#pragma once


enum Image{
	TILE,
	MINIMAP_HUD,
	OUTLINE,
	MINIMAP_OUTLINE,
	VIRUS_IMG1,
	SELECTION_CIRCLE,
	MATRIX,
	MEMORY_COLLECTION_POINT,
	LEFT_SHIFTER,
	RIGHT_SHIFTER,
	BIT_RESTORER,
	MEMORY_SWAPPER,
	CORRUPTER,
	UNIT_ALLOCATOR,
	RAM_BANK,
	RANGE_INDICATOR,
	DOWN_ARROW,
	RED_X,
	RLD,
	PRC,
	RNG,
	SPD,
	TARGETING_LINE,
	ATTACKING_LINE,
	RLD_ICON,
	PRC_ICON,
	RNG_ICON,
	SPD_ICON,
	RESOURCE,
	MEMORY_COLLECTION_POINT_HIGHLIGHT,
	MEMORY_GUARD,
	REFRESHER,
	TURRET,
	PLATFORM,
	GUARD_ICON,
	GUIDE,
	ROUND_BAR,
	SEGMENT_BAR,
	HOODED_FIGURE,
	SPOOK_HOODED_FIGURE,
	RESTART,
	RESTART_HOVER,
	SHIELD_BUBBLE,
};

