#pragma once #include "olcPixelGameEngine.h" class CONSTANT{ public: static vf2d BAR_SQUARE_SIZE; static Pixel HEALTH_COLOR; static Pixel RANGE_COLOR; static Pixel ATKSPD_COLOR; static Pixel MOVESPD_COLOR; static Pixel PROCEDURE_COLOR; static vf2d UNSELECTED; static Renderable VIRUS_IMG1,SELECTION_CIRCLE; static vi2d TILE_SIZE; static vi2d WORLD_SIZE; };