If the mouse leaves the boundaries of the window, the game screen should scroll. However this is not really possible with the current windowed PGE version.
(Perhaps detect when fullscreen mode is on, and only then activate the feature.)
If the mouse leaves the boundaries of the window, the game screen should scroll. However this is not really possible with the current windowed PGE version.
(Perhaps detect when fullscreen mode is on, and only then activate the feature.)
If the mouse leaves the boundaries of the window, the game screen should scroll. However this is not really possible with the current windowed PGE version.
(Perhaps detect when fullscreen mode is on, and only then activate the feature.)
Actually solved it! (Perhaps make sure linux implementation works.)