Swift Aegis fixed. Moved to its own independent buff. Roman numerals

appear on the action bar levels once again, but only for buffs at level
10 or less.
dev
sigonasr2 9 years ago
parent 9b5d4015a3
commit ea1432af6c
  1. BIN
      TwosideKeeper.jar
  2. 11
      src/sig/plugin/TwosideKeeper/ActionBarBuffUpdater.java
  3. 3
      src/sig/plugin/TwosideKeeper/CustomDamage.java
  4. 13
      src/sig/plugin/TwosideKeeper/HelperStructures/Common/GenericFunctions.java
  5. 8
      src/sig/plugin/TwosideKeeper/HelperStructures/ItemSet.java
  6. 12
      src/sig/plugin/TwosideKeeper/PlayerStructure.java

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@ -44,6 +44,11 @@ public class ActionBarBuffUpdater{
effectString.append(AppendAmplifier((int)(pd.damagepool-1)));
effectString.append(" ");
}
if (pd.swiftaegisamt>4) {
effectString.append(ChatColor.YELLOW+"❈");
effectString.append(AppendAmplifier((int)(pd.swiftaegisamt-1)));
effectString.append(" ");
}
}
if (effectString.length()>0) {
return effectString.toString()+ChatColor.RESET;
@ -93,7 +98,11 @@ public class ActionBarBuffUpdater{
private static String AppendAmplifier(int amplifier) {
StringBuilder amp = new StringBuilder(" ");
amp.append(ChatColor.GRAY+""+(amplifier+1));
if (amplifier+1<=10) {
amp.append(ChatColor.GRAY+""+WorldShop.toRomanNumeral(amplifier+1));
} else {
amp.append(ChatColor.GRAY+""+(amplifier+1));
}
return amp.toString();
}

@ -1343,6 +1343,7 @@ public class CustomDamage {
int explosionprotectionlevel = 0;
int resistlevel = 0;
int partylevel = 0;
int rangeraegislevel = 0;
double rangerdmgdiv = 0;
if (target instanceof LivingEntity) {
@ -1354,6 +1355,7 @@ public class CustomDamage {
rangerdmgdiv += ItemSet.TotalBaseAmountBasedOnSetBonusCount((Player)target, ItemSet.JAMDAK, 2, 2)/100d;
rangerdmgdiv += ItemSet.TotalBaseAmountBasedOnSetBonusCount((Player)target, ItemSet.DARNYS, 2, 2)/100d;
rangerdmgdiv += ItemSet.TotalBaseAmountBasedOnSetBonusCount((Player)target, ItemSet.LORASAADI, 2, 2)/100d;*/
rangeraegislevel += GenericFunctions.getSwiftAegisAmt((Player)target);
}
for (int i=0;i<armor.length;i++) {
@ -1485,6 +1487,7 @@ public class CustomDamage {
partylevel=(partylevel>9)?9:partylevel;
double finaldmg=(basedmg-(basedmg*(dmgreduction/100.0d)))
*(1d-((resistlevel*10d)/100d))
*(1d-((rangeraegislevel*10d)/100d))
*(1d-((protectionlevel)/100d))
*(1d-((projectileprotectionlevel)/100d))
*(1d-((explosionprotectionlevel)/100d))

@ -3922,7 +3922,7 @@ public class GenericFunctions {
public static void ApplySwiftAegis(Player p) {
PlayerStructure pd = PlayerStructure.GetPlayerStructure(p);
int swiftaegislv=(int)ItemSet.TotalBaseAmountBasedOnSetBonusCount(GenericFunctions.getEquipment(p), p, ItemSet.DARNYS, 4, 4);
if (swiftaegislv>0) {
/*if (swiftaegislv>0) {
TwosideKeeper.log("Applying "+swiftaegislv+" levels of Swift Aegis.",5);
int resistancelv = 0;
int resistance_duration = 0;
@ -3943,6 +3943,17 @@ public class GenericFunctions {
}
TwosideKeeper.log("New Aegis level: "+pd.swiftaegisamt,5);
GenericFunctions.sendActionBarMessage(p, ChatColor.GRAY+"Resistance "+WorldShop.toRomanNumeral(GenericFunctions.getPotionEffectLevel(PotionEffectType.DAMAGE_RESISTANCE, p)+1));
}*/
pd.swiftaegisamt=Math.min(10,getSwiftAegisAmt(p)+swiftaegislv);
pd.swiftaegistime=TwosideKeeper.getServerTickTime();
}
public static int getSwiftAegisAmt(Player p) {
PlayerStructure pd = PlayerStructure.GetPlayerStructure(p);
if (pd.swiftaegistime+(20*20)>TwosideKeeper.getServerTickTime()) {
return pd.swiftaegisamt;
} else {
return 0;
}
}

@ -349,10 +349,10 @@ public enum ItemSet {
lore.add(ChatColor.DARK_AQUA+" 2 - "+ChatColor.WHITE+" +"+ItemSet.GetBaseAmount(set, tier, 2)+"% Damage Reduction");
lore.add(ChatColor.DARK_AQUA+" 3 - "+ChatColor.WHITE+" +"+ItemSet.GetBaseAmount(set, tier, 3)+"% Damage Reduction");
lore.add(ChatColor.DARK_AQUA+" 4 - "+ChatColor.WHITE+" Swift Aegis "+WorldShop.toRomanNumeral(ItemSet.GetBaseAmount(set, tier, 4)));
lore.add(ChatColor.GRAY+" Builds "+ItemSet.GetBaseAmount(set, tier, 4)+" stack"+((ItemSet.GetBaseAmount(set, tier, 4))!=1?"s":"")+" of Resistance every");
lore.add(ChatColor.GRAY+" 5 seconds of sprinting, and for every");
lore.add(ChatColor.GRAY+" Tumble. Each hit removes one stack of");
lore.add(ChatColor.GRAY+" Resistance. Caps at Resistance 10.");
lore.add(ChatColor.GRAY+" Builds "+ItemSet.GetBaseAmount(set, tier, 4)+" stack"+((ItemSet.GetBaseAmount(set, tier, 4))!=1?"s":"")+" of Resist");
lore.add(ChatColor.GRAY+" (20% Damage Reduction) every 5 seconds of sprinting,");
lore.add(ChatColor.GRAY+" and with every Tumble. Each hit taken removes one");
lore.add(ChatColor.GRAY+" stack of Resist. Caps at Resist 10. Lasts 20 seconds.");
lore.add(ChatColor.DARK_AQUA+" 5 - "+ChatColor.WHITE+" Boosts All Modes of Ranger");
lore.add(ChatColor.GRAY+" "+ChatColor.WHITE+"Close Range Mode:");
lore.add(ChatColor.GRAY+" Increases Tumble Invincibility from");

@ -17,6 +17,7 @@ import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BookMeta;
import org.bukkit.potion.PotionEffect;
import sig.plugin.TwosideKeeper.HelperStructures.DeathStructure;
@ -147,6 +148,7 @@ public class PlayerStructure {
public long last_mock=0;
public long rage_time=0; //Set this to the last tick that rage is supposed to last. It'll wear off after this.
public int rage_amt=0;
public long swiftaegistime=0;
//Needs the instance of the player object to get all other info. Only to be called at the beginning.
@SuppressWarnings("deprecation")
@ -211,10 +213,10 @@ public class PlayerStructure {
//Give the player free tools and items.
Bukkit.getServer().broadcastMessage(ChatColor.GOLD+"Welcome to new player "+ChatColor.WHITE+""+this.name+"!");
p.sendMessage(ChatColor.GREEN+"Welcome to the server! Thanks for joining us.");
p.sendMessage(ChatColor.GOLD+" Here's some tools to get you started.");
p.sendMessage(ChatColor.GOLD+" Here's a manual to get you started!");
//Give starter pack.
p.getInventory().addItem(new ItemStack(Material.STONE_SWORD,1));
/*p.getInventory().addItem(new ItemStack(Material.STONE_SWORD,1));
p.getInventory().addItem(new ItemStack(Material.STONE_PICKAXE,1));
p.getInventory().addItem(new ItemStack(Material.STONE_AXE,1));
p.getInventory().addItem(new ItemStack(Material.STONE_SPADE,1));
@ -222,7 +224,11 @@ public class PlayerStructure {
p.getInventory().addItem(new ItemStack(Material.LEATHER_CHESTPLATE,1));
p.getInventory().addItem(new ItemStack(Material.LEATHER_LEGGINGS,1));
p.getInventory().addItem(new ItemStack(Material.TORCH,8));
p.getInventory().addItem(new ItemStack(Material.BREAD,16));
p.getInventory().addItem(new ItemStack(Material.BREAD,16));*/
ItemStack manual = new ItemStack(Material.WRITTEN_BOOK);
BookMeta bm = (BookMeta)manual.getItemMeta();
p.getInventory().addItem(manual);
//Make sure it's not already there...?
if (Bukkit.getServer().getScoreboardManager().getMainScoreboard().getTeam(this.name.toLowerCase())==null) {

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