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11122 lines
445 KiB
11122 lines
445 KiB
1 year ago
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// include: shell.js
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// The Module object: Our interface to the outside world. We import
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// and export values on it. There are various ways Module can be used:
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// 1. Not defined. We create it here
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// 2. A function parameter, function(Module) { ..generated code.. }
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// 3. pre-run appended it, var Module = {}; ..generated code..
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// 4. External script tag defines var Module.
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// We need to check if Module already exists (e.g. case 3 above).
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// Substitution will be replaced with actual code on later stage of the build,
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// this way Closure Compiler will not mangle it (e.g. case 4. above).
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// Note that if you want to run closure, and also to use Module
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// after the generated code, you will need to define var Module = {};
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// before the code. Then that object will be used in the code, and you
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// can continue to use Module afterwards as well.
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var Module = typeof Module != 'undefined' ? Module : {};
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// --pre-jses are emitted after the Module integration code, so that they can
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// refer to Module (if they choose; they can also define Module)
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if (!Module.expectedDataFileDownloads) {
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Module.expectedDataFileDownloads = 0;
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}
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Module.expectedDataFileDownloads++;
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(function() {
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// Do not attempt to redownload the virtual filesystem data when in a pthread or a Wasm Worker context.
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if (Module['ENVIRONMENT_IS_PTHREAD'] || Module['$ww']) return;
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var loadPackage = function(metadata) {
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var PACKAGE_PATH = '';
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if (typeof window === 'object') {
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PACKAGE_PATH = window['encodeURIComponent'](window.location.pathname.toString().substring(0, window.location.pathname.toString().lastIndexOf('/')) + '/');
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} else if (typeof process === 'undefined' && typeof location !== 'undefined') {
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// web worker
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PACKAGE_PATH = encodeURIComponent(location.pathname.toString().substring(0, location.pathname.toString().lastIndexOf('/')) + '/');
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}
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var PACKAGE_NAME = 'pge.data';
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var REMOTE_PACKAGE_BASE = 'pge.data';
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if (typeof Module['locateFilePackage'] === 'function' && !Module['locateFile']) {
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Module['locateFile'] = Module['locateFilePackage'];
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err('warning: you defined Module.locateFilePackage, that has been renamed to Module.locateFile (using your locateFilePackage for now)');
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}
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var REMOTE_PACKAGE_NAME = Module['locateFile'] ? Module['locateFile'](REMOTE_PACKAGE_BASE, '') : REMOTE_PACKAGE_BASE;
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var REMOTE_PACKAGE_SIZE = metadata['remote_package_size'];
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function fetchRemotePackage(packageName, packageSize, callback, errback) {
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if (typeof process === 'object' && typeof process.versions === 'object' && typeof process.versions.node === 'string') {
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require('fs').readFile(packageName, function(err, contents) {
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if (err) {
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errback(err);
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} else {
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callback(contents.buffer);
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}
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});
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return;
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}
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var xhr = new XMLHttpRequest();
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xhr.open('GET', packageName, true);
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xhr.responseType = 'arraybuffer';
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xhr.onprogress = function(event) {
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var url = packageName;
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var size = packageSize;
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if (event.total) size = event.total;
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if (event.loaded) {
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if (!xhr.addedTotal) {
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xhr.addedTotal = true;
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if (!Module.dataFileDownloads) Module.dataFileDownloads = {};
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Module.dataFileDownloads[url] = {
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loaded: event.loaded,
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total: size
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};
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} else {
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Module.dataFileDownloads[url].loaded = event.loaded;
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}
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var total = 0;
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var loaded = 0;
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var num = 0;
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for (var download in Module.dataFileDownloads) {
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var data = Module.dataFileDownloads[download];
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total += data.total;
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loaded += data.loaded;
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num++;
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}
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total = Math.ceil(total * Module.expectedDataFileDownloads/num);
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if (Module['setStatus']) Module['setStatus'](`Downloading data... (${loaded}/${total})`);
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} else if (!Module.dataFileDownloads) {
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if (Module['setStatus']) Module['setStatus']('Downloading data...');
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}
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};
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xhr.onerror = function(event) {
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throw new Error("NetworkError for: " + packageName);
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}
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xhr.onload = function(event) {
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if (xhr.status == 200 || xhr.status == 304 || xhr.status == 206 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
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var packageData = xhr.response;
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callback(packageData);
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} else {
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throw new Error(xhr.statusText + " : " + xhr.responseURL);
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}
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};
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xhr.send(null);
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};
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function handleError(error) {
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console.error('package error:', error);
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};
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var fetchedCallback = null;
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var fetched = Module['getPreloadedPackage'] ? Module['getPreloadedPackage'](REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE) : null;
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if (!fetched) fetchRemotePackage(REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE, function(data) {
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if (fetchedCallback) {
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fetchedCallback(data);
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fetchedCallback = null;
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} else {
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fetched = data;
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}
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}, handleError);
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function runWithFS() {
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function assert(check, msg) {
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if (!check) throw msg + new Error().stack;
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}
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Module['FS_createPath']("/", "assets", true, true);
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/** @constructor */
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function DataRequest(start, end, audio) {
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this.start = start;
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this.end = end;
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this.audio = audio;
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}
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DataRequest.prototype = {
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requests: {},
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open: function(mode, name) {
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this.name = name;
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this.requests[name] = this;
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Module['addRunDependency'](`fp ${this.name}`);
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},
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send: function() {},
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onload: function() {
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var byteArray = this.byteArray.subarray(this.start, this.end);
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this.finish(byteArray);
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},
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finish: function(byteArray) {
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var that = this;
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// canOwn this data in the filesystem, it is a slide into the heap that will never change
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Module['FS_createDataFile'](this.name, null, byteArray, true, true, true);
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Module['removeRunDependency'](`fp ${that.name}`);
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this.requests[this.name] = null;
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}
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};
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var files = metadata['files'];
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for (var i = 0; i < files.length; ++i) {
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new DataRequest(files[i]['start'], files[i]['end'], files[i]['audio'] || 0).open('GET', files[i]['filename']);
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}
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function processPackageData(arrayBuffer) {
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assert(arrayBuffer, 'Loading data file failed.');
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assert(arrayBuffer.constructor.name === ArrayBuffer.name, 'bad input to processPackageData');
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var byteArray = new Uint8Array(arrayBuffer);
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var curr;
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// Reuse the bytearray from the XHR as the source for file reads.
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DataRequest.prototype.byteArray = byteArray;
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var files = metadata['files'];
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for (var i = 0; i < files.length; ++i) {
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DataRequest.prototype.requests[files[i].filename].onload();
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} Module['removeRunDependency']('datafile_pge.data');
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};
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Module['addRunDependency']('datafile_pge.data');
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if (!Module.preloadResults) Module.preloadResults = {};
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Module.preloadResults[PACKAGE_NAME] = {fromCache: false};
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if (fetched) {
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processPackageData(fetched);
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fetched = null;
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} else {
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fetchedCallback = processPackageData;
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}
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}
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if (Module['calledRun']) {
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runWithFS();
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} else {
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if (!Module['preRun']) Module['preRun'] = [];
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Module["preRun"].push(runWithFS); // FS is not initialized yet, wait for it
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}
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}
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loadPackage({"files": [{"filename": "/assets/Vast Horizons.wav", "start": 0, "end": 49444908, "audio": 1}], "remote_package_size": 49444908});
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})();
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// All the pre-js content up to here must remain later on, we need to run
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// it.
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if (Module['ENVIRONMENT_IS_PTHREAD'] || Module['$ww']) Module['preRun'] = [];
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var necessaryPreJSTasks = Module['preRun'].slice();
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if (!Module['preRun']) throw 'Module.preRun should exist because file support used it; did a pre-js delete it?';
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necessaryPreJSTasks.forEach(function(task) {
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if (Module['preRun'].indexOf(task) < 0) throw 'All preRun tasks that exist before user pre-js code should remain after; did you replace Module or modify Module.preRun?';
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});
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// Sometimes an existing Module object exists with properties
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// meant to overwrite the default module functionality. Here
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// we collect those properties and reapply _after_ we configure
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// the current environment's defaults to avoid having to be so
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// defensive during initialization.
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var moduleOverrides = Object.assign({}, Module);
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var arguments_ = [];
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var thisProgram = './this.program';
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var quit_ = (status, toThrow) => {
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throw toThrow;
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};
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// Determine the runtime environment we are in. You can customize this by
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// setting the ENVIRONMENT setting at compile time (see settings.js).
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// Attempt to auto-detect the environment
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var ENVIRONMENT_IS_WEB = typeof window == 'object';
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var ENVIRONMENT_IS_WORKER = typeof importScripts == 'function';
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// N.b. Electron.js environment is simultaneously a NODE-environment, but
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// also a web environment.
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var ENVIRONMENT_IS_NODE = typeof process == 'object' && typeof process.versions == 'object' && typeof process.versions.node == 'string';
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var ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
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if (Module['ENVIRONMENT']) {
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throw new Error('Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -sENVIRONMENT=web or -sENVIRONMENT=node)');
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}
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// `/` should be present at the end if `scriptDirectory` is not empty
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var scriptDirectory = '';
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function locateFile(path) {
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if (Module['locateFile']) {
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return Module['locateFile'](path, scriptDirectory);
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}
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return scriptDirectory + path;
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}
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// Hooks that are implemented differently in different runtime environments.
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var read_,
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readAsync,
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readBinary,
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setWindowTitle;
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if (ENVIRONMENT_IS_NODE) {
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if (typeof process == 'undefined' || !process.release || process.release.name !== 'node') throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)');
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var nodeVersion = process.versions.node;
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var numericVersion = nodeVersion.split('.').slice(0, 3);
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numericVersion = (numericVersion[0] * 10000) + (numericVersion[1] * 100) + (numericVersion[2].split('-')[0] * 1);
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var minVersion = 101900;
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if (numericVersion < 101900) {
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throw new Error('This emscripten-generated code requires node v10.19.19.0 (detected v' + nodeVersion + ')');
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}
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// `require()` is no-op in an ESM module, use `createRequire()` to construct
|
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// the require()` function. This is only necessary for multi-environment
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// builds, `-sENVIRONMENT=node` emits a static import declaration instead.
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// TODO: Swap all `require()`'s with `import()`'s?
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// These modules will usually be used on Node.js. Load them eagerly to avoid
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// the complexity of lazy-loading.
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var fs = require('fs');
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var nodePath = require('path');
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if (ENVIRONMENT_IS_WORKER) {
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scriptDirectory = nodePath.dirname(scriptDirectory) + '/';
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} else {
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scriptDirectory = __dirname + '/';
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}
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// include: node_shell_read.js
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read_ = (filename, binary) => {
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// We need to re-wrap `file://` strings to URLs. Normalizing isn't
|
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// necessary in that case, the path should already be absolute.
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filename = isFileURI(filename) ? new URL(filename) : nodePath.normalize(filename);
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return fs.readFileSync(filename, binary ? undefined : 'utf8');
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};
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readBinary = (filename) => {
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var ret = read_(filename, true);
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if (!ret.buffer) {
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ret = new Uint8Array(ret);
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}
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assert(ret.buffer);
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return ret;
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};
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readAsync = (filename, onload, onerror, binary = true) => {
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// See the comment in the `read_` function.
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filename = isFileURI(filename) ? new URL(filename) : nodePath.normalize(filename);
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fs.readFile(filename, binary ? undefined : 'utf8', (err, data) => {
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if (err) onerror(err);
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else onload(binary ? data.buffer : data);
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});
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};
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// end include: node_shell_read.js
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if (!Module['thisProgram'] && process.argv.length > 1) {
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thisProgram = process.argv[1].replace(/\\/g, '/');
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}
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arguments_ = process.argv.slice(2);
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if (typeof module != 'undefined') {
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module['exports'] = Module;
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}
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||
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process.on('uncaughtException', (ex) => {
|
||
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// suppress ExitStatus exceptions from showing an error
|
||
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if (ex !== 'unwind' && !(ex instanceof ExitStatus) && !(ex.context instanceof ExitStatus)) {
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||
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throw ex;
|
||
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}
|
||
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});
|
||
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|
||
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// Without this older versions of node (< v15) will log unhandled rejections
|
||
|
// but return 0, which is not normally the desired behaviour. This is
|
||
|
// not be needed with node v15 and about because it is now the default
|
||
|
// behaviour:
|
||
|
// See https://nodejs.org/api/cli.html#cli_unhandled_rejections_mode
|
||
|
var nodeMajor = process.versions.node.split(".")[0];
|
||
|
if (nodeMajor < 15) {
|
||
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process.on('unhandledRejection', (reason) => { throw reason; });
|
||
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}
|
||
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quit_ = (status, toThrow) => {
|
||
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process.exitCode = status;
|
||
|
throw toThrow;
|
||
|
};
|
||
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||
|
Module['inspect'] = () => '[Emscripten Module object]';
|
||
|
|
||
|
} else
|
||
|
if (ENVIRONMENT_IS_SHELL) {
|
||
|
|
||
|
if ((typeof process == 'object' && typeof require === 'function') || typeof window == 'object' || typeof importScripts == 'function') throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)');
|
||
|
|
||
|
if (typeof read != 'undefined') {
|
||
|
read_ = (f) => {
|
||
|
return read(f);
|
||
|
};
|
||
|
}
|
||
|
|
||
|
readBinary = (f) => {
|
||
|
let data;
|
||
|
if (typeof readbuffer == 'function') {
|
||
|
return new Uint8Array(readbuffer(f));
|
||
|
}
|
||
|
data = read(f, 'binary');
|
||
|
assert(typeof data == 'object');
|
||
|
return data;
|
||
|
};
|
||
|
|
||
|
readAsync = (f, onload, onerror) => {
|
||
|
setTimeout(() => onload(readBinary(f)), 0);
|
||
|
};
|
||
|
|
||
|
if (typeof clearTimeout == 'undefined') {
|
||
|
globalThis.clearTimeout = (id) => {};
|
||
|
}
|
||
|
|
||
|
if (typeof scriptArgs != 'undefined') {
|
||
|
arguments_ = scriptArgs;
|
||
|
} else if (typeof arguments != 'undefined') {
|
||
|
arguments_ = arguments;
|
||
|
}
|
||
|
|
||
|
if (typeof quit == 'function') {
|
||
|
quit_ = (status, toThrow) => {
|
||
|
// Unlike node which has process.exitCode, d8 has no such mechanism. So we
|
||
|
// have no way to set the exit code and then let the program exit with
|
||
|
// that code when it naturally stops running (say, when all setTimeouts
|
||
|
// have completed). For that reason, we must call `quit` - the only way to
|
||
|
// set the exit code - but quit also halts immediately. To increase
|
||
|
// consistency with node (and the web) we schedule the actual quit call
|
||
|
// using a setTimeout to give the current stack and any exception handlers
|
||
|
// a chance to run. This enables features such as addOnPostRun (which
|
||
|
// expected to be able to run code after main returns).
|
||
|
setTimeout(() => {
|
||
|
if (!(toThrow instanceof ExitStatus)) {
|
||
|
let toLog = toThrow;
|
||
|
if (toThrow && typeof toThrow == 'object' && toThrow.stack) {
|
||
|
toLog = [toThrow, toThrow.stack];
|
||
|
}
|
||
|
err(`exiting due to exception: ${toLog}`);
|
||
|
}
|
||
|
quit(status);
|
||
|
});
|
||
|
throw toThrow;
|
||
|
};
|
||
|
}
|
||
|
|
||
|
if (typeof print != 'undefined') {
|
||
|
// Prefer to use print/printErr where they exist, as they usually work better.
|
||
|
if (typeof console == 'undefined') console = /** @type{!Console} */({});
|
||
|
console.log = /** @type{!function(this:Console, ...*): undefined} */ (print);
|
||
|
console.warn = console.error = /** @type{!function(this:Console, ...*): undefined} */ (typeof printErr != 'undefined' ? printErr : print);
|
||
|
}
|
||
|
|
||
|
} else
|
||
|
|
||
|
// Note that this includes Node.js workers when relevant (pthreads is enabled).
|
||
|
// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and
|
||
|
// ENVIRONMENT_IS_NODE.
|
||
|
if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
|
||
|
if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled
|
||
|
scriptDirectory = self.location.href;
|
||
|
} else if (typeof document != 'undefined' && document.currentScript) { // web
|
||
|
scriptDirectory = document.currentScript.src;
|
||
|
}
|
||
|
// blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them.
|
||
|
// otherwise, slice off the final part of the url to find the script directory.
|
||
|
// if scriptDirectory does not contain a slash, lastIndexOf will return -1,
|
||
|
// and scriptDirectory will correctly be replaced with an empty string.
|
||
|
// If scriptDirectory contains a query (starting with ?) or a fragment (starting with #),
|
||
|
// they are removed because they could contain a slash.
|
||
|
if (scriptDirectory.indexOf('blob:') !== 0) {
|
||
|
scriptDirectory = scriptDirectory.substr(0, scriptDirectory.replace(/[?#].*/, "").lastIndexOf('/')+1);
|
||
|
} else {
|
||
|
scriptDirectory = '';
|
||
|
}
|
||
|
|
||
|
if (!(typeof window == 'object' || typeof importScripts == 'function')) throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)');
|
||
|
|
||
|
// Differentiate the Web Worker from the Node Worker case, as reading must
|
||
|
// be done differently.
|
||
|
{
|
||
|
// include: web_or_worker_shell_read.js
|
||
|
read_ = (url) => {
|
||
|
var xhr = new XMLHttpRequest();
|
||
|
xhr.open('GET', url, false);
|
||
|
xhr.send(null);
|
||
|
return xhr.responseText;
|
||
|
}
|
||
|
|
||
|
if (ENVIRONMENT_IS_WORKER) {
|
||
|
readBinary = (url) => {
|
||
|
var xhr = new XMLHttpRequest();
|
||
|
xhr.open('GET', url, false);
|
||
|
xhr.responseType = 'arraybuffer';
|
||
|
xhr.send(null);
|
||
|
return new Uint8Array(/** @type{!ArrayBuffer} */(xhr.response));
|
||
|
};
|
||
|
}
|
||
|
|
||
|
readAsync = (url, onload, onerror) => {
|
||
|
var xhr = new XMLHttpRequest();
|
||
|
xhr.open('GET', url, true);
|
||
|
xhr.responseType = 'arraybuffer';
|
||
|
xhr.onload = () => {
|
||
|
if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
|
||
|
onload(xhr.response);
|
||
|
return;
|
||
|
}
|
||
|
onerror();
|
||
|
};
|
||
|
xhr.onerror = onerror;
|
||
|
xhr.send(null);
|
||
|
}
|
||
|
|
||
|
// end include: web_or_worker_shell_read.js
|
||
|
}
|
||
|
|
||
|
setWindowTitle = (title) => document.title = title;
|
||
|
} else
|
||
|
{
|
||
|
throw new Error('environment detection error');
|
||
|
}
|
||
|
|
||
|
var out = Module['print'] || console.log.bind(console);
|
||
|
var err = Module['printErr'] || console.error.bind(console);
|
||
|
|
||
|
// Merge back in the overrides
|
||
|
Object.assign(Module, moduleOverrides);
|
||
|
// Free the object hierarchy contained in the overrides, this lets the GC
|
||
|
// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
|
||
|
moduleOverrides = null;
|
||
|
checkIncomingModuleAPI();
|
||
|
|
||
|
// Emit code to handle expected values on the Module object. This applies Module.x
|
||
|
// to the proper local x. This has two benefits: first, we only emit it if it is
|
||
|
// expected to arrive, and second, by using a local everywhere else that can be
|
||
|
// minified.
|
||
|
|
||
|
if (Module['arguments']) arguments_ = Module['arguments'];legacyModuleProp('arguments', 'arguments_');
|
||
|
|
||
|
if (Module['thisProgram']) thisProgram = Module['thisProgram'];legacyModuleProp('thisProgram', 'thisProgram');
|
||
|
|
||
|
if (Module['quit']) quit_ = Module['quit'];legacyModuleProp('quit', 'quit_');
|
||
|
|
||
|
// perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message
|
||
|
// Assertions on removed incoming Module JS APIs.
|
||
|
assert(typeof Module['memoryInitializerPrefixURL'] == 'undefined', 'Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead');
|
||
|
assert(typeof Module['pthreadMainPrefixURL'] == 'undefined', 'Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead');
|
||
|
assert(typeof Module['cdInitializerPrefixURL'] == 'undefined', 'Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead');
|
||
|
assert(typeof Module['filePackagePrefixURL'] == 'undefined', 'Module.filePackagePrefixURL option was removed, use Module.locateFile instead');
|
||
|
assert(typeof Module['read'] == 'undefined', 'Module.read option was removed (modify read_ in JS)');
|
||
|
assert(typeof Module['readAsync'] == 'undefined', 'Module.readAsync option was removed (modify readAsync in JS)');
|
||
|
assert(typeof Module['readBinary'] == 'undefined', 'Module.readBinary option was removed (modify readBinary in JS)');
|
||
|
assert(typeof Module['setWindowTitle'] == 'undefined', 'Module.setWindowTitle option was removed (modify setWindowTitle in JS)');
|
||
|
assert(typeof Module['TOTAL_MEMORY'] == 'undefined', 'Module.TOTAL_MEMORY has been renamed Module.INITIAL_MEMORY');
|
||
|
legacyModuleProp('read', 'read_');
|
||
|
legacyModuleProp('readAsync', 'readAsync');
|
||
|
legacyModuleProp('readBinary', 'readBinary');
|
||
|
legacyModuleProp('setWindowTitle', 'setWindowTitle');
|
||
|
var IDBFS = 'IDBFS is no longer included by default; build with -lidbfs.js';
|
||
|
var PROXYFS = 'PROXYFS is no longer included by default; build with -lproxyfs.js';
|
||
|
var WORKERFS = 'WORKERFS is no longer included by default; build with -lworkerfs.js';
|
||
|
var NODEFS = 'NODEFS is no longer included by default; build with -lnodefs.js';
|
||
|
|
||
|
assert(!ENVIRONMENT_IS_SHELL, "shell environment detected but not enabled at build time. Add 'shell' to `-sENVIRONMENT` to enable.");
|
||
|
|
||
|
|
||
|
// end include: shell.js
|
||
|
// include: preamble.js
|
||
|
// === Preamble library stuff ===
|
||
|
|
||
|
// Documentation for the public APIs defined in this file must be updated in:
|
||
|
// site/source/docs/api_reference/preamble.js.rst
|
||
|
// A prebuilt local version of the documentation is available at:
|
||
|
// site/build/text/docs/api_reference/preamble.js.txt
|
||
|
// You can also build docs locally as HTML or other formats in site/
|
||
|
// An online HTML version (which may be of a different version of Emscripten)
|
||
|
// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
|
||
|
|
||
|
var wasmBinary;
|
||
|
if (Module['wasmBinary']) wasmBinary = Module['wasmBinary'];legacyModuleProp('wasmBinary', 'wasmBinary');
|
||
|
var noExitRuntime = Module['noExitRuntime'] || true;legacyModuleProp('noExitRuntime', 'noExitRuntime');
|
||
|
|
||
|
if (typeof WebAssembly != 'object') {
|
||
|
abort('no native wasm support detected');
|
||
|
}
|
||
|
|
||
|
// Wasm globals
|
||
|
|
||
|
var wasmMemory;
|
||
|
|
||
|
//========================================
|
||
|
// Runtime essentials
|
||
|
//========================================
|
||
|
|
||
|
// whether we are quitting the application. no code should run after this.
|
||
|
// set in exit() and abort()
|
||
|
var ABORT = false;
|
||
|
|
||
|
// set by exit() and abort(). Passed to 'onExit' handler.
|
||
|
// NOTE: This is also used as the process return code code in shell environments
|
||
|
// but only when noExitRuntime is false.
|
||
|
var EXITSTATUS;
|
||
|
|
||
|
/** @type {function(*, string=)} */
|
||
|
function assert(condition, text) {
|
||
|
if (!condition) {
|
||
|
abort('Assertion failed' + (text ? ': ' + text : ''));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// We used to include malloc/free by default in the past. Show a helpful error in
|
||
|
// builds with assertions.
|
||
|
|
||
|
// Memory management
|
||
|
|
||
|
var HEAP,
|
||
|
/** @type {!Int8Array} */
|
||
|
HEAP8,
|
||
|
/** @type {!Uint8Array} */
|
||
|
HEAPU8,
|
||
|
/** @type {!Int16Array} */
|
||
|
HEAP16,
|
||
|
/** @type {!Uint16Array} */
|
||
|
HEAPU16,
|
||
|
/** @type {!Int32Array} */
|
||
|
HEAP32,
|
||
|
/** @type {!Uint32Array} */
|
||
|
HEAPU32,
|
||
|
/** @type {!Float32Array} */
|
||
|
HEAPF32,
|
||
|
/** @type {!Float64Array} */
|
||
|
HEAPF64;
|
||
|
|
||
|
function updateMemoryViews() {
|
||
|
var b = wasmMemory.buffer;
|
||
|
Module['HEAP8'] = HEAP8 = new Int8Array(b);
|
||
|
Module['HEAP16'] = HEAP16 = new Int16Array(b);
|
||
|
Module['HEAP32'] = HEAP32 = new Int32Array(b);
|
||
|
Module['HEAPU8'] = HEAPU8 = new Uint8Array(b);
|
||
|
Module['HEAPU16'] = HEAPU16 = new Uint16Array(b);
|
||
|
Module['HEAPU32'] = HEAPU32 = new Uint32Array(b);
|
||
|
Module['HEAPF32'] = HEAPF32 = new Float32Array(b);
|
||
|
Module['HEAPF64'] = HEAPF64 = new Float64Array(b);
|
||
|
}
|
||
|
|
||
|
assert(!Module['STACK_SIZE'], 'STACK_SIZE can no longer be set at runtime. Use -sSTACK_SIZE at link time')
|
||
|
|
||
|
assert(typeof Int32Array != 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray != undefined && Int32Array.prototype.set != undefined,
|
||
|
'JS engine does not provide full typed array support');
|
||
|
|
||
|
// If memory is defined in wasm, the user can't provide it, or set INITIAL_MEMORY
|
||
|
assert(!Module['wasmMemory'], 'Use of `wasmMemory` detected. Use -sIMPORTED_MEMORY to define wasmMemory externally');
|
||
|
assert(!Module['INITIAL_MEMORY'], 'Detected runtime INITIAL_MEMORY setting. Use -sIMPORTED_MEMORY to define wasmMemory dynamically');
|
||
|
|
||
|
// include: runtime_init_table.js
|
||
|
// In regular non-RELOCATABLE mode the table is exported
|
||
|
// from the wasm module and this will be assigned once
|
||
|
// the exports are available.
|
||
|
var wasmTable;
|
||
|
|
||
|
// end include: runtime_init_table.js
|
||
|
// include: runtime_stack_check.js
|
||
|
// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
|
||
|
function writeStackCookie() {
|
||
|
var max = _emscripten_stack_get_end();
|
||
|
assert((max & 3) == 0);
|
||
|
// If the stack ends at address zero we write our cookies 4 bytes into the
|
||
|
// stack. This prevents interference with the (separate) address-zero check
|
||
|
// below.
|
||
|
if (max == 0) {
|
||
|
max += 4;
|
||
|
}
|
||
|
// The stack grow downwards towards _emscripten_stack_get_end.
|
||
|
// We write cookies to the final two words in the stack and detect if they are
|
||
|
// ever overwritten.
|
||
|
HEAPU32[((max)>>2)] = 0x02135467;
|
||
|
HEAPU32[(((max)+(4))>>2)] = 0x89BACDFE;
|
||
|
// Also test the global address 0 for integrity.
|
||
|
HEAPU32[0] = 0x63736d65; /* 'emsc' */
|
||
|
}
|
||
|
|
||
|
function checkStackCookie() {
|
||
|
if (ABORT) return;
|
||
|
var max = _emscripten_stack_get_end();
|
||
|
// See writeStackCookie().
|
||
|
if (max == 0) {
|
||
|
max += 4;
|
||
|
}
|
||
|
var cookie1 = HEAPU32[((max)>>2)];
|
||
|
var cookie2 = HEAPU32[(((max)+(4))>>2)];
|
||
|
if (cookie1 != 0x02135467 || cookie2 != 0x89BACDFE) {
|
||
|
abort(`Stack overflow! Stack cookie has been overwritten at ${ptrToString(max)}, expected hex dwords 0x89BACDFE and 0x2135467, but received ${ptrToString(cookie2)} ${ptrToString(cookie1)}`);
|
||
|
}
|
||
|
// Also test the global address 0 for integrity.
|
||
|
if (HEAPU32[0] !== 0x63736d65 /* 'emsc' */) {
|
||
|
abort('Runtime error: The application has corrupted its heap memory area (address zero)!');
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// end include: runtime_stack_check.js
|
||
|
// include: runtime_assertions.js
|
||
|
// Endianness check
|
||
|
(function() {
|
||
|
var h16 = new Int16Array(1);
|
||
|
var h8 = new Int8Array(h16.buffer);
|
||
|
h16[0] = 0x6373;
|
||
|
if (h8[0] !== 0x73 || h8[1] !== 0x63) throw 'Runtime error: expected the system to be little-endian! (Run with -sSUPPORT_BIG_ENDIAN to bypass)';
|
||
|
})();
|
||
|
|
||
|
// end include: runtime_assertions.js
|
||
|
var __ATPRERUN__ = []; // functions called before the runtime is initialized
|
||
|
var __ATINIT__ = []; // functions called during startup
|
||
|
var __ATMAIN__ = []; // functions called when main() is to be run
|
||
|
var __ATEXIT__ = []; // functions called during shutdown
|
||
|
var __ATPOSTRUN__ = []; // functions called after the main() is called
|
||
|
|
||
|
var runtimeInitialized = false;
|
||
|
|
||
|
var runtimeKeepaliveCounter = 0;
|
||
|
|
||
|
function keepRuntimeAlive() {
|
||
|
return noExitRuntime || runtimeKeepaliveCounter > 0;
|
||
|
}
|
||
|
|
||
|
function preRun() {
|
||
|
if (Module['preRun']) {
|
||
|
if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
|
||
|
while (Module['preRun'].length) {
|
||
|
addOnPreRun(Module['preRun'].shift());
|
||
|
}
|
||
|
}
|
||
|
callRuntimeCallbacks(__ATPRERUN__);
|
||
|
}
|
||
|
|
||
|
function initRuntime() {
|
||
|
assert(!runtimeInitialized);
|
||
|
runtimeInitialized = true;
|
||
|
|
||
|
checkStackCookie();
|
||
|
|
||
|
|
||
|
if (!Module["noFSInit"] && !FS.init.initialized)
|
||
|
FS.init();
|
||
|
FS.ignorePermissions = false;
|
||
|
|
||
|
TTY.init();
|
||
|
callRuntimeCallbacks(__ATINIT__);
|
||
|
}
|
||
|
|
||
|
function preMain() {
|
||
|
checkStackCookie();
|
||
|
|
||
|
callRuntimeCallbacks(__ATMAIN__);
|
||
|
}
|
||
|
|
||
|
function postRun() {
|
||
|
checkStackCookie();
|
||
|
|
||
|
if (Module['postRun']) {
|
||
|
if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
|
||
|
while (Module['postRun'].length) {
|
||
|
addOnPostRun(Module['postRun'].shift());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
callRuntimeCallbacks(__ATPOSTRUN__);
|
||
|
}
|
||
|
|
||
|
function addOnPreRun(cb) {
|
||
|
__ATPRERUN__.unshift(cb);
|
||
|
}
|
||
|
|
||
|
function addOnInit(cb) {
|
||
|
__ATINIT__.unshift(cb);
|
||
|
}
|
||
|
|
||
|
function addOnPreMain(cb) {
|
||
|
__ATMAIN__.unshift(cb);
|
||
|
}
|
||
|
|
||
|
function addOnExit(cb) {
|
||
|
}
|
||
|
|
||
|
function addOnPostRun(cb) {
|
||
|
__ATPOSTRUN__.unshift(cb);
|
||
|
}
|
||
|
|
||
|
// include: runtime_math.js
|
||
|
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul
|
||
|
|
||
|
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround
|
||
|
|
||
|
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32
|
||
|
|
||
|
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc
|
||
|
|
||
|
assert(Math.imul, 'This browser does not support Math.imul(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
|
||
|
assert(Math.fround, 'This browser does not support Math.fround(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
|
||
|
assert(Math.clz32, 'This browser does not support Math.clz32(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
|
||
|
assert(Math.trunc, 'This browser does not support Math.trunc(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
|
||
|
|
||
|
// end include: runtime_math.js
|
||
|
// A counter of dependencies for calling run(). If we need to
|
||
|
// do asynchronous work before running, increment this and
|
||
|
// decrement it. Incrementing must happen in a place like
|
||
|
// Module.preRun (used by emcc to add file preloading).
|
||
|
// Note that you can add dependencies in preRun, even though
|
||
|
// it happens right before run - run will be postponed until
|
||
|
// the dependencies are met.
|
||
|
var runDependencies = 0;
|
||
|
var runDependencyWatcher = null;
|
||
|
var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
|
||
|
var runDependencyTracking = {};
|
||
|
|
||
|
function getUniqueRunDependency(id) {
|
||
|
var orig = id;
|
||
|
while (1) {
|
||
|
if (!runDependencyTracking[id]) return id;
|
||
|
id = orig + Math.random();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function addRunDependency(id) {
|
||
|
runDependencies++;
|
||
|
|
||
|
if (Module['monitorRunDependencies']) {
|
||
|
Module['monitorRunDependencies'](runDependencies);
|
||
|
}
|
||
|
|
||
|
if (id) {
|
||
|
assert(!runDependencyTracking[id]);
|
||
|
runDependencyTracking[id] = 1;
|
||
|
if (runDependencyWatcher === null && typeof setInterval != 'undefined') {
|
||
|
// Check for missing dependencies every few seconds
|
||
|
runDependencyWatcher = setInterval(() => {
|
||
|
if (ABORT) {
|
||
|
clearInterval(runDependencyWatcher);
|
||
|
runDependencyWatcher = null;
|
||
|
return;
|
||
|
}
|
||
|
var shown = false;
|
||
|
for (var dep in runDependencyTracking) {
|
||
|
if (!shown) {
|
||
|
shown = true;
|
||
|
err('still waiting on run dependencies:');
|
||
|
}
|
||
|
err('dependency: ' + dep);
|
||
|
}
|
||
|
if (shown) {
|
||
|
err('(end of list)');
|
||
|
}
|
||
|
}, 10000);
|
||
|
}
|
||
|
} else {
|
||
|
err('warning: run dependency added without ID');
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function removeRunDependency(id) {
|
||
|
runDependencies--;
|
||
|
|
||
|
if (Module['monitorRunDependencies']) {
|
||
|
Module['monitorRunDependencies'](runDependencies);
|
||
|
}
|
||
|
|
||
|
if (id) {
|
||
|
assert(runDependencyTracking[id]);
|
||
|
delete runDependencyTracking[id];
|
||
|
} else {
|
||
|
err('warning: run dependency removed without ID');
|
||
|
}
|
||
|
if (runDependencies == 0) {
|
||
|
if (runDependencyWatcher !== null) {
|
||
|
clearInterval(runDependencyWatcher);
|
||
|
runDependencyWatcher = null;
|
||
|
}
|
||
|
if (dependenciesFulfilled) {
|
||
|
var callback = dependenciesFulfilled;
|
||
|
dependenciesFulfilled = null;
|
||
|
callback(); // can add another dependenciesFulfilled
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/** @param {string|number=} what */
|
||
|
function abort(what) {
|
||
|
if (Module['onAbort']) {
|
||
|
Module['onAbort'](what);
|
||
|
}
|
||
|
|
||
|
what = 'Aborted(' + what + ')';
|
||
|
// TODO(sbc): Should we remove printing and leave it up to whoever
|
||
|
// catches the exception?
|
||
|
err(what);
|
||
|
|
||
|
ABORT = true;
|
||
|
EXITSTATUS = 1;
|
||
|
|
||
|
// Use a wasm runtime error, because a JS error might be seen as a foreign
|
||
|
// exception, which means we'd run destructors on it. We need the error to
|
||
|
// simply make the program stop.
|
||
|
// FIXME This approach does not work in Wasm EH because it currently does not assume
|
||
|
// all RuntimeErrors are from traps; it decides whether a RuntimeError is from
|
||
|
// a trap or not based on a hidden field within the object. So at the moment
|
||
|
// we don't have a way of throwing a wasm trap from JS. TODO Make a JS API that
|
||
|
// allows this in the wasm spec.
|
||
|
|
||
|
// Suppress closure compiler warning here. Closure compiler's builtin extern
|
||
|
// defintion for WebAssembly.RuntimeError claims it takes no arguments even
|
||
|
// though it can.
|
||
|
// TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure gets fixed.
|
||
|
/** @suppress {checkTypes} */
|
||
|
var e = new WebAssembly.RuntimeError(what);
|
||
|
|
||
|
// Throw the error whether or not MODULARIZE is set because abort is used
|
||
|
// in code paths apart from instantiation where an exception is expected
|
||
|
// to be thrown when abort is called.
|
||
|
throw e;
|
||
|
}
|
||
|
|
||
|
// include: memoryprofiler.js
|
||
|
// end include: memoryprofiler.js
|
||
|
// include: URIUtils.js
|
||
|
// Prefix of data URIs emitted by SINGLE_FILE and related options.
|
||
|
var dataURIPrefix = 'data:application/octet-stream;base64,';
|
||
|
|
||
|
// Indicates whether filename is a base64 data URI.
|
||
|
function isDataURI(filename) {
|
||
|
// Prefix of data URIs emitted by SINGLE_FILE and related options.
|
||
|
return filename.startsWith(dataURIPrefix);
|
||
|
}
|
||
|
|
||
|
// Indicates whether filename is delivered via file protocol (as opposed to http/https)
|
||
|
function isFileURI(filename) {
|
||
|
return filename.startsWith('file://');
|
||
|
}
|
||
|
|
||
|
// end include: URIUtils.js
|
||
|
/** @param {boolean=} fixedasm */
|
||
|
function createExportWrapper(name, fixedasm) {
|
||
|
return function() {
|
||
|
var displayName = name;
|
||
|
var asm = fixedasm;
|
||
|
if (!fixedasm) {
|
||
|
asm = Module['asm'];
|
||
|
}
|
||
|
assert(runtimeInitialized, 'native function `' + displayName + '` called before runtime initialization');
|
||
|
if (!asm[name]) {
|
||
|
assert(asm[name], 'exported native function `' + displayName + '` not found');
|
||
|
}
|
||
|
return asm[name].apply(null, arguments);
|
||
|
};
|
||
|
}
|
||
|
|
||
|
// include: runtime_exceptions.js
|
||
|
// end include: runtime_exceptions.js
|
||
|
var wasmBinaryFile;
|
||
|
wasmBinaryFile = 'pge.wasm';
|
||
|
if (!isDataURI(wasmBinaryFile)) {
|
||
|
wasmBinaryFile = locateFile(wasmBinaryFile);
|
||
|
}
|
||
|
|
||
|
function getBinary(file) {
|
||
|
try {
|
||
|
if (file == wasmBinaryFile && wasmBinary) {
|
||
|
return new Uint8Array(wasmBinary);
|
||
|
}
|
||
|
if (readBinary) {
|
||
|
return readBinary(file);
|
||
|
}
|
||
|
throw "both async and sync fetching of the wasm failed";
|
||
|
}
|
||
|
catch (err) {
|
||
|
abort(err);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function getBinaryPromise(binaryFile) {
|
||
|
// If we don't have the binary yet, try to load it asynchronously.
|
||
|
// Fetch has some additional restrictions over XHR, like it can't be used on a file:// url.
|
||
|
// See https://github.com/github/fetch/pull/92#issuecomment-140665932
|
||
|
// Cordova or Electron apps are typically loaded from a file:// url.
|
||
|
// So use fetch if it is available and the url is not a file, otherwise fall back to XHR.
|
||
|
if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER)) {
|
||
|
if (typeof fetch == 'function'
|
||
|
&& !isFileURI(binaryFile)
|
||
|
) {
|
||
|
return fetch(binaryFile, { credentials: 'same-origin' }).then((response) => {
|
||
|
if (!response['ok']) {
|
||
|
throw "failed to load wasm binary file at '" + binaryFile + "'";
|
||
|
}
|
||
|
return response['arrayBuffer']();
|
||
|
}).catch(() => getBinary(binaryFile));
|
||
|
}
|
||
|
else {
|
||
|
if (readAsync) {
|
||
|
// fetch is not available or url is file => try XHR (readAsync uses XHR internally)
|
||
|
return new Promise((resolve, reject) => {
|
||
|
readAsync(binaryFile, (response) => resolve(new Uint8Array(/** @type{!ArrayBuffer} */(response))), reject)
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Otherwise, getBinary should be able to get it synchronously
|
||
|
return Promise.resolve().then(() => getBinary(binaryFile));
|
||
|
}
|
||
|
|
||
|
function instantiateArrayBuffer(binaryFile, imports, receiver) {
|
||
|
return getBinaryPromise(binaryFile).then((binary) => {
|
||
|
return WebAssembly.instantiate(binary, imports);
|
||
|
}).then((instance) => {
|
||
|
return instance;
|
||
|
}).then(receiver, (reason) => {
|
||
|
err('failed to asynchronously prepare wasm: ' + reason);
|
||
|
|
||
|
// Warn on some common problems.
|
||
|
if (isFileURI(wasmBinaryFile)) {
|
||
|
err('warning: Loading from a file URI (' + wasmBinaryFile + ') is not supported in most browsers. See https://emscripten.org/docs/getting_started/FAQ.html#how-do-i-run-a-local-webserver-for-testing-why-does-my-program-stall-in-downloading-or-preparing');
|
||
|
}
|
||
|
abort(reason);
|
||
|
});
|
||
|
}
|
||
|
|
||
|
function instantiateAsync(binary, binaryFile, imports, callback) {
|
||
|
if (!binary &&
|
||
|
typeof WebAssembly.instantiateStreaming == 'function' &&
|
||
|
!isDataURI(binaryFile) &&
|
||
|
// Don't use streaming for file:// delivered objects in a webview, fetch them synchronously.
|
||
|
!isFileURI(binaryFile) &&
|
||
|
// Avoid instantiateStreaming() on Node.js environment for now, as while
|
||
|
// Node.js v18.1.0 implements it, it does not have a full fetch()
|
||
|
// implementation yet.
|
||
|
//
|
||
|
// Reference:
|
||
|
// https://github.com/emscripten-core/emscripten/pull/16917
|
||
|
!ENVIRONMENT_IS_NODE &&
|
||
|
typeof fetch == 'function') {
|
||
|
return fetch(binaryFile, { credentials: 'same-origin' }).then((response) => {
|
||
|
// Suppress closure warning here since the upstream definition for
|
||
|
// instantiateStreaming only allows Promise<Repsponse> rather than
|
||
|
// an actual Response.
|
||
|
// TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure is fixed.
|
||
|
/** @suppress {checkTypes} */
|
||
|
var result = WebAssembly.instantiateStreaming(response, imports);
|
||
|
|
||
|
return result.then(
|
||
|
callback,
|
||
|
function(reason) {
|
||
|
// We expect the most common failure cause to be a bad MIME type for the binary,
|
||
|
// in which case falling back to ArrayBuffer instantiation should work.
|
||
|
err('wasm streaming compile failed: ' + reason);
|
||
|
err('falling back to ArrayBuffer instantiation');
|
||
|
return instantiateArrayBuffer(binaryFile, imports, callback);
|
||
|
});
|
||
|
});
|
||
|
} else {
|
||
|
return instantiateArrayBuffer(binaryFile, imports, callback);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Create the wasm instance.
|
||
|
// Receives the wasm imports, returns the exports.
|
||
|
function createWasm() {
|
||
|
// prepare imports
|
||
|
var info = {
|
||
|
'env': wasmImports,
|
||
|
'wasi_snapshot_preview1': wasmImports,
|
||
|
};
|
||
|
// Load the wasm module and create an instance of using native support in the JS engine.
|
||
|
// handle a generated wasm instance, receiving its exports and
|
||
|
// performing other necessary setup
|
||
|
/** @param {WebAssembly.Module=} module*/
|
||
|
function receiveInstance(instance, module) {
|
||
|
var exports = instance.exports;
|
||
|
|
||
|
Module['asm'] = exports;
|
||
|
|
||
|
wasmMemory = Module['asm']['memory'];
|
||
|
assert(wasmMemory, "memory not found in wasm exports");
|
||
|
// This assertion doesn't hold when emscripten is run in --post-link
|
||
|
// mode.
|
||
|
// TODO(sbc): Read INITIAL_MEMORY out of the wasm file in post-link mode.
|
||
|
//assert(wasmMemory.buffer.byteLength === 16777216);
|
||
|
updateMemoryViews();
|
||
|
|
||
|
wasmTable = Module['asm']['__indirect_function_table'];
|
||
|
assert(wasmTable, "table not found in wasm exports");
|
||
|
|
||
|
addOnInit(Module['asm']['__wasm_call_ctors']);
|
||
|
|
||
|
removeRunDependency('wasm-instantiate');
|
||
|
return exports;
|
||
|
}
|
||
|
// wait for the pthread pool (if any)
|
||
|
addRunDependency('wasm-instantiate');
|
||
|
|
||
|
// Prefer streaming instantiation if available.
|
||
|
// Async compilation can be confusing when an error on the page overwrites Module
|
||
|
// (for example, if the order of elements is wrong, and the one defining Module is
|
||
|
// later), so we save Module and check it later.
|
||
|
var trueModule = Module;
|
||
|
function receiveInstantiationResult(result) {
|
||
|
// 'result' is a ResultObject object which has both the module and instance.
|
||
|
// receiveInstance() will swap in the exports (to Module.asm) so they can be called
|
||
|
assert(Module === trueModule, 'the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?');
|
||
|
trueModule = null;
|
||
|
// TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line.
|
||
|
// When the regression is fixed, can restore the above PTHREADS-enabled path.
|
||
|
receiveInstance(result['instance']);
|
||
|
}
|
||
|
|
||
|
// User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
|
||
|
// to manually instantiate the Wasm module themselves. This allows pages to
|
||
|
// run the instantiation parallel to any other async startup actions they are
|
||
|
// performing.
|
||
|
// Also pthreads and wasm workers initialize the wasm instance through this
|
||
|
// path.
|
||
|
if (Module['instantiateWasm']) {
|
||
|
|
||
|
try {
|
||
|
return Module['instantiateWasm'](info, receiveInstance);
|
||
|
} catch(e) {
|
||
|
err('Module.instantiateWasm callback failed with error: ' + e);
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
instantiateAsync(wasmBinary, wasmBinaryFile, info, receiveInstantiationResult);
|
||
|
return {}; // no exports yet; we'll fill them in later
|
||
|
}
|
||
|
|
||
|
// Globals used by JS i64 conversions (see makeSetValue)
|
||
|
var tempDouble;
|
||
|
var tempI64;
|
||
|
|
||
|
// include: runtime_debug.js
|
||
|
function legacyModuleProp(prop, newName) {
|
||
|
if (!Object.getOwnPropertyDescriptor(Module, prop)) {
|
||
|
Object.defineProperty(Module, prop, {
|
||
|
configurable: true,
|
||
|
get: function() {
|
||
|
abort('Module.' + prop + ' has been replaced with plain ' + newName + ' (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)');
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function ignoredModuleProp(prop) {
|
||
|
if (Object.getOwnPropertyDescriptor(Module, prop)) {
|
||
|
abort('`Module.' + prop + '` was supplied but `' + prop + '` not included in INCOMING_MODULE_JS_API');
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// forcing the filesystem exports a few things by default
|
||
|
function isExportedByForceFilesystem(name) {
|
||
|
return name === 'FS_createPath' ||
|
||
|
name === 'FS_createDataFile' ||
|
||
|
name === 'FS_createPreloadedFile' ||
|
||
|
name === 'FS_unlink' ||
|
||
|
name === 'addRunDependency' ||
|
||
|
// The old FS has some functionality that WasmFS lacks.
|
||
|
name === 'FS_createLazyFile' ||
|
||
|
name === 'FS_createDevice' ||
|
||
|
name === 'removeRunDependency';
|
||
|
}
|
||
|
|
||
|
function missingGlobal(sym, msg) {
|
||
|
if (typeof globalThis !== 'undefined') {
|
||
|
Object.defineProperty(globalThis, sym, {
|
||
|
configurable: true,
|
||
|
get: function() {
|
||
|
warnOnce('`' + sym + '` is not longer defined by emscripten. ' + msg);
|
||
|
return undefined;
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
|
||
|
missingGlobal('buffer', 'Please use HEAP8.buffer or wasmMemory.buffer');
|
||
|
|
||
|
function missingLibrarySymbol(sym) {
|
||
|
if (typeof globalThis !== 'undefined' && !Object.getOwnPropertyDescriptor(globalThis, sym)) {
|
||
|
Object.defineProperty(globalThis, sym, {
|
||
|
configurable: true,
|
||
|
get: function() {
|
||
|
// Can't `abort()` here because it would break code that does runtime
|
||
|
// checks. e.g. `if (typeof SDL === 'undefined')`.
|
||
|
var msg = '`' + sym + '` is a library symbol and not included by default; add it to your library.js __deps or to DEFAULT_LIBRARY_FUNCS_TO_INCLUDE on the command line';
|
||
|
// DEFAULT_LIBRARY_FUNCS_TO_INCLUDE requires the name as it appears in
|
||
|
// library.js, which means $name for a JS name with no prefix, or name
|
||
|
// for a JS name like _name.
|
||
|
var librarySymbol = sym;
|
||
|
if (!librarySymbol.startsWith('_')) {
|
||
|
librarySymbol = '$' + sym;
|
||
|
}
|
||
|
msg += " (e.g. -sDEFAULT_LIBRARY_FUNCS_TO_INCLUDE=" + librarySymbol + ")";
|
||
|
if (isExportedByForceFilesystem(sym)) {
|
||
|
msg += '. Alternatively, forcing filesystem support (-sFORCE_FILESYSTEM) can export this for you';
|
||
|
}
|
||
|
warnOnce(msg);
|
||
|
return undefined;
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
// Any symbol that is not included from the JS libary is also (by definition)
|
||
|
// not exported on the Module object.
|
||
|
unexportedRuntimeSymbol(sym);
|
||
|
}
|
||
|
|
||
|
function unexportedRuntimeSymbol(sym) {
|
||
|
if (!Object.getOwnPropertyDescriptor(Module, sym)) {
|
||
|
Object.defineProperty(Module, sym, {
|
||
|
configurable: true,
|
||
|
get: function() {
|
||
|
var msg = "'" + sym + "' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)";
|
||
|
if (isExportedByForceFilesystem(sym)) {
|
||
|
msg += '. Alternatively, forcing filesystem support (-sFORCE_FILESYSTEM) can export this for you';
|
||
|
}
|
||
|
abort(msg);
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Used by XXXXX_DEBUG settings to output debug messages.
|
||
|
function dbg(text) {
|
||
|
// TODO(sbc): Make this configurable somehow. Its not always convenient for
|
||
|
// logging to show up as warnings.
|
||
|
console.warn.apply(console, arguments);
|
||
|
}
|
||
|
|
||
|
// end include: runtime_debug.js
|
||
|
// === Body ===
|
||
|
|
||
|
var ASM_CONSTS = {
|
||
|
235500: () => { window.onunload = Module._olc_OnPageUnload; },
|
||
|
235544: ($0, $1) => { Module.olc_AspectRatio = $0 / $1; Module.olc_AssumeDefaultShells = (document.querySelectorAll('.emscripten').length >= 3) ? true : false; var olc_ResizeHandler = function() { let isFullscreen = (document.fullscreenElement != null); let width = (isFullscreen) ? window.innerWidth : Module.canvas.parentNode.clientWidth; let height = (isFullscreen) ? window.innerHeight : Module.canvas.parentNode.clientHeight; let viewWidth = width; let viewHeight = width / Module.olc_AspectRatio; if(viewHeight > height) { viewWidth = height * Module.olc_AspectRatio; viewHeight = height; } viewWidth = parseInt(viewWidth); viewHeight = parseInt(viewHeight); setTimeout(function() { if(Module.olc_AssumeDefaultShells) Module.canvas.parentNode.setAttribute('style', 'width: 100%; height: 70vh; margin-left: auto; margin-right: auto;'); Module.canvas.setAttribute('width', viewWidth); Module.canvas.setAttribute('height', viewHeight); Module.canvas.setAttribute('style', `width: ${viewWidth}px; height: ${viewHeight}px;`); Module._olc_PGE_UpdateWindowSize(viewWidth, viewHeight); Module.canvas.focus(); }, 200); }; var olc_Init = function() { if(Module.olc_AspectRatio === undefined) { setTimeout(function() { Module.olc_Init(); }, 50); return; } let resizeObserver = new ResizeObserver(function(entries) { Module.olc_ResizeHandler(); }).observe(Module.canvas.parentNode); let mutationObserver = new MutationObserver(function(mutationsList, observer) { setTimeout(function() { Module.olc_ResizeHandler(); }, 200); }).observe(Module.canvas.parentNode, { attributes: false, childList: true, subtree: false }); window.addEventListener('fullscreenchange', function(e) { setTimeout(function() { Module.olc_ResizeHandler();}, 200); }); }; Module.olc_ResizeHandler = (Module.olc_ResizeHandler != undefined) ? Module.olc_ResizeHandler : olc_ResizeHandler; Module.olc_Init = (Module.olc_Init != undefined) ? Module.olc_Init : olc_Init; Module.olc_Init(); },
|
||
|
237476: () => { if (typeof(AudioContext) !== 'undefined') { return true; } else if (typeof(webkitAudioContext) !== 'undefined') { return true; } return false; },
|
||
|
237623: () => { if ((typeof(navigator.mediaDevices) !== 'undefined') && (typeof(navigator.mediaDevices.getUserMedia) !== 'undefined')) { return true; } else if (typeof(navigator.webkitGetUserMedia) !== 'undefined') { return true; } return false; },
|
||
|
237857: ($0) => { if(typeof(Module['SDL2']) === 'undefined') { Module['SDL2'] = {}; } var SDL2 = Module['SDL2']; if (!$0) { SDL2.audio = {}; } else { SDL2.capture = {}; } if (!SDL2.audioContext) { if (typeof(AudioContext) !== 'undefined') { SDL2.audioContext = new AudioContext(); } else if (typeof(webkitAudioContext) !== 'undefined') { SDL2.audioContext = new webkitAudioContext(); } if (SDL2.audioContext) { autoResumeAudioContext(SDL2.audioContext); } } return SDL2.audioContext === undefined ? -1 : 0; },
|
||
|
238350: () => { var SDL2 = Module['SDL2']; return SDL2.audioContext.sampleRate; },
|
||
|
238418: ($0, $1, $2, $3) => { var SDL2 = Module['SDL2']; var have_microphone = function(stream) { if (SDL2.capture.silenceTimer !== undefined) { clearTimeout(SDL2.capture.silenceTimer); SDL2.capture.silenceTimer = undefined; } SDL2.capture.mediaStreamNode = SDL2.audioContext.createMediaStreamSource(stream); SDL2.capture.scriptProcessorNode = SDL2.audioContext.createScriptProcessor($1, $0, 1); SDL2.capture.scriptProcessorNode.onaudioprocess = function(audioProcessingEvent) { if ((SDL2 === undefined) || (SDL2.capture === undefined)) { return; } audioProcessingEvent.outputBuffer.getChannelData(0).fill(0.0); SDL2.capture.currentCaptureBuffer = audioProcessingEvent.inputBuffer; dynCall('vi', $2, [$3]); }; SDL2.capture.mediaStreamNode.connect(SDL2.capture.scriptProcessorNode); SDL2.capture.scriptProcessorNode.connect(SDL2.audioContext.destination); SDL2.capture.stream = stream; }; var no_microphone = function(error) { }; SDL2.capture.silenceBuffer = SDL2.audioContext.createBuffer($0, $1, SDL2.audioContext.sampleRate); SDL2.capture.silenceBuffer.getChannelData(0).fill(0.0); var silence_callback = function() { SDL2.capture.currentCaptureBuffer = SDL2.capture.silenceBuffer; dynCall('vi', $2, [$3]); }; SDL2.capture.silenceTimer = setTimeout(silence_callback, ($1 / SDL2.audioContext.sampleRate) * 1000); if ((navigator.mediaDevices !== undefined) && (navigator.mediaDevices.getUserMedia !== undefined)) { navigator.mediaDevices.getUserMedia({ audio: true, video: false }).then(have_microphone).catch(no_microphone); } else if (navigator.webkitGetUserMedia !== undefined) { navigator.webkitGetUserMedia({ audio: true, video: false }, have_microphone, no_microphone); } },
|
||
|
240070: ($0, $1, $2, $3) => { var SDL2 = Module['SDL2']; SDL2.audio.scriptProcessorNode = SDL2.audioContext['createScriptProcessor']($1, 0, $0); SDL2.audio.scriptProcessorNode['onaudioprocess'] = function (e) { if ((SDL2 === undefined) || (SDL2.audio === undefined)) { return; } SDL2.audio.currentOutputBuffer = e['outputBuffer']; dynCall('vi', $2, [$3]); }; SDL2.audio.scriptProcessorNode['connect'](SDL2.audioContext['destination']); },
|
||
|
240480: ($0, $1) => { var SDL2 = Module['SDL2']; var numChannels = SDL2.capture.currentCaptureBuffer.numberOfChannels; for (var c = 0; c < numChannels; ++c) { var channelData = SDL2.capture.currentCaptureBuffer.getChannelData(c); if (channelData.length != $1) { throw 'Web Audio capture buffer length mismatch! Destination size: ' + channelData.length + ' samples vs expected ' + $1 + ' samples!'; } if (numChannels == 1) { for (var j = 0; j < $1; ++j) { setValue($0 + (j * 4), channelData[j], 'float'); } } else { for (var j = 0; j < $1; ++j) { setValue($0 + (((j * numChannels) + c) * 4), channelData[j], 'float'); } } } },
|
||
|
241085: ($0, $1) => { var SDL2 = Module['SDL2']; var numChannels = SDL2.audio.currentOutputBuffer['numberOfChannels']; for (var c = 0; c < numChannels; ++c) { var channelData = SDL2.audio.currentOutputBuffer['getChannelData'](c); if (channelData.length != $1) { throw 'Web Audio output buffer length mismatch! Destination size: ' + channelData.length + ' samples vs expected ' + $1 + ' samples!'; } for (var j = 0; j < $1; ++j) { channelData[j] = HEAPF32[$0 + ((j*numChannels + c) << 2) >> 2]; } } },
|
||
|
241565: ($0) => { var SDL2 = Module['SDL2']; if ($0) { if (SDL2.capture.silenceTimer !== undefined) { clearTimeout(SDL2.capture.silenceTimer); } if (SDL2.capture.stream !== undefined) { var tracks = SDL2.capture.stream.getAudioTracks(); for (var i = 0; i < tracks.length; i++) { SDL2.capture.stream.removeTrack(tracks[i]); } SDL2.capture.stream = undefined; } if (SDL2.capture.scriptProcessorNode !== undefined) { SDL2.capture.scriptProcessorNode.onaudioprocess = function(audioProcessingEvent) {}; SDL2.capture.scriptProcessorNode.disconnect(); SDL2.capture.scriptProcessorNode = undefined; } if (SDL2.capture.mediaStreamNode !== undefined) { SDL2.capture.mediaStreamNode.disconnect(); SDL2.capture.mediaStreamNode = undefined; } if (SDL2.capture.silenceBuffer !== undefined) { SDL2.capture.silenceBuffer = undefined } SDL2.capture = undefined; } else { if (SDL2.audio.scriptProcessorNode != undefined) { SDL2.audio.scriptProcessorNode.disconnect(); SDL2.audio.scriptProcessorNode = undefined; } SDL2.audio = undefined; } if ((SDL2.audioContext !== undefined) && (SDL2.audio === undefined) && (SDL2.capture === undefined)) { SDL2.audioContext.close(); SDL2.audioContext = undefined; } },
|
||
|
242737: ($0, $1, $2) => { var w = $0; var h = $1; var pixels = $2; if (!Module['SDL2']) Module['SDL2'] = {}; var SDL2 = Module['SDL2']; if (SDL2.ctxCanvas !== Module['canvas']) { SDL2.ctx = Module['createContext'](Module['canvas'], false, true); SDL2.ctxCanvas = Module['canvas']; } if (SDL2.w !== w || SDL2.h !== h || SDL2.imageCtx !== SDL2.ctx) { SDL2.image = SDL2.ctx.createImageData(w, h); SDL2.w = w; SDL2.h = h; SDL2.imageCtx = SDL2.ctx; } var data = SDL2.image.data; var src = pixels >> 2; var dst = 0; var num; if (typeof CanvasPixelArray !== 'undefined' && data instanceof CanvasPixelArray) { num = data.length; while (dst < num) { var val = HEAP32[src]; data[dst ] = val & 0xff; data[dst+1] = (val >> 8) & 0xff; data[dst+2] = (val >> 16) & 0xff; data[dst+3] = 0xff; src++; dst += 4; } } else { if (SDL2.data32Data !== data) { SDL2.data32 = new Int32Array(data.buffer); SDL2.data8 = new Uint8Array(data.buffer); SDL2.data32Data = data; } var data32 = SDL2.data32; num = data32.length; data32.set(HEAP32.subarray(src, src + num)); var data8 = SDL2.data8; var i = 3; var j = i + 4*num; if (num % 8 == 0) { while (i < j) { data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; } } else { while (i < j) { data8[i] = 0xff; i = i + 4 | 0; } } } SDL2.ctx.putImageData(SDL2.image, 0, 0); },
|
||
|
244206: ($0, $1, $2, $3, $4) => { var w = $0; var h = $1; var hot_x = $2; var hot_y = $3; var pixels = $4; var canvas = document.createElement("canvas"); canvas.width = w; canvas.height = h; var ctx = canvas.getContext("2d"); var image = ctx.createImageData(w, h); var data = image.data; var src = pixels >> 2; var dst = 0; var num; if (typeof CanvasPixelArray !== 'undefined' && data instanceof CanvasPixelArray) { num = data.length; while (dst < num) { var val = HEAP32[src]; data[dst ] = val & 0xff; data[dst+1] = (val >> 8) & 0xff; data[dst+2] = (val >> 16) & 0xff; data[dst+3] = (val >> 24) & 0xff; src++; dst += 4; } } else { var data32 = new Int32Array(data.buffer); num = data32.length; data32.set(HEAP32.subarray(src, src + num)); } ctx.putImageData(image, 0, 0); var url = hot_x === 0 && hot_y === 0 ? "url(" + canvas.toDataURL() + "), auto" : "url(" + canvas.toDataURL() + ") " + hot_x + " " + hot_y + ", auto"; var urlBuf = _malloc(url.length + 1); stringToUTF8(url, urlBuf, url.length + 1); return urlBuf; },
|
||
|
245195: ($0) => { if (Module['canvas']) { Module['canvas'].style['cursor'] = UTF8ToString($0); } },
|
||
|
245278: () => { if (Module['canvas']) { Module['canvas'].style['cursor'] = 'none'; } },
|
||
|
245347: () => { return window.innerWidth; },
|
||
|
245377: () => { return window.innerHeight; }
|
||
|
};
|
||
|
|
||
|
|
||
|
|
||
|
// end include: preamble.js
|
||
|
|
||
|
/** @constructor */
|
||
|
function ExitStatus(status) {
|
||
|
this.name = 'ExitStatus';
|
||
|
this.message = `Program terminated with exit(${status})`;
|
||
|
this.status = status;
|
||
|
}
|
||
|
|
||
|
function listenOnce(object, event, func) {
|
||
|
object.addEventListener(event, func, { 'once': true });
|
||
|
}
|
||
|
/** @param {Object=} elements */
|
||
|
function autoResumeAudioContext(ctx, elements) {
|
||
|
if (!elements) {
|
||
|
elements = [document, document.getElementById('canvas')];
|
||
|
}
|
||
|
['keydown', 'mousedown', 'touchstart'].forEach((event) => {
|
||
|
elements.forEach((element) => {
|
||
|
if (element) {
|
||
|
listenOnce(element, event, () => {
|
||
|
if (ctx.state === 'suspended') ctx.resume();
|
||
|
});
|
||
|
}
|
||
|
});
|
||
|
});
|
||
|
}
|
||
|
|
||
|
function callRuntimeCallbacks(callbacks) {
|
||
|
while (callbacks.length > 0) {
|
||
|
// Pass the module as the first argument.
|
||
|
callbacks.shift()(Module);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function dynCallLegacy(sig, ptr, args) {
|
||
|
assert(('dynCall_' + sig) in Module, `bad function pointer type - dynCall function not found for sig '${sig}'`);
|
||
|
if (args && args.length) {
|
||
|
// j (64-bit integer) must be passed in as two numbers [low 32, high 32].
|
||
|
assert(args.length === sig.substring(1).replace(/j/g, '--').length);
|
||
|
} else {
|
||
|
assert(sig.length == 1);
|
||
|
}
|
||
|
var f = Module['dynCall_' + sig];
|
||
|
return args && args.length ? f.apply(null, [ptr].concat(args)) : f.call(null, ptr);
|
||
|
}
|
||
|
|
||
|
var wasmTableMirror = [];
|
||
|
|
||
|
function getWasmTableEntry(funcPtr) {
|
||
|
var func = wasmTableMirror[funcPtr];
|
||
|
if (!func) {
|
||
|
if (funcPtr >= wasmTableMirror.length) wasmTableMirror.length = funcPtr + 1;
|
||
|
wasmTableMirror[funcPtr] = func = wasmTable.get(funcPtr);
|
||
|
}
|
||
|
assert(wasmTable.get(funcPtr) == func, "JavaScript-side Wasm function table mirror is out of date!");
|
||
|
return func;
|
||
|
}
|
||
|
|
||
|
/** @param {Object=} args */
|
||
|
function dynCall(sig, ptr, args) {
|
||
|
// Without WASM_BIGINT support we cannot directly call function with i64 as
|
||
|
// part of thier signature, so we rely the dynCall functions generated by
|
||
|
// wasm-emscripten-finalize
|
||
|
if (sig.includes('j')) {
|
||
|
return dynCallLegacy(sig, ptr, args);
|
||
|
}
|
||
|
assert(getWasmTableEntry(ptr), `missing table entry in dynCall: ${ptr}`);
|
||
|
var rtn = getWasmTableEntry(ptr).apply(null, args);
|
||
|
return rtn;
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* @param {number} ptr
|
||
|
* @param {string} type
|
||
|
*/
|
||
|
function getValue(ptr, type = 'i8') {
|
||
|
if (type.endsWith('*')) type = '*';
|
||
|
switch (type) {
|
||
|
case 'i1': return HEAP8[((ptr)>>0)];
|
||
|
case 'i8': return HEAP8[((ptr)>>0)];
|
||
|
case 'i16': return HEAP16[((ptr)>>1)];
|
||
|
case 'i32': return HEAP32[((ptr)>>2)];
|
||
|
case 'i64': return HEAP32[((ptr)>>2)];
|
||
|
case 'float': return HEAPF32[((ptr)>>2)];
|
||
|
case 'double': return HEAPF64[((ptr)>>3)];
|
||
|
case '*': return HEAPU32[((ptr)>>2)];
|
||
|
default: abort(`invalid type for getValue: ${type}`);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function ptrToString(ptr) {
|
||
|
assert(typeof ptr === 'number');
|
||
|
return '0x' + ptr.toString(16).padStart(8, '0');
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* @param {number} ptr
|
||
|
* @param {number} value
|
||
|
* @param {string} type
|
||
|
*/
|
||
|
function setValue(ptr, value, type = 'i8') {
|
||
|
if (type.endsWith('*')) type = '*';
|
||
|
switch (type) {
|
||
|
case 'i1': HEAP8[((ptr)>>0)] = value; break;
|
||
|
case 'i8': HEAP8[((ptr)>>0)] = value; break;
|
||
|
case 'i16': HEAP16[((ptr)>>1)] = value; break;
|
||
|
case 'i32': HEAP32[((ptr)>>2)] = value; break;
|
||
|
case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? (+(Math.floor((tempDouble)/4294967296.0)))>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)], HEAP32[((ptr)>>2)] = tempI64[0],HEAP32[(((ptr)+(4))>>2)] = tempI64[1]); break;
|
||
|
case 'float': HEAPF32[((ptr)>>2)] = value; break;
|
||
|
case 'double': HEAPF64[((ptr)>>3)] = value; break;
|
||
|
case '*': HEAPU32[((ptr)>>2)] = value; break;
|
||
|
default: abort(`invalid type for setValue: ${type}`);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function warnOnce(text) {
|
||
|
if (!warnOnce.shown) warnOnce.shown = {};
|
||
|
if (!warnOnce.shown[text]) {
|
||
|
warnOnce.shown[text] = 1;
|
||
|
if (ENVIRONMENT_IS_NODE) text = 'warning: ' + text;
|
||
|
err(text);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/** @constructor */
|
||
|
function ExceptionInfo(excPtr) {
|
||
|
this.excPtr = excPtr;
|
||
|
this.ptr = excPtr - 24;
|
||
|
|
||
|
this.set_type = function(type) {
|
||
|
HEAPU32[(((this.ptr)+(4))>>2)] = type;
|
||
|
};
|
||
|
|
||
|
this.get_type = function() {
|
||
|
return HEAPU32[(((this.ptr)+(4))>>2)];
|
||
|
};
|
||
|
|
||
|
this.set_destructor = function(destructor) {
|
||
|
HEAPU32[(((this.ptr)+(8))>>2)] = destructor;
|
||
|
};
|
||
|
|
||
|
this.get_destructor = function() {
|
||
|
return HEAPU32[(((this.ptr)+(8))>>2)];
|
||
|
};
|
||
|
|
||
|
this.set_caught = function (caught) {
|
||
|
caught = caught ? 1 : 0;
|
||
|
HEAP8[(((this.ptr)+(12))>>0)] = caught;
|
||
|
};
|
||
|
|
||
|
this.get_caught = function () {
|
||
|
return HEAP8[(((this.ptr)+(12))>>0)] != 0;
|
||
|
};
|
||
|
|
||
|
this.set_rethrown = function (rethrown) {
|
||
|
rethrown = rethrown ? 1 : 0;
|
||
|
HEAP8[(((this.ptr)+(13))>>0)] = rethrown;
|
||
|
};
|
||
|
|
||
|
this.get_rethrown = function () {
|
||
|
return HEAP8[(((this.ptr)+(13))>>0)] != 0;
|
||
|
};
|
||
|
|
||
|
// Initialize native structure fields. Should be called once after allocated.
|
||
|
this.init = function(type, destructor) {
|
||
|
this.set_adjusted_ptr(0);
|
||
|
this.set_type(type);
|
||
|
this.set_destructor(destructor);
|
||
|
}
|
||
|
|
||
|
this.set_adjusted_ptr = function(adjustedPtr) {
|
||
|
HEAPU32[(((this.ptr)+(16))>>2)] = adjustedPtr;
|
||
|
};
|
||
|
|
||
|
this.get_adjusted_ptr = function() {
|
||
|
return HEAPU32[(((this.ptr)+(16))>>2)];
|
||
|
};
|
||
|
|
||
|
// Get pointer which is expected to be received by catch clause in C++ code. It may be adjusted
|
||
|
// when the pointer is casted to some of the exception object base classes (e.g. when virtual
|
||
|
// inheritance is used). When a pointer is thrown this method should return the thrown pointer
|
||
|
// itself.
|
||
|
this.get_exception_ptr = function() {
|
||
|
// Work around a fastcomp bug, this code is still included for some reason in a build without
|
||
|
// exceptions support.
|
||
|
var isPointer = ___cxa_is_pointer_type(this.get_type());
|
||
|
if (isPointer) {
|
||
|
return HEAPU32[((this.excPtr)>>2)];
|
||
|
}
|
||
|
var adjusted = this.get_adjusted_ptr();
|
||
|
if (adjusted !== 0) return adjusted;
|
||
|
return this.excPtr;
|
||
|
};
|
||
|
}
|
||
|
|
||
|
var exceptionLast = 0;
|
||
|
|
||
|
var uncaughtExceptionCount = 0;
|
||
|
function ___cxa_throw(ptr, type, destructor) {
|
||
|
var info = new ExceptionInfo(ptr);
|
||
|
// Initialize ExceptionInfo content after it was allocated in __cxa_allocate_exception.
|
||
|
info.init(type, destructor);
|
||
|
exceptionLast = ptr;
|
||
|
uncaughtExceptionCount++;
|
||
|
assert(false, 'Exception thrown, but exception catching is not enabled. Compile with -sNO_DISABLE_EXCEPTION_CATCHING or -sEXCEPTION_CATCHING_ALLOWED=[..] to catch.');
|
||
|
}
|
||
|
|
||
|
function setErrNo(value) {
|
||
|
HEAP32[((___errno_location())>>2)] = value;
|
||
|
return value;
|
||
|
}
|
||
|
|
||
|
var PATH = {isAbs:(path) => path.charAt(0) === '/',splitPath:(filename) => {
|
||
|
var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
|
||
|
return splitPathRe.exec(filename).slice(1);
|
||
|
},normalizeArray:(parts, allowAboveRoot) => {
|
||
|
// if the path tries to go above the root, `up` ends up > 0
|
||
|
var up = 0;
|
||
|
for (var i = parts.length - 1; i >= 0; i--) {
|
||
|
var last = parts[i];
|
||
|
if (last === '.') {
|
||
|
parts.splice(i, 1);
|
||
|
} else if (last === '..') {
|
||
|
parts.splice(i, 1);
|
||
|
up++;
|
||
|
} else if (up) {
|
||
|
parts.splice(i, 1);
|
||
|
up--;
|
||
|
}
|
||
|
}
|
||
|
// if the path is allowed to go above the root, restore leading ..s
|
||
|
if (allowAboveRoot) {
|
||
|
for (; up; up--) {
|
||
|
parts.unshift('..');
|
||
|
}
|
||
|
}
|
||
|
return parts;
|
||
|
},normalize:(path) => {
|
||
|
var isAbsolute = PATH.isAbs(path),
|
||
|
trailingSlash = path.substr(-1) === '/';
|
||
|
// Normalize the path
|
||
|
path = PATH.normalizeArray(path.split('/').filter((p) => !!p), !isAbsolute).join('/');
|
||
|
if (!path && !isAbsolute) {
|
||
|
path = '.';
|
||
|
}
|
||
|
if (path && trailingSlash) {
|
||
|
path += '/';
|
||
|
}
|
||
|
return (isAbsolute ? '/' : '') + path;
|
||
|
},dirname:(path) => {
|
||
|
var result = PATH.splitPath(path),
|
||
|
root = result[0],
|
||
|
dir = result[1];
|
||
|
if (!root && !dir) {
|
||
|
// No dirname whatsoever
|
||
|
return '.';
|
||
|
}
|
||
|
if (dir) {
|
||
|
// It has a dirname, strip trailing slash
|
||
|
dir = dir.substr(0, dir.length - 1);
|
||
|
}
|
||
|
return root + dir;
|
||
|
},basename:(path) => {
|
||
|
// EMSCRIPTEN return '/'' for '/', not an empty string
|
||
|
if (path === '/') return '/';
|
||
|
path = PATH.normalize(path);
|
||
|
path = path.replace(/\/$/, "");
|
||
|
var lastSlash = path.lastIndexOf('/');
|
||
|
if (lastSlash === -1) return path;
|
||
|
return path.substr(lastSlash+1);
|
||
|
},join:function() {
|
||
|
var paths = Array.prototype.slice.call(arguments);
|
||
|
return PATH.normalize(paths.join('/'));
|
||
|
},join2:(l, r) => {
|
||
|
return PATH.normalize(l + '/' + r);
|
||
|
}};
|
||
|
|
||
|
function initRandomFill() {
|
||
|
if (typeof crypto == 'object' && typeof crypto['getRandomValues'] == 'function') {
|
||
|
// for modern web browsers
|
||
|
return (view) => crypto.getRandomValues(view);
|
||
|
} else
|
||
|
if (ENVIRONMENT_IS_NODE) {
|
||
|
// for nodejs with or without crypto support included
|
||
|
try {
|
||
|
var crypto_module = require('crypto');
|
||
|
var randomFillSync = crypto_module['randomFillSync'];
|
||
|
if (randomFillSync) {
|
||
|
// nodejs with LTS crypto support
|
||
|
return (view) => crypto_module['randomFillSync'](view);
|
||
|
}
|
||
|
// very old nodejs with the original crypto API
|
||
|
var randomBytes = crypto_module['randomBytes'];
|
||
|
return (view) => (
|
||
|
view.set(randomBytes(view.byteLength)),
|
||
|
// Return the original view to match modern native implementations.
|
||
|
view
|
||
|
);
|
||
|
} catch (e) {
|
||
|
// nodejs doesn't have crypto support
|
||
|
}
|
||
|
}
|
||
|
// we couldn't find a proper implementation, as Math.random() is not suitable for /dev/random, see emscripten-core/emscripten/pull/7096
|
||
|
abort("no cryptographic support found for randomDevice. consider polyfilling it if you want to use something insecure like Math.random(), e.g. put this in a --pre-js: var crypto = { getRandomValues: function(array) { for (var i = 0; i < array.length; i++) array[i] = (Math.random()*256)|0 } };");
|
||
|
}
|
||
|
function randomFill(view) {
|
||
|
// Lazily init on the first invocation.
|
||
|
return (randomFill = initRandomFill())(view);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
var PATH_FS = {resolve:function() {
|
||
|
var resolvedPath = '',
|
||
|
resolvedAbsolute = false;
|
||
|
for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {
|
||
|
var path = (i >= 0) ? arguments[i] : FS.cwd();
|
||
|
// Skip empty and invalid entries
|
||
|
if (typeof path != 'string') {
|
||
|
throw new TypeError('Arguments to path.resolve must be strings');
|
||
|
} else if (!path) {
|
||
|
return ''; // an invalid portion invalidates the whole thing
|
||
|
}
|
||
|
resolvedPath = path + '/' + resolvedPath;
|
||
|
resolvedAbsolute = PATH.isAbs(path);
|
||
|
}
|
||
|
// At this point the path should be resolved to a full absolute path, but
|
||
|
// handle relative paths to be safe (might happen when process.cwd() fails)
|
||
|
resolvedPath = PATH.normalizeArray(resolvedPath.split('/').filter((p) => !!p), !resolvedAbsolute).join('/');
|
||
|
return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.';
|
||
|
},relative:(from, to) => {
|
||
|
from = PATH_FS.resolve(from).substr(1);
|
||
|
to = PATH_FS.resolve(to).substr(1);
|
||
|
function trim(arr) {
|
||
|
var start = 0;
|
||
|
for (; start < arr.length; start++) {
|
||
|
if (arr[start] !== '') break;
|
||
|
}
|
||
|
var end = arr.length - 1;
|
||
|
for (; end >= 0; end--) {
|
||
|
if (arr[end] !== '') break;
|
||
|
}
|
||
|
if (start > end) return [];
|
||
|
return arr.slice(start, end - start + 1);
|
||
|
}
|
||
|
var fromParts = trim(from.split('/'));
|
||
|
var toParts = trim(to.split('/'));
|
||
|
var length = Math.min(fromParts.length, toParts.length);
|
||
|
var samePartsLength = length;
|
||
|
for (var i = 0; i < length; i++) {
|
||
|
if (fromParts[i] !== toParts[i]) {
|
||
|
samePartsLength = i;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
var outputParts = [];
|
||
|
for (var i = samePartsLength; i < fromParts.length; i++) {
|
||
|
outputParts.push('..');
|
||
|
}
|
||
|
outputParts = outputParts.concat(toParts.slice(samePartsLength));
|
||
|
return outputParts.join('/');
|
||
|
}};
|
||
|
|
||
|
|
||
|
function lengthBytesUTF8(str) {
|
||
|
var len = 0;
|
||
|
for (var i = 0; i < str.length; ++i) {
|
||
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code
|
||
|
// unit, not a Unicode code point of the character! So decode
|
||
|
// UTF16->UTF32->UTF8.
|
||
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
||
|
var c = str.charCodeAt(i); // possibly a lead surrogate
|
||
|
if (c <= 0x7F) {
|
||
|
len++;
|
||
|
} else if (c <= 0x7FF) {
|
||
|
len += 2;
|
||
|
} else if (c >= 0xD800 && c <= 0xDFFF) {
|
||
|
len += 4; ++i;
|
||
|
} else {
|
||
|
len += 3;
|
||
|
}
|
||
|
}
|
||
|
return len;
|
||
|
}
|
||
|
|
||
|
function stringToUTF8Array(str, heap, outIdx, maxBytesToWrite) {
|
||
|
assert(typeof str === 'string');
|
||
|
// Parameter maxBytesToWrite is not optional. Negative values, 0, null,
|
||
|
// undefined and false each don't write out any bytes.
|
||
|
if (!(maxBytesToWrite > 0))
|
||
|
return 0;
|
||
|
|
||
|
var startIdx = outIdx;
|
||
|
var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
|
||
|
for (var i = 0; i < str.length; ++i) {
|
||
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code
|
||
|
// unit, not a Unicode code point of the character! So decode
|
||
|
// UTF16->UTF32->UTF8.
|
||
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
||
|
// For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description
|
||
|
// and https://www.ietf.org/rfc/rfc2279.txt
|
||
|
// and https://tools.ietf.org/html/rfc3629
|
||
|
var u = str.charCodeAt(i); // possibly a lead surrogate
|
||
|
if (u >= 0xD800 && u <= 0xDFFF) {
|
||
|
var u1 = str.charCodeAt(++i);
|
||
|
u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF);
|
||
|
}
|
||
|
if (u <= 0x7F) {
|
||
|
if (outIdx >= endIdx) break;
|
||
|
heap[outIdx++] = u;
|
||
|
} else if (u <= 0x7FF) {
|
||
|
if (outIdx + 1 >= endIdx) break;
|
||
|
heap[outIdx++] = 0xC0 | (u >> 6);
|
||
|
heap[outIdx++] = 0x80 | (u & 63);
|
||
|
} else if (u <= 0xFFFF) {
|
||
|
if (outIdx + 2 >= endIdx) break;
|
||
|
heap[outIdx++] = 0xE0 | (u >> 12);
|
||
|
heap[outIdx++] = 0x80 | ((u >> 6) & 63);
|
||
|
heap[outIdx++] = 0x80 | (u & 63);
|
||
|
} else {
|
||
|
if (outIdx + 3 >= endIdx) break;
|
||
|
if (u > 0x10FFFF) warnOnce('Invalid Unicode code point ' + ptrToString(u) + ' encountered when serializing a JS string to a UTF-8 string in wasm memory! (Valid unicode code points should be in range 0-0x10FFFF).');
|
||
|
heap[outIdx++] = 0xF0 | (u >> 18);
|
||
|
heap[outIdx++] = 0x80 | ((u >> 12) & 63);
|
||
|
heap[outIdx++] = 0x80 | ((u >> 6) & 63);
|
||
|
heap[outIdx++] = 0x80 | (u & 63);
|
||
|
}
|
||
|
}
|
||
|
// Null-terminate the pointer to the buffer.
|
||
|
heap[outIdx] = 0;
|
||
|
return outIdx - startIdx;
|
||
|
}
|
||
|
/** @type {function(string, boolean=, number=)} */
|
||
|
function intArrayFromString(stringy, dontAddNull, length) {
|
||
|
var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
|
||
|
var u8array = new Array(len);
|
||
|
var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
|
||
|
if (dontAddNull) u8array.length = numBytesWritten;
|
||
|
return u8array;
|
||
|
}
|
||
|
|
||
|
var UTF8Decoder = typeof TextDecoder != 'undefined' ? new TextDecoder('utf8') : undefined;
|
||
|
|
||
|
/**
|
||
|
* Given a pointer 'idx' to a null-terminated UTF8-encoded string in the given
|
||
|
* array that contains uint8 values, returns a copy of that string as a
|
||
|
* Javascript String object.
|
||
|
* heapOrArray is either a regular array, or a JavaScript typed array view.
|
||
|
* @param {number} idx
|
||
|
* @param {number=} maxBytesToRead
|
||
|
* @return {string}
|
||
|
*/
|
||
|
function UTF8ArrayToString(heapOrArray, idx, maxBytesToRead) {
|
||
|
var endIdx = idx + maxBytesToRead;
|
||
|
var endPtr = idx;
|
||
|
// TextDecoder needs to know the byte length in advance, it doesn't stop on
|
||
|
// null terminator by itself. Also, use the length info to avoid running tiny
|
||
|
// strings through TextDecoder, since .subarray() allocates garbage.
|
||
|
// (As a tiny code save trick, compare endPtr against endIdx using a negation,
|
||
|
// so that undefined means Infinity)
|
||
|
while (heapOrArray[endPtr] && !(endPtr >= endIdx)) ++endPtr;
|
||
|
|
||
|
if (endPtr - idx > 16 && heapOrArray.buffer && UTF8Decoder) {
|
||
|
return UTF8Decoder.decode(heapOrArray.subarray(idx, endPtr));
|
||
|
}
|
||
|
var str = '';
|
||
|
// If building with TextDecoder, we have already computed the string length
|
||
|
// above, so test loop end condition against that
|
||
|
while (idx < endPtr) {
|
||
|
// For UTF8 byte structure, see:
|
||
|
// http://en.wikipedia.org/wiki/UTF-8#Description
|
||
|
// https://www.ietf.org/rfc/rfc2279.txt
|
||
|
// https://tools.ietf.org/html/rfc3629
|
||
|
var u0 = heapOrArray[idx++];
|
||
|
if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
|
||
|
var u1 = heapOrArray[idx++] & 63;
|
||
|
if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
|
||
|
var u2 = heapOrArray[idx++] & 63;
|
||
|
if ((u0 & 0xF0) == 0xE0) {
|
||
|
u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
|
||
|
} else {
|
||
|
if ((u0 & 0xF8) != 0xF0) warnOnce('Invalid UTF-8 leading byte ' + ptrToString(u0) + ' encountered when deserializing a UTF-8 string in wasm memory to a JS string!');
|
||
|
u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heapOrArray[idx++] & 63);
|
||
|
}
|
||
|
|
||
|
if (u0 < 0x10000) {
|
||
|
str += String.fromCharCode(u0);
|
||
|
} else {
|
||
|
var ch = u0 - 0x10000;
|
||
|
str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
|
||
|
}
|
||
|
}
|
||
|
return str;
|
||
|
}
|
||
|
var TTY = {ttys:[],init:function () {
|
||
|
// https://github.com/emscripten-core/emscripten/pull/1555
|
||
|
// if (ENVIRONMENT_IS_NODE) {
|
||
|
// // currently, FS.init does not distinguish if process.stdin is a file or TTY
|
||
|
// // device, it always assumes it's a TTY device. because of this, we're forcing
|
||
|
// // process.stdin to UTF8 encoding to at least make stdin reading compatible
|
||
|
// // with text files until FS.init can be refactored.
|
||
|
// process.stdin.setEncoding('utf8');
|
||
|
// }
|
||
|
},shutdown:function() {
|
||
|
// https://github.com/emscripten-core/emscripten/pull/1555
|
||
|
// if (ENVIRONMENT_IS_NODE) {
|
||
|
// // inolen: any idea as to why node -e 'process.stdin.read()' wouldn't exit immediately (with process.stdin being a tty)?
|
||
|
// // isaacs: because now it's reading from the stream, you've expressed interest in it, so that read() kicks off a _read() which creates a ReadReq operation
|
||
|
// // inolen: I thought read() in that case was a synchronous operation that just grabbed some amount of buffered data if it exists?
|
||
|
// // isaacs: it is. but it also triggers a _read() call, which calls readStart() on the handle
|
||
|
// // isaacs: do process.stdin.pause() and i'd think it'd probably close the pending call
|
||
|
// process.stdin.pause();
|
||
|
// }
|
||
|
},register:function(dev, ops) {
|
||
|
TTY.ttys[dev] = { input: [], output: [], ops: ops };
|
||
|
FS.registerDevice(dev, TTY.stream_ops);
|
||
|
},stream_ops:{open:function(stream) {
|
||
|
var tty = TTY.ttys[stream.node.rdev];
|
||
|
if (!tty) {
|
||
|
throw new FS.ErrnoError(43);
|
||
|
}
|
||
|
stream.tty = tty;
|
||
|
stream.seekable = false;
|
||
|
},close:function(stream) {
|
||
|
// flush any pending line data
|
||
|
stream.tty.ops.fsync(stream.tty);
|
||
|
},fsync:function(stream) {
|
||
|
stream.tty.ops.fsync(stream.tty);
|
||
|
},read:function(stream, buffer, offset, length, pos /* ignored */) {
|
||
|
if (!stream.tty || !stream.tty.ops.get_char) {
|
||
|
throw new FS.ErrnoError(60);
|
||
|
}
|
||
|
var bytesRead = 0;
|
||
|
for (var i = 0; i < length; i++) {
|
||
|
var result;
|
||
|
try {
|
||
|
result = stream.tty.ops.get_char(stream.tty);
|
||
|
} catch (e) {
|
||
|
throw new FS.ErrnoError(29);
|
||
|
}
|
||
|
if (result === undefined && bytesRead === 0) {
|
||
|
throw new FS.ErrnoError(6);
|
||
|
}
|
||
|
if (result === null || result === undefined) break;
|
||
|
bytesRead++;
|
||
|
buffer[offset+i] = result;
|
||
|
}
|
||
|
if (bytesRead) {
|
||
|
stream.node.timestamp = Date.now();
|
||
|
}
|
||
|
return bytesRead;
|
||
|
},write:function(stream, buffer, offset, length, pos) {
|
||
|
if (!stream.tty || !stream.tty.ops.put_char) {
|
||
|
throw new FS.ErrnoError(60);
|
||
|
}
|
||
|
try {
|
||
|
for (var i = 0; i < length; i++) {
|
||
|
stream.tty.ops.put_char(stream.tty, buffer[offset+i]);
|
||
|
}
|
||
|
} catch (e) {
|
||
|
throw new FS.ErrnoError(29);
|
||
|
}
|
||
|
if (length) {
|
||
|
stream.node.timestamp = Date.now();
|
||
|
}
|
||
|
return i;
|
||
|
}},default_tty_ops:{get_char:function(tty) {
|
||
|
if (!tty.input.length) {
|
||
|
var result = null;
|
||
|
if (ENVIRONMENT_IS_NODE) {
|
||
|
// we will read data by chunks of BUFSIZE
|
||
|
var BUFSIZE = 256;
|
||
|
var buf = Buffer.alloc(BUFSIZE);
|
||
|
var bytesRead = 0;
|
||
|
|
||
|
try {
|
||
|
bytesRead = fs.readSync(process.stdin.fd, buf, 0, BUFSIZE, -1);
|
||
|
} catch(e) {
|
||
|
// Cross-platform differences: on Windows, reading EOF throws an exception, but on other OSes,
|
||
|
// reading EOF returns 0. Uniformize behavior by treating the EOF exception to return 0.
|
||
|
if (e.toString().includes('EOF')) bytesRead = 0;
|
||
|
else throw e;
|
||
|
}
|
||
|
|
||
|
if (bytesRead > 0) {
|
||
|
result = buf.slice(0, bytesRead).toString('utf-8');
|
||
|
} else {
|
||
|
result = null;
|
||
|
}
|
||
|
} else
|
||
|
if (typeof window != 'undefined' &&
|
||
|
typeof window.prompt == 'function') {
|
||
|
// Browser.
|
||
|
result = window.prompt('Input: '); // returns null on cancel
|
||
|
if (result !== null) {
|
||
|
result += '\n';
|
||
|
}
|
||
|
} else if (typeof readline == 'function') {
|
||
|
// Command line.
|
||
|
result = readline();
|
||
|
if (result !== null) {
|
||
|
result += '\n';
|
||
|
}
|
||
|
}
|
||
|
if (!result) {
|
||
|
return null;
|
||
|
}
|
||
|
tty.input = intArrayFromString(result, true);
|
||
|
}
|
||
|
return tty.input.shift();
|
||
|
},put_char:function(tty, val) {
|
||
|
if (val === null || val === 10) {
|
||
|
out(UTF8ArrayToString(tty.output, 0));
|
||
|
tty.output = [];
|
||
|
} else {
|
||
|
if (val != 0) tty.output.push(val); // val == 0 would cut text output off in the middle.
|
||
|
}
|
||
|
},fsync:function(tty) {
|
||
|
if (tty.output && tty.output.length > 0) {
|
||
|
out(UTF8ArrayToString(tty.output, 0));
|
||
|
tty.output = [];
|
||
|
}
|
||
|
}},default_tty1_ops:{put_char:function(tty, val) {
|
||
|
if (val === null || val === 10) {
|
||
|
err(UTF8ArrayToString(tty.output, 0));
|
||
|
tty.output = [];
|
||
|
} else {
|
||
|
if (val != 0) tty.output.push(val);
|
||
|
}
|
||
|
},fsync:function(tty) {
|
||
|
if (tty.output && tty.output.length > 0) {
|
||
|
err(UTF8ArrayToString(tty.output, 0));
|
||
|
tty.output = [];
|
||
|
}
|
||
|
}}};
|
||
|
|
||
|
|
||
|
function zeroMemory(address, size) {
|
||
|
HEAPU8.fill(0, address, address + size);
|
||
|
return address;
|
||
|
}
|
||
|
|
||
|
function alignMemory(size, alignment) {
|
||
|
assert(alignment, "alignment argument is required");
|
||
|
return Math.ceil(size / alignment) * alignment;
|
||
|
}
|
||
|
function mmapAlloc(size) {
|
||
|
abort('internal error: mmapAlloc called but `emscripten_builtin_memalign` native symbol not exported');
|
||
|
}
|
||
|
var MEMFS = {ops_table:null,mount:function(mount) {
|
||
|
return MEMFS.createNode(null, '/', 16384 | 511 /* 0777 */, 0);
|
||
|
},createNode:function(parent, name, mode, dev) {
|
||
|
if (FS.isBlkdev(mode) || FS.isFIFO(mode)) {
|
||
|
// no supported
|
||
|
throw new FS.ErrnoError(63);
|
||
|
}
|
||
|
if (!MEMFS.ops_table) {
|
||
|
MEMFS.ops_table = {
|
||
|
dir: {
|
||
|
node: {
|
||
|
getattr: MEMFS.node_ops.getattr,
|
||
|
setattr: MEMFS.node_ops.setattr,
|
||
|
lookup: MEMFS.node_ops.lookup,
|
||
|
mknod: MEMFS.node_ops.mknod,
|
||
|
rename: MEMFS.node_ops.rename,
|
||
|
unlink: MEMFS.node_ops.unlink,
|
||
|
rmdir: MEMFS.node_ops.rmdir,
|
||
|
readdir: MEMFS.node_ops.readdir,
|
||
|
symlink: MEMFS.node_ops.symlink
|
||
|
},
|
||
|
stream: {
|
||
|
llseek: MEMFS.stream_ops.llseek
|
||
|
}
|
||
|
},
|
||
|
file: {
|
||
|
node: {
|
||
|
getattr: MEMFS.node_ops.getattr,
|
||
|
setattr: MEMFS.node_ops.setattr
|
||
|
},
|
||
|
stream: {
|
||
|
llseek: MEMFS.stream_ops.llseek,
|
||
|
read: MEMFS.stream_ops.read,
|
||
|
write: MEMFS.stream_ops.write,
|
||
|
allocate: MEMFS.stream_ops.allocate,
|
||
|
mmap: MEMFS.stream_ops.mmap,
|
||
|
msync: MEMFS.stream_ops.msync
|
||
|
}
|
||
|
},
|
||
|
link: {
|
||
|
node: {
|
||
|
getattr: MEMFS.node_ops.getattr,
|
||
|
setattr: MEMFS.node_ops.setattr,
|
||
|
readlink: MEMFS.node_ops.readlink
|
||
|
},
|
||
|
stream: {}
|
||
|
},
|
||
|
chrdev: {
|
||
|
node: {
|
||
|
getattr: MEMFS.node_ops.getattr,
|
||
|
setattr: MEMFS.node_ops.setattr
|
||
|
},
|
||
|
stream: FS.chrdev_stream_ops
|
||
|
}
|
||
|
};
|
||
|
}
|
||
|
var node = FS.createNode(parent, name, mode, dev);
|
||
|
if (FS.isDir(node.mode)) {
|
||
|
node.node_ops = MEMFS.ops_table.dir.node;
|
||
|
node.stream_ops = MEMFS.ops_table.dir.stream;
|
||
|
node.contents = {};
|
||
|
} else if (FS.isFile(node.mode)) {
|
||
|
node.node_ops = MEMFS.ops_table.file.node;
|
||
|
node.stream_ops = MEMFS.ops_table.file.stream;
|
||
|
node.usedBytes = 0; // The actual number of bytes used in the typed array, as opposed to contents.length which gives the whole capacity.
|
||
|
// When the byte data of the file is populated, this will point to either a typed array, or a normal JS array. Typed arrays are preferred
|
||
|
// for performance, and used by default. However, typed arrays are not resizable like normal JS arrays are, so there is a small disk size
|
||
|
// penalty involved for appending file writes that continuously grow a file similar to std::vector capacity vs used -scheme.
|
||
|
node.contents = null;
|
||
|
} else if (FS.isLink(node.mode)) {
|
||
|
node.node_ops = MEMFS.ops_table.link.node;
|
||
|
node.stream_ops = MEMFS.ops_table.link.stream;
|
||
|
} else if (FS.isChrdev(node.mode)) {
|
||
|
node.node_ops = MEMFS.ops_table.chrdev.node;
|
||
|
node.stream_ops = MEMFS.ops_table.chrdev.stream;
|
||
|
}
|
||
|
node.timestamp = Date.now();
|
||
|
// add the new node to the parent
|
||
|
if (parent) {
|
||
|
parent.contents[name] = node;
|
||
|
parent.timestamp = node.timestamp;
|
||
|
}
|
||
|
return node;
|
||
|
},getFileDataAsTypedArray:function(node) {
|
||
|
if (!node.contents) return new Uint8Array(0);
|
||
|
if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes); // Make sure to not return excess unused bytes.
|
||
|
return new Uint8Array(node.contents);
|
||
|
},expandFileStorage:function(node, newCapacity) {
|
||
|
var prevCapacity = node.contents ? node.contents.length : 0;
|
||
|
if (prevCapacity >= newCapacity) return; // No need to expand, the storage was already large enough.
|
||
|
// Don't expand strictly to the given requested limit if it's only a very small increase, but instead geometrically grow capacity.
|
||
|
// For small filesizes (<1MB), perform size*2 geometric increase, but for large sizes, do a much more conservative size*1.125 increase to
|
||
|
// avoid overshooting the allocation cap by a very large margin.
|
||
|
var CAPACITY_DOUBLING_MAX = 1024 * 1024;
|
||
|
newCapacity = Math.max(newCapacity, (prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2.0 : 1.125)) >>> 0);
|
||
|
if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256); // At minimum allocate 256b for each file when expanding.
|
||
|
var oldContents = node.contents;
|
||
|
node.contents = new Uint8Array(newCapacity); // Allocate new storage.
|
||
|
if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0); // Copy old data over to the new storage.
|
||
|
},resizeFileStorage:function(node, newSize) {
|
||
|
if (node.usedBytes == newSize) return;
|
||
|
if (newSize == 0) {
|
||
|
node.contents = null; // Fully decommit when requesting a resize to zero.
|
||
|
node.usedBytes = 0;
|
||
|
} else {
|
||
|
var oldContents = node.contents;
|
||
|
node.contents = new Uint8Array(newSize); // Allocate new storage.
|
||
|
if (oldContents) {
|
||
|
node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes))); // Copy old data over to the new storage.
|
||
|
}
|
||
|
node.usedBytes = newSize;
|
||
|
}
|
||
|
},node_ops:{getattr:function(node) {
|
||
|
var attr = {};
|
||
|
// device numbers reuse inode numbers.
|
||
|
attr.dev = FS.isChrdev(node.mode) ? node.id : 1;
|
||
|
attr.ino = node.id;
|
||
|
attr.mode = node.mode;
|
||
|
attr.nlink = 1;
|
||
|
attr.uid = 0;
|
||
|
attr.gid = 0;
|
||
|
attr.rdev = node.rdev;
|
||
|
if (FS.isDir(node.mode)) {
|
||
|
attr.size = 4096;
|
||
|
} else if (FS.isFile(node.mode)) {
|
||
|
attr.size = node.usedBytes;
|
||
|
} else if (FS.isLink(node.mode)) {
|
||
|
attr.size = node.link.length;
|
||
|
} else {
|
||
|
attr.size = 0;
|
||
|
}
|
||
|
attr.atime = new Date(node.timestamp);
|
||
|
attr.mtime = new Date(node.timestamp);
|
||
|
attr.ctime = new Date(node.timestamp);
|
||
|
// NOTE: In our implementation, st_blocks = Math.ceil(st_size/st_blksize),
|
||
|
// but this is not required by the standard.
|
||
|
attr.blksize = 4096;
|
||
|
attr.blocks = Math.ceil(attr.size / attr.blksize);
|
||
|
return attr;
|
||
|
},setattr:function(node, attr) {
|
||
|
if (attr.mode !== undefined) {
|
||
|
node.mode = attr.mode;
|
||
|
}
|
||
|
if (attr.timestamp !== undefined) {
|
||
|
node.timestamp = attr.timestamp;
|
||
|
}
|
||
|
if (attr.size !== undefined) {
|
||
|
MEMFS.resizeFileStorage(node, attr.size);
|
||
|
}
|
||
|
},lookup:function(parent, name) {
|
||
|
throw FS.genericErrors[44];
|
||
|
},mknod:function(parent, name, mode, dev) {
|
||
|
return MEMFS.createNode(parent, name, mode, dev);
|
||
|
},rename:function(old_node, new_dir, new_name) {
|
||
|
// if we're overwriting a directory at new_name, make sure it's empty.
|
||
|
if (FS.isDir(old_node.mode)) {
|
||
|
var new_node;
|
||
|
try {
|
||
|
new_node = FS.lookupNode(new_dir, new_name);
|
||
|
} catch (e) {
|
||
|
}
|
||
|
if (new_node) {
|
||
|
for (var i in new_node.contents) {
|
||
|
throw new FS.ErrnoError(55);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// do the internal rewiring
|
||
|
delete old_node.parent.contents[old_node.name];
|
||
|
old_node.parent.timestamp = Date.now()
|
||
|
old_node.name = new_name;
|
||
|
new_dir.contents[new_name] = old_node;
|
||
|
new_dir.timestamp = old_node.parent.timestamp;
|
||
|
old_node.parent = new_dir;
|
||
|
},unlink:function(parent, name) {
|
||
|
delete parent.contents[name];
|
||
|
parent.timestamp = Date.now();
|
||
|
},rmdir:function(parent, name) {
|
||
|
var node = FS.lookupNode(parent, name);
|
||
|
for (var i in node.contents) {
|
||
|
throw new FS.ErrnoError(55);
|
||
|
}
|
||
|
delete parent.contents[name];
|
||
|
parent.timestamp = Date.now();
|
||
|
},readdir:function(node) {
|
||
|
var entries = ['.', '..'];
|
||
|
for (var key in node.contents) {
|
||
|
if (!node.contents.hasOwnProperty(key)) {
|
||
|
continue;
|
||
|
}
|
||
|
entries.push(key);
|
||
|
}
|
||
|
return entries;
|
||
|
},symlink:function(parent, newname, oldpath) {
|
||
|
var node = MEMFS.createNode(parent, newname, 511 /* 0777 */ | 40960, 0);
|
||
|
node.link = oldpath;
|
||
|
return node;
|
||
|
},readlink:function(node) {
|
||
|
if (!FS.isLink(node.mode)) {
|
||
|
throw new FS.ErrnoError(28);
|
||
|
}
|
||
|
return node.link;
|
||
|
}},stream_ops:{read:function(stream, buffer, offset, length, position) {
|
||
|
var contents = stream.node.contents;
|
||
|
if (position >= stream.node.usedBytes) return 0;
|
||
|
var size = Math.min(stream.node.usedBytes - position, length);
|
||
|
assert(size >= 0);
|
||
|
if (size > 8 && contents.subarray) { // non-trivial, and typed array
|
||
|
buffer.set(contents.subarray(position, position + size), offset);
|
||
|
} else {
|
||
|
for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i];
|
||
|
}
|
||
|
return size;
|
||
|
},write:function(stream, buffer, offset, length, position, canOwn) {
|
||
|
// The data buffer should be a typed array view
|
||
|
assert(!(buffer instanceof ArrayBuffer));
|
||
|
// If the buffer is located in main memory (HEAP), and if
|
||
|
// memory can grow, we can't hold on to references of the
|
||
|
// memory buffer, as they may get invalidated. That means we
|
||
|
// need to do copy its contents.
|
||
|
if (buffer.buffer === HEAP8.buffer) {
|
||
|
canOwn = false;
|
||
|
}
|
||
|
|
||
|
if (!length) return 0;
|
||
|
var node = stream.node;
|
||
|
node.timestamp = Date.now();
|
||
|
|
||
|
if (buffer.subarray && (!node.contents || node.contents.subarray)) { // This write is from a typed array to a typed array?
|
||
|
if (canOwn) {
|
||
|
assert(position === 0, 'canOwn must imply no weird position inside the file');
|
||
|
node.contents = buffer.subarray(offset, offset + length);
|
||
|
node.usedBytes = length;
|
||
|
return length;
|
||
|
} else if (node.usedBytes === 0 && position === 0) { // If this is a simple first write to an empty file, do a fast set since we don't need to care about old data.
|
||
|
node.contents = buffer.slice(offset, offset + length);
|
||
|
node.usedBytes = length;
|
||
|
return length;
|
||
|
} else if (position + length <= node.usedBytes) { // Writing to an already allocated and used subrange of the file?
|
||
|
node.contents.set(buffer.subarray(offset, offset + length), position);
|
||
|
return length;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Appending to an existing file and we need to reallocate, or source data did not come as a typed array.
|
||
|
MEMFS.expandFileStorage(node, position+length);
|
||
|
if (node.contents.subarray && buffer.subarray) {
|
||
|
// Use typed array write which is available.
|
||
|
node.contents.set(buffer.subarray(offset, offset + length), position);
|
||
|
} else {
|
||
|
for (var i = 0; i < length; i++) {
|
||
|
node.contents[position + i] = buffer[offset + i]; // Or fall back to manual write if not.
|
||
|
}
|
||
|
}
|
||
|
node.usedBytes = Math.max(node.usedBytes, position + length);
|
||
|
return length;
|
||
|
},llseek:function(stream, offset, whence) {
|
||
|
var position = offset;
|
||
|
if (whence === 1) {
|
||
|
position += stream.position;
|
||
|
} else if (whence === 2) {
|
||
|
if (FS.isFile(stream.node.mode)) {
|
||
|
position += stream.node.usedBytes;
|
||
|
}
|
||
|
}
|
||
|
if (position < 0) {
|
||
|
throw new FS.ErrnoError(28);
|
||
|
}
|
||
|
return position;
|
||
|
},allocate:function(stream, offset, length) {
|
||
|
MEMFS.expandFileStorage(stream.node, offset + length);
|
||
|
stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length);
|
||
|
},mmap:function(stream, length, position, prot, flags) {
|
||
|
if (!FS.isFile(stream.node.mode)) {
|
||
|
throw new FS.ErrnoError(43);
|
||
|
}
|
||
|
var ptr;
|
||
|
var allocated;
|
||
|
var contents = stream.node.contents;
|
||
|
// Only make a new copy when MAP_PRIVATE is specified.
|
||
|
if (!(flags & 2) && contents.buffer === HEAP8.buffer) {
|
||
|
// We can't emulate MAP_SHARED when the file is not backed by the
|
||
|
// buffer we're mapping to (e.g. the HEAP buffer).
|
||
|
allocated = false;
|
||
|
ptr = contents.byteOffset;
|
||
|
} else {
|
||
|
// Try to avoid unnecessary slices.
|
||
|
if (position > 0 || position + length < contents.length) {
|
||
|
if (contents.subarray) {
|
||
|
contents = contents.subarray(position, position + length);
|
||
|
} else {
|
||
|
contents = Array.prototype.slice.call(contents, position, position + length);
|
||
|
}
|
||
|
}
|
||
|
allocated = true;
|
||
|
ptr = mmapAlloc(length);
|
||
|
if (!ptr) {
|
||
|
throw new FS.ErrnoError(48);
|
||
|
}
|
||
|
HEAP8.set(contents, ptr);
|
||
|
}
|
||
|
return { ptr: ptr, allocated: allocated };
|
||
|
},msync:function(stream, buffer, offset, length, mmapFlags) {
|
||
|
MEMFS.stream_ops.write(stream, buffer, 0, length, offset, false);
|
||
|
// should we check if bytesWritten and length are the same?
|
||
|
return 0;
|
||
|
}}};
|
||
|
|
||
|
/** @param {boolean=} noRunDep */
|
||
|
function asyncLoad(url, onload, onerror, noRunDep) {
|
||
|
var dep = !noRunDep ? getUniqueRunDependency(`al ${url}`) : '';
|
||
|
readAsync(url, (arrayBuffer) => {
|
||
|
assert(arrayBuffer, `Loading data file "${url}" failed (no arrayBuffer).`);
|
||
|
onload(new Uint8Array(arrayBuffer));
|
||
|
if (dep) removeRunDependency(dep);
|
||
|
}, (event) => {
|
||
|
if (onerror) {
|
||
|
onerror();
|
||
|
} else {
|
||
|
throw `Loading data file "${url}" failed.`;
|
||
|
}
|
||
|
});
|
||
|
if (dep) addRunDependency(dep);
|
||
|
}
|
||
|
|
||
|
var preloadPlugins = Module['preloadPlugins'] || [];
|
||
|
function FS_handledByPreloadPlugin(byteArray, fullname, finish, onerror) {
|
||
|
// Ensure plugins are ready.
|
||
|
if (typeof Browser != 'undefined') Browser.init();
|
||
|
|
||
|
var handled = false;
|
||
|
preloadPlugins.forEach(function(plugin) {
|
||
|
if (handled) return;
|
||
|
if (plugin['canHandle'](fullname)) {
|
||
|
plugin['handle'](byteArray, fullname, finish, onerror);
|
||
|
handled = true;
|
||
|
}
|
||
|
});
|
||
|
return handled;
|
||
|
}
|
||
|
function FS_createPreloadedFile(parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish) {
|
||
|
// TODO we should allow people to just pass in a complete filename instead
|
||
|
// of parent and name being that we just join them anyways
|
||
|
var fullname = name ? PATH_FS.resolve(PATH.join2(parent, name)) : parent;
|
||
|
var dep = getUniqueRunDependency(`cp ${fullname}`); // might have several active requests for the same fullname
|
||
|
function processData(byteArray) {
|
||
|
function finish(byteArray) {
|
||
|
if (preFinish) preFinish();
|
||
|
if (!dontCreateFile) {
|
||
|
FS.createDataFile(parent, name, byteArray, canRead, canWrite, canOwn);
|
||
|
}
|
||
|
if (onload) onload();
|
||
|
removeRunDependency(dep);
|
||
|
}
|
||
|
if (FS_handledByPreloadPlugin(byteArray, fullname, finish, () => {
|
||
|
if (onerror) onerror();
|
||
|
removeRunDependency(dep);
|
||
|
})) {
|
||
|
return;
|
||
|
}
|
||
|
finish(byteArray);
|
||
|
}
|
||
|
addRunDependency(dep);
|
||
|
if (typeof url == 'string') {
|
||
|
asyncLoad(url, (byteArray) => processData(byteArray), onerror);
|
||
|
} else {
|
||
|
processData(url);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function FS_modeStringToFlags(str) {
|
||
|
var flagModes = {
|
||
|
'r': 0,
|
||
|
'r+': 2,
|
||
|
'w': 512 | 64 | 1,
|
||
|
'w+': 512 | 64 | 2,
|
||
|
'a': 1024 | 64 | 1,
|
||
|
'a+': 1024 | 64 | 2,
|
||
|
};
|
||
|
var flags = flagModes[str];
|
||
|
if (typeof flags == 'undefined') {
|
||
|
throw new Error(`Unknown file open mode: ${str}`);
|
||
|
}
|
||
|
return flags;
|
||
|
}
|
||
|
|
||
|
function FS_getMode(canRead, canWrite) {
|
||
|
var mode = 0;
|
||
|
if (canRead) mode |= 292 | 73;
|
||
|
if (canWrite) mode |= 146;
|
||
|
return mode;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
var ERRNO_MESSAGES = {0:"Success",1:"Arg list too long",2:"Permission denied",3:"Address already in use",4:"Address not available",5:"Address family not supported by protocol family",6:"No more processes",7:"Socket already connected",8:"Bad file number",9:"Trying to read unreadable message",10:"Mount device busy",11:"Operation canceled",12:"No children",13:"Connection aborted",14:"Connection refused",15:"Connection reset by peer",16:"File locking deadlock error",17:"Destination address required",18:"Math arg out of domain of func",19:"Quota exceeded",20:"File exists",21:"Bad address",22:"File too large",23:"Host is unreachable",24:"Identifier removed",25:"Illegal byte sequence",26:"Connection already in progress",27:"Interrupted system call",28:"Invalid argument",29:"I/O error",30:"Socket is already connected",31:"Is a directory",32:"Too many symbolic links",33:"Too many open files",34:"Too many links",35:"Message too long",36:"Multihop attempted",37:"File or path name too long",38:"Network interface is not configured",39:"Connection reset by network",40:"Network is unreachable",41:"Too many open files in system",42:"No buffer space available",43:"No such device",44:"No such file or directory",45:"Exec format error",46:"No record locks available",47:"The link has been severed",48:"Not enough core",49:"No message of desired type",50:"Protocol not available",51:"No space left on device",52:"Function not implemented",53:"Socket is not connected",54:"Not a directory",55:"Directory not empty",56:"State not recoverable",57:"Socket operation on non-socket",59:"Not a typewriter",60:"No such device or address",61:"Value too large for defined data type",62:"Previous owner died",63:"Not super-user",64:"Broken pipe",65:"Protocol error",66:"Unknown protocol",67:"Protocol wrong type for socket",68:"Math result not representable",69:"Read only file system",70:"Illegal seek",71:"No such process",72:"Stale file handle",73:"Connection timed out",74:"Text file busy",75:"Cross-device link",100:"Device not a stream",101:"Bad font file fmt",102:"Invalid slot",103:"Invalid request code",104:"No anode",105:"Block device required",106:"Channel number out of range",107:"Level 3 halted",108:"Level 3 reset",109:"Link number out of range",110:"Protocol driver not attached",111:"No CSI structure available",112:"Level 2 halted",113:"Invalid exchange",114:"Invalid request descriptor",115:"Exchange full",116:"No data (for no delay io)",117:"Timer expired",118:"Out of streams resources",119:"Machine is not on the network",120:"Package not installed",121:"The object is remote",122:"Advertise error",123:"Srmount error",124:"Communication error on send",125:"Cross mount point (not really error)",126:"Given log. name not unique",127:"f.d. invalid for this operation",128:"Remote address changed",129:"Can access a needed shared lib",130:"Accessing a corrupted shared lib",131:".lib section in a.out corrupted",132:"Attempting to link in too many libs",133:"Attempting to exec a shared library",135:"Streams pipe error",136:"Too many users",137:"Socket type not supported",138:"Not supported",139:"Protocol family not supported",140:"Can't send after socket shutdown",141:"Too many references",142:"Host is down",148:"No medium (in tape drive)",156:"Level 2 not synchronized"};
|
||
|
|
||
|
var ERRNO_CODES = {};
|
||
|
|
||
|
function demangle(func) {
|
||
|
warnOnce('warning: build with -sDEMANGLE_SUPPORT to link in libcxxabi demangling');
|
||
|
return func;
|
||
|
}
|
||
|
function demangleAll(text) {
|
||
|
var regex =
|
||
|
/\b_Z[\w\d_]+/g;
|
||
|
return text.replace(regex,
|
||
|
function(x) {
|
||
|
var y = demangle(x);
|
||
|
return x === y ? x : (y + ' [' + x + ']');
|
||
|
});
|
||
|
}
|
||
|
var FS = {root:null,mounts:[],devices:{},streams:[],nextInode:1,nameTable:null,currentPath:"/",initialized:false,ignorePermissions:true,ErrnoError:null,genericErrors:{},filesystems:null,syncFSRequests:0,lookupPath:(path, opts = {}) => {
|
||
|
path = PATH_FS.resolve(path);
|
||
|
|
||
|
if (!path) return { path: '', node: null };
|
||
|
|
||
|
var defaults = {
|
||
|
follow_mount: true,
|
||
|
recurse_count: 0
|
||
|
};
|
||
|
opts = Object.assign(defaults, opts)
|
||
|
|
||
|
if (opts.recurse_count > 8) { // max recursive lookup of 8
|
||
|
throw new FS.ErrnoError(32);
|
||
|
}
|
||
|
|
||
|
// split the absolute path
|
||
|
var parts = path.split('/').filter((p) => !!p);
|
||
|
|
||
|
// start at the root
|
||
|
var current = FS.root;
|
||
|
var current_path = '/';
|
||
|
|
||
|
for (var i = 0; i < parts.length; i++) {
|
||
|
var islast = (i === parts.length-1);
|
||
|
if (islast && opts.parent) {
|
||
|
// stop resolving
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
current = FS.lookupNode(current, parts[i]);
|
||
|
current_path = PATH.join2(current_path, parts[i]);
|
||
|
|
||
|
// jump to the mount's root node if this is a mountpoint
|
||
|
if (FS.isMountpoint(current)) {
|
||
|
if (!islast || (islast && opts.follow_mount)) {
|
||
|
current = current.mounted.root;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// by default, lookupPath will not follow a symlink if it is the final path component.
|
||
|
// setting opts.follow = true will override this behavior.
|
||
|
if (!islast || opts.follow) {
|
||
|
var count = 0;
|
||
|
while (FS.isLink(current.mode)) {
|
||
|
var link = FS.readlink(current_path);
|
||
|
current_path = PATH_FS.resolve(PATH.dirname(current_path), link);
|
||
|
|
||
|
var lookup = FS.lookupPath(current_path, { recurse_count: opts.recurse_count + 1 });
|
||
|
current = lookup.node;
|
||
|
|
||
|
if (count++ > 40) { // limit max consecutive symlinks to 40 (SYMLOOP_MAX).
|
||
|
throw new FS.ErrnoError(32);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return { path: current_path, node: current };
|
||
|
},getPath:(node) => {
|
||
|
var path;
|
||
|
while (true) {
|
||
|
if (FS.isRoot(node)) {
|
||
|
var mount = node.mount.mountpoint;
|
||
|
if (!path) return mount;
|
||
|
return mount[mount.length-1] !== '/' ? `${mount}/${path}` : mount + path;
|
||
|
}
|
||
|
path = path ? `${node.name}/${path}` : node.name;
|
||
|
node = node.parent;
|
||
|
}
|
||
|
},hashName:(parentid, name) => {
|
||
|
var hash = 0;
|
||
|
|
||
|
for (var i = 0; i < name.length; i++) {
|
||
|
hash = ((hash << 5) - hash + name.charCodeAt(i)) | 0;
|
||
|
}
|
||
|
return ((parentid + hash) >>> 0) % FS.nameTable.length;
|
||
|
},hashAddNode:(node) => {
|
||
|
var hash = FS.hashName(node.parent.id, node.name);
|
||
|
node.name_next = FS.nameTable[hash];
|
||
|
FS.nameTable[hash] = node;
|
||
|
},hashRemoveNode:(node) => {
|
||
|
var hash = FS.hashName(node.parent.id, node.name);
|
||
|
if (FS.nameTable[hash] === node) {
|
||
|
FS.nameTable[hash] = node.name_next;
|
||
|
} else {
|
||
|
var current = FS.nameTable[hash];
|
||
|
while (current) {
|
||
|
if (current.name_next === node) {
|
||
|
current.name_next = node.name_next;
|
||
|
break;
|
||
|
}
|
||
|
current = current.name_next;
|
||
|
}
|
||
|
}
|
||
|
},lookupNode:(parent, name) => {
|
||
|
var errCode = FS.mayLookup(parent);
|
||
|
if (errCode) {
|
||
|
throw new FS.ErrnoError(errCode, parent);
|
||
|
}
|
||
|
var hash = FS.hashName(parent.id, name);
|
||
|
for (var node = FS.nameTable[hash]; node; node = node.name_next) {
|
||
|
var nodeName = node.name;
|
||
|
if (node.parent.id === parent.id && nodeName === name) {
|
||
|
return node;
|
||
|
}
|
||
|
}
|
||
|
// if we failed to find it in the cache, call into the VFS
|
||
|
return FS.lookup(parent, name);
|
||
|
},createNode:(parent, name, mode, rdev) => {
|
||
|
assert(typeof parent == 'object')
|
||
|
var node = new FS.FSNode(parent, name, mode, rdev);
|
||
|
|
||
|
FS.hashAddNode(node);
|
||
|
|
||
|
return node;
|
||
|
},destroyNode:(node) => {
|
||
|
FS.hashRemoveNode(node);
|
||
|
},isRoot:(node) => {
|
||
|
return node === node.parent;
|
||
|
},isMountpoint:(node) => {
|
||
|
return !!node.mounted;
|
||
|
},isFile:(mode) => {
|
||
|
return (mode & 61440) === 32768;
|
||
|
},isDir:(mode) => {
|
||
|
return (mode & 61440) === 16384;
|
||
|
},isLink:(mode) => {
|
||
|
return (mode & 61440) === 40960;
|
||
|
},isChrdev:(mode) => {
|
||
|
return (mode & 61440) === 8192;
|
||
|
},isBlkdev:(mode) => {
|
||
|
return (mode & 61440) === 24576;
|
||
|
},isFIFO:(mode) => {
|
||
|
return (mode & 61440) === 4096;
|
||
|
},isSocket:(mode) => {
|
||
|
return (mode & 49152) === 49152;
|
||
|
},flagsToPermissionString:(flag) => {
|
||
|
var perms = ['r', 'w', 'rw'][flag & 3];
|
||
|
if ((flag & 512)) {
|
||
|
perms += 'w';
|
||
|
}
|
||
|
return perms;
|
||
|
},nodePermissions:(node, perms) => {
|
||
|
if (FS.ignorePermissions) {
|
||
|
return 0;
|
||
|
}
|
||
|
// return 0 if any user, group or owner bits are set.
|
||
|
if (perms.includes('r') && !(node.mode & 292)) {
|
||
|
return 2;
|
||
|
} else if (perms.includes('w') && !(node.mode & 146)) {
|
||
|
return 2;
|
||
|
} else if (perms.includes('x') && !(node.mode & 73)) {
|
||
|
return 2;
|
||
|
}
|
||
|
return 0;
|
||
|
},mayLookup:(dir) => {
|
||
|
var errCode = FS.nodePermissions(dir, 'x');
|
||
|
if (errCode) return errCode;
|
||
|
if (!dir.node_ops.lookup) return 2;
|
||
|
return 0;
|
||
|
},mayCreate:(dir, name) => {
|
||
|
try {
|
||
|
var node = FS.lookupNode(dir, name);
|
||
|
return 20;
|
||
|
} catch (e) {
|
||
|
}
|
||
|
return FS.nodePermissions(dir, 'wx');
|
||
|
},mayDelete:(dir, name, isdir) => {
|
||
|
var node;
|
||
|
try {
|
||
|
node = FS.lookupNode(dir, name);
|
||
|
} catch (e) {
|
||
|
return e.errno;
|
||
|
}
|
||
|
var errCode = FS.nodePermissions(dir, 'wx');
|
||
|
if (errCode) {
|
||
|
return errCode;
|
||
|
}
|
||
|
if (isdir) {
|
||
|
if (!FS.isDir(node.mode)) {
|
||
|
return 54;
|
||
|
}
|
||
|
if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) {
|
||
|
return 10;
|
||
|
}
|
||
|
} else {
|
||
|
if (FS.isDir(node.mode)) {
|
||
|
return 31;
|
||
|
}
|
||
|
}
|
||
|
return 0;
|
||
|
},mayOpen:(node, flags) => {
|
||
|
if (!node) {
|
||
|
return 44;
|
||
|
}
|
||
|
if (FS.isLink(node.mode)) {
|
||
|
return 32;
|
||
|
} else if (FS.isDir(node.mode)) {
|
||
|
if (FS.flagsToPermissionString(flags) !== 'r' || // opening for write
|
||
|
(flags & 512)) { // TODO: check for O_SEARCH? (== search for dir only)
|
||
|
return 31;
|
||
|
}
|
||
|
}
|
||
|
return FS.nodePermissions(node, FS.flagsToPermissionString(flags));
|
||
|
},MAX_OPEN_FDS:4096,nextfd:() => {
|
||
|
for (var fd = 0; fd <= FS.MAX_OPEN_FDS; fd++) {
|
||
|
if (!FS.streams[fd]) {
|
||
|
return fd;
|
||
|
}
|
||
|
}
|
||
|
throw new FS.ErrnoError(33);
|
||
|
},getStream:(fd) => FS.streams[fd],createStream:(stream, fd = -1) => {
|
||
|
if (!FS.FSStream) {
|
||
|
FS.FSStream = /** @constructor */ function() {
|
||
|
this.shared = { };
|
||
|
};
|
||
|
FS.FSStream.prototype = {};
|
||
|
Object.defineProperties(FS.FSStream.prototype, {
|
||
|
object: {
|
||
|
/** @this {FS.FSStream} */
|
||
|
get: function() { return this.node; },
|
||
|
/** @this {FS.FSStream} */
|
||
|
set: function(val) { this.node = val; }
|
||
|
},
|
||
|
isRead: {
|
||
|
/** @this {FS.FSStream} */
|
||
|
get: function() { return (this.flags & 2097155) !== 1; }
|
||
|
},
|
||
|
isWrite: {
|
||
|
/** @this {FS.FSStream} */
|
||
|
get: function() { return (this.flags & 2097155) !== 0; }
|
||
|
},
|
||
|
isAppend: {
|
||
|
/** @this {FS.FSStream} */
|
||
|
get: function() { return (this.flags & 1024); }
|
||
|
},
|
||
|
flags: {
|
||
|
/** @this {FS.FSStream} */
|
||
|
get: function() { return this.shared.flags; },
|
||
|
/** @this {FS.FSStream} */
|
||
|
set: function(val) { this.shared.flags = val; },
|
||
|
},
|
||
|
position : {
|
||
|
/** @this {FS.FSStream} */
|
||
|
get: function() { return this.shared.position; },
|
||
|
/** @this {FS.FSStream} */
|
||
|
set: function(val) { this.shared.position = val; },
|
||
|
},
|
||
|
});
|
||
|
}
|
||
|
// clone it, so we can return an instance of FSStream
|
||
|
stream = Object.assign(new FS.FSStream(), stream);
|
||
|
if (fd == -1) {
|
||
|
fd = FS.nextfd();
|
||
|
}
|
||
|
stream.fd = fd;
|
||
|
FS.streams[fd] = stream;
|
||
|
return stream;
|
||
|
},closeStream:(fd) => {
|
||
|
FS.streams[fd] = null;
|
||
|
},chrdev_stream_ops:{open:(stream) => {
|
||
|
var device = FS.getDevice(stream.node.rdev);
|
||
|
// override node's stream ops with the device's
|
||
|
stream.stream_ops = device.stream_ops;
|
||
|
// forward the open call
|
||
|
if (stream.stream_ops.open) {
|
||
|
stream.stream_ops.open(stream);
|
||
|
}
|
||
|
},llseek:() => {
|
||
|
throw new FS.ErrnoError(70);
|
||
|
}},major:(dev) => ((dev) >> 8),minor:(dev) => ((dev) & 0xff),makedev:(ma, mi) => ((ma) << 8 | (mi)),registerDevice:(dev, ops) => {
|
||
|
FS.devices[dev] = { stream_ops: ops };
|
||
|
},getDevice:(dev) => FS.devices[dev],getMounts:(mount) => {
|
||
|
var mounts = [];
|
||
|
var check = [mount];
|
||
|
|
||
|
while (check.length) {
|
||
|
var m = check.pop();
|
||
|
|
||
|
mounts.push(m);
|
||
|
|
||
|
check.push.apply(check, m.mounts);
|
||
|
}
|
||
|
|
||
|
return mounts;
|
||
|
},syncfs:(populate, callback) => {
|
||
|
if (typeof populate == 'function') {
|
||
|
callback = populate;
|
||
|
populate = false;
|
||
|
}
|
||
|
|
||
|
FS.syncFSRequests++;
|
||
|
|
||
|
if (FS.syncFSRequests > 1) {
|
||
|
err(`warning: ${FS.syncFSRequests} FS.syncfs operations in flight at once, probably just doing extra work`);
|
||
|
}
|
||
|
|
||
|
var mounts = FS.getMounts(FS.root.mount);
|
||
|
var completed = 0;
|
||
|
|
||
|
function doCallback(errCode) {
|
||
|
assert(FS.syncFSRequests > 0);
|
||
|
FS.syncFSRequests--;
|
||
|
return callback(errCode);
|
||
|
}
|
||
|
|
||
|
function done(errCode) {
|
||
|
if (errCode) {
|
||
|
if (!done.errored) {
|
||
|
done.errored = true;
|
||
|
return doCallback(errCode);
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
if (++completed >= mounts.length) {
|
||
|
doCallback(null);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// sync all mounts
|
||
|
mounts.forEach((mount) => {
|
||
|
if (!mount.type.syncfs) {
|
||
|
return done(null);
|
||
|
}
|
||
|
mount.type.syncfs(mount, populate, done);
|
||
|
});
|
||
|
},mount:(type, opts, mountpoint) => {
|
||
|
if (typeof type == 'string') {
|
||
|
// The filesystem was not included, and instead we have an error
|
||
|
// message stored in the variable.
|
||
|
throw type;
|
||
|
}
|
||
|
var root = mountpoint === '/';
|
||
|
var pseudo = !mountpoint;
|
||
|
var node;
|
||
|
|
||
|
if (root && FS.root) {
|
||
|
throw new FS.ErrnoError(10);
|
||
|
} else if (!root && !pseudo) {
|
||
|
var lookup = FS.lookupPath(mountpoint, { follow_mount: false });
|
||
|
|
||
|
mountpoint = lookup.path; // use the absolute path
|
||
|
node = lookup.node;
|
||
|
|
||
|
if (FS.isMountpoint(node)) {
|
||
|
throw new FS.ErrnoError(10);
|
||
|
}
|
||
|
|
||
|
if (!FS.isDir(node.mode)) {
|
||
|
throw new FS.ErrnoError(54);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var mount = {
|
||
|
type: type,
|
||
|
opts: opts,
|
||
|
mountpoint: mountpoint,
|
||
|
mounts: []
|
||
|
};
|
||
|
|
||
|
// create a root node for the fs
|
||
|
var mountRoot = type.mount(mount);
|
||
|
mountRoot.mount = mount;
|
||
|
mount.root = mountRoot;
|
||
|
|
||
|
if (root) {
|
||
|
FS.root = mountRoot;
|
||
|
} else if (node) {
|
||
|
// set as a mountpoint
|
||
|
node.mounted = mount;
|
||
|
|
||
|
// add the new mount to the current mount's children
|
||
|
if (node.mount) {
|
||
|
node.mount.mounts.push(mount);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return mountRoot;
|
||
|
},unmount:(mountpoint) => {
|
||
|
var lookup = FS.lookupPath(mountpoint, { follow_mount: false });
|
||
|
|
||
|
if (!FS.isMountpoint(lookup.node)) {
|
||
|
throw new FS.ErrnoError(28);
|
||
|
}
|
||
|
|
||
|
// destroy the nodes for this mount, and all its child mounts
|
||
|
var node = lookup.node;
|
||
|
var mount = node.mounted;
|
||
|
var mounts = FS.getMounts(mount);
|
||
|
|
||
|
Object.keys(FS.nameTable).forEach((hash) => {
|
||
|
var current = FS.nameTable[hash];
|
||
|
|
||
|
while (current) {
|
||
|
var next = current.name_next;
|
||
|
|
||
|
if (mounts.includes(current.mount)) {
|
||
|
FS.destroyNode(current);
|
||
|
}
|
||
|
|
||
|
current = next;
|
||
|
}
|
||
|
});
|
||
|
|
||
|
// no longer a mountpoint
|
||
|
node.mounted = null;
|
||
|
|
||
|
// remove this mount from the child mounts
|
||
|
var idx = node.mount.mounts.indexOf(mount);
|
||
|
assert(idx !== -1);
|
||
|
node.mount.mounts.splice(idx, 1);
|
||
|
},lookup:(parent, name) => {
|
||
|
return parent.node_ops.lookup(parent, name);
|
||
|
},mknod:(path, mode, dev) => {
|
||
|
var lookup = FS.lookupPath(path, { parent: true });
|
||
|
var parent = lookup.node;
|
||
|
var name = PATH.basename(path);
|
||
|
if (!name || name === '.' || name === '..') {
|
||
|
throw new FS.ErrnoError(28);
|
||
|
}
|
||
|
var errCode = FS.mayCreate(parent, name);
|
||
|
if (errCode) {
|
||
|
throw new FS.ErrnoError(errCode);
|
||
|
}
|
||
|
if (!parent.node_ops.mknod) {
|
||
|
throw new FS.ErrnoError(63);
|
||
|
}
|
||
|
return parent.node_ops.mknod(parent, name, mode, dev);
|
||
|
},create:(path, mode) => {
|
||
|
mode = mode !== undefined ? mode : 438 /* 0666 */;
|
||
|
mode &= 4095;
|
||
|
mode |= 32768;
|
||
|
return FS.mknod(path, mode, 0);
|
||
|
},mkdir:(path, mode) => {
|
||
|
mode = mode !== undefined ? mode : 511 /* 0777 */;
|
||
|
mode &= 511 | 512;
|
||
|
mode |= 16384;
|
||
|
return FS.mknod(path, mode, 0);
|
||
|
},mkdirTree:(path, mode) => {
|
||
|
var dirs = path.split('/');
|
||
|
var d = '';
|
||
|
for (var i = 0; i < dirs.length; ++i) {
|
||
|
if (!dirs[i]) continue;
|
||
|
d += '/' + dirs[i];
|
||
|
try {
|
||
|
FS.mkdir(d, mode);
|
||
|
} catch(e) {
|
||
|
if (e.errno != 20) throw e;
|
||
|
}
|
||
|
}
|
||
|
},mkdev:(path, mode, dev) => {
|
||
|
if (typeof dev == 'undefined') {
|
||
|
dev = mode;
|
||
|
mode = 438 /* 0666 */;
|
||
|
}
|
||
|
mode |= 8192;
|
||
|
return FS.mknod(path, mode, dev);
|
||
|
},symlink:(oldpath, newpath) => {
|
||
|
if (!PATH_FS.resolve(oldpath)) {
|
||
|
throw new FS.ErrnoError(44);
|
||
|
}
|
||
|
var lookup = FS.lookupPath(newpath, { parent: true });
|
||
|
var parent = lookup.node;
|
||
|
if (!parent) {
|
||
|
throw new FS.ErrnoError(44);
|
||
|
}
|
||
|
var newname = PATH.basename(newpath);
|
||
|
var errCode = FS.mayCreate(parent, newname);
|
||
|
if (errCode) {
|
||
|
throw new FS.ErrnoError(errCode);
|
||
|
}
|
||
|
if (!parent.node_ops.symlink) {
|
||
|
throw new FS.ErrnoError(63);
|
||
|
}
|
||
|
return parent.node_ops.symlink(parent, newname, oldpath);
|
||
|
},rename:(old_path, new_path) => {
|
||
|
var old_dirname = PATH.dirname(old_path);
|
||
|
var new_dirname = PATH.dirname(new_path);
|
||
|
var old_name = PATH.basename(old_path);
|
||
|
var new_name = PATH.basename(new_path);
|
||
|
// parents must exist
|
||
|
var lookup, old_dir, new_dir;
|
||
|
|
||
|
// let the errors from non existant directories percolate up
|
||
|
lookup = FS.lookupPath(old_path, { parent: true });
|
||
|
old_dir = lookup.node;
|
||
|
lookup = FS.lookupPath(new_path, { parent: true });
|
||
|
new_dir = lookup.node;
|
||
|
|
||
|
if (!old_dir || !new_dir) throw new FS.ErrnoError(44);
|
||
|
// need to be part of the same mount
|
||
|
if (old_dir.mount !== new_dir.mount) {
|
||
|
throw new FS.ErrnoError(75);
|
||
|
}
|
||
|
// source must exist
|
||
|
var old_node = FS.lookupNode(old_dir, old_name);
|
||
|
// old path should not be an ancestor of the new path
|
||
|
var relative = PATH_FS.relative(old_path, new_dirname);
|
||
|
if (relative.charAt(0) !== '.') {
|
||
|
throw new FS.ErrnoError(28);
|
||
|
}
|
||
|
// new path should not be an ancestor of the old path
|
||
|
relative = PATH_FS.relative(new_path, old_dirname);
|
||
|
if (relative.charAt(0) !== '.') {
|
||
|
throw new FS.ErrnoError(55);
|
||
|
}
|
||
|
// see if the new path already exists
|
||
|
var new_node;
|
||
|
try {
|
||
|
new_node = FS.lookupNode(new_dir, new_name);
|
||
|
} catch (e) {
|
||
|
// not fatal
|
||
|
}
|
||
|
// early out if nothing needs to change
|
||
|
if (old_node === new_node) {
|
||
|
return;
|
||
|
}
|
||
|
// we'll need to delete the old entry
|
||
|
var isdir = FS.isDir(old_node.mode);
|
||
|
var errCode = FS.mayDelete(old_dir, old_name, isdir);
|
||
|
if (errCode) {
|
||
|
throw new FS.ErrnoError(errCode);
|
||
|
}
|
||
|
// need delete permissions if we'll be overwriting.
|
||
|
// need create permissions if new doesn't already exist.
|
||
|
errCode = new_node ?
|
||
|
FS.mayDelete(new_dir, new_name, isdir) :
|
||
|
FS.mayCreate(new_dir, new_name);
|
||
|
if (errCode) {
|
||
|
throw new FS.ErrnoError(errCode);
|
||
|
}
|
||
|
if (!old_dir.node_ops.rename) {
|
||
|
throw new FS.ErrnoError(63);
|
||
|
}
|
||
|
if (FS.isMountpoint(old_node) || (new_node && FS.isMountpoint(new_node))) {
|
||
|
throw new FS.ErrnoError(10);
|
||
|
}
|
||
|
// if we are going to change the parent, check write permissions
|
||
|
if (new_dir !== old_dir) {
|
||
|
errCode = FS.nodePermissions(old_dir, 'w');
|
||
|
if (errCode) {
|
||
|
throw new FS.ErrnoError(errCode);
|
||
|
}
|
||
|
}
|
||
|
// remove the node from the lookup hash
|
||
|
FS.hashRemoveNode(old_node);
|
||
|
// do the underlying fs rename
|
||
|
try {
|
||
|
old_dir.node_ops.rename(old_node, new_dir, new_name);
|
||
|
} catch (e) {
|
||
|
throw e;
|
||
|
} finally {
|
||
|
// add the node back to the hash (in case node_ops.rename
|
||
|
// changed its name)
|
||
|
FS.hashAddNode(old_node);
|
||
|
}
|
||
|
},rmdir:(path) => {
|
||
|
var lookup = FS.lookupPath(path, { parent: true });
|
||
|
var parent = lookup.node;
|
||
|
var name = PATH.basename(path);
|
||
|
var node = FS.lookupNode(parent, name);
|
||
|
var errCode = FS.mayDelete(parent, name, true);
|
||
|
if (errCode) {
|
||
|
throw new FS.ErrnoError(errCode);
|
||
|
}
|
||
|
if (!parent.node_ops.rmdir) {
|
||
|
throw new FS.ErrnoError(63);
|
||
|
}
|
||
|
if (FS.isMountpoint(node)) {
|
||
|
throw new FS.ErrnoError(10);
|
||
|
}
|
||
|
parent.node_ops.rmdir(parent, name);
|
||
|
FS.destroyNode(node);
|
||
|
},readdir:(path) => {
|
||
|
var lookup = FS.lookupPath(path, { follow: true });
|
||
|
var node = lookup.node;
|
||
|
if (!node.node_ops.readdir) {
|
||
|
throw new FS.ErrnoError(54);
|
||
|
}
|
||
|
return node.node_ops.readdir(node);
|
||
|
},unlink:(path) => {
|
||
|
var lookup = FS.lookupPath(path, { parent: true });
|
||
|
var parent = lookup.node;
|
||
|
if (!parent) {
|
||
|
throw new FS.ErrnoError(44);
|
||
|
}
|
||
|
var name = PATH.basename(path);
|
||
|
var node = FS.lookupNode(parent, name);
|
||
|
var errCode = FS.mayDelete(parent, name, false);
|
||
|
if (errCode) {
|
||
|
// According to POSIX, we should map EISDIR to EPERM, but
|
||
|
// we instead do what Linux does (and we must, as we use
|
||
|
// the musl linux libc).
|
||
|
throw new FS.ErrnoError(errCode);
|
||
|
}
|
||
|
if (!parent.node_ops.unlink) {
|
||
|
throw new FS.ErrnoError(63);
|
||
|
}
|
||
|
if (FS.isMountpoint(node)) {
|
||
|
throw new FS.ErrnoError(10);
|
||
|
}
|
||
|
parent.node_ops.unlink(parent, name);
|
||
|
FS.destroyNode(node);
|
||
|
},readlink:(path) => {
|
||
|
var lookup = FS.lookupPath(path);
|
||
|
var link = lookup.node;
|
||
|
if (!link) {
|
||
|
throw new FS.ErrnoError(44);
|
||
|
}
|
||
|
if (!link.node_ops.readlink) {
|
||
|
throw new FS.ErrnoError(28);
|
||
|
}
|
||
|
return PATH_FS.resolve(FS.getPath(link.parent), link.node_ops.readlink(link));
|
||
|
},stat:(path, dontFollow) => {
|
||
|
var lookup = FS.lookupPath(path, { follow: !dontFollow });
|
||
|
var node = lookup.node;
|
||
|
if (!node) {
|
||
|
throw new FS.ErrnoError(44);
|
||
|
}
|
||
|
if (!node.node_ops.getattr) {
|
||
|
throw new FS.ErrnoError(63);
|
||
|
}
|
||
|
return node.node_ops.getattr(node);
|
||
|
},lstat:(path) => {
|
||
|
return FS.stat(path, true);
|
||
|
},chmod:(path, mode, dontFollow) => {
|
||
|
var node;
|
||
|
if (typeof path == 'string') {
|
||
|
var lookup = FS.lookupPath(path, { follow: !dontFollow });
|
||
|
node = lookup.node;
|
||
|
} else {
|
||
|
node = path;
|
||
|
}
|
||
|
if (!node.node_ops.setattr) {
|
||
|
throw new FS.ErrnoError(63);
|
||
|
}
|
||
|
node.node_ops.setattr(node, {
|
||
|
mode: (mode & 4095) | (node.mode & ~4095),
|
||
|
timestamp: Date.now()
|
||
|
});
|
||
|
},lchmod:(path, mode) => {
|
||
|
FS.chmod(path, mode, true);
|
||
|
},fchmod:(fd, mode) => {
|
||
|
var stream = FS.getStream(fd);
|
||
|
if (!stream) {
|
||
|
throw new FS.ErrnoError(8);
|
||
|
}
|
||
|
FS.chmod(stream.node, mode);
|
||
|
},chown:(path, uid, gid, dontFollow) => {
|
||
|
var node;
|
||
|
if (typeof path == 'string') {
|
||
|
var lookup = FS.lookupPath(path, { follow: !dontFollow });
|
||
|
node = lookup.node;
|
||
|
} else {
|
||
|
node = path;
|
||
|
}
|
||
|
if (!node.node_ops.setattr) {
|
||
|
throw new FS.ErrnoError(63);
|
||
|
}
|
||
|
node.node_ops.setattr(node, {
|
||
|
timestamp: Date.now()
|
||
|
// we ignore the uid / gid for now
|
||
|
});
|
||
|
},lchown:(path, uid, gid) => {
|
||
|
FS.chown(path, uid, gid, true);
|
||
|
},fchown:(fd, uid, gid) => {
|
||
|
var stream = FS.getStream(fd);
|
||
|
if (!stream) {
|
||
|
throw new FS.ErrnoError(8);
|
||
|
}
|
||
|
FS.chown(stream.node, uid, gid);
|
||
|
},truncate:(path, len) => {
|
||
|
if (len < 0) {
|
||
|
throw new FS.ErrnoError(28);
|
||
|
}
|
||
|
var node;
|
||
|
if (typeof path == 'string') {
|
||
|
var lookup = FS.lookupPath(path, { follow: true });
|
||
|
node = lookup.node;
|
||
|
} else {
|
||
|
node = path;
|
||
|
}
|
||
|
if (!node.node_ops.setattr) {
|
||
|
throw new FS.ErrnoError(63);
|
||
|
}
|
||
|
if (FS.isDir(node.mode)) {
|
||
|
throw new FS.ErrnoError(31);
|
||
|
}
|
||
|
if (!FS.isFile(node.mode)) {
|
||
|
throw new FS.ErrnoError(28);
|
||
|
}
|
||
|
var errCode = FS.nodePermissions(node, 'w');
|
||
|
if (errCode) {
|
||
|
throw new FS.ErrnoError(errCode);
|
||
|
}
|
||
|
node.node_ops.setattr(node, {
|
||
|
size: len,
|
||
|
timestamp: Date.now()
|
||
|
});
|
||
|
},ftruncate:(fd, len) => {
|
||
|
var stream = FS.getStream(fd);
|
||
|
if (!stream) {
|
||
|
throw new FS.ErrnoError(8);
|
||
|
}
|
||
|
if ((stream.flags & 2097155) === 0) {
|
||
|
throw new FS.ErrnoError(28);
|
||
|
}
|
||
|
FS.truncate(stream.node, len);
|
||
|
},utime:(path, atime, mtime) => {
|
||
|
var lookup = FS.lookupPath(path, { follow: true });
|
||
|
var node = lookup.node;
|
||
|
node.node_ops.setattr(node, {
|
||
|
timestamp: Math.max(atime, mtime)
|
||
|
});
|
||
|
},open:(path, flags, mode) => {
|
||
|
if (path === "") {
|
||
|
throw new FS.ErrnoError(44);
|
||
|
}
|
||
|
flags = typeof flags == 'string' ? FS_modeStringToFlags(flags) : flags;
|
||
|
mode = typeof mode == 'undefined' ? 438 /* 0666 */ : mode;
|
||
|
if ((flags & 64)) {
|
||
|
mode = (mode & 4095) | 32768;
|
||
|
} else {
|
||
|
mode = 0;
|
||
|
}
|
||
|
var node;
|
||
|
if (typeof path == 'object') {
|
||
|
node = path;
|
||
|
} else {
|
||
|
path = PATH.normalize(path);
|
||
|
try {
|
||
|
var lookup = FS.lookupPath(path, {
|
||
|
follow: !(flags & 131072)
|
||
|
});
|
||
|
node = lookup.node;
|
||
|
} catch (e) {
|
||
|
// ignore
|
||
|
}
|
||
|
}
|
||
|
// perhaps we need to create the node
|
||
|
var created = false;
|
||
|
if ((flags & 64)) {
|
||
|
if (node) {
|
||
|
// if O_CREAT and O_EXCL are set, error out if the node already exists
|
||
|
if ((flags & 128)) {
|
||
|
throw new FS.ErrnoError(20);
|
||
|
}
|
||
|
} else {
|
||
|
// node doesn't exist, try to create it
|
||
|
node = FS.mknod(path, mode, 0);
|
||
|
created = true;
|
||
|
}
|
||
|
}
|
||
|
if (!node) {
|
||
|
throw new FS.ErrnoError(44);
|
||
|
}
|
||
|
// can't truncate a device
|
||
|
if (FS.isChrdev(node.mode)) {
|
||
|
flags &= ~512;
|
||
|
}
|
||
|
// if asked only for a directory, then this must be one
|
||
|
if ((flags & 65536) && !FS.isDir(node.mode)) {
|
||
|
throw new FS.ErrnoError(54);
|
||
|
}
|
||
|
// check permissions, if this is not a file we just created now (it is ok to
|
||
|
// create and write to a file with read-only permissions; it is read-only
|
||
|
// for later use)
|
||
|
if (!created) {
|
||
|
var errCode = FS.mayOpen(node, flags);
|
||
|
if (errCode) {
|
||
|
throw new FS.ErrnoError(errCode);
|
||
|
}
|
||
|
}
|
||
|
// do truncation if necessary
|
||
|
if ((flags & 512) && !created) {
|
||
|
FS.truncate(node, 0);
|
||
|
}
|
||
|
// we've already handled these, don't pass down to the underlying vfs
|
||
|
flags &= ~(128 | 512 | 131072);
|
||
|
|
||
|
// register the stream with the filesystem
|
||
|
var stream = FS.createStream({
|
||
|
node: node,
|
||
|
path: FS.getPath(node), // we want the absolute path to the node
|
||
|
flags: flags,
|
||
|
seekable: true,
|
||
|
position: 0,
|
||
|
stream_ops: node.stream_ops,
|
||
|
// used by the file family libc calls (fopen, fwrite, ferror, etc.)
|
||
|
ungotten: [],
|
||
|
error: false
|
||
|
});
|
||
|
// call the new stream's open function
|
||
|
if (stream.stream_ops.open) {
|
||
|
stream.stream_ops.open(stream);
|
||
|
}
|
||
|
if (Module['logReadFiles'] && !(flags & 1)) {
|
||
|
if (!FS.readFiles) FS.readFiles = {};
|
||
|
if (!(path in FS.readFiles)) {
|
||
|
FS.readFiles[path] = 1;
|
||
|
}
|
||
|
}
|
||
|
return stream;
|
||
|
},close:(stream) => {
|
||
|
if (FS.isClosed(stream)) {
|
||
|
throw new FS.ErrnoError(8);
|
||
|
}
|
||
|
if (stream.getdents) stream.getdents = null; // free readdir state
|
||
|
try {
|
||
|
if (stream.stream_ops.close) {
|
||
|
stream.stream_ops.close(stream);
|
||
|
}
|
||
|
} catch (e) {
|
||
|
throw e;
|
||
|
} finally {
|
||
|
FS.closeStream(stream.fd);
|
||
|
}
|
||
|
stream.fd = null;
|
||
|
},isClosed:(stream) => {
|
||
|
return stream.fd === null;
|
||
|
},llseek:(stream, offset, whence) => {
|
||
|
if (FS.isClosed(stream)) {
|
||
|
throw new FS.ErrnoError(8);
|
||
|
}
|
||
|
if (!stream.seekable || !stream.stream_ops.llseek) {
|
||
|
throw new FS.ErrnoError(70);
|
||
|
}
|
||
|
if (whence != 0 && whence != 1 && whence != 2) {
|
||
|
throw new FS.ErrnoError(28);
|
||
|
}
|
||
|
stream.position = stream.stream_ops.llseek(stream, offset, whence);
|
||
|
stream.ungotten = [];
|
||
|
return stream.position;
|
||
|
},read:(stream, buffer, offset, length, position) => {
|
||
|
if (length < 0 || position < 0) {
|
||
|
throw new FS.ErrnoError(28);
|
||
|
}
|
||
|
if (FS.isClosed(stream)) {
|
||
|
throw new FS.ErrnoError(8);
|
||
|
}
|
||
|
if ((stream.flags & 2097155) === 1) {
|
||
|
throw new FS.ErrnoError(8);
|
||
|
}
|
||
|
if (FS.isDir(stream.node.mode)) {
|
||
|
throw new FS.ErrnoError(31);
|
||
|
}
|
||
|
if (!stream.stream_ops.read) {
|
||
|
throw new FS.ErrnoError(28);
|
||
|
}
|
||
|
var seeking = typeof position != 'undefined';
|
||
|
if (!seeking) {
|
||
|
position = stream.position;
|
||
|
} else if (!stream.seekable) {
|
||
|
throw new FS.ErrnoError(70);
|
||
|
}
|
||
|
var bytesRead = stream.stream_ops.read(stream, buffer, offset, length, position);
|
||
|
if (!seeking) stream.position += bytesRead;
|
||
|
return bytesRead;
|
||
|
},write:(stream, buffer, offset, length, position, canOwn) => {
|
||
|
if (length < 0 || position < 0) {
|
||
|
throw new FS.ErrnoError(28);
|
||
|
}
|
||
|
if (FS.isClosed(stream)) {
|
||
|
throw new FS.ErrnoError(8);
|
||
|
}
|
||
|
if ((stream.flags & 2097155) === 0) {
|
||
|
throw new FS.ErrnoError(8);
|
||
|
}
|
||
|
if (FS.isDir(stream.node.mode)) {
|
||
|
throw new FS.ErrnoError(31);
|
||
|
}
|
||
|
if (!stream.stream_ops.write) {
|
||
|
throw new FS.ErrnoError(28);
|
||
|
}
|
||
|
if (stream.seekable && stream.flags & 1024) {
|
||
|
// seek to the end before writing in append mode
|
||
|
FS.llseek(stream, 0, 2);
|
||
|
}
|
||
|
var seeking = typeof position != 'undefined';
|
||
|
if (!seeking) {
|
||
|
position = stream.position;
|
||
|
} else if (!stream.seekable) {
|
||
|
throw new FS.ErrnoError(70);
|
||
|
}
|
||
|
var bytesWritten = stream.stream_ops.write(stream, buffer, offset, length, position, canOwn);
|
||
|
if (!seeking) stream.position += bytesWritten;
|
||
|
return bytesWritten;
|
||
|
},allocate:(stream, offset, length) => {
|
||
|
if (FS.isClosed(stream)) {
|
||
|
throw new FS.ErrnoError(8);
|
||
|
}
|
||
|
if (offset < 0 || length <= 0) {
|
||
|
throw new FS.ErrnoError(28);
|
||
|
}
|
||
|
if ((stream.flags & 2097155) === 0) {
|
||
|
throw new FS.ErrnoError(8);
|
||
|
}
|
||
|
if (!FS.isFile(stream.node.mode) && !FS.isDir(stream.node.mode)) {
|
||
|
throw new FS.ErrnoError(43);
|
||
|
}
|
||
|
if (!stream.stream_ops.allocate) {
|
||
|
throw new FS.ErrnoError(138);
|
||
|
}
|
||
|
stream.stream_ops.allocate(stream, offset, length);
|
||
|
},mmap:(stream, length, position, prot, flags) => {
|
||
|
// User requests writing to file (prot & PROT_WRITE != 0).
|
||
|
// Checking if we have permissions to write to the file unless
|
||
|
// MAP_PRIVATE flag is set. According to POSIX spec it is possible
|
||
|
// to write to file opened in read-only mode with MAP_PRIVATE flag,
|
||
|
// as all modifications will be visible only in the memory of
|
||
|
// the current process.
|
||
|
if ((prot & 2) !== 0
|
||
|
&& (flags & 2) === 0
|
||
|
&& (stream.flags & 2097155) !== 2) {
|
||
|
throw new FS.ErrnoError(2);
|
||
|
}
|
||
|
if ((stream.flags & 2097155) === 1) {
|
||
|
throw new FS.ErrnoError(2);
|
||
|
}
|
||
|
if (!stream.stream_ops.mmap) {
|
||
|
throw new FS.ErrnoError(43);
|
||
|
}
|
||
|
return stream.stream_ops.mmap(stream, length, position, prot, flags);
|
||
|
},msync:(stream, buffer, offset, length, mmapFlags) => {
|
||
|
if (!stream.stream_ops.msync) {
|
||
|
return 0;
|
||
|
}
|
||
|
return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags);
|
||
|
},munmap:(stream) => 0,ioctl:(stream, cmd, arg) => {
|
||
|
if (!stream.stream_ops.ioctl) {
|
||
|
throw new FS.ErrnoError(59);
|
||
|
}
|
||
|
return stream.stream_ops.ioctl(stream, cmd, arg);
|
||
|
},readFile:(path, opts = {}) => {
|
||
|
opts.flags = opts.flags || 0;
|
||
|
opts.encoding = opts.encoding || 'binary';
|
||
|
if (opts.encoding !== 'utf8' && opts.encoding !== 'binary') {
|
||
|
throw new Error(`Invalid encoding type "${opts.encoding}"`);
|
||
|
}
|
||
|
var ret;
|
||
|
var stream = FS.open(path, opts.flags);
|
||
|
var stat = FS.stat(path);
|
||
|
var length = stat.size;
|
||
|
var buf = new Uint8Array(length);
|
||
|
FS.read(stream, buf, 0, length, 0);
|
||
|
if (opts.encoding === 'utf8') {
|
||
|
ret = UTF8ArrayToString(buf, 0);
|
||
|
} else if (opts.encoding === 'binary') {
|
||
|
ret = buf;
|
||
|
}
|
||
|
FS.close(stream);
|
||
|
return ret;
|
||
|
},writeFile:(path, data, opts = {}) => {
|
||
|
opts.flags = opts.flags || 577;
|
||
|
var stream = FS.open(path, opts.flags, opts.mode);
|
||
|
if (typeof data == 'string') {
|
||
|
var buf = new Uint8Array(lengthBytesUTF8(data)+1);
|
||
|
var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length);
|
||
|
FS.write(stream, buf, 0, actualNumBytes, undefined, opts.canOwn);
|
||
|
} else if (ArrayBuffer.isView(data)) {
|
||
|
FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn);
|
||
|
} else {
|
||
|
throw new Error('Unsupported data type');
|
||
|
}
|
||
|
FS.close(stream);
|
||
|
},cwd:() => FS.currentPath,chdir:(path) => {
|
||
|
var lookup = FS.lookupPath(path, { follow: true });
|
||
|
if (lookup.node === null) {
|
||
|
throw new FS.ErrnoError(44);
|
||
|
}
|
||
|
if (!FS.isDir(lookup.node.mode)) {
|
||
|
throw new FS.ErrnoError(54);
|
||
|
}
|
||
|
var errCode = FS.nodePermissions(lookup.node, 'x');
|
||
|
if (errCode) {
|
||
|
throw new FS.ErrnoError(errCode);
|
||
|
}
|
||
|
FS.currentPath = lookup.path;
|
||
|
},createDefaultDirectories:() => {
|
||
|
FS.mkdir('/tmp');
|
||
|
FS.mkdir('/home');
|
||
|
FS.mkdir('/home/web_user');
|
||
|
},createDefaultDevices:() => {
|
||
|
// create /dev
|
||
|
FS.mkdir('/dev');
|
||
|
// setup /dev/null
|
||
|
FS.registerDevice(FS.makedev(1, 3), {
|
||
|
read: () => 0,
|
||
|
write: (stream, buffer, offset, length, pos) => length,
|
||
|
});
|
||
|
FS.mkdev('/dev/null', FS.makedev(1, 3));
|
||
|
// setup /dev/tty and /dev/tty1
|
||
|
// stderr needs to print output using err() rather than out()
|
||
|
// so we register a second tty just for it.
|
||
|
TTY.register(FS.makedev(5, 0), TTY.default_tty_ops);
|
||
|
TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops);
|
||
|
FS.mkdev('/dev/tty', FS.makedev(5, 0));
|
||
|
FS.mkdev('/dev/tty1', FS.makedev(6, 0));
|
||
|
// setup /dev/[u]random
|
||
|
// use a buffer to avoid overhead of individual crypto calls per byte
|
||
|
var randomBuffer = new Uint8Array(1024), randomLeft = 0;
|
||
|
var randomByte = () => {
|
||
|
if (randomLeft === 0) {
|
||
|
randomLeft = randomFill(randomBuffer).byteLength;
|
||
|
}
|
||
|
return randomBuffer[--randomLeft];
|
||
|
};
|
||
|
FS.createDevice('/dev', 'random', randomByte);
|
||
|
FS.createDevice('/dev', 'urandom', randomByte);
|
||
|
// we're not going to emulate the actual shm device,
|
||
|
// just create the tmp dirs that reside in it commonly
|
||
|
FS.mkdir('/dev/shm');
|
||
|
FS.mkdir('/dev/shm/tmp');
|
||
|
},createSpecialDirectories:() => {
|
||
|
// create /proc/self/fd which allows /proc/self/fd/6 => readlink gives the
|
||
|
// name of the stream for fd 6 (see test_unistd_ttyname)
|
||
|
FS.mkdir('/proc');
|
||
|
var proc_self = FS.mkdir('/proc/self');
|
||
|
FS.mkdir('/proc/self/fd');
|
||
|
FS.mount({
|
||
|
mount: () => {
|
||
|
var node = FS.createNode(proc_self, 'fd', 16384 | 511 /* 0777 */, 73);
|
||
|
node.node_ops = {
|
||
|
lookup: (parent, name) => {
|
||
|
var fd = +name;
|
||
|
var stream = FS.getStream(fd);
|
||
|
if (!stream) throw new FS.ErrnoError(8);
|
||
|
var ret = {
|
||
|
parent: null,
|
||
|
mount: { mountpoint: 'fake' },
|
||
|
node_ops: { readlink: () => stream.path },
|
||
|
};
|
||
|
ret.parent = ret; // make it look like a simple root node
|
||
|
return ret;
|
||
|
}
|
||
|
};
|
||
|
return node;
|
||
|
}
|
||
|
}, {}, '/proc/self/fd');
|
||
|
},createStandardStreams:() => {
|
||
|
// TODO deprecate the old functionality of a single
|
||
|
// input / output callback and that utilizes FS.createDevice
|
||
|
// and instead require a unique set of stream ops
|
||
|
|
||
|
// by default, we symlink the standard streams to the
|
||
|
// default tty devices. however, if the standard streams
|
||
|
// have been overwritten we create a unique device for
|
||
|
// them instead.
|
||
|
if (Module['stdin']) {
|
||
|
FS.createDevice('/dev', 'stdin', Module['stdin']);
|
||
|
} else {
|
||
|
FS.symlink('/dev/tty', '/dev/stdin');
|
||
|
}
|
||
|
if (Module['stdout']) {
|
||
|
FS.createDevice('/dev', 'stdout', null, Module['stdout']);
|
||
|
} else {
|
||
|
FS.symlink('/dev/tty', '/dev/stdout');
|
||
|
}
|
||
|
if (Module['stderr']) {
|
||
|
FS.createDevice('/dev', 'stderr', null, Module['stderr']);
|
||
|
} else {
|
||
|
FS.symlink('/dev/tty1', '/dev/stderr');
|
||
|
}
|
||
|
|
||
|
// open default streams for the stdin, stdout and stderr devices
|
||
|
var stdin = FS.open('/dev/stdin', 0);
|
||
|
var stdout = FS.open('/dev/stdout', 1);
|
||
|
var stderr = FS.open('/dev/stderr', 1);
|
||
|
assert(stdin.fd === 0, `invalid handle for stdin (${stdin.fd})`);
|
||
|
assert(stdout.fd === 1, `invalid handle for stdout (${stdout.fd})`);
|
||
|
assert(stderr.fd === 2, `invalid handle for stderr (${stderr.fd})`);
|
||
|
},ensureErrnoError:() => {
|
||
|
if (FS.ErrnoError) return;
|
||
|
FS.ErrnoError = /** @this{Object} */ function ErrnoError(errno, node) {
|
||
|
// We set the `name` property to be able to identify `FS.ErrnoError`
|
||
|
// - the `name` is a standard ECMA-262 property of error objects. Kind of good to have it anyway.
|
||
|
// - when using PROXYFS, an error can come from an underlying FS
|
||
|
// as different FS objects have their own FS.ErrnoError each,
|
||
|
// the test `err instanceof FS.ErrnoError` won't detect an error coming from another filesystem, causing bugs.
|
||
|
// we'll use the reliable test `err.name == "ErrnoError"` instead
|
||
|
this.name = 'ErrnoError';
|
||
|
this.node = node;
|
||
|
this.setErrno = /** @this{Object} */ function(errno) {
|
||
|
this.errno = errno;
|
||
|
for (var key in ERRNO_CODES) {
|
||
|
if (ERRNO_CODES[key] === errno) {
|
||
|
this.code = key;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
this.setErrno(errno);
|
||
|
this.message = ERRNO_MESSAGES[errno];
|
||
|
|
||
|
// Try to get a maximally helpful stack trace. On Node.js, getting Error.stack
|
||
|
// now ensures it shows what we want.
|
||
|
if (this.stack) {
|
||
|
// Define the stack property for Node.js 4, which otherwise errors on the next line.
|
||
|
Object.defineProperty(this, "stack", { value: (new Error).stack, writable: true });
|
||
|
this.stack = demangleAll(this.stack);
|
||
|
}
|
||
|
};
|
||
|
FS.ErrnoError.prototype = new Error();
|
||
|
FS.ErrnoError.prototype.constructor = FS.ErrnoError;
|
||
|
// Some errors may happen quite a bit, to avoid overhead we reuse them (and suffer a lack of stack info)
|
||
|
[44].forEach((code) => {
|
||
|
FS.genericErrors[code] = new FS.ErrnoError(code);
|
||
|
FS.genericErrors[code].stack = '<generic error, no stack>';
|
||
|
});
|
||
|
},staticInit:() => {
|
||
|
FS.ensureErrnoError();
|
||
|
|
||
|
FS.nameTable = new Array(4096);
|
||
|
|
||
|
FS.mount(MEMFS, {}, '/');
|
||
|
|
||
|
FS.createDefaultDirectories();
|
||
|
FS.createDefaultDevices();
|
||
|
FS.createSpecialDirectories();
|
||
|
|
||
|
FS.filesystems = {
|
||
|
'MEMFS': MEMFS,
|
||
|
};
|
||
|
},init:(input, output, error) => {
|
||
|
assert(!FS.init.initialized, 'FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)');
|
||
|
FS.init.initialized = true;
|
||
|
|
||
|
FS.ensureErrnoError();
|
||
|
|
||
|
// Allow Module.stdin etc. to provide defaults, if none explicitly passed to us here
|
||
|
Module['stdin'] = input || Module['stdin'];
|
||
|
Module['stdout'] = output || Module['stdout'];
|
||
|
Module['stderr'] = error || Module['stderr'];
|
||
|
|
||
|
FS.createStandardStreams();
|
||
|
},quit:() => {
|
||
|
FS.init.initialized = false;
|
||
|
// force-flush all streams, so we get musl std streams printed out
|
||
|
_fflush(0);
|
||
|
// close all of our streams
|
||
|
for (var i = 0; i < FS.streams.length; i++) {
|
||
|
var stream = FS.streams[i];
|
||
|
if (!stream) {
|
||
|
continue;
|
||
|
}
|
||
|
FS.close(stream);
|
||
|
}
|
||
|
},findObject:(path, dontResolveLastLink) => {
|
||
|
var ret = FS.analyzePath(path, dontResolveLastLink);
|
||
|
if (!ret.exists) {
|
||
|
return null;
|
||
|
}
|
||
|
return ret.object;
|
||
|
},analyzePath:(path, dontResolveLastLink) => {
|
||
|
// operate from within the context of the symlink's target
|
||
|
try {
|
||
|
var lookup = FS.lookupPath(path, { follow: !dontResolveLastLink });
|
||
|
path = lookup.path;
|
||
|
} catch (e) {
|
||
|
}
|
||
|
var ret = {
|
||
|
isRoot: false, exists: false, error: 0, name: null, path: null, object: null,
|
||
|
parentExists: false, parentPath: null, parentObject: null
|
||
|
};
|
||
|
try {
|
||
|
var lookup = FS.lookupPath(path, { parent: true });
|
||
|
ret.parentExists = true;
|
||
|
ret.parentPath = lookup.path;
|
||
|
ret.parentObject = lookup.node;
|
||
|
ret.name = PATH.basename(path);
|
||
|
lookup = FS.lookupPath(path, { follow: !dontResolveLastLink });
|
||
|
ret.exists = true;
|
||
|
ret.path = lookup.path;
|
||
|
ret.object = lookup.node;
|
||
|
ret.name = lookup.node.name;
|
||
|
ret.isRoot = lookup.path === '/';
|
||
|
} catch (e) {
|
||
|
ret.error = e.errno;
|
||
|
};
|
||
|
return ret;
|
||
|
},createPath:(parent, path, canRead, canWrite) => {
|
||
|
parent = typeof parent == 'string' ? parent : FS.getPath(parent);
|
||
|
var parts = path.split('/').reverse();
|
||
|
while (parts.length) {
|
||
|
var part = parts.pop();
|
||
|
if (!part) continue;
|
||
|
var current = PATH.join2(parent, part);
|
||
|
try {
|
||
|
FS.mkdir(current);
|
||
|
} catch (e) {
|
||
|
// ignore EEXIST
|
||
|
}
|
||
|
parent = current;
|
||
|
}
|
||
|
return current;
|
||
|
},createFile:(parent, name, properties, canRead, canWrite) => {
|
||
|
var path = PATH.join2(typeof parent == 'string' ? parent : FS.getPath(parent), name);
|
||
|
var mode = FS_getMode(canRead, canWrite);
|
||
|
return FS.create(path, mode);
|
||
|
},createDataFile:(parent, name, data, canRead, canWrite, canOwn) => {
|
||
|
var path = name;
|
||
|
if (parent) {
|
||
|
parent = typeof parent == 'string' ? parent : FS.getPath(parent);
|
||
|
path = name ? PATH.join2(parent, name) : parent;
|
||
|
}
|
||
|
var mode = FS_getMode(canRead, canWrite);
|
||
|
var node = FS.create(path, mode);
|
||
|
if (data) {
|
||
|
if (typeof data == 'string') {
|
||
|
var arr = new Array(data.length);
|
||
|
for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i);
|
||
|
data = arr;
|
||
|
}
|
||
|
// make sure we can write to the file
|
||
|
FS.chmod(node, mode | 146);
|
||
|
var stream = FS.open(node, 577);
|
||
|
FS.write(stream, data, 0, data.length, 0, canOwn);
|
||
|
FS.close(stream);
|
||
|
FS.chmod(node, mode);
|
||
|
}
|
||
|
return node;
|
||
|
},createDevice:(parent, name, input, output) => {
|
||
|
var path = PATH.join2(typeof parent == 'string' ? parent : FS.getPath(parent), name);
|
||
|
var mode = FS_getMode(!!input, !!output);
|
||
|
if (!FS.createDevice.major) FS.createDevice.major = 64;
|
||
|
var dev = FS.makedev(FS.createDevice.major++, 0);
|
||
|
// Create a fake device that a set of stream ops to emulate
|
||
|
// the old behavior.
|
||
|
FS.registerDevice(dev, {
|
||
|
open: (stream) => {
|
||
|
stream.seekable = false;
|
||
|
},
|
||
|
close: (stream) => {
|
||
|
// flush any pending line data
|
||
|
if (output && output.buffer && output.buffer.length) {
|
||
|
output(10);
|
||
|
}
|
||
|
},
|
||
|
read: (stream, buffer, offset, length, pos /* ignored */) => {
|
||
|
var bytesRead = 0;
|
||
|
for (var i = 0; i < length; i++) {
|
||
|
var result;
|
||
|
try {
|
||
|
result = input();
|
||
|
} catch (e) {
|
||
|
throw new FS.ErrnoError(29);
|
||
|
}
|
||
|
if (result === undefined && bytesRead === 0) {
|
||
|
throw new FS.ErrnoError(6);
|
||
|
}
|
||
|
if (result === null || result === undefined) break;
|
||
|
bytesRead++;
|
||
|
buffer[offset+i] = result;
|
||
|
}
|
||
|
if (bytesRead) {
|
||
|
stream.node.timestamp = Date.now();
|
||
|
}
|
||
|
return bytesRead;
|
||
|
},
|
||
|
write: (stream, buffer, offset, length, pos) => {
|
||
|
for (var i = 0; i < length; i++) {
|
||
|
try {
|
||
|
output(buffer[offset+i]);
|
||
|
} catch (e) {
|
||
|
throw new FS.ErrnoError(29);
|
||
|
}
|
||
|
}
|
||
|
if (length) {
|
||
|
stream.node.timestamp = Date.now();
|
||
|
}
|
||
|
return i;
|
||
|
}
|
||
|
});
|
||
|
return FS.mkdev(path, mode, dev);
|
||
|
},forceLoadFile:(obj) => {
|
||
|
if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true;
|
||
|
if (typeof XMLHttpRequest != 'undefined') {
|
||
|
throw new Error("Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread.");
|
||
|
} else if (read_) {
|
||
|
// Command-line.
|
||
|
try {
|
||
|
// WARNING: Can't read binary files in V8's d8 or tracemonkey's js, as
|
||
|
// read() will try to parse UTF8.
|
||
|
obj.contents = intArrayFromString(read_(obj.url), true);
|
||
|
obj.usedBytes = obj.contents.length;
|
||
|
} catch (e) {
|
||
|
throw new FS.ErrnoError(29);
|
||
|
}
|
||
|
} else {
|
||
|
throw new Error('Cannot load without read() or XMLHttpRequest.');
|
||
|
}
|
||
|
},createLazyFile:(parent, name, url, canRead, canWrite) => {
|
||
|
// Lazy chunked Uint8Array (implements get and length from Uint8Array). Actual getting is abstracted away for eventual reuse.
|
||
|
/** @constructor */
|
||
|
function LazyUint8Array() {
|
||
|
this.lengthKnown = false;
|
||
|
this.chunks = []; // Loaded chunks. Index is the chunk number
|
||
|
}
|
||
|
LazyUint8Array.prototype.get = /** @this{Object} */ function LazyUint8Array_get(idx) {
|
||
|
if (idx > this.length-1 || idx < 0) {
|
||
|
return undefined;
|
||
|
}
|
||
|
var chunkOffset = idx % this.chunkSize;
|
||
|
var chunkNum = (idx / this.chunkSize)|0;
|
||
|
return this.getter(chunkNum)[chunkOffset];
|
||
|
};
|
||
|
LazyUint8Array.prototype.setDataGetter = function LazyUint8Array_setDataGetter(getter) {
|
||
|
this.getter = getter;
|
||
|
};
|
||
|
LazyUint8Array.prototype.cacheLength = function LazyUint8Array_cacheLength() {
|
||
|
// Find length
|
||
|
var xhr = new XMLHttpRequest();
|
||
|
xhr.open('HEAD', url, false);
|
||
|
xhr.send(null);
|
||
|
if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
|
||
|
var datalength = Number(xhr.getResponseHeader("Content-length"));
|
||
|
var header;
|
||
|
var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes";
|
||
|
var usesGzip = (header = xhr.getResponseHeader("Content-Encoding")) && header === "gzip";
|
||
|
|
||
|
var chunkSize = 1024*1024; // Chunk size in bytes
|
||
|
|
||
|
if (!hasByteServing) chunkSize = datalength;
|
||
|
|
||
|
// Function to get a range from the remote URL.
|
||
|
var doXHR = (from, to) => {
|
||
|
if (from > to) throw new Error("invalid range (" + from + ", " + to + ") or no bytes requested!");
|
||
|
if (to > datalength-1) throw new Error("only " + datalength + " bytes available! programmer error!");
|
||
|
|
||
|
// TODO: Use mozResponseArrayBuffer, responseStream, etc. if available.
|
||
|
var xhr = new XMLHttpRequest();
|
||
|
xhr.open('GET', url, false);
|
||
|
if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to);
|
||
|
|
||
|
// Some hints to the browser that we want binary data.
|
||
|
xhr.responseType = 'arraybuffer';
|
||
|
if (xhr.overrideMimeType) {
|
||
|
xhr.overrideMimeType('text/plain; charset=x-user-defined');
|
||
|
}
|
||
|
|
||
|
xhr.send(null);
|
||
|
if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
|
||
|
if (xhr.response !== undefined) {
|
||
|
return new Uint8Array(/** @type{Array<number>} */(xhr.response || []));
|
||
|
}
|
||
|
return intArrayFromString(xhr.responseText || '', true);
|
||
|
};
|
||
|
var lazyArray = this;
|
||
|
lazyArray.setDataGetter((chunkNum) => {
|
||
|
var start = chunkNum * chunkSize;
|
||
|
var end = (chunkNum+1) * chunkSize - 1; // including this byte
|
||
|
end = Math.min(end, datalength-1); // if datalength-1 is selected, this is the last block
|
||
|
if (typeof lazyArray.chunks[chunkNum] == 'undefined') {
|
||
|
lazyArray.chunks[chunkNum] = doXHR(start, end);
|
||
|
}
|
||
|
if (typeof lazyArray.chunks[chunkNum] == 'undefined') throw new Error('doXHR failed!');
|
||
|
return lazyArray.chunks[chunkNum];
|
||
|
});
|
||
|
|
||
|
if (usesGzip || !datalength) {
|
||
|
// if the server uses gzip or doesn't supply the length, we have to download the whole file to get the (uncompressed) length
|
||
|
chunkSize = datalength = 1; // this will force getter(0)/doXHR do download the whole file
|
||
|
datalength = this.getter(0).length;
|
||
|
chunkSize = datalength;
|
||
|
out("LazyFiles on gzip forces download of the whole file when length is accessed");
|
||
|
}
|
||
|
|
||
|
this._length = datalength;
|
||
|
this._chunkSize = chunkSize;
|
||
|
this.lengthKnown = true;
|
||
|
};
|
||
|
if (typeof XMLHttpRequest != 'undefined') {
|
||
|
if (!ENVIRONMENT_IS_WORKER) throw 'Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc';
|
||
|
var lazyArray = new LazyUint8Array();
|
||
|
Object.defineProperties(lazyArray, {
|
||
|
length: {
|
||
|
get: /** @this{Object} */ function() {
|
||
|
if (!this.lengthKnown) {
|
||
|
this.cacheLength();
|
||
|
}
|
||
|
return this._length;
|
||
|
}
|
||
|
},
|
||
|
chunkSize: {
|
||
|
get: /** @this{Object} */ function() {
|
||
|
if (!this.lengthKnown) {
|
||
|
this.cacheLength();
|
||
|
}
|
||
|
return this._chunkSize;
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var properties = { isDevice: false, contents: lazyArray };
|
||
|
} else {
|
||
|
var properties = { isDevice: false, url: url };
|
||
|
}
|
||
|
|
||
|
var node = FS.createFile(parent, name, properties, canRead, canWrite);
|
||
|
// This is a total hack, but I want to get this lazy file code out of the
|
||
|
// core of MEMFS. If we want to keep this lazy file concept I feel it should
|
||
|
// be its own thin LAZYFS proxying calls to MEMFS.
|
||
|
if (properties.contents) {
|
||
|
node.contents = properties.contents;
|
||
|
} else if (properties.url) {
|
||
|
node.contents = null;
|
||
|
node.url = properties.url;
|
||
|
}
|
||
|
// Add a function that defers querying the file size until it is asked the first time.
|
||
|
Object.defineProperties(node, {
|
||
|
usedBytes: {
|
||
|
get: /** @this {FSNode} */ function() { return this.contents.length; }
|
||
|
}
|
||
|
});
|
||
|
// override each stream op with one that tries to force load the lazy file first
|
||
|
var stream_ops = {};
|
||
|
var keys = Object.keys(node.stream_ops);
|
||
|
keys.forEach((key) => {
|
||
|
var fn = node.stream_ops[key];
|
||
|
stream_ops[key] = function forceLoadLazyFile() {
|
||
|
FS.forceLoadFile(node);
|
||
|
return fn.apply(null, arguments);
|
||
|
};
|
||
|
});
|
||
|
function writeChunks(stream, buffer, offset, length, position) {
|
||
|
var contents = stream.node.contents;
|
||
|
if (position >= contents.length)
|
||
|
return 0;
|
||
|
var size = Math.min(contents.length - position, length);
|
||
|
assert(size >= 0);
|
||
|
if (contents.slice) { // normal array
|
||
|
for (var i = 0; i < size; i++) {
|
||
|
buffer[offset + i] = contents[position + i];
|
||
|
}
|
||
|
} else {
|
||
|
for (var i = 0; i < size; i++) { // LazyUint8Array from sync binary XHR
|
||
|
buffer[offset + i] = contents.get(position + i);
|
||
|
}
|
||
|
}
|
||
|
return size;
|
||
|
}
|
||
|
// use a custom read function
|
||
|
stream_ops.read = (stream, buffer, offset, length, position) => {
|
||
|
FS.forceLoadFile(node);
|
||
|
return writeChunks(stream, buffer, offset, length, position)
|
||
|
};
|
||
|
// use a custom mmap function
|
||
|
stream_ops.mmap = (stream, length, position, prot, flags) => {
|
||
|
FS.forceLoadFile(node);
|
||
|
var ptr = mmapAlloc(length);
|
||
|
if (!ptr) {
|
||
|
throw new FS.ErrnoError(48);
|
||
|
}
|
||
|
writeChunks(stream, HEAP8, ptr, length, position);
|
||
|
return { ptr: ptr, allocated: true };
|
||
|
};
|
||
|
node.stream_ops = stream_ops;
|
||
|
return node;
|
||
|
},absolutePath:() => {
|
||
|
abort('FS.absolutePath has been removed; use PATH_FS.resolve instead');
|
||
|
},createFolder:() => {
|
||
|
abort('FS.createFolder has been removed; use FS.mkdir instead');
|
||
|
},createLink:() => {
|
||
|
abort('FS.createLink has been removed; use FS.symlink instead');
|
||
|
},joinPath:() => {
|
||
|
abort('FS.joinPath has been removed; use PATH.join instead');
|
||
|
},mmapAlloc:() => {
|
||
|
abort('FS.mmapAlloc has been replaced by the top level function mmapAlloc');
|
||
|
},standardizePath:() => {
|
||
|
abort('FS.standardizePath has been removed; use PATH.normalize instead');
|
||
|
}};
|
||
|
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the
|
||
|
* emscripten HEAP, returns a copy of that string as a Javascript String object.
|
||
|
*
|
||
|
* @param {number} ptr
|
||
|
* @param {number=} maxBytesToRead - An optional length that specifies the
|
||
|
* maximum number of bytes to read. You can omit this parameter to scan the
|
||
|
* string until the first 0 byte. If maxBytesToRead is passed, and the string
|
||
|
* at [ptr, ptr+maxBytesToReadr[ contains a null byte in the middle, then the
|
||
|
* string will cut short at that byte index (i.e. maxBytesToRead will not
|
||
|
* produce a string of exact length [ptr, ptr+maxBytesToRead[) N.B. mixing
|
||
|
* frequent uses of UTF8ToString() with and without maxBytesToRead may throw
|
||
|
* JS JIT optimizations off, so it is worth to consider consistently using one
|
||
|
* @return {string}
|
||
|
*/
|
||
|
function UTF8ToString(ptr, maxBytesToRead) {
|
||
|
assert(typeof ptr == 'number');
|
||
|
return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : '';
|
||
|
}
|
||
|
var SYSCALLS = {DEFAULT_POLLMASK:5,calculateAt:function(dirfd, path, allowEmpty) {
|
||
|
if (PATH.isAbs(path)) {
|
||
|
return path;
|
||
|
}
|
||
|
// relative path
|
||
|
var dir;
|
||
|
if (dirfd === -100) {
|
||
|
dir = FS.cwd();
|
||
|
} else {
|
||
|
var dirstream = SYSCALLS.getStreamFromFD(dirfd);
|
||
|
dir = dirstream.path;
|
||
|
}
|
||
|
if (path.length == 0) {
|
||
|
if (!allowEmpty) {
|
||
|
throw new FS.ErrnoError(44);;
|
||
|
}
|
||
|
return dir;
|
||
|
}
|
||
|
return PATH.join2(dir, path);
|
||
|
},doStat:function(func, path, buf) {
|
||
|
try {
|
||
|
var stat = func(path);
|
||
|
} catch (e) {
|
||
|
if (e && e.node && PATH.normalize(path) !== PATH.normalize(FS.getPath(e.node))) {
|
||
|
// an error occurred while trying to look up the path; we should just report ENOTDIR
|
||
|
return -54;
|
||
|
}
|
||
|
throw e;
|
||
|
}
|
||
|
HEAP32[((buf)>>2)] = stat.dev;
|
||
|
HEAP32[(((buf)+(8))>>2)] = stat.ino;
|
||
|
HEAP32[(((buf)+(12))>>2)] = stat.mode;
|
||
|
HEAPU32[(((buf)+(16))>>2)] = stat.nlink;
|
||
|
HEAP32[(((buf)+(20))>>2)] = stat.uid;
|
||
|
HEAP32[(((buf)+(24))>>2)] = stat.gid;
|
||
|
HEAP32[(((buf)+(28))>>2)] = stat.rdev;
|
||
|
(tempI64 = [stat.size>>>0,(tempDouble=stat.size,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? (+(Math.floor((tempDouble)/4294967296.0)))>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)], HEAP32[(((buf)+(40))>>2)] = tempI64[0],HEAP32[(((buf)+(44))>>2)] = tempI64[1]);
|
||
|
HEAP32[(((buf)+(48))>>2)] = 4096;
|
||
|
HEAP32[(((buf)+(52))>>2)] = stat.blocks;
|
||
|
var atime = stat.atime.getTime();
|
||
|
var mtime = stat.mtime.getTime();
|
||
|
var ctime = stat.ctime.getTime();
|
||
|
(tempI64 = [Math.floor(atime / 1000)>>>0,(tempDouble=Math.floor(atime / 1000),(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? (+(Math.floor((tempDouble)/4294967296.0)))>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)], HEAP32[(((buf)+(56))>>2)] = tempI64[0],HEAP32[(((buf)+(60))>>2)] = tempI64[1]);
|
||
|
HEAPU32[(((buf)+(64))>>2)] = (atime % 1000) * 1000;
|
||
|
(tempI64 = [Math.floor(mtime / 1000)>>>0,(tempDouble=Math.floor(mtime / 1000),(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? (+(Math.floor((tempDouble)/4294967296.0)))>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)], HEAP32[(((buf)+(72))>>2)] = tempI64[0],HEAP32[(((buf)+(76))>>2)] = tempI64[1]);
|
||
|
HEAPU32[(((buf)+(80))>>2)] = (mtime % 1000) * 1000;
|
||
|
(tempI64 = [Math.floor(ctime / 1000)>>>0,(tempDouble=Math.floor(ctime / 1000),(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? (+(Math.floor((tempDouble)/4294967296.0)))>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)], HEAP32[(((buf)+(88))>>2)] = tempI64[0],HEAP32[(((buf)+(92))>>2)] = tempI64[1]);
|
||
|
HEAPU32[(((buf)+(96))>>2)] = (ctime % 1000) * 1000;
|
||
|
(tempI64 = [stat.ino>>>0,(tempDouble=stat.ino,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? (+(Math.floor((tempDouble)/4294967296.0)))>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)], HEAP32[(((buf)+(104))>>2)] = tempI64[0],HEAP32[(((buf)+(108))>>2)] = tempI64[1]);
|
||
|
return 0;
|
||
|
},doMsync:function(addr, stream, len, flags, offset) {
|
||
|
if (!FS.isFile(stream.node.mode)) {
|
||
|
throw new FS.ErrnoError(43);
|
||
|
}
|
||
|
if (flags & 2) {
|
||
|
// MAP_PRIVATE calls need not to be synced back to underlying fs
|
||
|
return 0;
|
||
|
}
|
||
|
var buffer = HEAPU8.slice(addr, addr + len);
|
||
|
FS.msync(stream, buffer, offset, len, flags);
|
||
|
},varargs:undefined,get:function() {
|
||
|
assert(SYSCALLS.varargs != undefined);
|
||
|
SYSCALLS.varargs += 4;
|
||
|
var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
|
||
|
return ret;
|
||
|
},getStr:function(ptr) {
|
||
|
var ret = UTF8ToString(ptr);
|
||
|
return ret;
|
||
|
},getStreamFromFD:function(fd) {
|
||
|
var stream = FS.getStream(fd);
|
||
|
if (!stream) throw new FS.ErrnoError(8);
|
||
|
return stream;
|
||
|
}};
|
||
|
function ___syscall_fcntl64(fd, cmd, varargs) {
|
||
|
SYSCALLS.varargs = varargs;
|
||
|
try {
|
||
|
|
||
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
||
|
switch (cmd) {
|
||
|
case 0: {
|
||
|
var arg = SYSCALLS.get();
|
||
|
if (arg < 0) {
|
||
|
return -28;
|
||
|
}
|
||
|
var newStream;
|
||
|
newStream = FS.createStream(stream, arg);
|
||
|
return newStream.fd;
|
||
|
}
|
||
|
case 1:
|
||
|
case 2:
|
||
|
return 0; // FD_CLOEXEC makes no sense for a single process.
|
||
|
case 3:
|
||
|
return stream.flags;
|
||
|
case 4: {
|
||
|
var arg = SYSCALLS.get();
|
||
|
stream.flags |= arg;
|
||
|
return 0;
|
||
|
}
|
||
|
case 5:
|
||
|
/* case 5: Currently in musl F_GETLK64 has same value as F_GETLK, so omitted to avoid duplicate case blocks. If that changes, uncomment this */ {
|
||
|
|
||
|
var arg = SYSCALLS.get();
|
||
|
var offset = 0;
|
||
|
// We're always unlocked.
|
||
|
HEAP16[(((arg)+(offset))>>1)] = 2;
|
||
|
return 0;
|
||
|
}
|
||
|
case 6:
|
||
|
case 7:
|
||
|
/* case 6: Currently in musl F_SETLK64 has same value as F_SETLK, so omitted to avoid duplicate case blocks. If that changes, uncomment this */
|
||
|
/* case 7: Currently in musl F_SETLKW64 has same value as F_SETLKW, so omitted to avoid duplicate case blocks. If that changes, uncomment this */
|
||
|
|
||
|
|
||
|
return 0; // Pretend that the locking is successful.
|
||
|
case 16:
|
||
|
case 8:
|
||
|
return -28; // These are for sockets. We don't have them fully implemented yet.
|
||
|
case 9:
|
||
|
// musl trusts getown return values, due to a bug where they must be, as they overlap with errors. just return -1 here, so fcntl() returns that, and we set errno ourselves.
|
||
|
setErrNo(28);
|
||
|
return -1;
|
||
|
default: {
|
||
|
return -28;
|
||
|
}
|
||
|
}
|
||
|
} catch (e) {
|
||
|
if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
|
||
|
return -e.errno;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function ___syscall_ioctl(fd, op, varargs) {
|
||
|
SYSCALLS.varargs = varargs;
|
||
|
try {
|
||
|
|
||
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
||
|
switch (op) {
|
||
|
case 21509:
|
||
|
case 21505: {
|
||
|
if (!stream.tty) return -59;
|
||
|
return 0;
|
||
|
}
|
||
|
case 21510:
|
||
|
case 21511:
|
||
|
case 21512:
|
||
|
case 21506:
|
||
|
case 21507:
|
||
|
case 21508: {
|
||
|
if (!stream.tty) return -59;
|
||
|
return 0; // no-op, not actually adjusting terminal settings
|
||
|
}
|
||
|
case 21519: {
|
||
|
if (!stream.tty) return -59;
|
||
|
var argp = SYSCALLS.get();
|
||
|
HEAP32[((argp)>>2)] = 0;
|
||
|
return 0;
|
||
|
}
|
||
|
case 21520: {
|
||
|
if (!stream.tty) return -59;
|
||
|
return -28; // not supported
|
||
|
}
|
||
|
case 21531: {
|
||
|
var argp = SYSCALLS.get();
|
||
|
return FS.ioctl(stream, op, argp);
|
||
|
}
|
||
|
case 21523: {
|
||
|
// TODO: in theory we should write to the winsize struct that gets
|
||
|
// passed in, but for now musl doesn't read anything on it
|
||
|
if (!stream.tty) return -59;
|
||
|
return 0;
|
||
|
}
|
||
|
case 21524: {
|
||
|
// TODO: technically, this ioctl call should change the window size.
|
||
|
// but, since emscripten doesn't have any concept of a terminal window
|
||
|
// yet, we'll just silently throw it away as we do TIOCGWINSZ
|
||
|
if (!stream.tty) return -59;
|
||
|
return 0;
|
||
|
}
|
||
|
default: return -28; // not supported
|
||
|
}
|
||
|
} catch (e) {
|
||
|
if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
|
||
|
return -e.errno;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function ___syscall_openat(dirfd, path, flags, varargs) {
|
||
|
SYSCALLS.varargs = varargs;
|
||
|
try {
|
||
|
|
||
|
path = SYSCALLS.getStr(path);
|
||
|
path = SYSCALLS.calculateAt(dirfd, path);
|
||
|
var mode = varargs ? SYSCALLS.get() : 0;
|
||
|
return FS.open(path, flags, mode).fd;
|
||
|
} catch (e) {
|
||
|
if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
|
||
|
return -e.errno;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var nowIsMonotonic = true;;
|
||
|
function __emscripten_get_now_is_monotonic() {
|
||
|
return nowIsMonotonic;
|
||
|
}
|
||
|
|
||
|
function __emscripten_throw_longjmp() {
|
||
|
throw Infinity;
|
||
|
}
|
||
|
|
||
|
function _abort() {
|
||
|
abort('native code called abort()');
|
||
|
}
|
||
|
|
||
|
function _emscripten_set_main_loop_timing(mode, value) {
|
||
|
Browser.mainLoop.timingMode = mode;
|
||
|
Browser.mainLoop.timingValue = value;
|
||
|
|
||
|
if (!Browser.mainLoop.func) {
|
||
|
err('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.');
|
||
|
return 1; // Return non-zero on failure, can't set timing mode when there is no main loop.
|
||
|
}
|
||
|
|
||
|
if (!Browser.mainLoop.running) {
|
||
|
|
||
|
Browser.mainLoop.running = true;
|
||
|
}
|
||
|
if (mode == 0) {
|
||
|
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() {
|
||
|
var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0;
|
||
|
setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop
|
||
|
};
|
||
|
Browser.mainLoop.method = 'timeout';
|
||
|
} else if (mode == 1) {
|
||
|
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() {
|
||
|
Browser.requestAnimationFrame(Browser.mainLoop.runner);
|
||
|
};
|
||
|
Browser.mainLoop.method = 'rAF';
|
||
|
} else if (mode == 2) {
|
||
|
if (typeof setImmediate == 'undefined') {
|
||
|
// Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed)
|
||
|
var setImmediates = [];
|
||
|
var emscriptenMainLoopMessageId = 'setimmediate';
|
||
|
/** @param {Event} event */
|
||
|
var Browser_setImmediate_messageHandler = (event) => {
|
||
|
// When called in current thread or Worker, the main loop ID is structured slightly different to accommodate for --proxy-to-worker runtime listening to Worker events,
|
||
|
// so check for both cases.
|
||
|
if (event.data === emscriptenMainLoopMessageId || event.data.target === emscriptenMainLoopMessageId) {
|
||
|
event.stopPropagation();
|
||
|
setImmediates.shift()();
|
||
|
}
|
||
|
};
|
||
|
addEventListener("message", Browser_setImmediate_messageHandler, true);
|
||
|
setImmediate = /** @type{function(function(): ?, ...?): number} */(function Browser_emulated_setImmediate(func) {
|
||
|
setImmediates.push(func);
|
||
|
if (ENVIRONMENT_IS_WORKER) {
|
||
|
if (Module['setImmediates'] === undefined) Module['setImmediates'] = [];
|
||
|
Module['setImmediates'].push(func);
|
||
|
postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js
|
||
|
} else postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself.
|
||
|
})
|
||
|
}
|
||
|
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() {
|
||
|
setImmediate(Browser.mainLoop.runner);
|
||
|
};
|
||
|
Browser.mainLoop.method = 'immediate';
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
var _emscripten_get_now;
|
||
|
// The performance global was added to node in v16.0.0:
|
||
|
// https://nodejs.org/api/globals.html#performance
|
||
|
if (ENVIRONMENT_IS_NODE) {
|
||
|
global.performance = require('perf_hooks').performance;
|
||
|
}
|
||
|
// Modern environment where performance.now() is supported:
|
||
|
// N.B. a shorter form "_emscripten_get_now = performance.now;" is
|
||
|
// unfortunately not allowed even in current browsers (e.g. FF Nightly 75).
|
||
|
_emscripten_get_now = () => performance.now();
|
||
|
;
|
||
|
|
||
|
|
||
|
/**
|
||
|
* @param {number=} arg
|
||
|
* @param {boolean=} noSetTiming
|
||
|
*/
|
||
|
function setMainLoop(browserIterationFunc, fps, simulateInfiniteLoop, arg, noSetTiming) {
|
||
|
assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.');
|
||
|
|
||
|
Browser.mainLoop.func = browserIterationFunc;
|
||
|
Browser.mainLoop.arg = arg;
|
||
|
|
||
|
var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop;
|
||
|
function checkIsRunning() {
|
||
|
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) {
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// We create the loop runner here but it is not actually running until
|
||
|
// _emscripten_set_main_loop_timing is called (which might happen a
|
||
|
// later time). This member signifies that the current runner has not
|
||
|
// yet been started so that we can call runtimeKeepalivePush when it
|
||
|
// gets it timing set for the first time.
|
||
|
Browser.mainLoop.running = false;
|
||
|
Browser.mainLoop.runner = function Browser_mainLoop_runner() {
|
||
|
if (ABORT) return;
|
||
|
if (Browser.mainLoop.queue.length > 0) {
|
||
|
var start = Date.now();
|
||
|
var blocker = Browser.mainLoop.queue.shift();
|
||
|
blocker.func(blocker.arg);
|
||
|
if (Browser.mainLoop.remainingBlockers) {
|
||
|
var remaining = Browser.mainLoop.remainingBlockers;
|
||
|
var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining);
|
||
|
if (blocker.counted) {
|
||
|
Browser.mainLoop.remainingBlockers = next;
|
||
|
} else {
|
||
|
// not counted, but move the progress along a tiny bit
|
||
|
next = next + 0.5; // do not steal all the next one's progress
|
||
|
Browser.mainLoop.remainingBlockers = (8*remaining + next)/9;
|
||
|
}
|
||
|
}
|
||
|
out('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers);
|
||
|
Browser.mainLoop.updateStatus();
|
||
|
|
||
|
// catches pause/resume main loop from blocker execution
|
||
|
if (!checkIsRunning()) return;
|
||
|
|
||
|
setTimeout(Browser.mainLoop.runner, 0);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// catch pauses from non-main loop sources
|
||
|
if (!checkIsRunning()) return;
|
||
|
|
||
|
// Implement very basic swap interval control
|
||
|
Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0;
|
||
|
if (Browser.mainLoop.timingMode == 1 && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) {
|
||
|
// Not the scheduled time to render this frame - skip.
|
||
|
Browser.mainLoop.scheduler();
|
||
|
return;
|
||
|
} else if (Browser.mainLoop.timingMode == 0) {
|
||
|
Browser.mainLoop.tickStartTime = _emscripten_get_now();
|
||
|
}
|
||
|
|
||
|
// Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize
|
||
|
// VBO double-buffering and reduce GPU stalls.
|
||
|
|
||
|
if (Browser.mainLoop.method === 'timeout' && Module.ctx) {
|
||
|
warnOnce('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!');
|
||
|
Browser.mainLoop.method = ''; // just warn once per call to set main loop
|
||
|
}
|
||
|
|
||
|
Browser.mainLoop.runIter(browserIterationFunc);
|
||
|
|
||
|
checkStackCookie();
|
||
|
|
||
|
// catch pauses from the main loop itself
|
||
|
if (!checkIsRunning()) return;
|
||
|
|
||
|
// Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able
|
||
|
// to queue the newest produced audio samples.
|
||
|
// TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData()
|
||
|
// do not need to be hardcoded into this function, but can be more generic.
|
||
|
if (typeof SDL == 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData();
|
||
|
|
||
|
Browser.mainLoop.scheduler();
|
||
|
}
|
||
|
|
||
|
if (!noSetTiming) {
|
||
|
if (fps && fps > 0) {
|
||
|
_emscripten_set_main_loop_timing(0, 1000.0 / fps);
|
||
|
} else {
|
||
|
// Do rAF by rendering each frame (no decimating)
|
||
|
_emscripten_set_main_loop_timing(1, 1);
|
||
|
}
|
||
|
|
||
|
Browser.mainLoop.scheduler();
|
||
|
}
|
||
|
|
||
|
if (simulateInfiniteLoop) {
|
||
|
throw 'unwind';
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function handleException(e) {
|
||
|
// Certain exception types we do not treat as errors since they are used for
|
||
|
// internal control flow.
|
||
|
// 1. ExitStatus, which is thrown by exit()
|
||
|
// 2. "unwind", which is thrown by emscripten_unwind_to_js_event_loop() and others
|
||
|
// that wish to return to JS event loop.
|
||
|
if (e instanceof ExitStatus || e == 'unwind') {
|
||
|
return EXITSTATUS;
|
||
|
}
|
||
|
checkStackCookie();
|
||
|
if (e instanceof WebAssembly.RuntimeError) {
|
||
|
if (_emscripten_stack_get_current() <= 0) {
|
||
|
err('Stack overflow detected. You can try increasing -sSTACK_SIZE (currently set to 65536)');
|
||
|
}
|
||
|
}
|
||
|
quit_(1, e);
|
||
|
}
|
||
|
|
||
|
|
||
|
function _proc_exit(code) {
|
||
|
EXITSTATUS = code;
|
||
|
if (!keepRuntimeAlive()) {
|
||
|
if (Module['onExit']) Module['onExit'](code);
|
||
|
ABORT = true;
|
||
|
}
|
||
|
quit_(code, new ExitStatus(code));
|
||
|
}
|
||
|
/** @suppress {duplicate } */
|
||
|
/** @param {boolean|number=} implicit */
|
||
|
function exitJS(status, implicit) {
|
||
|
EXITSTATUS = status;
|
||
|
|
||
|
checkUnflushedContent();
|
||
|
|
||
|
// if exit() was called explicitly, warn the user if the runtime isn't actually being shut down
|
||
|
if (keepRuntimeAlive() && !implicit) {
|
||
|
var msg = `program exited (with status: ${status}), but keepRuntimeAlive() is set (counter=${runtimeKeepaliveCounter}) due to an async operation, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)`;
|
||
|
err(msg);
|
||
|
}
|
||
|
|
||
|
_proc_exit(status);
|
||
|
}
|
||
|
var _exit = exitJS;
|
||
|
|
||
|
function maybeExit() {
|
||
|
if (!keepRuntimeAlive()) {
|
||
|
try {
|
||
|
_exit(EXITSTATUS);
|
||
|
} catch (e) {
|
||
|
handleException(e);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
function callUserCallback(func) {
|
||
|
if (ABORT) {
|
||
|
err('user callback triggered after runtime exited or application aborted. Ignoring.');
|
||
|
return;
|
||
|
}
|
||
|
try {
|
||
|
func();
|
||
|
maybeExit();
|
||
|
} catch (e) {
|
||
|
handleException(e);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/** @param {number=} timeout */
|
||
|
function safeSetTimeout(func, timeout) {
|
||
|
|
||
|
return setTimeout(() => {
|
||
|
|
||
|
callUserCallback(func);
|
||
|
}, timeout);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
var Browser = {mainLoop:{running:false,scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function() {
|
||
|
Browser.mainLoop.scheduler = null;
|
||
|
// Incrementing this signals the previous main loop that it's now become old, and it must return.
|
||
|
Browser.mainLoop.currentlyRunningMainloop++;
|
||
|
},resume:function() {
|
||
|
Browser.mainLoop.currentlyRunningMainloop++;
|
||
|
var timingMode = Browser.mainLoop.timingMode;
|
||
|
var timingValue = Browser.mainLoop.timingValue;
|
||
|
var func = Browser.mainLoop.func;
|
||
|
Browser.mainLoop.func = null;
|
||
|
// do not set timing and call scheduler, we will do it on the next lines
|
||
|
setMainLoop(func, 0, false, Browser.mainLoop.arg, true);
|
||
|
_emscripten_set_main_loop_timing(timingMode, timingValue);
|
||
|
Browser.mainLoop.scheduler();
|
||
|
},updateStatus:function() {
|
||
|
if (Module['setStatus']) {
|
||
|
var message = Module['statusMessage'] || 'Please wait...';
|
||
|
var remaining = Browser.mainLoop.remainingBlockers;
|
||
|
var expected = Browser.mainLoop.expectedBlockers;
|
||
|
if (remaining) {
|
||
|
if (remaining < expected) {
|
||
|
Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')');
|
||
|
} else {
|
||
|
Module['setStatus'](message);
|
||
|
}
|
||
|
} else {
|
||
|
Module['setStatus']('');
|
||
|
}
|
||
|
}
|
||
|
},runIter:function(func) {
|
||
|
if (ABORT) return;
|
||
|
if (Module['preMainLoop']) {
|
||
|
var preRet = Module['preMainLoop']();
|
||
|
if (preRet === false) {
|
||
|
return; // |return false| skips a frame
|
||
|
}
|
||
|
}
|
||
|
callUserCallback(func);
|
||
|
if (Module['postMainLoop']) Module['postMainLoop']();
|
||
|
}},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function() {
|
||
|
if (Browser.initted) return;
|
||
|
Browser.initted = true;
|
||
|
|
||
|
// Support for plugins that can process preloaded files. You can add more of these to
|
||
|
// your app by creating and appending to preloadPlugins.
|
||
|
//
|
||
|
// Each plugin is asked if it can handle a file based on the file's name. If it can,
|
||
|
// it is given the file's raw data. When it is done, it calls a callback with the file's
|
||
|
// (possibly modified) data. For example, a plugin might decompress a file, or it
|
||
|
// might create some side data structure for use later (like an Image element, etc.).
|
||
|
|
||
|
var imagePlugin = {};
|
||
|
imagePlugin['canHandle'] = function imagePlugin_canHandle(name) {
|
||
|
return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
|
||
|
};
|
||
|
imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) {
|
||
|
var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
|
||
|
if (b.size !== byteArray.length) { // Safari bug #118630
|
||
|
// Safari's Blob can only take an ArrayBuffer
|
||
|
b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) });
|
||
|
}
|
||
|
var url = URL.createObjectURL(b);
|
||
|
assert(typeof url == 'string', 'createObjectURL must return a url as a string');
|
||
|
var img = new Image();
|
||
|
img.onload = () => {
|
||
|
assert(img.complete, 'Image ' + name + ' could not be decoded');
|
||
|
var canvas = /** @type {!HTMLCanvasElement} */ (document.createElement('canvas'));
|
||
|
canvas.width = img.width;
|
||
|
canvas.height = img.height;
|
||
|
var ctx = canvas.getContext('2d');
|
||
|
ctx.drawImage(img, 0, 0);
|
||
|
preloadedImages[name] = canvas;
|
||
|
URL.revokeObjectURL(url);
|
||
|
if (onload) onload(byteArray);
|
||
|
};
|
||
|
img.onerror = (event) => {
|
||
|
out('Image ' + url + ' could not be decoded');
|
||
|
if (onerror) onerror();
|
||
|
};
|
||
|
img.src = url;
|
||
|
};
|
||
|
preloadPlugins.push(imagePlugin);
|
||
|
|
||
|
var audioPlugin = {};
|
||
|
audioPlugin['canHandle'] = function audioPlugin_canHandle(name) {
|
||
|
return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 };
|
||
|
};
|
||
|
audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) {
|
||
|
var done = false;
|
||
|
function finish(audio) {
|
||
|
if (done) return;
|
||
|
done = true;
|
||
|
preloadedAudios[name] = audio;
|
||
|
if (onload) onload(byteArray);
|
||
|
}
|
||
|
function fail() {
|
||
|
if (done) return;
|
||
|
done = true;
|
||
|
preloadedAudios[name] = new Audio(); // empty shim
|
||
|
if (onerror) onerror();
|
||
|
}
|
||
|
var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
|
||
|
var url = URL.createObjectURL(b); // XXX we never revoke this!
|
||
|
assert(typeof url == 'string', 'createObjectURL must return a url as a string');
|
||
|
var audio = new Audio();
|
||
|
audio.addEventListener('canplaythrough', () => finish(audio), false); // use addEventListener due to chromium bug 124926
|
||
|
audio.onerror = function audio_onerror(event) {
|
||
|
if (done) return;
|
||
|
err('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach');
|
||
|
function encode64(data) {
|
||
|
var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
|
||
|
var PAD = '=';
|
||
|
var ret = '';
|
||
|
var leftchar = 0;
|
||
|
var leftbits = 0;
|
||
|
for (var i = 0; i < data.length; i++) {
|
||
|
leftchar = (leftchar << 8) | data[i];
|
||
|
leftbits += 8;
|
||
|
while (leftbits >= 6) {
|
||
|
var curr = (leftchar >> (leftbits-6)) & 0x3f;
|
||
|
leftbits -= 6;
|
||
|
ret += BASE[curr];
|
||
|
}
|
||
|
}
|
||
|
if (leftbits == 2) {
|
||
|
ret += BASE[(leftchar&3) << 4];
|
||
|
ret += PAD + PAD;
|
||
|
} else if (leftbits == 4) {
|
||
|
ret += BASE[(leftchar&0xf) << 2];
|
||
|
ret += PAD;
|
||
|
}
|
||
|
return ret;
|
||
|
}
|
||
|
audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray);
|
||
|
finish(audio); // we don't wait for confirmation this worked - but it's worth trying
|
||
|
};
|
||
|
audio.src = url;
|
||
|
// workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror
|
||
|
safeSetTimeout(() => {
|
||
|
finish(audio); // try to use it even though it is not necessarily ready to play
|
||
|
}, 10000);
|
||
|
};
|
||
|
preloadPlugins.push(audioPlugin);
|
||
|
|
||
|
// Canvas event setup
|
||
|
|
||
|
function pointerLockChange() {
|
||
|
Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] ||
|
||
|
document['mozPointerLockElement'] === Module['canvas'] ||
|
||
|
document['webkitPointerLockElement'] === Module['canvas'] ||
|
||
|
document['msPointerLockElement'] === Module['canvas'];
|
||
|
}
|
||
|
var canvas = Module['canvas'];
|
||
|
if (canvas) {
|
||
|
// forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module
|
||
|
// Module['forcedAspectRatio'] = 4 / 3;
|
||
|
|
||
|
canvas.requestPointerLock = canvas['requestPointerLock'] ||
|
||
|
canvas['mozRequestPointerLock'] ||
|
||
|
canvas['webkitRequestPointerLock'] ||
|
||
|
canvas['msRequestPointerLock'] ||
|
||
|
(() => {});
|
||
|
canvas.exitPointerLock = document['exitPointerLock'] ||
|
||
|
document['mozExitPointerLock'] ||
|
||
|
document['webkitExitPointerLock'] ||
|
||
|
document['msExitPointerLock'] ||
|
||
|
(() => {}); // no-op if function does not exist
|
||
|
canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
|
||
|
|
||
|
document.addEventListener('pointerlockchange', pointerLockChange, false);
|
||
|
document.addEventListener('mozpointerlockchange', pointerLockChange, false);
|
||
|
document.addEventListener('webkitpointerlockchange', pointerLockChange, false);
|
||
|
document.addEventListener('mspointerlockchange', pointerLockChange, false);
|
||
|
|
||
|
if (Module['elementPointerLock']) {
|
||
|
canvas.addEventListener("click", (ev) => {
|
||
|
if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
|
||
|
Module['canvas'].requestPointerLock();
|
||
|
ev.preventDefault();
|
||
|
}
|
||
|
}, false);
|
||
|
}
|
||
|
}
|
||
|
},createContext:function(/** @type {HTMLCanvasElement} */ canvas, useWebGL, setInModule, webGLContextAttributes) {
|
||
|
if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas.
|
||
|
|
||
|
var ctx;
|
||
|
var contextHandle;
|
||
|
if (useWebGL) {
|
||
|
// For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults.
|
||
|
var contextAttributes = {
|
||
|
antialias: false,
|
||
|
alpha: false,
|
||
|
majorVersion: 2,
|
||
|
};
|
||
|
|
||
|
if (webGLContextAttributes) {
|
||
|
for (var attribute in webGLContextAttributes) {
|
||
|
contextAttributes[attribute] = webGLContextAttributes[attribute];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// This check of existence of GL is here to satisfy Closure compiler, which yells if variable GL is referenced below but GL object is not
|
||
|
// actually compiled in because application is not doing any GL operations. TODO: Ideally if GL is not being used, this function
|
||
|
// Browser.createContext() should not even be emitted.
|
||
|
if (typeof GL != 'undefined') {
|
||
|
contextHandle = GL.createContext(canvas, contextAttributes);
|
||
|
if (contextHandle) {
|
||
|
ctx = GL.getContext(contextHandle).GLctx;
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
ctx = canvas.getContext('2d');
|
||
|
}
|
||
|
|
||
|
if (!ctx) return null;
|
||
|
|
||
|
if (setInModule) {
|
||
|
if (!useWebGL) assert(typeof GLctx == 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it');
|
||
|
|
||
|
Module.ctx = ctx;
|
||
|
if (useWebGL) GL.makeContextCurrent(contextHandle);
|
||
|
Module.useWebGL = useWebGL;
|
||
|
Browser.moduleContextCreatedCallbacks.forEach((callback) => callback());
|
||
|
Browser.init();
|
||
|
}
|
||
|
return ctx;
|
||
|
},destroyContext:function(canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function(lockPointer, resizeCanvas) {
|
||
|
Browser.lockPointer = lockPointer;
|
||
|
Browser.resizeCanvas = resizeCanvas;
|
||
|
if (typeof Browser.lockPointer == 'undefined') Browser.lockPointer = true;
|
||
|
if (typeof Browser.resizeCanvas == 'undefined') Browser.resizeCanvas = false;
|
||
|
|
||
|
var canvas = Module['canvas'];
|
||
|
function fullscreenChange() {
|
||
|
Browser.isFullscreen = false;
|
||
|
var canvasContainer = canvas.parentNode;
|
||
|
if ((document['fullscreenElement'] || document['mozFullScreenElement'] ||
|
||
|
document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
|
||
|
document['webkitCurrentFullScreenElement']) === canvasContainer) {
|
||
|
canvas.exitFullscreen = Browser.exitFullscreen;
|
||
|
if (Browser.lockPointer) canvas.requestPointerLock();
|
||
|
Browser.isFullscreen = true;
|
||
|
if (Browser.resizeCanvas) {
|
||
|
Browser.setFullscreenCanvasSize();
|
||
|
} else {
|
||
|
Browser.updateCanvasDimensions(canvas);
|
||
|
}
|
||
|
} else {
|
||
|
// remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen
|
||
|
canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
|
||
|
canvasContainer.parentNode.removeChild(canvasContainer);
|
||
|
|
||
|
if (Browser.resizeCanvas) {
|
||
|
Browser.setWindowedCanvasSize();
|
||
|
} else {
|
||
|
Browser.updateCanvasDimensions(canvas);
|
||
|
}
|
||
|
}
|
||
|
if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen);
|
||
|
if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen);
|
||
|
}
|
||
|
|
||
|
if (!Browser.fullscreenHandlersInstalled) {
|
||
|
Browser.fullscreenHandlersInstalled = true;
|
||
|
document.addEventListener('fullscreenchange', fullscreenChange, false);
|
||
|
document.addEventListener('mozfullscreenchange', fullscreenChange, false);
|
||
|
document.addEventListener('webkitfullscreenchange', fullscreenChange, false);
|
||
|
document.addEventListener('MSFullscreenChange', fullscreenChange, false);
|
||
|
}
|
||
|
|
||
|
// create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root
|
||
|
var canvasContainer = document.createElement("div");
|
||
|
canvas.parentNode.insertBefore(canvasContainer, canvas);
|
||
|
canvasContainer.appendChild(canvas);
|
||
|
|
||
|
// use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size)
|
||
|
canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] ||
|
||
|
canvasContainer['mozRequestFullScreen'] ||
|
||
|
canvasContainer['msRequestFullscreen'] ||
|
||
|
(canvasContainer['webkitRequestFullscreen'] ? () => canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) : null) ||
|
||
|
(canvasContainer['webkitRequestFullScreen'] ? () => canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) : null);
|
||
|
|
||
|
canvasContainer.requestFullscreen();
|
||
|
},requestFullScreen:function() {
|
||
|
abort('Module.requestFullScreen has been replaced by Module.requestFullscreen (without a capital S)');
|
||
|
},exitFullscreen:function() {
|
||
|
// This is workaround for chrome. Trying to exit from fullscreen
|
||
|
// not in fullscreen state will cause "TypeError: Document not active"
|
||
|
// in chrome. See https://github.com/emscripten-core/emscripten/pull/8236
|
||
|
if (!Browser.isFullscreen) {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
var CFS = document['exitFullscreen'] ||
|
||
|
document['cancelFullScreen'] ||
|
||
|
document['mozCancelFullScreen'] ||
|
||
|
document['msExitFullscreen'] ||
|
||
|
document['webkitCancelFullScreen'] ||
|
||
|
(() => {});
|
||
|
CFS.apply(document, []);
|
||
|
return true;
|
||
|
},nextRAF:0,fakeRequestAnimationFrame:function(func) {
|
||
|
// try to keep 60fps between calls to here
|
||
|
var now = Date.now();
|
||
|
if (Browser.nextRAF === 0) {
|
||
|
Browser.nextRAF = now + 1000/60;
|
||
|
} else {
|
||
|
while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0
|
||
|
Browser.nextRAF += 1000/60;
|
||
|
}
|
||
|
}
|
||
|
var delay = Math.max(Browser.nextRAF - now, 0);
|
||
|
setTimeout(func, delay);
|
||
|
},requestAnimationFrame:function(func) {
|
||
|
if (typeof requestAnimationFrame == 'function') {
|
||
|
requestAnimationFrame(func);
|
||
|
return;
|
||
|
}
|
||
|
var RAF = Browser.fakeRequestAnimationFrame;
|
||
|
RAF(func);
|
||
|
},safeSetTimeout:function(func, timeout) {
|
||
|
// Legacy function, this is used by the SDL2 port so we need to keep it
|
||
|
// around at least until that is updated.
|
||
|
// See https://github.com/libsdl-org/SDL/pull/6304
|
||
|
return safeSetTimeout(func, timeout);
|
||
|
},safeRequestAnimationFrame:function(func) {
|
||
|
|
||
|
return Browser.requestAnimationFrame(() => {
|
||
|
|
||
|
callUserCallback(func);
|
||
|
});
|
||
|
},getMimetype:function(name) {
|
||
|
return {
|
||
|
'jpg': 'image/jpeg',
|
||
|
'jpeg': 'image/jpeg',
|
||
|
'png': 'image/png',
|
||
|
'bmp': 'image/bmp',
|
||
|
'ogg': 'audio/ogg',
|
||
|
'wav': 'audio/wav',
|
||
|
'mp3': 'audio/mpeg'
|
||
|
}[name.substr(name.lastIndexOf('.')+1)];
|
||
|
},getUserMedia:function(func) {
|
||
|
if (!window.getUserMedia) {
|
||
|
window.getUserMedia = navigator['getUserMedia'] ||
|
||
|
navigator['mozGetUserMedia'];
|
||
|
}
|
||
|
window.getUserMedia(func);
|
||
|
},getMovementX:function(event) {
|
||
|
return event['movementX'] ||
|
||
|
event['mozMovementX'] ||
|
||
|
event['webkitMovementX'] ||
|
||
|
0;
|
||
|
},getMovementY:function(event) {
|
||
|
return event['movementY'] ||
|
||
|
event['mozMovementY'] ||
|
||
|
event['webkitMovementY'] ||
|
||
|
0;
|
||
|
},getMouseWheelDelta:function(event) {
|
||
|
var delta = 0;
|
||
|
switch (event.type) {
|
||
|
case 'DOMMouseScroll':
|
||
|
// 3 lines make up a step
|
||
|
delta = event.detail / 3;
|
||
|
break;
|
||
|
case 'mousewheel':
|
||
|
// 120 units make up a step
|
||
|
delta = event.wheelDelta / 120;
|
||
|
break;
|
||
|
case 'wheel':
|
||
|
delta = event.deltaY
|
||
|
switch (event.deltaMode) {
|
||
|
case 0:
|
||
|
// DOM_DELTA_PIXEL: 100 pixels make up a step
|
||
|
delta /= 100;
|
||
|
break;
|
||
|
case 1:
|
||
|
// DOM_DELTA_LINE: 3 lines make up a step
|
||
|
delta /= 3;
|
||
|
break;
|
||
|
case 2:
|
||
|
// DOM_DELTA_PAGE: A page makes up 80 steps
|
||
|
delta *= 80;
|
||
|
break;
|
||
|
default:
|
||
|
throw 'unrecognized mouse wheel delta mode: ' + event.deltaMode;
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
throw 'unrecognized mouse wheel event: ' + event.type;
|
||
|
}
|
||
|
return delta;
|
||
|
},mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function(event) { // event should be mousemove, mousedown or mouseup
|
||
|
if (Browser.pointerLock) {
|
||
|
// When the pointer is locked, calculate the coordinates
|
||
|
// based on the movement of the mouse.
|
||
|
// Workaround for Firefox bug 764498
|
||
|
if (event.type != 'mousemove' &&
|
||
|
('mozMovementX' in event)) {
|
||
|
Browser.mouseMovementX = Browser.mouseMovementY = 0;
|
||
|
} else {
|
||
|
Browser.mouseMovementX = Browser.getMovementX(event);
|
||
|
Browser.mouseMovementY = Browser.getMovementY(event);
|
||
|
}
|
||
|
|
||
|
// check if SDL is available
|
||
|
if (typeof SDL != "undefined") {
|
||
|
Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
|
||
|
Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
|
||
|
} else {
|
||
|
// just add the mouse delta to the current absolut mouse position
|
||
|
// FIXME: ideally this should be clamped against the canvas size and zero
|
||
|
Browser.mouseX += Browser.mouseMovementX;
|
||
|
Browser.mouseY += Browser.mouseMovementY;
|
||
|
}
|
||
|
} else {
|
||
|
// Otherwise, calculate the movement based on the changes
|
||
|
// in the coordinates.
|
||
|
var rect = Module["canvas"].getBoundingClientRect();
|
||
|
var cw = Module["canvas"].width;
|
||
|
var ch = Module["canvas"].height;
|
||
|
|
||
|
// Neither .scrollX or .pageXOffset are defined in a spec, but
|
||
|
// we prefer .scrollX because it is currently in a spec draft.
|
||
|
// (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/)
|
||
|
var scrollX = ((typeof window.scrollX != 'undefined') ? window.scrollX : window.pageXOffset);
|
||
|
var scrollY = ((typeof window.scrollY != 'undefined') ? window.scrollY : window.pageYOffset);
|
||
|
// If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset
|
||
|
// and we have no viable fallback.
|
||
|
assert((typeof scrollX != 'undefined') && (typeof scrollY != 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.');
|
||
|
|
||
|
if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') {
|
||
|
var touch = event.touch;
|
||
|
if (touch === undefined) {
|
||
|
return; // the "touch" property is only defined in SDL
|
||
|
|
||
|
}
|
||
|
var adjustedX = touch.pageX - (scrollX + rect.left);
|
||
|
var adjustedY = touch.pageY - (scrollY + rect.top);
|
||
|
|
||
|
adjustedX = adjustedX * (cw / rect.width);
|
||
|
adjustedY = adjustedY * (ch / rect.height);
|
||
|
|
||
|
var coords = { x: adjustedX, y: adjustedY };
|
||
|
|
||
|
if (event.type === 'touchstart') {
|
||
|
Browser.lastTouches[touch.identifier] = coords;
|
||
|
Browser.touches[touch.identifier] = coords;
|
||
|
} else if (event.type === 'touchend' || event.type === 'touchmove') {
|
||
|
var last = Browser.touches[touch.identifier];
|
||
|
if (!last) last = coords;
|
||
|
Browser.lastTouches[touch.identifier] = last;
|
||
|
Browser.touches[touch.identifier] = coords;
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
var x = event.pageX - (scrollX + rect.left);
|
||
|
var y = event.pageY - (scrollY + rect.top);
|
||
|
|
||
|
// the canvas might be CSS-scaled compared to its backbuffer;
|
||
|
// SDL-using content will want mouse coordinates in terms
|
||
|
// of backbuffer units.
|
||
|
x = x * (cw / rect.width);
|
||
|
y = y * (ch / rect.height);
|
||
|
|
||
|
Browser.mouseMovementX = x - Browser.mouseX;
|
||
|
Browser.mouseMovementY = y - Browser.mouseY;
|
||
|
Browser.mouseX = x;
|
||
|
Browser.mouseY = y;
|
||
|
}
|
||
|
},resizeListeners:[],updateResizeListeners:function() {
|
||
|
var canvas = Module['canvas'];
|
||
|
Browser.resizeListeners.forEach((listener) => listener(canvas.width, canvas.height));
|
||
|
},setCanvasSize:function(width, height, noUpdates) {
|
||
|
var canvas = Module['canvas'];
|
||
|
Browser.updateCanvasDimensions(canvas, width, height);
|
||
|
if (!noUpdates) Browser.updateResizeListeners();
|
||
|
},windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function() {
|
||
|
// check if SDL is available
|
||
|
if (typeof SDL != "undefined") {
|
||
|
var flags = HEAPU32[((SDL.screen)>>2)];
|
||
|
flags = flags | 0x00800000; // set SDL_FULLSCREEN flag
|
||
|
HEAP32[((SDL.screen)>>2)] = flags;
|
||
|
}
|
||
|
Browser.updateCanvasDimensions(Module['canvas']);
|
||
|
Browser.updateResizeListeners();
|
||
|
},setWindowedCanvasSize:function() {
|
||
|
// check if SDL is available
|
||
|
if (typeof SDL != "undefined") {
|
||
|
var flags = HEAPU32[((SDL.screen)>>2)];
|
||
|
flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag
|
||
|
HEAP32[((SDL.screen)>>2)] = flags;
|
||
|
}
|
||
|
Browser.updateCanvasDimensions(Module['canvas']);
|
||
|
Browser.updateResizeListeners();
|
||
|
},updateCanvasDimensions:function(canvas, wNative, hNative) {
|
||
|
if (wNative && hNative) {
|
||
|
canvas.widthNative = wNative;
|
||
|
canvas.heightNative = hNative;
|
||
|
} else {
|
||
|
wNative = canvas.widthNative;
|
||
|
hNative = canvas.heightNative;
|
||
|
}
|
||
|
var w = wNative;
|
||
|
var h = hNative;
|
||
|
if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) {
|
||
|
if (w/h < Module['forcedAspectRatio']) {
|
||
|
w = Math.round(h * Module['forcedAspectRatio']);
|
||
|
} else {
|
||
|
h = Math.round(w / Module['forcedAspectRatio']);
|
||
|
}
|
||
|
}
|
||
|
if (((document['fullscreenElement'] || document['mozFullScreenElement'] ||
|
||
|
document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
|
||
|
document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) {
|
||
|
var factor = Math.min(screen.width / w, screen.height / h);
|
||
|
w = Math.round(w * factor);
|
||
|
h = Math.round(h * factor);
|
||
|
}
|
||
|
if (Browser.resizeCanvas) {
|
||
|
if (canvas.width != w) canvas.width = w;
|
||
|
if (canvas.height != h) canvas.height = h;
|
||
|
if (typeof canvas.style != 'undefined') {
|
||
|
canvas.style.removeProperty( "width");
|
||
|
canvas.style.removeProperty("height");
|
||
|
}
|
||
|
} else {
|
||
|
if (canvas.width != wNative) canvas.width = wNative;
|
||
|
if (canvas.height != hNative) canvas.height = hNative;
|
||
|
if (typeof canvas.style != 'undefined') {
|
||
|
if (w != wNative || h != hNative) {
|
||
|
canvas.style.setProperty( "width", w + "px", "important");
|
||
|
canvas.style.setProperty("height", h + "px", "important");
|
||
|
} else {
|
||
|
canvas.style.removeProperty( "width");
|
||
|
canvas.style.removeProperty("height");
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}};
|
||
|
|
||
|
var EGL = {errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,contextAttributes:{alpha:false,depth:false,stencil:false,antialias:false},stringCache:{},setErrorCode:function(code) {
|
||
|
EGL.errorCode = code;
|
||
|
},chooseConfig:function(display, attribList, config, config_size, numConfigs) {
|
||
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
||
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
if (attribList) {
|
||
|
// read attribList if it is non-null
|
||
|
for (;;) {
|
||
|
var param = HEAP32[((attribList)>>2)];
|
||
|
if (param == 0x3021 /*EGL_ALPHA_SIZE*/) {
|
||
|
var alphaSize = HEAP32[(((attribList)+(4))>>2)];
|
||
|
EGL.contextAttributes.alpha = (alphaSize > 0);
|
||
|
} else if (param == 0x3025 /*EGL_DEPTH_SIZE*/) {
|
||
|
var depthSize = HEAP32[(((attribList)+(4))>>2)];
|
||
|
EGL.contextAttributes.depth = (depthSize > 0);
|
||
|
} else if (param == 0x3026 /*EGL_STENCIL_SIZE*/) {
|
||
|
var stencilSize = HEAP32[(((attribList)+(4))>>2)];
|
||
|
EGL.contextAttributes.stencil = (stencilSize > 0);
|
||
|
} else if (param == 0x3031 /*EGL_SAMPLES*/) {
|
||
|
var samples = HEAP32[(((attribList)+(4))>>2)];
|
||
|
EGL.contextAttributes.antialias = (samples > 0);
|
||
|
} else if (param == 0x3032 /*EGL_SAMPLE_BUFFERS*/) {
|
||
|
var samples = HEAP32[(((attribList)+(4))>>2)];
|
||
|
EGL.contextAttributes.antialias = (samples == 1);
|
||
|
} else if (param == 0x3100 /*EGL_CONTEXT_PRIORITY_LEVEL_IMG*/) {
|
||
|
var requestedPriority = HEAP32[(((attribList)+(4))>>2)];
|
||
|
EGL.contextAttributes.lowLatency = (requestedPriority != 0x3103 /*EGL_CONTEXT_PRIORITY_LOW_IMG*/);
|
||
|
} else if (param == 0x3038 /*EGL_NONE*/) {
|
||
|
break;
|
||
|
}
|
||
|
attribList += 8;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ((!config || !config_size) && !numConfigs) {
|
||
|
EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
|
||
|
return 0;
|
||
|
}
|
||
|
if (numConfigs) {
|
||
|
HEAP32[((numConfigs)>>2)] = 1; // Total number of supported configs: 1.
|
||
|
}
|
||
|
if (config && config_size > 0) {
|
||
|
HEAP32[((config)>>2)] = 62002;
|
||
|
}
|
||
|
|
||
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
||
|
return 1;
|
||
|
}};
|
||
|
function _eglBindAPI(api) {
|
||
|
if (api == 0x30A0 /* EGL_OPENGL_ES_API */) {
|
||
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
||
|
return 1;
|
||
|
}
|
||
|
// if (api == 0x30A1 /* EGL_OPENVG_API */ || api == 0x30A2 /* EGL_OPENGL_API */) {
|
||
|
EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
function _eglChooseConfig(display, attrib_list, configs, config_size, numConfigs) {
|
||
|
return EGL.chooseConfig(display, attrib_list, configs, config_size, numConfigs);
|
||
|
}
|
||
|
|
||
|
function webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance(ctx) {
|
||
|
// Closure is expected to be allowed to minify the '.dibvbi' property, so not accessing it quoted.
|
||
|
return !!(ctx.dibvbi = ctx.getExtension('WEBGL_draw_instanced_base_vertex_base_instance'));
|
||
|
}
|
||
|
|
||
|
function webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance(ctx) {
|
||
|
// Closure is expected to be allowed to minify the '.mdibvbi' property, so not accessing it quoted.
|
||
|
return !!(ctx.mdibvbi = ctx.getExtension('WEBGL_multi_draw_instanced_base_vertex_base_instance'));
|
||
|
}
|
||
|
|
||
|
function webgl_enable_WEBGL_multi_draw(ctx) {
|
||
|
// Closure is expected to be allowed to minify the '.multiDrawWebgl' property, so not accessing it quoted.
|
||
|
return !!(ctx.multiDrawWebgl = ctx.getExtension('WEBGL_multi_draw'));
|
||
|
}
|
||
|
|
||
|
|
||
|
var GL = {counter:1,buffers:[],programs:[],framebuffers:[],renderbuffers:[],textures:[],shaders:[],vaos:[],contexts:[],offscreenCanvases:{},queries:[],samplers:[],transformFeedbacks:[],syncs:[],stringCache:{},stringiCache:{},unpackAlignment:4,recordError:function recordError(errorCode) {
|
||
|
if (!GL.lastError) {
|
||
|
GL.lastError = errorCode;
|
||
|
}
|
||
|
},getNewId:function(table) {
|
||
|
var ret = GL.counter++;
|
||
|
for (var i = table.length; i < ret; i++) {
|
||
|
table[i] = null;
|
||
|
}
|
||
|
return ret;
|
||
|
},getSource:function(shader, count, string, length) {
|
||
|
var source = '';
|
||
|
for (var i = 0; i < count; ++i) {
|
||
|
var len = length ? HEAP32[(((length)+(i*4))>>2)] : -1;
|
||
|
source += UTF8ToString(HEAP32[(((string)+(i*4))>>2)], len < 0 ? undefined : len);
|
||
|
}
|
||
|
return source;
|
||
|
},createContext:function(/** @type {HTMLCanvasElement} */ canvas, webGLContextAttributes) {
|
||
|
|
||
|
// BUG: Workaround Safari WebGL issue: After successfully acquiring WebGL context on a canvas,
|
||
|
// calling .getContext() will always return that context independent of which 'webgl' or 'webgl2'
|
||
|
// context version was passed. See https://bugs.webkit.org/show_bug.cgi?id=222758 and
|
||
|
// https://github.com/emscripten-core/emscripten/issues/13295.
|
||
|
// TODO: Once the bug is fixed and shipped in Safari, adjust the Safari version field in above check.
|
||
|
if (!canvas.getContextSafariWebGL2Fixed) {
|
||
|
canvas.getContextSafariWebGL2Fixed = canvas.getContext;
|
||
|
/** @type {function(this:HTMLCanvasElement, string, (Object|null)=): (Object|null)} */
|
||
|
function fixedGetContext(ver, attrs) {
|
||
|
var gl = canvas.getContextSafariWebGL2Fixed(ver, attrs);
|
||
|
return ((ver == 'webgl') == (gl instanceof WebGLRenderingContext)) ? gl : null;
|
||
|
}
|
||
|
canvas.getContext = fixedGetContext;
|
||
|
}
|
||
|
|
||
|
var ctx = canvas.getContext("webgl2", webGLContextAttributes);
|
||
|
|
||
|
if (!ctx) return 0;
|
||
|
|
||
|
var handle = GL.registerContext(ctx, webGLContextAttributes);
|
||
|
|
||
|
return handle;
|
||
|
},registerContext:function(ctx, webGLContextAttributes) {
|
||
|
// without pthreads a context is just an integer ID
|
||
|
var handle = GL.getNewId(GL.contexts);
|
||
|
|
||
|
var context = {
|
||
|
handle: handle,
|
||
|
attributes: webGLContextAttributes,
|
||
|
version: webGLContextAttributes.majorVersion,
|
||
|
GLctx: ctx
|
||
|
};
|
||
|
|
||
|
// Store the created context object so that we can access the context given a canvas without having to pass the parameters again.
|
||
|
if (ctx.canvas) ctx.canvas.GLctxObject = context;
|
||
|
GL.contexts[handle] = context;
|
||
|
if (typeof webGLContextAttributes.enableExtensionsByDefault == 'undefined' || webGLContextAttributes.enableExtensionsByDefault) {
|
||
|
GL.initExtensions(context);
|
||
|
}
|
||
|
|
||
|
return handle;
|
||
|
},makeContextCurrent:function(contextHandle) {
|
||
|
|
||
|
GL.currentContext = GL.contexts[contextHandle]; // Active Emscripten GL layer context object.
|
||
|
Module.ctx = GLctx = GL.currentContext && GL.currentContext.GLctx; // Active WebGL context object.
|
||
|
return !(contextHandle && !GLctx);
|
||
|
},getContext:function(contextHandle) {
|
||
|
return GL.contexts[contextHandle];
|
||
|
},deleteContext:function(contextHandle) {
|
||
|
if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null;
|
||
|
if (typeof JSEvents == 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted.
|
||
|
if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises.
|
||
|
GL.contexts[contextHandle] = null;
|
||
|
},initExtensions:function(context) {
|
||
|
// If this function is called without a specific context object, init the extensions of the currently active context.
|
||
|
if (!context) context = GL.currentContext;
|
||
|
|
||
|
if (context.initExtensionsDone) return;
|
||
|
context.initExtensionsDone = true;
|
||
|
|
||
|
var GLctx = context.GLctx;
|
||
|
|
||
|
// Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist.
|
||
|
|
||
|
// Extensions that are available from WebGL >= 2 (no-op if called on a WebGL 1 context active)
|
||
|
webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance(GLctx);
|
||
|
webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance(GLctx);
|
||
|
|
||
|
// On WebGL 2, EXT_disjoint_timer_query is replaced with an alternative
|
||
|
// that's based on core APIs, and exposes only the queryCounterEXT()
|
||
|
// entrypoint.
|
||
|
if (context.version >= 2) {
|
||
|
GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query_webgl2");
|
||
|
}
|
||
|
|
||
|
// However, Firefox exposes the WebGL 1 version on WebGL 2 as well and
|
||
|
// thus we look for the WebGL 1 version again if the WebGL 2 version
|
||
|
// isn't present. https://bugzilla.mozilla.org/show_bug.cgi?id=1328882
|
||
|
if (context.version < 2 || !GLctx.disjointTimerQueryExt)
|
||
|
{
|
||
|
GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
|
||
|
}
|
||
|
|
||
|
webgl_enable_WEBGL_multi_draw(GLctx);
|
||
|
|
||
|
// .getSupportedExtensions() can return null if context is lost, so coerce to empty array.
|
||
|
var exts = GLctx.getSupportedExtensions() || [];
|
||
|
exts.forEach(function(ext) {
|
||
|
// WEBGL_lose_context, WEBGL_debug_renderer_info and WEBGL_debug_shaders are not enabled by default.
|
||
|
if (!ext.includes('lose_context') && !ext.includes('debug')) {
|
||
|
// Call .getExtension() to enable that extension permanently.
|
||
|
GLctx.getExtension(ext);
|
||
|
}
|
||
|
});
|
||
|
}};
|
||
|
|
||
|
function _eglCreateContext(display, config, hmm, contextAttribs) {
|
||
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
||
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// EGL 1.4 spec says default EGL_CONTEXT_CLIENT_VERSION is GLES1, but this is not supported by Emscripten.
|
||
|
// So user must pass EGL_CONTEXT_CLIENT_VERSION == 2 to initialize EGL.
|
||
|
var glesContextVersion = 1;
|
||
|
for (;;) {
|
||
|
var param = HEAP32[((contextAttribs)>>2)];
|
||
|
if (param == 0x3098 /*EGL_CONTEXT_CLIENT_VERSION*/) {
|
||
|
glesContextVersion = HEAP32[(((contextAttribs)+(4))>>2)];
|
||
|
} else if (param == 0x3038 /*EGL_NONE*/) {
|
||
|
break;
|
||
|
} else {
|
||
|
/* EGL1.4 specifies only EGL_CONTEXT_CLIENT_VERSION as supported attribute */
|
||
|
EGL.setErrorCode(0x3004 /*EGL_BAD_ATTRIBUTE*/);
|
||
|
return 0;
|
||
|
}
|
||
|
contextAttribs += 8;
|
||
|
}
|
||
|
if (glesContextVersion < 2 || glesContextVersion > 3) {
|
||
|
EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */);
|
||
|
return 0; /* EGL_NO_CONTEXT */
|
||
|
}
|
||
|
|
||
|
EGL.contextAttributes.majorVersion = glesContextVersion - 1; // WebGL 1 is GLES 2, WebGL2 is GLES3
|
||
|
EGL.contextAttributes.minorVersion = 0;
|
||
|
|
||
|
EGL.context = GL.createContext(Module['canvas'], EGL.contextAttributes);
|
||
|
|
||
|
if (EGL.context != 0) {
|
||
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
||
|
|
||
|
// Run callbacks so that GL emulation works
|
||
|
GL.makeContextCurrent(EGL.context);
|
||
|
Module.useWebGL = true;
|
||
|
Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() });
|
||
|
|
||
|
// Note: This function only creates a context, but it shall not make it active.
|
||
|
GL.makeContextCurrent(null);
|
||
|
return 62004; // Magic ID for Emscripten EGLContext
|
||
|
} else {
|
||
|
EGL.setErrorCode(0x3009 /* EGL_BAD_MATCH */); // By the EGL 1.4 spec, an implementation that does not support GLES2 (WebGL in this case), this error code is set.
|
||
|
return 0; /* EGL_NO_CONTEXT */
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function _eglCreateWindowSurface(display, config, win, attrib_list) {
|
||
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
||
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
||
|
return 0;
|
||
|
}
|
||
|
if (config != 62002 /* Magic ID for the only EGLConfig supported by Emscripten */) {
|
||
|
EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */);
|
||
|
return 0;
|
||
|
}
|
||
|
// TODO: Examine attrib_list! Parameters that can be present there are:
|
||
|
// - EGL_RENDER_BUFFER (must be EGL_BACK_BUFFER)
|
||
|
// - EGL_VG_COLORSPACE (can't be set)
|
||
|
// - EGL_VG_ALPHA_FORMAT (can't be set)
|
||
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
||
|
return 62006; /* Magic ID for Emscripten 'default surface' */
|
||
|
}
|
||
|
|
||
|
|
||
|
function _eglDestroyContext(display, context) {
|
||
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
||
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
||
|
return 0;
|
||
|
}
|
||
|
if (context != 62004 /* Magic ID for Emscripten EGLContext */) {
|
||
|
EGL.setErrorCode(0x3006 /* EGL_BAD_CONTEXT */);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
GL.deleteContext(EGL.context);
|
||
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
||
|
if (EGL.currentContext == context) {
|
||
|
EGL.currentContext = 0;
|
||
|
}
|
||
|
return 1 /* EGL_TRUE */;
|
||
|
}
|
||
|
|
||
|
function _eglDestroySurface(display, surface) {
|
||
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
||
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
||
|
return 0;
|
||
|
}
|
||
|
if (surface != 62006 /* Magic ID for the only EGLSurface supported by Emscripten */) {
|
||
|
EGL.setErrorCode(0x300D /* EGL_BAD_SURFACE */);
|
||
|
return 1;
|
||
|
}
|
||
|
if (EGL.currentReadSurface == surface) {
|
||
|
EGL.currentReadSurface = 0;
|
||
|
}
|
||
|
if (EGL.currentDrawSurface == surface) {
|
||
|
EGL.currentDrawSurface = 0;
|
||
|
}
|
||
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
||
|
return 1; /* Magic ID for Emscripten 'default surface' */
|
||
|
}
|
||
|
|
||
|
function _eglGetConfigAttrib(display, config, attribute, value) {
|
||
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
||
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
||
|
return 0;
|
||
|
}
|
||
|
if (config != 62002 /* Magic ID for the only EGLConfig supported by Emscripten */) {
|
||
|
EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */);
|
||
|
return 0;
|
||
|
}
|
||
|
if (!value) {
|
||
|
EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
|
||
|
return 0;
|
||
|
}
|
||
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
||
|
switch (attribute) {
|
||
|
case 0x3020: // EGL_BUFFER_SIZE
|
||
|
HEAP32[((value)>>2)] = EGL.contextAttributes.alpha ? 32 : 24;
|
||
|
return 1;
|
||
|
case 0x3021: // EGL_ALPHA_SIZE
|
||
|
HEAP32[((value)>>2)] = EGL.contextAttributes.alpha ? 8 : 0;
|
||
|
return 1;
|
||
|
case 0x3022: // EGL_BLUE_SIZE
|
||
|
HEAP32[((value)>>2)] = 8;
|
||
|
return 1;
|
||
|
case 0x3023: // EGL_GREEN_SIZE
|
||
|
HEAP32[((value)>>2)] = 8;
|
||
|
return 1;
|
||
|
case 0x3024: // EGL_RED_SIZE
|
||
|
HEAP32[((value)>>2)] = 8;
|
||
|
return 1;
|
||
|
case 0x3025: // EGL_DEPTH_SIZE
|
||
|
HEAP32[((value)>>2)] = EGL.contextAttributes.depth ? 24 : 0;
|
||
|
return 1;
|
||
|
case 0x3026: // EGL_STENCIL_SIZE
|
||
|
HEAP32[((value)>>2)] = EGL.contextAttributes.stencil ? 8 : 0;
|
||
|
return 1;
|
||
|
case 0x3027: // EGL_CONFIG_CAVEAT
|
||
|
// We can return here one of EGL_NONE (0x3038), EGL_SLOW_CONFIG (0x3050) or EGL_NON_CONFORMANT_CONFIG (0x3051).
|
||
|
HEAP32[((value)>>2)] = 0x3038;
|
||
|
return 1;
|
||
|
case 0x3028: // EGL_CONFIG_ID
|
||
|
HEAP32[((value)>>2)] = 62002;
|
||
|
return 1;
|
||
|
case 0x3029: // EGL_LEVEL
|
||
|
HEAP32[((value)>>2)] = 0;
|
||
|
return 1;
|
||
|
case 0x302A: // EGL_MAX_PBUFFER_HEIGHT
|
||
|
HEAP32[((value)>>2)] = 4096;
|
||
|
return 1;
|
||
|
case 0x302B: // EGL_MAX_PBUFFER_PIXELS
|
||
|
HEAP32[((value)>>2)] = 16777216;
|
||
|
return 1;
|
||
|
case 0x302C: // EGL_MAX_PBUFFER_WIDTH
|
||
|
HEAP32[((value)>>2)] = 4096;
|
||
|
return 1;
|
||
|
case 0x302D: // EGL_NATIVE_RENDERABLE
|
||
|
HEAP32[((value)>>2)] = 0;
|
||
|
return 1;
|
||
|
case 0x302E: // EGL_NATIVE_VISUAL_ID
|
||
|
HEAP32[((value)>>2)] = 0;
|
||
|
return 1;
|
||
|
case 0x302F: // EGL_NATIVE_VISUAL_TYPE
|
||
|
HEAP32[((value)>>2)] = 0x3038;
|
||
|
return 1;
|
||
|
case 0x3031: // EGL_SAMPLES
|
||
|
HEAP32[((value)>>2)] = EGL.contextAttributes.antialias ? 4 : 0;
|
||
|
return 1;
|
||
|
case 0x3032: // EGL_SAMPLE_BUFFERS
|
||
|
HEAP32[((value)>>2)] = EGL.contextAttributes.antialias ? 1 : 0;
|
||
|
return 1;
|
||
|
case 0x3033: // EGL_SURFACE_TYPE
|
||
|
HEAP32[((value)>>2)] = 0x4;
|
||
|
return 1;
|
||
|
case 0x3034: // EGL_TRANSPARENT_TYPE
|
||
|
// If this returns EGL_TRANSPARENT_RGB (0x3052), transparency is used through color-keying. No such thing applies to Emscripten canvas.
|
||
|
HEAP32[((value)>>2)] = 0x3038;
|
||
|
return 1;
|
||
|
case 0x3035: // EGL_TRANSPARENT_BLUE_VALUE
|
||
|
case 0x3036: // EGL_TRANSPARENT_GREEN_VALUE
|
||
|
case 0x3037: // EGL_TRANSPARENT_RED_VALUE
|
||
|
// "If EGL_TRANSPARENT_TYPE is EGL_NONE, then the values for EGL_TRANSPARENT_RED_VALUE, EGL_TRANSPARENT_GREEN_VALUE, and EGL_TRANSPARENT_BLUE_VALUE are undefined."
|
||
|
HEAP32[((value)>>2)] = -1;
|
||
|
return 1;
|
||
|
case 0x3039: // EGL_BIND_TO_TEXTURE_RGB
|
||
|
case 0x303A: // EGL_BIND_TO_TEXTURE_RGBA
|
||
|
HEAP32[((value)>>2)] = 0;
|
||
|
return 1;
|
||
|
case 0x303B: // EGL_MIN_SWAP_INTERVAL
|
||
|
HEAP32[((value)>>2)] = 0;
|
||
|
return 1;
|
||
|
case 0x303C: // EGL_MAX_SWAP_INTERVAL
|
||
|
HEAP32[((value)>>2)] = 1;
|
||
|
return 1;
|
||
|
case 0x303D: // EGL_LUMINANCE_SIZE
|
||
|
case 0x303E: // EGL_ALPHA_MASK_SIZE
|
||
|
HEAP32[((value)>>2)] = 0;
|
||
|
return 1;
|
||
|
case 0x303F: // EGL_COLOR_BUFFER_TYPE
|
||
|
// EGL has two types of buffers: EGL_RGB_BUFFER and EGL_LUMINANCE_BUFFER.
|
||
|
HEAP32[((value)>>2)] = 0x308E;
|
||
|
return 1;
|
||
|
case 0x3040: // EGL_RENDERABLE_TYPE
|
||
|
// A bit combination of EGL_OPENGL_ES_BIT,EGL_OPENVG_BIT,EGL_OPENGL_ES2_BIT and EGL_OPENGL_BIT.
|
||
|
HEAP32[((value)>>2)] = 0x4;
|
||
|
return 1;
|
||
|
case 0x3042: // EGL_CONFORMANT
|
||
|
// "EGL_CONFORMANT is a mask indicating if a client API context created with respect to the corresponding EGLConfig will pass the required conformance tests for that API."
|
||
|
HEAP32[((value)>>2)] = 0;
|
||
|
return 1;
|
||
|
default:
|
||
|
EGL.setErrorCode(0x3004 /* EGL_BAD_ATTRIBUTE */);
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function _eglGetDisplay(nativeDisplayType) {
|
||
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
||
|
// Note: As a 'conformant' implementation of EGL, we would prefer to init here only if the user
|
||
|
// calls this function with EGL_DEFAULT_DISPLAY. Other display IDs would be preferred to be unsupported
|
||
|
// and EGL_NO_DISPLAY returned. Uncomment the following code lines to do this.
|
||
|
// Instead, an alternative route has been preferred, namely that the Emscripten EGL implementation
|
||
|
// "emulates" X11, and eglGetDisplay is expected to accept/receive a pointer to an X11 Display object.
|
||
|
// Therefore, be lax and allow anything to be passed in, and return the magic handle to our default EGLDisplay object.
|
||
|
|
||
|
// if (nativeDisplayType == 0 /* EGL_DEFAULT_DISPLAY */) {
|
||
|
return 62000; // Magic ID for Emscripten 'default display'
|
||
|
// }
|
||
|
// else
|
||
|
// return 0; // EGL_NO_DISPLAY
|
||
|
}
|
||
|
|
||
|
function _eglGetError() {
|
||
|
return EGL.errorCode;
|
||
|
}
|
||
|
|
||
|
function _eglInitialize(display, majorVersion, minorVersion) {
|
||
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
||
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
||
|
return 0;
|
||
|
}
|
||
|
if (majorVersion) {
|
||
|
HEAP32[((majorVersion)>>2)] = 1; // Advertise EGL Major version: '1'
|
||
|
}
|
||
|
if (minorVersion) {
|
||
|
HEAP32[((minorVersion)>>2)] = 4; // Advertise EGL Minor version: '4'
|
||
|
}
|
||
|
EGL.defaultDisplayInitialized = true;
|
||
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
|
||
|
function _eglMakeCurrent(display, draw, read, context) {
|
||
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
||
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
||
|
return 0 /* EGL_FALSE */;
|
||
|
}
|
||
|
//\todo An EGL_NOT_INITIALIZED error is generated if EGL is not initialized for dpy.
|
||
|
if (context != 0 && context != 62004 /* Magic ID for Emscripten EGLContext */) {
|
||
|
EGL.setErrorCode(0x3006 /* EGL_BAD_CONTEXT */);
|
||
|
return 0;
|
||
|
}
|
||
|
if ((read != 0 && read != 62006) || (draw != 0 && draw != 62006 /* Magic ID for Emscripten 'default surface' */)) {
|
||
|
EGL.setErrorCode(0x300D /* EGL_BAD_SURFACE */);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
GL.makeContextCurrent(context ? EGL.context : null);
|
||
|
|
||
|
EGL.currentContext = context;
|
||
|
EGL.currentDrawSurface = draw;
|
||
|
EGL.currentReadSurface = read;
|
||
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
||
|
return 1 /* EGL_TRUE */;
|
||
|
}
|
||
|
|
||
|
|
||
|
function stringToUTF8(str, outPtr, maxBytesToWrite) {
|
||
|
assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
|
||
|
return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
|
||
|
}
|
||
|
|
||
|
function stringToNewUTF8(str) {
|
||
|
var size = lengthBytesUTF8(str) + 1;
|
||
|
var ret = _malloc(size);
|
||
|
if (ret) stringToUTF8(str, ret, size);
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
function _eglQueryString(display, name) {
|
||
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
||
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
||
|
return 0;
|
||
|
}
|
||
|
//\todo An EGL_NOT_INITIALIZED error is generated if EGL is not initialized for dpy.
|
||
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
||
|
if (EGL.stringCache[name]) return EGL.stringCache[name];
|
||
|
var ret;
|
||
|
switch (name) {
|
||
|
case 0x3053 /* EGL_VENDOR */: ret = stringToNewUTF8("Emscripten"); break;
|
||
|
case 0x3054 /* EGL_VERSION */: ret = stringToNewUTF8("1.4 Emscripten EGL"); break;
|
||
|
case 0x3055 /* EGL_EXTENSIONS */: ret = stringToNewUTF8(""); break; // Currently not supporting any EGL extensions.
|
||
|
case 0x308D /* EGL_CLIENT_APIS */: ret = stringToNewUTF8("OpenGL_ES"); break;
|
||
|
default:
|
||
|
EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
|
||
|
return 0;
|
||
|
}
|
||
|
EGL.stringCache[name] = ret;
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
function _eglSwapBuffers(dpy, surface) {
|
||
|
|
||
|
if (!EGL.defaultDisplayInitialized) {
|
||
|
EGL.setErrorCode(0x3001 /* EGL_NOT_INITIALIZED */);
|
||
|
} else if (!Module.ctx) {
|
||
|
EGL.setErrorCode(0x3002 /* EGL_BAD_ACCESS */);
|
||
|
} else if (Module.ctx.isContextLost()) {
|
||
|
EGL.setErrorCode(0x300E /* EGL_CONTEXT_LOST */);
|
||
|
} else {
|
||
|
// According to documentation this does an implicit flush.
|
||
|
// Due to discussion at https://github.com/emscripten-core/emscripten/pull/1871
|
||
|
// the flush was removed since this _may_ result in slowing code down.
|
||
|
//_glFlush();
|
||
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
||
|
return 1 /* EGL_TRUE */;
|
||
|
}
|
||
|
return 0 /* EGL_FALSE */;
|
||
|
}
|
||
|
|
||
|
|
||
|
function _eglSwapInterval(display, interval) {
|
||
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
||
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
||
|
return 0;
|
||
|
}
|
||
|
if (interval == 0) _emscripten_set_main_loop_timing(0, 0);
|
||
|
else _emscripten_set_main_loop_timing(1, interval);
|
||
|
|
||
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
function _eglTerminate(display) {
|
||
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
||
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
||
|
return 0;
|
||
|
}
|
||
|
EGL.currentContext = 0;
|
||
|
EGL.currentReadSurface = 0;
|
||
|
EGL.currentDrawSurface = 0;
|
||
|
EGL.defaultDisplayInitialized = false;
|
||
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _eglWaitClient() {
|
||
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
||
|
return 1;
|
||
|
}
|
||
|
var _eglWaitGL = _eglWaitClient;
|
||
|
|
||
|
function _eglWaitNative(nativeEngineId) {
|
||
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
var readEmAsmArgsArray = [];
|
||
|
function readEmAsmArgs(sigPtr, buf) {
|
||
|
// Nobody should have mutated _readEmAsmArgsArray underneath us to be something else than an array.
|
||
|
assert(Array.isArray(readEmAsmArgsArray));
|
||
|
// The input buffer is allocated on the stack, so it must be stack-aligned.
|
||
|
assert(buf % 16 == 0);
|
||
|
readEmAsmArgsArray.length = 0;
|
||
|
var ch;
|
||
|
// Most arguments are i32s, so shift the buffer pointer so it is a plain
|
||
|
// index into HEAP32.
|
||
|
buf >>= 2;
|
||
|
while (ch = HEAPU8[sigPtr++]) {
|
||
|
var chr = String.fromCharCode(ch);
|
||
|
var validChars = ['d', 'f', 'i'];
|
||
|
assert(validChars.includes(chr), `Invalid character ${ch}("${chr}") in readEmAsmArgs! Use only [${validChars}], and do not specify "v" for void return argument.`);
|
||
|
// Floats are always passed as doubles, and doubles and int64s take up 8
|
||
|
// bytes (two 32-bit slots) in memory, align reads to these:
|
||
|
buf += (ch != 105/*i*/) & buf;
|
||
|
readEmAsmArgsArray.push(
|
||
|
ch == 105/*i*/ ? HEAP32[buf] :
|
||
|
HEAPF64[buf++ >> 1]
|
||
|
);
|
||
|
++buf;
|
||
|
}
|
||
|
return readEmAsmArgsArray;
|
||
|
}
|
||
|
function runEmAsmFunction(code, sigPtr, argbuf) {
|
||
|
var args = readEmAsmArgs(sigPtr, argbuf);
|
||
|
if (!ASM_CONSTS.hasOwnProperty(code)) abort(`No EM_ASM constant found at address ${code}`);
|
||
|
return ASM_CONSTS[code].apply(null, args);
|
||
|
}
|
||
|
function _emscripten_asm_const_int(code, sigPtr, argbuf) {
|
||
|
return runEmAsmFunction(code, sigPtr, argbuf);
|
||
|
}
|
||
|
|
||
|
function runMainThreadEmAsm(code, sigPtr, argbuf, sync) {
|
||
|
var args = readEmAsmArgs(sigPtr, argbuf);
|
||
|
if (!ASM_CONSTS.hasOwnProperty(code)) abort(`No EM_ASM constant found at address ${code}`);
|
||
|
return ASM_CONSTS[code].apply(null, args);
|
||
|
}
|
||
|
function _emscripten_asm_const_int_sync_on_main_thread(code, sigPtr, argbuf) {
|
||
|
return runMainThreadEmAsm(code, sigPtr, argbuf, 1);
|
||
|
}
|
||
|
|
||
|
function _emscripten_cancel_main_loop() {
|
||
|
Browser.mainLoop.pause();
|
||
|
Browser.mainLoop.func = null;
|
||
|
}
|
||
|
|
||
|
function _emscripten_date_now() {
|
||
|
return Date.now();
|
||
|
}
|
||
|
|
||
|
function withStackSave(f) {
|
||
|
var stack = stackSave();
|
||
|
var ret = f();
|
||
|
stackRestore(stack);
|
||
|
return ret;
|
||
|
}
|
||
|
var JSEvents = {inEventHandler:0,removeAllEventListeners:function() {
|
||
|
for (var i = JSEvents.eventHandlers.length-1; i >= 0; --i) {
|
||
|
JSEvents._removeHandler(i);
|
||
|
}
|
||
|
JSEvents.eventHandlers = [];
|
||
|
JSEvents.deferredCalls = [];
|
||
|
},registerRemoveEventListeners:function() {
|
||
|
if (!JSEvents.removeEventListenersRegistered) {
|
||
|
__ATEXIT__.push(JSEvents.removeAllEventListeners);
|
||
|
JSEvents.removeEventListenersRegistered = true;
|
||
|
}
|
||
|
},deferredCalls:[],deferCall:function(targetFunction, precedence, argsList) {
|
||
|
function arraysHaveEqualContent(arrA, arrB) {
|
||
|
if (arrA.length != arrB.length) return false;
|
||
|
|
||
|
for (var i in arrA) {
|
||
|
if (arrA[i] != arrB[i]) return false;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
// Test if the given call was already queued, and if so, don't add it again.
|
||
|
for (var i in JSEvents.deferredCalls) {
|
||
|
var call = JSEvents.deferredCalls[i];
|
||
|
if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
JSEvents.deferredCalls.push({
|
||
|
targetFunction: targetFunction,
|
||
|
precedence: precedence,
|
||
|
argsList: argsList
|
||
|
});
|
||
|
|
||
|
JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; });
|
||
|
},removeDeferredCalls:function(targetFunction) {
|
||
|
for (var i = 0; i < JSEvents.deferredCalls.length; ++i) {
|
||
|
if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
|
||
|
JSEvents.deferredCalls.splice(i, 1);
|
||
|
--i;
|
||
|
}
|
||
|
}
|
||
|
},canPerformEventHandlerRequests:function() {
|
||
|
return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
|
||
|
},runDeferredCalls:function() {
|
||
|
if (!JSEvents.canPerformEventHandlerRequests()) {
|
||
|
return;
|
||
|
}
|
||
|
for (var i = 0; i < JSEvents.deferredCalls.length; ++i) {
|
||
|
var call = JSEvents.deferredCalls[i];
|
||
|
JSEvents.deferredCalls.splice(i, 1);
|
||
|
--i;
|
||
|
call.targetFunction.apply(null, call.argsList);
|
||
|
}
|
||
|
},eventHandlers:[],removeAllHandlersOnTarget:function(target, eventTypeString) {
|
||
|
for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
|
||
|
if (JSEvents.eventHandlers[i].target == target &&
|
||
|
(!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
|
||
|
JSEvents._removeHandler(i--);
|
||
|
}
|
||
|
}
|
||
|
},_removeHandler:function(i) {
|
||
|
var h = JSEvents.eventHandlers[i];
|
||
|
h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
|
||
|
JSEvents.eventHandlers.splice(i, 1);
|
||
|
},registerOrRemoveHandler:function(eventHandler) {
|
||
|
if (!eventHandler.target) {
|
||
|
err('registerOrRemoveHandler: the target element for event handler registration does not exist, when processing the following event handler registration:');
|
||
|
console.dir(eventHandler);
|
||
|
return -4;
|
||
|
}
|
||
|
var jsEventHandler = function jsEventHandler(event) {
|
||
|
// Increment nesting count for the event handler.
|
||
|
++JSEvents.inEventHandler;
|
||
|
JSEvents.currentEventHandler = eventHandler;
|
||
|
// Process any old deferred calls the user has placed.
|
||
|
JSEvents.runDeferredCalls();
|
||
|
// Process the actual event, calls back to user C code handler.
|
||
|
eventHandler.handlerFunc(event);
|
||
|
// Process any new deferred calls that were placed right now from this event handler.
|
||
|
JSEvents.runDeferredCalls();
|
||
|
// Out of event handler - restore nesting count.
|
||
|
--JSEvents.inEventHandler;
|
||
|
};
|
||
|
|
||
|
if (eventHandler.callbackfunc) {
|
||
|
eventHandler.eventListenerFunc = jsEventHandler;
|
||
|
eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture);
|
||
|
JSEvents.eventHandlers.push(eventHandler);
|
||
|
JSEvents.registerRemoveEventListeners();
|
||
|
} else {
|
||
|
for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
|
||
|
if (JSEvents.eventHandlers[i].target == eventHandler.target
|
||
|
&& JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
|
||
|
JSEvents._removeHandler(i--);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return 0;
|
||
|
},getNodeNameForTarget:function(target) {
|
||
|
if (!target) return '';
|
||
|
if (target == window) return '#window';
|
||
|
if (target == screen) return '#screen';
|
||
|
return (target && target.nodeName) ? target.nodeName : '';
|
||
|
},fullscreenEnabled:function() {
|
||
|
return document.fullscreenEnabled
|
||
|
// Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitFullscreenEnabled.
|
||
|
// TODO: If Safari at some point ships with unprefixed version, update the version check above.
|
||
|
|| document.webkitFullscreenEnabled
|
||
|
;
|
||
|
}};
|
||
|
|
||
|
var currentFullscreenStrategy = {};
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
function maybeCStringToJsString(cString) {
|
||
|
// "cString > 2" checks if the input is a number, and isn't of the special
|
||
|
// values we accept here, EMSCRIPTEN_EVENT_TARGET_* (which map to 0, 1, 2).
|
||
|
// In other words, if cString > 2 then it's a pointer to a valid place in
|
||
|
// memory, and points to a C string.
|
||
|
return cString > 2 ? UTF8ToString(cString) : cString;
|
||
|
}
|
||
|
|
||
|
var specialHTMLTargets = [0, typeof document != 'undefined' ? document : 0, typeof window != 'undefined' ? window : 0];
|
||
|
function findEventTarget(target) {
|
||
|
target = maybeCStringToJsString(target);
|
||
|
var domElement = specialHTMLTargets[target] || (typeof document != 'undefined' ? document.querySelector(target) : undefined);
|
||
|
return domElement;
|
||
|
}
|
||
|
function findCanvasEventTarget(target) { return findEventTarget(target); }
|
||
|
function _emscripten_get_canvas_element_size(target, width, height) {
|
||
|
var canvas = findCanvasEventTarget(target);
|
||
|
if (!canvas) return -4;
|
||
|
HEAP32[((width)>>2)] = canvas.width;
|
||
|
HEAP32[((height)>>2)] = canvas.height;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
function stringToUTF8OnStack(str) {
|
||
|
var size = lengthBytesUTF8(str) + 1;
|
||
|
var ret = stackAlloc(size);
|
||
|
stringToUTF8(str, ret, size);
|
||
|
return ret;
|
||
|
}
|
||
|
function getCanvasElementSize(target) {
|
||
|
return withStackSave(function() {
|
||
|
var w = stackAlloc(8);
|
||
|
var h = w + 4;
|
||
|
|
||
|
var targetInt = stringToUTF8OnStack(target.id);
|
||
|
var ret = _emscripten_get_canvas_element_size(targetInt, w, h);
|
||
|
var size = [HEAP32[((w)>>2)], HEAP32[((h)>>2)]];
|
||
|
return size;
|
||
|
});
|
||
|
}
|
||
|
|
||
|
|
||
|
function _emscripten_set_canvas_element_size(target, width, height) {
|
||
|
var canvas = findCanvasEventTarget(target);
|
||
|
if (!canvas) return -4;
|
||
|
canvas.width = width;
|
||
|
canvas.height = height;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
function setCanvasElementSize(target, width, height) {
|
||
|
if (!target.controlTransferredOffscreen) {
|
||
|
target.width = width;
|
||
|
target.height = height;
|
||
|
} else {
|
||
|
// This function is being called from high-level JavaScript code instead of asm.js/Wasm,
|
||
|
// and it needs to synchronously proxy over to another thread, so marshal the string onto the heap to do the call.
|
||
|
withStackSave(function() {
|
||
|
var targetInt = stringToUTF8OnStack(target.id);
|
||
|
_emscripten_set_canvas_element_size(targetInt, width, height);
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function registerRestoreOldStyle(canvas) {
|
||
|
var canvasSize = getCanvasElementSize(canvas);
|
||
|
var oldWidth = canvasSize[0];
|
||
|
var oldHeight = canvasSize[1];
|
||
|
var oldCssWidth = canvas.style.width;
|
||
|
var oldCssHeight = canvas.style.height;
|
||
|
var oldBackgroundColor = canvas.style.backgroundColor; // Chrome reads color from here.
|
||
|
var oldDocumentBackgroundColor = document.body.style.backgroundColor; // IE11 reads color from here.
|
||
|
// Firefox always has black background color.
|
||
|
var oldPaddingLeft = canvas.style.paddingLeft; // Chrome, FF, Safari
|
||
|
var oldPaddingRight = canvas.style.paddingRight;
|
||
|
var oldPaddingTop = canvas.style.paddingTop;
|
||
|
var oldPaddingBottom = canvas.style.paddingBottom;
|
||
|
var oldMarginLeft = canvas.style.marginLeft; // IE11
|
||
|
var oldMarginRight = canvas.style.marginRight;
|
||
|
var oldMarginTop = canvas.style.marginTop;
|
||
|
var oldMarginBottom = canvas.style.marginBottom;
|
||
|
var oldDocumentBodyMargin = document.body.style.margin;
|
||
|
var oldDocumentOverflow = document.documentElement.style.overflow; // Chrome, Firefox
|
||
|
var oldDocumentScroll = document.body.scroll; // IE
|
||
|
var oldImageRendering = canvas.style.imageRendering;
|
||
|
|
||
|
function restoreOldStyle() {
|
||
|
var fullscreenElement = document.fullscreenElement
|
||
|
|| document.webkitFullscreenElement
|
||
|
;
|
||
|
if (!fullscreenElement) {
|
||
|
document.removeEventListener('fullscreenchange', restoreOldStyle);
|
||
|
|
||
|
// Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
|
||
|
// As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
|
||
|
document.removeEventListener('webkitfullscreenchange', restoreOldStyle);
|
||
|
|
||
|
setCanvasElementSize(canvas, oldWidth, oldHeight);
|
||
|
|
||
|
canvas.style.width = oldCssWidth;
|
||
|
canvas.style.height = oldCssHeight;
|
||
|
canvas.style.backgroundColor = oldBackgroundColor; // Chrome
|
||
|
// IE11 hack: assigning 'undefined' or an empty string to document.body.style.backgroundColor has no effect, so first assign back the default color
|
||
|
// before setting the undefined value. Setting undefined value is also important, or otherwise we would later treat that as something that the user
|
||
|
// had explicitly set so subsequent fullscreen transitions would not set background color properly.
|
||
|
if (!oldDocumentBackgroundColor) document.body.style.backgroundColor = 'white';
|
||
|
document.body.style.backgroundColor = oldDocumentBackgroundColor; // IE11
|
||
|
canvas.style.paddingLeft = oldPaddingLeft; // Chrome, FF, Safari
|
||
|
canvas.style.paddingRight = oldPaddingRight;
|
||
|
canvas.style.paddingTop = oldPaddingTop;
|
||
|
canvas.style.paddingBottom = oldPaddingBottom;
|
||
|
canvas.style.marginLeft = oldMarginLeft; // IE11
|
||
|
canvas.style.marginRight = oldMarginRight;
|
||
|
canvas.style.marginTop = oldMarginTop;
|
||
|
canvas.style.marginBottom = oldMarginBottom;
|
||
|
document.body.style.margin = oldDocumentBodyMargin;
|
||
|
document.documentElement.style.overflow = oldDocumentOverflow; // Chrome, Firefox
|
||
|
document.body.scroll = oldDocumentScroll; // IE
|
||
|
canvas.style.imageRendering = oldImageRendering;
|
||
|
if (canvas.GLctxObject) canvas.GLctxObject.GLctx.viewport(0, 0, oldWidth, oldHeight);
|
||
|
|
||
|
if (currentFullscreenStrategy.canvasResizedCallback) {
|
||
|
getWasmTableEntry(currentFullscreenStrategy.canvasResizedCallback)(37, 0, currentFullscreenStrategy.canvasResizedCallbackUserData);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
document.addEventListener('fullscreenchange', restoreOldStyle);
|
||
|
// Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
|
||
|
// As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
|
||
|
document.addEventListener('webkitfullscreenchange', restoreOldStyle);
|
||
|
return restoreOldStyle;
|
||
|
}
|
||
|
|
||
|
|
||
|
function setLetterbox(element, topBottom, leftRight) {
|
||
|
// Cannot use margin to specify letterboxes in FF or Chrome, since those ignore margins in fullscreen mode.
|
||
|
element.style.paddingLeft = element.style.paddingRight = leftRight + 'px';
|
||
|
element.style.paddingTop = element.style.paddingBottom = topBottom + 'px';
|
||
|
}
|
||
|
|
||
|
|
||
|
function getBoundingClientRect(e) {
|
||
|
return specialHTMLTargets.indexOf(e) < 0 ? e.getBoundingClientRect() : {'left':0,'top':0};
|
||
|
}
|
||
|
function JSEvents_resizeCanvasForFullscreen(target, strategy) {
|
||
|
var restoreOldStyle = registerRestoreOldStyle(target);
|
||
|
var cssWidth = strategy.softFullscreen ? innerWidth : screen.width;
|
||
|
var cssHeight = strategy.softFullscreen ? innerHeight : screen.height;
|
||
|
var rect = getBoundingClientRect(target);
|
||
|
var windowedCssWidth = rect.width;
|
||
|
var windowedCssHeight = rect.height;
|
||
|
var canvasSize = getCanvasElementSize(target);
|
||
|
var windowedRttWidth = canvasSize[0];
|
||
|
var windowedRttHeight = canvasSize[1];
|
||
|
|
||
|
if (strategy.scaleMode == 3) {
|
||
|
setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2);
|
||
|
cssWidth = windowedCssWidth;
|
||
|
cssHeight = windowedCssHeight;
|
||
|
} else if (strategy.scaleMode == 2) {
|
||
|
if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) {
|
||
|
var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth;
|
||
|
setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
|
||
|
cssHeight = desiredCssHeight;
|
||
|
} else {
|
||
|
var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight;
|
||
|
setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
|
||
|
cssWidth = desiredCssWidth;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// If we are adding padding, must choose a background color or otherwise Chrome will give the
|
||
|
// padding a default white color. Do it only if user has not customized their own background color.
|
||
|
if (!target.style.backgroundColor) target.style.backgroundColor = 'black';
|
||
|
// IE11 does the same, but requires the color to be set in the document body.
|
||
|
if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11
|
||
|
// Firefox always shows black letterboxes independent of style color.
|
||
|
|
||
|
target.style.width = cssWidth + 'px';
|
||
|
target.style.height = cssHeight + 'px';
|
||
|
|
||
|
if (strategy.filteringMode == 1) {
|
||
|
target.style.imageRendering = 'optimizeSpeed';
|
||
|
target.style.imageRendering = '-moz-crisp-edges';
|
||
|
target.style.imageRendering = '-o-crisp-edges';
|
||
|
target.style.imageRendering = '-webkit-optimize-contrast';
|
||
|
target.style.imageRendering = 'optimize-contrast';
|
||
|
target.style.imageRendering = 'crisp-edges';
|
||
|
target.style.imageRendering = 'pixelated';
|
||
|
}
|
||
|
|
||
|
var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? devicePixelRatio : 1;
|
||
|
if (strategy.canvasResolutionScaleMode != 0) {
|
||
|
var newWidth = (cssWidth * dpiScale)|0;
|
||
|
var newHeight = (cssHeight * dpiScale)|0;
|
||
|
setCanvasElementSize(target, newWidth, newHeight);
|
||
|
if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, newWidth, newHeight);
|
||
|
}
|
||
|
return restoreOldStyle;
|
||
|
}
|
||
|
|
||
|
function JSEvents_requestFullscreen(target, strategy) {
|
||
|
// EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements.
|
||
|
if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
|
||
|
JSEvents_resizeCanvasForFullscreen(target, strategy);
|
||
|
}
|
||
|
|
||
|
if (target.requestFullscreen) {
|
||
|
target.requestFullscreen();
|
||
|
} else if (target.webkitRequestFullscreen) {
|
||
|
target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
|
||
|
} else {
|
||
|
return JSEvents.fullscreenEnabled() ? -3 : -1;
|
||
|
}
|
||
|
|
||
|
currentFullscreenStrategy = strategy;
|
||
|
|
||
|
if (strategy.canvasResizedCallback) {
|
||
|
getWasmTableEntry(strategy.canvasResizedCallback)(37, 0, strategy.canvasResizedCallbackUserData);
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
function _emscripten_exit_fullscreen() {
|
||
|
if (!JSEvents.fullscreenEnabled()) return -1;
|
||
|
// Make sure no queued up calls will fire after this.
|
||
|
JSEvents.removeDeferredCalls(JSEvents_requestFullscreen);
|
||
|
|
||
|
var d = specialHTMLTargets[1];
|
||
|
if (d.exitFullscreen) {
|
||
|
d.fullscreenElement && d.exitFullscreen();
|
||
|
} else if (d.webkitExitFullscreen) {
|
||
|
d.webkitFullscreenElement && d.webkitExitFullscreen();
|
||
|
} else {
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
function requestPointerLock(target) {
|
||
|
if (target.requestPointerLock) {
|
||
|
target.requestPointerLock();
|
||
|
} else {
|
||
|
// document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element,
|
||
|
// or if the whole browser just doesn't support the feature.
|
||
|
if (document.body.requestPointerLock
|
||
|
) {
|
||
|
return -3;
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
function _emscripten_exit_pointerlock() {
|
||
|
// Make sure no queued up calls will fire after this.
|
||
|
JSEvents.removeDeferredCalls(requestPointerLock);
|
||
|
|
||
|
if (document.exitPointerLock) {
|
||
|
document.exitPointerLock();
|
||
|
} else {
|
||
|
return -1;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
function _emscripten_get_device_pixel_ratio() {
|
||
|
return (typeof devicePixelRatio == 'number' && devicePixelRatio) || 1.0;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
function _emscripten_get_element_css_size(target, width, height) {
|
||
|
target = findEventTarget(target);
|
||
|
if (!target) return -4;
|
||
|
|
||
|
var rect = getBoundingClientRect(target);
|
||
|
HEAPF64[((width)>>3)] = rect.width;
|
||
|
HEAPF64[((height)>>3)] = rect.height;
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
function fillGamepadEventData(eventStruct, e) {
|
||
|
HEAPF64[((eventStruct)>>3)] = e.timestamp;
|
||
|
for (var i = 0; i < e.axes.length; ++i) {
|
||
|
HEAPF64[(((eventStruct+i*8)+(16))>>3)] = e.axes[i];
|
||
|
}
|
||
|
for (var i = 0; i < e.buttons.length; ++i) {
|
||
|
if (typeof e.buttons[i] == 'object') {
|
||
|
HEAPF64[(((eventStruct+i*8)+(528))>>3)] = e.buttons[i].value;
|
||
|
} else {
|
||
|
HEAPF64[(((eventStruct+i*8)+(528))>>3)] = e.buttons[i];
|
||
|
}
|
||
|
}
|
||
|
for (var i = 0; i < e.buttons.length; ++i) {
|
||
|
if (typeof e.buttons[i] == 'object') {
|
||
|
HEAP32[(((eventStruct+i*4)+(1040))>>2)] = e.buttons[i].pressed;
|
||
|
} else {
|
||
|
// Assigning a boolean to HEAP32, that's ok, but Closure would like to warn about it:
|
||
|
/** @suppress {checkTypes} */
|
||
|
HEAP32[(((eventStruct+i*4)+(1040))>>2)] = e.buttons[i] == 1;
|
||
|
}
|
||
|
}
|
||
|
HEAP32[(((eventStruct)+(1296))>>2)] = e.connected;
|
||
|
HEAP32[(((eventStruct)+(1300))>>2)] = e.index;
|
||
|
HEAP32[(((eventStruct)+(8))>>2)] = e.axes.length;
|
||
|
HEAP32[(((eventStruct)+(12))>>2)] = e.buttons.length;
|
||
|
stringToUTF8(e.id, eventStruct + 1304, 64);
|
||
|
stringToUTF8(e.mapping, eventStruct + 1368, 64);
|
||
|
}
|
||
|
function _emscripten_get_gamepad_status(index, gamepadState) {
|
||
|
if (!JSEvents.lastGamepadState) throw 'emscripten_get_gamepad_status() can only be called after having first called emscripten_sample_gamepad_data() and that function has returned EMSCRIPTEN_RESULT_SUCCESS!';
|
||
|
|
||
|
// INVALID_PARAM is returned on a Gamepad index that never was there.
|
||
|
if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
|
||
|
|
||
|
// NO_DATA is returned on a Gamepad index that was removed.
|
||
|
// For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index.
|
||
|
// This is because gamepads must keep their original position in the array.
|
||
|
// For example, removing the first of two gamepads produces [null/undefined/false, gamepad].
|
||
|
if (!JSEvents.lastGamepadState[index]) return -7;
|
||
|
|
||
|
fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
function _emscripten_get_num_gamepads() {
|
||
|
if (!JSEvents.lastGamepadState) throw 'emscripten_get_num_gamepads() can only be called after having first called emscripten_sample_gamepad_data() and that function has returned EMSCRIPTEN_RESULT_SUCCESS!';
|
||
|
// N.B. Do not call emscripten_get_num_gamepads() unless having first called emscripten_sample_gamepad_data(), and that has returned EMSCRIPTEN_RESULT_SUCCESS.
|
||
|
// Otherwise the following line will throw an exception.
|
||
|
return JSEvents.lastGamepadState.length;
|
||
|
}
|
||
|
|
||
|
function _emscripten_get_screen_size(width, height) {
|
||
|
HEAP32[((width)>>2)] = screen.width;
|
||
|
HEAP32[((height)>>2)] = screen.height;
|
||
|
}
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glActiveTexture(x0) { GLctx.activeTexture(x0) }
|
||
|
var _emscripten_glActiveTexture = _glActiveTexture;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glAttachShader(program, shader) {
|
||
|
GLctx.attachShader(GL.programs[program], GL.shaders[shader]);
|
||
|
}
|
||
|
var _emscripten_glAttachShader = _glAttachShader;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBeginQuery(target, id) {
|
||
|
GLctx.beginQuery(target, GL.queries[id]);
|
||
|
}
|
||
|
var _emscripten_glBeginQuery = _glBeginQuery;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBeginQueryEXT(target, id) {
|
||
|
GLctx.disjointTimerQueryExt['beginQueryEXT'](target, GL.queries[id]);
|
||
|
}
|
||
|
var _emscripten_glBeginQueryEXT = _glBeginQueryEXT;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBeginTransformFeedback(x0) { GLctx.beginTransformFeedback(x0) }
|
||
|
var _emscripten_glBeginTransformFeedback = _glBeginTransformFeedback;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBindAttribLocation(program, index, name) {
|
||
|
GLctx.bindAttribLocation(GL.programs[program], index, UTF8ToString(name));
|
||
|
}
|
||
|
var _emscripten_glBindAttribLocation = _glBindAttribLocation;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBindBuffer(target, buffer) {
|
||
|
|
||
|
if (target == 0x88EB /*GL_PIXEL_PACK_BUFFER*/) {
|
||
|
// In WebGL 2 glReadPixels entry point, we need to use a different WebGL 2 API function call when a buffer is bound to
|
||
|
// GL_PIXEL_PACK_BUFFER_BINDING point, so must keep track whether that binding point is non-null to know what is
|
||
|
// the proper API function to call.
|
||
|
GLctx.currentPixelPackBufferBinding = buffer;
|
||
|
} else if (target == 0x88EC /*GL_PIXEL_UNPACK_BUFFER*/) {
|
||
|
// In WebGL 2 gl(Compressed)Tex(Sub)Image[23]D entry points, we need to
|
||
|
// use a different WebGL 2 API function call when a buffer is bound to
|
||
|
// GL_PIXEL_UNPACK_BUFFER_BINDING point, so must keep track whether that
|
||
|
// binding point is non-null to know what is the proper API function to
|
||
|
// call.
|
||
|
GLctx.currentPixelUnpackBufferBinding = buffer;
|
||
|
}
|
||
|
GLctx.bindBuffer(target, GL.buffers[buffer]);
|
||
|
}
|
||
|
var _emscripten_glBindBuffer = _glBindBuffer;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBindBufferBase(target, index, buffer) {
|
||
|
GLctx.bindBufferBase(target, index, GL.buffers[buffer]);
|
||
|
}
|
||
|
var _emscripten_glBindBufferBase = _glBindBufferBase;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBindBufferRange(target, index, buffer, offset, ptrsize) {
|
||
|
GLctx.bindBufferRange(target, index, GL.buffers[buffer], offset, ptrsize);
|
||
|
}
|
||
|
var _emscripten_glBindBufferRange = _glBindBufferRange;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBindFramebuffer(target, framebuffer) {
|
||
|
|
||
|
GLctx.bindFramebuffer(target, GL.framebuffers[framebuffer]);
|
||
|
|
||
|
}
|
||
|
var _emscripten_glBindFramebuffer = _glBindFramebuffer;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBindRenderbuffer(target, renderbuffer) {
|
||
|
GLctx.bindRenderbuffer(target, GL.renderbuffers[renderbuffer]);
|
||
|
}
|
||
|
var _emscripten_glBindRenderbuffer = _glBindRenderbuffer;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBindSampler(unit, sampler) {
|
||
|
GLctx.bindSampler(unit, GL.samplers[sampler]);
|
||
|
}
|
||
|
var _emscripten_glBindSampler = _glBindSampler;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBindTexture(target, texture) {
|
||
|
GLctx.bindTexture(target, GL.textures[texture]);
|
||
|
}
|
||
|
var _emscripten_glBindTexture = _glBindTexture;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBindTransformFeedback(target, id) {
|
||
|
GLctx.bindTransformFeedback(target, GL.transformFeedbacks[id]);
|
||
|
}
|
||
|
var _emscripten_glBindTransformFeedback = _glBindTransformFeedback;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBindVertexArray(vao) {
|
||
|
GLctx.bindVertexArray(GL.vaos[vao]);
|
||
|
}
|
||
|
var _emscripten_glBindVertexArray = _glBindVertexArray;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glBindVertexArrayOES = _glBindVertexArray;
|
||
|
var _emscripten_glBindVertexArrayOES = _glBindVertexArrayOES;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBlendColor(x0, x1, x2, x3) { GLctx.blendColor(x0, x1, x2, x3) }
|
||
|
var _emscripten_glBlendColor = _glBlendColor;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBlendEquation(x0) { GLctx.blendEquation(x0) }
|
||
|
var _emscripten_glBlendEquation = _glBlendEquation;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBlendEquationSeparate(x0, x1) { GLctx.blendEquationSeparate(x0, x1) }
|
||
|
var _emscripten_glBlendEquationSeparate = _glBlendEquationSeparate;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBlendFunc(x0, x1) { GLctx.blendFunc(x0, x1) }
|
||
|
var _emscripten_glBlendFunc = _glBlendFunc;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBlendFuncSeparate(x0, x1, x2, x3) { GLctx.blendFuncSeparate(x0, x1, x2, x3) }
|
||
|
var _emscripten_glBlendFuncSeparate = _glBlendFuncSeparate;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBlitFramebuffer(x0, x1, x2, x3, x4, x5, x6, x7, x8, x9) { GLctx.blitFramebuffer(x0, x1, x2, x3, x4, x5, x6, x7, x8, x9) }
|
||
|
var _emscripten_glBlitFramebuffer = _glBlitFramebuffer;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBufferData(target, size, data, usage) {
|
||
|
|
||
|
if (true) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
|
||
|
// If size is zero, WebGL would interpret uploading the whole input arraybuffer (starting from given offset), which would
|
||
|
// not make sense in WebAssembly, so avoid uploading if size is zero. However we must still call bufferData to establish a
|
||
|
// backing storage of zero bytes.
|
||
|
if (data && size) {
|
||
|
GLctx.bufferData(target, HEAPU8, usage, data, size);
|
||
|
} else {
|
||
|
GLctx.bufferData(target, size, usage);
|
||
|
}
|
||
|
} else {
|
||
|
// N.b. here first form specifies a heap subarray, second form an integer size, so the ?: code here is polymorphic. It is advised to avoid
|
||
|
// randomly mixing both uses in calling code, to avoid any potential JS engine JIT issues.
|
||
|
GLctx.bufferData(target, data ? HEAPU8.subarray(data, data+size) : size, usage);
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glBufferData = _glBufferData;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glBufferSubData(target, offset, size, data) {
|
||
|
if (true) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
|
||
|
size && GLctx.bufferSubData(target, offset, HEAPU8, data, size);
|
||
|
return;
|
||
|
}
|
||
|
GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
|
||
|
}
|
||
|
var _emscripten_glBufferSubData = _glBufferSubData;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glCheckFramebufferStatus(x0) { return GLctx.checkFramebufferStatus(x0) }
|
||
|
var _emscripten_glCheckFramebufferStatus = _glCheckFramebufferStatus;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glClear(x0) { GLctx.clear(x0) }
|
||
|
var _emscripten_glClear = _glClear;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glClearBufferfi(x0, x1, x2, x3) { GLctx.clearBufferfi(x0, x1, x2, x3) }
|
||
|
var _emscripten_glClearBufferfi = _glClearBufferfi;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glClearBufferfv(buffer, drawbuffer, value) {
|
||
|
|
||
|
GLctx.clearBufferfv(buffer, drawbuffer, HEAPF32, value>>2);
|
||
|
}
|
||
|
var _emscripten_glClearBufferfv = _glClearBufferfv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glClearBufferiv(buffer, drawbuffer, value) {
|
||
|
|
||
|
GLctx.clearBufferiv(buffer, drawbuffer, HEAP32, value>>2);
|
||
|
}
|
||
|
var _emscripten_glClearBufferiv = _glClearBufferiv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glClearBufferuiv(buffer, drawbuffer, value) {
|
||
|
|
||
|
GLctx.clearBufferuiv(buffer, drawbuffer, HEAPU32, value>>2);
|
||
|
}
|
||
|
var _emscripten_glClearBufferuiv = _glClearBufferuiv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glClearColor(x0, x1, x2, x3) { GLctx.clearColor(x0, x1, x2, x3) }
|
||
|
var _emscripten_glClearColor = _glClearColor;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glClearDepthf(x0) { GLctx.clearDepth(x0) }
|
||
|
var _emscripten_glClearDepthf = _glClearDepthf;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glClearStencil(x0) { GLctx.clearStencil(x0) }
|
||
|
var _emscripten_glClearStencil = _glClearStencil;
|
||
|
|
||
|
function convertI32PairToI53(lo, hi) {
|
||
|
// This function should not be getting called with too large unsigned numbers
|
||
|
// in high part (if hi >= 0x7FFFFFFFF, one should have been calling
|
||
|
// convertU32PairToI53())
|
||
|
assert(hi === (hi|0));
|
||
|
return (lo >>> 0) + hi * 4294967296;
|
||
|
}
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glClientWaitSync(sync, flags, timeout_low, timeout_high) {
|
||
|
// WebGL2 vs GLES3 differences: in GLES3, the timeout parameter is a uint64, where 0xFFFFFFFFFFFFFFFFULL means GL_TIMEOUT_IGNORED.
|
||
|
// In JS, there's no 64-bit value types, so instead timeout is taken to be signed, and GL_TIMEOUT_IGNORED is given value -1.
|
||
|
// Inherently the value accepted in the timeout is lossy, and can't take in arbitrary u64 bit pattern (but most likely doesn't matter)
|
||
|
// See https://www.khronos.org/registry/webgl/specs/latest/2.0/#5.15
|
||
|
var timeout = convertI32PairToI53(timeout_low, timeout_high);
|
||
|
return GLctx.clientWaitSync(GL.syncs[sync], flags, timeout);
|
||
|
}
|
||
|
var _emscripten_glClientWaitSync = _glClientWaitSync;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glColorMask(red, green, blue, alpha) {
|
||
|
GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
|
||
|
}
|
||
|
var _emscripten_glColorMask = _glColorMask;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glCompileShader(shader) {
|
||
|
GLctx.compileShader(GL.shaders[shader]);
|
||
|
}
|
||
|
var _emscripten_glCompileShader = _glCompileShader;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
|
||
|
if (true) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
|
||
|
if (GLctx.currentPixelUnpackBufferBinding || !imageSize) {
|
||
|
GLctx.compressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data);
|
||
|
} else {
|
||
|
GLctx.compressedTexImage2D(target, level, internalFormat, width, height, border, HEAPU8, data, imageSize);
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
GLctx.compressedTexImage2D(target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data), (data+imageSize)) : null);
|
||
|
}
|
||
|
var _emscripten_glCompressedTexImage2D = _glCompressedTexImage2D;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glCompressedTexImage3D(target, level, internalFormat, width, height, depth, border, imageSize, data) {
|
||
|
if (GLctx.currentPixelUnpackBufferBinding) {
|
||
|
GLctx.compressedTexImage3D(target, level, internalFormat, width, height, depth, border, imageSize, data);
|
||
|
} else {
|
||
|
GLctx.compressedTexImage3D(target, level, internalFormat, width, height, depth, border, HEAPU8, data, imageSize);
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glCompressedTexImage3D = _glCompressedTexImage3D;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) {
|
||
|
if (true) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
|
||
|
if (GLctx.currentPixelUnpackBufferBinding || !imageSize) {
|
||
|
GLctx.compressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data);
|
||
|
} else {
|
||
|
GLctx.compressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, HEAPU8, data, imageSize);
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
GLctx.compressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data), (data+imageSize)) : null);
|
||
|
}
|
||
|
var _emscripten_glCompressedTexSubImage2D = _glCompressedTexSubImage2D;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) {
|
||
|
if (GLctx.currentPixelUnpackBufferBinding) {
|
||
|
GLctx.compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
|
||
|
} else {
|
||
|
GLctx.compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, HEAPU8, data, imageSize);
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glCompressedTexSubImage3D = _glCompressedTexSubImage3D;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glCopyBufferSubData(x0, x1, x2, x3, x4) { GLctx.copyBufferSubData(x0, x1, x2, x3, x4) }
|
||
|
var _emscripten_glCopyBufferSubData = _glCopyBufferSubData;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx.copyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) }
|
||
|
var _emscripten_glCopyTexImage2D = _glCopyTexImage2D;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx.copyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) }
|
||
|
var _emscripten_glCopyTexSubImage2D = _glCopyTexSubImage2D;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glCopyTexSubImage3D(x0, x1, x2, x3, x4, x5, x6, x7, x8) { GLctx.copyTexSubImage3D(x0, x1, x2, x3, x4, x5, x6, x7, x8) }
|
||
|
var _emscripten_glCopyTexSubImage3D = _glCopyTexSubImage3D;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glCreateProgram() {
|
||
|
var id = GL.getNewId(GL.programs);
|
||
|
var program = GLctx.createProgram();
|
||
|
// Store additional information needed for each shader program:
|
||
|
program.name = id;
|
||
|
// Lazy cache results of glGetProgramiv(GL_ACTIVE_UNIFORM_MAX_LENGTH/GL_ACTIVE_ATTRIBUTE_MAX_LENGTH/GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH)
|
||
|
program.maxUniformLength = program.maxAttributeLength = program.maxUniformBlockNameLength = 0;
|
||
|
program.uniformIdCounter = 1;
|
||
|
GL.programs[id] = program;
|
||
|
return id;
|
||
|
}
|
||
|
var _emscripten_glCreateProgram = _glCreateProgram;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glCreateShader(shaderType) {
|
||
|
var id = GL.getNewId(GL.shaders);
|
||
|
GL.shaders[id] = GLctx.createShader(shaderType);
|
||
|
|
||
|
return id;
|
||
|
}
|
||
|
var _emscripten_glCreateShader = _glCreateShader;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glCullFace(x0) { GLctx.cullFace(x0) }
|
||
|
var _emscripten_glCullFace = _glCullFace;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDeleteBuffers(n, buffers) {
|
||
|
for (var i = 0; i < n; i++) {
|
||
|
var id = HEAP32[(((buffers)+(i*4))>>2)];
|
||
|
var buffer = GL.buffers[id];
|
||
|
|
||
|
// From spec: "glDeleteBuffers silently ignores 0's and names that do not
|
||
|
// correspond to existing buffer objects."
|
||
|
if (!buffer) continue;
|
||
|
|
||
|
GLctx.deleteBuffer(buffer);
|
||
|
buffer.name = 0;
|
||
|
GL.buffers[id] = null;
|
||
|
|
||
|
if (id == GLctx.currentPixelPackBufferBinding) GLctx.currentPixelPackBufferBinding = 0;
|
||
|
if (id == GLctx.currentPixelUnpackBufferBinding) GLctx.currentPixelUnpackBufferBinding = 0;
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glDeleteBuffers = _glDeleteBuffers;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDeleteFramebuffers(n, framebuffers) {
|
||
|
for (var i = 0; i < n; ++i) {
|
||
|
var id = HEAP32[(((framebuffers)+(i*4))>>2)];
|
||
|
var framebuffer = GL.framebuffers[id];
|
||
|
if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
|
||
|
GLctx.deleteFramebuffer(framebuffer);
|
||
|
framebuffer.name = 0;
|
||
|
GL.framebuffers[id] = null;
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glDeleteFramebuffers = _glDeleteFramebuffers;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDeleteProgram(id) {
|
||
|
if (!id) return;
|
||
|
var program = GL.programs[id];
|
||
|
if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
GLctx.deleteProgram(program);
|
||
|
program.name = 0;
|
||
|
GL.programs[id] = null;
|
||
|
}
|
||
|
var _emscripten_glDeleteProgram = _glDeleteProgram;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDeleteQueries(n, ids) {
|
||
|
for (var i = 0; i < n; i++) {
|
||
|
var id = HEAP32[(((ids)+(i*4))>>2)];
|
||
|
var query = GL.queries[id];
|
||
|
if (!query) continue; // GL spec: "unused names in ids are ignored, as is the name zero."
|
||
|
GLctx.deleteQuery(query);
|
||
|
GL.queries[id] = null;
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glDeleteQueries = _glDeleteQueries;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDeleteQueriesEXT(n, ids) {
|
||
|
for (var i = 0; i < n; i++) {
|
||
|
var id = HEAP32[(((ids)+(i*4))>>2)];
|
||
|
var query = GL.queries[id];
|
||
|
if (!query) continue; // GL spec: "unused names in ids are ignored, as is the name zero."
|
||
|
GLctx.disjointTimerQueryExt['deleteQueryEXT'](query);
|
||
|
GL.queries[id] = null;
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glDeleteQueriesEXT = _glDeleteQueriesEXT;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDeleteRenderbuffers(n, renderbuffers) {
|
||
|
for (var i = 0; i < n; i++) {
|
||
|
var id = HEAP32[(((renderbuffers)+(i*4))>>2)];
|
||
|
var renderbuffer = GL.renderbuffers[id];
|
||
|
if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects".
|
||
|
GLctx.deleteRenderbuffer(renderbuffer);
|
||
|
renderbuffer.name = 0;
|
||
|
GL.renderbuffers[id] = null;
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glDeleteRenderbuffers = _glDeleteRenderbuffers;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDeleteSamplers(n, samplers) {
|
||
|
for (var i = 0; i < n; i++) {
|
||
|
var id = HEAP32[(((samplers)+(i*4))>>2)];
|
||
|
var sampler = GL.samplers[id];
|
||
|
if (!sampler) continue;
|
||
|
GLctx.deleteSampler(sampler);
|
||
|
sampler.name = 0;
|
||
|
GL.samplers[id] = null;
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glDeleteSamplers = _glDeleteSamplers;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDeleteShader(id) {
|
||
|
if (!id) return;
|
||
|
var shader = GL.shaders[id];
|
||
|
if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
GLctx.deleteShader(shader);
|
||
|
GL.shaders[id] = null;
|
||
|
}
|
||
|
var _emscripten_glDeleteShader = _glDeleteShader;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDeleteSync(id) {
|
||
|
if (!id) return;
|
||
|
var sync = GL.syncs[id];
|
||
|
if (!sync) { // glDeleteSync signals an error when deleting a nonexisting object, unlike some other GL delete functions.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
GLctx.deleteSync(sync);
|
||
|
sync.name = 0;
|
||
|
GL.syncs[id] = null;
|
||
|
}
|
||
|
var _emscripten_glDeleteSync = _glDeleteSync;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDeleteTextures(n, textures) {
|
||
|
for (var i = 0; i < n; i++) {
|
||
|
var id = HEAP32[(((textures)+(i*4))>>2)];
|
||
|
var texture = GL.textures[id];
|
||
|
if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
|
||
|
GLctx.deleteTexture(texture);
|
||
|
texture.name = 0;
|
||
|
GL.textures[id] = null;
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glDeleteTextures = _glDeleteTextures;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDeleteTransformFeedbacks(n, ids) {
|
||
|
for (var i = 0; i < n; i++) {
|
||
|
var id = HEAP32[(((ids)+(i*4))>>2)];
|
||
|
var transformFeedback = GL.transformFeedbacks[id];
|
||
|
if (!transformFeedback) continue; // GL spec: "unused names in ids are ignored, as is the name zero."
|
||
|
GLctx.deleteTransformFeedback(transformFeedback);
|
||
|
transformFeedback.name = 0;
|
||
|
GL.transformFeedbacks[id] = null;
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glDeleteTransformFeedbacks = _glDeleteTransformFeedbacks;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDeleteVertexArrays(n, vaos) {
|
||
|
for (var i = 0; i < n; i++) {
|
||
|
var id = HEAP32[(((vaos)+(i*4))>>2)];
|
||
|
GLctx.deleteVertexArray(GL.vaos[id]);
|
||
|
GL.vaos[id] = null;
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glDeleteVertexArrays = _glDeleteVertexArrays;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glDeleteVertexArraysOES = _glDeleteVertexArrays;
|
||
|
var _emscripten_glDeleteVertexArraysOES = _glDeleteVertexArraysOES;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDepthFunc(x0) { GLctx.depthFunc(x0) }
|
||
|
var _emscripten_glDepthFunc = _glDepthFunc;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDepthMask(flag) {
|
||
|
GLctx.depthMask(!!flag);
|
||
|
}
|
||
|
var _emscripten_glDepthMask = _glDepthMask;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDepthRangef(x0, x1) { GLctx.depthRange(x0, x1) }
|
||
|
var _emscripten_glDepthRangef = _glDepthRangef;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDetachShader(program, shader) {
|
||
|
GLctx.detachShader(GL.programs[program], GL.shaders[shader]);
|
||
|
}
|
||
|
var _emscripten_glDetachShader = _glDetachShader;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDisable(x0) { GLctx.disable(x0) }
|
||
|
var _emscripten_glDisable = _glDisable;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDisableVertexAttribArray(index) {
|
||
|
GLctx.disableVertexAttribArray(index);
|
||
|
}
|
||
|
var _emscripten_glDisableVertexAttribArray = _glDisableVertexAttribArray;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDrawArrays(mode, first, count) {
|
||
|
|
||
|
GLctx.drawArrays(mode, first, count);
|
||
|
|
||
|
}
|
||
|
var _emscripten_glDrawArrays = _glDrawArrays;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDrawArraysInstanced(mode, first, count, primcount) {
|
||
|
GLctx.drawArraysInstanced(mode, first, count, primcount);
|
||
|
}
|
||
|
var _emscripten_glDrawArraysInstanced = _glDrawArraysInstanced;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glDrawArraysInstancedANGLE = _glDrawArraysInstanced;
|
||
|
var _emscripten_glDrawArraysInstancedANGLE = _glDrawArraysInstancedANGLE;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glDrawArraysInstancedARB = _glDrawArraysInstanced;
|
||
|
var _emscripten_glDrawArraysInstancedARB = _glDrawArraysInstancedARB;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glDrawArraysInstancedEXT = _glDrawArraysInstanced;
|
||
|
var _emscripten_glDrawArraysInstancedEXT = _glDrawArraysInstancedEXT;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glDrawArraysInstancedNV = _glDrawArraysInstanced;
|
||
|
var _emscripten_glDrawArraysInstancedNV = _glDrawArraysInstancedNV;
|
||
|
|
||
|
var tempFixedLengthArray = [];
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDrawBuffers(n, bufs) {
|
||
|
|
||
|
var bufArray = tempFixedLengthArray[n];
|
||
|
for (var i = 0; i < n; i++) {
|
||
|
bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)];
|
||
|
}
|
||
|
|
||
|
GLctx.drawBuffers(bufArray);
|
||
|
}
|
||
|
var _emscripten_glDrawBuffers = _glDrawBuffers;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glDrawBuffersEXT = _glDrawBuffers;
|
||
|
var _emscripten_glDrawBuffersEXT = _glDrawBuffersEXT;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glDrawBuffersWEBGL = _glDrawBuffers;
|
||
|
var _emscripten_glDrawBuffersWEBGL = _glDrawBuffersWEBGL;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDrawElements(mode, count, type, indices) {
|
||
|
|
||
|
GLctx.drawElements(mode, count, type, indices);
|
||
|
|
||
|
}
|
||
|
var _emscripten_glDrawElements = _glDrawElements;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDrawElementsInstanced(mode, count, type, indices, primcount) {
|
||
|
GLctx.drawElementsInstanced(mode, count, type, indices, primcount);
|
||
|
}
|
||
|
var _emscripten_glDrawElementsInstanced = _glDrawElementsInstanced;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glDrawElementsInstancedANGLE = _glDrawElementsInstanced;
|
||
|
var _emscripten_glDrawElementsInstancedANGLE = _glDrawElementsInstancedANGLE;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glDrawElementsInstancedARB = _glDrawElementsInstanced;
|
||
|
var _emscripten_glDrawElementsInstancedARB = _glDrawElementsInstancedARB;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glDrawElementsInstancedEXT = _glDrawElementsInstanced;
|
||
|
var _emscripten_glDrawElementsInstancedEXT = _glDrawElementsInstancedEXT;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glDrawElementsInstancedNV = _glDrawElementsInstanced;
|
||
|
var _emscripten_glDrawElementsInstancedNV = _glDrawElementsInstancedNV;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glDrawRangeElements(mode, start, end, count, type, indices) {
|
||
|
// TODO: This should be a trivial pass-though function registered at the bottom of this page as
|
||
|
// glFuncs[6][1] += ' drawRangeElements';
|
||
|
// but due to https://bugzilla.mozilla.org/show_bug.cgi?id=1202427,
|
||
|
// we work around by ignoring the range.
|
||
|
_glDrawElements(mode, count, type, indices);
|
||
|
}
|
||
|
var _emscripten_glDrawRangeElements = _glDrawRangeElements;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glEnable(x0) { GLctx.enable(x0) }
|
||
|
var _emscripten_glEnable = _glEnable;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glEnableVertexAttribArray(index) {
|
||
|
GLctx.enableVertexAttribArray(index);
|
||
|
}
|
||
|
var _emscripten_glEnableVertexAttribArray = _glEnableVertexAttribArray;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glEndQuery(x0) { GLctx.endQuery(x0) }
|
||
|
var _emscripten_glEndQuery = _glEndQuery;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glEndQueryEXT(target) {
|
||
|
GLctx.disjointTimerQueryExt['endQueryEXT'](target);
|
||
|
}
|
||
|
var _emscripten_glEndQueryEXT = _glEndQueryEXT;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glEndTransformFeedback() { GLctx.endTransformFeedback() }
|
||
|
var _emscripten_glEndTransformFeedback = _glEndTransformFeedback;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glFenceSync(condition, flags) {
|
||
|
var sync = GLctx.fenceSync(condition, flags);
|
||
|
if (sync) {
|
||
|
var id = GL.getNewId(GL.syncs);
|
||
|
sync.name = id;
|
||
|
GL.syncs[id] = sync;
|
||
|
return id;
|
||
|
}
|
||
|
return 0; // Failed to create a sync object
|
||
|
}
|
||
|
var _emscripten_glFenceSync = _glFenceSync;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glFinish() { GLctx.finish() }
|
||
|
var _emscripten_glFinish = _glFinish;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glFlush() { GLctx.flush() }
|
||
|
var _emscripten_glFlush = _glFlush;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) {
|
||
|
GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget,
|
||
|
GL.renderbuffers[renderbuffer]);
|
||
|
}
|
||
|
var _emscripten_glFramebufferRenderbuffer = _glFramebufferRenderbuffer;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glFramebufferTexture2D(target, attachment, textarget, texture, level) {
|
||
|
GLctx.framebufferTexture2D(target, attachment, textarget,
|
||
|
GL.textures[texture], level);
|
||
|
}
|
||
|
var _emscripten_glFramebufferTexture2D = _glFramebufferTexture2D;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glFramebufferTextureLayer(target, attachment, texture, level, layer) {
|
||
|
GLctx.framebufferTextureLayer(target, attachment, GL.textures[texture], level, layer);
|
||
|
}
|
||
|
var _emscripten_glFramebufferTextureLayer = _glFramebufferTextureLayer;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glFrontFace(x0) { GLctx.frontFace(x0) }
|
||
|
var _emscripten_glFrontFace = _glFrontFace;
|
||
|
|
||
|
function __glGenObject(n, buffers, createFunction, objectTable
|
||
|
) {
|
||
|
for (var i = 0; i < n; i++) {
|
||
|
var buffer = GLctx[createFunction]();
|
||
|
var id = buffer && GL.getNewId(objectTable);
|
||
|
if (buffer) {
|
||
|
buffer.name = id;
|
||
|
objectTable[id] = buffer;
|
||
|
} else {
|
||
|
GL.recordError(0x502 /* GL_INVALID_OPERATION */);
|
||
|
}
|
||
|
HEAP32[(((buffers)+(i*4))>>2)] = id;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGenBuffers(n, buffers) {
|
||
|
__glGenObject(n, buffers, 'createBuffer', GL.buffers
|
||
|
);
|
||
|
}
|
||
|
var _emscripten_glGenBuffers = _glGenBuffers;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGenFramebuffers(n, ids) {
|
||
|
__glGenObject(n, ids, 'createFramebuffer', GL.framebuffers
|
||
|
);
|
||
|
}
|
||
|
var _emscripten_glGenFramebuffers = _glGenFramebuffers;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGenQueries(n, ids) {
|
||
|
__glGenObject(n, ids, 'createQuery', GL.queries
|
||
|
);
|
||
|
}
|
||
|
var _emscripten_glGenQueries = _glGenQueries;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGenQueriesEXT(n, ids) {
|
||
|
for (var i = 0; i < n; i++) {
|
||
|
var query = GLctx.disjointTimerQueryExt['createQueryEXT']();
|
||
|
if (!query) {
|
||
|
GL.recordError(0x502 /* GL_INVALID_OPERATION */);
|
||
|
while (i < n) HEAP32[(((ids)+(i++*4))>>2)] = 0;
|
||
|
return;
|
||
|
}
|
||
|
var id = GL.getNewId(GL.queries);
|
||
|
query.name = id;
|
||
|
GL.queries[id] = query;
|
||
|
HEAP32[(((ids)+(i*4))>>2)] = id;
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glGenQueriesEXT = _glGenQueriesEXT;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGenRenderbuffers(n, renderbuffers) {
|
||
|
__glGenObject(n, renderbuffers, 'createRenderbuffer', GL.renderbuffers
|
||
|
);
|
||
|
}
|
||
|
var _emscripten_glGenRenderbuffers = _glGenRenderbuffers;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGenSamplers(n, samplers) {
|
||
|
__glGenObject(n, samplers, 'createSampler', GL.samplers
|
||
|
);
|
||
|
}
|
||
|
var _emscripten_glGenSamplers = _glGenSamplers;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGenTextures(n, textures) {
|
||
|
__glGenObject(n, textures, 'createTexture', GL.textures
|
||
|
);
|
||
|
}
|
||
|
var _emscripten_glGenTextures = _glGenTextures;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGenTransformFeedbacks(n, ids) {
|
||
|
__glGenObject(n, ids, 'createTransformFeedback', GL.transformFeedbacks
|
||
|
);
|
||
|
}
|
||
|
var _emscripten_glGenTransformFeedbacks = _glGenTransformFeedbacks;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGenVertexArrays(n, arrays) {
|
||
|
__glGenObject(n, arrays, 'createVertexArray', GL.vaos
|
||
|
);
|
||
|
}
|
||
|
var _emscripten_glGenVertexArrays = _glGenVertexArrays;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glGenVertexArraysOES = _glGenVertexArrays;
|
||
|
var _emscripten_glGenVertexArraysOES = _glGenVertexArraysOES;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGenerateMipmap(x0) { GLctx.generateMipmap(x0) }
|
||
|
var _emscripten_glGenerateMipmap = _glGenerateMipmap;
|
||
|
|
||
|
|
||
|
function __glGetActiveAttribOrUniform(funcName, program, index, bufSize, length, size, type, name) {
|
||
|
program = GL.programs[program];
|
||
|
var info = GLctx[funcName](program, index);
|
||
|
if (info) { // If an error occurs, nothing will be written to length, size and type and name.
|
||
|
var numBytesWrittenExclNull = name && stringToUTF8(info.name, name, bufSize);
|
||
|
if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
|
||
|
if (size) HEAP32[((size)>>2)] = info.size;
|
||
|
if (type) HEAP32[((type)>>2)] = info.type;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetActiveAttrib(program, index, bufSize, length, size, type, name) {
|
||
|
__glGetActiveAttribOrUniform('getActiveAttrib', program, index, bufSize, length, size, type, name);
|
||
|
}
|
||
|
var _emscripten_glGetActiveAttrib = _glGetActiveAttrib;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetActiveUniform(program, index, bufSize, length, size, type, name) {
|
||
|
__glGetActiveAttribOrUniform('getActiveUniform', program, index, bufSize, length, size, type, name);
|
||
|
}
|
||
|
var _emscripten_glGetActiveUniform = _glGetActiveUniform;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName) {
|
||
|
program = GL.programs[program];
|
||
|
|
||
|
var result = GLctx.getActiveUniformBlockName(program, uniformBlockIndex);
|
||
|
if (!result) return; // If an error occurs, nothing will be written to uniformBlockName or length.
|
||
|
if (uniformBlockName && bufSize > 0) {
|
||
|
var numBytesWrittenExclNull = stringToUTF8(result, uniformBlockName, bufSize);
|
||
|
if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
|
||
|
} else {
|
||
|
if (length) HEAP32[((length)>>2)] = 0;
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glGetActiveUniformBlockName = _glGetActiveUniformBlockName;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetActiveUniformBlockiv(program, uniformBlockIndex, pname, params) {
|
||
|
if (!params) {
|
||
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
||
|
// if params == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
program = GL.programs[program];
|
||
|
|
||
|
if (pname == 0x8A41 /* GL_UNIFORM_BLOCK_NAME_LENGTH */) {
|
||
|
var name = GLctx.getActiveUniformBlockName(program, uniformBlockIndex);
|
||
|
HEAP32[((params)>>2)] = name.length+1;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
var result = GLctx.getActiveUniformBlockParameter(program, uniformBlockIndex, pname);
|
||
|
if (result === null) return; // If an error occurs, nothing should be written to params.
|
||
|
if (pname == 0x8A43 /*GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES*/) {
|
||
|
for (var i = 0; i < result.length; i++) {
|
||
|
HEAP32[(((params)+(i*4))>>2)] = result[i];
|
||
|
}
|
||
|
} else {
|
||
|
HEAP32[((params)>>2)] = result;
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glGetActiveUniformBlockiv = _glGetActiveUniformBlockiv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params) {
|
||
|
if (!params) {
|
||
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
||
|
// if params == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
if (uniformCount > 0 && uniformIndices == 0) {
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
program = GL.programs[program];
|
||
|
var ids = [];
|
||
|
for (var i = 0; i < uniformCount; i++) {
|
||
|
ids.push(HEAP32[(((uniformIndices)+(i*4))>>2)]);
|
||
|
}
|
||
|
|
||
|
var result = GLctx.getActiveUniforms(program, ids, pname);
|
||
|
if (!result) return; // GL spec: If an error is generated, nothing is written out to params.
|
||
|
|
||
|
var len = result.length;
|
||
|
for (var i = 0; i < len; i++) {
|
||
|
HEAP32[(((params)+(i*4))>>2)] = result[i];
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glGetActiveUniformsiv = _glGetActiveUniformsiv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetAttachedShaders(program, maxCount, count, shaders) {
|
||
|
var result = GLctx.getAttachedShaders(GL.programs[program]);
|
||
|
var len = result.length;
|
||
|
if (len > maxCount) {
|
||
|
len = maxCount;
|
||
|
}
|
||
|
HEAP32[((count)>>2)] = len;
|
||
|
for (var i = 0; i < len; ++i) {
|
||
|
var id = GL.shaders.indexOf(result[i]);
|
||
|
HEAP32[(((shaders)+(i*4))>>2)] = id;
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glGetAttachedShaders = _glGetAttachedShaders;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetAttribLocation(program, name) {
|
||
|
return GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name));
|
||
|
}
|
||
|
var _emscripten_glGetAttribLocation = _glGetAttribLocation;
|
||
|
|
||
|
function readI53FromI64(ptr) {
|
||
|
return HEAPU32[ptr>>2] + HEAP32[ptr+4>>2] * 4294967296;
|
||
|
}
|
||
|
|
||
|
function readI53FromU64(ptr) {
|
||
|
return HEAPU32[ptr>>2] + HEAPU32[ptr+4>>2] * 4294967296;
|
||
|
}
|
||
|
function writeI53ToI64(ptr, num) {
|
||
|
HEAPU32[ptr>>2] = num;
|
||
|
HEAPU32[ptr+4>>2] = (num - HEAPU32[ptr>>2])/4294967296;
|
||
|
var deserialized = (num >= 0) ? readI53FromU64(ptr) : readI53FromI64(ptr);
|
||
|
if (deserialized != num) warnOnce('writeI53ToI64() out of range: serialized JS Number ' + num + ' to Wasm heap as bytes lo=' + ptrToString(HEAPU32[ptr>>2]) + ', hi=' + ptrToString(HEAPU32[ptr+4>>2]) + ', which deserializes back to ' + deserialized + ' instead!');
|
||
|
}
|
||
|
|
||
|
function emscriptenWebGLGet(name_, p, type) {
|
||
|
// Guard against user passing a null pointer.
|
||
|
// Note that GLES2 spec does not say anything about how passing a null pointer should be treated.
|
||
|
// Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but
|
||
|
// better to report an error instead of doing anything random.
|
||
|
if (!p) {
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
var ret = undefined;
|
||
|
switch (name_) { // Handle a few trivial GLES values
|
||
|
case 0x8DFA: // GL_SHADER_COMPILER
|
||
|
ret = 1;
|
||
|
break;
|
||
|
case 0x8DF8: // GL_SHADER_BINARY_FORMATS
|
||
|
if (type != 0 && type != 1) {
|
||
|
GL.recordError(0x500); // GL_INVALID_ENUM
|
||
|
}
|
||
|
return; // Do not write anything to the out pointer, since no binary formats are supported.
|
||
|
case 0x87FE: // GL_NUM_PROGRAM_BINARY_FORMATS
|
||
|
case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS
|
||
|
ret = 0;
|
||
|
break;
|
||
|
case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS
|
||
|
// WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length),
|
||
|
// so implement it ourselves to allow C++ GLES2 code get the length.
|
||
|
var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/);
|
||
|
ret = formats ? formats.length : 0;
|
||
|
break;
|
||
|
|
||
|
case 0x821D: // GL_NUM_EXTENSIONS
|
||
|
if (GL.currentContext.version < 2) {
|
||
|
GL.recordError(0x502 /* GL_INVALID_OPERATION */); // Calling GLES3/WebGL2 function with a GLES2/WebGL1 context
|
||
|
return;
|
||
|
}
|
||
|
// .getSupportedExtensions() can return null if context is lost, so coerce to empty array.
|
||
|
var exts = GLctx.getSupportedExtensions() || [];
|
||
|
ret = 2 * exts.length; // each extension is duplicated, first in unprefixed WebGL form, and then a second time with "GL_" prefix.
|
||
|
break;
|
||
|
case 0x821B: // GL_MAJOR_VERSION
|
||
|
case 0x821C: // GL_MINOR_VERSION
|
||
|
if (GL.currentContext.version < 2) {
|
||
|
GL.recordError(0x500); // GL_INVALID_ENUM
|
||
|
return;
|
||
|
}
|
||
|
ret = name_ == 0x821B ? 3 : 0; // return version 3.0
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (ret === undefined) {
|
||
|
var result = GLctx.getParameter(name_);
|
||
|
switch (typeof result) {
|
||
|
case "number":
|
||
|
ret = result;
|
||
|
break;
|
||
|
case "boolean":
|
||
|
ret = result ? 1 : 0;
|
||
|
break;
|
||
|
case "string":
|
||
|
GL.recordError(0x500); // GL_INVALID_ENUM
|
||
|
return;
|
||
|
case "object":
|
||
|
if (result === null) {
|
||
|
// null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise
|
||
|
// can mean an invalid name_, which we need to report as an error
|
||
|
switch (name_) {
|
||
|
case 0x8894: // ARRAY_BUFFER_BINDING
|
||
|
case 0x8B8D: // CURRENT_PROGRAM
|
||
|
case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING
|
||
|
case 0x8CA6: // FRAMEBUFFER_BINDING or DRAW_FRAMEBUFFER_BINDING
|
||
|
case 0x8CA7: // RENDERBUFFER_BINDING
|
||
|
case 0x8069: // TEXTURE_BINDING_2D
|
||
|
case 0x85B5: // WebGL 2 GL_VERTEX_ARRAY_BINDING, or WebGL 1 extension OES_vertex_array_object GL_VERTEX_ARRAY_BINDING_OES
|
||
|
case 0x8F36: // COPY_READ_BUFFER_BINDING or COPY_READ_BUFFER
|
||
|
case 0x8F37: // COPY_WRITE_BUFFER_BINDING or COPY_WRITE_BUFFER
|
||
|
case 0x88ED: // PIXEL_PACK_BUFFER_BINDING
|
||
|
case 0x88EF: // PIXEL_UNPACK_BUFFER_BINDING
|
||
|
case 0x8CAA: // READ_FRAMEBUFFER_BINDING
|
||
|
case 0x8919: // SAMPLER_BINDING
|
||
|
case 0x8C1D: // TEXTURE_BINDING_2D_ARRAY
|
||
|
case 0x806A: // TEXTURE_BINDING_3D
|
||
|
case 0x8E25: // TRANSFORM_FEEDBACK_BINDING
|
||
|
case 0x8C8F: // TRANSFORM_FEEDBACK_BUFFER_BINDING
|
||
|
case 0x8A28: // UNIFORM_BUFFER_BINDING
|
||
|
case 0x8514: { // TEXTURE_BINDING_CUBE_MAP
|
||
|
ret = 0;
|
||
|
break;
|
||
|
}
|
||
|
default: {
|
||
|
GL.recordError(0x500); // GL_INVALID_ENUM
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
} else if (result instanceof Float32Array ||
|
||
|
result instanceof Uint32Array ||
|
||
|
result instanceof Int32Array ||
|
||
|
result instanceof Array) {
|
||
|
for (var i = 0; i < result.length; ++i) {
|
||
|
switch (type) {
|
||
|
case 0: HEAP32[(((p)+(i*4))>>2)] = result[i]; break;
|
||
|
case 2: HEAPF32[(((p)+(i*4))>>2)] = result[i]; break;
|
||
|
case 4: HEAP8[(((p)+(i))>>0)] = result[i] ? 1 : 0; break;
|
||
|
}
|
||
|
}
|
||
|
return;
|
||
|
} else {
|
||
|
try {
|
||
|
ret = result.name | 0;
|
||
|
} catch(e) {
|
||
|
GL.recordError(0x500); // GL_INVALID_ENUM
|
||
|
err('GL_INVALID_ENUM in glGet' + type + 'v: Unknown object returned from WebGL getParameter(' + name_ + ')! (error: ' + e + ')');
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
GL.recordError(0x500); // GL_INVALID_ENUM
|
||
|
err('GL_INVALID_ENUM in glGet' + type + 'v: Native code calling glGet' + type + 'v(' + name_ + ') and it returns ' + result + ' of type ' + typeof(result) + '!');
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
switch (type) {
|
||
|
case 1: writeI53ToI64(p, ret); break;
|
||
|
case 0: HEAP32[((p)>>2)] = ret; break;
|
||
|
case 2: HEAPF32[((p)>>2)] = ret; break;
|
||
|
case 4: HEAP8[((p)>>0)] = ret ? 1 : 0; break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetBooleanv(name_, p) {
|
||
|
emscriptenWebGLGet(name_, p, 4);
|
||
|
}
|
||
|
var _emscripten_glGetBooleanv = _glGetBooleanv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetBufferParameteri64v(target, value, data) {
|
||
|
if (!data) {
|
||
|
// GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
|
||
|
// if data == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
writeI53ToI64(data, GLctx.getBufferParameter(target, value));
|
||
|
}
|
||
|
var _emscripten_glGetBufferParameteri64v = _glGetBufferParameteri64v;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetBufferParameteriv(target, value, data) {
|
||
|
if (!data) {
|
||
|
// GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
|
||
|
// if data == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
HEAP32[((data)>>2)] = GLctx.getBufferParameter(target, value);
|
||
|
}
|
||
|
var _emscripten_glGetBufferParameteriv = _glGetBufferParameteriv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetError() {
|
||
|
var error = GLctx.getError() || GL.lastError;
|
||
|
GL.lastError = 0/*GL_NO_ERROR*/;
|
||
|
return error;
|
||
|
}
|
||
|
var _emscripten_glGetError = _glGetError;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetFloatv(name_, p) {
|
||
|
emscriptenWebGLGet(name_, p, 2);
|
||
|
}
|
||
|
var _emscripten_glGetFloatv = _glGetFloatv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetFragDataLocation(program, name) {
|
||
|
return GLctx.getFragDataLocation(GL.programs[program], UTF8ToString(name));
|
||
|
}
|
||
|
var _emscripten_glGetFragDataLocation = _glGetFragDataLocation;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) {
|
||
|
var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
|
||
|
if (result instanceof WebGLRenderbuffer ||
|
||
|
result instanceof WebGLTexture) {
|
||
|
result = result.name | 0;
|
||
|
}
|
||
|
HEAP32[((params)>>2)] = result;
|
||
|
}
|
||
|
var _emscripten_glGetFramebufferAttachmentParameteriv = _glGetFramebufferAttachmentParameteriv;
|
||
|
|
||
|
function emscriptenWebGLGetIndexed(target, index, data, type) {
|
||
|
if (!data) {
|
||
|
// GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
|
||
|
// if data == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
var result = GLctx.getIndexedParameter(target, index);
|
||
|
var ret;
|
||
|
switch (typeof result) {
|
||
|
case 'boolean':
|
||
|
ret = result ? 1 : 0;
|
||
|
break;
|
||
|
case 'number':
|
||
|
ret = result;
|
||
|
break;
|
||
|
case 'object':
|
||
|
if (result === null) {
|
||
|
switch (target) {
|
||
|
case 0x8C8F: // TRANSFORM_FEEDBACK_BUFFER_BINDING
|
||
|
case 0x8A28: // UNIFORM_BUFFER_BINDING
|
||
|
ret = 0;
|
||
|
break;
|
||
|
default: {
|
||
|
GL.recordError(0x500); // GL_INVALID_ENUM
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
} else if (result instanceof WebGLBuffer) {
|
||
|
ret = result.name | 0;
|
||
|
} else {
|
||
|
GL.recordError(0x500); // GL_INVALID_ENUM
|
||
|
return;
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
GL.recordError(0x500); // GL_INVALID_ENUM
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
switch (type) {
|
||
|
case 1: writeI53ToI64(data, ret); break;
|
||
|
case 0: HEAP32[((data)>>2)] = ret; break;
|
||
|
case 2: HEAPF32[((data)>>2)] = ret; break;
|
||
|
case 4: HEAP8[((data)>>0)] = ret ? 1 : 0; break;
|
||
|
default: throw 'internal emscriptenWebGLGetIndexed() error, bad type: ' + type;
|
||
|
}
|
||
|
}
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetInteger64i_v(target, index, data) {
|
||
|
emscriptenWebGLGetIndexed(target, index, data, 1);
|
||
|
}
|
||
|
var _emscripten_glGetInteger64i_v = _glGetInteger64i_v;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetInteger64v(name_, p) {
|
||
|
emscriptenWebGLGet(name_, p, 1);
|
||
|
}
|
||
|
var _emscripten_glGetInteger64v = _glGetInteger64v;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetIntegeri_v(target, index, data) {
|
||
|
emscriptenWebGLGetIndexed(target, index, data, 0);
|
||
|
}
|
||
|
var _emscripten_glGetIntegeri_v = _glGetIntegeri_v;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetIntegerv(name_, p) {
|
||
|
emscriptenWebGLGet(name_, p, 0);
|
||
|
}
|
||
|
var _emscripten_glGetIntegerv = _glGetIntegerv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetInternalformativ(target, internalformat, pname, bufSize, params) {
|
||
|
if (bufSize < 0) {
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
if (!params) {
|
||
|
// GLES3 specification does not specify how to behave if values is a null pointer. Since calling this function does not make sense
|
||
|
// if values == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
var ret = GLctx.getInternalformatParameter(target, internalformat, pname);
|
||
|
if (ret === null) return;
|
||
|
for (var i = 0; i < ret.length && i < bufSize; ++i) {
|
||
|
HEAP32[(((params)+(i*4))>>2)] = ret[i];
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glGetInternalformativ = _glGetInternalformativ;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetProgramBinary(program, bufSize, length, binaryFormat, binary) {
|
||
|
GL.recordError(0x502/*GL_INVALID_OPERATION*/);
|
||
|
}
|
||
|
var _emscripten_glGetProgramBinary = _glGetProgramBinary;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
|
||
|
var log = GLctx.getProgramInfoLog(GL.programs[program]);
|
||
|
if (log === null) log = '(unknown error)';
|
||
|
var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0;
|
||
|
if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
|
||
|
}
|
||
|
var _emscripten_glGetProgramInfoLog = _glGetProgramInfoLog;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetProgramiv(program, pname, p) {
|
||
|
if (!p) {
|
||
|
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
|
||
|
// if p == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (program >= GL.counter) {
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
program = GL.programs[program];
|
||
|
|
||
|
if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
|
||
|
var log = GLctx.getProgramInfoLog(program);
|
||
|
if (log === null) log = '(unknown error)';
|
||
|
HEAP32[((p)>>2)] = log.length + 1;
|
||
|
} else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
|
||
|
if (!program.maxUniformLength) {
|
||
|
for (var i = 0; i < GLctx.getProgramParameter(program, 0x8B86/*GL_ACTIVE_UNIFORMS*/); ++i) {
|
||
|
program.maxUniformLength = Math.max(program.maxUniformLength, GLctx.getActiveUniform(program, i).name.length+1);
|
||
|
}
|
||
|
}
|
||
|
HEAP32[((p)>>2)] = program.maxUniformLength;
|
||
|
} else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
|
||
|
if (!program.maxAttributeLength) {
|
||
|
for (var i = 0; i < GLctx.getProgramParameter(program, 0x8B89/*GL_ACTIVE_ATTRIBUTES*/); ++i) {
|
||
|
program.maxAttributeLength = Math.max(program.maxAttributeLength, GLctx.getActiveAttrib(program, i).name.length+1);
|
||
|
}
|
||
|
}
|
||
|
HEAP32[((p)>>2)] = program.maxAttributeLength;
|
||
|
} else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
|
||
|
if (!program.maxUniformBlockNameLength) {
|
||
|
for (var i = 0; i < GLctx.getProgramParameter(program, 0x8A36/*GL_ACTIVE_UNIFORM_BLOCKS*/); ++i) {
|
||
|
program.maxUniformBlockNameLength = Math.max(program.maxUniformBlockNameLength, GLctx.getActiveUniformBlockName(program, i).length+1);
|
||
|
}
|
||
|
}
|
||
|
HEAP32[((p)>>2)] = program.maxUniformBlockNameLength;
|
||
|
} else {
|
||
|
HEAP32[((p)>>2)] = GLctx.getProgramParameter(program, pname);
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glGetProgramiv = _glGetProgramiv;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetQueryObjecti64vEXT(id, pname, params) {
|
||
|
if (!params) {
|
||
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
||
|
// if p == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
var query = GL.queries[id];
|
||
|
var param;
|
||
|
if (GL.currentContext.version < 2)
|
||
|
{
|
||
|
param = GLctx.disjointTimerQueryExt['getQueryObjectEXT'](query, pname);
|
||
|
}
|
||
|
else {
|
||
|
param = GLctx.getQueryParameter(query, pname);
|
||
|
}
|
||
|
var ret;
|
||
|
if (typeof param == 'boolean') {
|
||
|
ret = param ? 1 : 0;
|
||
|
} else {
|
||
|
ret = param;
|
||
|
}
|
||
|
writeI53ToI64(params, ret);
|
||
|
}
|
||
|
var _emscripten_glGetQueryObjecti64vEXT = _glGetQueryObjecti64vEXT;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetQueryObjectivEXT(id, pname, params) {
|
||
|
if (!params) {
|
||
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
||
|
// if p == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
var query = GL.queries[id];
|
||
|
var param = GLctx.disjointTimerQueryExt['getQueryObjectEXT'](query, pname);
|
||
|
var ret;
|
||
|
if (typeof param == 'boolean') {
|
||
|
ret = param ? 1 : 0;
|
||
|
} else {
|
||
|
ret = param;
|
||
|
}
|
||
|
HEAP32[((params)>>2)] = ret;
|
||
|
}
|
||
|
var _emscripten_glGetQueryObjectivEXT = _glGetQueryObjectivEXT;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glGetQueryObjectui64vEXT = _glGetQueryObjecti64vEXT;
|
||
|
var _emscripten_glGetQueryObjectui64vEXT = _glGetQueryObjectui64vEXT;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetQueryObjectuiv(id, pname, params) {
|
||
|
if (!params) {
|
||
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
||
|
// if p == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
var query = GL.queries[id];
|
||
|
var param = GLctx.getQueryParameter(query, pname);
|
||
|
var ret;
|
||
|
if (typeof param == 'boolean') {
|
||
|
ret = param ? 1 : 0;
|
||
|
} else {
|
||
|
ret = param;
|
||
|
}
|
||
|
HEAP32[((params)>>2)] = ret;
|
||
|
}
|
||
|
var _emscripten_glGetQueryObjectuiv = _glGetQueryObjectuiv;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glGetQueryObjectuivEXT = _glGetQueryObjectivEXT;
|
||
|
var _emscripten_glGetQueryObjectuivEXT = _glGetQueryObjectuivEXT;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetQueryiv(target, pname, params) {
|
||
|
if (!params) {
|
||
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
||
|
// if p == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
HEAP32[((params)>>2)] = GLctx.getQuery(target, pname);
|
||
|
}
|
||
|
var _emscripten_glGetQueryiv = _glGetQueryiv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetQueryivEXT(target, pname, params) {
|
||
|
if (!params) {
|
||
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
||
|
// if p == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
HEAP32[((params)>>2)] = GLctx.disjointTimerQueryExt['getQueryEXT'](target, pname);
|
||
|
}
|
||
|
var _emscripten_glGetQueryivEXT = _glGetQueryivEXT;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetRenderbufferParameteriv(target, pname, params) {
|
||
|
if (!params) {
|
||
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
||
|
// if params == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
HEAP32[((params)>>2)] = GLctx.getRenderbufferParameter(target, pname);
|
||
|
}
|
||
|
var _emscripten_glGetRenderbufferParameteriv = _glGetRenderbufferParameteriv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetSamplerParameterfv(sampler, pname, params) {
|
||
|
if (!params) {
|
||
|
// GLES3 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
||
|
// if p == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
HEAPF32[((params)>>2)] = GLctx.getSamplerParameter(GL.samplers[sampler], pname);
|
||
|
}
|
||
|
var _emscripten_glGetSamplerParameterfv = _glGetSamplerParameterfv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetSamplerParameteriv(sampler, pname, params) {
|
||
|
if (!params) {
|
||
|
// GLES3 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
||
|
// if p == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
HEAP32[((params)>>2)] = GLctx.getSamplerParameter(GL.samplers[sampler], pname);
|
||
|
}
|
||
|
var _emscripten_glGetSamplerParameteriv = _glGetSamplerParameteriv;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
|
||
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
||
|
if (log === null) log = '(unknown error)';
|
||
|
var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0;
|
||
|
if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
|
||
|
}
|
||
|
var _emscripten_glGetShaderInfoLog = _glGetShaderInfoLog;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
|
||
|
var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
|
||
|
HEAP32[((range)>>2)] = result.rangeMin;
|
||
|
HEAP32[(((range)+(4))>>2)] = result.rangeMax;
|
||
|
HEAP32[((precision)>>2)] = result.precision;
|
||
|
}
|
||
|
var _emscripten_glGetShaderPrecisionFormat = _glGetShaderPrecisionFormat;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetShaderSource(shader, bufSize, length, source) {
|
||
|
var result = GLctx.getShaderSource(GL.shaders[shader]);
|
||
|
if (!result) return; // If an error occurs, nothing will be written to length or source.
|
||
|
var numBytesWrittenExclNull = (bufSize > 0 && source) ? stringToUTF8(result, source, bufSize) : 0;
|
||
|
if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
|
||
|
}
|
||
|
var _emscripten_glGetShaderSource = _glGetShaderSource;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetShaderiv(shader, pname, p) {
|
||
|
if (!p) {
|
||
|
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
|
||
|
// if p == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
|
||
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
||
|
if (log === null) log = '(unknown error)';
|
||
|
// The GLES2 specification says that if the shader has an empty info log,
|
||
|
// a value of 0 is returned. Otherwise the log has a null char appended.
|
||
|
// (An empty string is falsey, so we can just check that instead of
|
||
|
// looking at log.length.)
|
||
|
var logLength = log ? log.length + 1 : 0;
|
||
|
HEAP32[((p)>>2)] = logLength;
|
||
|
} else if (pname == 0x8B88) { // GL_SHADER_SOURCE_LENGTH
|
||
|
var source = GLctx.getShaderSource(GL.shaders[shader]);
|
||
|
// source may be a null, or the empty string, both of which are falsey
|
||
|
// values that we report a 0 length for.
|
||
|
var sourceLength = source ? source.length + 1 : 0;
|
||
|
HEAP32[((p)>>2)] = sourceLength;
|
||
|
} else {
|
||
|
HEAP32[((p)>>2)] = GLctx.getShaderParameter(GL.shaders[shader], pname);
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glGetShaderiv = _glGetShaderiv;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetString(name_) {
|
||
|
var ret = GL.stringCache[name_];
|
||
|
if (!ret) {
|
||
|
switch (name_) {
|
||
|
case 0x1F03 /* GL_EXTENSIONS */:
|
||
|
var exts = GLctx.getSupportedExtensions() || []; // .getSupportedExtensions() can return null if context is lost, so coerce to empty array.
|
||
|
exts = exts.concat(exts.map(function(e) { return "GL_" + e; }));
|
||
|
ret = stringToNewUTF8(exts.join(' '));
|
||
|
break;
|
||
|
case 0x1F00 /* GL_VENDOR */:
|
||
|
case 0x1F01 /* GL_RENDERER */:
|
||
|
case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
|
||
|
case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
|
||
|
var s = GLctx.getParameter(name_);
|
||
|
if (!s) {
|
||
|
GL.recordError(0x500/*GL_INVALID_ENUM*/);
|
||
|
}
|
||
|
ret = s && stringToNewUTF8(s);
|
||
|
break;
|
||
|
|
||
|
case 0x1F02 /* GL_VERSION */:
|
||
|
var glVersion = GLctx.getParameter(0x1F02 /*GL_VERSION*/);
|
||
|
// return GLES version string corresponding to the version of the WebGL context
|
||
|
if (true) glVersion = 'OpenGL ES 3.0 (' + glVersion + ')';
|
||
|
else
|
||
|
{
|
||
|
glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
|
||
|
}
|
||
|
ret = stringToNewUTF8(glVersion);
|
||
|
break;
|
||
|
case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
|
||
|
var glslVersion = GLctx.getParameter(0x8B8C /*GL_SHADING_LANGUAGE_VERSION*/);
|
||
|
// extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
|
||
|
var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
|
||
|
var ver_num = glslVersion.match(ver_re);
|
||
|
if (ver_num !== null) {
|
||
|
if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
|
||
|
glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
|
||
|
}
|
||
|
ret = stringToNewUTF8(glslVersion);
|
||
|
break;
|
||
|
default:
|
||
|
GL.recordError(0x500/*GL_INVALID_ENUM*/);
|
||
|
// fall through
|
||
|
}
|
||
|
GL.stringCache[name_] = ret;
|
||
|
}
|
||
|
return ret;
|
||
|
}
|
||
|
var _emscripten_glGetString = _glGetString;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetStringi(name, index) {
|
||
|
if (GL.currentContext.version < 2) {
|
||
|
GL.recordError(0x502 /* GL_INVALID_OPERATION */); // Calling GLES3/WebGL2 function with a GLES2/WebGL1 context
|
||
|
return 0;
|
||
|
}
|
||
|
var stringiCache = GL.stringiCache[name];
|
||
|
if (stringiCache) {
|
||
|
if (index < 0 || index >= stringiCache.length) {
|
||
|
GL.recordError(0x501/*GL_INVALID_VALUE*/);
|
||
|
return 0;
|
||
|
}
|
||
|
return stringiCache[index];
|
||
|
}
|
||
|
switch (name) {
|
||
|
case 0x1F03 /* GL_EXTENSIONS */:
|
||
|
var exts = GLctx.getSupportedExtensions() || []; // .getSupportedExtensions() can return null if context is lost, so coerce to empty array.
|
||
|
exts = exts.concat(exts.map(function(e) { return "GL_" + e; }));
|
||
|
exts = exts.map(function(e) { return stringToNewUTF8(e); });
|
||
|
|
||
|
stringiCache = GL.stringiCache[name] = exts;
|
||
|
if (index < 0 || index >= stringiCache.length) {
|
||
|
GL.recordError(0x501/*GL_INVALID_VALUE*/);
|
||
|
return 0;
|
||
|
}
|
||
|
return stringiCache[index];
|
||
|
default:
|
||
|
GL.recordError(0x500/*GL_INVALID_ENUM*/);
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glGetStringi = _glGetStringi;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetSynciv(sync, pname, bufSize, length, values) {
|
||
|
if (bufSize < 0) {
|
||
|
// GLES3 specification does not specify how to behave if bufSize < 0, however in the spec wording for glGetInternalformativ, it does say that GL_INVALID_VALUE should be raised,
|
||
|
// so raise GL_INVALID_VALUE here as well.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
if (!values) {
|
||
|
// GLES3 specification does not specify how to behave if values is a null pointer. Since calling this function does not make sense
|
||
|
// if values == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
var ret = GLctx.getSyncParameter(GL.syncs[sync], pname);
|
||
|
if (ret !== null) {
|
||
|
HEAP32[((values)>>2)] = ret;
|
||
|
if (length) HEAP32[((length)>>2)] = 1; // Report a single value outputted.
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glGetSynciv = _glGetSynciv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetTexParameterfv(target, pname, params) {
|
||
|
if (!params) {
|
||
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
||
|
// if p == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
HEAPF32[((params)>>2)] = GLctx.getTexParameter(target, pname);
|
||
|
}
|
||
|
var _emscripten_glGetTexParameterfv = _glGetTexParameterfv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetTexParameteriv(target, pname, params) {
|
||
|
if (!params) {
|
||
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
||
|
// if p == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
HEAP32[((params)>>2)] = GLctx.getTexParameter(target, pname);
|
||
|
}
|
||
|
var _emscripten_glGetTexParameteriv = _glGetTexParameteriv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetTransformFeedbackVarying(program, index, bufSize, length, size, type, name) {
|
||
|
program = GL.programs[program];
|
||
|
var info = GLctx.getTransformFeedbackVarying(program, index);
|
||
|
if (!info) return; // If an error occurred, the return parameters length, size, type and name will be unmodified.
|
||
|
|
||
|
if (name && bufSize > 0) {
|
||
|
var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
|
||
|
if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
|
||
|
} else {
|
||
|
if (length) HEAP32[((length)>>2)] = 0;
|
||
|
}
|
||
|
|
||
|
if (size) HEAP32[((size)>>2)] = info.size;
|
||
|
if (type) HEAP32[((type)>>2)] = info.type;
|
||
|
}
|
||
|
var _emscripten_glGetTransformFeedbackVarying = _glGetTransformFeedbackVarying;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetUniformBlockIndex(program, uniformBlockName) {
|
||
|
return GLctx.getUniformBlockIndex(GL.programs[program], UTF8ToString(uniformBlockName));
|
||
|
}
|
||
|
var _emscripten_glGetUniformBlockIndex = _glGetUniformBlockIndex;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetUniformIndices(program, uniformCount, uniformNames, uniformIndices) {
|
||
|
if (!uniformIndices) {
|
||
|
// GLES2 specification does not specify how to behave if uniformIndices is a null pointer. Since calling this function does not make sense
|
||
|
// if uniformIndices == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
if (uniformCount > 0 && (uniformNames == 0 || uniformIndices == 0)) {
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
program = GL.programs[program];
|
||
|
var names = [];
|
||
|
for (var i = 0; i < uniformCount; i++)
|
||
|
names.push(UTF8ToString(HEAP32[(((uniformNames)+(i*4))>>2)]));
|
||
|
|
||
|
var result = GLctx.getUniformIndices(program, names);
|
||
|
if (!result) return; // GL spec: If an error is generated, nothing is written out to uniformIndices.
|
||
|
|
||
|
var len = result.length;
|
||
|
for (var i = 0; i < len; i++) {
|
||
|
HEAP32[(((uniformIndices)+(i*4))>>2)] = result[i];
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glGetUniformIndices = _glGetUniformIndices;
|
||
|
|
||
|
/** @suppress {checkTypes} */
|
||
|
function jstoi_q(str) {
|
||
|
return parseInt(str);
|
||
|
}
|
||
|
|
||
|
/** @noinline */
|
||
|
function webglGetLeftBracePos(name) {
|
||
|
return name.slice(-1) == ']' && name.lastIndexOf('[');
|
||
|
}
|
||
|
|
||
|
function webglPrepareUniformLocationsBeforeFirstUse(program) {
|
||
|
var uniformLocsById = program.uniformLocsById, // Maps GLuint -> WebGLUniformLocation
|
||
|
uniformSizeAndIdsByName = program.uniformSizeAndIdsByName, // Maps name -> [uniform array length, GLuint]
|
||
|
i, j;
|
||
|
|
||
|
// On the first time invocation of glGetUniformLocation on this shader program:
|
||
|
// initialize cache data structures and discover which uniforms are arrays.
|
||
|
if (!uniformLocsById) {
|
||
|
// maps GLint integer locations to WebGLUniformLocations
|
||
|
program.uniformLocsById = uniformLocsById = {};
|
||
|
// maps integer locations back to uniform name strings, so that we can lazily fetch uniform array locations
|
||
|
program.uniformArrayNamesById = {};
|
||
|
|
||
|
for (i = 0; i < GLctx.getProgramParameter(program, 0x8B86/*GL_ACTIVE_UNIFORMS*/); ++i) {
|
||
|
var u = GLctx.getActiveUniform(program, i);
|
||
|
var nm = u.name;
|
||
|
var sz = u.size;
|
||
|
var lb = webglGetLeftBracePos(nm);
|
||
|
var arrayName = lb > 0 ? nm.slice(0, lb) : nm;
|
||
|
|
||
|
// Assign a new location.
|
||
|
var id = program.uniformIdCounter;
|
||
|
program.uniformIdCounter += sz;
|
||
|
// Eagerly get the location of the uniformArray[0] base element.
|
||
|
// The remaining indices >0 will be left for lazy evaluation to
|
||
|
// improve performance. Those may never be needed to fetch, if the
|
||
|
// application fills arrays always in full starting from the first
|
||
|
// element of the array.
|
||
|
uniformSizeAndIdsByName[arrayName] = [sz, id];
|
||
|
|
||
|
// Store placeholder integers in place that highlight that these
|
||
|
// >0 index locations are array indices pending population.
|
||
|
for(j = 0; j < sz; ++j) {
|
||
|
uniformLocsById[id] = j;
|
||
|
program.uniformArrayNamesById[id++] = arrayName;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetUniformLocation(program, name) {
|
||
|
|
||
|
name = UTF8ToString(name);
|
||
|
|
||
|
if (program = GL.programs[program]) {
|
||
|
webglPrepareUniformLocationsBeforeFirstUse(program);
|
||
|
var uniformLocsById = program.uniformLocsById; // Maps GLuint -> WebGLUniformLocation
|
||
|
var arrayIndex = 0;
|
||
|
var uniformBaseName = name;
|
||
|
|
||
|
// Invariant: when populating integer IDs for uniform locations, we must maintain the precondition that
|
||
|
// arrays reside in contiguous addresses, i.e. for a 'vec4 colors[10];', colors[4] must be at location colors[0]+4.
|
||
|
// However, user might call glGetUniformLocation(program, "colors") for an array, so we cannot discover based on the user
|
||
|
// input arguments whether the uniform we are dealing with is an array. The only way to discover which uniforms are arrays
|
||
|
// is to enumerate over all the active uniforms in the program.
|
||
|
var leftBrace = webglGetLeftBracePos(name);
|
||
|
|
||
|
// If user passed an array accessor "[index]", parse the array index off the accessor.
|
||
|
if (leftBrace > 0) {
|
||
|
arrayIndex = jstoi_q(name.slice(leftBrace + 1)) >>> 0; // "index]", coerce parseInt(']') with >>>0 to treat "foo[]" as "foo[0]" and foo[-1] as unsigned out-of-bounds.
|
||
|
uniformBaseName = name.slice(0, leftBrace);
|
||
|
}
|
||
|
|
||
|
// Have we cached the location of this uniform before?
|
||
|
var sizeAndId = program.uniformSizeAndIdsByName[uniformBaseName]; // A pair [array length, GLint of the uniform location]
|
||
|
|
||
|
// If an uniform with this name exists, and if its index is within the array limits (if it's even an array),
|
||
|
// query the WebGLlocation, or return an existing cached location.
|
||
|
if (sizeAndId && arrayIndex < sizeAndId[0]) {
|
||
|
arrayIndex += sizeAndId[1]; // Add the base location of the uniform to the array index offset.
|
||
|
if ((uniformLocsById[arrayIndex] = uniformLocsById[arrayIndex] || GLctx.getUniformLocation(program, name))) {
|
||
|
return arrayIndex;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// N.b. we are currently unable to distinguish between GL program IDs that never existed vs GL program IDs that have been deleted,
|
||
|
// so report GL_INVALID_VALUE in both cases.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
var _emscripten_glGetUniformLocation = _glGetUniformLocation;
|
||
|
|
||
|
function webglGetUniformLocation(location) {
|
||
|
var p = GLctx.currentProgram;
|
||
|
|
||
|
if (p) {
|
||
|
var webglLoc = p.uniformLocsById[location];
|
||
|
// p.uniformLocsById[location] stores either an integer, or a WebGLUniformLocation.
|
||
|
|
||
|
// If an integer, we have not yet bound the location, so do it now. The integer value specifies the array index
|
||
|
// we should bind to.
|
||
|
if (typeof webglLoc == 'number') {
|
||
|
p.uniformLocsById[location] = webglLoc = GLctx.getUniformLocation(p, p.uniformArrayNamesById[location] + (webglLoc > 0 ? '[' + webglLoc + ']' : ''));
|
||
|
}
|
||
|
// Else an already cached WebGLUniformLocation, return it.
|
||
|
return webglLoc;
|
||
|
} else {
|
||
|
GL.recordError(0x502/*GL_INVALID_OPERATION*/);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/** @suppress{checkTypes} */
|
||
|
function emscriptenWebGLGetUniform(program, location, params, type) {
|
||
|
if (!params) {
|
||
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
||
|
// if params == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
program = GL.programs[program];
|
||
|
webglPrepareUniformLocationsBeforeFirstUse(program);
|
||
|
var data = GLctx.getUniform(program, webglGetUniformLocation(location));
|
||
|
if (typeof data == 'number' || typeof data == 'boolean') {
|
||
|
switch (type) {
|
||
|
case 0: HEAP32[((params)>>2)] = data; break;
|
||
|
case 2: HEAPF32[((params)>>2)] = data; break;
|
||
|
}
|
||
|
} else {
|
||
|
for (var i = 0; i < data.length; i++) {
|
||
|
switch (type) {
|
||
|
case 0: HEAP32[(((params)+(i*4))>>2)] = data[i]; break;
|
||
|
case 2: HEAPF32[(((params)+(i*4))>>2)] = data[i]; break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetUniformfv(program, location, params) {
|
||
|
emscriptenWebGLGetUniform(program, location, params, 2);
|
||
|
}
|
||
|
var _emscripten_glGetUniformfv = _glGetUniformfv;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetUniformiv(program, location, params) {
|
||
|
emscriptenWebGLGetUniform(program, location, params, 0);
|
||
|
}
|
||
|
var _emscripten_glGetUniformiv = _glGetUniformiv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetUniformuiv(program, location, params) {
|
||
|
emscriptenWebGLGetUniform(program, location, params, 0);
|
||
|
}
|
||
|
var _emscripten_glGetUniformuiv = _glGetUniformuiv;
|
||
|
|
||
|
/** @suppress{checkTypes} */
|
||
|
function emscriptenWebGLGetVertexAttrib(index, pname, params, type) {
|
||
|
if (!params) {
|
||
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
||
|
// if params == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
var data = GLctx.getVertexAttrib(index, pname);
|
||
|
if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) {
|
||
|
HEAP32[((params)>>2)] = data && data["name"];
|
||
|
} else if (typeof data == 'number' || typeof data == 'boolean') {
|
||
|
switch (type) {
|
||
|
case 0: HEAP32[((params)>>2)] = data; break;
|
||
|
case 2: HEAPF32[((params)>>2)] = data; break;
|
||
|
case 5: HEAP32[((params)>>2)] = Math.fround(data); break;
|
||
|
}
|
||
|
} else {
|
||
|
for (var i = 0; i < data.length; i++) {
|
||
|
switch (type) {
|
||
|
case 0: HEAP32[(((params)+(i*4))>>2)] = data[i]; break;
|
||
|
case 2: HEAPF32[(((params)+(i*4))>>2)] = data[i]; break;
|
||
|
case 5: HEAP32[(((params)+(i*4))>>2)] = Math.fround(data[i]); break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetVertexAttribIiv(index, pname, params) {
|
||
|
// N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttribI4iv(),
|
||
|
// otherwise the results are undefined. (GLES3 spec 6.1.12)
|
||
|
emscriptenWebGLGetVertexAttrib(index, pname, params, 0);
|
||
|
}
|
||
|
var _emscripten_glGetVertexAttribIiv = _glGetVertexAttribIiv;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glGetVertexAttribIuiv = _glGetVertexAttribIiv;
|
||
|
var _emscripten_glGetVertexAttribIuiv = _glGetVertexAttribIuiv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetVertexAttribPointerv(index, pname, pointer) {
|
||
|
if (!pointer) {
|
||
|
// GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense
|
||
|
// if pointer == null, issue a GL error to notify user about it.
|
||
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
||
|
return;
|
||
|
}
|
||
|
HEAP32[((pointer)>>2)] = GLctx.getVertexAttribOffset(index, pname);
|
||
|
}
|
||
|
var _emscripten_glGetVertexAttribPointerv = _glGetVertexAttribPointerv;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetVertexAttribfv(index, pname, params) {
|
||
|
// N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
|
||
|
// otherwise the results are undefined. (GLES3 spec 6.1.12)
|
||
|
emscriptenWebGLGetVertexAttrib(index, pname, params, 2);
|
||
|
}
|
||
|
var _emscripten_glGetVertexAttribfv = _glGetVertexAttribfv;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glGetVertexAttribiv(index, pname, params) {
|
||
|
// N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
|
||
|
// otherwise the results are undefined. (GLES3 spec 6.1.12)
|
||
|
emscriptenWebGLGetVertexAttrib(index, pname, params, 5);
|
||
|
}
|
||
|
var _emscripten_glGetVertexAttribiv = _glGetVertexAttribiv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glHint(x0, x1) { GLctx.hint(x0, x1) }
|
||
|
var _emscripten_glHint = _glHint;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glInvalidateFramebuffer(target, numAttachments, attachments) {
|
||
|
var list = tempFixedLengthArray[numAttachments];
|
||
|
for (var i = 0; i < numAttachments; i++) {
|
||
|
list[i] = HEAP32[(((attachments)+(i*4))>>2)];
|
||
|
}
|
||
|
|
||
|
GLctx.invalidateFramebuffer(target, list);
|
||
|
}
|
||
|
var _emscripten_glInvalidateFramebuffer = _glInvalidateFramebuffer;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glInvalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height) {
|
||
|
var list = tempFixedLengthArray[numAttachments];
|
||
|
for (var i = 0; i < numAttachments; i++) {
|
||
|
list[i] = HEAP32[(((attachments)+(i*4))>>2)];
|
||
|
}
|
||
|
|
||
|
GLctx.invalidateSubFramebuffer(target, list, x, y, width, height);
|
||
|
}
|
||
|
var _emscripten_glInvalidateSubFramebuffer = _glInvalidateSubFramebuffer;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glIsBuffer(buffer) {
|
||
|
var b = GL.buffers[buffer];
|
||
|
if (!b) return 0;
|
||
|
return GLctx.isBuffer(b);
|
||
|
}
|
||
|
var _emscripten_glIsBuffer = _glIsBuffer;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glIsEnabled(x0) { return GLctx.isEnabled(x0) }
|
||
|
var _emscripten_glIsEnabled = _glIsEnabled;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glIsFramebuffer(framebuffer) {
|
||
|
var fb = GL.framebuffers[framebuffer];
|
||
|
if (!fb) return 0;
|
||
|
return GLctx.isFramebuffer(fb);
|
||
|
}
|
||
|
var _emscripten_glIsFramebuffer = _glIsFramebuffer;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glIsProgram(program) {
|
||
|
program = GL.programs[program];
|
||
|
if (!program) return 0;
|
||
|
return GLctx.isProgram(program);
|
||
|
}
|
||
|
var _emscripten_glIsProgram = _glIsProgram;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glIsQuery(id) {
|
||
|
var query = GL.queries[id];
|
||
|
if (!query) return 0;
|
||
|
return GLctx.isQuery(query);
|
||
|
}
|
||
|
var _emscripten_glIsQuery = _glIsQuery;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glIsQueryEXT(id) {
|
||
|
var query = GL.queries[id];
|
||
|
if (!query) return 0;
|
||
|
return GLctx.disjointTimerQueryExt['isQueryEXT'](query);
|
||
|
}
|
||
|
var _emscripten_glIsQueryEXT = _glIsQueryEXT;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glIsRenderbuffer(renderbuffer) {
|
||
|
var rb = GL.renderbuffers[renderbuffer];
|
||
|
if (!rb) return 0;
|
||
|
return GLctx.isRenderbuffer(rb);
|
||
|
}
|
||
|
var _emscripten_glIsRenderbuffer = _glIsRenderbuffer;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glIsSampler(id) {
|
||
|
var sampler = GL.samplers[id];
|
||
|
if (!sampler) return 0;
|
||
|
return GLctx.isSampler(sampler);
|
||
|
}
|
||
|
var _emscripten_glIsSampler = _glIsSampler;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glIsShader(shader) {
|
||
|
var s = GL.shaders[shader];
|
||
|
if (!s) return 0;
|
||
|
return GLctx.isShader(s);
|
||
|
}
|
||
|
var _emscripten_glIsShader = _glIsShader;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glIsSync(sync) {
|
||
|
return GLctx.isSync(GL.syncs[sync]);
|
||
|
}
|
||
|
var _emscripten_glIsSync = _glIsSync;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glIsTexture(id) {
|
||
|
var texture = GL.textures[id];
|
||
|
if (!texture) return 0;
|
||
|
return GLctx.isTexture(texture);
|
||
|
}
|
||
|
var _emscripten_glIsTexture = _glIsTexture;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glIsTransformFeedback(id) {
|
||
|
return GLctx.isTransformFeedback(GL.transformFeedbacks[id]);
|
||
|
}
|
||
|
var _emscripten_glIsTransformFeedback = _glIsTransformFeedback;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glIsVertexArray(array) {
|
||
|
|
||
|
var vao = GL.vaos[array];
|
||
|
if (!vao) return 0;
|
||
|
return GLctx.isVertexArray(vao);
|
||
|
}
|
||
|
var _emscripten_glIsVertexArray = _glIsVertexArray;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glIsVertexArrayOES = _glIsVertexArray;
|
||
|
var _emscripten_glIsVertexArrayOES = _glIsVertexArrayOES;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glLineWidth(x0) { GLctx.lineWidth(x0) }
|
||
|
var _emscripten_glLineWidth = _glLineWidth;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glLinkProgram(program) {
|
||
|
program = GL.programs[program];
|
||
|
GLctx.linkProgram(program);
|
||
|
// Invalidate earlier computed uniform->ID mappings, those have now become stale
|
||
|
program.uniformLocsById = 0; // Mark as null-like so that glGetUniformLocation() knows to populate this again.
|
||
|
program.uniformSizeAndIdsByName = {};
|
||
|
|
||
|
}
|
||
|
var _emscripten_glLinkProgram = _glLinkProgram;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glPauseTransformFeedback() { GLctx.pauseTransformFeedback() }
|
||
|
var _emscripten_glPauseTransformFeedback = _glPauseTransformFeedback;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glPixelStorei(pname, param) {
|
||
|
if (pname == 0xCF5 /* GL_UNPACK_ALIGNMENT */) {
|
||
|
GL.unpackAlignment = param;
|
||
|
}
|
||
|
GLctx.pixelStorei(pname, param);
|
||
|
}
|
||
|
var _emscripten_glPixelStorei = _glPixelStorei;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glPolygonOffset(x0, x1) { GLctx.polygonOffset(x0, x1) }
|
||
|
var _emscripten_glPolygonOffset = _glPolygonOffset;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glProgramBinary(program, binaryFormat, binary, length) {
|
||
|
GL.recordError(0x500/*GL_INVALID_ENUM*/);
|
||
|
}
|
||
|
var _emscripten_glProgramBinary = _glProgramBinary;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glProgramParameteri(program, pname, value) {
|
||
|
GL.recordError(0x500/*GL_INVALID_ENUM*/);
|
||
|
}
|
||
|
var _emscripten_glProgramParameteri = _glProgramParameteri;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glQueryCounterEXT(id, target) {
|
||
|
GLctx.disjointTimerQueryExt['queryCounterEXT'](GL.queries[id], target);
|
||
|
}
|
||
|
var _emscripten_glQueryCounterEXT = _glQueryCounterEXT;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glReadBuffer(x0) { GLctx.readBuffer(x0) }
|
||
|
var _emscripten_glReadBuffer = _glReadBuffer;
|
||
|
|
||
|
function computeUnpackAlignedImageSize(width, height, sizePerPixel, alignment) {
|
||
|
function roundedToNextMultipleOf(x, y) {
|
||
|
return (x + y - 1) & -y;
|
||
|
}
|
||
|
var plainRowSize = width * sizePerPixel;
|
||
|
var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
|
||
|
return height * alignedRowSize;
|
||
|
}
|
||
|
|
||
|
function colorChannelsInGlTextureFormat(format) {
|
||
|
// Micro-optimizations for size: map format to size by subtracting smallest enum value (0x1902) from all values first.
|
||
|
// Also omit the most common size value (1) from the list, which is assumed by formats not on the list.
|
||
|
var colorChannels = {
|
||
|
// 0x1902 /* GL_DEPTH_COMPONENT */ - 0x1902: 1,
|
||
|
// 0x1906 /* GL_ALPHA */ - 0x1902: 1,
|
||
|
5: 3,
|
||
|
6: 4,
|
||
|
// 0x1909 /* GL_LUMINANCE */ - 0x1902: 1,
|
||
|
8: 2,
|
||
|
29502: 3,
|
||
|
29504: 4,
|
||
|
// 0x1903 /* GL_RED */ - 0x1902: 1,
|
||
|
26917: 2,
|
||
|
26918: 2,
|
||
|
// 0x8D94 /* GL_RED_INTEGER */ - 0x1902: 1,
|
||
|
29846: 3,
|
||
|
29847: 4
|
||
|
};
|
||
|
return colorChannels[format - 0x1902]||1;
|
||
|
}
|
||
|
|
||
|
function heapObjectForWebGLType(type) {
|
||
|
// Micro-optimization for size: Subtract lowest GL enum number (0x1400/* GL_BYTE */) from type to compare
|
||
|
// smaller values for the heap, for shorter generated code size.
|
||
|
// Also the type HEAPU16 is not tested for explicitly, but any unrecognized type will return out HEAPU16.
|
||
|
// (since most types are HEAPU16)
|
||
|
type -= 0x1400;
|
||
|
if (type == 0) return HEAP8;
|
||
|
|
||
|
if (type == 1) return HEAPU8;
|
||
|
|
||
|
if (type == 2) return HEAP16;
|
||
|
|
||
|
if (type == 4) return HEAP32;
|
||
|
|
||
|
if (type == 6) return HEAPF32;
|
||
|
|
||
|
if (type == 5
|
||
|
|| type == 28922
|
||
|
|| type == 28520
|
||
|
|| type == 30779
|
||
|
|| type == 30782
|
||
|
)
|
||
|
return HEAPU32;
|
||
|
|
||
|
return HEAPU16;
|
||
|
}
|
||
|
|
||
|
function heapAccessShiftForWebGLHeap(heap) {
|
||
|
return 31 - Math.clz32(heap.BYTES_PER_ELEMENT);
|
||
|
}
|
||
|
|
||
|
function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) {
|
||
|
var heap = heapObjectForWebGLType(type);
|
||
|
var shift = heapAccessShiftForWebGLHeap(heap);
|
||
|
var byteSize = 1<<shift;
|
||
|
var sizePerPixel = colorChannelsInGlTextureFormat(format) * byteSize;
|
||
|
var bytes = computeUnpackAlignedImageSize(width, height, sizePerPixel, GL.unpackAlignment);
|
||
|
return heap.subarray(pixels >> shift, pixels + bytes >> shift);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glReadPixels(x, y, width, height, format, type, pixels) {
|
||
|
if (true) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
|
||
|
if (GLctx.currentPixelPackBufferBinding) {
|
||
|
GLctx.readPixels(x, y, width, height, format, type, pixels);
|
||
|
} else {
|
||
|
var heap = heapObjectForWebGLType(type);
|
||
|
GLctx.readPixels(x, y, width, height, format, type, heap, pixels >> heapAccessShiftForWebGLHeap(heap));
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
|
||
|
if (!pixelData) {
|
||
|
GL.recordError(0x500/*GL_INVALID_ENUM*/);
|
||
|
return;
|
||
|
}
|
||
|
GLctx.readPixels(x, y, width, height, format, type, pixelData);
|
||
|
}
|
||
|
var _emscripten_glReadPixels = _glReadPixels;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glReleaseShaderCompiler() {
|
||
|
// NOP (as allowed by GLES 2.0 spec)
|
||
|
}
|
||
|
var _emscripten_glReleaseShaderCompiler = _glReleaseShaderCompiler;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glRenderbufferStorage(x0, x1, x2, x3) { GLctx.renderbufferStorage(x0, x1, x2, x3) }
|
||
|
var _emscripten_glRenderbufferStorage = _glRenderbufferStorage;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glRenderbufferStorageMultisample(x0, x1, x2, x3, x4) { GLctx.renderbufferStorageMultisample(x0, x1, x2, x3, x4) }
|
||
|
var _emscripten_glRenderbufferStorageMultisample = _glRenderbufferStorageMultisample;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glResumeTransformFeedback() { GLctx.resumeTransformFeedback() }
|
||
|
var _emscripten_glResumeTransformFeedback = _glResumeTransformFeedback;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glSampleCoverage(value, invert) {
|
||
|
GLctx.sampleCoverage(value, !!invert);
|
||
|
}
|
||
|
var _emscripten_glSampleCoverage = _glSampleCoverage;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glSamplerParameterf(sampler, pname, param) {
|
||
|
GLctx.samplerParameterf(GL.samplers[sampler], pname, param);
|
||
|
}
|
||
|
var _emscripten_glSamplerParameterf = _glSamplerParameterf;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glSamplerParameterfv(sampler, pname, params) {
|
||
|
var param = HEAPF32[((params)>>2)];
|
||
|
GLctx.samplerParameterf(GL.samplers[sampler], pname, param);
|
||
|
}
|
||
|
var _emscripten_glSamplerParameterfv = _glSamplerParameterfv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glSamplerParameteri(sampler, pname, param) {
|
||
|
GLctx.samplerParameteri(GL.samplers[sampler], pname, param);
|
||
|
}
|
||
|
var _emscripten_glSamplerParameteri = _glSamplerParameteri;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glSamplerParameteriv(sampler, pname, params) {
|
||
|
var param = HEAP32[((params)>>2)];
|
||
|
GLctx.samplerParameteri(GL.samplers[sampler], pname, param);
|
||
|
}
|
||
|
var _emscripten_glSamplerParameteriv = _glSamplerParameteriv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glScissor(x0, x1, x2, x3) { GLctx.scissor(x0, x1, x2, x3) }
|
||
|
var _emscripten_glScissor = _glScissor;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glShaderBinary(count, shaders, binaryformat, binary, length) {
|
||
|
GL.recordError(0x500/*GL_INVALID_ENUM*/);
|
||
|
}
|
||
|
var _emscripten_glShaderBinary = _glShaderBinary;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glShaderSource(shader, count, string, length) {
|
||
|
var source = GL.getSource(shader, count, string, length);
|
||
|
|
||
|
GLctx.shaderSource(GL.shaders[shader], source);
|
||
|
}
|
||
|
var _emscripten_glShaderSource = _glShaderSource;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glStencilFunc(x0, x1, x2) { GLctx.stencilFunc(x0, x1, x2) }
|
||
|
var _emscripten_glStencilFunc = _glStencilFunc;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glStencilFuncSeparate(x0, x1, x2, x3) { GLctx.stencilFuncSeparate(x0, x1, x2, x3) }
|
||
|
var _emscripten_glStencilFuncSeparate = _glStencilFuncSeparate;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glStencilMask(x0) { GLctx.stencilMask(x0) }
|
||
|
var _emscripten_glStencilMask = _glStencilMask;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glStencilMaskSeparate(x0, x1) { GLctx.stencilMaskSeparate(x0, x1) }
|
||
|
var _emscripten_glStencilMaskSeparate = _glStencilMaskSeparate;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glStencilOp(x0, x1, x2) { GLctx.stencilOp(x0, x1, x2) }
|
||
|
var _emscripten_glStencilOp = _glStencilOp;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glStencilOpSeparate(x0, x1, x2, x3) { GLctx.stencilOpSeparate(x0, x1, x2, x3) }
|
||
|
var _emscripten_glStencilOpSeparate = _glStencilOpSeparate;
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
|
||
|
if (true) {
|
||
|
// WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
|
||
|
if (GLctx.currentPixelUnpackBufferBinding) {
|
||
|
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixels);
|
||
|
} else if (pixels) {
|
||
|
var heap = heapObjectForWebGLType(type);
|
||
|
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, heap, pixels >> heapAccessShiftForWebGLHeap(heap));
|
||
|
} else {
|
||
|
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, null);
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixels ? emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) : null);
|
||
|
}
|
||
|
var _emscripten_glTexImage2D = _glTexImage2D;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, pixels) {
|
||
|
if (GLctx.currentPixelUnpackBufferBinding) {
|
||
|
GLctx.texImage3D(target, level, internalFormat, width, height, depth, border, format, type, pixels);
|
||
|
} else if (pixels) {
|
||
|
var heap = heapObjectForWebGLType(type);
|
||
|
GLctx.texImage3D(target, level, internalFormat, width, height, depth, border, format, type, heap, pixels >> heapAccessShiftForWebGLHeap(heap));
|
||
|
} else {
|
||
|
GLctx.texImage3D(target, level, internalFormat, width, height, depth, border, format, type, null);
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glTexImage3D = _glTexImage3D;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glTexParameterf(x0, x1, x2) { GLctx.texParameterf(x0, x1, x2) }
|
||
|
var _emscripten_glTexParameterf = _glTexParameterf;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glTexParameterfv(target, pname, params) {
|
||
|
var param = HEAPF32[((params)>>2)];
|
||
|
GLctx.texParameterf(target, pname, param);
|
||
|
}
|
||
|
var _emscripten_glTexParameterfv = _glTexParameterfv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glTexParameteri(x0, x1, x2) { GLctx.texParameteri(x0, x1, x2) }
|
||
|
var _emscripten_glTexParameteri = _glTexParameteri;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glTexParameteriv(target, pname, params) {
|
||
|
var param = HEAP32[((params)>>2)];
|
||
|
GLctx.texParameteri(target, pname, param);
|
||
|
}
|
||
|
var _emscripten_glTexParameteriv = _glTexParameteriv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glTexStorage2D(x0, x1, x2, x3, x4) { GLctx.texStorage2D(x0, x1, x2, x3, x4) }
|
||
|
var _emscripten_glTexStorage2D = _glTexStorage2D;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glTexStorage3D(x0, x1, x2, x3, x4, x5) { GLctx.texStorage3D(x0, x1, x2, x3, x4, x5) }
|
||
|
var _emscripten_glTexStorage3D = _glTexStorage3D;
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) {
|
||
|
if (true) {
|
||
|
// WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible.
|
||
|
if (GLctx.currentPixelUnpackBufferBinding) {
|
||
|
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
|
||
|
} else if (pixels) {
|
||
|
var heap = heapObjectForWebGLType(type);
|
||
|
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, heap, pixels >> heapAccessShiftForWebGLHeap(heap));
|
||
|
} else {
|
||
|
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, null);
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
var pixelData = null;
|
||
|
if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0);
|
||
|
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
|
||
|
}
|
||
|
var _emscripten_glTexSubImage2D = _glTexSubImage2D;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) {
|
||
|
if (GLctx.currentPixelUnpackBufferBinding) {
|
||
|
GLctx.texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
||
|
} else if (pixels) {
|
||
|
var heap = heapObjectForWebGLType(type);
|
||
|
GLctx.texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, heap, pixels >> heapAccessShiftForWebGLHeap(heap));
|
||
|
} else {
|
||
|
GLctx.texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, null);
|
||
|
}
|
||
|
}
|
||
|
var _emscripten_glTexSubImage3D = _glTexSubImage3D;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glTransformFeedbackVaryings(program, count, varyings, bufferMode) {
|
||
|
program = GL.programs[program];
|
||
|
var vars = [];
|
||
|
for (var i = 0; i < count; i++)
|
||
|
vars.push(UTF8ToString(HEAP32[(((varyings)+(i*4))>>2)]));
|
||
|
|
||
|
GLctx.transformFeedbackVaryings(program, vars, bufferMode);
|
||
|
}
|
||
|
var _emscripten_glTransformFeedbackVaryings = _glTransformFeedbackVaryings;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform1f(location, v0) {
|
||
|
GLctx.uniform1f(webglGetUniformLocation(location), v0);
|
||
|
}
|
||
|
var _emscripten_glUniform1f = _glUniform1f;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform1fv(location, count, value) {
|
||
|
|
||
|
count && GLctx.uniform1fv(webglGetUniformLocation(location), HEAPF32, value>>2, count);
|
||
|
}
|
||
|
var _emscripten_glUniform1fv = _glUniform1fv;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform1i(location, v0) {
|
||
|
GLctx.uniform1i(webglGetUniformLocation(location), v0);
|
||
|
}
|
||
|
var _emscripten_glUniform1i = _glUniform1i;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform1iv(location, count, value) {
|
||
|
|
||
|
count && GLctx.uniform1iv(webglGetUniformLocation(location), HEAP32, value>>2, count);
|
||
|
}
|
||
|
var _emscripten_glUniform1iv = _glUniform1iv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform1ui(location, v0) {
|
||
|
GLctx.uniform1ui(webglGetUniformLocation(location), v0);
|
||
|
}
|
||
|
var _emscripten_glUniform1ui = _glUniform1ui;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform1uiv(location, count, value) {
|
||
|
count && GLctx.uniform1uiv(webglGetUniformLocation(location), HEAPU32, value>>2, count);
|
||
|
}
|
||
|
var _emscripten_glUniform1uiv = _glUniform1uiv;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform2f(location, v0, v1) {
|
||
|
GLctx.uniform2f(webglGetUniformLocation(location), v0, v1);
|
||
|
}
|
||
|
var _emscripten_glUniform2f = _glUniform2f;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform2fv(location, count, value) {
|
||
|
|
||
|
count && GLctx.uniform2fv(webglGetUniformLocation(location), HEAPF32, value>>2, count*2);
|
||
|
}
|
||
|
var _emscripten_glUniform2fv = _glUniform2fv;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform2i(location, v0, v1) {
|
||
|
GLctx.uniform2i(webglGetUniformLocation(location), v0, v1);
|
||
|
}
|
||
|
var _emscripten_glUniform2i = _glUniform2i;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform2iv(location, count, value) {
|
||
|
|
||
|
count && GLctx.uniform2iv(webglGetUniformLocation(location), HEAP32, value>>2, count*2);
|
||
|
}
|
||
|
var _emscripten_glUniform2iv = _glUniform2iv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform2ui(location, v0, v1) {
|
||
|
GLctx.uniform2ui(webglGetUniformLocation(location), v0, v1);
|
||
|
}
|
||
|
var _emscripten_glUniform2ui = _glUniform2ui;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform2uiv(location, count, value) {
|
||
|
count && GLctx.uniform2uiv(webglGetUniformLocation(location), HEAPU32, value>>2, count*2);
|
||
|
}
|
||
|
var _emscripten_glUniform2uiv = _glUniform2uiv;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform3f(location, v0, v1, v2) {
|
||
|
GLctx.uniform3f(webglGetUniformLocation(location), v0, v1, v2);
|
||
|
}
|
||
|
var _emscripten_glUniform3f = _glUniform3f;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform3fv(location, count, value) {
|
||
|
|
||
|
count && GLctx.uniform3fv(webglGetUniformLocation(location), HEAPF32, value>>2, count*3);
|
||
|
}
|
||
|
var _emscripten_glUniform3fv = _glUniform3fv;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform3i(location, v0, v1, v2) {
|
||
|
GLctx.uniform3i(webglGetUniformLocation(location), v0, v1, v2);
|
||
|
}
|
||
|
var _emscripten_glUniform3i = _glUniform3i;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform3iv(location, count, value) {
|
||
|
|
||
|
count && GLctx.uniform3iv(webglGetUniformLocation(location), HEAP32, value>>2, count*3);
|
||
|
}
|
||
|
var _emscripten_glUniform3iv = _glUniform3iv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform3ui(location, v0, v1, v2) {
|
||
|
GLctx.uniform3ui(webglGetUniformLocation(location), v0, v1, v2);
|
||
|
}
|
||
|
var _emscripten_glUniform3ui = _glUniform3ui;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform3uiv(location, count, value) {
|
||
|
count && GLctx.uniform3uiv(webglGetUniformLocation(location), HEAPU32, value>>2, count*3);
|
||
|
}
|
||
|
var _emscripten_glUniform3uiv = _glUniform3uiv;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform4f(location, v0, v1, v2, v3) {
|
||
|
GLctx.uniform4f(webglGetUniformLocation(location), v0, v1, v2, v3);
|
||
|
}
|
||
|
var _emscripten_glUniform4f = _glUniform4f;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform4fv(location, count, value) {
|
||
|
|
||
|
count && GLctx.uniform4fv(webglGetUniformLocation(location), HEAPF32, value>>2, count*4);
|
||
|
}
|
||
|
var _emscripten_glUniform4fv = _glUniform4fv;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform4i(location, v0, v1, v2, v3) {
|
||
|
GLctx.uniform4i(webglGetUniformLocation(location), v0, v1, v2, v3);
|
||
|
}
|
||
|
var _emscripten_glUniform4i = _glUniform4i;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform4iv(location, count, value) {
|
||
|
|
||
|
count && GLctx.uniform4iv(webglGetUniformLocation(location), HEAP32, value>>2, count*4);
|
||
|
}
|
||
|
var _emscripten_glUniform4iv = _glUniform4iv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform4ui(location, v0, v1, v2, v3) {
|
||
|
GLctx.uniform4ui(webglGetUniformLocation(location), v0, v1, v2, v3);
|
||
|
}
|
||
|
var _emscripten_glUniform4ui = _glUniform4ui;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniform4uiv(location, count, value) {
|
||
|
count && GLctx.uniform4uiv(webglGetUniformLocation(location), HEAPU32, value>>2, count*4);
|
||
|
}
|
||
|
var _emscripten_glUniform4uiv = _glUniform4uiv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding) {
|
||
|
program = GL.programs[program];
|
||
|
|
||
|
GLctx.uniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding);
|
||
|
}
|
||
|
var _emscripten_glUniformBlockBinding = _glUniformBlockBinding;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniformMatrix2fv(location, count, transpose, value) {
|
||
|
|
||
|
count && GLctx.uniformMatrix2fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value>>2, count*4);
|
||
|
}
|
||
|
var _emscripten_glUniformMatrix2fv = _glUniformMatrix2fv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniformMatrix2x3fv(location, count, transpose, value) {
|
||
|
count && GLctx.uniformMatrix2x3fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value>>2, count*6);
|
||
|
}
|
||
|
var _emscripten_glUniformMatrix2x3fv = _glUniformMatrix2x3fv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniformMatrix2x4fv(location, count, transpose, value) {
|
||
|
count && GLctx.uniformMatrix2x4fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value>>2, count*8);
|
||
|
}
|
||
|
var _emscripten_glUniformMatrix2x4fv = _glUniformMatrix2x4fv;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniformMatrix3fv(location, count, transpose, value) {
|
||
|
|
||
|
count && GLctx.uniformMatrix3fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value>>2, count*9);
|
||
|
}
|
||
|
var _emscripten_glUniformMatrix3fv = _glUniformMatrix3fv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniformMatrix3x2fv(location, count, transpose, value) {
|
||
|
count && GLctx.uniformMatrix3x2fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value>>2, count*6);
|
||
|
}
|
||
|
var _emscripten_glUniformMatrix3x2fv = _glUniformMatrix3x2fv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniformMatrix3x4fv(location, count, transpose, value) {
|
||
|
count && GLctx.uniformMatrix3x4fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value>>2, count*12);
|
||
|
}
|
||
|
var _emscripten_glUniformMatrix3x4fv = _glUniformMatrix3x4fv;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniformMatrix4fv(location, count, transpose, value) {
|
||
|
|
||
|
count && GLctx.uniformMatrix4fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value>>2, count*16);
|
||
|
}
|
||
|
var _emscripten_glUniformMatrix4fv = _glUniformMatrix4fv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniformMatrix4x2fv(location, count, transpose, value) {
|
||
|
count && GLctx.uniformMatrix4x2fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value>>2, count*8);
|
||
|
}
|
||
|
var _emscripten_glUniformMatrix4x2fv = _glUniformMatrix4x2fv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUniformMatrix4x3fv(location, count, transpose, value) {
|
||
|
count && GLctx.uniformMatrix4x3fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value>>2, count*12);
|
||
|
}
|
||
|
var _emscripten_glUniformMatrix4x3fv = _glUniformMatrix4x3fv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glUseProgram(program) {
|
||
|
program = GL.programs[program];
|
||
|
GLctx.useProgram(program);
|
||
|
// Record the currently active program so that we can access the uniform
|
||
|
// mapping table of that program.
|
||
|
GLctx.currentProgram = program;
|
||
|
}
|
||
|
var _emscripten_glUseProgram = _glUseProgram;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glValidateProgram(program) {
|
||
|
GLctx.validateProgram(GL.programs[program]);
|
||
|
}
|
||
|
var _emscripten_glValidateProgram = _glValidateProgram;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glVertexAttrib1f(x0, x1) { GLctx.vertexAttrib1f(x0, x1) }
|
||
|
var _emscripten_glVertexAttrib1f = _glVertexAttrib1f;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glVertexAttrib1fv(index, v) {
|
||
|
|
||
|
GLctx.vertexAttrib1f(index, HEAPF32[v>>2]);
|
||
|
}
|
||
|
var _emscripten_glVertexAttrib1fv = _glVertexAttrib1fv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glVertexAttrib2f(x0, x1, x2) { GLctx.vertexAttrib2f(x0, x1, x2) }
|
||
|
var _emscripten_glVertexAttrib2f = _glVertexAttrib2f;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glVertexAttrib2fv(index, v) {
|
||
|
|
||
|
GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]);
|
||
|
}
|
||
|
var _emscripten_glVertexAttrib2fv = _glVertexAttrib2fv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glVertexAttrib3f(x0, x1, x2, x3) { GLctx.vertexAttrib3f(x0, x1, x2, x3) }
|
||
|
var _emscripten_glVertexAttrib3f = _glVertexAttrib3f;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glVertexAttrib3fv(index, v) {
|
||
|
|
||
|
GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]);
|
||
|
}
|
||
|
var _emscripten_glVertexAttrib3fv = _glVertexAttrib3fv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx.vertexAttrib4f(x0, x1, x2, x3, x4) }
|
||
|
var _emscripten_glVertexAttrib4f = _glVertexAttrib4f;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glVertexAttrib4fv(index, v) {
|
||
|
|
||
|
GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]);
|
||
|
}
|
||
|
var _emscripten_glVertexAttrib4fv = _glVertexAttrib4fv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glVertexAttribDivisor(index, divisor) {
|
||
|
GLctx.vertexAttribDivisor(index, divisor);
|
||
|
}
|
||
|
var _emscripten_glVertexAttribDivisor = _glVertexAttribDivisor;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glVertexAttribDivisorANGLE = _glVertexAttribDivisor;
|
||
|
var _emscripten_glVertexAttribDivisorANGLE = _glVertexAttribDivisorANGLE;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glVertexAttribDivisorARB = _glVertexAttribDivisor;
|
||
|
var _emscripten_glVertexAttribDivisorARB = _glVertexAttribDivisorARB;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glVertexAttribDivisorEXT = _glVertexAttribDivisor;
|
||
|
var _emscripten_glVertexAttribDivisorEXT = _glVertexAttribDivisorEXT;
|
||
|
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
var _glVertexAttribDivisorNV = _glVertexAttribDivisor;
|
||
|
var _emscripten_glVertexAttribDivisorNV = _glVertexAttribDivisorNV;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glVertexAttribI4i(x0, x1, x2, x3, x4) { GLctx.vertexAttribI4i(x0, x1, x2, x3, x4) }
|
||
|
var _emscripten_glVertexAttribI4i = _glVertexAttribI4i;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glVertexAttribI4iv(index, v) {
|
||
|
GLctx.vertexAttribI4i(index, HEAP32[v>>2], HEAP32[v+4>>2], HEAP32[v+8>>2], HEAP32[v+12>>2]);
|
||
|
}
|
||
|
var _emscripten_glVertexAttribI4iv = _glVertexAttribI4iv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glVertexAttribI4ui(x0, x1, x2, x3, x4) { GLctx.vertexAttribI4ui(x0, x1, x2, x3, x4) }
|
||
|
var _emscripten_glVertexAttribI4ui = _glVertexAttribI4ui;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glVertexAttribI4uiv(index, v) {
|
||
|
GLctx.vertexAttribI4ui(index, HEAPU32[v>>2], HEAPU32[v+4>>2], HEAPU32[v+8>>2], HEAPU32[v+12>>2]);
|
||
|
}
|
||
|
var _emscripten_glVertexAttribI4uiv = _glVertexAttribI4uiv;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glVertexAttribIPointer(index, size, type, stride, ptr) {
|
||
|
GLctx.vertexAttribIPointer(index, size, type, stride, ptr);
|
||
|
}
|
||
|
var _emscripten_glVertexAttribIPointer = _glVertexAttribIPointer;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
|
||
|
GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
|
||
|
}
|
||
|
var _emscripten_glVertexAttribPointer = _glVertexAttribPointer;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glViewport(x0, x1, x2, x3) { GLctx.viewport(x0, x1, x2, x3) }
|
||
|
var _emscripten_glViewport = _glViewport;
|
||
|
|
||
|
/** @suppress {duplicate } */
|
||
|
function _glWaitSync(sync, flags, timeout_low, timeout_high) {
|
||
|
// See WebGL2 vs GLES3 difference on GL_TIMEOUT_IGNORED above (https://www.khronos.org/registry/webgl/specs/latest/2.0/#5.15)
|
||
|
var timeout = convertI32PairToI53(timeout_low, timeout_high);
|
||
|
GLctx.waitSync(GL.syncs[sync], flags, timeout);
|
||
|
}
|
||
|
var _emscripten_glWaitSync = _glWaitSync;
|
||
|
|
||
|
function _emscripten_has_asyncify() {
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
function _emscripten_memcpy_big(dest, src, num) {
|
||
|
HEAPU8.copyWithin(dest, src, src + num);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
function doRequestFullscreen(target, strategy) {
|
||
|
if (!JSEvents.fullscreenEnabled()) return -1;
|
||
|
target = findEventTarget(target);
|
||
|
if (!target) return -4;
|
||
|
|
||
|
if (!target.requestFullscreen
|
||
|
&& !target.webkitRequestFullscreen
|
||
|
) {
|
||
|
return -3;
|
||
|
}
|
||
|
|
||
|
var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
|
||
|
|
||
|
// Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
|
||
|
if (!canPerformRequests) {
|
||
|
if (strategy.deferUntilInEventHandler) {
|
||
|
JSEvents.deferCall(JSEvents_requestFullscreen, 1 /* priority over pointer lock */, [target, strategy]);
|
||
|
return 1;
|
||
|
}
|
||
|
return -2;
|
||
|
}
|
||
|
|
||
|
return JSEvents_requestFullscreen(target, strategy);
|
||
|
}
|
||
|
|
||
|
|
||
|
function _emscripten_request_fullscreen_strategy(target, deferUntilInEventHandler, fullscreenStrategy) {
|
||
|
var strategy = {
|
||
|
scaleMode: HEAP32[((fullscreenStrategy)>>2)],
|
||
|
canvasResolutionScaleMode: HEAP32[(((fullscreenStrategy)+(4))>>2)],
|
||
|
filteringMode: HEAP32[(((fullscreenStrategy)+(8))>>2)],
|
||
|
deferUntilInEventHandler: deferUntilInEventHandler,
|
||
|
canvasResizedCallback: HEAP32[(((fullscreenStrategy)+(12))>>2)],
|
||
|
canvasResizedCallbackUserData: HEAP32[(((fullscreenStrategy)+(16))>>2)]
|
||
|
};
|
||
|
|
||
|
return doRequestFullscreen(target, strategy);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
function _emscripten_request_pointerlock(target, deferUntilInEventHandler) {
|
||
|
target = findEventTarget(target);
|
||
|
if (!target) return -4;
|
||
|
if (!target.requestPointerLock
|
||
|
) {
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
|
||
|
|
||
|
// Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
|
||
|
if (!canPerformRequests) {
|
||
|
if (deferUntilInEventHandler) {
|
||
|
JSEvents.deferCall(requestPointerLock, 2 /* priority below fullscreen */, [target]);
|
||
|
return 1;
|
||
|
}
|
||
|
return -2;
|
||
|
}
|
||
|
|
||
|
return requestPointerLock(target);
|
||
|
}
|
||
|
|
||
|
function getHeapMax() {
|
||
|
// Stay one Wasm page short of 4GB: while e.g. Chrome is able to allocate
|
||
|
// full 4GB Wasm memories, the size will wrap back to 0 bytes in Wasm side
|
||
|
// for any code that deals with heap sizes, which would require special
|
||
|
// casing all heap size related code to treat 0 specially.
|
||
|
return 2147483648;
|
||
|
}
|
||
|
|
||
|
function emscripten_realloc_buffer(size) {
|
||
|
var b = wasmMemory.buffer;
|
||
|
try {
|
||
|
// round size grow request up to wasm page size (fixed 64KB per spec)
|
||
|
wasmMemory.grow((size - b.byteLength + 65535) >>> 16); // .grow() takes a delta compared to the previous size
|
||
|
updateMemoryViews();
|
||
|
return 1 /*success*/;
|
||
|
} catch(e) {
|
||
|
err(`emscripten_realloc_buffer: Attempted to grow heap from ${b.byteLength} bytes to ${size} bytes, but got error: ${e}`);
|
||
|
}
|
||
|
// implicit 0 return to save code size (caller will cast "undefined" into 0
|
||
|
// anyhow)
|
||
|
}
|
||
|
function _emscripten_resize_heap(requestedSize) {
|
||
|
var oldSize = HEAPU8.length;
|
||
|
requestedSize = requestedSize >>> 0;
|
||
|
// With multithreaded builds, races can happen (another thread might increase the size
|
||
|
// in between), so return a failure, and let the caller retry.
|
||
|
assert(requestedSize > oldSize);
|
||
|
|
||
|
// Memory resize rules:
|
||
|
// 1. Always increase heap size to at least the requested size, rounded up
|
||
|
// to next page multiple.
|
||
|
// 2a. If MEMORY_GROWTH_LINEAR_STEP == -1, excessively resize the heap
|
||
|
// geometrically: increase the heap size according to
|
||
|
// MEMORY_GROWTH_GEOMETRIC_STEP factor (default +20%), At most
|
||
|
// overreserve by MEMORY_GROWTH_GEOMETRIC_CAP bytes (default 96MB).
|
||
|
// 2b. If MEMORY_GROWTH_LINEAR_STEP != -1, excessively resize the heap
|
||
|
// linearly: increase the heap size by at least
|
||
|
// MEMORY_GROWTH_LINEAR_STEP bytes.
|
||
|
// 3. Max size for the heap is capped at 2048MB-WASM_PAGE_SIZE, or by
|
||
|
// MAXIMUM_MEMORY, or by ASAN limit, depending on which is smallest
|
||
|
// 4. If we were unable to allocate as much memory, it may be due to
|
||
|
// over-eager decision to excessively reserve due to (3) above.
|
||
|
// Hence if an allocation fails, cut down on the amount of excess
|
||
|
// growth, in an attempt to succeed to perform a smaller allocation.
|
||
|
|
||
|
// A limit is set for how much we can grow. We should not exceed that
|
||
|
// (the wasm binary specifies it, so if we tried, we'd fail anyhow).
|
||
|
var maxHeapSize = getHeapMax();
|
||
|
if (requestedSize > maxHeapSize) {
|
||
|
err(`Cannot enlarge memory, asked to go up to ${requestedSize} bytes, but the limit is ${maxHeapSize} bytes!`);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
var alignUp = (x, multiple) => x + (multiple - x % multiple) % multiple;
|
||
|
|
||
|
// Loop through potential heap size increases. If we attempt a too eager
|
||
|
// reservation that fails, cut down on the attempted size and reserve a
|
||
|
// smaller bump instead. (max 3 times, chosen somewhat arbitrarily)
|
||
|
for (var cutDown = 1; cutDown <= 4; cutDown *= 2) {
|
||
|
var overGrownHeapSize = oldSize * (1 + 0.2 / cutDown); // ensure geometric growth
|
||
|
// but limit overreserving (default to capping at +96MB overgrowth at most)
|
||
|
overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296 );
|
||
|
|
||
|
var newSize = Math.min(maxHeapSize, alignUp(Math.max(requestedSize, overGrownHeapSize), 65536));
|
||
|
|
||
|
var replacement = emscripten_realloc_buffer(newSize);
|
||
|
if (replacement) {
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
err(`Failed to grow the heap from ${oldSize} bytes to ${newSize} bytes, not enough memory!`);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
function _emscripten_sample_gamepad_data() {
|
||
|
return (JSEvents.lastGamepadState = (navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads() : null)))
|
||
|
? 0 : -1;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
function registerBeforeUnloadEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
||
|
var beforeUnloadEventHandlerFunc = function(e = event) {
|
||
|
// Note: This is always called on the main browser thread, since it needs synchronously return a value!
|
||
|
var confirmationMessage = getWasmTableEntry(callbackfunc)(eventTypeId, 0, userData);
|
||
|
|
||
|
if (confirmationMessage) {
|
||
|
confirmationMessage = UTF8ToString(confirmationMessage);
|
||
|
}
|
||
|
if (confirmationMessage) {
|
||
|
e.preventDefault();
|
||
|
e.returnValue = confirmationMessage;
|
||
|
return confirmationMessage;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
var eventHandler = {
|
||
|
target: findEventTarget(target),
|
||
|
eventTypeString: eventTypeString,
|
||
|
callbackfunc: callbackfunc,
|
||
|
handlerFunc: beforeUnloadEventHandlerFunc,
|
||
|
useCapture: useCapture
|
||
|
};
|
||
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
||
|
}
|
||
|
function _emscripten_set_beforeunload_callback_on_thread(userData, callbackfunc, targetThread) {
|
||
|
if (typeof onbeforeunload == 'undefined') return -1;
|
||
|
// beforeunload callback can only be registered on the main browser thread, because the page will go away immediately after returning from the handler,
|
||
|
// and there is no time to start proxying it anywhere.
|
||
|
if (targetThread !== 1) return -5;
|
||
|
return registerBeforeUnloadEventCallback(2, userData, true, callbackfunc, 28, "beforeunload");
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
function registerFocusEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
||
|
if (!JSEvents.focusEvent) JSEvents.focusEvent = _malloc( 256 );
|
||
|
|
||
|
var focusEventHandlerFunc = function(e = event) {
|
||
|
var nodeName = JSEvents.getNodeNameForTarget(e.target);
|
||
|
var id = e.target.id ? e.target.id : '';
|
||
|
|
||
|
var focusEvent = JSEvents.focusEvent;
|
||
|
stringToUTF8(nodeName, focusEvent + 0, 128);
|
||
|
stringToUTF8(id, focusEvent + 128, 128);
|
||
|
|
||
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, focusEvent, userData)) e.preventDefault();
|
||
|
};
|
||
|
|
||
|
var eventHandler = {
|
||
|
target: findEventTarget(target),
|
||
|
eventTypeString: eventTypeString,
|
||
|
callbackfunc: callbackfunc,
|
||
|
handlerFunc: focusEventHandlerFunc,
|
||
|
useCapture: useCapture
|
||
|
};
|
||
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
||
|
}
|
||
|
function _emscripten_set_blur_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
||
|
return registerFocusEventCallback(target, userData, useCapture, callbackfunc, 12, "blur", targetThread);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
function _emscripten_set_element_css_size(target, width, height) {
|
||
|
target = findEventTarget(target);
|
||
|
if (!target) return -4;
|
||
|
|
||
|
target.style.width = width + "px";
|
||
|
target.style.height = height + "px";
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
function _emscripten_set_focus_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
||
|
return registerFocusEventCallback(target, userData, useCapture, callbackfunc, 13, "focus", targetThread);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
function fillFullscreenChangeEventData(eventStruct) {
|
||
|
var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement;
|
||
|
var isFullscreen = !!fullscreenElement;
|
||
|
// Assigning a boolean to HEAP32 with expected type coercion.
|
||
|
/** @suppress{checkTypes} */
|
||
|
HEAP32[((eventStruct)>>2)] = isFullscreen;
|
||
|
HEAP32[(((eventStruct)+(4))>>2)] = JSEvents.fullscreenEnabled();
|
||
|
// If transitioning to fullscreen, report info about the element that is now fullscreen.
|
||
|
// If transitioning to windowed mode, report info about the element that just was fullscreen.
|
||
|
var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement;
|
||
|
var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
|
||
|
var id = (reportedElement && reportedElement.id) ? reportedElement.id : '';
|
||
|
stringToUTF8(nodeName, eventStruct + 8, 128);
|
||
|
stringToUTF8(id, eventStruct + 136, 128);
|
||
|
HEAP32[(((eventStruct)+(264))>>2)] = reportedElement ? reportedElement.clientWidth : 0;
|
||
|
HEAP32[(((eventStruct)+(268))>>2)] = reportedElement ? reportedElement.clientHeight : 0;
|
||
|
HEAP32[(((eventStruct)+(272))>>2)] = screen.width;
|
||
|
HEAP32[(((eventStruct)+(276))>>2)] = screen.height;
|
||
|
if (isFullscreen) {
|
||
|
JSEvents.previousFullscreenElement = fullscreenElement;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
function registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
||
|
if (!JSEvents.fullscreenChangeEvent) JSEvents.fullscreenChangeEvent = _malloc( 280 );
|
||
|
|
||
|
var fullscreenChangeEventhandlerFunc = function(e = event) {
|
||
|
var fullscreenChangeEvent = JSEvents.fullscreenChangeEvent;
|
||
|
|
||
|
fillFullscreenChangeEventData(fullscreenChangeEvent);
|
||
|
|
||
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, fullscreenChangeEvent, userData)) e.preventDefault();
|
||
|
};
|
||
|
|
||
|
var eventHandler = {
|
||
|
target: target,
|
||
|
eventTypeString: eventTypeString,
|
||
|
callbackfunc: callbackfunc,
|
||
|
handlerFunc: fullscreenChangeEventhandlerFunc,
|
||
|
useCapture: useCapture
|
||
|
};
|
||
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
||
|
}
|
||
|
|
||
|
|
||
|
function _emscripten_set_fullscreenchange_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
||
|
if (!JSEvents.fullscreenEnabled()) return -1;
|
||
|
target = findEventTarget(target);
|
||
|
if (!target) return -4;
|
||
|
|
||
|
// Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
|
||
|
// As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
|
||
|
registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange", targetThread);
|
||
|
|
||
|
return registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange", targetThread);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
function registerGamepadEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
||
|
if (!JSEvents.gamepadEvent) JSEvents.gamepadEvent = _malloc( 1432 );
|
||
|
|
||
|
var gamepadEventHandlerFunc = function(e = event) {
|
||
|
var gamepadEvent = JSEvents.gamepadEvent;
|
||
|
fillGamepadEventData(gamepadEvent, e["gamepad"]);
|
||
|
|
||
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, gamepadEvent, userData)) e.preventDefault();
|
||
|
};
|
||
|
|
||
|
var eventHandler = {
|
||
|
target: findEventTarget(target),
|
||
|
allowsDeferredCalls: true,
|
||
|
eventTypeString: eventTypeString,
|
||
|
callbackfunc: callbackfunc,
|
||
|
handlerFunc: gamepadEventHandlerFunc,
|
||
|
useCapture: useCapture
|
||
|
};
|
||
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
||
|
}
|
||
|
function _emscripten_set_gamepadconnected_callback_on_thread(userData, useCapture, callbackfunc, targetThread) {
|
||
|
if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
|
||
|
return registerGamepadEventCallback(2, userData, useCapture, callbackfunc, 26, "gamepadconnected", targetThread);
|
||
|
}
|
||
|
|
||
|
function _emscripten_set_gamepaddisconnected_callback_on_thread(userData, useCapture, callbackfunc, targetThread) {
|
||
|
if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
|
||
|
return registerGamepadEventCallback(2, userData, useCapture, callbackfunc, 27, "gamepaddisconnected", targetThread);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
function registerKeyEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
||
|
if (!JSEvents.keyEvent) JSEvents.keyEvent = _malloc( 176 );
|
||
|
|
||
|
var keyEventHandlerFunc = function(e) {
|
||
|
assert(e);
|
||
|
|
||
|
var keyEventData = JSEvents.keyEvent;
|
||
|
HEAPF64[((keyEventData)>>3)] = e.timeStamp;
|
||
|
|
||
|
var idx = keyEventData >> 2;
|
||
|
|
||
|
HEAP32[idx + 2] = e.location;
|
||
|
HEAP32[idx + 3] = e.ctrlKey;
|
||
|
HEAP32[idx + 4] = e.shiftKey;
|
||
|
HEAP32[idx + 5] = e.altKey;
|
||
|
HEAP32[idx + 6] = e.metaKey;
|
||
|
HEAP32[idx + 7] = e.repeat;
|
||
|
HEAP32[idx + 8] = e.charCode;
|
||
|
HEAP32[idx + 9] = e.keyCode;
|
||
|
HEAP32[idx + 10] = e.which;
|
||
|
stringToUTF8(e.key || '', keyEventData + 44, 32);
|
||
|
stringToUTF8(e.code || '', keyEventData + 76, 32);
|
||
|
stringToUTF8(e.char || '', keyEventData + 108, 32);
|
||
|
stringToUTF8(e.locale || '', keyEventData + 140, 32);
|
||
|
|
||
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, keyEventData, userData)) e.preventDefault();
|
||
|
};
|
||
|
|
||
|
var eventHandler = {
|
||
|
target: findEventTarget(target),
|
||
|
allowsDeferredCalls: true,
|
||
|
eventTypeString: eventTypeString,
|
||
|
callbackfunc: callbackfunc,
|
||
|
handlerFunc: keyEventHandlerFunc,
|
||
|
useCapture: useCapture
|
||
|
};
|
||
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
||
|
}
|
||
|
function _emscripten_set_keydown_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
||
|
return registerKeyEventCallback(target, userData, useCapture, callbackfunc, 2, "keydown", targetThread);
|
||
|
}
|
||
|
|
||
|
function _emscripten_set_keypress_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
||
|
return registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress", targetThread);
|
||
|
}
|
||
|
|
||
|
function _emscripten_set_keyup_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
||
|
return registerKeyEventCallback(target, userData, useCapture, callbackfunc, 3, "keyup", targetThread);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop) {
|
||
|
var browserIterationFunc = getWasmTableEntry(func);
|
||
|
setMainLoop(browserIterationFunc, fps, simulateInfiniteLoop);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
function fillMouseEventData(eventStruct, e, target) {
|
||
|
assert(eventStruct % 4 == 0);
|
||
|
HEAPF64[((eventStruct)>>3)] = e.timeStamp;
|
||
|
var idx = eventStruct >> 2;
|
||
|
HEAP32[idx + 2] = e.screenX;
|
||
|
HEAP32[idx + 3] = e.screenY;
|
||
|
HEAP32[idx + 4] = e.clientX;
|
||
|
HEAP32[idx + 5] = e.clientY;
|
||
|
HEAP32[idx + 6] = e.ctrlKey;
|
||
|
HEAP32[idx + 7] = e.shiftKey;
|
||
|
HEAP32[idx + 8] = e.altKey;
|
||
|
HEAP32[idx + 9] = e.metaKey;
|
||
|
HEAP16[idx*2 + 20] = e.button;
|
||
|
HEAP16[idx*2 + 21] = e.buttons;
|
||
|
|
||
|
HEAP32[idx + 11] = e["movementX"]
|
||
|
;
|
||
|
|
||
|
HEAP32[idx + 12] = e["movementY"]
|
||
|
;
|
||
|
|
||
|
var rect = getBoundingClientRect(target);
|
||
|
HEAP32[idx + 13] = e.clientX - rect.left;
|
||
|
HEAP32[idx + 14] = e.clientY - rect.top;
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
function registerMouseEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
||
|
if (!JSEvents.mouseEvent) JSEvents.mouseEvent = _malloc( 72 );
|
||
|
target = findEventTarget(target);
|
||
|
|
||
|
var mouseEventHandlerFunc = function(e = event) {
|
||
|
// TODO: Make this access thread safe, or this could update live while app is reading it.
|
||
|
fillMouseEventData(JSEvents.mouseEvent, e, target);
|
||
|
|
||
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, JSEvents.mouseEvent, userData)) e.preventDefault();
|
||
|
};
|
||
|
|
||
|
var eventHandler = {
|
||
|
target: target,
|
||
|
allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
|
||
|
eventTypeString: eventTypeString,
|
||
|
callbackfunc: callbackfunc,
|
||
|
handlerFunc: mouseEventHandlerFunc,
|
||
|
useCapture: useCapture
|
||
|
};
|
||
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
||
|
}
|
||
|
function _emscripten_set_mousedown_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
||
|
return registerMouseEventCallback(target, userData, useCapture, callbackfunc, 5, "mousedown", targetThread);
|
||
|
}
|
||
|
|
||
|
function _emscripten_set_mouseenter_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
||
|
return registerMouseEventCallback(target, userData, useCapture, callbackfunc, 33, "mouseenter", targetThread);
|
||
|
}
|
||
|
|
||
|
function _emscripten_set_mouseleave_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
||
|
return registerMouseEventCallback(target, userData, useCapture, callbackfunc, 34, "mouseleave", targetThread);
|
||
|
}
|
||
|
|
||
|
function _emscripten_set_mousemove_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
||
|
return registerMouseEventCallback(target, userData, useCapture, callbackfunc, 8, "mousemove", targetThread);
|
||
|
}
|
||
|
|
||
|
function _emscripten_set_mouseup_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
||
|
return registerMouseEventCallback(target, userData, useCapture, callbackfunc, 6, "mouseup", targetThread);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
function fillPointerlockChangeEventData(eventStruct) {
|
||
|
var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement;
|
||
|
var isPointerlocked = !!pointerLockElement;
|
||
|
// Assigning a boolean to HEAP32 with expected type coercion.
|
||
|
/** @suppress{checkTypes} */
|
||
|
HEAP32[((eventStruct)>>2)] = isPointerlocked;
|
||
|
var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
|
||
|
var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : '';
|
||
|
stringToUTF8(nodeName, eventStruct + 4, 128);
|
||
|
stringToUTF8(id, eventStruct + 132, 128);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
function registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
||
|
if (!JSEvents.pointerlockChangeEvent) JSEvents.pointerlockChangeEvent = _malloc( 260 );
|
||
|
|
||
|
var pointerlockChangeEventHandlerFunc = function(e = event) {
|
||
|
var pointerlockChangeEvent = JSEvents.pointerlockChangeEvent;
|
||
|
fillPointerlockChangeEventData(pointerlockChangeEvent);
|
||
|
|
||
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, pointerlockChangeEvent, userData)) e.preventDefault();
|
||
|
};
|
||
|
|
||
|
var eventHandler = {
|
||
|
target: target,
|
||
|
eventTypeString: eventTypeString,
|
||
|
callbackfunc: callbackfunc,
|
||
|
handlerFunc: pointerlockChangeEventHandlerFunc,
|
||
|
useCapture: useCapture
|
||
|
};
|
||
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
||
|
}
|
||
|
|
||
|
|
||
|
/** @suppress {missingProperties} */
|
||
|
function _emscripten_set_pointerlockchange_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
||
|
// TODO: Currently not supported in pthreads or in --proxy-to-worker mode. (In pthreads mode, document object is not defined)
|
||
|
if (!document || !document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) {
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
target = findEventTarget(target);
|
||
|
if (!target) return -4;
|
||
|
registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "mozpointerlockchange", targetThread);
|
||
|
registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "webkitpointerlockchange", targetThread);
|
||
|
registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "mspointerlockchange", targetThread);
|
||
|
return registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "pointerlockchange", targetThread);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
function registerUiEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
||
|
if (!JSEvents.uiEvent) JSEvents.uiEvent = _malloc( 36 );
|
||
|
|
||
|
target = findEventTarget(target);
|
||
|
|
||
|
var uiEventHandlerFunc = function(e = event) {
|
||
|
if (e.target != target) {
|
||
|
// Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that
|
||
|
// was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log
|
||
|
// message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print,
|
||
|
// causing a new scroll, etc..
|
||
|
return;
|
||
|
}
|
||
|
var b = document.body; // Take document.body to a variable, Closure compiler does not outline access to it on its own.
|
||
|
if (!b) {
|
||
|
// During a page unload 'body' can be null, with "Cannot read property 'clientWidth' of null" being thrown
|
||
|
return;
|
||
|
}
|
||
|
var uiEvent = JSEvents.uiEvent;
|
||
|
HEAP32[((uiEvent)>>2)] = e.detail;
|
||
|
HEAP32[(((uiEvent)+(4))>>2)] = b.clientWidth;
|
||
|
HEAP32[(((uiEvent)+(8))>>2)] = b.clientHeight;
|
||
|
HEAP32[(((uiEvent)+(12))>>2)] = innerWidth;
|
||
|
HEAP32[(((uiEvent)+(16))>>2)] = innerHeight;
|
||
|
HEAP32[(((uiEvent)+(20))>>2)] = outerWidth;
|
||
|
HEAP32[(((uiEvent)+(24))>>2)] = outerHeight;
|
||
|
HEAP32[(((uiEvent)+(28))>>2)] = pageXOffset;
|
||
|
HEAP32[(((uiEvent)+(32))>>2)] = pageYOffset;
|
||
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, uiEvent, userData)) e.preventDefault();
|
||
|
};
|
||
|
|
||
|
var eventHandler = {
|
||
|
target: target,
|
||
|
eventTypeString: eventTypeString,
|
||
|
callbackfunc: callbackfunc,
|
||
|
handlerFunc: uiEventHandlerFunc,
|
||
|
useCapture: useCapture
|
||
|
};
|
||
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
||
|
}
|
||
|
function _emscripten_set_resize_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
||
|
return registerUiEventCallback(target, userData, useCapture, callbackfunc, 10, "resize", targetThread);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
function registerTouchEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
||
|
if (!JSEvents.touchEvent) JSEvents.touchEvent = _malloc( 1696 );
|
||
|
|
||
|
target = findEventTarget(target);
|
||
|
|
||
|
var touchEventHandlerFunc = function(e) {
|
||
|
assert(e);
|
||
|
var t, touches = {}, et = e.touches;
|
||
|
// To ease marshalling different kinds of touches that browser reports (all touches are listed in e.touches,
|
||
|
// only changed touches in e.changedTouches, and touches on target at a.targetTouches), mark a boolean in
|
||
|
// each Touch object so that we can later loop only once over all touches we see to marshall over to Wasm.
|
||
|
|
||
|
for (var i = 0; i < et.length; ++i) {
|
||
|
t = et[i];
|
||
|
// Browser might recycle the generated Touch objects between each frame (Firefox on Android), so reset any
|
||
|
// changed/target states we may have set from previous frame.
|
||
|
t.isChanged = t.onTarget = 0;
|
||
|
touches[t.identifier] = t;
|
||
|
}
|
||
|
// Mark which touches are part of the changedTouches list.
|
||
|
for (var i = 0; i < e.changedTouches.length; ++i) {
|
||
|
t = e.changedTouches[i];
|
||
|
t.isChanged = 1;
|
||
|
touches[t.identifier] = t;
|
||
|
}
|
||
|
// Mark which touches are part of the targetTouches list.
|
||
|
for (var i = 0; i < e.targetTouches.length; ++i) {
|
||
|
touches[e.targetTouches[i].identifier].onTarget = 1;
|
||
|
}
|
||
|
|
||
|
var touchEvent = JSEvents.touchEvent;
|
||
|
HEAPF64[((touchEvent)>>3)] = e.timeStamp;
|
||
|
var idx = touchEvent>>2; // Pre-shift the ptr to index to HEAP32 to save code size
|
||
|
HEAP32[idx + 3] = e.ctrlKey;
|
||
|
HEAP32[idx + 4] = e.shiftKey;
|
||
|
HEAP32[idx + 5] = e.altKey;
|
||
|
HEAP32[idx + 6] = e.metaKey;
|
||
|
idx += 7; // Advance to the start of the touch array.
|
||
|
var targetRect = getBoundingClientRect(target);
|
||
|
var numTouches = 0;
|
||
|
for (var i in touches) {
|
||
|
t = touches[i];
|
||
|
HEAP32[idx + 0] = t.identifier;
|
||
|
HEAP32[idx + 1] = t.screenX;
|
||
|
HEAP32[idx + 2] = t.screenY;
|
||
|
HEAP32[idx + 3] = t.clientX;
|
||
|
HEAP32[idx + 4] = t.clientY;
|
||
|
HEAP32[idx + 5] = t.pageX;
|
||
|
HEAP32[idx + 6] = t.pageY;
|
||
|
HEAP32[idx + 7] = t.isChanged;
|
||
|
HEAP32[idx + 8] = t.onTarget;
|
||
|
HEAP32[idx + 9] = t.clientX - targetRect.left;
|
||
|
HEAP32[idx + 10] = t.clientY - targetRect.top;
|
||
|
|
||
|
idx += 13;
|
||
|
|
||
|
if (++numTouches > 31) {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
HEAP32[(((touchEvent)+(8))>>2)] = numTouches;
|
||
|
|
||
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, touchEvent, userData)) e.preventDefault();
|
||
|
};
|
||
|
|
||
|
var eventHandler = {
|
||
|
target: target,
|
||
|
allowsDeferredCalls: eventTypeString == 'touchstart' || eventTypeString == 'touchend',
|
||
|
eventTypeString: eventTypeString,
|
||
|
callbackfunc: callbackfunc,
|
||
|
handlerFunc: touchEventHandlerFunc,
|
||
|
useCapture: useCapture
|
||
|
};
|
||
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
||
|
}
|
||
|
function _emscripten_set_touchcancel_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
||
|
return registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel", targetThread);
|
||
|
}
|
||
|
|
||
|
function _emscripten_set_touchend_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
||
|
return registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend", targetThread);
|
||
|
}
|
||
|
|
||
|
function _emscripten_set_touchmove_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
||
|
return registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove", targetThread);
|
||
|
}
|
||
|
|
||
|
function _emscripten_set_touchstart_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
||
|
return registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart", targetThread);
|
||
|
}
|
||
|
|
||
|
|
||
|
function fillVisibilityChangeEventData(eventStruct) {
|
||
|
var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ];
|
||
|
var visibilityState = visibilityStates.indexOf(document.visibilityState);
|
||
|
|
||
|
// Assigning a boolean to HEAP32 with expected type coercion.
|
||
|
/** @suppress{checkTypes} */
|
||
|
HEAP32[((eventStruct)>>2)] = document.hidden;
|
||
|
HEAP32[(((eventStruct)+(4))>>2)] = visibilityState;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
function registerVisibilityChangeEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
||
|
if (!JSEvents.visibilityChangeEvent) JSEvents.visibilityChangeEvent = _malloc( 8 );
|
||
|
|
||
|
var visibilityChangeEventHandlerFunc = function(e = event) {
|
||
|
var visibilityChangeEvent = JSEvents.visibilityChangeEvent;
|
||
|
|
||
|
fillVisibilityChangeEventData(visibilityChangeEvent);
|
||
|
|
||
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, visibilityChangeEvent, userData)) e.preventDefault();
|
||
|
};
|
||
|
|
||
|
var eventHandler = {
|
||
|
target: target,
|
||
|
eventTypeString: eventTypeString,
|
||
|
callbackfunc: callbackfunc,
|
||
|
handlerFunc: visibilityChangeEventHandlerFunc,
|
||
|
useCapture: useCapture
|
||
|
};
|
||
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
||
|
}
|
||
|
|
||
|
function _emscripten_set_visibilitychange_callback_on_thread(userData, useCapture, callbackfunc, targetThread) {
|
||
|
if (!specialHTMLTargets[1]) {
|
||
|
return -4;
|
||
|
}
|
||
|
return registerVisibilityChangeEventCallback(specialHTMLTargets[1], userData, useCapture, callbackfunc, 21, "visibilitychange", targetThread);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
function registerWheelEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
||
|
if (!JSEvents.wheelEvent) JSEvents.wheelEvent = _malloc( 104 );
|
||
|
|
||
|
// The DOM Level 3 events spec event 'wheel'
|
||
|
var wheelHandlerFunc = function(e = event) {
|
||
|
var wheelEvent = JSEvents.wheelEvent;
|
||
|
fillMouseEventData(wheelEvent, e, target);
|
||
|
HEAPF64[(((wheelEvent)+(72))>>3)] = e["deltaX"];
|
||
|
HEAPF64[(((wheelEvent)+(80))>>3)] = e["deltaY"];
|
||
|
HEAPF64[(((wheelEvent)+(88))>>3)] = e["deltaZ"];
|
||
|
HEAP32[(((wheelEvent)+(96))>>2)] = e["deltaMode"];
|
||
|
if (getWasmTableEntry(callbackfunc)(eventTypeId, wheelEvent, userData)) e.preventDefault();
|
||
|
};
|
||
|
|
||
|
var eventHandler = {
|
||
|
target: target,
|
||
|
allowsDeferredCalls: true,
|
||
|
eventTypeString: eventTypeString,
|
||
|
callbackfunc: callbackfunc,
|
||
|
handlerFunc: wheelHandlerFunc,
|
||
|
useCapture: useCapture
|
||
|
};
|
||
|
return JSEvents.registerOrRemoveHandler(eventHandler);
|
||
|
}
|
||
|
|
||
|
function _emscripten_set_wheel_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
||
|
target = findEventTarget(target);
|
||
|
if (!target) return -4;
|
||
|
if (typeof target.onwheel != 'undefined') {
|
||
|
return registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "wheel", targetThread);
|
||
|
} else {
|
||
|
return -1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
function _emscripten_set_window_title(title) {
|
||
|
setWindowTitle(UTF8ToString(title));
|
||
|
}
|
||
|
|
||
|
function _emscripten_sleep() {
|
||
|
throw 'Please compile your program with async support in order to use asynchronous operations like emscripten_sleep';
|
||
|
}
|
||
|
|
||
|
var ENV = {};
|
||
|
|
||
|
function getExecutableName() {
|
||
|
return thisProgram || './this.program';
|
||
|
}
|
||
|
function getEnvStrings() {
|
||
|
if (!getEnvStrings.strings) {
|
||
|
// Default values.
|
||
|
// Browser language detection #8751
|
||
|
var lang = ((typeof navigator == 'object' && navigator.languages && navigator.languages[0]) || 'C').replace('-', '_') + '.UTF-8';
|
||
|
var env = {
|
||
|
'USER': 'web_user',
|
||
|
'LOGNAME': 'web_user',
|
||
|
'PATH': '/',
|
||
|
'PWD': '/',
|
||
|
'HOME': '/home/web_user',
|
||
|
'LANG': lang,
|
||
|
'_': getExecutableName()
|
||
|
};
|
||
|
// Apply the user-provided values, if any.
|
||
|
for (var x in ENV) {
|
||
|
// x is a key in ENV; if ENV[x] is undefined, that means it was
|
||
|
// explicitly set to be so. We allow user code to do that to
|
||
|
// force variables with default values to remain unset.
|
||
|
if (ENV[x] === undefined) delete env[x];
|
||
|
else env[x] = ENV[x];
|
||
|
}
|
||
|
var strings = [];
|
||
|
for (var x in env) {
|
||
|
strings.push(`${x}=${env[x]}`);
|
||
|
}
|
||
|
getEnvStrings.strings = strings;
|
||
|
}
|
||
|
return getEnvStrings.strings;
|
||
|
}
|
||
|
|
||
|
function stringToAscii(str, buffer) {
|
||
|
for (var i = 0; i < str.length; ++i) {
|
||
|
assert(str.charCodeAt(i) === (str.charCodeAt(i) & 0xff));
|
||
|
HEAP8[((buffer++)>>0)] = str.charCodeAt(i);
|
||
|
}
|
||
|
// Null-terminate the string
|
||
|
HEAP8[((buffer)>>0)] = 0;
|
||
|
}
|
||
|
|
||
|
function _environ_get(__environ, environ_buf) {
|
||
|
var bufSize = 0;
|
||
|
getEnvStrings().forEach(function(string, i) {
|
||
|
var ptr = environ_buf + bufSize;
|
||
|
HEAPU32[(((__environ)+(i*4))>>2)] = ptr;
|
||
|
stringToAscii(string, ptr);
|
||
|
bufSize += string.length + 1;
|
||
|
});
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
function _environ_sizes_get(penviron_count, penviron_buf_size) {
|
||
|
var strings = getEnvStrings();
|
||
|
HEAPU32[((penviron_count)>>2)] = strings.length;
|
||
|
var bufSize = 0;
|
||
|
strings.forEach(function(string) {
|
||
|
bufSize += string.length + 1;
|
||
|
});
|
||
|
HEAPU32[((penviron_buf_size)>>2)] = bufSize;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
function _fd_close(fd) {
|
||
|
try {
|
||
|
|
||
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
||
|
FS.close(stream);
|
||
|
return 0;
|
||
|
} catch (e) {
|
||
|
if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
|
||
|
return e.errno;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/** @param {number=} offset */
|
||
|
function doReadv(stream, iov, iovcnt, offset) {
|
||
|
var ret = 0;
|
||
|
for (var i = 0; i < iovcnt; i++) {
|
||
|
var ptr = HEAPU32[((iov)>>2)];
|
||
|
var len = HEAPU32[(((iov)+(4))>>2)];
|
||
|
iov += 8;
|
||
|
var curr = FS.read(stream, HEAP8,ptr, len, offset);
|
||
|
if (curr < 0) return -1;
|
||
|
ret += curr;
|
||
|
if (curr < len) break; // nothing more to read
|
||
|
if (typeof offset !== 'undefined') {
|
||
|
offset += curr;
|
||
|
}
|
||
|
}
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
function _fd_read(fd, iov, iovcnt, pnum) {
|
||
|
try {
|
||
|
|
||
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
||
|
var num = doReadv(stream, iov, iovcnt);
|
||
|
HEAPU32[((pnum)>>2)] = num;
|
||
|
return 0;
|
||
|
} catch (e) {
|
||
|
if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
|
||
|
return e.errno;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function convertI32PairToI53Checked(lo, hi) {
|
||
|
assert(lo == (lo >>> 0) || lo == (lo|0)); // lo should either be a i32 or a u32
|
||
|
assert(hi === (hi|0)); // hi should be a i32
|
||
|
return ((hi + 0x200000) >>> 0 < 0x400001 - !!lo) ? (lo >>> 0) + hi * 4294967296 : NaN;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
function _fd_seek(fd, offset_low, offset_high, whence, newOffset) {
|
||
|
try {
|
||
|
|
||
|
var offset = convertI32PairToI53Checked(offset_low, offset_high); if (isNaN(offset)) return 61;
|
||
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
||
|
FS.llseek(stream, offset, whence);
|
||
|
(tempI64 = [stream.position>>>0,(tempDouble=stream.position,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? (+(Math.floor((tempDouble)/4294967296.0)))>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)], HEAP32[((newOffset)>>2)] = tempI64[0],HEAP32[(((newOffset)+(4))>>2)] = tempI64[1]);
|
||
|
if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
|
||
|
return 0;
|
||
|
} catch (e) {
|
||
|
if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
|
||
|
return e.errno;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/** @param {number=} offset */
|
||
|
function doWritev(stream, iov, iovcnt, offset) {
|
||
|
var ret = 0;
|
||
|
for (var i = 0; i < iovcnt; i++) {
|
||
|
var ptr = HEAPU32[((iov)>>2)];
|
||
|
var len = HEAPU32[(((iov)+(4))>>2)];
|
||
|
iov += 8;
|
||
|
var curr = FS.write(stream, HEAP8,ptr, len, offset);
|
||
|
if (curr < 0) return -1;
|
||
|
ret += curr;
|
||
|
if (typeof offset !== 'undefined') {
|
||
|
offset += curr;
|
||
|
}
|
||
|
}
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
function _fd_write(fd, iov, iovcnt, pnum) {
|
||
|
try {
|
||
|
|
||
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
||
|
var num = doWritev(stream, iov, iovcnt);
|
||
|
HEAPU32[((pnum)>>2)] = num;
|
||
|
return 0;
|
||
|
} catch (e) {
|
||
|
if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
|
||
|
return e.errno;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
function isLeapYear(year) {
|
||
|
return year%4 === 0 && (year%100 !== 0 || year%400 === 0);
|
||
|
}
|
||
|
|
||
|
function arraySum(array, index) {
|
||
|
var sum = 0;
|
||
|
for (var i = 0; i <= index; sum += array[i++]) {
|
||
|
// no-op
|
||
|
}
|
||
|
return sum;
|
||
|
}
|
||
|
|
||
|
|
||
|
var MONTH_DAYS_LEAP = [31,29,31,30,31,30,31,31,30,31,30,31];
|
||
|
|
||
|
var MONTH_DAYS_REGULAR = [31,28,31,30,31,30,31,31,30,31,30,31];
|
||
|
function addDays(date, days) {
|
||
|
var newDate = new Date(date.getTime());
|
||
|
while (days > 0) {
|
||
|
var leap = isLeapYear(newDate.getFullYear());
|
||
|
var currentMonth = newDate.getMonth();
|
||
|
var daysInCurrentMonth = (leap ? MONTH_DAYS_LEAP : MONTH_DAYS_REGULAR)[currentMonth];
|
||
|
|
||
|
if (days > daysInCurrentMonth-newDate.getDate()) {
|
||
|
// we spill over to next month
|
||
|
days -= (daysInCurrentMonth-newDate.getDate()+1);
|
||
|
newDate.setDate(1);
|
||
|
if (currentMonth < 11) {
|
||
|
newDate.setMonth(currentMonth+1)
|
||
|
} else {
|
||
|
newDate.setMonth(0);
|
||
|
newDate.setFullYear(newDate.getFullYear()+1);
|
||
|
}
|
||
|
} else {
|
||
|
// we stay in current month
|
||
|
newDate.setDate(newDate.getDate()+days);
|
||
|
return newDate;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return newDate;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
function writeArrayToMemory(array, buffer) {
|
||
|
assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
|
||
|
HEAP8.set(array, buffer);
|
||
|
}
|
||
|
|
||
|
function _strftime(s, maxsize, format, tm) {
|
||
|
// size_t strftime(char *restrict s, size_t maxsize, const char *restrict format, const struct tm *restrict timeptr);
|
||
|
// http://pubs.opengroup.org/onlinepubs/009695399/functions/strftime.html
|
||
|
|
||
|
var tm_zone = HEAP32[(((tm)+(40))>>2)];
|
||
|
|
||
|
var date = {
|
||
|
tm_sec: HEAP32[((tm)>>2)],
|
||
|
tm_min: HEAP32[(((tm)+(4))>>2)],
|
||
|
tm_hour: HEAP32[(((tm)+(8))>>2)],
|
||
|
tm_mday: HEAP32[(((tm)+(12))>>2)],
|
||
|
tm_mon: HEAP32[(((tm)+(16))>>2)],
|
||
|
tm_year: HEAP32[(((tm)+(20))>>2)],
|
||
|
tm_wday: HEAP32[(((tm)+(24))>>2)],
|
||
|
tm_yday: HEAP32[(((tm)+(28))>>2)],
|
||
|
tm_isdst: HEAP32[(((tm)+(32))>>2)],
|
||
|
tm_gmtoff: HEAP32[(((tm)+(36))>>2)],
|
||
|
tm_zone: tm_zone ? UTF8ToString(tm_zone) : ''
|
||
|
};
|
||
|
|
||
|
var pattern = UTF8ToString(format);
|
||
|
|
||
|
// expand format
|
||
|
var EXPANSION_RULES_1 = {
|
||
|
'%c': '%a %b %d %H:%M:%S %Y', // Replaced by the locale's appropriate date and time representation - e.g., Mon Aug 3 14:02:01 2013
|
||
|
'%D': '%m/%d/%y', // Equivalent to %m / %d / %y
|
||
|
'%F': '%Y-%m-%d', // Equivalent to %Y - %m - %d
|
||
|
'%h': '%b', // Equivalent to %b
|
||
|
'%r': '%I:%M:%S %p', // Replaced by the time in a.m. and p.m. notation
|
||
|
'%R': '%H:%M', // Replaced by the time in 24-hour notation
|
||
|
'%T': '%H:%M:%S', // Replaced by the time
|
||
|
'%x': '%m/%d/%y', // Replaced by the locale's appropriate date representation
|
||
|
'%X': '%H:%M:%S', // Replaced by the locale's appropriate time representation
|
||
|
// Modified Conversion Specifiers
|
||
|
'%Ec': '%c', // Replaced by the locale's alternative appropriate date and time representation.
|
||
|
'%EC': '%C', // Replaced by the name of the base year (period) in the locale's alternative representation.
|
||
|
'%Ex': '%m/%d/%y', // Replaced by the locale's alternative date representation.
|
||
|
'%EX': '%H:%M:%S', // Replaced by the locale's alternative time representation.
|
||
|
'%Ey': '%y', // Replaced by the offset from %EC (year only) in the locale's alternative representation.
|
||
|
'%EY': '%Y', // Replaced by the full alternative year representation.
|
||
|
'%Od': '%d', // Replaced by the day of the month, using the locale's alternative numeric symbols, filled as needed with leading zeros if there is any alternative symbol for zero; otherwise, with leading <space> characters.
|
||
|
'%Oe': '%e', // Replaced by the day of the month, using the locale's alternative numeric symbols, filled as needed with leading <space> characters.
|
||
|
'%OH': '%H', // Replaced by the hour (24-hour clock) using the locale's alternative numeric symbols.
|
||
|
'%OI': '%I', // Replaced by the hour (12-hour clock) using the locale's alternative numeric symbols.
|
||
|
'%Om': '%m', // Replaced by the month using the locale's alternative numeric symbols.
|
||
|
'%OM': '%M', // Replaced by the minutes using the locale's alternative numeric symbols.
|
||
|
'%OS': '%S', // Replaced by the seconds using the locale's alternative numeric symbols.
|
||
|
'%Ou': '%u', // Replaced by the weekday as a number in the locale's alternative representation (Monday=1).
|
||
|
'%OU': '%U', // Replaced by the week number of the year (Sunday as the first day of the week, rules corresponding to %U ) using the locale's alternative numeric symbols.
|
||
|
'%OV': '%V', // Replaced by the week number of the year (Monday as the first day of the week, rules corresponding to %V ) using the locale's alternative numeric symbols.
|
||
|
'%Ow': '%w', // Replaced by the number of the weekday (Sunday=0) using the locale's alternative numeric symbols.
|
||
|
'%OW': '%W', // Replaced by the week number of the year (Monday as the first day of the week) using the locale's alternative numeric symbols.
|
||
|
'%Oy': '%y', // Replaced by the year (offset from %C ) using the locale's alternative numeric symbols.
|
||
|
};
|
||
|
for (var rule in EXPANSION_RULES_1) {
|
||
|
pattern = pattern.replace(new RegExp(rule, 'g'), EXPANSION_RULES_1[rule]);
|
||
|
}
|
||
|
|
||
|
var WEEKDAYS = ['Sunday', 'Monday', 'Tuesday', 'Wednesday', 'Thursday', 'Friday', 'Saturday'];
|
||
|
var MONTHS = ['January', 'February', 'March', 'April', 'May', 'June', 'July', 'August', 'September', 'October', 'November', 'December'];
|
||
|
|
||
|
function leadingSomething(value, digits, character) {
|
||
|
var str = typeof value == 'number' ? value.toString() : (value || '');
|
||
|
while (str.length < digits) {
|
||
|
str = character[0]+str;
|
||
|
}
|
||
|
return str;
|
||
|
}
|
||
|
|
||
|
function leadingNulls(value, digits) {
|
||
|
return leadingSomething(value, digits, '0');
|
||
|
}
|
||
|
|
||
|
function compareByDay(date1, date2) {
|
||
|
function sgn(value) {
|
||
|
return value < 0 ? -1 : (value > 0 ? 1 : 0);
|
||
|
}
|
||
|
|
||
|
var compare;
|
||
|
if ((compare = sgn(date1.getFullYear()-date2.getFullYear())) === 0) {
|
||
|
if ((compare = sgn(date1.getMonth()-date2.getMonth())) === 0) {
|
||
|
compare = sgn(date1.getDate()-date2.getDate());
|
||
|
}
|
||
|
}
|
||
|
return compare;
|
||
|
}
|
||
|
|
||
|
function getFirstWeekStartDate(janFourth) {
|
||
|
switch (janFourth.getDay()) {
|
||
|
case 0: // Sunday
|
||
|
return new Date(janFourth.getFullYear()-1, 11, 29);
|
||
|
case 1: // Monday
|
||
|
return janFourth;
|
||
|
case 2: // Tuesday
|
||
|
return new Date(janFourth.getFullYear(), 0, 3);
|
||
|
case 3: // Wednesday
|
||
|
return new Date(janFourth.getFullYear(), 0, 2);
|
||
|
case 4: // Thursday
|
||
|
return new Date(janFourth.getFullYear(), 0, 1);
|
||
|
case 5: // Friday
|
||
|
return new Date(janFourth.getFullYear()-1, 11, 31);
|
||
|
case 6: // Saturday
|
||
|
return new Date(janFourth.getFullYear()-1, 11, 30);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function getWeekBasedYear(date) {
|
||
|
var thisDate = addDays(new Date(date.tm_year+1900, 0, 1), date.tm_yday);
|
||
|
|
||
|
var janFourthThisYear = new Date(thisDate.getFullYear(), 0, 4);
|
||
|
var janFourthNextYear = new Date(thisDate.getFullYear()+1, 0, 4);
|
||
|
|
||
|
var firstWeekStartThisYear = getFirstWeekStartDate(janFourthThisYear);
|
||
|
var firstWeekStartNextYear = getFirstWeekStartDate(janFourthNextYear);
|
||
|
|
||
|
if (compareByDay(firstWeekStartThisYear, thisDate) <= 0) {
|
||
|
// this date is after the start of the first week of this year
|
||
|
if (compareByDay(firstWeekStartNextYear, thisDate) <= 0) {
|
||
|
return thisDate.getFullYear()+1;
|
||
|
}
|
||
|
return thisDate.getFullYear();
|
||
|
}
|
||
|
return thisDate.getFullYear()-1;
|
||
|
}
|
||
|
|
||
|
var EXPANSION_RULES_2 = {
|
||
|
'%a': function(date) {
|
||
|
return WEEKDAYS[date.tm_wday].substring(0,3);
|
||
|
},
|
||
|
'%A': function(date) {
|
||
|
return WEEKDAYS[date.tm_wday];
|
||
|
},
|
||
|
'%b': function(date) {
|
||
|
return MONTHS[date.tm_mon].substring(0,3);
|
||
|
},
|
||
|
'%B': function(date) {
|
||
|
return MONTHS[date.tm_mon];
|
||
|
},
|
||
|
'%C': function(date) {
|
||
|
var year = date.tm_year+1900;
|
||
|
return leadingNulls((year/100)|0,2);
|
||
|
},
|
||
|
'%d': function(date) {
|
||
|
return leadingNulls(date.tm_mday, 2);
|
||
|
},
|
||
|
'%e': function(date) {
|
||
|
return leadingSomething(date.tm_mday, 2, ' ');
|
||
|
},
|
||
|
'%g': function(date) {
|
||
|
// %g, %G, and %V give values according to the ISO 8601:2000 standard week-based year.
|
||
|
// In this system, weeks begin on a Monday and week 1 of the year is the week that includes
|
||
|
// January 4th, which is also the week that includes the first Thursday of the year, and
|
||
|
// is also the first week that contains at least four days in the year.
|
||
|
// If the first Monday of January is the 2nd, 3rd, or 4th, the preceding days are part of
|
||
|
// the last week of the preceding year; thus, for Saturday 2nd January 1999,
|
||
|
// %G is replaced by 1998 and %V is replaced by 53. If December 29th, 30th,
|
||
|
// or 31st is a Monday, it and any following days are part of week 1 of the following year.
|
||
|
// Thus, for Tuesday 30th December 1997, %G is replaced by 1998 and %V is replaced by 01.
|
||
|
|
||
|
return getWeekBasedYear(date).toString().substring(2);
|
||
|
},
|
||
|
'%G': function(date) {
|
||
|
return getWeekBasedYear(date);
|
||
|
},
|
||
|
'%H': function(date) {
|
||
|
return leadingNulls(date.tm_hour, 2);
|
||
|
},
|
||
|
'%I': function(date) {
|
||
|
var twelveHour = date.tm_hour;
|
||
|
if (twelveHour == 0) twelveHour = 12;
|
||
|
else if (twelveHour > 12) twelveHour -= 12;
|
||
|
return leadingNulls(twelveHour, 2);
|
||
|
},
|
||
|
'%j': function(date) {
|
||
|
// Day of the year (001-366)
|
||
|
return leadingNulls(date.tm_mday + arraySum(isLeapYear(date.tm_year+1900) ? MONTH_DAYS_LEAP : MONTH_DAYS_REGULAR, date.tm_mon-1), 3);
|
||
|
},
|
||
|
'%m': function(date) {
|
||
|
return leadingNulls(date.tm_mon+1, 2);
|
||
|
},
|
||
|
'%M': function(date) {
|
||
|
return leadingNulls(date.tm_min, 2);
|
||
|
},
|
||
|
'%n': function() {
|
||
|
return '\n';
|
||
|
},
|
||
|
'%p': function(date) {
|
||
|
if (date.tm_hour >= 0 && date.tm_hour < 12) {
|
||
|
return 'AM';
|
||
|
}
|
||
|
return 'PM';
|
||
|
},
|
||
|
'%S': function(date) {
|
||
|
return leadingNulls(date.tm_sec, 2);
|
||
|
},
|
||
|
'%t': function() {
|
||
|
return '\t';
|
||
|
},
|
||
|
'%u': function(date) {
|
||
|
return date.tm_wday || 7;
|
||
|
},
|
||
|
'%U': function(date) {
|
||
|
var days = date.tm_yday + 7 - date.tm_wday;
|
||
|
return leadingNulls(Math.floor(days / 7), 2);
|
||
|
},
|
||
|
'%V': function(date) {
|
||
|
// Replaced by the week number of the year (Monday as the first day of the week)
|
||
|
// as a decimal number [01,53]. If the week containing 1 January has four
|
||
|
// or more days in the new year, then it is considered week 1.
|
||
|
// Otherwise, it is the last week of the previous year, and the next week is week 1.
|
||
|
// Both January 4th and the first Thursday of January are always in week 1. [ tm_year, tm_wday, tm_yday]
|
||
|
var val = Math.floor((date.tm_yday + 7 - (date.tm_wday + 6) % 7 ) / 7);
|
||
|
// If 1 Jan is just 1-3 days past Monday, the previous week
|
||
|
// is also in this year.
|
||
|
if ((date.tm_wday + 371 - date.tm_yday - 2) % 7 <= 2) {
|
||
|
val++;
|
||
|
}
|
||
|
if (!val) {
|
||
|
val = 52;
|
||
|
// If 31 December of prev year a Thursday, or Friday of a
|
||
|
// leap year, then the prev year has 53 weeks.
|
||
|
var dec31 = (date.tm_wday + 7 - date.tm_yday - 1) % 7;
|
||
|
if (dec31 == 4 || (dec31 == 5 && isLeapYear(date.tm_year%400-1))) {
|
||
|
val++;
|
||
|
}
|
||
|
} else if (val == 53) {
|
||
|
// If 1 January is not a Thursday, and not a Wednesday of a
|
||
|
// leap year, then this year has only 52 weeks.
|
||
|
var jan1 = (date.tm_wday + 371 - date.tm_yday) % 7;
|
||
|
if (jan1 != 4 && (jan1 != 3 || !isLeapYear(date.tm_year)))
|
||
|
val = 1;
|
||
|
}
|
||
|
return leadingNulls(val, 2);
|
||
|
},
|
||
|
'%w': function(date) {
|
||
|
return date.tm_wday;
|
||
|
},
|
||
|
'%W': function(date) {
|
||
|
var days = date.tm_yday + 7 - ((date.tm_wday + 6) % 7);
|
||
|
return leadingNulls(Math.floor(days / 7), 2);
|
||
|
},
|
||
|
'%y': function(date) {
|
||
|
// Replaced by the last two digits of the year as a decimal number [00,99]. [ tm_year]
|
||
|
return (date.tm_year+1900).toString().substring(2);
|
||
|
},
|
||
|
'%Y': function(date) {
|
||
|
// Replaced by the year as a decimal number (for example, 1997). [ tm_year]
|
||
|
return date.tm_year+1900;
|
||
|
},
|
||
|
'%z': function(date) {
|
||
|
// Replaced by the offset from UTC in the ISO 8601:2000 standard format ( +hhmm or -hhmm ).
|
||
|
// For example, "-0430" means 4 hours 30 minutes behind UTC (west of Greenwich).
|
||
|
var off = date.tm_gmtoff;
|
||
|
var ahead = off >= 0;
|
||
|
off = Math.abs(off) / 60;
|
||
|
// convert from minutes into hhmm format (which means 60 minutes = 100 units)
|
||
|
off = (off / 60)*100 + (off % 60);
|
||
|
return (ahead ? '+' : '-') + String("0000" + off).slice(-4);
|
||
|
},
|
||
|
'%Z': function(date) {
|
||
|
return date.tm_zone;
|
||
|
},
|
||
|
'%%': function() {
|
||
|
return '%';
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// Replace %% with a pair of NULLs (which cannot occur in a C string), then
|
||
|
// re-inject them after processing.
|
||
|
pattern = pattern.replace(/%%/g, '\0\0')
|
||
|
for (var rule in EXPANSION_RULES_2) {
|
||
|
if (pattern.includes(rule)) {
|
||
|
pattern = pattern.replace(new RegExp(rule, 'g'), EXPANSION_RULES_2[rule](date));
|
||
|
}
|
||
|
}
|
||
|
pattern = pattern.replace(/\0\0/g, '%')
|
||
|
|
||
|
var bytes = intArrayFromString(pattern, false);
|
||
|
if (bytes.length > maxsize) {
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
writeArrayToMemory(bytes, s);
|
||
|
return bytes.length-1;
|
||
|
}
|
||
|
function _strftime_l(s, maxsize, format, tm, loc) {
|
||
|
return _strftime(s, maxsize, format, tm); // no locale support yet
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
var FSNode = /** @constructor */ function(parent, name, mode, rdev) {
|
||
|
if (!parent) {
|
||
|
parent = this; // root node sets parent to itself
|
||
|
}
|
||
|
this.parent = parent;
|
||
|
this.mount = parent.mount;
|
||
|
this.mounted = null;
|
||
|
this.id = FS.nextInode++;
|
||
|
this.name = name;
|
||
|
this.mode = mode;
|
||
|
this.node_ops = {};
|
||
|
this.stream_ops = {};
|
||
|
this.rdev = rdev;
|
||
|
};
|
||
|
var readMode = 292/*292*/ | 73/*73*/;
|
||
|
var writeMode = 146/*146*/;
|
||
|
Object.defineProperties(FSNode.prototype, {
|
||
|
read: {
|
||
|
get: /** @this{FSNode} */function() {
|
||
|
return (this.mode & readMode) === readMode;
|
||
|
},
|
||
|
set: /** @this{FSNode} */function(val) {
|
||
|
val ? this.mode |= readMode : this.mode &= ~readMode;
|
||
|
}
|
||
|
},
|
||
|
write: {
|
||
|
get: /** @this{FSNode} */function() {
|
||
|
return (this.mode & writeMode) === writeMode;
|
||
|
},
|
||
|
set: /** @this{FSNode} */function(val) {
|
||
|
val ? this.mode |= writeMode : this.mode &= ~writeMode;
|
||
|
}
|
||
|
},
|
||
|
isFolder: {
|
||
|
get: /** @this{FSNode} */function() {
|
||
|
return FS.isDir(this.mode);
|
||
|
}
|
||
|
},
|
||
|
isDevice: {
|
||
|
get: /** @this{FSNode} */function() {
|
||
|
return FS.isChrdev(this.mode);
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
FS.FSNode = FSNode;
|
||
|
FS.createPreloadedFile = FS_createPreloadedFile;
|
||
|
FS.staticInit();Module["FS_createPath"] = FS.createPath;Module["FS_createDataFile"] = FS.createDataFile;Module["FS_createPreloadedFile"] = FS.createPreloadedFile;Module["FS_unlink"] = FS.unlink;Module["FS_createLazyFile"] = FS.createLazyFile;Module["FS_createDevice"] = FS.createDevice;;
|
||
|
ERRNO_CODES = {
|
||
|
'EPERM': 63,
|
||
|
'ENOENT': 44,
|
||
|
'ESRCH': 71,
|
||
|
'EINTR': 27,
|
||
|
'EIO': 29,
|
||
|
'ENXIO': 60,
|
||
|
'E2BIG': 1,
|
||
|
'ENOEXEC': 45,
|
||
|
'EBADF': 8,
|
||
|
'ECHILD': 12,
|
||
|
'EAGAIN': 6,
|
||
|
'EWOULDBLOCK': 6,
|
||
|
'ENOMEM': 48,
|
||
|
'EACCES': 2,
|
||
|
'EFAULT': 21,
|
||
|
'ENOTBLK': 105,
|
||
|
'EBUSY': 10,
|
||
|
'EEXIST': 20,
|
||
|
'EXDEV': 75,
|
||
|
'ENODEV': 43,
|
||
|
'ENOTDIR': 54,
|
||
|
'EISDIR': 31,
|
||
|
'EINVAL': 28,
|
||
|
'ENFILE': 41,
|
||
|
'EMFILE': 33,
|
||
|
'ENOTTY': 59,
|
||
|
'ETXTBSY': 74,
|
||
|
'EFBIG': 22,
|
||
|
'ENOSPC': 51,
|
||
|
'ESPIPE': 70,
|
||
|
'EROFS': 69,
|
||
|
'EMLINK': 34,
|
||
|
'EPIPE': 64,
|
||
|
'EDOM': 18,
|
||
|
'ERANGE': 68,
|
||
|
'ENOMSG': 49,
|
||
|
'EIDRM': 24,
|
||
|
'ECHRNG': 106,
|
||
|
'EL2NSYNC': 156,
|
||
|
'EL3HLT': 107,
|
||
|
'EL3RST': 108,
|
||
|
'ELNRNG': 109,
|
||
|
'EUNATCH': 110,
|
||
|
'ENOCSI': 111,
|
||
|
'EL2HLT': 112,
|
||
|
'EDEADLK': 16,
|
||
|
'ENOLCK': 46,
|
||
|
'EBADE': 113,
|
||
|
'EBADR': 114,
|
||
|
'EXFULL': 115,
|
||
|
'ENOANO': 104,
|
||
|
'EBADRQC': 103,
|
||
|
'EBADSLT': 102,
|
||
|
'EDEADLOCK': 16,
|
||
|
'EBFONT': 101,
|
||
|
'ENOSTR': 100,
|
||
|
'ENODATA': 116,
|
||
|
'ETIME': 117,
|
||
|
'ENOSR': 118,
|
||
|
'ENONET': 119,
|
||
|
'ENOPKG': 120,
|
||
|
'EREMOTE': 121,
|
||
|
'ENOLINK': 47,
|
||
|
'EADV': 122,
|
||
|
'ESRMNT': 123,
|
||
|
'ECOMM': 124,
|
||
|
'EPROTO': 65,
|
||
|
'EMULTIHOP': 36,
|
||
|
'EDOTDOT': 125,
|
||
|
'EBADMSG': 9,
|
||
|
'ENOTUNIQ': 126,
|
||
|
'EBADFD': 127,
|
||
|
'EREMCHG': 128,
|
||
|
'ELIBACC': 129,
|
||
|
'ELIBBAD': 130,
|
||
|
'ELIBSCN': 131,
|
||
|
'ELIBMAX': 132,
|
||
|
'ELIBEXEC': 133,
|
||
|
'ENOSYS': 52,
|
||
|
'ENOTEMPTY': 55,
|
||
|
'ENAMETOOLONG': 37,
|
||
|
'ELOOP': 32,
|
||
|
'EOPNOTSUPP': 138,
|
||
|
'EPFNOSUPPORT': 139,
|
||
|
'ECONNRESET': 15,
|
||
|
'ENOBUFS': 42,
|
||
|
'EAFNOSUPPORT': 5,
|
||
|
'EPROTOTYPE': 67,
|
||
|
'ENOTSOCK': 57,
|
||
|
'ENOPROTOOPT': 50,
|
||
|
'ESHUTDOWN': 140,
|
||
|
'ECONNREFUSED': 14,
|
||
|
'EADDRINUSE': 3,
|
||
|
'ECONNABORTED': 13,
|
||
|
'ENETUNREACH': 40,
|
||
|
'ENETDOWN': 38,
|
||
|
'ETIMEDOUT': 73,
|
||
|
'EHOSTDOWN': 142,
|
||
|
'EHOSTUNREACH': 23,
|
||
|
'EINPROGRESS': 26,
|
||
|
'EALREADY': 7,
|
||
|
'EDESTADDRREQ': 17,
|
||
|
'EMSGSIZE': 35,
|
||
|
'EPROTONOSUPPORT': 66,
|
||
|
'ESOCKTNOSUPPORT': 137,
|
||
|
'EADDRNOTAVAIL': 4,
|
||
|
'ENETRESET': 39,
|
||
|
'EISCONN': 30,
|
||
|
'ENOTCONN': 53,
|
||
|
'ETOOMANYREFS': 141,
|
||
|
'EUSERS': 136,
|
||
|
'EDQUOT': 19,
|
||
|
'ESTALE': 72,
|
||
|
'ENOTSUP': 138,
|
||
|
'ENOMEDIUM': 148,
|
||
|
'EILSEQ': 25,
|
||
|
'EOVERFLOW': 61,
|
||
|
'ECANCELED': 11,
|
||
|
'ENOTRECOVERABLE': 56,
|
||
|
'EOWNERDEAD': 62,
|
||
|
'ESTRPIPE': 135,
|
||
|
};;
|
||
|
|
||
|
// exports
|
||
|
Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas) { Browser.requestFullscreen(lockPointer, resizeCanvas) };
|
||
|
Module["requestFullScreen"] = function Module_requestFullScreen() { Browser.requestFullScreen() };
|
||
|
Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) };
|
||
|
Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) };
|
||
|
Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() };
|
||
|
Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() };
|
||
|
Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() };
|
||
|
Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) };
|
||
|
var preloadedImages = {};
|
||
|
var preloadedAudios = {};;
|
||
|
var GLctx;;
|
||
|
for (var i = 0; i < 32; ++i) tempFixedLengthArray.push(new Array(i));;
|
||
|
// include: base64Utils.js
|
||
|
// Copied from https://github.com/strophe/strophejs/blob/e06d027/src/polyfills.js#L149
|
||
|
|
||
|
// This code was written by Tyler Akins and has been placed in the
|
||
|
// public domain. It would be nice if you left this header intact.
|
||
|
// Base64 code from Tyler Akins -- http://rumkin.com
|
||
|
|
||
|
/**
|
||
|
* Decodes a base64 string.
|
||
|
* @param {string} input The string to decode.
|
||
|
*/
|
||
|
var decodeBase64 = typeof atob == 'function' ? atob : function (input) {
|
||
|
var keyStr = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=';
|
||
|
|
||
|
var output = '';
|
||
|
var chr1, chr2, chr3;
|
||
|
var enc1, enc2, enc3, enc4;
|
||
|
var i = 0;
|
||
|
// remove all characters that are not A-Z, a-z, 0-9, +, /, or =
|
||
|
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, '');
|
||
|
do {
|
||
|
enc1 = keyStr.indexOf(input.charAt(i++));
|
||
|
enc2 = keyStr.indexOf(input.charAt(i++));
|
||
|
enc3 = keyStr.indexOf(input.charAt(i++));
|
||
|
enc4 = keyStr.indexOf(input.charAt(i++));
|
||
|
|
||
|
chr1 = (enc1 << 2) | (enc2 >> 4);
|
||
|
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
|
||
|
chr3 = ((enc3 & 3) << 6) | enc4;
|
||
|
|
||
|
output = output + String.fromCharCode(chr1);
|
||
|
|
||
|
if (enc3 !== 64) {
|
||
|
output = output + String.fromCharCode(chr2);
|
||
|
}
|
||
|
if (enc4 !== 64) {
|
||
|
output = output + String.fromCharCode(chr3);
|
||
|
}
|
||
|
} while (i < input.length);
|
||
|
return output;
|
||
|
};
|
||
|
|
||
|
// Converts a string of base64 into a byte array.
|
||
|
// Throws error on invalid input.
|
||
|
function intArrayFromBase64(s) {
|
||
|
if (typeof ENVIRONMENT_IS_NODE == 'boolean' && ENVIRONMENT_IS_NODE) {
|
||
|
var buf = Buffer.from(s, 'base64');
|
||
|
return new Uint8Array(buf['buffer'], buf['byteOffset'], buf['byteLength']);
|
||
|
}
|
||
|
|
||
|
try {
|
||
|
var decoded = decodeBase64(s);
|
||
|
var bytes = new Uint8Array(decoded.length);
|
||
|
for (var i = 0 ; i < decoded.length ; ++i) {
|
||
|
bytes[i] = decoded.charCodeAt(i);
|
||
|
}
|
||
|
return bytes;
|
||
|
} catch (_) {
|
||
|
throw new Error('Converting base64 string to bytes failed.');
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// If filename is a base64 data URI, parses and returns data (Buffer on node,
|
||
|
// Uint8Array otherwise). If filename is not a base64 data URI, returns undefined.
|
||
|
function tryParseAsDataURI(filename) {
|
||
|
if (!isDataURI(filename)) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
return intArrayFromBase64(filename.slice(dataURIPrefix.length));
|
||
|
}
|
||
|
|
||
|
|
||
|
// end include: base64Utils.js
|
||
|
function checkIncomingModuleAPI() {
|
||
|
ignoredModuleProp('fetchSettings');
|
||
|
}
|
||
|
var wasmImports = {
|
||
|
"__cxa_throw": ___cxa_throw,
|
||
|
"__syscall_fcntl64": ___syscall_fcntl64,
|
||
|
"__syscall_ioctl": ___syscall_ioctl,
|
||
|
"__syscall_openat": ___syscall_openat,
|
||
|
"_emscripten_get_now_is_monotonic": __emscripten_get_now_is_monotonic,
|
||
|
"_emscripten_throw_longjmp": __emscripten_throw_longjmp,
|
||
|
"abort": _abort,
|
||
|
"eglBindAPI": _eglBindAPI,
|
||
|
"eglChooseConfig": _eglChooseConfig,
|
||
|
"eglCreateContext": _eglCreateContext,
|
||
|
"eglCreateWindowSurface": _eglCreateWindowSurface,
|
||
|
"eglDestroyContext": _eglDestroyContext,
|
||
|
"eglDestroySurface": _eglDestroySurface,
|
||
|
"eglGetConfigAttrib": _eglGetConfigAttrib,
|
||
|
"eglGetDisplay": _eglGetDisplay,
|
||
|
"eglGetError": _eglGetError,
|
||
|
"eglInitialize": _eglInitialize,
|
||
|
"eglMakeCurrent": _eglMakeCurrent,
|
||
|
"eglQueryString": _eglQueryString,
|
||
|
"eglSwapBuffers": _eglSwapBuffers,
|
||
|
"eglSwapInterval": _eglSwapInterval,
|
||
|
"eglTerminate": _eglTerminate,
|
||
|
"eglWaitGL": _eglWaitGL,
|
||
|
"eglWaitNative": _eglWaitNative,
|
||
|
"emscripten_asm_const_int": _emscripten_asm_const_int,
|
||
|
"emscripten_asm_const_int_sync_on_main_thread": _emscripten_asm_const_int_sync_on_main_thread,
|
||
|
"emscripten_cancel_main_loop": _emscripten_cancel_main_loop,
|
||
|
"emscripten_date_now": _emscripten_date_now,
|
||
|
"emscripten_exit_fullscreen": _emscripten_exit_fullscreen,
|
||
|
"emscripten_exit_pointerlock": _emscripten_exit_pointerlock,
|
||
|
"emscripten_get_device_pixel_ratio": _emscripten_get_device_pixel_ratio,
|
||
|
"emscripten_get_element_css_size": _emscripten_get_element_css_size,
|
||
|
"emscripten_get_gamepad_status": _emscripten_get_gamepad_status,
|
||
|
"emscripten_get_now": _emscripten_get_now,
|
||
|
"emscripten_get_num_gamepads": _emscripten_get_num_gamepads,
|
||
|
"emscripten_get_screen_size": _emscripten_get_screen_size,
|
||
|
"emscripten_glActiveTexture": _emscripten_glActiveTexture,
|
||
|
"emscripten_glAttachShader": _emscripten_glAttachShader,
|
||
|
"emscripten_glBeginQuery": _emscripten_glBeginQuery,
|
||
|
"emscripten_glBeginQueryEXT": _emscripten_glBeginQueryEXT,
|
||
|
"emscripten_glBeginTransformFeedback": _emscripten_glBeginTransformFeedback,
|
||
|
"emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation,
|
||
|
"emscripten_glBindBuffer": _emscripten_glBindBuffer,
|
||
|
"emscripten_glBindBufferBase": _emscripten_glBindBufferBase,
|
||
|
"emscripten_glBindBufferRange": _emscripten_glBindBufferRange,
|
||
|
"emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer,
|
||
|
"emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer,
|
||
|
"emscripten_glBindSampler": _emscripten_glBindSampler,
|
||
|
"emscripten_glBindTexture": _emscripten_glBindTexture,
|
||
|
"emscripten_glBindTransformFeedback": _emscripten_glBindTransformFeedback,
|
||
|
"emscripten_glBindVertexArray": _emscripten_glBindVertexArray,
|
||
|
"emscripten_glBindVertexArrayOES": _emscripten_glBindVertexArrayOES,
|
||
|
"emscripten_glBlendColor": _emscripten_glBlendColor,
|
||
|
"emscripten_glBlendEquation": _emscripten_glBlendEquation,
|
||
|
"emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate,
|
||
|
"emscripten_glBlendFunc": _emscripten_glBlendFunc,
|
||
|
"emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate,
|
||
|
"emscripten_glBlitFramebuffer": _emscripten_glBlitFramebuffer,
|
||
|
"emscripten_glBufferData": _emscripten_glBufferData,
|
||
|
"emscripten_glBufferSubData": _emscripten_glBufferSubData,
|
||
|
"emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus,
|
||
|
"emscripten_glClear": _emscripten_glClear,
|
||
|
"emscripten_glClearBufferfi": _emscripten_glClearBufferfi,
|
||
|
"emscripten_glClearBufferfv": _emscripten_glClearBufferfv,
|
||
|
"emscripten_glClearBufferiv": _emscripten_glClearBufferiv,
|
||
|
"emscripten_glClearBufferuiv": _emscripten_glClearBufferuiv,
|
||
|
"emscripten_glClearColor": _emscripten_glClearColor,
|
||
|
"emscripten_glClearDepthf": _emscripten_glClearDepthf,
|
||
|
"emscripten_glClearStencil": _emscripten_glClearStencil,
|
||
|
"emscripten_glClientWaitSync": _emscripten_glClientWaitSync,
|
||
|
"emscripten_glColorMask": _emscripten_glColorMask,
|
||
|
"emscripten_glCompileShader": _emscripten_glCompileShader,
|
||
|
"emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D,
|
||
|
"emscripten_glCompressedTexImage3D": _emscripten_glCompressedTexImage3D,
|
||
|
"emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D,
|
||
|
"emscripten_glCompressedTexSubImage3D": _emscripten_glCompressedTexSubImage3D,
|
||
|
"emscripten_glCopyBufferSubData": _emscripten_glCopyBufferSubData,
|
||
|
"emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D,
|
||
|
"emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D,
|
||
|
"emscripten_glCopyTexSubImage3D": _emscripten_glCopyTexSubImage3D,
|
||
|
"emscripten_glCreateProgram": _emscripten_glCreateProgram,
|
||
|
"emscripten_glCreateShader": _emscripten_glCreateShader,
|
||
|
"emscripten_glCullFace": _emscripten_glCullFace,
|
||
|
"emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers,
|
||
|
"emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers,
|
||
|
"emscripten_glDeleteProgram": _emscripten_glDeleteProgram,
|
||
|
"emscripten_glDeleteQueries": _emscripten_glDeleteQueries,
|
||
|
"emscripten_glDeleteQueriesEXT": _emscripten_glDeleteQueriesEXT,
|
||
|
"emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers,
|
||
|
"emscripten_glDeleteSamplers": _emscripten_glDeleteSamplers,
|
||
|
"emscripten_glDeleteShader": _emscripten_glDeleteShader,
|
||
|
"emscripten_glDeleteSync": _emscripten_glDeleteSync,
|
||
|
"emscripten_glDeleteTextures": _emscripten_glDeleteTextures,
|
||
|
"emscripten_glDeleteTransformFeedbacks": _emscripten_glDeleteTransformFeedbacks,
|
||
|
"emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays,
|
||
|
"emscripten_glDeleteVertexArraysOES": _emscripten_glDeleteVertexArraysOES,
|
||
|
"emscripten_glDepthFunc": _emscripten_glDepthFunc,
|
||
|
"emscripten_glDepthMask": _emscripten_glDepthMask,
|
||
|
"emscripten_glDepthRangef": _emscripten_glDepthRangef,
|
||
|
"emscripten_glDetachShader": _emscripten_glDetachShader,
|
||
|
"emscripten_glDisable": _emscripten_glDisable,
|
||
|
"emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray,
|
||
|
"emscripten_glDrawArrays": _emscripten_glDrawArrays,
|
||
|
"emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced,
|
||
|
"emscripten_glDrawArraysInstancedANGLE": _emscripten_glDrawArraysInstancedANGLE,
|
||
|
"emscripten_glDrawArraysInstancedARB": _emscripten_glDrawArraysInstancedARB,
|
||
|
"emscripten_glDrawArraysInstancedEXT": _emscripten_glDrawArraysInstancedEXT,
|
||
|
"emscripten_glDrawArraysInstancedNV": _emscripten_glDrawArraysInstancedNV,
|
||
|
"emscripten_glDrawBuffers": _emscripten_glDrawBuffers,
|
||
|
"emscripten_glDrawBuffersEXT": _emscripten_glDrawBuffersEXT,
|
||
|
"emscripten_glDrawBuffersWEBGL": _emscripten_glDrawBuffersWEBGL,
|
||
|
"emscripten_glDrawElements": _emscripten_glDrawElements,
|
||
|
"emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced,
|
||
|
"emscripten_glDrawElementsInstancedANGLE": _emscripten_glDrawElementsInstancedANGLE,
|
||
|
"emscripten_glDrawElementsInstancedARB": _emscripten_glDrawElementsInstancedARB,
|
||
|
"emscripten_glDrawElementsInstancedEXT": _emscripten_glDrawElementsInstancedEXT,
|
||
|
"emscripten_glDrawElementsInstancedNV": _emscripten_glDrawElementsInstancedNV,
|
||
|
"emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements,
|
||
|
"emscripten_glEnable": _emscripten_glEnable,
|
||
|
"emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray,
|
||
|
"emscripten_glEndQuery": _emscripten_glEndQuery,
|
||
|
"emscripten_glEndQueryEXT": _emscripten_glEndQueryEXT,
|
||
|
"emscripten_glEndTransformFeedback": _emscripten_glEndTransformFeedback,
|
||
|
"emscripten_glFenceSync": _emscripten_glFenceSync,
|
||
|
"emscripten_glFinish": _emscripten_glFinish,
|
||
|
"emscripten_glFlush": _emscripten_glFlush,
|
||
|
"emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer,
|
||
|
"emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D,
|
||
|
"emscripten_glFramebufferTextureLayer": _emscripten_glFramebufferTextureLayer,
|
||
|
"emscripten_glFrontFace": _emscripten_glFrontFace,
|
||
|
"emscripten_glGenBuffers": _emscripten_glGenBuffers,
|
||
|
"emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers,
|
||
|
"emscripten_glGenQueries": _emscripten_glGenQueries,
|
||
|
"emscripten_glGenQueriesEXT": _emscripten_glGenQueriesEXT,
|
||
|
"emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers,
|
||
|
"emscripten_glGenSamplers": _emscripten_glGenSamplers,
|
||
|
"emscripten_glGenTextures": _emscripten_glGenTextures,
|
||
|
"emscripten_glGenTransformFeedbacks": _emscripten_glGenTransformFeedbacks,
|
||
|
"emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays,
|
||
|
"emscripten_glGenVertexArraysOES": _emscripten_glGenVertexArraysOES,
|
||
|
"emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap,
|
||
|
"emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib,
|
||
|
"emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform,
|
||
|
"emscripten_glGetActiveUniformBlockName": _emscripten_glGetActiveUniformBlockName,
|
||
|
"emscripten_glGetActiveUniformBlockiv": _emscripten_glGetActiveUniformBlockiv,
|
||
|
"emscripten_glGetActiveUniformsiv": _emscripten_glGetActiveUniformsiv,
|
||
|
"emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders,
|
||
|
"emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation,
|
||
|
"emscripten_glGetBooleanv": _emscripten_glGetBooleanv,
|
||
|
"emscripten_glGetBufferParameteri64v": _emscripten_glGetBufferParameteri64v,
|
||
|
"emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv,
|
||
|
"emscripten_glGetError": _emscripten_glGetError,
|
||
|
"emscripten_glGetFloatv": _emscripten_glGetFloatv,
|
||
|
"emscripten_glGetFragDataLocation": _emscripten_glGetFragDataLocation,
|
||
|
"emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv,
|
||
|
"emscripten_glGetInteger64i_v": _emscripten_glGetInteger64i_v,
|
||
|
"emscripten_glGetInteger64v": _emscripten_glGetInteger64v,
|
||
|
"emscripten_glGetIntegeri_v": _emscripten_glGetIntegeri_v,
|
||
|
"emscripten_glGetIntegerv": _emscripten_glGetIntegerv,
|
||
|
"emscripten_glGetInternalformativ": _emscripten_glGetInternalformativ,
|
||
|
"emscripten_glGetProgramBinary": _emscripten_glGetProgramBinary,
|
||
|
"emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog,
|
||
|
"emscripten_glGetProgramiv": _emscripten_glGetProgramiv,
|
||
|
"emscripten_glGetQueryObjecti64vEXT": _emscripten_glGetQueryObjecti64vEXT,
|
||
|
"emscripten_glGetQueryObjectivEXT": _emscripten_glGetQueryObjectivEXT,
|
||
|
"emscripten_glGetQueryObjectui64vEXT": _emscripten_glGetQueryObjectui64vEXT,
|
||
|
"emscripten_glGetQueryObjectuiv": _emscripten_glGetQueryObjectuiv,
|
||
|
"emscripten_glGetQueryObjectuivEXT": _emscripten_glGetQueryObjectuivEXT,
|
||
|
"emscripten_glGetQueryiv": _emscripten_glGetQueryiv,
|
||
|
"emscripten_glGetQueryivEXT": _emscripten_glGetQueryivEXT,
|
||
|
"emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv,
|
||
|
"emscripten_glGetSamplerParameterfv": _emscripten_glGetSamplerParameterfv,
|
||
|
"emscripten_glGetSamplerParameteriv": _emscripten_glGetSamplerParameteriv,
|
||
|
"emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog,
|
||
|
"emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat,
|
||
|
"emscripten_glGetShaderSource": _emscripten_glGetShaderSource,
|
||
|
"emscripten_glGetShaderiv": _emscripten_glGetShaderiv,
|
||
|
"emscripten_glGetString": _emscripten_glGetString,
|
||
|
"emscripten_glGetStringi": _emscripten_glGetStringi,
|
||
|
"emscripten_glGetSynciv": _emscripten_glGetSynciv,
|
||
|
"emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv,
|
||
|
"emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv,
|
||
|
"emscripten_glGetTransformFeedbackVarying": _emscripten_glGetTransformFeedbackVarying,
|
||
|
"emscripten_glGetUniformBlockIndex": _emscripten_glGetUniformBlockIndex,
|
||
|
"emscripten_glGetUniformIndices": _emscripten_glGetUniformIndices,
|
||
|
"emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation,
|
||
|
"emscripten_glGetUniformfv": _emscripten_glGetUniformfv,
|
||
|
"emscripten_glGetUniformiv": _emscripten_glGetUniformiv,
|
||
|
"emscripten_glGetUniformuiv": _emscripten_glGetUniformuiv,
|
||
|
"emscripten_glGetVertexAttribIiv": _emscripten_glGetVertexAttribIiv,
|
||
|
"emscripten_glGetVertexAttribIuiv": _emscripten_glGetVertexAttribIuiv,
|
||
|
"emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv,
|
||
|
"emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv,
|
||
|
"emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv,
|
||
|
"emscripten_glHint": _emscripten_glHint,
|
||
|
"emscripten_glInvalidateFramebuffer": _emscripten_glInvalidateFramebuffer,
|
||
|
"emscripten_glInvalidateSubFramebuffer": _emscripten_glInvalidateSubFramebuffer,
|
||
|
"emscripten_glIsBuffer": _emscripten_glIsBuffer,
|
||
|
"emscripten_glIsEnabled": _emscripten_glIsEnabled,
|
||
|
"emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer,
|
||
|
"emscripten_glIsProgram": _emscripten_glIsProgram,
|
||
|
"emscripten_glIsQuery": _emscripten_glIsQuery,
|
||
|
"emscripten_glIsQueryEXT": _emscripten_glIsQueryEXT,
|
||
|
"emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer,
|
||
|
"emscripten_glIsSampler": _emscripten_glIsSampler,
|
||
|
"emscripten_glIsShader": _emscripten_glIsShader,
|
||
|
"emscripten_glIsSync": _emscripten_glIsSync,
|
||
|
"emscripten_glIsTexture": _emscripten_glIsTexture,
|
||
|
"emscripten_glIsTransformFeedback": _emscripten_glIsTransformFeedback,
|
||
|
"emscripten_glIsVertexArray": _emscripten_glIsVertexArray,
|
||
|
"emscripten_glIsVertexArrayOES": _emscripten_glIsVertexArrayOES,
|
||
|
"emscripten_glLineWidth": _emscripten_glLineWidth,
|
||
|
"emscripten_glLinkProgram": _emscripten_glLinkProgram,
|
||
|
"emscripten_glPauseTransformFeedback": _emscripten_glPauseTransformFeedback,
|
||
|
"emscripten_glPixelStorei": _emscripten_glPixelStorei,
|
||
|
"emscripten_glPolygonOffset": _emscripten_glPolygonOffset,
|
||
|
"emscripten_glProgramBinary": _emscripten_glProgramBinary,
|
||
|
"emscripten_glProgramParameteri": _emscripten_glProgramParameteri,
|
||
|
"emscripten_glQueryCounterEXT": _emscripten_glQueryCounterEXT,
|
||
|
"emscripten_glReadBuffer": _emscripten_glReadBuffer,
|
||
|
"emscripten_glReadPixels": _emscripten_glReadPixels,
|
||
|
"emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler,
|
||
|
"emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage,
|
||
|
"emscripten_glRenderbufferStorageMultisample": _emscripten_glRenderbufferStorageMultisample,
|
||
|
"emscripten_glResumeTransformFeedback": _emscripten_glResumeTransformFeedback,
|
||
|
"emscripten_glSampleCoverage": _emscripten_glSampleCoverage,
|
||
|
"emscripten_glSamplerParameterf": _emscripten_glSamplerParameterf,
|
||
|
"emscripten_glSamplerParameterfv": _emscripten_glSamplerParameterfv,
|
||
|
"emscripten_glSamplerParameteri": _emscripten_glSamplerParameteri,
|
||
|
"emscripten_glSamplerParameteriv": _emscripten_glSamplerParameteriv,
|
||
|
"emscripten_glScissor": _emscripten_glScissor,
|
||
|
"emscripten_glShaderBinary": _emscripten_glShaderBinary,
|
||
|
"emscripten_glShaderSource": _emscripten_glShaderSource,
|
||
|
"emscripten_glStencilFunc": _emscripten_glStencilFunc,
|
||
|
"emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate,
|
||
|
"emscripten_glStencilMask": _emscripten_glStencilMask,
|
||
|
"emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate,
|
||
|
"emscripten_glStencilOp": _emscripten_glStencilOp,
|
||
|
"emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate,
|
||
|
"emscripten_glTexImage2D": _emscripten_glTexImage2D,
|
||
|
"emscripten_glTexImage3D": _emscripten_glTexImage3D,
|
||
|
"emscripten_glTexParameterf": _emscripten_glTexParameterf,
|
||
|
"emscripten_glTexParameterfv": _emscripten_glTexParameterfv,
|
||
|
"emscripten_glTexParameteri": _emscripten_glTexParameteri,
|
||
|
"emscripten_glTexParameteriv": _emscripten_glTexParameteriv,
|
||
|
"emscripten_glTexStorage2D": _emscripten_glTexStorage2D,
|
||
|
"emscripten_glTexStorage3D": _emscripten_glTexStorage3D,
|
||
|
"emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D,
|
||
|
"emscripten_glTexSubImage3D": _emscripten_glTexSubImage3D,
|
||
|
"emscripten_glTransformFeedbackVaryings": _emscripten_glTransformFeedbackVaryings,
|
||
|
"emscripten_glUniform1f": _emscripten_glUniform1f,
|
||
|
"emscripten_glUniform1fv": _emscripten_glUniform1fv,
|
||
|
"emscripten_glUniform1i": _emscripten_glUniform1i,
|
||
|
"emscripten_glUniform1iv": _emscripten_glUniform1iv,
|
||
|
"emscripten_glUniform1ui": _emscripten_glUniform1ui,
|
||
|
"emscripten_glUniform1uiv": _emscripten_glUniform1uiv,
|
||
|
"emscripten_glUniform2f": _emscripten_glUniform2f,
|
||
|
"emscripten_glUniform2fv": _emscripten_glUniform2fv,
|
||
|
"emscripten_glUniform2i": _emscripten_glUniform2i,
|
||
|
"emscripten_glUniform2iv": _emscripten_glUniform2iv,
|
||
|
"emscripten_glUniform2ui": _emscripten_glUniform2ui,
|
||
|
"emscripten_glUniform2uiv": _emscripten_glUniform2uiv,
|
||
|
"emscripten_glUniform3f": _emscripten_glUniform3f,
|
||
|
"emscripten_glUniform3fv": _emscripten_glUniform3fv,
|
||
|
"emscripten_glUniform3i": _emscripten_glUniform3i,
|
||
|
"emscripten_glUniform3iv": _emscripten_glUniform3iv,
|
||
|
"emscripten_glUniform3ui": _emscripten_glUniform3ui,
|
||
|
"emscripten_glUniform3uiv": _emscripten_glUniform3uiv,
|
||
|
"emscripten_glUniform4f": _emscripten_glUniform4f,
|
||
|
"emscripten_glUniform4fv": _emscripten_glUniform4fv,
|
||
|
"emscripten_glUniform4i": _emscripten_glUniform4i,
|
||
|
"emscripten_glUniform4iv": _emscripten_glUniform4iv,
|
||
|
"emscripten_glUniform4ui": _emscripten_glUniform4ui,
|
||
|
"emscripten_glUniform4uiv": _emscripten_glUniform4uiv,
|
||
|
"emscripten_glUniformBlockBinding": _emscripten_glUniformBlockBinding,
|
||
|
"emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv,
|
||
|
"emscripten_glUniformMatrix2x3fv": _emscripten_glUniformMatrix2x3fv,
|
||
|
"emscripten_glUniformMatrix2x4fv": _emscripten_glUniformMatrix2x4fv,
|
||
|
"emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv,
|
||
|
"emscripten_glUniformMatrix3x2fv": _emscripten_glUniformMatrix3x2fv,
|
||
|
"emscripten_glUniformMatrix3x4fv": _emscripten_glUniformMatrix3x4fv,
|
||
|
"emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv,
|
||
|
"emscripten_glUniformMatrix4x2fv": _emscripten_glUniformMatrix4x2fv,
|
||
|
"emscripten_glUniformMatrix4x3fv": _emscripten_glUniformMatrix4x3fv,
|
||
|
"emscripten_glUseProgram": _emscripten_glUseProgram,
|
||
|
"emscripten_glValidateProgram": _emscripten_glValidateProgram,
|
||
|
"emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f,
|
||
|
"emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv,
|
||
|
"emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f,
|
||
|
"emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv,
|
||
|
"emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f,
|
||
|
"emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv,
|
||
|
"emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f,
|
||
|
"emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv,
|
||
|
"emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor,
|
||
|
"emscripten_glVertexAttribDivisorANGLE": _emscripten_glVertexAttribDivisorANGLE,
|
||
|
"emscripten_glVertexAttribDivisorARB": _emscripten_glVertexAttribDivisorARB,
|
||
|
"emscripten_glVertexAttribDivisorEXT": _emscripten_glVertexAttribDivisorEXT,
|
||
|
"emscripten_glVertexAttribDivisorNV": _emscripten_glVertexAttribDivisorNV,
|
||
|
"emscripten_glVertexAttribI4i": _emscripten_glVertexAttribI4i,
|
||
|
"emscripten_glVertexAttribI4iv": _emscripten_glVertexAttribI4iv,
|
||
|
"emscripten_glVertexAttribI4ui": _emscripten_glVertexAttribI4ui,
|
||
|
"emscripten_glVertexAttribI4uiv": _emscripten_glVertexAttribI4uiv,
|
||
|
"emscripten_glVertexAttribIPointer": _emscripten_glVertexAttribIPointer,
|
||
|
"emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer,
|
||
|
"emscripten_glViewport": _emscripten_glViewport,
|
||
|
"emscripten_glWaitSync": _emscripten_glWaitSync,
|
||
|
"emscripten_has_asyncify": _emscripten_has_asyncify,
|
||
|
"emscripten_memcpy_big": _emscripten_memcpy_big,
|
||
|
"emscripten_request_fullscreen_strategy": _emscripten_request_fullscreen_strategy,
|
||
|
"emscripten_request_pointerlock": _emscripten_request_pointerlock,
|
||
|
"emscripten_resize_heap": _emscripten_resize_heap,
|
||
|
"emscripten_sample_gamepad_data": _emscripten_sample_gamepad_data,
|
||
|
"emscripten_set_beforeunload_callback_on_thread": _emscripten_set_beforeunload_callback_on_thread,
|
||
|
"emscripten_set_blur_callback_on_thread": _emscripten_set_blur_callback_on_thread,
|
||
|
"emscripten_set_canvas_element_size": _emscripten_set_canvas_element_size,
|
||
|
"emscripten_set_element_css_size": _emscripten_set_element_css_size,
|
||
|
"emscripten_set_focus_callback_on_thread": _emscripten_set_focus_callback_on_thread,
|
||
|
"emscripten_set_fullscreenchange_callback_on_thread": _emscripten_set_fullscreenchange_callback_on_thread,
|
||
|
"emscripten_set_gamepadconnected_callback_on_thread": _emscripten_set_gamepadconnected_callback_on_thread,
|
||
|
"emscripten_set_gamepaddisconnected_callback_on_thread": _emscripten_set_gamepaddisconnected_callback_on_thread,
|
||
|
"emscripten_set_keydown_callback_on_thread": _emscripten_set_keydown_callback_on_thread,
|
||
|
"emscripten_set_keypress_callback_on_thread": _emscripten_set_keypress_callback_on_thread,
|
||
|
"emscripten_set_keyup_callback_on_thread": _emscripten_set_keyup_callback_on_thread,
|
||
|
"emscripten_set_main_loop": _emscripten_set_main_loop,
|
||
|
"emscripten_set_mousedown_callback_on_thread": _emscripten_set_mousedown_callback_on_thread,
|
||
|
"emscripten_set_mouseenter_callback_on_thread": _emscripten_set_mouseenter_callback_on_thread,
|
||
|
"emscripten_set_mouseleave_callback_on_thread": _emscripten_set_mouseleave_callback_on_thread,
|
||
|
"emscripten_set_mousemove_callback_on_thread": _emscripten_set_mousemove_callback_on_thread,
|
||
|
"emscripten_set_mouseup_callback_on_thread": _emscripten_set_mouseup_callback_on_thread,
|
||
|
"emscripten_set_pointerlockchange_callback_on_thread": _emscripten_set_pointerlockchange_callback_on_thread,
|
||
|
"emscripten_set_resize_callback_on_thread": _emscripten_set_resize_callback_on_thread,
|
||
|
"emscripten_set_touchcancel_callback_on_thread": _emscripten_set_touchcancel_callback_on_thread,
|
||
|
"emscripten_set_touchend_callback_on_thread": _emscripten_set_touchend_callback_on_thread,
|
||
|
"emscripten_set_touchmove_callback_on_thread": _emscripten_set_touchmove_callback_on_thread,
|
||
|
"emscripten_set_touchstart_callback_on_thread": _emscripten_set_touchstart_callback_on_thread,
|
||
|
"emscripten_set_visibilitychange_callback_on_thread": _emscripten_set_visibilitychange_callback_on_thread,
|
||
|
"emscripten_set_wheel_callback_on_thread": _emscripten_set_wheel_callback_on_thread,
|
||
|
"emscripten_set_window_title": _emscripten_set_window_title,
|
||
|
"emscripten_sleep": _emscripten_sleep,
|
||
|
"environ_get": _environ_get,
|
||
|
"environ_sizes_get": _environ_sizes_get,
|
||
|
"exit": _exit,
|
||
|
"fd_close": _fd_close,
|
||
|
"fd_read": _fd_read,
|
||
|
"fd_seek": _fd_seek,
|
||
|
"fd_write": _fd_write,
|
||
|
"glAttachShader": _glAttachShader,
|
||
|
"glBindBuffer": _glBindBuffer,
|
||
|
"glBindTexture": _glBindTexture,
|
||
|
"glBindVertexArrayOES": _glBindVertexArrayOES,
|
||
|
"glBlendFunc": _glBlendFunc,
|
||
|
"glBufferData": _glBufferData,
|
||
|
"glClear": _glClear,
|
||
|
"glClearColor": _glClearColor,
|
||
|
"glCompileShader": _glCompileShader,
|
||
|
"glCreateProgram": _glCreateProgram,
|
||
|
"glCreateShader": _glCreateShader,
|
||
|
"glDeleteProgram": _glDeleteProgram,
|
||
|
"glDeleteShader": _glDeleteShader,
|
||
|
"glDeleteTextures": _glDeleteTextures,
|
||
|
"glDrawArrays": _glDrawArrays,
|
||
|
"glEnable": _glEnable,
|
||
|
"glEnableVertexAttribArray": _glEnableVertexAttribArray,
|
||
|
"glGenBuffers": _glGenBuffers,
|
||
|
"glGenTextures": _glGenTextures,
|
||
|
"glGenVertexArraysOES": _glGenVertexArraysOES,
|
||
|
"glGetShaderInfoLog": _glGetShaderInfoLog,
|
||
|
"glLinkProgram": _glLinkProgram,
|
||
|
"glReadPixels": _glReadPixels,
|
||
|
"glShaderSource": _glShaderSource,
|
||
|
"glTexImage2D": _glTexImage2D,
|
||
|
"glTexParameteri": _glTexParameteri,
|
||
|
"glUseProgram": _glUseProgram,
|
||
|
"glVertexAttribPointer": _glVertexAttribPointer,
|
||
|
"glViewport": _glViewport,
|
||
|
"invoke_ii": invoke_ii,
|
||
|
"invoke_iii": invoke_iii,
|
||
|
"invoke_iiii": invoke_iiii,
|
||
|
"invoke_iiiii": invoke_iiiii,
|
||
|
"invoke_vi": invoke_vi,
|
||
|
"invoke_vii": invoke_vii,
|
||
|
"invoke_viii": invoke_viii,
|
||
|
"invoke_viiii": invoke_viiii,
|
||
|
"strftime_l": _strftime_l
|
||
|
};
|
||
|
var asm = createWasm();
|
||
|
/** @type {function(...*):?} */
|
||
|
var ___wasm_call_ctors = createExportWrapper("__wasm_call_ctors");
|
||
|
/** @type {function(...*):?} */
|
||
|
var _olc_OnPageUnload = Module["_olc_OnPageUnload"] = createExportWrapper("olc_OnPageUnload");
|
||
|
/** @type {function(...*):?} */
|
||
|
var _olc_PGE_UpdateWindowSize = Module["_olc_PGE_UpdateWindowSize"] = createExportWrapper("olc_PGE_UpdateWindowSize");
|
||
|
/** @type {function(...*):?} */
|
||
|
var _malloc = createExportWrapper("malloc");
|
||
|
/** @type {function(...*):?} */
|
||
|
var _free = createExportWrapper("free");
|
||
|
/** @type {function(...*):?} */
|
||
|
var _main = Module["_main"] = createExportWrapper("main");
|
||
|
/** @type {function(...*):?} */
|
||
|
var ___errno_location = createExportWrapper("__errno_location");
|
||
|
/** @type {function(...*):?} */
|
||
|
var _fflush = Module["_fflush"] = createExportWrapper("fflush");
|
||
|
/** @type {function(...*):?} */
|
||
|
var _setThrew = createExportWrapper("setThrew");
|
||
|
/** @type {function(...*):?} */
|
||
|
var _emscripten_stack_init = function() {
|
||
|
return (_emscripten_stack_init = Module["asm"]["emscripten_stack_init"]).apply(null, arguments);
|
||
|
};
|
||
|
|
||
|
/** @type {function(...*):?} */
|
||
|
var _emscripten_stack_get_free = function() {
|
||
|
return (_emscripten_stack_get_free = Module["asm"]["emscripten_stack_get_free"]).apply(null, arguments);
|
||
|
};
|
||
|
|
||
|
/** @type {function(...*):?} */
|
||
|
var _emscripten_stack_get_base = function() {
|
||
|
return (_emscripten_stack_get_base = Module["asm"]["emscripten_stack_get_base"]).apply(null, arguments);
|
||
|
};
|
||
|
|
||
|
/** @type {function(...*):?} */
|
||
|
var _emscripten_stack_get_end = function() {
|
||
|
return (_emscripten_stack_get_end = Module["asm"]["emscripten_stack_get_end"]).apply(null, arguments);
|
||
|
};
|
||
|
|
||
|
/** @type {function(...*):?} */
|
||
|
var stackSave = createExportWrapper("stackSave");
|
||
|
/** @type {function(...*):?} */
|
||
|
var stackRestore = createExportWrapper("stackRestore");
|
||
|
/** @type {function(...*):?} */
|
||
|
var stackAlloc = createExportWrapper("stackAlloc");
|
||
|
/** @type {function(...*):?} */
|
||
|
var _emscripten_stack_get_current = function() {
|
||
|
return (_emscripten_stack_get_current = Module["asm"]["emscripten_stack_get_current"]).apply(null, arguments);
|
||
|
};
|
||
|
|
||
|
/** @type {function(...*):?} */
|
||
|
var ___cxa_is_pointer_type = createExportWrapper("__cxa_is_pointer_type");
|
||
|
/** @type {function(...*):?} */
|
||
|
var dynCall_viijii = Module["dynCall_viijii"] = createExportWrapper("dynCall_viijii");
|
||
|
/** @type {function(...*):?} */
|
||
|
var dynCall_iiji = Module["dynCall_iiji"] = createExportWrapper("dynCall_iiji");
|
||
|
/** @type {function(...*):?} */
|
||
|
var dynCall_jiji = Module["dynCall_jiji"] = createExportWrapper("dynCall_jiji");
|
||
|
/** @type {function(...*):?} */
|
||
|
var dynCall_ji = Module["dynCall_ji"] = createExportWrapper("dynCall_ji");
|
||
|
/** @type {function(...*):?} */
|
||
|
var dynCall_iiiiij = Module["dynCall_iiiiij"] = createExportWrapper("dynCall_iiiiij");
|
||
|
/** @type {function(...*):?} */
|
||
|
var dynCall_iiiiijj = Module["dynCall_iiiiijj"] = createExportWrapper("dynCall_iiiiijj");
|
||
|
/** @type {function(...*):?} */
|
||
|
var dynCall_iiiiiijj = Module["dynCall_iiiiiijj"] = createExportWrapper("dynCall_iiiiiijj");
|
||
|
|
||
|
function invoke_vi(index,a1) {
|
||
|
var sp = stackSave();
|
||
|
try {
|
||
|
getWasmTableEntry(index)(a1);
|
||
|
} catch(e) {
|
||
|
stackRestore(sp);
|
||
|
if (e !== e+0) throw e;
|
||
|
_setThrew(1, 0);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function invoke_iiiii(index,a1,a2,a3,a4) {
|
||
|
var sp = stackSave();
|
||
|
try {
|
||
|
return getWasmTableEntry(index)(a1,a2,a3,a4);
|
||
|
} catch(e) {
|
||
|
stackRestore(sp);
|
||
|
if (e !== e+0) throw e;
|
||
|
_setThrew(1, 0);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function invoke_ii(index,a1) {
|
||
|
var sp = stackSave();
|
||
|
try {
|
||
|
return getWasmTableEntry(index)(a1);
|
||
|
} catch(e) {
|
||
|
stackRestore(sp);
|
||
|
if (e !== e+0) throw e;
|
||
|
_setThrew(1, 0);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function invoke_iiii(index,a1,a2,a3) {
|
||
|
var sp = stackSave();
|
||
|
try {
|
||
|
return getWasmTableEntry(index)(a1,a2,a3);
|
||
|
} catch(e) {
|
||
|
stackRestore(sp);
|
||
|
if (e !== e+0) throw e;
|
||
|
_setThrew(1, 0);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function invoke_viii(index,a1,a2,a3) {
|
||
|
var sp = stackSave();
|
||
|
try {
|
||
|
getWasmTableEntry(index)(a1,a2,a3);
|
||
|
} catch(e) {
|
||
|
stackRestore(sp);
|
||
|
if (e !== e+0) throw e;
|
||
|
_setThrew(1, 0);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function invoke_iii(index,a1,a2) {
|
||
|
var sp = stackSave();
|
||
|
try {
|
||
|
return getWasmTableEntry(index)(a1,a2);
|
||
|
} catch(e) {
|
||
|
stackRestore(sp);
|
||
|
if (e !== e+0) throw e;
|
||
|
_setThrew(1, 0);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function invoke_vii(index,a1,a2) {
|
||
|
var sp = stackSave();
|
||
|
try {
|
||
|
getWasmTableEntry(index)(a1,a2);
|
||
|
} catch(e) {
|
||
|
stackRestore(sp);
|
||
|
if (e !== e+0) throw e;
|
||
|
_setThrew(1, 0);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function invoke_viiii(index,a1,a2,a3,a4) {
|
||
|
var sp = stackSave();
|
||
|
try {
|
||
|
getWasmTableEntry(index)(a1,a2,a3,a4);
|
||
|
} catch(e) {
|
||
|
stackRestore(sp);
|
||
|
if (e !== e+0) throw e;
|
||
|
_setThrew(1, 0);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// include: postamble.js
|
||
|
// === Auto-generated postamble setup entry stuff ===
|
||
|
|
||
|
Module["addRunDependency"] = addRunDependency;
|
||
|
Module["removeRunDependency"] = removeRunDependency;
|
||
|
Module["FS_createPath"] = FS.createPath;
|
||
|
Module["FS_createDataFile"] = FS.createDataFile;
|
||
|
Module["FS_createLazyFile"] = FS.createLazyFile;
|
||
|
Module["FS_createDevice"] = FS.createDevice;
|
||
|
Module["FS_unlink"] = FS.unlink;
|
||
|
Module["FS_createPreloadedFile"] = FS.createPreloadedFile;
|
||
|
var missingLibrarySymbols = [
|
||
|
'ydayFromDate',
|
||
|
'inetPton4',
|
||
|
'inetNtop4',
|
||
|
'inetPton6',
|
||
|
'inetNtop6',
|
||
|
'readSockaddr',
|
||
|
'writeSockaddr',
|
||
|
'getHostByName',
|
||
|
'traverseStack',
|
||
|
'getCallstack',
|
||
|
'emscriptenLog',
|
||
|
'convertPCtoSourceLocation',
|
||
|
'jstoi_s',
|
||
|
'getDynCaller',
|
||
|
'runtimeKeepalivePush',
|
||
|
'runtimeKeepalivePop',
|
||
|
'asmjsMangle',
|
||
|
'HandleAllocator',
|
||
|
'getNativeTypeSize',
|
||
|
'STACK_SIZE',
|
||
|
'STACK_ALIGN',
|
||
|
'POINTER_SIZE',
|
||
|
'ASSERTIONS',
|
||
|
'writeI53ToI64Clamped',
|
||
|
'writeI53ToI64Signaling',
|
||
|
'writeI53ToU64Clamped',
|
||
|
'writeI53ToU64Signaling',
|
||
|
'convertU32PairToI53',
|
||
|
'getCFunc',
|
||
|
'ccall',
|
||
|
'cwrap',
|
||
|
'uleb128Encode',
|
||
|
'sigToWasmTypes',
|
||
|
'generateFuncType',
|
||
|
'convertJsFunctionToWasm',
|
||
|
'getEmptyTableSlot',
|
||
|
'updateTableMap',
|
||
|
'getFunctionAddress',
|
||
|
'addFunction',
|
||
|
'removeFunction',
|
||
|
'reallyNegative',
|
||
|
'unSign',
|
||
|
'strLen',
|
||
|
'reSign',
|
||
|
'formatString',
|
||
|
'intArrayToString',
|
||
|
'AsciiToString',
|
||
|
'UTF16ToString',
|
||
|
'stringToUTF16',
|
||
|
'lengthBytesUTF16',
|
||
|
'UTF32ToString',
|
||
|
'stringToUTF32',
|
||
|
'lengthBytesUTF32',
|
||
|
'fillDeviceOrientationEventData',
|
||
|
'registerDeviceOrientationEventCallback',
|
||
|
'fillDeviceMotionEventData',
|
||
|
'registerDeviceMotionEventCallback',
|
||
|
'screenOrientation',
|
||
|
'fillOrientationChangeEventData',
|
||
|
'registerOrientationChangeEventCallback',
|
||
|
'hideEverythingExceptGivenElement',
|
||
|
'restoreHiddenElements',
|
||
|
'softFullscreenResizeWebGLRenderTarget',
|
||
|
'registerPointerlockErrorEventCallback',
|
||
|
'fillBatteryEventData',
|
||
|
'battery',
|
||
|
'registerBatteryEventCallback',
|
||
|
'jsStackTrace',
|
||
|
'stackTrace',
|
||
|
'checkWasiClock',
|
||
|
'wasiRightsToMuslOFlags',
|
||
|
'wasiOFlagsToMuslOFlags',
|
||
|
'createDyncallWrapper',
|
||
|
'setImmediateWrapped',
|
||
|
'clearImmediateWrapped',
|
||
|
'polyfillSetImmediate',
|
||
|
'getPromise',
|
||
|
'makePromise',
|
||
|
'idsToPromises',
|
||
|
'makePromiseCallback',
|
||
|
'getSocketFromFD',
|
||
|
'getSocketAddress',
|
||
|
'_setNetworkCallback',
|
||
|
'writeGLArray',
|
||
|
'registerWebGlEventCallback',
|
||
|
'runAndAbortIfError',
|
||
|
'GLFW_Window',
|
||
|
'ALLOC_NORMAL',
|
||
|
'ALLOC_STACK',
|
||
|
'allocate',
|
||
|
'writeStringToMemory',
|
||
|
'writeAsciiToMemory',
|
||
|
];
|
||
|
missingLibrarySymbols.forEach(missingLibrarySymbol)
|
||
|
|
||
|
var unexportedSymbols = [
|
||
|
'run',
|
||
|
'addOnPreRun',
|
||
|
'addOnInit',
|
||
|
'addOnPreMain',
|
||
|
'addOnExit',
|
||
|
'addOnPostRun',
|
||
|
'FS_createFolder',
|
||
|
'FS_createLink',
|
||
|
'out',
|
||
|
'err',
|
||
|
'callMain',
|
||
|
'abort',
|
||
|
'keepRuntimeAlive',
|
||
|
'wasmMemory',
|
||
|
'stackAlloc',
|
||
|
'stackSave',
|
||
|
'stackRestore',
|
||
|
'getTempRet0',
|
||
|
'setTempRet0',
|
||
|
'writeStackCookie',
|
||
|
'checkStackCookie',
|
||
|
'ptrToString',
|
||
|
'zeroMemory',
|
||
|
'exitJS',
|
||
|
'getHeapMax',
|
||
|
'emscripten_realloc_buffer',
|
||
|
'ENV',
|
||
|
'MONTH_DAYS_REGULAR',
|
||
|
'MONTH_DAYS_LEAP',
|
||
|
'MONTH_DAYS_REGULAR_CUMULATIVE',
|
||
|
'MONTH_DAYS_LEAP_CUMULATIVE',
|
||
|
'isLeapYear',
|
||
|
'arraySum',
|
||
|
'addDays',
|
||
|
'ERRNO_CODES',
|
||
|
'ERRNO_MESSAGES',
|
||
|
'setErrNo',
|
||
|
'DNS',
|
||
|
'Protocols',
|
||
|
'Sockets',
|
||
|
'initRandomFill',
|
||
|
'randomFill',
|
||
|
'timers',
|
||
|
'warnOnce',
|
||
|
'UNWIND_CACHE',
|
||
|
'readEmAsmArgsArray',
|
||
|
'readEmAsmArgs',
|
||
|
'runEmAsmFunction',
|
||
|
'runMainThreadEmAsm',
|
||
|
'jstoi_q',
|
||
|
'getExecutableName',
|
||
|
'listenOnce',
|
||
|
'autoResumeAudioContext',
|
||
|
'dynCallLegacy',
|
||
|
'dynCall',
|
||
|
'handleException',
|
||
|
'callUserCallback',
|
||
|
'maybeExit',
|
||
|
'safeSetTimeout',
|
||
|
'asyncLoad',
|
||
|
'alignMemory',
|
||
|
'mmapAlloc',
|
||
|
'writeI53ToI64',
|
||
|
'readI53FromI64',
|
||
|
'readI53FromU64',
|
||
|
'convertI32PairToI53',
|
||
|
'convertI32PairToI53Checked',
|
||
|
'freeTableIndexes',
|
||
|
'functionsInTableMap',
|
||
|
'setValue',
|
||
|
'getValue',
|
||
|
'PATH',
|
||
|
'PATH_FS',
|
||
|
'UTF8Decoder',
|
||
|
'UTF8ArrayToString',
|
||
|
'UTF8ToString',
|
||
|
'stringToUTF8Array',
|
||
|
'stringToUTF8',
|
||
|
'lengthBytesUTF8',
|
||
|
'intArrayFromString',
|
||
|
'stringToAscii',
|
||
|
'UTF16Decoder',
|
||
|
'stringToNewUTF8',
|
||
|
'stringToUTF8OnStack',
|
||
|
'writeArrayToMemory',
|
||
|
'JSEvents',
|
||
|
'registerKeyEventCallback',
|
||
|
'specialHTMLTargets',
|
||
|
'maybeCStringToJsString',
|
||
|
'findEventTarget',
|
||
|
'findCanvasEventTarget',
|
||
|
'getBoundingClientRect',
|
||
|
'fillMouseEventData',
|
||
|
'registerMouseEventCallback',
|
||
|
'registerWheelEventCallback',
|
||
|
'registerUiEventCallback',
|
||
|
'registerFocusEventCallback',
|
||
|
'fillFullscreenChangeEventData',
|
||
|
'registerFullscreenChangeEventCallback',
|
||
|
'JSEvents_requestFullscreen',
|
||
|
'JSEvents_resizeCanvasForFullscreen',
|
||
|
'registerRestoreOldStyle',
|
||
|
'setLetterbox',
|
||
|
'currentFullscreenStrategy',
|
||
|
'restoreOldWindowedStyle',
|
||
|
'doRequestFullscreen',
|
||
|
'fillPointerlockChangeEventData',
|
||
|
'registerPointerlockChangeEventCallback',
|
||
|
'requestPointerLock',
|
||
|
'fillVisibilityChangeEventData',
|
||
|
'registerVisibilityChangeEventCallback',
|
||
|
'registerTouchEventCallback',
|
||
|
'fillGamepadEventData',
|
||
|
'registerGamepadEventCallback',
|
||
|
'registerBeforeUnloadEventCallback',
|
||
|
'setCanvasElementSize',
|
||
|
'getCanvasElementSize',
|
||
|
'demangle',
|
||
|
'demangleAll',
|
||
|
'ExitStatus',
|
||
|
'getEnvStrings',
|
||
|
'doReadv',
|
||
|
'doWritev',
|
||
|
'dlopenMissingError',
|
||
|
'promiseMap',
|
||
|
'uncaughtExceptionCount',
|
||
|
'exceptionLast',
|
||
|
'exceptionCaught',
|
||
|
'ExceptionInfo',
|
||
|
'Browser',
|
||
|
'setMainLoop',
|
||
|
'wget',
|
||
|
'SYSCALLS',
|
||
|
'preloadPlugins',
|
||
|
'FS_modeStringToFlags',
|
||
|
'FS_getMode',
|
||
|
'FS',
|
||
|
'MEMFS',
|
||
|
'TTY',
|
||
|
'PIPEFS',
|
||
|
'SOCKFS',
|
||
|
'tempFixedLengthArray',
|
||
|
'miniTempWebGLFloatBuffers',
|
||
|
'miniTempWebGLIntBuffers',
|
||
|
'heapObjectForWebGLType',
|
||
|
'heapAccessShiftForWebGLHeap',
|
||
|
'webgl_enable_WEBGL_multi_draw',
|
||
|
'GL',
|
||
|
'emscriptenWebGLGet',
|
||
|
'computeUnpackAlignedImageSize',
|
||
|
'colorChannelsInGlTextureFormat',
|
||
|
'emscriptenWebGLGetTexPixelData',
|
||
|
'__glGenObject',
|
||
|
'emscriptenWebGLGetUniform',
|
||
|
'webglGetUniformLocation',
|
||
|
'webglPrepareUniformLocationsBeforeFirstUse',
|
||
|
'webglGetLeftBracePos',
|
||
|
'emscriptenWebGLGetVertexAttrib',
|
||
|
'__glGetActiveAttribOrUniform',
|
||
|
'emscripten_webgl_power_preferences',
|
||
|
'AL',
|
||
|
'GLUT',
|
||
|
'EGL',
|
||
|
'GLEW',
|
||
|
'IDBStore',
|
||
|
'GLFW',
|
||
|
'emscriptenWebGLGetIndexed',
|
||
|
'webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance',
|
||
|
'webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance',
|
||
|
'allocateUTF8',
|
||
|
'allocateUTF8OnStack',
|
||
|
];
|
||
|
unexportedSymbols.forEach(unexportedRuntimeSymbol);
|
||
|
|
||
|
|
||
|
|
||
|
var calledRun;
|
||
|
|
||
|
dependenciesFulfilled = function runCaller() {
|
||
|
// If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
|
||
|
if (!calledRun) run();
|
||
|
if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
|
||
|
};
|
||
|
|
||
|
function callMain() {
|
||
|
assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on Module["onRuntimeInitialized"])');
|
||
|
assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called');
|
||
|
|
||
|
var entryFunction = _main;
|
||
|
|
||
|
var argc = 0;
|
||
|
var argv = 0;
|
||
|
|
||
|
try {
|
||
|
|
||
|
var ret = entryFunction(argc, argv);
|
||
|
|
||
|
// if we're not running an evented main loop, it's time to exit
|
||
|
exitJS(ret, /* implicit = */ true);
|
||
|
return ret;
|
||
|
}
|
||
|
catch (e) {
|
||
|
return handleException(e);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function stackCheckInit() {
|
||
|
// This is normally called automatically during __wasm_call_ctors but need to
|
||
|
// get these values before even running any of the ctors so we call it redundantly
|
||
|
// here.
|
||
|
_emscripten_stack_init();
|
||
|
// TODO(sbc): Move writeStackCookie to native to to avoid this.
|
||
|
writeStackCookie();
|
||
|
}
|
||
|
|
||
|
function run() {
|
||
|
|
||
|
if (runDependencies > 0) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
stackCheckInit();
|
||
|
|
||
|
preRun();
|
||
|
|
||
|
// a preRun added a dependency, run will be called later
|
||
|
if (runDependencies > 0) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
function doRun() {
|
||
|
// run may have just been called through dependencies being fulfilled just in this very frame,
|
||
|
// or while the async setStatus time below was happening
|
||
|
if (calledRun) return;
|
||
|
calledRun = true;
|
||
|
Module['calledRun'] = true;
|
||
|
|
||
|
if (ABORT) return;
|
||
|
|
||
|
initRuntime();
|
||
|
|
||
|
preMain();
|
||
|
|
||
|
if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
|
||
|
|
||
|
if (shouldRunNow) callMain();
|
||
|
|
||
|
postRun();
|
||
|
}
|
||
|
|
||
|
if (Module['setStatus']) {
|
||
|
Module['setStatus']('Running...');
|
||
|
setTimeout(function() {
|
||
|
setTimeout(function() {
|
||
|
Module['setStatus']('');
|
||
|
}, 1);
|
||
|
doRun();
|
||
|
}, 1);
|
||
|
} else
|
||
|
{
|
||
|
doRun();
|
||
|
}
|
||
|
checkStackCookie();
|
||
|
}
|
||
|
|
||
|
function checkUnflushedContent() {
|
||
|
// Compiler settings do not allow exiting the runtime, so flushing
|
||
|
// the streams is not possible. but in ASSERTIONS mode we check
|
||
|
// if there was something to flush, and if so tell the user they
|
||
|
// should request that the runtime be exitable.
|
||
|
// Normally we would not even include flush() at all, but in ASSERTIONS
|
||
|
// builds we do so just for this check, and here we see if there is any
|
||
|
// content to flush, that is, we check if there would have been
|
||
|
// something a non-ASSERTIONS build would have not seen.
|
||
|
// How we flush the streams depends on whether we are in SYSCALLS_REQUIRE_FILESYSTEM=0
|
||
|
// mode (which has its own special function for this; otherwise, all
|
||
|
// the code is inside libc)
|
||
|
var oldOut = out;
|
||
|
var oldErr = err;
|
||
|
var has = false;
|
||
|
out = err = (x) => {
|
||
|
has = true;
|
||
|
}
|
||
|
try { // it doesn't matter if it fails
|
||
|
_fflush(0);
|
||
|
// also flush in the JS FS layer
|
||
|
['stdout', 'stderr'].forEach(function(name) {
|
||
|
var info = FS.analyzePath('/dev/' + name);
|
||
|
if (!info) return;
|
||
|
var stream = info.object;
|
||
|
var rdev = stream.rdev;
|
||
|
var tty = TTY.ttys[rdev];
|
||
|
if (tty && tty.output && tty.output.length) {
|
||
|
has = true;
|
||
|
}
|
||
|
});
|
||
|
} catch(e) {}
|
||
|
out = oldOut;
|
||
|
err = oldErr;
|
||
|
if (has) {
|
||
|
warnOnce('stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline when you printf etc.');
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (Module['preInit']) {
|
||
|
if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
|
||
|
while (Module['preInit'].length > 0) {
|
||
|
Module['preInit'].pop()();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// shouldRunNow refers to calling main(), not run().
|
||
|
var shouldRunNow = true;
|
||
|
|
||
|
if (Module['noInitialRun']) shouldRunNow = false;
|
||
|
|
||
|
run();
|
||
|
|
||
|
|
||
|
// end include: postamble.js
|