```cpp void getTexturePath(std::string material, std::string libPath, subMesh &currMesh) { std::ifstream file(libPath); std::string line; std::string texturePath; bool foundMat = false; while(std::getline(file, line)) { std::stringstream ss(line); std::string keyword; ss.unsetf(std::ios_base::skipws); ss >> std::ws; ss >> std::ws >> keyword; std::string currMat; if (foundMat) { std::string matName; ss >> std::ws >> matName; if (keyword.length() >= 3) { if (keyword.substr(0, 3) == "map") { texturePath = line.substr(6 + (keyword.length() - 5)); currMesh.subTex = new olc::Sprite(texturePath); currMesh.hasTexture = true; currMesh.texPath = texturePath; return; } } else if (matName == "") { currMesh.hasTexture = false; return; } } if (keyword == "newmtl") { currMat = line.substr(7); if (currMat == material) { foundMat = true; } } } currMesh.hasTexture = false; } ```