Add debug to if statements.

This commit is contained in:
sigonasr2 2016-08-05 21:17:47 -05:00
parent 9caa25538c
commit a26c3d127e
3 changed files with 5 additions and 2 deletions

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@ -1,6 +1,6 @@
name: TwosideKeeper name: TwosideKeeper
main: sig.plugin.TwosideKeeper.TwosideKeeper main: sig.plugin.TwosideKeeper.TwosideKeeper
version: 3.7.3cr8 version: 3.7.3cr9
commands: commands:
money: money:
description: Tells the player the amount of money they are holding. description: Tells the player the amount of money they are holding.

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@ -208,6 +208,7 @@ public enum MonsterDifficulty {
//First do a common roll. //First do a common roll.
if (Math.random()<TwosideKeeper.COMMON_DROP_RATE && if (Math.random()<TwosideKeeper.COMMON_DROP_RATE &&
this.loot_regular.length>0) { this.loot_regular.length>0) {
TwosideKeeper.log(">Attempting Common roll.", 1);
//This is a common roll. //This is a common roll.
ItemStack gen_loot = DistributeRandomLoot(this.loot_regular, isRanger); ItemStack gen_loot = DistributeRandomLoot(this.loot_regular, isRanger);
TwosideKeeper.log("Adding "+gen_loot.toString()+" to loot table.", 4); TwosideKeeper.log("Adding "+gen_loot.toString()+" to loot table.", 4);
@ -217,6 +218,7 @@ public enum MonsterDifficulty {
//Rare Loot roll. //Rare Loot roll.
if (Math.random()<TwosideKeeper.RARE_DROP_RATE && if (Math.random()<TwosideKeeper.RARE_DROP_RATE &&
this.loot_rare.length>0) { this.loot_rare.length>0) {
TwosideKeeper.log(">Attempting Rare roll.", 1);
//This is a common roll. //This is a common roll.
ItemStack gen_loot = DistributeRandomLoot(this.loot_rare, isRanger); ItemStack gen_loot = DistributeRandomLoot(this.loot_rare, isRanger);
TwosideKeeper.log("Adding "+gen_loot.toString()+" to loot table.", 4); TwosideKeeper.log("Adding "+gen_loot.toString()+" to loot table.", 4);
@ -248,6 +250,7 @@ public enum MonsterDifficulty {
//Legendary Loot roll. //Legendary Loot roll.
if (Math.random()<TwosideKeeper.LEGENDARY_DROP_RATE && if (Math.random()<TwosideKeeper.LEGENDARY_DROP_RATE &&
this.loot_legendary.length>0) { this.loot_legendary.length>0) {
TwosideKeeper.log(">Attempting Legendary roll.", 1);
//This is a common roll. //This is a common roll.
ItemStack gen_loot = DistributeRandomLoot(this.loot_legendary, isRanger); ItemStack gen_loot = DistributeRandomLoot(this.loot_legendary, isRanger);
TwosideKeeper.log("Adding "+gen_loot.toString()+" to loot table.", 4); TwosideKeeper.log("Adding "+gen_loot.toString()+" to loot table.", 4);