Randomized equipment piece chosen when Survivor activates.

dev
sigonasr2 9 years ago
parent c70a620551
commit 91d4d16db6
  1. BIN
      TwosideKeeper.jar
  2. 22
      src/sig/plugin/TwosideKeeper/HelperStructures/Common/GenericFunctions.java

Binary file not shown.

@ -3202,17 +3202,21 @@ public class GenericFunctions {
pd.lastdamagetaken=dmg;
pd.lasthitdesc=reason;
ItemStack[] equips = p.getEquipment().getArmorContents();
List<ItemStack> equips_with_survivor = new ArrayList<ItemStack>();
for (int i=0;i<equips.length;i++) {
if (isArtifactEquip(equips[i]) && ArtifactAbility.containsEnchantment(ArtifactAbility.SURVIVOR, equips[i])) {
//We can revive!
RevivePlayer(p, Math.min(p.getMaxHealth()*(getAbilityValue(ArtifactAbility.SURVIVOR,equips[i])/100d),p.getMaxHealth()));
ArtifactAbility.removeEnchantment(ArtifactAbility.SURVIVOR, equips[i]);
AwakenedArtifact.setLV(equips[i], AwakenedArtifact.getLV(equips[i])-1, p);
revived=true;
Bukkit.broadcastMessage(ChatColor.GOLD+p.getName()+ChatColor.WHITE+" almost died... But came back to life!");
aPlugin.API.discordSendRawItalicized(ChatColor.GOLD+p.getName()+ChatColor.WHITE+" almost died... But came back to life!");
break;
}
equips_with_survivor.add(equips[i]);
}
}
if (equips_with_survivor.size()>0) {
ItemStack equip = equips_with_survivor.get((int)(Math.random()*equips_with_survivor.size()));
//We can revive!
RevivePlayer(p, Math.min(p.getMaxHealth()*(getAbilityValue(ArtifactAbility.SURVIVOR,equip)/100d),p.getMaxHealth()));
ArtifactAbility.removeEnchantment(ArtifactAbility.SURVIVOR, equip);
AwakenedArtifact.setLV(equip, AwakenedArtifact.getLV(equip)-1, p);
revived=true;
Bukkit.broadcastMessage(ChatColor.GOLD+p.getName()+ChatColor.WHITE+" almost died... But came back to life!");
aPlugin.API.discordSendRawItalicized(ChatColor.GOLD+p.getName()+ChatColor.WHITE+" almost died... But came back to life!");
}
}
return revived;

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