Change resource management AI behavior.
This commit is contained in:
parent
d0a572c4fe
commit
4ec15f42a2
@ -78,6 +78,12 @@ void Scenario::RunAI(Resources&enemy_resources,std::vector<std::shared_ptr<Colle
|
|||||||
geom2d::line<float>toCP2={cp2->pos,baseOfOperations.lock()->GetPos()};
|
geom2d::line<float>toCP2={cp2->pos,baseOfOperations.lock()->GetPos()};
|
||||||
return toCP1.length()<toCP2.length();});
|
return toCP1.length()<toCP2.length();});
|
||||||
}
|
}
|
||||||
|
int maxOfResources=enemy_resources.health;
|
||||||
|
maxOfResources=std::max(maxOfResources,enemy_resources.atkSpd);
|
||||||
|
maxOfResources=std::max(maxOfResources,enemy_resources.moveSpd);
|
||||||
|
maxOfResources=std::max(maxOfResources,enemy_resources.procedure);
|
||||||
|
maxOfResources=std::max(maxOfResources,enemy_resources.range);
|
||||||
|
if(maxOfResources<10){
|
||||||
for(auto&cp:collectionPoints){
|
for(auto&cp:collectionPoints){
|
||||||
if(cp->attachedUnit.expired()){
|
if(cp->attachedUnit.expired()){
|
||||||
if(cpCheckTimer.count(cp.get())==0||cpCheckTimer[cp.get()]<=0){
|
if(cpCheckTimer.count(cp.get())==0||cpCheckTimer[cp.get()]<=0){
|
||||||
@ -93,6 +99,7 @@ void Scenario::RunAI(Resources&enemy_resources,std::vector<std::shared_ptr<Colle
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
for(auto&key:cpCheckTimer){
|
for(auto&key:cpCheckTimer){
|
||||||
cpCheckTimer[key.first]=std::max(0.0f,cpCheckTimer[key.first]-game.GetPGE()->GetElapsedTime());
|
cpCheckTimer[key.first]=std::max(0.0f,cpCheckTimer[key.first]-game.GetPGE()->GetElapsedTime());
|
||||||
}
|
}
|
||||||
|
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user