + +},{"./compressedObject":2,"./compressions":3,"./crc32":4,"./reader/readerFor":22,"./support":30,"./utf8":31,"./utils":32}],35:[function(require,module,exports){ +'use strict'; + +var StreamHelper = require('./stream/StreamHelper'); +var DataWorker = require('./stream/DataWorker'); +var utf8 = require('./utf8'); +var CompressedObject = require('./compressedObject'); +var GenericWorker = require('./stream/GenericWorker'); + +/** + * A simple object representing a file in the zip file. + * @constructor + * @param {string} name the name of the file + * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data + * @param {Object} options the options of the file + */ +var ZipObject = function(name, data, options) { + this.name = name; + this.dir = options.dir; + this.date = options.date; + this.comment = options.comment; + this.unixPermissions = options.unixPermissions; + this.dosPermissions = options.dosPermissions; + + this._data = data; + this._dataBinary = options.binary; + // keep only the compression + this.options = { + compression : options.compression, + compressionOptions : options.compressionOptions + }; +}; + +ZipObject.prototype = { + /** + * Create an internal stream for the content of this object. + * @param {String} type the type of each chunk. + * @return StreamHelper the stream. + */ + internalStream: function (type) { + var result = null, outputType = "string"; + try { + if (!type) { + throw new Error("No output type specified."); + } + outputType = type.toLowerCase(); + var askUnicodeString = outputType === "string" || outputType === "text"; + if (outputType === "binarystring" || outputType === "text") { + outputType = "string"; + } + result = this._decompressWorker(); + + var isUnicodeString = !this._dataBinary; + + if (isUnicodeString && !askUnicodeString) { + result = result.pipe(new utf8.Utf8EncodeWorker()); + } + if (!isUnicodeString && askUnicodeString) { + result = result.pipe(new utf8.Utf8DecodeWorker()); + } + } catch (e) { + result = new GenericWorker("error"); + result.error(e); + } + + return new StreamHelper(result, outputType, ""); + }, + + /** + * Prepare the content in the asked type. + * @param {String} type the type of the result. + * @param {Function} onUpdate a function to call on each internal update. + * @return Promise the promise of the result. + */ + async: function (type, onUpdate) { + return this.internalStream(type).accumulate(onUpdate); + }, + + /** + * Prepare the content as a nodejs stream. + * @param {String} type the type of each chunk. + * @param {Function} onUpdate a function to call on each internal update. + * @return Stream the stream. + */ + nodeStream: function (type, onUpdate) { + return this.internalStream(type || "nodebuffer").toNodejsStream(onUpdate); + }, + + /** + * Return a worker for the compressed content. + * @private + * @param {Object} compression the compression object to use. + * @param {Object} compressionOptions the options to use when compressing. + * @return Worker the worker. + */ + _compressWorker: function (compression, compressionOptions) { + if ( + this._data instanceof CompressedObject && + this._data.compression.magic === compression.magic + ) { + return this._data.getCompressedWorker(); + } else { + var result = this._decompressWorker(); + if(!this._dataBinary) { + result = result.pipe(new utf8.Utf8EncodeWorker()); + } + return CompressedObject.createWorkerFrom(result, compression, compressionOptions); + } + }, + /** + * Return a worker for the decompressed content. + * @private + * @return Worker the worker. + */ + _decompressWorker : function () { + if (this._data instanceof CompressedObject) { + return this._data.getContentWorker(); + } else if (this._data instanceof GenericWorker) { + return this._data; + } else { + return new DataWorker(this._data); + } + } +}; + +var removedMethods = ["asText", "asBinary", "asNodeBuffer", "asUint8Array", "asArrayBuffer"]; +var removedFn = function () { + throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide."); +}; + +for(var i = 0; i < removedMethods.length; i++) { + ZipObject.prototype[removedMethods[i]] = removedFn; +} +module.exports = ZipObject; + +},{"./compressedObject":2,"./stream/DataWorker":27,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31}],36:[function(require,module,exports){ +(function (global){ +'use strict'; +var Mutation = global.MutationObserver || global.WebKitMutationObserver; + +var scheduleDrain; + +{ + if (Mutation) { + var called = 0; + var observer = new Mutation(nextTick); + var element = global.document.createTextNode(''); + observer.observe(element, { + characterData: true + }); + scheduleDrain = function () { + element.data = (called = ++called % 2); + }; + } else if (!global.setImmediate && typeof global.MessageChannel !== 'undefined') { + var channel = new global.MessageChannel(); + channel.port1.onmessage = nextTick; + scheduleDrain = function () { + channel.port2.postMessage(0); + }; + } else if ('document' in global && 'onreadystatechange' in global.document.createElement('script')) { + scheduleDrain = function () { + + // Create a + + + + + + + + + +
+ +
+ +
+
+ +

Class AWTEnvironmentPlugin

+
+
+ +
+ +
+
+ +
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        AWTEnvironmentPlugin

        +
        public AWTEnvironmentPlugin()
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + + + + + +
        +
      • +

        rescanControllers

        +
        public Controller[] rescanControllers()
        +
        Returns a list of all controllers available to this environment, + or an empty array if there are no controllers in this environment.
        +
        +
        Specified by:
        +
        rescanControllers in class ControllerEnvironment
        +
        Returns:
        +
        a list of all controllers available to this environment.
        +
        +
      • +
      + + + +
        +
      • +

        isSupported

        +
        public boolean isSupported()
        +
        Description copied from class: ControllerEnvironment
        +
        Returns the isSupported status of this environment. + What makes an environment supported or not is up to the + particular plugin, but may include OS or available hardware.
        +
        +
        Specified by:
        +
        isSupported in class ControllerEnvironment
        +
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/AbstractComponent.html b/docs/javadoc/net/java/games/input/AbstractComponent.html new file mode 100644 index 0000000..8ac1173 --- /dev/null +++ b/docs/javadoc/net/java/games/input/AbstractComponent.html @@ -0,0 +1,498 @@ + + + + + +AbstractComponent (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class AbstractComponent

+
+
+
    +
  • java.lang.Object
  • +
  • +
      +
    • net.java.games.input.AbstractComponent
    • +
    +
  • +
+
+
    +
  • +
    +
    All Implemented Interfaces:
    +
    Component
    +
    +
    +
    Direct Known Subclasses:
    +
    LinuxJoystickPOV, WinTabComponent
    +
    +
    +
    public abstract class AbstractComponent
    +extends java.lang.Object
    +implements Component
    +
    Skeleton implementation of a named axis.
    +
  • +
+
+
+
    +
  • + +
    + +
    + +
    +
      +
    • + + +

      Constructor Summary

      + + + + + + + + + + + + +
      Constructors 
      ModifierConstructorDescription
      protected AbstractComponent​(java.lang.String name, + Component.Identifier id) +
      Protected constructor
      +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Summary

      + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      All Methods Instance Methods Abstract Methods Concrete Methods 
      Modifier and TypeMethodDescription
      floatgetDeadZone() +
      Returns the suggested dead zone for this axis.
      +
      Component.IdentifiergetIdentifier() +
      Returns the type or identifier of the axis.
      +
      java.lang.StringgetName() +
      Returns a human-readable name for this axis.
      +
      floatgetPollData() +
      Returns the data from the last time the control has been polled.
      +
      booleanisAnalog() +
      Returns whether or not the axis is analog, or false if it is digital.
      +
      protected abstract floatpoll() 
      java.lang.StringtoString() +
      Returns a non-localized string description of this axis.
      +
      +
        +
      • + + +

        Methods inherited from class java.lang.Object

        +clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
      • +
      + +
    • +
    +
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        AbstractComponent

        +
        protected AbstractComponent​(java.lang.String name,
        +                            Component.Identifier id)
        +
        Protected constructor
        +
        +
        Parameters:
        +
        name - A name for the axis
        +
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + + + + + +
        +
      • +

        isAnalog

        +
        public boolean isAnalog()
        +
        Returns whether or not the axis is analog, or false if it is digital.
        +
        +
        Specified by:
        +
        isAnalog in interface Component
        +
        Returns:
        +
        false by default, can be overridden
        +
        +
      • +
      + + + +
        +
      • +

        getDeadZone

        +
        public float getDeadZone()
        +
        Returns the suggested dead zone for this axis. Dead zone is the + amount polled data can vary before considered a significant change + in value. An application can safely ignore changes less than this + value in the positive or negative direction.
        +
        +
        Specified by:
        +
        getDeadZone in interface Component
        +
        Returns:
        +
        0.0f by default, can be overridden
        +
        See Also:
        +
        Component.getPollData()
        +
        +
      • +
      + + + +
        +
      • +

        getPollData

        +
        public final float getPollData()
        +
        Returns the data from the last time the control has been polled. + If this axis is a button, the value returned will be either 0.0f or 1.0f. + If this axis is normalised, the value returned will be between -1.0f and + 1.0f.
        +
        +
        Specified by:
        +
        getPollData in interface Component
        +
        Returns:
        +
        The data from the last time the control has been polled.
        +
        See Also:
        +
        Controller.poll()
        +
        +
      • +
      + + + +
        +
      • +

        getName

        +
        public java.lang.String getName()
        +
        Returns a human-readable name for this axis.
        +
        +
        Specified by:
        +
        getName in interface Component
        +
        +
      • +
      + + + +
        +
      • +

        toString

        +
        public java.lang.String toString()
        +
        Returns a non-localized string description of this axis.
        +
        +
        Overrides:
        +
        toString in class java.lang.Object
        +
        +
      • +
      + + + +
        +
      • +

        poll

        +
        protected abstract float poll()
        +                       throws java.io.IOException
        +
        +
        Throws:
        +
        java.io.IOException
        +
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/AbstractController.html b/docs/javadoc/net/java/games/input/AbstractController.html new file mode 100644 index 0000000..6447853 --- /dev/null +++ b/docs/javadoc/net/java/games/input/AbstractController.html @@ -0,0 +1,673 @@ + + + + + +AbstractController (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class AbstractController

+
+
+
    +
  • java.lang.Object
  • +
  • +
      +
    • net.java.games.input.AbstractController
    • +
    +
  • +
+
+
    +
  • +
    +
    All Implemented Interfaces:
    +
    Controller
    +
    +
    +
    Direct Known Subclasses:
    +
    Keyboard, LinuxCombinedController, Mouse, WinTabDevice
    +
    +
    +
    public abstract class AbstractController
    +extends java.lang.Object
    +implements Controller
    +
    An AbstractController is a skeleton implementation of a controller that + contains a fixed number of axes, controllers, and rumblers.
    +
  • +
+
+
+
    +
  • + +
    + +
    + +
    +
      +
    • + + +

      Constructor Summary

      + + + + + + + + + + + + +
      Constructors 
      ModifierConstructorDescription
      protected AbstractController​(java.lang.String name, + Component[] components, + Controller[] children, + Rumbler[] rumblers) +
      Protected constructor for a controller containing the specified + axes, child controllers, and rumblers
      +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Summary

      + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      All Methods Instance Methods Abstract Methods Concrete Methods 
      Modifier and TypeMethodDescription
      ComponentgetComponent​(Component.Identifier id) +
      Returns a single component based on its identifier, or null + if no component with the specified type could be found.
      +
      Component[]getComponents() +
      Returns the components on this controller, in order of assignment priority.
      +
      Controller[]getControllers() +
      Returns the controllers connected to make up this controller, or + an empty array if this controller contains no child controllers.
      +
      EventQueuegetEventQueue() +
      Get the device event queue
      +
      java.lang.StringgetName() +
      Returns a human-readable name for this Controller.
      +
      protected abstract booleangetNextDeviceEvent​(Event event) 
      intgetPortNumber() +
      Returns the zero-based port number for this Controller.
      +
      Controller.PortTypegetPortType() +
      Returns the port type for this Controller.
      +
      Rumbler[]getRumblers() +
      Returns the rumblers for sending feedback to this controller, or an + empty array if there are no rumblers on this controller.
      +
      Controller.TypegetType() +
      Returns the type of the Controller.
      +
      booleanpoll() +
      Polls axes for data.
      +
      protected voidpollDevice() 
      protected voidsetDeviceEventQueueSize​(int size) +
      Plugins override this method to adjust their internal event queue size
      +
      voidsetEventQueueSize​(int size) +
      Creates a new EventQueue.
      +
      java.lang.StringtoString() +
      Returns a non-localized string description of this controller.
      +
      +
        +
      • + + +

        Methods inherited from class java.lang.Object

        +clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
      • +
      +
    • +
    +
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        AbstractController

        +
        protected AbstractController​(java.lang.String name,
        +                             Component[] components,
        +                             Controller[] children,
        +                             Rumbler[] rumblers)
        +
        Protected constructor for a controller containing the specified + axes, child controllers, and rumblers
        +
        +
        Parameters:
        +
        name - name for the controller
        +
        components - components for the controller
        +
        children - child controllers for the controller
        +
        rumblers - rumblers for the controller
        +
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        getControllers

        +
        public final Controller[] getControllers()
        +
        Returns the controllers connected to make up this controller, or + an empty array if this controller contains no child controllers. + The objects in the array are returned in order of assignment priority + (primary stick, secondary buttons, etc.).
        +
        +
        Specified by:
        +
        getControllers in interface Controller
        +
        +
      • +
      + + + +
        +
      • +

        getComponents

        +
        public final Component[] getComponents()
        +
        Returns the components on this controller, in order of assignment priority. + For example, the button controller on a mouse returns an array containing + the primary or leftmost mouse button, followed by the secondary or + rightmost mouse button (if present), followed by the middle mouse button + (if present). + The array returned is an empty array if this controller contains no components + (such as a logical grouping of child controllers).
        +
        +
        Specified by:
        +
        getComponents in interface Controller
        +
        +
      • +
      + + + +
        +
      • +

        getComponent

        +
        public final Component getComponent​(Component.Identifier id)
        +
        Returns a single component based on its identifier, or null + if no component with the specified type could be found.
        +
        +
        Specified by:
        +
        getComponent in interface Controller
        +
        +
      • +
      + + + +
        +
      • +

        getRumblers

        +
        public final Rumbler[] getRumblers()
        +
        Returns the rumblers for sending feedback to this controller, or an + empty array if there are no rumblers on this controller.
        +
        +
        Specified by:
        +
        getRumblers in interface Controller
        +
        +
      • +
      + + + +
        +
      • +

        getPortType

        +
        public Controller.PortType getPortType()
        +
        Returns the port type for this Controller.
        +
        +
        Specified by:
        +
        getPortType in interface Controller
        +
        Returns:
        +
        PortType.UNKNOWN by default, can be overridden
        +
        +
      • +
      + + + +
        +
      • +

        getPortNumber

        +
        public int getPortNumber()
        +
        Returns the zero-based port number for this Controller.
        +
        +
        Specified by:
        +
        getPortNumber in interface Controller
        +
        Returns:
        +
        0 by default, can be overridden
        +
        +
      • +
      + + + +
        +
      • +

        getName

        +
        public final java.lang.String getName()
        +
        Returns a human-readable name for this Controller.
        +
        +
        Specified by:
        +
        getName in interface Controller
        +
        +
      • +
      + + + +
        +
      • +

        toString

        +
        public java.lang.String toString()
        +
        Returns a non-localized string description of this controller.
        +
        +
        Overrides:
        +
        toString in class java.lang.Object
        +
        +
      • +
      + + + + + + + +
        +
      • +

        setEventQueueSize

        +
        public final void setEventQueueSize​(int size)
        +
        Creates a new EventQueue. Events in old queue are lost.
        +
        +
        Specified by:
        +
        setEventQueueSize in interface Controller
        +
        +
      • +
      + + + +
        +
      • +

        setDeviceEventQueueSize

        +
        protected void setDeviceEventQueueSize​(int size)
        +                                throws java.io.IOException
        +
        Plugins override this method to adjust their internal event queue size
        +
        +
        Throws:
        +
        java.io.IOException
        +
        +
      • +
      + + + + + + + +
        +
      • +

        getNextDeviceEvent

        +
        protected abstract boolean getNextDeviceEvent​(Event event)
        +                                       throws java.io.IOException
        +
        +
        Throws:
        +
        java.io.IOException
        +
        +
      • +
      + + + +
        +
      • +

        pollDevice

        +
        protected void pollDevice()
        +                   throws java.io.IOException
        +
        +
        Throws:
        +
        java.io.IOException
        +
        +
      • +
      + + + +
        +
      • +

        poll

        +
        public boolean poll()
        +
        Description copied from interface: Controller
        +
        Polls axes for data. Returns false if the controller is no longer valid. + Polling reflects the current state of the device when polled.
        +
        +
        Specified by:
        +
        poll in interface Controller
        +
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/Component.Identifier.Axis.html b/docs/javadoc/net/java/games/input/Component.Identifier.Axis.html new file mode 100644 index 0000000..560f33b --- /dev/null +++ b/docs/javadoc/net/java/games/input/Component.Identifier.Axis.html @@ -0,0 +1,851 @@ + + + + + +Component.Identifier.Axis (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class Component.Identifier.Axis

+
+
+ +
+ +
+
+ +
+
+ +
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/Component.Identifier.Button.html b/docs/javadoc/net/java/games/input/Component.Identifier.Button.html new file mode 100644 index 0000000..6262393 --- /dev/null +++ b/docs/javadoc/net/java/games/input/Component.Identifier.Button.html @@ -0,0 +1,2171 @@ + + + + + +Component.Identifier.Button (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class Component.Identifier.Button

+
+
+ +
+ +
+
+ +
+
+ +
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/Component.Identifier.Key.html b/docs/javadoc/net/java/games/input/Component.Identifier.Key.html new file mode 100644 index 0000000..bdc1548 --- /dev/null +++ b/docs/javadoc/net/java/games/input/Component.Identifier.Key.html @@ -0,0 +1,2090 @@ + + + + + +Component.Identifier.Key (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class Component.Identifier.Key

+
+
+ +
+ +
+
+ +
+
+ +
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/Component.Identifier.html b/docs/javadoc/net/java/games/input/Component.Identifier.html new file mode 100644 index 0000000..521c2d0 --- /dev/null +++ b/docs/javadoc/net/java/games/input/Component.Identifier.html @@ -0,0 +1,379 @@ + + + + + +Component.Identifier (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class Component.Identifier

+
+
+
    +
  • java.lang.Object
  • +
  • +
      +
    • net.java.games.input.Component.Identifier
    • +
    +
  • +
+
+ +
+
+
    +
  • + +
    + +
    + +
    +
      +
    • + + +

      Constructor Summary

      + + + + + + + + + + + + +
      Constructors 
      ModifierConstructorDescription
      protected Identifier​(java.lang.String name) +
      Protected constructor
      +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Summary

      + + + + + + + + + + + + + + + + + +
      All Methods Instance Methods Concrete Methods 
      Modifier and TypeMethodDescription
      java.lang.StringgetName() +
      Returns a non-localized string description of this axis type.
      +
      java.lang.StringtoString() +
      Returns a non-localized string description of this axis type.
      +
      +
        +
      • + + +

        Methods inherited from class java.lang.Object

        +clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
      • +
      +
    • +
    +
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        Identifier

        +
        protected Identifier​(java.lang.String name)
        +
        Protected constructor
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        getName

        +
        public java.lang.String getName()
        +
        Returns a non-localized string description of this axis type.
        +
      • +
      + + + +
        +
      • +

        toString

        +
        public java.lang.String toString()
        +
        Returns a non-localized string description of this axis type.
        +
        +
        Overrides:
        +
        toString in class java.lang.Object
        +
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/Component.POV.html b/docs/javadoc/net/java/games/input/Component.POV.html new file mode 100644 index 0000000..3b9541a --- /dev/null +++ b/docs/javadoc/net/java/games/input/Component.POV.html @@ -0,0 +1,511 @@ + + + + + +Component.POV (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class Component.POV

+
+
+
    +
  • java.lang.Object
  • +
  • +
      +
    • net.java.games.input.Component.POV
    • +
    +
  • +
+
+
    +
  • +
    +
    Enclosing interface:
    +
    Component
    +
    +
    +
    public static class Component.POV
    +extends java.lang.Object
    +
    POV enum for different positions.
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Field Summary

      + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      Fields 
      Modifier and TypeFieldDescription
      static floatCENTER +
      Synonmous with OFF
      +
      static floatDOWN +
      Standard value for down HAT position
      +
      static floatDOWN_LEFT +
      Standard value for down-left HAT position
      +
      static floatDOWN_RIGHT +
      Standard value for down-right HAT position
      +
      static floatLEFT +
      Standard value for left HAT position
      +
      static floatOFF +
      Standard value for center HAT position
      +
      static floatRIGHT +
      Standard value for right HAT position
      +
      static floatUP +
      Standard value for up HAT position
      +
      static floatUP_LEFT +
      Standard value for up-left HAT position
      +
      static floatUP_RIGHT +
      Standard value for up-right HAT position
      +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Constructor Summary

      + + + + + + + + + + +
      Constructors 
      ConstructorDescription
      POV() 
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Summary

      +
        +
      • + + +

        Methods inherited from class java.lang.Object

        +clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
      • +
      +
    • +
    +
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Field Detail

      + + + +
        +
      • +

        OFF

        +
        public static final float OFF
        +
        Standard value for center HAT position
        +
        +
        See Also:
        +
        Constant Field Values
        +
        +
      • +
      + + + +
        +
      • +

        CENTER

        +
        public static final float CENTER
        +
        Synonmous with OFF
        +
        +
        See Also:
        +
        Constant Field Values
        +
        +
      • +
      + + + +
        +
      • +

        UP_LEFT

        +
        public static final float UP_LEFT
        +
        Standard value for up-left HAT position
        +
        +
        See Also:
        +
        Constant Field Values
        +
        +
      • +
      + + + +
        +
      • +

        UP

        +
        public static final float UP
        +
        Standard value for up HAT position
        +
        +
        See Also:
        +
        Constant Field Values
        +
        +
      • +
      + + + +
        +
      • +

        UP_RIGHT

        +
        public static final float UP_RIGHT
        +
        Standard value for up-right HAT position
        +
        +
        See Also:
        +
        Constant Field Values
        +
        +
      • +
      + + + +
        +
      • +

        RIGHT

        +
        public static final float RIGHT
        +
        Standard value for right HAT position
        +
        +
        See Also:
        +
        Constant Field Values
        +
        +
      • +
      + + + +
        +
      • +

        DOWN_RIGHT

        +
        public static final float DOWN_RIGHT
        +
        Standard value for down-right HAT position
        +
        +
        See Also:
        +
        Constant Field Values
        +
        +
      • +
      + + + +
        +
      • +

        DOWN

        +
        public static final float DOWN
        +
        Standard value for down HAT position
        +
        +
        See Also:
        +
        Constant Field Values
        +
        +
      • +
      + + + +
        +
      • +

        DOWN_LEFT

        +
        public static final float DOWN_LEFT
        +
        Standard value for down-left HAT position
        +
        +
        See Also:
        +
        Constant Field Values
        +
        +
      • +
      + + + +
        +
      • +

        LEFT

        +
        public static final float LEFT
        +
        Standard value for left HAT position
        +
        +
        See Also:
        +
        Constant Field Values
        +
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        POV

        +
        public POV()
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/Component.html b/docs/javadoc/net/java/games/input/Component.html new file mode 100644 index 0000000..60ddacb --- /dev/null +++ b/docs/javadoc/net/java/games/input/Component.html @@ -0,0 +1,395 @@ + + + + + +Component (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Interface Component

+
+
+
+ +
+
+
    +
  • + +
    +
      +
    • + + +

      Nested Class Summary

      + + + + + + + + + + + + + + + + + +
      Nested Classes 
      Modifier and TypeInterfaceDescription
      static class Component.Identifier +
      Identifiers for different Axes.
      +
      static class Component.POV +
      POV enum for different positions.
      +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Summary

      + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      All Methods Instance Methods Abstract Methods 
      Modifier and TypeMethodDescription
      floatgetDeadZone() +
      Returns the suggested dead zone for this axis.
      +
      Component.IdentifiergetIdentifier() +
      Returns the identifier of the axis.
      +
      java.lang.StringgetName() +
      Returns a human-readable name for this axis.
      +
      floatgetPollData() +
      Returns the data from the last time the control has been polled.
      +
      booleanisAnalog() +
      Returns whether or not the axis is analog, or false if it is digital.
      +
      booleanisRelative() +
      Returns true if data returned from poll + is relative to the last call, or false if data + is absolute.
      +
      +
    • +
    +
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Method Detail

      + + + + + + + +
        +
      • +

        isRelative

        +
        boolean isRelative()
        +
        Returns true if data returned from poll + is relative to the last call, or false if data + is absolute.
        +
      • +
      + + + +
        +
      • +

        isAnalog

        +
        boolean isAnalog()
        +
        Returns whether or not the axis is analog, or false if it is digital.
        +
      • +
      + + + +
        +
      • +

        getDeadZone

        +
        float getDeadZone()
        +
        Returns the suggested dead zone for this axis. Dead zone is the + amount polled data can vary before considered a significant change + in value. An application can safely ignore changes less than this + value in the positive or negative direction.
        +
        +
        See Also:
        +
        getPollData()
        +
        +
      • +
      + + + +
        +
      • +

        getPollData

        +
        float getPollData()
        +
        Returns the data from the last time the control has been polled. + If this axis is a button, the value returned will be either 0.0f or 1.0f. + If this axis is normalized, the value returned will be between -1.0f and + 1.0f.
        +
        +
        See Also:
        +
        Controller.poll()
        +
        +
      • +
      + + + +
        +
      • +

        getName

        +
        java.lang.String getName()
        +
        Returns a human-readable name for this axis.
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/Controller.PortType.html b/docs/javadoc/net/java/games/input/Controller.PortType.html new file mode 100644 index 0000000..2a8e552 --- /dev/null +++ b/docs/javadoc/net/java/games/input/Controller.PortType.html @@ -0,0 +1,470 @@ + + + + + +Controller.PortType (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class Controller.PortType

+
+
+
    +
  • java.lang.Object
  • +
  • +
      +
    • net.java.games.input.Controller.PortType
    • +
    +
  • +
+
+
    +
  • +
    +
    Enclosing interface:
    +
    Controller
    +
    +
    +
    public static final class Controller.PortType
    +extends java.lang.Object
    +
    Common controller port types.
    +
  • +
+
+
+ +
+
+
    +
  • + +
    + +
    + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        PortType

        +
        protected PortType​(java.lang.String name)
        +
        Protected constructor
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        toString

        +
        public java.lang.String toString()
        +
        Returns a non-localized string description of this port type.
        +
        +
        Overrides:
        +
        toString in class java.lang.Object
        +
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/Controller.Type.html b/docs/javadoc/net/java/games/input/Controller.Type.html new file mode 100644 index 0000000..90b1837 --- /dev/null +++ b/docs/javadoc/net/java/games/input/Controller.Type.html @@ -0,0 +1,548 @@ + + + + + +Controller.Type (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class Controller.Type

+
+
+
    +
  • java.lang.Object
  • +
  • +
      +
    • net.java.games.input.Controller.Type
    • +
    +
  • +
+
+
    +
  • +
    +
    Enclosing interface:
    +
    Controller
    +
    +
    +
    public static class Controller.Type
    +extends java.lang.Object
    +
    Types of controller objects.
    +
  • +
+
+
+
    +
  • + +
    + +
    + +
    +
      +
    • + + +

      Constructor Summary

      + + + + + + + + + + + + +
      Constructors 
      ModifierConstructorDescription
      protected Type​(java.lang.String name) +
      Protected constructor
      +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Summary

      + + + + + + + + + + + + +
      All Methods Instance Methods Concrete Methods 
      Modifier and TypeMethodDescription
      java.lang.StringtoString() +
      Returns a non-localized string description of this controller type.
      +
      +
        +
      • + + +

        Methods inherited from class java.lang.Object

        +clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
      • +
      +
    • +
    +
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Field Detail

      + + + +
        +
      • +

        UNKNOWN

        +
        public static final Controller.Type UNKNOWN
        +
        Unkown controller type.
        +
      • +
      + + + +
        +
      • +

        MOUSE

        +
        public static final Controller.Type MOUSE
        +
        Mouse controller.
        +
      • +
      + + + +
        +
      • +

        KEYBOARD

        +
        public static final Controller.Type KEYBOARD
        +
        A keyboard controller
        +
      • +
      + + + +
        +
      • +

        FINGERSTICK

        +
        public static final Controller.Type FINGERSTICK
        +
        Fingerstick controller; note that this may be sometimes treated as a + type of mouse or stick.
        +
      • +
      + + + +
        +
      • +

        GAMEPAD

        +
        public static final Controller.Type GAMEPAD
        +
        Gamepad controller.
        +
      • +
      + + + +
        +
      • +

        HEADTRACKER

        +
        public static final Controller.Type HEADTRACKER
        +
        Headtracker controller.
        +
      • +
      + + + +
        +
      • +

        RUDDER

        +
        public static final Controller.Type RUDDER
        +
        Rudder controller.
        +
      • +
      + + + +
        +
      • +

        STICK

        +
        public static final Controller.Type STICK
        +
        Stick controller, such as a joystick or flightstick.
        +
      • +
      + + + +
        +
      • +

        TRACKBALL

        +
        public static final Controller.Type TRACKBALL
        +
        A trackball controller; note that this may sometimes be treated as a + type of mouse.
        +
      • +
      + + + +
        +
      • +

        TRACKPAD

        +
        public static final Controller.Type TRACKPAD
        +
        A trackpad, such as a tablet, touchpad, or glidepad; + note that this may sometimes be treated as a type of mouse.
        +
      • +
      + + + +
        +
      • +

        WHEEL

        +
        public static final Controller.Type WHEEL
        +
        A wheel controller, such as a steering wheel (note + that a mouse wheel is considered part of a mouse, not a + wheel controller).
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        Type

        +
        protected Type​(java.lang.String name)
        +
        Protected constructor
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        toString

        +
        public java.lang.String toString()
        +
        Returns a non-localized string description of this controller type.
        +
        +
        Overrides:
        +
        toString in class java.lang.Object
        +
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/Controller.html b/docs/javadoc/net/java/games/input/Controller.html new file mode 100644 index 0000000..4536964 --- /dev/null +++ b/docs/javadoc/net/java/games/input/Controller.html @@ -0,0 +1,480 @@ + + + + + +Controller (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Interface Controller

+
+
+
+
    +
  • +
    +
    All Known Implementing Classes:
    +
    AbstractController, Keyboard, LinuxCombinedController, Mouse, WinTabDevice
    +
    +
    +
    public interface Controller
    +
    A Controller represents a physical device, such as a keyboard, mouse, + or joystick, or a logical grouping of related controls, such as a button + pad or mouse ball. A controller can be composed of multiple controllers. + For example, the ball of a mouse and its buttons are two separate + controllers.
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Nested Class Summary

      + + + + + + + + + + + + + + + + + +
      Nested Classes 
      Modifier and TypeInterfaceDescription
      static class Controller.PortType +
      Common controller port types.
      +
      static class Controller.Type +
      Types of controller objects.
      +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Summary

      + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      All Methods Instance Methods Abstract Methods 
      Modifier and TypeMethodDescription
      ComponentgetComponent​(Component.Identifier id) +
      Returns a single axis based on its type, or null + if no axis with the specified type could be found.
      +
      Component[]getComponents() +
      Returns the components on this controller, in order of assignment priority.
      +
      Controller[]getControllers() +
      Returns the controllers connected to make up this controller, or + an empty array if this controller contains no child controllers.
      +
      EventQueuegetEventQueue() +
      Get the device event queue
      +
      java.lang.StringgetName() +
      Returns a human-readable name for this Controller.
      +
      intgetPortNumber() +
      Returns the zero-based port number for this Controller.
      +
      Controller.PortTypegetPortType() +
      Returns the port type for this Controller.
      +
      Rumbler[]getRumblers() +
      Returns the rumblers for sending feedback to this controller, or an + empty array if there are no rumblers on this controller.
      +
      Controller.TypegetType() +
      Returns the type of the Controller.
      +
      booleanpoll() +
      Polls axes for data.
      +
      voidsetEventQueueSize​(int size) +
      Initialized the controller event queue to a new size.
      +
      +
    • +
    +
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        getControllers

        +
        Controller[] getControllers()
        +
        Returns the controllers connected to make up this controller, or + an empty array if this controller contains no child controllers. + The objects in the array are returned in order of assignment priority + (primary stick, secondary buttons, etc.).
        +
      • +
      + + + +
        +
      • +

        getType

        +
        Controller.Type getType()
        +
        Returns the type of the Controller.
        +
      • +
      + + + +
        +
      • +

        getComponents

        +
        Component[] getComponents()
        +
        Returns the components on this controller, in order of assignment priority. + For example, the button controller on a mouse returns an array containing + the primary or leftmost mouse button, followed by the secondary or + rightmost mouse button (if present), followed by the middle mouse button + (if present). + The array returned is an empty array if this controller contains no components + (such as a logical grouping of child controllers).
        +
      • +
      + + + +
        +
      • +

        getComponent

        +
        Component getComponent​(Component.Identifier id)
        +
        Returns a single axis based on its type, or null + if no axis with the specified type could be found.
        +
      • +
      + + + +
        +
      • +

        getRumblers

        +
        Rumbler[] getRumblers()
        +
        Returns the rumblers for sending feedback to this controller, or an + empty array if there are no rumblers on this controller.
        +
      • +
      + + + +
        +
      • +

        poll

        +
        boolean poll()
        +
        Polls axes for data. Returns false if the controller is no longer valid. + Polling reflects the current state of the device when polled.
        +
      • +
      + + + +
        +
      • +

        setEventQueueSize

        +
        void setEventQueueSize​(int size)
        +
        Initialized the controller event queue to a new size. Existing events + in the queue are lost.
        +
      • +
      + + + +
        +
      • +

        getEventQueue

        +
        EventQueue getEventQueue()
        +
        Get the device event queue
        +
      • +
      + + + +
        +
      • +

        getPortType

        +
        Controller.PortType getPortType()
        +
        Returns the port type for this Controller.
        +
      • +
      + + + +
        +
      • +

        getPortNumber

        +
        int getPortNumber()
        +
        Returns the zero-based port number for this Controller.
        +
      • +
      + + + +
        +
      • +

        getName

        +
        java.lang.String getName()
        +
        Returns a human-readable name for this Controller.
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/ControllerEnvironment.html b/docs/javadoc/net/java/games/input/ControllerEnvironment.html new file mode 100644 index 0000000..97b4a76 --- /dev/null +++ b/docs/javadoc/net/java/games/input/ControllerEnvironment.html @@ -0,0 +1,516 @@ + + + + + +ControllerEnvironment (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class ControllerEnvironment

+
+
+
    +
  • java.lang.Object
  • +
  • +
      +
    • net.java.games.input.ControllerEnvironment
    • +
    +
  • +
+
+
    +
  • +
    +
    Direct Known Subclasses:
    +
    AWTEnvironmentPlugin, DirectAndRawInputEnvironmentPlugin, DirectInputEnvironmentPlugin, LinuxEnvironmentPlugin, OSXEnvironmentPlugin, RawInputEnvironmentPlugin, WinTabEnvironmentPlugin
    +
    +
    +
    public abstract class ControllerEnvironment
    +extends java.lang.Object
    +
    A ControllerEnvironment represents a collection of controllers that are + physically or logically linked. By default, this corresponds to the + environment for the local machine. +

    + In this reference implementation, this class can also be used to register + controllers with the default environment as "plug-ins". A plug-in is + created by subclassing ControllerEnvironment with a class that has a public + no-argument constructor, implements the net.java.games.util.plugins.Plugin + interface and has a name ending in "Plugin". + (See net.java.games.input.DirectInputEnvironmentPlugin in the DXplugin + part of the source tree for an example.) + + When the DefaultControllerEnvrionment is instanced it uses the plugin library + to look for Plugins in both [java.home]/lib/controller and + [user.dir]/controller. This allows controller plugins to be installed either + globally for the entire Java environment or locally for just one particular + Java app. + + For more information on the organization of plugins within the controller + root directories, see net.java.games.util.plugins.Plugins (Note the + plural -- "Plugins" not "Plugin" which is just a marker interface.)

    +
  • +
+
+
+ +
+
+
    +
  • + +
    +
      +
    • + + +

      Field Detail

      + + + +
        +
      • +

        controllerListeners

        +
        protected final java.util.ArrayList controllerListeners
        +
        List of controller listeners
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        ControllerEnvironment

        +
        protected ControllerEnvironment()
        +
        Protected constructor for subclassing.
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        getControllers

        +
        public abstract Controller[] getControllers()
        +
        Returns a list of all controllers available to this environment, + or an empty array if there are no controllers in this environment.
        +
      • +
      + + + +
        +
      • +

        rescanControllers

        +
        public abstract Controller[] rescanControllers()
        +
        Rescans the devices and provides a list of new controllers.
        +
        +
        Returns:
        +
        a list of all controllers available to this environment.
        +
        +
      • +
      + + + +
        +
      • +

        addControllerListener

        +
        public void addControllerListener​(ControllerListener l)
        +
        Adds a listener for controller state change events.
        +
      • +
      + + + +
        +
      • +

        isSupported

        +
        public abstract boolean isSupported()
        +
        Returns the isSupported status of this environment. + What makes an environment supported or not is up to the + particular plugin, but may include OS or available hardware.
        +
      • +
      + + + +
        +
      • +

        removeControllerListener

        +
        public void removeControllerListener​(ControllerListener l)
        +
        Removes a listener for controller state change events.
        +
      • +
      + + + +
        +
      • +

        fireControllerAdded

        +
        protected void fireControllerAdded​(Controller c)
        +
        Creates and sends an event to the controller listeners that a controller + has been added.
        +
      • +
      + + + +
        +
      • +

        fireControllerRemoved

        +
        protected void fireControllerRemoved​(Controller c)
        +
        Creates and sends an event to the controller listeners that a controller + has been lost.
        +
      • +
      + + + +
        +
      • +

        getDefaultEnvironment

        +
        public static ControllerEnvironment getDefaultEnvironment()
        +
        Returns the default environment for input controllers. + This usually corresponds to the environment for the local machine.
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/ControllerEvent.html b/docs/javadoc/net/java/games/input/ControllerEvent.html new file mode 100644 index 0000000..9257f1c --- /dev/null +++ b/docs/javadoc/net/java/games/input/ControllerEvent.html @@ -0,0 +1,313 @@ + + + + + +ControllerEvent (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class ControllerEvent

+
+
+
    +
  • java.lang.Object
  • +
  • +
      +
    • net.java.games.input.ControllerEvent
    • +
    +
  • +
+
+
    +
  • +
    +
    public class ControllerEvent
    +extends java.lang.Object
    +
    An event that is fired when the state of a controller changes
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Summary

      + + + + + + + + + + +
      Constructors 
      ConstructorDescription
      ControllerEvent​(Controller c) +
      Creates a controller event object.
      +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Summary

      + + + + + + + + + + + + +
      All Methods Instance Methods Concrete Methods 
      Modifier and TypeMethodDescription
      ControllergetController() +
      Returns the controller for this event.
      +
      +
        +
      • + + +

        Methods inherited from class java.lang.Object

        +clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
      • +
      +
    • +
    +
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        ControllerEvent

        +
        public ControllerEvent​(Controller c)
        +
        Creates a controller event object.
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        getController

        +
        public Controller getController()
        +
        Returns the controller for this event.
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/ControllerListener.html b/docs/javadoc/net/java/games/input/ControllerListener.html new file mode 100644 index 0000000..6170697 --- /dev/null +++ b/docs/javadoc/net/java/games/input/ControllerListener.html @@ -0,0 +1,271 @@ + + + + + +ControllerListener (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Interface ControllerListener

+
+
+
+
    +
  • +
    +
    public interface ControllerListener
    +
    A listener for changes in the state of controllers
    +
  • +
+
+
+ +
+
+
    +
  • + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        controllerRemoved

        +
        void controllerRemoved​(ControllerEvent ev)
        +
        Invoked when a controller is lost.
        +
      • +
      + + + +
        +
      • +

        controllerAdded

        +
        void controllerAdded​(ControllerEvent ev)
        +
        Invoked when a controller has been added.
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ +
+ +
+ + diff --git a/docs/javadoc/net/java/games/input/DirectAndRawInputEnvironmentPlugin.html b/docs/javadoc/net/java/games/input/DirectAndRawInputEnvironmentPlugin.html new file mode 100644 index 0000000..bc22696 --- /dev/null +++ b/docs/javadoc/net/java/games/input/DirectAndRawInputEnvironmentPlugin.html @@ -0,0 +1,399 @@ + + + + + +DirectAndRawInputEnvironmentPlugin (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class DirectAndRawInputEnvironmentPlugin

+
+
+ +
+
    +
  • +
    +
    public class DirectAndRawInputEnvironmentPlugin
    +extends ControllerEnvironment
    +
    Combines the list of seperate keyboards and mice found with the raw plugin, + with the game controllers found with direct input.
    +
  • +
+
+
+ +
+
+ +
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/DirectInputEnvironmentPlugin.html b/docs/javadoc/net/java/games/input/DirectInputEnvironmentPlugin.html new file mode 100644 index 0000000..1836bbe --- /dev/null +++ b/docs/javadoc/net/java/games/input/DirectInputEnvironmentPlugin.html @@ -0,0 +1,402 @@ + + + + + +DirectInputEnvironmentPlugin (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class DirectInputEnvironmentPlugin

+
+
+ +
+
    +
  • +
    +
    All Implemented Interfaces:
    +
    Plugin
    +
    +
    +
    public final class DirectInputEnvironmentPlugin
    +extends ControllerEnvironment
    +implements Plugin
    +
    DirectInput implementation of controller environment
    +
  • +
+
+
+ +
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        DirectInputEnvironmentPlugin

        +
        public DirectInputEnvironmentPlugin()
        +
        Creates new DirectInputEnvironment
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + + + + + + + + + +
        +
      • +

        isSupported

        +
        public boolean isSupported()
        +
        Description copied from class: ControllerEnvironment
        +
        Returns the isSupported status of this environment. + What makes an environment supported or not is up to the + particular plugin, but may include OS or available hardware.
        +
        +
        Specified by:
        +
        isSupported in class ControllerEnvironment
        +
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/Event.html b/docs/javadoc/net/java/games/input/Event.html new file mode 100644 index 0000000..5c67899 --- /dev/null +++ b/docs/javadoc/net/java/games/input/Event.html @@ -0,0 +1,389 @@ + + + + + +Event (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class Event

+
+
+
    +
  • java.lang.Object
  • +
  • +
      +
    • net.java.games.input.Event
    • +
    +
  • +
+
+
    +
  • +
    +
    public final class Event
    +extends java.lang.Object
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Summary

      + + + + + + + + + + +
      Constructors 
      ConstructorDescription
      Event() 
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Summary

      + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      All Methods Instance Methods Concrete Methods 
      Modifier and TypeMethodDescription
      ComponentgetComponent() 
      longgetNanos() +
      Return the time the event happened, in nanoseconds.
      +
      floatgetValue() 
      voidset​(Component component, + float value, + long nanos) 
      voidset​(Event other) 
      java.lang.StringtoString() 
      +
        +
      • + + +

        Methods inherited from class java.lang.Object

        +clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
      • +
      +
    • +
    +
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        Event

        +
        public Event()
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        set

        +
        public final void set​(Event other)
        +
      • +
      + + + +
        +
      • +

        set

        +
        public final void set​(Component component,
        +                      float value,
        +                      long nanos)
        +
      • +
      + + + +
        +
      • +

        getComponent

        +
        public final Component getComponent()
        +
      • +
      + + + +
        +
      • +

        getValue

        +
        public final float getValue()
        +
      • +
      + + + +
        +
      • +

        getNanos

        +
        public final long getNanos()
        +
        Return the time the event happened, in nanoseconds. + The time is relative and therefore can only be used + to compare with other event times.
        +
      • +
      + + + +
        +
      • +

        toString

        +
        public final java.lang.String toString()
        +
        +
        Overrides:
        +
        toString in class java.lang.Object
        +
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/EventQueue.html b/docs/javadoc/net/java/games/input/EventQueue.html new file mode 100644 index 0000000..c68c7c1 --- /dev/null +++ b/docs/javadoc/net/java/games/input/EventQueue.html @@ -0,0 +1,319 @@ + + + + + +EventQueue (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class EventQueue

+
+
+
    +
  • java.lang.Object
  • +
  • +
      +
    • net.java.games.input.EventQueue
    • +
    +
  • +
+
+
    +
  • +
    +
    public final class EventQueue
    +extends java.lang.Object
    +
    A FIFO queue for input events.
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Summary

      + + + + + + + + + + +
      Constructors 
      ConstructorDescription
      EventQueue​(int size) +
      This is an internal method and should not be called by applications using the API
      +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Summary

      + + + + + + + + + + + + +
      All Methods Instance Methods Concrete Methods 
      Modifier and TypeMethodDescription
      booleangetNextEvent​(Event event) +
      Populates the provided event with the details of the event on the head of the queue.
      +
      +
        +
      • + + +

        Methods inherited from class java.lang.Object

        +clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
      • +
      +
    • +
    +
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        EventQueue

        +
        public EventQueue​(int size)
        +
        This is an internal method and should not be called by applications using the API
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        getNextEvent

        +
        public final boolean getNextEvent​(Event event)
        +
        Populates the provided event with the details of the event on the head of the queue.
        +
        +
        Parameters:
        +
        event - The event to populate
        +
        Returns:
        +
        false if there were no events left on the queue, otherwise true.
        +
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/Keyboard.html b/docs/javadoc/net/java/games/input/Keyboard.html new file mode 100644 index 0000000..bfd9de4 --- /dev/null +++ b/docs/javadoc/net/java/games/input/Keyboard.html @@ -0,0 +1,381 @@ + + + + + +Keyboard (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class Keyboard

+
+
+ +
+
    +
  • +
    +
    All Implemented Interfaces:
    +
    Controller
    +
    +
    +
    public abstract class Keyboard
    +extends AbstractController
    +
    A Keyboard is a type of controller consisting of a single controller, + they keypad, which contains several axes (the keys). By default, all keys + are set to receive polling data.
    +
  • +
+
+
+ +
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        Keyboard

        +
        protected Keyboard​(java.lang.String name,
        +                   Component[] keys,
        +                   Controller[] children,
        +                   Rumbler[] rumblers)
        +
        Protected constructor. + Subclasses should initialize the array of axes to an array of keys.
        +
        +
        Parameters:
        +
        name - The name of the keyboard
        +
        +
      • +
      +
    • +
    +
    + +
    + +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/LinuxCombinedController.html b/docs/javadoc/net/java/games/input/LinuxCombinedController.html new file mode 100644 index 0000000..80d44e9 --- /dev/null +++ b/docs/javadoc/net/java/games/input/LinuxCombinedController.html @@ -0,0 +1,377 @@ + + + + + +LinuxCombinedController (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class LinuxCombinedController

+
+
+ +
+ +
+
+ +
+
+ +
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/LinuxEnvironmentPlugin.html b/docs/javadoc/net/java/games/input/LinuxEnvironmentPlugin.html new file mode 100644 index 0000000..d88c1af --- /dev/null +++ b/docs/javadoc/net/java/games/input/LinuxEnvironmentPlugin.html @@ -0,0 +1,420 @@ + + + + + +LinuxEnvironmentPlugin (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class LinuxEnvironmentPlugin

+
+
+ +
+
    +
  • +
    +
    All Implemented Interfaces:
    +
    Plugin
    +
    +
    +
    public final class LinuxEnvironmentPlugin
    +extends ControllerEnvironment
    +implements Plugin
    +
    Environment plugin for linux
    +
  • +
+
+
+ +
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        LinuxEnvironmentPlugin

        +
        public LinuxEnvironmentPlugin()
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        execute

        +
        public static final java.lang.Object execute​(net.java.games.input.LinuxDeviceTask task)
        +                                      throws java.io.IOException
        +
        +
        Throws:
        +
        java.io.IOException
        +
        +
      • +
      + + + +
        +
      • +

        getControllers

        +
        public final Controller[] getControllers()
        +
        Returns a list of all controllers available to this environment, + or an empty array if there are no controllers in this environment.
        +
        +
        Specified by:
        +
        getControllers in class ControllerEnvironment
        +
        Returns:
        +
        Returns a list of all controllers available to this environment, + or an empty array if there are no controllers in this environment.
        +
        +
      • +
      + + + + + + + +
        +
      • +

        isSupported

        +
        public boolean isSupported()
        +
        Description copied from class: ControllerEnvironment
        +
        Returns the isSupported status of this environment. + What makes an environment supported or not is up to the + particular plugin, but may include OS or available hardware.
        +
        +
        Specified by:
        +
        isSupported in class ControllerEnvironment
        +
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/LinuxJoystickPOV.html b/docs/javadoc/net/java/games/input/LinuxJoystickPOV.html new file mode 100644 index 0000000..7f99d2a --- /dev/null +++ b/docs/javadoc/net/java/games/input/LinuxJoystickPOV.html @@ -0,0 +1,396 @@ + + + + + +LinuxJoystickPOV (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class LinuxJoystickPOV

+
+
+ +
+ +
+
+ +
+
+
    +
  • + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        getXAxis

        +
        protected net.java.games.input.LinuxJoystickAxis getXAxis()
        +
      • +
      + + + +
        +
      • +

        getYAxis

        +
        protected net.java.games.input.LinuxJoystickAxis getYAxis()
        +
      • +
      + + + +
        +
      • +

        updateValue

        +
        protected void updateValue()
        +
      • +
      + + + +
        +
      • +

        isRelative

        +
        public final boolean isRelative()
        +
        Description copied from interface: Component
        +
        Returns true if data returned from poll + is relative to the last call, or false if data + is absolute.
        +
      • +
      + + + +
        +
      • +

        isAnalog

        +
        public final boolean isAnalog()
        +
        Description copied from class: AbstractComponent
        +
        Returns whether or not the axis is analog, or false if it is digital.
        +
        +
        Specified by:
        +
        isAnalog in interface Component
        +
        Overrides:
        +
        isAnalog in class AbstractComponent
        +
        Returns:
        +
        false by default, can be overridden
        +
        +
      • +
      + + + +
        +
      • +

        poll

        +
        protected final float poll()
        +                    throws java.io.IOException
        +
        +
        Specified by:
        +
        poll in class AbstractComponent
        +
        Throws:
        +
        java.io.IOException
        +
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/Mouse.html b/docs/javadoc/net/java/games/input/Mouse.html new file mode 100644 index 0000000..ab75160 --- /dev/null +++ b/docs/javadoc/net/java/games/input/Mouse.html @@ -0,0 +1,630 @@ + + + + + +Mouse (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class Mouse

+
+
+ +
+
    +
  • +
    +
    All Implemented Interfaces:
    +
    Controller
    +
    +
    +
    public abstract class Mouse
    +extends AbstractController
    +
    A Mouse is a type of controller consisting of two child controllers, + a ball and a button pad. This includes devices such as touch pads, + trackballs, and fingersticks.
    +
  • +
+
+
+ +
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        Mouse

        +
        protected Mouse​(java.lang.String name,
        +                Component[] components,
        +                Controller[] children,
        +                Rumbler[] rumblers)
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + + + + + +
        +
      • +

        getX

        +
        public Component getX()
        +
        Returns the x-axis for the mouse ball, never null.
        +
      • +
      + + + +
        +
      • +

        getY

        +
        public Component getY()
        +
        Returns the y-axis for the mouse ball, never null.
        +
      • +
      + + + +
        +
      • +

        getWheel

        +
        public Component getWheel()
        +
        Returns the mouse wheel, or null if no mouse wheel is present.
        +
      • +
      + + + +
        +
      • +

        getPrimaryButton

        +
        public Component getPrimaryButton()
        +
        Returns the left or primary mouse button, never null.
        +
      • +
      + + + +
        +
      • +

        getSecondaryButton

        +
        public Component getSecondaryButton()
        +
        Returns the right or secondary mouse button, null if the mouse is + a single-button mouse.
        +
      • +
      + + + +
        +
      • +

        getTertiaryButton

        +
        public Component getTertiaryButton()
        +
        Returns the middle or tertiary mouse button, null if the mouse has + fewer than three buttons.
        +
      • +
      + + + +
        +
      • +

        getLeft

        +
        public Component getLeft()
        +
        Returns the left mouse button.
        +
      • +
      + + + +
        +
      • +

        getRight

        +
        public Component getRight()
        +
        Returns the right, null if the mouse is a single-button mouse.
        +
      • +
      + + + +
        +
      • +

        getMiddle

        +
        public Component getMiddle()
        +
        Returns the middle, null if the mouse has fewer than three buttons.
        +
      • +
      + + + +
        +
      • +

        getSide

        +
        public Component getSide()
        +
        Returns the side or 4th mouse button, null if the mouse has + fewer than 4 buttons.
        +
      • +
      + + + +
        +
      • +

        getExtra

        +
        public Component getExtra()
        +
        Returns the extra or 5th mouse button, null if the mouse has + fewer than 5 buttons.
        +
      • +
      + + + +
        +
      • +

        getForward

        +
        public Component getForward()
        +
        Returns the forward mouse button, null if the mouse hasn't + got one.
        +
      • +
      + + + +
        +
      • +

        getBack

        +
        public Component getBack()
        +
        Returns the back mouse button, null if the mouse hasn't + got one.
        +
      • +
      + + + +
        +
      • +

        getButton3

        +
        public Component getButton3()
        +
        Returns forth mouse button, null if the mouse hasn't + got one.
        +
      • +
      + + + +
        +
      • +

        getButton4

        +
        public Component getButton4()
        +
        Returns fifth mouse button, null if the mouse hasn't + got one.
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/OSXEnvironmentPlugin.html b/docs/javadoc/net/java/games/input/OSXEnvironmentPlugin.html new file mode 100644 index 0000000..fa07394 --- /dev/null +++ b/docs/javadoc/net/java/games/input/OSXEnvironmentPlugin.html @@ -0,0 +1,399 @@ + + + + + +OSXEnvironmentPlugin (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class OSXEnvironmentPlugin

+
+
+ +
+
    +
  • +
    +
    All Implemented Interfaces:
    +
    Plugin
    +
    +
    +
    public final class OSXEnvironmentPlugin
    +extends ControllerEnvironment
    +implements Plugin
    +
    OSX HIDManager implementation
    +
  • +
+
+
+ +
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        OSXEnvironmentPlugin

        +
        public OSXEnvironmentPlugin()
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + + + + + + + + + +
        +
      • +

        isSupported

        +
        public boolean isSupported()
        +
        Description copied from class: ControllerEnvironment
        +
        Returns the isSupported status of this environment. + What makes an environment supported or not is up to the + particular plugin, but may include OS or available hardware.
        +
        +
        Specified by:
        +
        isSupported in class ControllerEnvironment
        +
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/RawInputEnvironmentPlugin.html b/docs/javadoc/net/java/games/input/RawInputEnvironmentPlugin.html new file mode 100644 index 0000000..9318299 --- /dev/null +++ b/docs/javadoc/net/java/games/input/RawInputEnvironmentPlugin.html @@ -0,0 +1,402 @@ + + + + + +RawInputEnvironmentPlugin (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class RawInputEnvironmentPlugin

+
+
+ +
+
    +
  • +
    +
    All Implemented Interfaces:
    +
    Plugin
    +
    +
    +
    public final class RawInputEnvironmentPlugin
    +extends ControllerEnvironment
    +implements Plugin
    +
    DirectInput implementation of controller environment
    +
  • +
+
+
+ +
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        RawInputEnvironmentPlugin

        +
        public RawInputEnvironmentPlugin()
        +
        Creates new DirectInputEnvironment
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + + + + + + + + + +
        +
      • +

        isSupported

        +
        public boolean isSupported()
        +
        Description copied from class: ControllerEnvironment
        +
        Returns the isSupported status of this environment. + What makes an environment supported or not is up to the + particular plugin, but may include OS or available hardware.
        +
        +
        Specified by:
        +
        isSupported in class ControllerEnvironment
        +
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/Rumbler.html b/docs/javadoc/net/java/games/input/Rumbler.html new file mode 100644 index 0000000..6432926 --- /dev/null +++ b/docs/javadoc/net/java/games/input/Rumbler.html @@ -0,0 +1,297 @@ + + + + + +Rumbler (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Interface Rumbler

+
+
+
+
    +
  • +
    +
    public interface Rumbler
    +
    A Rumbler is a controller's mechanism for delivering feedback + to the user through the device.
    +
  • +
+
+
+ +
+
+
    +
  • + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        rumble

        +
        void rumble​(float intensity)
        +
        Rumble with the specified intensity.
        +
      • +
      + + + +
        +
      • +

        getAxisName

        +
        java.lang.String getAxisName()
        +
        Get the string name of the axis the rumbler is attached to
        +
        +
        Returns:
        +
        The axis name
        +
        +
      • +
      + + + +
        +
      • +

        getAxisIdentifier

        +
        Component.Identifier getAxisIdentifier()
        +
        Get the axis identifier the rumbler is attached to
        +
        +
        Returns:
        +
        The axis identifier
        +
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ +
+ +
+ + diff --git a/docs/javadoc/net/java/games/input/Usage.html b/docs/javadoc/net/java/games/input/Usage.html new file mode 100644 index 0000000..344a765 --- /dev/null +++ b/docs/javadoc/net/java/games/input/Usage.html @@ -0,0 +1,191 @@ + + + + + +Usage (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Interface Usage

+
+
+
+
    +
  • +
    +
    public interface Usage
    +
    Generic Desktop Usages
    +
  • +
+
+
+
+ +
+ +
+ + diff --git a/docs/javadoc/net/java/games/input/Version.html b/docs/javadoc/net/java/games/input/Version.html new file mode 100644 index 0000000..2492e2f --- /dev/null +++ b/docs/javadoc/net/java/games/input/Version.html @@ -0,0 +1,317 @@ + + + + + +Version (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class Version

+
+
+
    +
  • java.lang.Object
  • +
  • +
      +
    • net.java.games.input.Version
    • +
    +
  • +
+
+
    +
  • +
    +
    public final class Version
    +extends java.lang.Object
    +
    The version and build number of this implementation. + Version numbers for a release are of the form: w.x.y, where: +
      +
    • + w - the major version number of the release. This number should + start at 1. Typically, a bump in the major version number + signifies that the release breaks backwards compatibility + with some older release. +
    • +
    • + x - minor version number. This number starts at 0. A bump in + the minor version number signifies a release that has significant + new functionality. +
    • +
    • + y - minor-minor version number number. This number starts at 0. A + bump in the minor-minor version number signifies that new bug + fixes have been added to the build. +
    • +
    + + For example, the following are all valid version strings: +
      +
    • 1.1.2
    • +
    • 1.3.5-SNAPSHOT
    • +
    • 4.7.1-M2
    • +
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Method Summary

      + + + + + + + + + + + + + + + + + +
      All Methods Static Methods Concrete Methods 
      Modifier and TypeMethodDescription
      static java.lang.StringgetVersion() +
      Returns the verison string and build number of + this implementation.
      +
      static voidmain​(java.lang.String[] args) 
      +
        +
      • + + +

        Methods inherited from class java.lang.Object

        +clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
      • +
      +
    • +
    +
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        main

        +
        public static void main​(java.lang.String[] args)
        +
      • +
      + + + +
        +
      • +

        getVersion

        +
        public static java.lang.String getVersion()
        +
        Returns the verison string and build number of + this implementation. See the class descritpion + for the version string format.
        +
        +
        Returns:
        +
        The version string of this implementation.
        +
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ +
+ +
+ + diff --git a/docs/javadoc/net/java/games/input/WinTabButtonComponent.html b/docs/javadoc/net/java/games/input/WinTabButtonComponent.html new file mode 100644 index 0000000..f1bea3c --- /dev/null +++ b/docs/javadoc/net/java/games/input/WinTabButtonComponent.html @@ -0,0 +1,382 @@ + + + + + +WinTabButtonComponent (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class WinTabButtonComponent

+
+
+ +
+ +
+
+ +
+
+ +
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/WinTabComponent.html b/docs/javadoc/net/java/games/input/WinTabComponent.html new file mode 100644 index 0000000..39e1cf2 --- /dev/null +++ b/docs/javadoc/net/java/games/input/WinTabComponent.html @@ -0,0 +1,542 @@ + + + + + +WinTabComponent (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class WinTabComponent

+
+
+ +
+ +
+
+ +
+
+
    +
  • + +
    +
      +
    • + + +

      Field Detail

      + + + +
        +
      • +

        lastKnownValue

        +
        protected float lastKnownValue
        +
      • +
      +
    • +
    +
    + +
    + +
    + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        poll

        +
        protected float poll()
        +              throws java.io.IOException
        +
        +
        Specified by:
        +
        poll in class AbstractComponent
        +
        Throws:
        +
        java.io.IOException
        +
        +
      • +
      + + + +
        +
      • +

        isAnalog

        +
        public boolean isAnalog()
        +
        Description copied from class: AbstractComponent
        +
        Returns whether or not the axis is analog, or false if it is digital.
        +
        +
        Specified by:
        +
        isAnalog in interface Component
        +
        Overrides:
        +
        isAnalog in class AbstractComponent
        +
        Returns:
        +
        false by default, can be overridden
        +
        +
      • +
      + + + +
        +
      • +

        isRelative

        +
        public boolean isRelative()
        +
        Description copied from interface: Component
        +
        Returns true if data returned from poll + is relative to the last call, or false if data + is absolute.
        +
      • +
      + + + +
        +
      • +

        createComponents

        +
        public static java.util.List<WinTabComponent> createComponents​(WinTabContext context,
        +                                                               int parentDevice,
        +                                                               int axisId,
        +                                                               int[] axisRanges)
        +
      • +
      + + + + + + + + + + + +
        +
      • +

        createCursors

        +
        public static java.util.Collection<WinTabCursorComponent> createCursors​(WinTabContext context,
        +                                                                        int deviceIndex,
        +                                                                        java.lang.String[] cursorNames)
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/WinTabContext.html b/docs/javadoc/net/java/games/input/WinTabContext.html new file mode 100644 index 0000000..cb0adbf --- /dev/null +++ b/docs/javadoc/net/java/games/input/WinTabContext.html @@ -0,0 +1,348 @@ + + + + + +WinTabContext (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class WinTabContext

+
+
+
    +
  • java.lang.Object
  • +
  • +
      +
    • net.java.games.input.WinTabContext
    • +
    +
  • +
+
+
    +
  • +
    +
    public class WinTabContext
    +extends java.lang.Object
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Summary

      + + + + + + + + + + +
      Constructors 
      ConstructorDescription
      WinTabContext​(net.java.games.input.DummyWindow window) 
      +
    • +
    +
    + +
    + +
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        WinTabContext

        +
        public WinTabContext​(net.java.games.input.DummyWindow window)
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        getControllers

        +
        public Controller[] getControllers()
        +
      • +
      + + + +
        +
      • +

        open

        +
        public void open()
        +
      • +
      + + + +
        +
      • +

        close

        +
        public void close()
        +
      • +
      + + + +
        +
      • +

        processEvents

        +
        public void processEvents()
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/WinTabCursorComponent.html b/docs/javadoc/net/java/games/input/WinTabCursorComponent.html new file mode 100644 index 0000000..616d2da --- /dev/null +++ b/docs/javadoc/net/java/games/input/WinTabCursorComponent.html @@ -0,0 +1,382 @@ + + + + + +WinTabCursorComponent (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class WinTabCursorComponent

+
+
+ +
+ +
+
+ +
+
+ +
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/WinTabDevice.html b/docs/javadoc/net/java/games/input/WinTabDevice.html new file mode 100644 index 0000000..47826e1 --- /dev/null +++ b/docs/javadoc/net/java/games/input/WinTabDevice.html @@ -0,0 +1,535 @@ + + + + + +WinTabDevice (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class WinTabDevice

+
+
+ +
+ +
+
+ +
+
+ +
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/WinTabEnvironmentPlugin.html b/docs/javadoc/net/java/games/input/WinTabEnvironmentPlugin.html new file mode 100644 index 0000000..e0624b9 --- /dev/null +++ b/docs/javadoc/net/java/games/input/WinTabEnvironmentPlugin.html @@ -0,0 +1,401 @@ + + + + + +WinTabEnvironmentPlugin (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class WinTabEnvironmentPlugin

+
+
+ +
+ +
+
+ +
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        WinTabEnvironmentPlugin

        +
        public WinTabEnvironmentPlugin()
        +
        Creates new DirectInputEnvironment
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        isSupported

        +
        public boolean isSupported()
        +
        Description copied from class: ControllerEnvironment
        +
        Returns the isSupported status of this environment. + What makes an environment supported or not is up to the + particular plugin, but may include OS or available hardware.
        +
        +
        Specified by:
        +
        isSupported in class ControllerEnvironment
        +
        +
      • +
      + + + + + + + + +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/WinTabPacket.html b/docs/javadoc/net/java/games/input/WinTabPacket.html new file mode 100644 index 0000000..86956ab --- /dev/null +++ b/docs/javadoc/net/java/games/input/WinTabPacket.html @@ -0,0 +1,268 @@ + + + + + +WinTabPacket (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class WinTabPacket

+
+
+
    +
  • java.lang.Object
  • +
  • +
      +
    • net.java.games.input.WinTabPacket
    • +
    +
  • +
+
+
    +
  • +
    +
    public class WinTabPacket
    +extends java.lang.Object
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Summary

      + + + + + + + + + + +
      Constructors 
      ConstructorDescription
      WinTabPacket() 
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Summary

      +
        +
      • + + +

        Methods inherited from class java.lang.Object

        +clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
      • +
      +
    • +
    +
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        WinTabPacket

        +
        public WinTabPacket()
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/input/class-use/AWTEnvironmentPlugin.html b/docs/javadoc/net/java/games/input/class-use/AWTEnvironmentPlugin.html new file mode 100644 index 0000000..39124fd --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/AWTEnvironmentPlugin.html @@ -0,0 +1,148 @@ + + + + + +Uses of Class net.java.games.input.AWTEnvironmentPlugin (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.AWTEnvironmentPlugin

+
+
No usage of net.java.games.input.AWTEnvironmentPlugin
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/AbstractComponent.html b/docs/javadoc/net/java/games/input/class-use/AbstractComponent.html new file mode 100644 index 0000000..23cb1c1 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/AbstractComponent.html @@ -0,0 +1,207 @@ + + + + + +Uses of Class net.java.games.input.AbstractComponent (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.AbstractComponent

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/AbstractController.html b/docs/javadoc/net/java/games/input/class-use/AbstractController.html new file mode 100644 index 0000000..6240a81 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/AbstractController.html @@ -0,0 +1,213 @@ + + + + + +Uses of Class net.java.games.input.AbstractController (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.AbstractController

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/Component.Identifier.Axis.html b/docs/javadoc/net/java/games/input/class-use/Component.Identifier.Axis.html new file mode 100644 index 0000000..4c5ff74 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/Component.Identifier.Axis.html @@ -0,0 +1,400 @@ + + + + + +Uses of Class net.java.games.input.Component.Identifier.Axis (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.Component.Identifier.Axis

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/Component.Identifier.Button.html b/docs/javadoc/net/java/games/input/class-use/Component.Identifier.Button.html new file mode 100644 index 0000000..3c3fc8d --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/Component.Identifier.Button.html @@ -0,0 +1,899 @@ + + + + + +Uses of Class net.java.games.input.Component.Identifier.Button (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.Component.Identifier.Button

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/Component.Identifier.Key.html b/docs/javadoc/net/java/games/input/class-use/Component.Identifier.Key.html new file mode 100644 index 0000000..d6bc227 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/Component.Identifier.Key.html @@ -0,0 +1,830 @@ + + + + + +Uses of Class net.java.games.input.Component.Identifier.Key (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.Component.Identifier.Key

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/Component.Identifier.html b/docs/javadoc/net/java/games/input/class-use/Component.Identifier.html new file mode 100644 index 0000000..6b041f2 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/Component.Identifier.html @@ -0,0 +1,309 @@ + + + + + +Uses of Class net.java.games.input.Component.Identifier (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.Component.Identifier

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/Component.POV.html b/docs/javadoc/net/java/games/input/class-use/Component.POV.html new file mode 100644 index 0000000..1364971 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/Component.POV.html @@ -0,0 +1,148 @@ + + + + + +Uses of Class net.java.games.input.Component.POV (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.Component.POV

+
+
No usage of net.java.games.input.Component.POV
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/Component.html b/docs/javadoc/net/java/games/input/class-use/Component.html new file mode 100644 index 0000000..c4b2573 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/Component.html @@ -0,0 +1,424 @@ + + + + + +Uses of Interface net.java.games.input.Component (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Interface
net.java.games.input.Component

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/Controller.PortType.html b/docs/javadoc/net/java/games/input/class-use/Controller.PortType.html new file mode 100644 index 0000000..29a2510 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/Controller.PortType.html @@ -0,0 +1,265 @@ + + + + + +Uses of Class net.java.games.input.Controller.PortType (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.Controller.PortType

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/Controller.Type.html b/docs/javadoc/net/java/games/input/class-use/Controller.Type.html new file mode 100644 index 0000000..091f0be --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/Controller.Type.html @@ -0,0 +1,317 @@ + + + + + +Uses of Class net.java.games.input.Controller.Type (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.Controller.Type

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/Controller.html b/docs/javadoc/net/java/games/input/class-use/Controller.html new file mode 100644 index 0000000..4bf7e41 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/Controller.html @@ -0,0 +1,417 @@ + + + + + +Uses of Interface net.java.games.input.Controller (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Interface
net.java.games.input.Controller

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/ControllerEnvironment.html b/docs/javadoc/net/java/games/input/class-use/ControllerEnvironment.html new file mode 100644 index 0000000..d31a271 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/ControllerEnvironment.html @@ -0,0 +1,250 @@ + + + + + +Uses of Class net.java.games.input.ControllerEnvironment (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.ControllerEnvironment

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/ControllerEvent.html b/docs/javadoc/net/java/games/input/class-use/ControllerEvent.html new file mode 100644 index 0000000..d1f0b4c --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/ControllerEvent.html @@ -0,0 +1,201 @@ + + + + + +Uses of Class net.java.games.input.ControllerEvent (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.ControllerEvent

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/ControllerListener.html b/docs/javadoc/net/java/games/input/class-use/ControllerListener.html new file mode 100644 index 0000000..b363192 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/ControllerListener.html @@ -0,0 +1,201 @@ + + + + + +Uses of Interface net.java.games.input.ControllerListener (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Interface
net.java.games.input.ControllerListener

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/DirectAndRawInputEnvironmentPlugin.html b/docs/javadoc/net/java/games/input/class-use/DirectAndRawInputEnvironmentPlugin.html new file mode 100644 index 0000000..bcbcd31 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/DirectAndRawInputEnvironmentPlugin.html @@ -0,0 +1,148 @@ + + + + + +Uses of Class net.java.games.input.DirectAndRawInputEnvironmentPlugin (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.DirectAndRawInputEnvironmentPlugin

+
+
No usage of net.java.games.input.DirectAndRawInputEnvironmentPlugin
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/DirectInputEnvironmentPlugin.html b/docs/javadoc/net/java/games/input/class-use/DirectInputEnvironmentPlugin.html new file mode 100644 index 0000000..e6fbdca --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/DirectInputEnvironmentPlugin.html @@ -0,0 +1,148 @@ + + + + + +Uses of Class net.java.games.input.DirectInputEnvironmentPlugin (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.DirectInputEnvironmentPlugin

+
+
No usage of net.java.games.input.DirectInputEnvironmentPlugin
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/Event.html b/docs/javadoc/net/java/games/input/class-use/Event.html new file mode 100644 index 0000000..b84e4cb --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/Event.html @@ -0,0 +1,239 @@ + + + + + +Uses of Class net.java.games.input.Event (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.Event

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/EventQueue.html b/docs/javadoc/net/java/games/input/class-use/EventQueue.html new file mode 100644 index 0000000..33c5514 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/EventQueue.html @@ -0,0 +1,199 @@ + + + + + +Uses of Class net.java.games.input.EventQueue (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.EventQueue

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/Keyboard.html b/docs/javadoc/net/java/games/input/class-use/Keyboard.html new file mode 100644 index 0000000..7a433ae --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/Keyboard.html @@ -0,0 +1,148 @@ + + + + + +Uses of Class net.java.games.input.Keyboard (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.Keyboard

+
+
No usage of net.java.games.input.Keyboard
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/LinuxCombinedController.html b/docs/javadoc/net/java/games/input/class-use/LinuxCombinedController.html new file mode 100644 index 0000000..f51a852 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/LinuxCombinedController.html @@ -0,0 +1,148 @@ + + + + + +Uses of Class net.java.games.input.LinuxCombinedController (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.LinuxCombinedController

+
+
No usage of net.java.games.input.LinuxCombinedController
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/LinuxEnvironmentPlugin.html b/docs/javadoc/net/java/games/input/class-use/LinuxEnvironmentPlugin.html new file mode 100644 index 0000000..6c00891 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/LinuxEnvironmentPlugin.html @@ -0,0 +1,148 @@ + + + + + +Uses of Class net.java.games.input.LinuxEnvironmentPlugin (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.LinuxEnvironmentPlugin

+
+
No usage of net.java.games.input.LinuxEnvironmentPlugin
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/LinuxJoystickPOV.html b/docs/javadoc/net/java/games/input/class-use/LinuxJoystickPOV.html new file mode 100644 index 0000000..4d51c82 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/LinuxJoystickPOV.html @@ -0,0 +1,148 @@ + + + + + +Uses of Class net.java.games.input.LinuxJoystickPOV (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.LinuxJoystickPOV

+
+
No usage of net.java.games.input.LinuxJoystickPOV
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/Mouse.html b/docs/javadoc/net/java/games/input/class-use/Mouse.html new file mode 100644 index 0000000..d5ffba9 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/Mouse.html @@ -0,0 +1,148 @@ + + + + + +Uses of Class net.java.games.input.Mouse (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.Mouse

+
+
No usage of net.java.games.input.Mouse
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/OSXEnvironmentPlugin.html b/docs/javadoc/net/java/games/input/class-use/OSXEnvironmentPlugin.html new file mode 100644 index 0000000..2e7c342 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/OSXEnvironmentPlugin.html @@ -0,0 +1,148 @@ + + + + + +Uses of Class net.java.games.input.OSXEnvironmentPlugin (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.OSXEnvironmentPlugin

+
+
No usage of net.java.games.input.OSXEnvironmentPlugin
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/RawInputEnvironmentPlugin.html b/docs/javadoc/net/java/games/input/class-use/RawInputEnvironmentPlugin.html new file mode 100644 index 0000000..05c9915 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/RawInputEnvironmentPlugin.html @@ -0,0 +1,148 @@ + + + + + +Uses of Class net.java.games.input.RawInputEnvironmentPlugin (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.RawInputEnvironmentPlugin

+
+
No usage of net.java.games.input.RawInputEnvironmentPlugin
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/Rumbler.html b/docs/javadoc/net/java/games/input/class-use/Rumbler.html new file mode 100644 index 0000000..608c383 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/Rumbler.html @@ -0,0 +1,238 @@ + + + + + +Uses of Interface net.java.games.input.Rumbler (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Interface
net.java.games.input.Rumbler

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/Usage.html b/docs/javadoc/net/java/games/input/class-use/Usage.html new file mode 100644 index 0000000..e91af2e --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/Usage.html @@ -0,0 +1,148 @@ + + + + + +Uses of Interface net.java.games.input.Usage (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Interface
net.java.games.input.Usage

+
+
No usage of net.java.games.input.Usage
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/Version.html b/docs/javadoc/net/java/games/input/class-use/Version.html new file mode 100644 index 0000000..5917499 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/Version.html @@ -0,0 +1,148 @@ + + + + + +Uses of Class net.java.games.input.Version (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.Version

+
+
No usage of net.java.games.input.Version
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/WinTabButtonComponent.html b/docs/javadoc/net/java/games/input/class-use/WinTabButtonComponent.html new file mode 100644 index 0000000..43c0f2f --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/WinTabButtonComponent.html @@ -0,0 +1,194 @@ + + + + + +Uses of Class net.java.games.input.WinTabButtonComponent (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.WinTabButtonComponent

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/WinTabComponent.html b/docs/javadoc/net/java/games/input/class-use/WinTabComponent.html new file mode 100644 index 0000000..2ab5ccd --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/WinTabComponent.html @@ -0,0 +1,215 @@ + + + + + +Uses of Class net.java.games.input.WinTabComponent (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.WinTabComponent

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/WinTabContext.html b/docs/javadoc/net/java/games/input/class-use/WinTabContext.html new file mode 100644 index 0000000..0af0b3b --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/WinTabContext.html @@ -0,0 +1,256 @@ + + + + + +Uses of Class net.java.games.input.WinTabContext (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.WinTabContext

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/WinTabCursorComponent.html b/docs/javadoc/net/java/games/input/class-use/WinTabCursorComponent.html new file mode 100644 index 0000000..e81958b --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/WinTabCursorComponent.html @@ -0,0 +1,194 @@ + + + + + +Uses of Class net.java.games.input.WinTabCursorComponent (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.WinTabCursorComponent

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/WinTabDevice.html b/docs/javadoc/net/java/games/input/class-use/WinTabDevice.html new file mode 100644 index 0000000..f068985 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/WinTabDevice.html @@ -0,0 +1,193 @@ + + + + + +Uses of Class net.java.games.input.WinTabDevice (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.WinTabDevice

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/WinTabEnvironmentPlugin.html b/docs/javadoc/net/java/games/input/class-use/WinTabEnvironmentPlugin.html new file mode 100644 index 0000000..e7c0b62 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/WinTabEnvironmentPlugin.html @@ -0,0 +1,148 @@ + + + + + +Uses of Class net.java.games.input.WinTabEnvironmentPlugin (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.WinTabEnvironmentPlugin

+
+
No usage of net.java.games.input.WinTabEnvironmentPlugin
+
+ + + diff --git a/docs/javadoc/net/java/games/input/class-use/WinTabPacket.html b/docs/javadoc/net/java/games/input/class-use/WinTabPacket.html new file mode 100644 index 0000000..fd50c64 --- /dev/null +++ b/docs/javadoc/net/java/games/input/class-use/WinTabPacket.html @@ -0,0 +1,207 @@ + + + + + +Uses of Class net.java.games.input.WinTabPacket (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.input.WinTabPacket

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/input/package-summary.html b/docs/javadoc/net/java/games/input/package-summary.html new file mode 100644 index 0000000..7e9aef4 --- /dev/null +++ b/docs/javadoc/net/java/games/input/package-summary.html @@ -0,0 +1,371 @@ + + + + + +net.java.games.input (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Package net.java.games.input

+
+
+ +
+
+
+ +
+ + diff --git a/docs/javadoc/net/java/games/input/package-tree.html b/docs/javadoc/net/java/games/input/package-tree.html new file mode 100644 index 0000000..aa91e28 --- /dev/null +++ b/docs/javadoc/net/java/games/input/package-tree.html @@ -0,0 +1,218 @@ + + + + + +net.java.games.input Class Hierarchy (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Hierarchy For Package net.java.games.input

+Package Hierarchies: + +
+
+
+

Class Hierarchy

+ +
+
+

Interface Hierarchy

+ +
+
+
+
+ +
+ + diff --git a/docs/javadoc/net/java/games/input/package-use.html b/docs/javadoc/net/java/games/input/package-use.html new file mode 100644 index 0000000..cbd800c --- /dev/null +++ b/docs/javadoc/net/java/games/input/package-use.html @@ -0,0 +1,298 @@ + + + + + +Uses of Package net.java.games.input (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Package
net.java.games.input

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/util/Version.html b/docs/javadoc/net/java/games/util/Version.html new file mode 100644 index 0000000..6d64409 --- /dev/null +++ b/docs/javadoc/net/java/games/util/Version.html @@ -0,0 +1,317 @@ + + + + + +Version (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class Version

+
+
+
    +
  • java.lang.Object
  • +
  • +
      +
    • net.java.games.util.Version
    • +
    +
  • +
+
+
    +
  • +
    +
    public final class Version
    +extends java.lang.Object
    +
    The version and build number of this implementation. + Version numbers for a release are of the form: w.x.y[-a]-z, where: +
      +
    • + w - the major version number of the release. This number should + start at 1. Typically, a bump in the major version number + signifies that the release breaks backwards compatibility + with some older release. +
    • +
    • + x - minor version number. This number starts at 0. A bump in + the minor version number signifies a release that has significant + new functionality. +
    • +
    • + y - minor-minor version number number. This number starts at 0. A + bump in the minor-minor version number signifies that new bug + fixes have been added to the build. +
    • +
    • + a - an optional build designator followed by a digit. Valid build + designators are: +
        +
      • alpha
      • +
      • beta
      • +
      +
    • +
    • + z - build number. This is used to specify the build number of the + release. This is usually only important to people that use + the daily build of a project. The format is the lower-case + letter 'b' followed by a two digit number. +
    • +
    + + For example, the following are all valid version strings: +
      +
    • 1.1.2-b02
    • +
    • 1.3.5-alpha1-b19
    • +
    • 4.7.1-beta3-b20
    • +
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Method Summary

      + + + + + + + + + + + + +
      All Methods Static Methods Concrete Methods 
      Modifier and TypeMethodDescription
      static java.lang.StringgetVersion() +
      Returns the verison string and build number of + this implementation.
      +
      +
        +
      • + + +

        Methods inherited from class java.lang.Object

        +clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
      • +
      +
    • +
    +
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        getVersion

        +
        public static java.lang.String getVersion()
        +
        Returns the verison string and build number of + this implementation. See the class descritpion + for the version string format.
        +
        +
        Returns:
        +
        The version string of this implementation.
        +
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ +
+ +
+ + diff --git a/docs/javadoc/net/java/games/util/class-use/Version.html b/docs/javadoc/net/java/games/util/class-use/Version.html new file mode 100644 index 0000000..6e13d10 --- /dev/null +++ b/docs/javadoc/net/java/games/util/class-use/Version.html @@ -0,0 +1,148 @@ + + + + + +Uses of Class net.java.games.util.Version (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.util.Version

+
+
No usage of net.java.games.util.Version
+
+ + + diff --git a/docs/javadoc/net/java/games/util/package-summary.html b/docs/javadoc/net/java/games/util/package-summary.html new file mode 100644 index 0000000..f58f2fa --- /dev/null +++ b/docs/javadoc/net/java/games/util/package-summary.html @@ -0,0 +1,168 @@ + + + + + +net.java.games.util (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Package net.java.games.util

+
+
+
    +
  • + + + + + + + + + + + + +
    Class Summary 
    ClassDescription
    Version +
    The version and build number of this implementation.
    +
    +
  • +
+
+
+
+ +
+ + diff --git a/docs/javadoc/net/java/games/util/package-tree.html b/docs/javadoc/net/java/games/util/package-tree.html new file mode 100644 index 0000000..ffa1281 --- /dev/null +++ b/docs/javadoc/net/java/games/util/package-tree.html @@ -0,0 +1,163 @@ + + + + + +net.java.games.util Class Hierarchy (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Hierarchy For Package net.java.games.util

+Package Hierarchies: + +
+
+
+

Class Hierarchy

+
    +
  • java.lang.Object + +
  • +
+
+
+
+
+ +
+ + diff --git a/docs/javadoc/net/java/games/util/package-use.html b/docs/javadoc/net/java/games/util/package-use.html new file mode 100644 index 0000000..3e8c5bf --- /dev/null +++ b/docs/javadoc/net/java/games/util/package-use.html @@ -0,0 +1,148 @@ + + + + + +Uses of Package net.java.games.util (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Package
net.java.games.util

+
+
No usage of net.java.games.util
+
+ + + diff --git a/docs/javadoc/net/java/games/util/plugins/Plugin.html b/docs/javadoc/net/java/games/util/plugins/Plugin.html new file mode 100644 index 0000000..d0f5ae3 --- /dev/null +++ b/docs/javadoc/net/java/games/util/plugins/Plugin.html @@ -0,0 +1,205 @@ + + + + + +Plugin (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Interface Plugin

+
+
+
+
    +
  • +
    +
    All Known Implementing Classes:
    +
    AWTEnvironmentPlugin, DirectInputEnvironmentPlugin, LinuxEnvironmentPlugin, OSXEnvironmentPlugin, RawInputEnvironmentPlugin, WinTabEnvironmentPlugin
    +
    +
    +
    public interface Plugin
    +
    This is a marker interface used to mark plugins in a Jar file + for retrieval by the Plugins class. In order for a class to be + treated as a Plugin the following must be true: + + (1) The name of the class must end with "Plugin". + (ie MedianCutFilterPlugin, DirectInput EnvrionmentPlugin) + + (2) The class must implement the Plugin interface. It can do + so directly, through inheritence of either a superclass + that implements this interface, or through the implementation + of an interface that extends this interface.
    +
  • +
+
+
+
+ +
+ +
+ + diff --git a/docs/javadoc/net/java/games/util/plugins/PluginLoader.html b/docs/javadoc/net/java/games/util/plugins/PluginLoader.html new file mode 100644 index 0000000..76e2047 --- /dev/null +++ b/docs/javadoc/net/java/games/util/plugins/PluginLoader.html @@ -0,0 +1,447 @@ + + + + + +PluginLoader (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class PluginLoader

+
+
+
    +
  • java.lang.Object
  • +
  • +
      +
    • java.lang.ClassLoader
    • +
    • +
        +
      • java.security.SecureClassLoader
      • +
      • +
          +
        • java.net.URLClassLoader
        • +
        • +
            +
          • net.java.games.util.plugins.PluginLoader
          • +
          +
        • +
        +
      • +
      +
    • +
    +
  • +
+
+
    +
  • +
    +
    All Implemented Interfaces:
    +
    java.io.Closeable, java.lang.AutoCloseable
    +
    +
    +
    public class PluginLoader
    +extends java.net.URLClassLoader
    +
    This class is used internally by the Plugin system. + End users of the system are unlikely to need to be aware + of it. + + + This is the class loader used to keep the namespaces of + different plugins isolated from each other and from the + main app code. One plugin loader is created per Jar + file in the sub-directory tree of the plugin directory. + + In addition to isolating java classes this loader also isolates + DLLs such that plugins with conflicting DLL names may be + used by simply placing the plugin and its associated DLL + in a sub-folder of its own. + + This class also currently implements methods for testing + classes for inheritance of superclasses or interfaces. + This code is genericly useful and should really be moved + to a seperate ClassUtils class.
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Summary

      + + + + + + + + + + +
      Constructors 
      ConstructorDescription
      PluginLoader​(java.io.File jf) +
      Creates a new instance of PluginLodaer + If the system property "net.java.games.util.plugins.nolocalnative" is + not set then the laoder will look for requried native libs in the + same directory as the plugin jar.
      +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Summary

      + + + + + + + + + + + + + + + + + +
      All Methods Instance Methods Concrete Methods 
      Modifier and TypeMethodDescription
      booleanattemptPluginDefine​(java.lang.Class pc) +
      This function is called as part of scanning the Jar for + plugins.
      +
      protected java.lang.StringfindLibrary​(java.lang.String libname) +
      This method is queried by the System.loadLibrary() + code to find the actual native name and path to the + native library to load.
      +
      +
        +
      • + + +

        Methods inherited from class java.net.URLClassLoader

        +addURL, close, definePackage, findClass, findResource, findResources, getPermissions, getResourceAsStream, getURLs, newInstance, newInstance
      • +
      +
        +
      • + + +

        Methods inherited from class java.security.SecureClassLoader

        +defineClass, defineClass
      • +
      +
        +
      • + + +

        Methods inherited from class java.lang.ClassLoader

        +clearAssertionStatus, defineClass, defineClass, defineClass, defineClass, definePackage, findClass, findLoadedClass, findResource, findSystemClass, getClassLoadingLock, getDefinedPackage, getDefinedPackages, getName, getPackage, getPackages, getParent, getPlatformClassLoader, getResource, getResources, getSystemClassLoader, getSystemResource, getSystemResourceAsStream, getSystemResources, getUnnamedModule, isRegisteredAsParallelCapable, loadClass, loadClass, registerAsParallelCapable, resolveClass, resources, setClassAssertionStatus, setDefaultAssertionStatus, setPackageAssertionStatus, setSigners
      • +
      +
        +
      • + + +

        Methods inherited from class java.lang.Object

        +clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
      • +
      +
    • +
    +
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        PluginLoader

        +
        public PluginLoader​(java.io.File jf)
        +             throws java.net.MalformedURLException
        +
        Creates a new instance of PluginLodaer + If the system property "net.java.games.util.plugins.nolocalnative" is + not set then the laoder will look for requried native libs in the + same directory as the plugin jar. (Useful for handling name + collision between plugins). If it IS set however, then it will + fall back to the default way of loading natives. (Necessary for + Java Web Start.)
        +
        +
        Parameters:
        +
        jf - The JarFile to load the Plugins from.
        +
        Throws:
        +
        java.net.MalformedURLException - Will throw this exception if jf does not refer to a + legitimate Jar file.
        +
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        findLibrary

        +
        protected java.lang.String findLibrary​(java.lang.String libname)
        +
        This method is queried by the System.loadLibrary() + code to find the actual native name and path to the + native library to load. + + This subclass implementation of this method ensures that + the native library will be loaded from, and only from, + the parent directory of the Jar file this loader was + created to support. This allows different Plugins + with supporting DLLs of the same name to co-exist, each + in their own subdirectory. + + Setting the global "localDLLs" by setting the property + net.java.games.util.plugins.nolocalnative defeats this behavior. + This is necessary for Java Web Start apps which have strong + restrictions on where and how native libs can be loaded.
        +
        +
        Overrides:
        +
        findLibrary in class java.lang.ClassLoader
        +
        Parameters:
        +
        libname - The JNI name of the native library to locate.
        +
        Returns:
        +
        Returns a string describing the actual loation of the + native library in the native file system.
        +
        +
      • +
      + + + +
        +
      • +

        attemptPluginDefine

        +
        public boolean attemptPluginDefine​(java.lang.Class pc)
        +
        This function is called as part of scanning the Jar for + plugins. It checks to make sure the class passed in is + a legitimate plugin, which is to say that it meets + the following criteria: + + (1) Is not itself an interface + (2) Implements the Plugin marker interface either directly + or through inheritance. + + interface, either
        +
        +
        Parameters:
        +
        pc - The potential plug-in class to vette.
        +
        Returns:
        +
        Returns true if the class meets the criteria for a + plugin. Otherwise returns false.
        +
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/util/plugins/Plugins.html b/docs/javadoc/net/java/games/util/plugins/Plugins.html new file mode 100644 index 0000000..228d576 --- /dev/null +++ b/docs/javadoc/net/java/games/util/plugins/Plugins.html @@ -0,0 +1,429 @@ + + + + + +Plugins (jinput API) + + + + + + + + + + + + + + +
+ +
+ +
+
+ +

Class Plugins

+
+
+
    +
  • java.lang.Object
  • +
  • +
      +
    • net.java.games.util.plugins.Plugins
    • +
    +
  • +
+
+
    +
  • +
    +
    public class Plugins
    +extends java.lang.Object
    +
    This is the application interface to the Plugin system. + One Plugins object should be created for each plug-in + directory tree root. + + On creation the Plugins object will scan its assigned + directory tree and examine all Jar files in that tree to + see if they qualify as Plug-ins. + + The Plugin classes may then be retrived from the Plugins object by calling + the appropriate get function (see below). + + If a plugin requires a native code library, that library must be present + in the same directory as the plugin Jar file UNLESS the property + "net.java.games.util.plugins.nolocalnative" is set. In that case + it will fall abck to the VM or environment's default way of finding + native libraries. (This is n ecessary for Java Web Start apps.)
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Summary

      + + + + + + + + + + +
      Constructors 
      ConstructorDescription
      Plugins​(java.io.File pluginRoot) +
      Creates a new instance of Plugins
      +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Summary

      + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      All Methods Instance Methods Concrete Methods 
      Modifier and TypeMethodDescription
      java.lang.Class[]get() +
      This method returns all the Plugins found in the + directory passed in at object creation time or any of its + sub-directories.
      +
      java.lang.Class[]getExtends​(java.lang.Class superclass) +
      This method returns a sub-list of all the found Plugin + classes that extend the passed in Class + (either directly or through inheritance.)
      +
      java.lang.Class[]getImplementsAll​(java.lang.Class[] interfaces) +
      This method returns a sub-list of all the found Plugin + classes that implement all of the passed in set of + Interfaces (either directly or through inheritance.)
      +
      java.lang.Class[]getImplementsAny​(java.lang.Class[] interfaces) +
      This method returns a sub-list of all the found Plugin + classes that implement any of the passed in set of + Interfaces (either directly or through inheritance.)
      +
      +
        +
      • + + +

        Methods inherited from class java.lang.Object

        +clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
      • +
      +
    • +
    +
    +
  • +
+
+
+
    +
  • + +
    +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        Plugins

        +
        public Plugins​(java.io.File pluginRoot)
        +        throws java.io.IOException
        +
        Creates a new instance of Plugins
        +
        +
        Parameters:
        +
        pluginRoot - The root od the directory tree to scan for Jars
        +
        Throws:
        +
        java.io.IOException - containing plugins.
        +
        +
      • +
      +
    • +
    +
    + +
    +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        get

        +
        public java.lang.Class[] get()
        +
        This method returns all the Plugins found in the + directory passed in at object creation time or any of its + sub-directories.
        +
        +
        Returns:
        +
        An array of Plugin objects
        +
        +
      • +
      + + + +
        +
      • +

        getImplementsAny

        +
        public java.lang.Class[] getImplementsAny​(java.lang.Class[] interfaces)
        +
        This method returns a sub-list of all the found Plugin + classes that implement any of the passed in set of + Interfaces (either directly or through inheritance.)
        +
        +
        Parameters:
        +
        interfaces - A set of interfaces to match against the interfaces + implemented by the plugin classes.
        +
        Returns:
        +
        The list of plugin classes that implement at least + one member of the passed in set of interfaces.
        +
        +
      • +
      + + + +
        +
      • +

        getImplementsAll

        +
        public java.lang.Class[] getImplementsAll​(java.lang.Class[] interfaces)
        +
        This method returns a sub-list of all the found Plugin + classes that implement all of the passed in set of + Interfaces (either directly or through inheritance.)
        +
        +
        Parameters:
        +
        interfaces - A set of interfaces to match against the interfaces + implemented by the plugin classes.
        +
        Returns:
        +
        The list of plugin classes that implement at least + one member of the passed in set of interfaces.
        +
        +
      • +
      + + + +
        +
      • +

        getExtends

        +
        public java.lang.Class[] getExtends​(java.lang.Class superclass)
        +
        This method returns a sub-list of all the found Plugin + classes that extend the passed in Class + (either directly or through inheritance.)
        +
        +
        Parameters:
        +
        superclass - The class to match.
        +
        Returns:
        +
        The list of plugin classes that extend the passed + in class.
        +
        +
      • +
      +
    • +
    +
    +
  • +
+
+
+
+ + + + diff --git a/docs/javadoc/net/java/games/util/plugins/class-use/Plugin.html b/docs/javadoc/net/java/games/util/plugins/class-use/Plugin.html new file mode 100644 index 0000000..56f83f1 --- /dev/null +++ b/docs/javadoc/net/java/games/util/plugins/class-use/Plugin.html @@ -0,0 +1,225 @@ + + + + + +Uses of Interface net.java.games.util.plugins.Plugin (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Interface
net.java.games.util.plugins.Plugin

+
+
+ +
+
+ + + diff --git a/docs/javadoc/net/java/games/util/plugins/class-use/PluginLoader.html b/docs/javadoc/net/java/games/util/plugins/class-use/PluginLoader.html new file mode 100644 index 0000000..16d0287 --- /dev/null +++ b/docs/javadoc/net/java/games/util/plugins/class-use/PluginLoader.html @@ -0,0 +1,148 @@ + + + + + +Uses of Class net.java.games.util.plugins.PluginLoader (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.util.plugins.PluginLoader

+
+
No usage of net.java.games.util.plugins.PluginLoader
+
+ + + diff --git a/docs/javadoc/net/java/games/util/plugins/class-use/Plugins.html b/docs/javadoc/net/java/games/util/plugins/class-use/Plugins.html new file mode 100644 index 0000000..1993741 --- /dev/null +++ b/docs/javadoc/net/java/games/util/plugins/class-use/Plugins.html @@ -0,0 +1,148 @@ + + + + + +Uses of Class net.java.games.util.plugins.Plugins (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Class
net.java.games.util.plugins.Plugins

+
+
No usage of net.java.games.util.plugins.Plugins
+
+ + + diff --git a/docs/javadoc/net/java/games/util/plugins/package-summary.html b/docs/javadoc/net/java/games/util/plugins/package-summary.html new file mode 100644 index 0000000..4943097 --- /dev/null +++ b/docs/javadoc/net/java/games/util/plugins/package-summary.html @@ -0,0 +1,192 @@ + + + + + +net.java.games.util.plugins (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Package net.java.games.util.plugins

+
+
+
    +
  • + + + + + + + + + + + + +
    Interface Summary 
    InterfaceDescription
    Plugin +
    This is a marker interface used to mark plugins in a Jar file + for retrieval by the Plugins class.
    +
    +
  • +
  • + + + + + + + + + + + + + + + + +
    Class Summary 
    ClassDescription
    PluginLoader +
    This class is used internally by the Plugin system.
    +
    Plugins +
    This is the application interface to the Plugin system.
    +
    +
  • +
+
+
+
+ +
+ + diff --git a/docs/javadoc/net/java/games/util/plugins/package-tree.html b/docs/javadoc/net/java/games/util/plugins/package-tree.html new file mode 100644 index 0000000..5d4eb8f --- /dev/null +++ b/docs/javadoc/net/java/games/util/plugins/package-tree.html @@ -0,0 +1,182 @@ + + + + + +net.java.games.util.plugins Class Hierarchy (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Hierarchy For Package net.java.games.util.plugins

+Package Hierarchies: + +
+
+
+

Class Hierarchy

+
    +
  • java.lang.Object +
      +
    • java.lang.ClassLoader +
        +
      • java.security.SecureClassLoader +
          +
        • java.net.URLClassLoader (implements java.io.Closeable) + +
        • +
        +
      • +
      +
    • +
    • net.java.games.util.plugins.Plugins
    • +
    +
  • +
+
+
+

Interface Hierarchy

+
    +
  • net.java.games.util.plugins.Plugin
  • +
+
+
+
+
+ +
+ + diff --git a/docs/javadoc/net/java/games/util/plugins/package-use.html b/docs/javadoc/net/java/games/util/plugins/package-use.html new file mode 100644 index 0000000..454e0ee --- /dev/null +++ b/docs/javadoc/net/java/games/util/plugins/package-use.html @@ -0,0 +1,186 @@ + + + + + +Uses of Package net.java.games.util.plugins (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Uses of Package
net.java.games.util.plugins

+
+
+ +
+
+ + + diff --git a/docs/javadoc/overview-summary.html b/docs/javadoc/overview-summary.html new file mode 100644 index 0000000..f9c9992 --- /dev/null +++ b/docs/javadoc/overview-summary.html @@ -0,0 +1,23 @@ + + + + + +jinput API + + + + + + + +
+ +

index.html

+
+ + diff --git a/docs/javadoc/overview-tree.html b/docs/javadoc/overview-tree.html new file mode 100644 index 0000000..87db562 --- /dev/null +++ b/docs/javadoc/overview-tree.html @@ -0,0 +1,236 @@ + + + + + +Class Hierarchy (jinput API) + + + + + + + + + + + + + + +
+ +
+
+
+

Hierarchy For All Packages

+Package Hierarchies: + +
+
+
+

Class Hierarchy

+ +
+
+

Interface Hierarchy

+ +
+
+
+
+ +
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All rights reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. Oracle designates this + * particular file as subject to the "Classpath" exception as provided + * by Oracle in the LICENSE file that accompanied this code. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA + * or visit www.oracle.com if you need additional information or have any + * questions. + */ + +var moduleSearchIndex; +var packageSearchIndex; +var typeSearchIndex; +var memberSearchIndex; +var tagSearchIndex; +function loadScripts(doc, tag) { + createElem(doc, tag, 'jquery/jszip/dist/jszip.js'); + createElem(doc, tag, 'jquery/jszip-utils/dist/jszip-utils.js'); + if (window.navigator.userAgent.indexOf('MSIE ') > 0 || window.navigator.userAgent.indexOf('Trident/') > 0 || + window.navigator.userAgent.indexOf('Edge/') > 0) { + createElem(doc, tag, 'jquery/jszip-utils/dist/jszip-utils-ie.js'); + } + createElem(doc, tag, 'search.js'); + + $.get(pathtoroot + "module-search-index.zip") + .done(function() { + JSZipUtils.getBinaryContent(pathtoroot + "module-search-index.zip", function(e, data) { + JSZip.loadAsync(data).then(function(zip){ + zip.file("module-search-index.json").async("text").then(function(content){ + moduleSearchIndex = JSON.parse(content); + }); + }); + }); + }); + $.get(pathtoroot + "package-search-index.zip") + .done(function() { + JSZipUtils.getBinaryContent(pathtoroot + "package-search-index.zip", function(e, data) { + JSZip.loadAsync(data).then(function(zip){ + zip.file("package-search-index.json").async("text").then(function(content){ + packageSearchIndex = JSON.parse(content); + }); + }); + }); + }); + $.get(pathtoroot + "type-search-index.zip") + .done(function() { + JSZipUtils.getBinaryContent(pathtoroot + "type-search-index.zip", function(e, data) { + JSZip.loadAsync(data).then(function(zip){ + zip.file("type-search-index.json").async("text").then(function(content){ + typeSearchIndex = JSON.parse(content); + }); + }); + }); + }); + $.get(pathtoroot + "member-search-index.zip") + .done(function() { + JSZipUtils.getBinaryContent(pathtoroot + "member-search-index.zip", function(e, data) { + JSZip.loadAsync(data).then(function(zip){ + zip.file("member-search-index.json").async("text").then(function(content){ + memberSearchIndex = JSON.parse(content); + }); + }); + }); + }); + $.get(pathtoroot + "tag-search-index.zip") + .done(function() { + JSZipUtils.getBinaryContent(pathtoroot + "tag-search-index.zip", function(e, data) { + JSZip.loadAsync(data).then(function(zip){ + zip.file("tag-search-index.json").async("text").then(function(content){ + tagSearchIndex = JSON.parse(content); + }); + }); + }); + }); + if (!moduleSearchIndex) { + createElem(doc, tag, 'module-search-index.js'); + } + if (!packageSearchIndex) { + createElem(doc, tag, 'package-search-index.js'); + } + if (!typeSearchIndex) { + createElem(doc, tag, 'type-search-index.js'); + } + if (!memberSearchIndex) { + createElem(doc, tag, 'member-search-index.js'); + } + if (!tagSearchIndex) { + createElem(doc, tag, 'tag-search-index.js'); + } + $(window).resize(function() { + $('.navPadding').css('padding-top', $('.fixedNav').css("height")); + }); +} + +function createElem(doc, tag, path) { + var script = doc.createElement(tag); + var scriptElement = doc.getElementsByTagName(tag)[0]; + script.src = pathtoroot + path; + scriptElement.parentNode.insertBefore(script, scriptElement); +} + +function show(type) { + count = 0; + for (var key in data) { + var row = document.getElementById(key); + if ((data[key] & type) !== 0) { + row.style.display = ''; + row.className = (count++ % 2) ? rowColor : altColor; + } + else + row.style.display = 'none'; + } + updateTabs(type); +} + +function updateTabs(type) { + for (var value in tabs) { + var sNode = document.getElementById(tabs[value][0]); + var spanNode = sNode.firstChild; + if (value == type) { + sNode.className = activeTableTab; + spanNode.innerHTML = tabs[value][1]; + } + else { + sNode.className = tableTab; + spanNode.innerHTML = "" + tabs[value][1] + ""; + } + } +} + +function updateModuleFrame(pFrame, cFrame) { + top.packageFrame.location = pFrame; + top.classFrame.location = cFrame; +} diff --git a/docs/javadoc/search.js b/docs/javadoc/search.js new file mode 100644 index 0000000..b773531 --- /dev/null +++ b/docs/javadoc/search.js @@ -0,0 +1,326 @@ +/* + * Copyright (c) 2015, 2018, Oracle and/or its affiliates. All rights reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. Oracle designates this + * particular file as subject to the "Classpath" exception as provided + * by Oracle in the LICENSE file that accompanied this code. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA + * or visit www.oracle.com if you need additional information or have any + * questions. + */ + +var noResult = {l: "No results found"}; +var catModules = "Modules"; +var catPackages = "Packages"; +var catTypes = "Types"; +var catMembers = "Members"; +var catSearchTags = "SearchTags"; +var highlight = "$&"; +var camelCaseRegexp = ""; +var secondaryMatcher = ""; +function getHighlightedText(item) { + var ccMatcher = new RegExp(camelCaseRegexp); + var label = item.replace(ccMatcher, highlight); + if (label === item) { + label = item.replace(secondaryMatcher, highlight); + } + return label; +} +function getURLPrefix(ui) { + var urlPrefix=""; + if (useModuleDirectories) { + var slash = "/"; + if (ui.item.category === catModules) { + return ui.item.l + slash; + } else if (ui.item.category === catPackages && ui.item.m) { + return ui.item.m + slash; + } else if ((ui.item.category === catTypes && ui.item.p) || ui.item.category === catMembers) { + $.each(packageSearchIndex, function(index, item) { + if (ui.item.p == item.l) { + urlPrefix = item.m + slash; + } + }); + return urlPrefix; + } else { + return urlPrefix; + } + } + return urlPrefix; +} +var watermark = 'Search'; +$(function() { + $("#search").val(''); + $("#search").prop("disabled", false); + $("#reset").prop("disabled", false); + $("#search").val(watermark).addClass('watermark'); + $("#search").blur(function() { + if ($(this).val().length == 0) { + $(this).val(watermark).addClass('watermark'); + } + }); + $("#search").on('click keydown', function() { + if ($(this).val() == watermark) { + $(this).val('').removeClass('watermark'); + } + }); + $("#reset").click(function() { + $("#search").val(''); + $("#search").focus(); + }); + $("#search").focus(); + $("#search")[0].setSelectionRange(0, 0); +}); +$.widget("custom.catcomplete", $.ui.autocomplete, { + _create: function() { + this._super(); + this.widget().menu("option", "items", "> :not(.ui-autocomplete-category)"); + }, + _renderMenu: function(ul, items) { + var rMenu = this, + currentCategory = ""; + rMenu.menu.bindings = $(); + $.each(items, function(index, item) { + var li; + if (item.l !== noResult.l && item.category !== currentCategory) { + ul.append("
  • " + item.category + "
  • "); + currentCategory = item.category; + } + li = rMenu._renderItemData(ul, item); + if (item.category) { + li.attr("aria-label", item.category + " : " + item.l); + li.attr("class", "resultItem"); + } else { + li.attr("aria-label", item.l); + li.attr("class", "resultItem"); + } + }); + }, + _renderItem: function(ul, item) { + var label = ""; + if (item.category === catModules) { + label = getHighlightedText(item.l); + } else if (item.category === catPackages) { + label = (item.m) + ? getHighlightedText(item.m + "/" + item.l) + : getHighlightedText(item.l); + } else if (item.category === catTypes) { + label = (item.p) + ? getHighlightedText(item.p + "." + item.l) + : getHighlightedText(item.l); + } else if (item.category === catMembers) { + label = getHighlightedText(item.p + "." + (item.c + "." + item.l)); + } else if (item.category === catSearchTags) { + label = getHighlightedText(item.l); + } else { + label = item.l; + } + var li = $("
  • ").appendTo(ul); + var div = $("
    ").appendTo(li); + if (item.category === catSearchTags) { + if (item.d) { + div.html(label + " (" + item.h + ")
    " + + item.d + "
    "); + } else { + div.html(label + " (" + item.h + ")"); + } + } else { + div.html(label); + } + return li; + } +}); +$(function() { + $("#search").catcomplete({ + minLength: 1, + delay: 100, + source: function(request, response) { + var result = new Array(); + var presult = new Array(); + var tresult = new Array(); + var mresult = new Array(); + var tgresult = new Array(); + var secondaryresult = new Array(); + var displayCount = 0; + var exactMatcher = new RegExp("^" + $.ui.autocomplete.escapeRegex(request.term) + "$", "i"); + camelCaseRegexp = ($.ui.autocomplete.escapeRegex(request.term)).split(/(?=[A-Z])/).join("([a-z0-9_$]*?)"); + var camelCaseMatcher = new RegExp("^" + camelCaseRegexp); + secondaryMatcher = new RegExp($.ui.autocomplete.escapeRegex(request.term), "i"); + + // Return the nested innermost name from the specified object + function nestedName(e) { + return e.l.substring(e.l.lastIndexOf(".") + 1); + } + + function concatResults(a1, a2) { + a1 = a1.concat(a2); + a2.length = 0; + return a1; + } + + if (moduleSearchIndex) { + var mdleCount = 0; + $.each(moduleSearchIndex, function(index, item) { + item.category = catModules; + if (exactMatcher.test(item.l)) { + result.push(item); + mdleCount++; + } else if (camelCaseMatcher.test(item.l)) { + result.push(item); + } else if (secondaryMatcher.test(item.l)) { + secondaryresult.push(item); + } + }); + displayCount = mdleCount; + result = concatResults(result, secondaryresult); + } + if (packageSearchIndex) { + var pCount = 0; + var pkg = ""; + $.each(packageSearchIndex, function(index, item) { + item.category = catPackages; + pkg = (item.m) + ? (item.m + "/" + item.l) + : item.l; + if (exactMatcher.test(item.l)) { + presult.push(item); + pCount++; + } else if (camelCaseMatcher.test(pkg)) { + presult.push(item); + } else if (secondaryMatcher.test(pkg)) { + secondaryresult.push(item); + } + }); + result = result.concat(concatResults(presult, secondaryresult)); + displayCount = (pCount > displayCount) ? pCount : displayCount; + } + if (typeSearchIndex) { + var tCount = 0; + $.each(typeSearchIndex, function(index, item) { + item.category = catTypes; + var s = nestedName(item); + if (exactMatcher.test(s)) { + tresult.push(item); + tCount++; + } else if (camelCaseMatcher.test(s)) { + tresult.push(item); + } else if (secondaryMatcher.test(item.p + "." + item.l)) { + secondaryresult.push(item); + } + }); + result = result.concat(concatResults(tresult, secondaryresult)); + displayCount = (tCount > displayCount) ? tCount : displayCount; + } + if (memberSearchIndex) { + var mCount = 0; + $.each(memberSearchIndex, function(index, item) { + item.category = catMembers; + var s = nestedName(item); + if (exactMatcher.test(s)) { + mresult.push(item); + mCount++; + } else if (camelCaseMatcher.test(s)) { + mresult.push(item); + } else if (secondaryMatcher.test(item.c + "." + item.l)) { + secondaryresult.push(item); + } + }); + result = result.concat(concatResults(mresult, secondaryresult)); + displayCount = (mCount > displayCount) ? mCount : displayCount; + } + if (tagSearchIndex) { + var tgCount = 0; + $.each(tagSearchIndex, function(index, item) { + item.category = catSearchTags; + if (exactMatcher.test(item.l)) { + tgresult.push(item); + tgCount++; + } else if (secondaryMatcher.test(item.l)) { + secondaryresult.push(item); + } + }); + result = result.concat(concatResults(tgresult, secondaryresult)); + displayCount = (tgCount > displayCount) ? tgCount : displayCount; + } + displayCount = (displayCount > 500) ? displayCount : 500; + var counter = function() { + var count = {Modules: 0, Packages: 0, Types: 0, Members: 0, SearchTags: 0}; + var f = function(item) { + count[item.category] += 1; + return (count[item.category] <= displayCount); + }; + return f; + }(); + response(result.filter(counter)); + }, + response: function(event, ui) { + if (!ui.content.length) { + ui.content.push(noResult); + } else { + $("#search").empty(); + } + }, + autoFocus: true, + position: { + collision: "flip" + }, + select: function(event, ui) { + if (ui.item.l !== noResult.l) { + var url = getURLPrefix(ui); + if (ui.item.category === catModules) { + if (useModuleDirectories) { + url += "module-summary.html"; + } else { + url = ui.item.l + "-summary.html"; + } + } else if (ui.item.category === catPackages) { + if (ui.item.url) { + url = ui.item.url; + } else { + url += ui.item.l.replace(/\./g, '/') + "/package-summary.html"; + } + } else if (ui.item.category === catTypes) { + if (ui.item.url) { + url = ui.item.url; + } else if (ui.item.p === "") { + url += ui.item.l + ".html"; + } else { + url += ui.item.p.replace(/\./g, '/') + "/" + ui.item.l + ".html"; + } + } else if (ui.item.category === catMembers) { + if (ui.item.p === "") { + url += ui.item.c + ".html" + "#"; + } else { + url += ui.item.p.replace(/\./g, '/') + "/" + ui.item.c + ".html" + "#"; + } + if (ui.item.url) { + url += ui.item.url; + } else { + url += ui.item.l; + } + } else if (ui.item.category === catSearchTags) { + url += ui.item.u; + } + if (top !== window) { + parent.classFrame.location = pathtoroot + url; + } else { + window.location.href = pathtoroot + url; + } + $("#search").focus(); + } + } + }); +}); diff --git a/docs/javadoc/stylesheet.css b/docs/javadoc/stylesheet.css new file mode 100644 index 0000000..fa24676 --- /dev/null +++ b/docs/javadoc/stylesheet.css @@ -0,0 +1,906 @@ +/* + * Javadoc style sheet + */ + +@import url('resources/fonts/dejavu.css'); + +/* + * Styles for individual HTML elements. + * + * These are styles that are specific to individual HTML elements. Changing them affects the style of a particular + * HTML element throughout the page. + */ + +body { + background-color:#ffffff; + color:#353833; + font-family:'DejaVu Sans', Arial, Helvetica, sans-serif; + font-size:14px; + margin:0; + padding:0; + height:100%; + width:100%; +} +iframe { + margin:0; + padding:0; + height:100%; + width:100%; + overflow-y:scroll; + border:none; +} +a:link, a:visited { + text-decoration:none; + color:#4A6782; +} +a[href]:hover, a[href]:focus { + text-decoration:none; + color:#bb7a2a; +} +a[name] { + color:#353833; +} +a[name]:before, a[name]:target, a[id]:before, a[id]:target { + content:""; + display:inline-block; + position:relative; + padding-top:129px; + margin-top:-129px; +} +pre { + font-family:'DejaVu Sans Mono', monospace; + font-size:14px; +} +h1 { + font-size:20px; +} +h2 { + font-size:18px; +} +h3 { + font-size:16px; + font-style:italic; +} +h4 { + font-size:13px; +} +h5 { + font-size:12px; +} +h6 { + font-size:11px; +} +ul { + list-style-type:disc; +} +code, tt { + font-family:'DejaVu Sans Mono', monospace; + font-size:14px; + padding-top:4px; + margin-top:8px; + line-height:1.4em; +} +dt code { + font-family:'DejaVu Sans Mono', monospace; + font-size:14px; + padding-top:4px; +} +table tr td dt code { + font-family:'DejaVu Sans Mono', monospace; + font-size:14px; + vertical-align:top; + padding-top:4px; +} +sup { + font-size:8px; +} + +/* + * Styles for HTML generated by javadoc. + * + * These are style classes that are used by the standard doclet to generate HTML documentation. + */ + +/* + * Styles for document title and copyright. + */ +.clear { + clear:both; + height:0px; + overflow:hidden; +} +.aboutLanguage { + float:right; + padding:0px 21px; + font-size:11px; + z-index:200; + margin-top:-9px; +} +.legalCopy { + margin-left:.5em; +} +.bar a, .bar a:link, .bar a:visited, .bar a:active { + color:#FFFFFF; + text-decoration:none; +} +.bar a:hover, .bar a:focus { + color:#bb7a2a; +} +.tab { + background-color:#0066FF; + color:#ffffff; + padding:8px; + width:5em; + font-weight:bold; +} +/* + * Styles for navigation bar. + */ +.bar { + background-color:#4D7A97; + color:#FFFFFF; + padding:.8em .5em .4em .8em; + height:auto;/*height:1.8em;*/ + font-size:11px; + margin:0; +} +.navPadding { + padding-top: 107px; +} +.fixedNav { + position:fixed; + width:100%; + z-index:999; + background-color:#ffffff; +} +.topNav { + background-color:#4D7A97; + color:#FFFFFF; + float:left; + padding:0; + width:100%; + clear:right; + height:2.8em; + padding-top:10px; + overflow:hidden; + font-size:12px; +} +.bottomNav { + margin-top:10px; + background-color:#4D7A97; + color:#FFFFFF; + float:left; + padding:0; + width:100%; + clear:right; + height:2.8em; + padding-top:10px; + overflow:hidden; + font-size:12px; +} +.subNav { + background-color:#dee3e9; + float:left; + width:100%; + overflow:hidden; + font-size:12px; +} +.subNav div { + clear:left; + float:left; + padding:0 0 5px 6px; + text-transform:uppercase; +} +ul.navList, ul.subNavList { + float:left; + margin:0 25px 0 0; + padding:0; +} +ul.navList li{ + list-style:none; + float:left; + padding: 5px 6px; + text-transform:uppercase; +} +ul.navListSearch { + float:right; + margin:0 0 0 0; + padding:0; +} +ul.navListSearch li { + list-style:none; + float:right; + padding: 5px 6px; + text-transform:uppercase; +} +ul.navListSearch li label { + position:relative; + right:-16px; +} +ul.subNavList li { + list-style:none; + float:left; +} +.topNav a:link, .topNav a:active, .topNav a:visited, .bottomNav a:link, .bottomNav a:active, .bottomNav a:visited { + color:#FFFFFF; + text-decoration:none; + text-transform:uppercase; +} +.topNav a:hover, .bottomNav a:hover { + text-decoration:none; + color:#bb7a2a; + text-transform:uppercase; +} +.navBarCell1Rev { + background-color:#F8981D; + color:#253441; + margin: auto 5px; +} +.skipNav { + position:absolute; + top:auto; + left:-9999px; + overflow:hidden; +} +/* + * Styles for page header and footer. + */ +.header, .footer { + clear:both; + margin:0 20px; 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+ margin:15px 0; +} +ul.blockList li.blockList h2 { + padding:0px 0 20px 0; +} +/* + * Styles for page layout containers. + */ +.contentContainer, .sourceContainer, .classUseContainer, .serializedFormContainer, .constantValuesContainer, +.allClassesContainer, .allPackagesContainer { + clear:both; + padding:10px 20px; + position:relative; +} +.indexContainer { + margin:10px; + position:relative; + font-size:12px; +} +.indexContainer h2 { + font-size:13px; + padding:0 0 3px 0; +} +.indexContainer ul { + margin:0; + padding:0; +} +.indexContainer ul li { + list-style:none; + padding-top:2px; +} +.contentContainer .description dl dt, .contentContainer .details dl dt, .serializedFormContainer dl dt { + font-size:12px; + font-weight:bold; + margin:10px 0 0 0; + color:#4E4E4E; +} +.contentContainer .description dl dd, .contentContainer .details dl dd, .serializedFormContainer dl dd { + margin:5px 0 10px 0px; + font-size:14px; + font-family:'DejaVu Serif', Georgia, "Times New Roman", Times, serif; 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