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< title > Uses of Interface net.java.games.input.Controller (jinput API)< / title >
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< li > < a href = "../Controller.html" title = "interface in net.java.games.input" > Class< / a > < / li >
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< h1 title = "Uses of Interface net.java.games.input.Controller" class = "title" > Uses of Interface< br > net.java.games.input.Controller< / h1 >
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< div class = "caption" > < span > Packages that use < a href = "../Controller.html" title = "interface in net.java.games.input" > Controller< / a > < / span > < / div >
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< div class = "col-first even-row-color" > < a href = "#net.java.games.input" > net.java.games.input< / a > < / div >
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< h2 > Uses of < a href = "../Controller.html" title = "interface in net.java.games.input" > Controller< / a > in < a href = "../package-summary.html" > net.java.games.input< / a > < / h2 >
< div class = "caption" > < span > Classes in < a href = "../package-summary.html" > net.java.games.input< / a > that implement < a href = "../Controller.html" title = "interface in net.java.games.input" > Controller< / a > < / span > < / div >
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< div class = "table-header col-first" > Modifier and Type< / div >
< div class = "table-header col-second" > Class< / div >
< div class = "table-header col-last" > Description< / div >
< div class = "col-first even-row-color" > < code > class < / code > < / div >
< div class = "col-second even-row-color" > < code > < a href = "../AbstractController.html" class = "type-name-link" title = "class in net.java.games.input" > AbstractController< / a > < / code > < / div >
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< div class = "block" > An AbstractController is a skeleton implementation of a controller that
contains a fixed number of axes, controllers, and rumblers.< / div >
< / div >
< div class = "col-first odd-row-color" > < code > class < / code > < / div >
< div class = "col-second odd-row-color" > < code > < a href = "../Keyboard.html" class = "type-name-link" title = "class in net.java.games.input" > Keyboard< / a > < / code > < / div >
< div class = "col-last odd-row-color" >
< div class = "block" > A Keyboard is a type of controller consisting of a single controller,
they keypad, which contains several axes (the keys).< / div >
< / div >
< div class = "col-first even-row-color" > < code > class < / code > < / div >
< div class = "col-second even-row-color" > < code > < a href = "../LinuxCombinedController.html" class = "type-name-link" title = "class in net.java.games.input" > LinuxCombinedController< / a > < / code > < / div >
< div class = "col-last even-row-color" > < / div >
< div class = "col-first odd-row-color" > < code > class < / code > < / div >
< div class = "col-second odd-row-color" > < code > < a href = "../Mouse.html" class = "type-name-link" title = "class in net.java.games.input" > Mouse< / a > < / code > < / div >
< div class = "col-last odd-row-color" >
< div class = "block" > A Mouse is a type of controller consisting of two child controllers,
a ball and a button pad.< / div >
< / div >
< div class = "col-first even-row-color" > < code > class < / code > < / div >
< div class = "col-second even-row-color" > < code > < a href = "../WinTabDevice.html" class = "type-name-link" title = "class in net.java.games.input" > WinTabDevice< / a > < / code > < / div >
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