Fix loot modifications to only apply to Leather / Ranger gear.

This commit is contained in:
sigonasr2 2016-09-05 22:37:02 -05:00
parent ee0e669ad3
commit bffc050f8c
2 changed files with 4 additions and 1 deletions

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@ -139,7 +139,10 @@ public class SigDrop extends Drop{
//Turn it into the appropriate piece if necessary.
item = MonsterDifficulty.ConvertSetPieceIfNecessary(item, set);
int tierbonus = GetTierBonusBasedOnDifficulty(diff);
int tierbonus=0;
if (item.getType().name().contains("LEATHER")) {
GetTierBonusBasedOnDifficulty(diff);
}
item = Loot.GenerateSetPiece(item, set, isHardened, tierbonus);
} else {