Set health to max health when respawning.
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@ -94,6 +94,7 @@ public class EliteMonster {
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private void resetToSpawn() {
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if (targetlist.size()==0 && m.getLocation().distanceSquared(myspawn)>81) {
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m.teleport(myspawn);
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m.setHealth(m.getMaxHealth());
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}
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}
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