sigonasr2
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75bdc7b5cd
|
Add in touch events for mobile devices and fixed the strange clamping issue (int to float conversion problems)
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1 year ago |
sigonasr2
|
570931d5ff
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Added ability for PGE to listen to global mouse and window position.
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1 year ago |
sigonasr2
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18e6c68b75
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Add in memory allocator popup.
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1 year ago |
sigonasr2
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87c65f5e20
|
Resource displays implemented.
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1 year ago |
sigonasr2
|
3a995a7a05
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Add header text display.
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1 year ago |
sigonasr2
|
027ec20449
|
Padding and auto-expanding height.
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1 year ago |
sigonasr2
|
c5a85c7fcd
|
Textbox bounds checking
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1 year ago |
sigonasr2
|
03cd07f6b8
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Textbox hovering controlling fixed.
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1 year ago |
sigonasr2
|
949a1fe9f3
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Add in unit descriptions and names.
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1 year ago |
sigonasr2
|
fc98f34b4a
|
Unit Building completed.
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1 year ago |
sigonasr2
|
e6b31af7de
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Refactor unit costs.
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1 year ago |
sigonasr2
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2273d11ef6
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Setup quickGUI menus.
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1 year ago |
sigonasr2
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d418690556
|
Attaching to collection points now awards resources.
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1 year ago |
sigonasr2
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b7ab91a3e8
|
Implement ability for units to attach to collection points.
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1 year ago |
sigonasr2
|
a32a998061
|
Add resouce bar, move collection points into its own class.
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1 year ago |
sigonasr2
|
6bed39f178
|
Added debuff disable indicators.
|
1 year ago |
sigonasr2
|
f365e342a2
|
Add in Procedure stat mechanics and proc chances.
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1 year ago |
sigonasr2
|
18e8a02579
|
Added target line indicators.
|
1 year ago |
sigonasr2
|
d393e0331b
|
Added in extra stat indicators for damaged units.
|
1 year ago |
sigonasr2
|
38f23b3374
|
Re-did healthbar displays.
|
1 year ago |
sigonasr2
|
79afdeadc7
|
Ability to play sounds centered or positionally.
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1 year ago |
sigonasr2
|
578eac6811
|
Added support for panning sound.
|
1 year ago |
sigonasr2
|
7dcab92739
|
Setup emscripten and soloud audio framework.
|
1 year ago |
sigonasr2
|
d4c87fd755
|
Auto targeting for enemies and proper healing fixes for bit restorers.
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1 year ago |
sigonasr2
|
964b02d256
|
Added death animations.
|
1 year ago |
sigonasr2
|
bc3e2bf6b0
|
Proximity targeting and healing other targets when one's health is full.
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1 year ago |
sigonasr2
|
fd5e6048ac
|
Change range indicator display behaviors.
|
1 year ago |
sigonasr2
|
40238e67a6
|
Fix range display issues, make right click holding a thing for smoother movement.
|
1 year ago |
sigonasr2
|
15a08e8b9f
|
Added Attack Range indicators
|
1 year ago |
sigonasr2
|
88d9dea027
|
Fixed Range indicator issues and reduced attack range stat to be 2 per point.
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1 year ago |
sigonasr2
|
d233afe975
|
RAMBAnk is immoveable.
|
1 year ago |
sigonasr2
|
3126621645
|
Add in basic units. RAMBank animation
|
1 year ago |
sigonasr2
|
74871ca4b5
|
Implement Memory Collection Point animations and units
|
1 year ago |
sigonasr2
|
1d8f42283b
|
Refactored how images are stored.
|
1 year ago |
sigonasr2
|
342bb8a5c9
|
Fog of War with ghost unit permanenance.
|
1 year ago |
sigonasr2
|
0e5689ad0c
|
Added visuals for fog of war
|
1 year ago |
sigonasr2
|
27c5b5d948
|
Add minimap dots
|
1 year ago |
sigonasr2
|
e632af5d58
|
Implemented zooming and minimap navigation.
|
1 year ago |
sigonasr2
|
ab6c43f347
|
Implemented minimap hud.
|
1 year ago |
sigonasr2
|
cc6669d46b
|
Removed Camera dependency and resort to TransformedView
|
1 year ago |
sigonasr2
|
2ec0daf59e
|
Add in Transformed View.
|
1 year ago |
sigonasr2
|
2a538d0aee
|
Fixed unit attacking
|
1 year ago |
sigonasr2
|
5c211ce9b3
|
Unit Collisions
|
1 year ago |
sigonasr2
|
bf61fa77b4
|
Condense functions.
|
1 year ago |
sigonasr2
|
4a6847a0cf
|
Dragging implementation
|
1 year ago |
sigonasr2
|
a413e45842
|
Initial setup for Units
|
1 year ago |
sigonasr2
|
84881f1706
|
Setup game jam project
|
1 year ago |
sigonasr2
|
a6301c6f6e
|
Add project files.
|
1 year ago |