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jinput2.10/docs/allclasses-index.html

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<caption><span id="t0" class="activeTableTab"><span>All Classes</span><span class="tabEnd">&nbsp;</span></span><span id="t1" class="tableTab"><span><a href="javascript:show(1);">Interface Summary</a></span><span class="tabEnd">&nbsp;</span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Class Summary</a></span><span class="tabEnd">&nbsp;</span></span></caption>
<tr>
<th class="colFirst" scope="col">Class</th>
<th class="colLast" scope="col">Description</th>
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<tr id="i0" class="altColor">
<td class="colFirst"><a href="net/java/games/input/AbstractComponent.html" title="class in net.java.games.input">AbstractComponent</a></td>
<th class="colLast" scope="row">
<div class="block">Skeleton implementation of a named axis.</div>
</th>
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<td class="colFirst"><a href="net/java/games/input/AbstractController.html" title="class in net.java.games.input">AbstractController</a></td>
<th class="colLast" scope="row">
<div class="block">An AbstractController is a skeleton implementation of a controller that
contains a fixed number of axes, controllers, and rumblers.</div>
</th>
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<tr id="i2" class="altColor">
<td class="colFirst"><a href="net/java/games/input/AWTEnvironmentPlugin.html" title="class in net.java.games.input">AWTEnvironmentPlugin</a></td>
<th class="colLast" scope="row">&nbsp;</th>
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<tr id="i3" class="rowColor">
<td class="colFirst"><a href="net/java/games/input/Component.html" title="interface in net.java.games.input">Component</a></td>
<th class="colLast" scope="row">
<div class="block">An axis is a single button, slider, or dial, which has a single range.</div>
</th>
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<td class="colFirst"><a href="net/java/games/input/Component.Identifier.html" title="class in net.java.games.input">Component.Identifier</a></td>
<th class="colLast" scope="row">
<div class="block">Identifiers for different Axes.</div>
</th>
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<tr id="i5" class="rowColor">
<td class="colFirst"><a href="net/java/games/input/Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></td>
<th class="colLast" scope="row">&nbsp;</th>
</tr>
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<td class="colFirst"><a href="net/java/games/input/Component.Identifier.Button.html" title="class in net.java.games.input">Component.Identifier.Button</a></td>
<th class="colLast" scope="row">&nbsp;</th>
</tr>
<tr id="i7" class="rowColor">
<td class="colFirst"><a href="net/java/games/input/Component.Identifier.Key.html" title="class in net.java.games.input">Component.Identifier.Key</a></td>
<th class="colLast" scope="row">
<div class="block">KeyIDs for standard PC (LATIN-1) keyboards</div>
</th>
</tr>
<tr id="i8" class="altColor">
<td class="colFirst"><a href="net/java/games/input/Component.POV.html" title="class in net.java.games.input">Component.POV</a></td>
<th class="colLast" scope="row">
<div class="block">POV enum for different positions.</div>
</th>
</tr>
<tr id="i9" class="rowColor">
<td class="colFirst"><a href="net/java/games/input/Controller.html" title="interface in net.java.games.input">Controller</a></td>
<th class="colLast" scope="row">
<div class="block">A Controller represents a physical device, such as a keyboard, mouse,
or joystick, or a logical grouping of related controls, such as a button
pad or mouse ball.</div>
</th>
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<tr id="i10" class="altColor">
<td class="colFirst"><a href="net/java/games/input/Controller.PortType.html" title="class in net.java.games.input">Controller.PortType</a></td>
<th class="colLast" scope="row">
<div class="block">Common controller port types.</div>
</th>
</tr>
<tr id="i11" class="rowColor">
<td class="colFirst"><a href="net/java/games/input/Controller.Type.html" title="class in net.java.games.input">Controller.Type</a></td>
<th class="colLast" scope="row">
<div class="block">Types of controller objects.</div>
</th>
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<tr id="i12" class="altColor">
<td class="colFirst"><a href="net/java/games/input/ControllerEnvironment.html" title="class in net.java.games.input">ControllerEnvironment</a></td>
<th class="colLast" scope="row">
<div class="block">A ControllerEnvironment represents a collection of controllers that are
physically or logically linked.</div>
</th>
</tr>
<tr id="i13" class="rowColor">
<td class="colFirst"><a href="net/java/games/input/ControllerEvent.html" title="class in net.java.games.input">ControllerEvent</a></td>
<th class="colLast" scope="row">
<div class="block">An event that is fired when the state of a controller changes</div>
</th>
</tr>
<tr id="i14" class="altColor">
<td class="colFirst"><a href="net/java/games/input/ControllerListener.html" title="interface in net.java.games.input">ControllerListener</a></td>
<th class="colLast" scope="row">
<div class="block">A listener for changes in the state of controllers</div>
</th>
</tr>
<tr id="i15" class="rowColor">
<td class="colFirst"><a href="net/java/games/input/DirectAndRawInputEnvironmentPlugin.html" title="class in net.java.games.input">DirectAndRawInputEnvironmentPlugin</a></td>
<th class="colLast" scope="row">
<div class="block">Combines the list of seperate keyboards and mice found with the raw plugin,
with the game controllers found with direct input.</div>
</th>
</tr>
<tr id="i16" class="altColor">
<td class="colFirst"><a href="net/java/games/input/DirectInputEnvironmentPlugin.html" title="class in net.java.games.input">DirectInputEnvironmentPlugin</a></td>
<th class="colLast" scope="row">
<div class="block">DirectInput implementation of controller environment</div>
</th>
</tr>
<tr id="i17" class="rowColor">
<td class="colFirst"><a href="net/java/games/input/Event.html" title="class in net.java.games.input">Event</a></td>
<th class="colLast" scope="row">&nbsp;</th>
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<td class="colFirst"><a href="net/java/games/input/EventQueue.html" title="class in net.java.games.input">EventQueue</a></td>
<th class="colLast" scope="row">
<div class="block">A FIFO queue for input events.</div>
</th>
</tr>
<tr id="i19" class="rowColor">
<td class="colFirst"><a href="net/java/games/input/Keyboard.html" title="class in net.java.games.input">Keyboard</a></td>
<th class="colLast" scope="row">
<div class="block">A Keyboard is a type of controller consisting of a single controller,
they keypad, which contains several axes (the keys).</div>
</th>
</tr>
<tr id="i20" class="altColor">
<td class="colFirst"><a href="net/java/games/input/LinuxCombinedController.html" title="class in net.java.games.input">LinuxCombinedController</a></td>
<th class="colLast" scope="row">&nbsp;</th>
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<tr id="i21" class="rowColor">
<td class="colFirst"><a href="net/java/games/input/LinuxEnvironmentPlugin.html" title="class in net.java.games.input">LinuxEnvironmentPlugin</a></td>
<th class="colLast" scope="row">
<div class="block">Environment plugin for linux</div>
</th>
</tr>
<tr id="i22" class="altColor">
<td class="colFirst"><a href="net/java/games/input/LinuxJoystickPOV.html" title="class in net.java.games.input">LinuxJoystickPOV</a></td>
<th class="colLast" scope="row">&nbsp;</th>
</tr>
<tr id="i23" class="rowColor">
<td class="colFirst"><a href="net/java/games/input/Mouse.html" title="class in net.java.games.input">Mouse</a></td>
<th class="colLast" scope="row">
<div class="block">A Mouse is a type of controller consisting of two child controllers,
a ball and a button pad.</div>
</th>
</tr>
<tr id="i24" class="altColor">
<td class="colFirst"><a href="net/java/games/input/OSXEnvironmentPlugin.html" title="class in net.java.games.input">OSXEnvironmentPlugin</a></td>
<th class="colLast" scope="row">
<div class="block">OSX HIDManager implementation</div>
</th>
</tr>
<tr id="i25" class="rowColor">
<td class="colFirst"><a href="net/java/games/util/plugins/Plugin.html" title="interface in net.java.games.util.plugins">Plugin</a></td>
<th class="colLast" scope="row">
<div class="block">This is a marker interface used to mark plugins in a Jar file
for retrieval by the Plugins class.</div>
</th>
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<td class="colFirst"><a href="net/java/games/util/plugins/PluginLoader.html" title="class in net.java.games.util.plugins">PluginLoader</a></td>
<th class="colLast" scope="row">
<div class="block">This class is used internally by the Plugin system.</div>
</th>
</tr>
<tr id="i27" class="rowColor">
<td class="colFirst"><a href="net/java/games/util/plugins/Plugins.html" title="class in net.java.games.util.plugins">Plugins</a></td>
<th class="colLast" scope="row">
<div class="block">This is the application interface to the Plugin system.</div>
</th>
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<td class="colFirst"><a href="net/java/games/input/RawInputEnvironmentPlugin.html" title="class in net.java.games.input">RawInputEnvironmentPlugin</a></td>
<th class="colLast" scope="row">
<div class="block">DirectInput implementation of controller environment</div>
</th>
</tr>
<tr id="i29" class="rowColor">
<td class="colFirst"><a href="net/java/games/input/Rumbler.html" title="interface in net.java.games.input">Rumbler</a></td>
<th class="colLast" scope="row">
<div class="block">A Rumbler is a controller's mechanism for delivering feedback
to the user through the device.</div>
</th>
</tr>
<tr id="i30" class="altColor">
<td class="colFirst"><a href="net/java/games/input/Usage.html" title="interface in net.java.games.input">Usage</a></td>
<th class="colLast" scope="row">
<div class="block">Generic Desktop Usages</div>
</th>
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<td class="colFirst"><a href="net/java/games/input/Version.html" title="class in net.java.games.input">Version</a></td>
<th class="colLast" scope="row">
<div class="block">The version and build number of this implementation.</div>
</th>
</tr>
<tr id="i32" class="altColor">
<td class="colFirst"><a href="net/java/games/util/Version.html" title="class in net.java.games.util">Version</a></td>
<th class="colLast" scope="row">
<div class="block">The version and build number of this implementation.</div>
</th>
</tr>
<tr id="i33" class="rowColor">
<td class="colFirst"><a href="net/java/games/input/WinTabButtonComponent.html" title="class in net.java.games.input">WinTabButtonComponent</a></td>
<th class="colLast" scope="row">&nbsp;</th>
</tr>
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<td class="colFirst"><a href="net/java/games/input/WinTabComponent.html" title="class in net.java.games.input">WinTabComponent</a></td>
<th class="colLast" scope="row">&nbsp;</th>
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<td class="colFirst"><a href="net/java/games/input/WinTabContext.html" title="class in net.java.games.input">WinTabContext</a></td>
<th class="colLast" scope="row">&nbsp;</th>
</tr>
<tr id="i36" class="altColor">
<td class="colFirst"><a href="net/java/games/input/WinTabCursorComponent.html" title="class in net.java.games.input">WinTabCursorComponent</a></td>
<th class="colLast" scope="row">&nbsp;</th>
</tr>
<tr id="i37" class="rowColor">
<td class="colFirst"><a href="net/java/games/input/WinTabDevice.html" title="class in net.java.games.input">WinTabDevice</a></td>
<th class="colLast" scope="row">&nbsp;</th>
</tr>
<tr id="i38" class="altColor">
<td class="colFirst"><a href="net/java/games/input/WinTabEnvironmentPlugin.html" title="class in net.java.games.input">WinTabEnvironmentPlugin</a></td>
<th class="colLast" scope="row">&nbsp;</th>
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<td class="colFirst"><a href="net/java/games/input/WinTabPacket.html" title="class in net.java.games.input">WinTabPacket</a></td>
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