/* SoLoud audio engine Copyright (c) 2013-2020 Jari Komppa This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #ifndef SOLOUD_ECHOFILTER_H #define SOLOUD_ECHOFILTER_H #include "soloud.h" namespace SoLoud { class EchoFilter; class EchoFilterInstance : public FilterInstance { float *mBuffer; int mBufferLength; int mBufferMaxLength; int mOffset; public: virtual void filter(float *aBuffer, unsigned int aSamples, unsigned int aChannels, float aSamplerate, time aTime); virtual ~EchoFilterInstance(); EchoFilterInstance(EchoFilter *aParent); }; class EchoFilter : public Filter { public: enum FILTERATTRIBUTE { WET = 0, DELAY, DECAY, FILTER }; float mDelay; float mDecay; float mFilter; virtual int getParamCount(); virtual const char* getParamName(unsigned int aParamIndex); virtual unsigned int getParamType(unsigned int aParamIndex); virtual float getParamMax(unsigned int aParamIndex); virtual float getParamMin(unsigned int aParamIndex); virtual FilterInstance *createInstance(); EchoFilter(); result setParams(float aDelay, float aDecay = 0.7f, float aFilter = 0.0f); }; } #endif