sigonasr2
|
22fdee85e4
|
Still ???
|
1 year ago |
sigonasr2
|
96f582b6bd
|
????????
|
1 year ago |
sigonasr2
|
1074d4a59a
|
Prevent player from building units that overflow the system memory.
|
1 year ago |
sigonasr2
|
4b1cc3043a
|
Add in resource gain overhead indicators.
|
1 year ago |
sigonasr2
|
223e26afe5
|
Added guide plus resource indicator increase highlighting.
|
1 year ago |
sigonasr2
|
76620a720d
|
Platform build list implemented.
|
1 year ago |
sigonasr2
|
7208181b25
|
Minimap clicking and memory swapper bug fixes.
|
1 year ago |
sigonasr2
|
777ac29087
|
Implemented memory swapper and memory guard abilities.
|
1 year ago |
sigonasr2
|
3480d7aa5b
|
Handled level loading, include basic web template. Global Mouse click event handling for both Windows and emscripten.
|
1 year ago |
sigonasr2
|
18e6c68b75
|
Add in memory allocator popup.
|
1 year ago |
sigonasr2
|
87c65f5e20
|
Resource displays implemented.
|
1 year ago |
sigonasr2
|
949a1fe9f3
|
Add in unit descriptions and names.
|
1 year ago |
sigonasr2
|
fc98f34b4a
|
Unit Building completed.
|
1 year ago |
sigonasr2
|
e6b31af7de
|
Refactor unit costs.
|
1 year ago |
sigonasr2
|
2273d11ef6
|
Setup quickGUI menus.
|
1 year ago |
sigonasr2
|
d418690556
|
Attaching to collection points now awards resources.
|
1 year ago |
sigonasr2
|
b7ab91a3e8
|
Implement ability for units to attach to collection points.
|
1 year ago |
sigonasr2
|
a32a998061
|
Add resouce bar, move collection points into its own class.
|
1 year ago |
sigonasr2
|
6bed39f178
|
Added debuff disable indicators.
|
1 year ago |
sigonasr2
|
f365e342a2
|
Add in Procedure stat mechanics and proc chances.
|
1 year ago |
sigonasr2
|
18e8a02579
|
Added target line indicators.
|
1 year ago |
sigonasr2
|
d393e0331b
|
Added in extra stat indicators for damaged units.
|
1 year ago |
sigonasr2
|
d4c87fd755
|
Auto targeting for enemies and proper healing fixes for bit restorers.
|
1 year ago |
sigonasr2
|
964b02d256
|
Added death animations.
|
1 year ago |
sigonasr2
|
bc3e2bf6b0
|
Proximity targeting and healing other targets when one's health is full.
|
1 year ago |
sigonasr2
|
fd5e6048ac
|
Change range indicator display behaviors.
|
1 year ago |
sigonasr2
|
40238e67a6
|
Fix range display issues, make right click holding a thing for smoother movement.
|
1 year ago |
sigonasr2
|
15a08e8b9f
|
Added Attack Range indicators
|
1 year ago |
sigonasr2
|
88d9dea027
|
Fixed Range indicator issues and reduced attack range stat to be 2 per point.
|
1 year ago |
sigonasr2
|
d233afe975
|
RAMBAnk is immoveable.
|
1 year ago |
sigonasr2
|
3126621645
|
Add in basic units. RAMBank animation
|
1 year ago |
sigonasr2
|
1d8f42283b
|
Refactored how images are stored.
|
1 year ago |
sigonasr2
|
342bb8a5c9
|
Fog of War with ghost unit permanenance.
|
1 year ago |
sigonasr2
|
2ec0daf59e
|
Add in Transformed View.
|
1 year ago |
sigonasr2
|
2a538d0aee
|
Fixed unit attacking
|
1 year ago |
sigonasr2
|
5c211ce9b3
|
Unit Collisions
|
1 year ago |
sigonasr2
|
4a6847a0cf
|
Dragging implementation
|
1 year ago |
sigonasr2
|
a413e45842
|
Initial setup for Units
|
1 year ago |