Added Crit effect back in.

dev
sigonasr2 9 years ago
parent 682dc91f66
commit 7e0c996d26
  1. BIN
      TwosideKeeper.jar
  2. 3
      src/sig/plugin/TwosideKeeper/CustomDamage.java

Binary file not shown.

@ -177,7 +177,8 @@ public class CustomDamage {
dmg += addMultiplierToPlayerLogger(damager,target,"WEAKNESS Mult",dmg * calculateWeaknessEffectMultiplier(shooter,target));
dmg += addMultiplierToPlayerLogger(damager,target,"POISON Mult",dmg * calculatePoisonEffectMultiplier(target));
double critdmg = addMultiplierToPlayerLogger(damager,target,"Critical Strike Mult",dmg * calculateCriticalStrikeMultiplier(weapon,shooter,target,flags));
if (critdmg!=0.0) {crit=true;}
if (critdmg!=0.0) {crit=true;
aPlugin.API.critEntity(target, 15);}
dmg += critdmg;
double armorpendmg = addToPlayerLogger(damager,target,"Armor Pen",calculateArmorPen(damager,dmg,weapon));
addToLoggerActual(damager,dmg);

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