15 lines
377 B
C
15 lines
377 B
C
|
#pragma once
|
||
|
#include "olcPixelGameEngine.h"
|
||
|
#include "MemoryType.h"
|
||
|
|
||
|
class CollectionPoint{
|
||
|
public:
|
||
|
vf2d pos;
|
||
|
Renderable img;
|
||
|
Sprite*originalCollectionPointImg;
|
||
|
MemoryType type;
|
||
|
vf2d randomOffset;
|
||
|
float rot;
|
||
|
CollectionPoint(PixelGameEngine*pge,vf2d pos,float rot,Renderable&collectionPointImg,MemoryType type);
|
||
|
void Update(PixelGameEngine*pge,Renderable&matrixImg);
|
||
|
};
|