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62 lines
1.7 KiB
62 lines
1.7 KiB
1 year ago
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/*
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Openmpt module for SoLoud audio engine
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Copyright (c) 2016 Jari Komppa
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#ifndef OPENMPT_H
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#define OPENMPT_H
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#include "soloud.h"
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namespace SoLoud
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{
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class Openmpt;
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class File;
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class OpenmptInstance : public AudioSourceInstance
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{
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Openmpt *mParent;
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void *mModfile;
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int mPlaying;
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public:
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OpenmptInstance(Openmpt *aParent);
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virtual ~OpenmptInstance();
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virtual unsigned int getAudio(float *aBuffer, unsigned int aSamplesToRead, unsigned int aBufferSize);
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virtual bool hasEnded();
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};
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class Openmpt : public AudioSource
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{
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public:
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char *mData;
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unsigned int mDataLen;
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Openmpt();
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virtual ~Openmpt();
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result load(const char* aFilename);
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result loadMem(const unsigned char *aMem, unsigned int aLength, bool aCopy = false, bool aTakeOwnership = true);
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result loadFile(File *aFile);
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virtual AudioSourceInstance *createInstance();
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};
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};
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#endif
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