#pragma once enum Image{ TILE, MINIMAP_HUD, OUTLINE, MINIMAP_OUTLINE, VIRUS_IMG1, SELECTION_CIRCLE, MATRIX, MEMORY_COLLECTION_POINT, LEFT_SHIFTER, RIGHT_SHIFTER, BIT_RESTORER, MEMORY_SWAPPER, CORRUPTER, UNIT_ALLOCATOR, RAM_BANK, RANGE_INDICATOR, DOWN_ARROW, RED_X, RLD, PRC, RNG, SPD, TARGETING_LINE, ATTACKING_LINE, RLD_ICON, PRC_ICON, RNG_ICON, SPD_ICON, RESOURCE, MEMORY_COLLECTION_POINT_HIGHLIGHT, MEMORY_GUARD, REFRESHER, TURRET, PLATFORM, GUARD_ICON, GUIDE, ROUND_BAR, SEGMENT_BAR, HOODED_FIGURE, SPOOK_HOODED_FIGURE, };