#pragma once
enum Image{
TILE,
MINIMAP_HUD,
OUTLINE,
MINIMAP_OUTLINE,
VIRUS_IMG1,
SELECTION_CIRCLE,
MATRIX,
MEMORY_COLLECTION_POINT,
LEFT_SHIFTER,
RIGHT_SHIFTER,
BIT_RESTORER,
MEMORY_SWAPPER,
CORRUPTER,
UNIT_ALLOCATOR,
RAM_BANK,
};