When game is beaten, you should load level 1 again, not the final level.

This commit is contained in:
sigonasr2 2023-09-04 08:05:55 -05:00
parent 822d52f92d
commit 25b1e808a1
2 changed files with 2 additions and 0 deletions

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@ -1407,7 +1407,9 @@ bool VirusAttack::OnUserUpdate(float fElapsedTime){
float titleScreenY=-200;
float textOrientationY=0;
float textOrientationX=0;
LoadLevel(STAGE1);
levelToLoad=LevelName::STAGE1;
}
}break;
#pragma endregion

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