Leaderboard - Request driven

Packet of information: Name, Time, Map

WebSocket: Multiplayer

Connects to websocket on the web version
Start a race, sends to server when race started
Similar message 

Time calculation on server-side.

Pausing and quitting / force quit.

Force Disconnect 


String Form.

Client Side: Timestamp when start and when sending.

Leaderboard: Retrieve in-game.




Stretch Goal
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