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40 lines
797 B
40 lines
797 B
#define OLC_PGE_APPLICATION
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#include "olcPixelGameEngine.h"
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#define OLC_SOUNDWAVE
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#include "olcSoundWaveEngine.h"
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#include "VirusAttack.h"
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VirusAttack::VirusAttack()
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{
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// Name your application
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sAppName = "olcCodeJam 2023 Entry";
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}
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bool VirusAttack::OnUserCreate(){
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// Called once at the start, so create things here
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VIRUS_IMG1.Load("assets/unit.png");
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units.push_back(std::make_unique<BasicUnit>(vf2d{32,32},VIRUS_IMG1,true));
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return true;
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}
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bool VirusAttack::OnUserUpdate(float fElapsedTime){
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// Called once per frame, draws random coloured pixels
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for(std::unique_ptr<Unit>&u:units){
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u->Update(fElapsedTime);
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}
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for(std::unique_ptr<Unit>&u:units){
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u->Draw(this);
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}
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return true;
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}
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int main()
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{
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VirusAttack app;
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if (app.Construct(240, 160, 4, 4))
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app.Start();
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return 0;
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} |