#pragma once
#include "olcPixelGameEngine.h"

class CONSTANT{
public:
	static vf2d BAR_SQUARE_SIZE;
	static Pixel HEALTH_COLOR;
	static Pixel RANGE_COLOR;
	static Pixel ATKSPD_COLOR;
	static Pixel MOVESPD_COLOR;
	static Pixel PROCEDURE_COLOR;

	static vf2d UNSELECTED;

	static Renderable VIRUS_IMG1,SELECTION_CIRCLE;

	static vi2d TILE_SIZE;
	static vi2d WORLD_SIZE;
};