+>"Regeneration" has been added. The regeneration stat can be seen in /stats. Regeneration will naturally heal your player by the amount displayed every 5 seconds if your hunger is full enough. +>The Regeneration Potion Effect now increases your Regeneration by 2 per level. +>Lifesteal now sends the stolen health amount to a Regeneration Pool. The Regeneration pool shows up in your action bar. +>Players with a Regeneration Pool will heal HP equal to your Regeneration every second, instead of every 5 seconds. This amount is then removed from your Regeneration pool. +>Barbarians will not fill their Regeneration Pool when lifestealing until they remove points from their Damage Pool first. Points from their Regeneration Pool get automatically converted to Damage Pool reduction. >Swapped the <player> and all/equip arguments for /stats when viewing other players. They are now /stats equip <player> and /stats all <player> ->The Regeneration stat from the Alikahn set has been nerfed significantly. ->Natural Regeneration Rate is no longer 2 Health + 5% of your Maximum Health. ->The Regeneration potion effect no longer increases the healing rate. ->Lifesteal no longer provides health directly to the player.
5 lines
194 B
INI
5 lines
194 B
INI
eclipse.preferences.version=1
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encoding//src/sig/plugin/TwosideKeeper/ActionBarBuffUpdater.java=UTF-8
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encoding//src/sig/plugin/TwosideKeeper/TwosideKeeper.java=UTF-8
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encoding/<project>=UTF-8
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