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97 lines
3.9 KiB
97 lines
3.9 KiB
#pragma region License
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/*
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License (OLC-3)
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~~~~~~~~~~~~~~~
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Copyright 2024 Joshua Sigona <sigonasr2@gmail.com>
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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1. Redistributions or derivations of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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2. Redistributions or derivative works in binary form must reproduce the above
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copyright notice. This list of conditions and the following disclaimer must be
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reproduced in the documentation and/or other materials provided with the distribution.
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3. Neither the name of the copyright holder nor the names of its contributors may
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be used to endorse or promote products derived from this software without specific
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prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
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SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
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TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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SUCH DAMAGE.
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Portions of this software are copyright © 2024 The FreeType
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Project (www.freetype.org). Please see LICENSE_FT.txt for more information.
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All rights reserved.
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*/
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#pragma endregion
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#include "SpecialRenderable.h"
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#include "HamsterGame.h"
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#include <ranges>
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SpecialRenderable::SpecialRenderable(){};
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void SpecialRenderable::Initialize(const std::string&imgName,const Pixel overrideCol,const Pixel matrixCol){
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IsInitialized=true;
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originalImgName=imgName;
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this->overrideCol=overrideCol;
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this->matrixCol=matrixCol;
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const Renderable&refImg{HamsterGame::GetGFX(imgName)};
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modifiedImg.Create(refImg.Sprite()->width,refImg.Sprite()->height);
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HamsterGame::Game().SetPixelMode(Pixel::ALPHA);
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for(int y:std::ranges::iota_view(0,refImg.Sprite()->height)){
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for(int x:std::ranges::iota_view(0,refImg.Sprite()->width)){
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modifiedImg.Sprite()->SetPixel(x,y,refImg.Sprite()->GetPixel(x,y));
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}
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}
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modifiedImg.Decal()->Update();
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Update(0.1f);
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HamsterGame::Game().SetPixelMode(Pixel::MASK);
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}
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void SpecialRenderable::Update(const float fElapsedTime){
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if(!IsInitialized)throw std::runtime_error{std::format("SpecialRenderable for {} is not properly initialized!",originalImgName)};
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lastPixelsUpdateTimer-=fElapsedTime;
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HamsterGame::Game().SetDrawTarget(modifiedImg.Sprite());
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HamsterGame::Game().SetPixelMode(Pixel::ALPHA);
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HamsterGame::Game().SetPixelBlend(0.5f);
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if(lastPixelsUpdateTimer<=0.f){
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lastPixelsUpdateTimer+=0.1f;
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for(int y:std::ranges::iota_view(0,modifiedImg.Sprite()->height)){
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for(int x:std::ranges::iota_view(0,modifiedImg.Sprite()->width)){
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if(HamsterGame::GetGFX(originalImgName).Sprite()->GetPixel(x,y)==overrideCol){
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modifiedImg.Sprite()->SetPixel(x,y,HamsterGame::GetGFX("MATRIX_TEXTURE").Sprite()->GetPixel(x,y));
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HamsterGame::Game().Draw({x,y},matrixCol);
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}
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}
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}
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}
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HamsterGame::Game().SetDrawTarget(nullptr);
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HamsterGame::Game().SetPixelMode(Pixel::MASK);
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HamsterGame::Game().SetPixelBlend(1.f);
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modifiedImg.Decal()->Update();
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}
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const Renderable&SpecialRenderable::Get()const{
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if(!IsInitialized)throw std::runtime_error{std::format("SpecialRenderable for {} is not properly initialized!",originalImgName)};
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return modifiedImg;
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}
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void SpecialRenderable::ChangeMatrixColor(const Pixel newMatrixCol){
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matrixCol=newMatrixCol;
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}
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Decal*SpecialRenderable::Decal()const{
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return modifiedImg.Decal();
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}
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Sprite*SpecialRenderable::Sprite()const{
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return modifiedImg.Sprite();
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} |