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< h1 title = "Constant Field Values" class = "title" > Constant Field Values< / h1 >
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< table class = "constantsSummary" >
< caption > < span > net.java.games.input.< a href = "net/java/games/input/Component.POV.html" title = "class in net.java.games.input" > Component.POV< / a > < / span > < span class = "tabEnd" > < / span > < / caption >
< tr >
< th class = "colFirst" scope = "col" > Modifier and Type< / th >
< th class = "colSecond" scope = "col" > Constant Field< / th >
< th class = "colLast" scope = "col" > Value< / th >
< / tr >
< tbody >
< tr class = "altColor" >
< td class = "colFirst" > < a id = "net.java.games.input.Component.POV.CENTER" >
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< / a > < code > public static final float< / code > < / td >
< th class = "colSecond" scope = "row" > < code > < a href = "net/java/games/input/Component.POV.html#CENTER" > CENTER< / a > < / code > < / th >
< td class = "colLast" > < code > 0.0f< / code > < / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < a id = "net.java.games.input.Component.POV.DOWN" >
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< / a > < code > public static final float< / code > < / td >
< th class = "colSecond" scope = "row" > < code > < a href = "net/java/games/input/Component.POV.html#DOWN" > DOWN< / a > < / code > < / th >
< td class = "colLast" > < code > 0.75f< / code > < / td >
< / tr >
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< td class = "colFirst" > < a id = "net.java.games.input.Component.POV.DOWN_LEFT" >
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< / a > < code > public static final float< / code > < / td >
< th class = "colSecond" scope = "row" > < code > < a href = "net/java/games/input/Component.POV.html#DOWN_LEFT" > DOWN_LEFT< / a > < / code > < / th >
< td class = "colLast" > < code > 0.875f< / code > < / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < a id = "net.java.games.input.Component.POV.DOWN_RIGHT" >
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< / a > < code > public static final float< / code > < / td >
< th class = "colSecond" scope = "row" > < code > < a href = "net/java/games/input/Component.POV.html#DOWN_RIGHT" > DOWN_RIGHT< / a > < / code > < / th >
< td class = "colLast" > < code > 0.625f< / code > < / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < a id = "net.java.games.input.Component.POV.LEFT" >
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< / a > < code > public static final float< / code > < / td >
< th class = "colSecond" scope = "row" > < code > < a href = "net/java/games/input/Component.POV.html#LEFT" > LEFT< / a > < / code > < / th >
< td class = "colLast" > < code > 1.0f< / code > < / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < a id = "net.java.games.input.Component.POV.OFF" >
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< / a > < code > public static final float< / code > < / td >
< th class = "colSecond" scope = "row" > < code > < a href = "net/java/games/input/Component.POV.html#OFF" > OFF< / a > < / code > < / th >
< td class = "colLast" > < code > 0.0f< / code > < / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < a id = "net.java.games.input.Component.POV.RIGHT" >
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< / a > < code > public static final float< / code > < / td >
< th class = "colSecond" scope = "row" > < code > < a href = "net/java/games/input/Component.POV.html#RIGHT" > RIGHT< / a > < / code > < / th >
< td class = "colLast" > < code > 0.5f< / code > < / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < a id = "net.java.games.input.Component.POV.UP" >
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< / a > < code > public static final float< / code > < / td >
< th class = "colSecond" scope = "row" > < code > < a href = "net/java/games/input/Component.POV.html#UP" > UP< / a > < / code > < / th >
< td class = "colLast" > < code > 0.25f< / code > < / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < a id = "net.java.games.input.Component.POV.UP_LEFT" >
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< / a > < code > public static final float< / code > < / td >
< th class = "colSecond" scope = "row" > < code > < a href = "net/java/games/input/Component.POV.html#UP_LEFT" > UP_LEFT< / a > < / code > < / th >
< td class = "colLast" > < code > 0.125f< / code > < / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < a id = "net.java.games.input.Component.POV.UP_RIGHT" >
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< / a > < code > public static final float< / code > < / td >
< th class = "colSecond" scope = "row" > < code > < a href = "net/java/games/input/Component.POV.html#UP_RIGHT" > UP_RIGHT< / a > < / code > < / th >
< td class = "colLast" > < code > 0.375f< / code > < / td >
< / tr >
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< caption > < span > net.java.games.input.< a href = "net/java/games/input/WinTabDevice.html" title = "class in net.java.games.input" > WinTabDevice< / a > < / span > < span class = "tabEnd" > < / span > < / caption >
< tr >
< th class = "colFirst" scope = "col" > Modifier and Type< / th >
< th class = "colSecond" scope = "col" > Constant Field< / th >
< th class = "colLast" scope = "col" > Value< / th >
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< th class = "colSecond" scope = "row" > < code > < a href = "net/java/games/input/WinTabDevice.html#NPressureAxis" > NPressureAxis< / a > < / code > < / th >
< td class = "colLast" > < code > 4< / code > < / td >
< / tr >
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< / a > < code > public static final int< / code > < / td >
< th class = "colSecond" scope = "row" > < code > < a href = "net/java/games/input/WinTabDevice.html#OrientationAxis" > OrientationAxis< / a > < / code > < / th >
< td class = "colLast" > < code > 6< / code > < / td >
< / tr >
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< td class = "colFirst" > < a id = "net.java.games.input.WinTabDevice.RotationAxis" >
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< / a > < code > public static final int< / code > < / td >
< th class = "colSecond" scope = "row" > < code > < a href = "net/java/games/input/WinTabDevice.html#RotationAxis" > RotationAxis< / a > < / code > < / th >
< td class = "colLast" > < code > 7< / code > < / td >
< / tr >
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< td class = "colFirst" > < a id = "net.java.games.input.WinTabDevice.TPressureAxis" >
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< td class = "colLast" > < code > 5< / code > < / td >
< / tr >
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< td class = "colFirst" > < a id = "net.java.games.input.WinTabDevice.XAxis" >
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< / a > < code > public static final int< / code > < / td >
< th class = "colSecond" scope = "row" > < code > < a href = "net/java/games/input/WinTabDevice.html#XAxis" > XAxis< / a > < / code > < / th >
< td class = "colLast" > < code > 1< / code > < / td >
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< / a > < code > public static final int< / code > < / td >
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< td class = "colLast" > < code > 2< / code > < / td >
< / tr >
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< td class = "colFirst" > < a id = "net.java.games.input.WinTabDevice.ZAxis" >
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< / a > < code > public static final int< / code > < / td >
< th class = "colSecond" scope = "row" > < code > < a href = "net/java/games/input/WinTabDevice.html#ZAxis" > ZAxis< / a > < / code > < / th >
< td class = "colLast" > < code > 3< / code > < / td >
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