You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
23 lines
637 B
23 lines
637 B
#include "util.h"
|
|
|
|
namespace util{
|
|
float random(float range){
|
|
return float(rand())/RAND_MAX*range;
|
|
}
|
|
void ApplyMatrixEffect(PixelGameEngine*pge,Renderable&r,Renderable&originalImg,std::unique_ptr<Renderable>&matrixImg){
|
|
pge->SetDrawTarget(r.Sprite());
|
|
pge->Clear(BLANK);
|
|
for(int y=0;y<r.Sprite()->height;y++){
|
|
for(int x=0;x<r.Sprite()->width;x++){
|
|
Pixel col=originalImg.Sprite()->GetPixel(x,y);
|
|
if(col==WHITE){
|
|
pge->Draw({x,y},matrixImg->Sprite()->GetPixel(x,y));
|
|
} else {
|
|
pge->Draw({x,y},originalImg.Sprite()->GetPixel(x,y));
|
|
}
|
|
}
|
|
}
|
|
pge->SetDrawTarget(nullptr);
|
|
r.Decal()->Update();
|
|
};
|
|
} |