/* TED/SID module for SoLoud audio engine Copyright (c) 2013-2015 Jari Komppa This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #ifndef TEDSID_H #define TEDSID_H #include "soloud.h" class SIDsound; class TED; namespace SoLoud { class TedSid; class File; class TedSidInstance : public AudioSourceInstance { TedSid *mParent; SIDsound *mSID; TED *mTED; unsigned int mSampleCount; int mNextReg; int mNextVal; int mRegValues[128]; public: TedSidInstance(TedSid *aParent); ~TedSidInstance(); virtual unsigned int getAudio(float *aBuffer, unsigned int aSamplesToRead, unsigned int aBufferSize); virtual void tick(); virtual bool hasEnded(); virtual float getInfo(unsigned int aInfoKey); }; class TedSid : public AudioSource { public: File *mFile; int mModel; bool mFileOwned; TedSid(); ~TedSid(); result load(const char *aFilename); result loadToMem(const char *aFilename); result loadMem(const unsigned char *aMem, unsigned int aLength, bool aCopy = false, bool aTakeOwnership = true); result loadFileToMem(File *aFile); result loadFile(File *aFile); virtual AudioSourceInstance *createInstance(); }; }; #endif