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#pragma once
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#include "olcPixelGameEngine.h"
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class CONSTANT{
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public:
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static vf2d BAR_SQUARE_SIZE;
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static Pixel HEALTH_COLOR;
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static Pixel RANGE_COLOR;
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static Pixel ATKSPD_COLOR;
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static Pixel MOVESPD_COLOR;
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static Pixel PROCEDURE_COLOR;
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static vf2d UNSELECTED;
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static Renderable VIRUS_IMG1,SELECTION_CIRCLE;
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static vi2d TILE_SIZE;
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static vi2d WORLD_SIZE;
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};
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