Compass..
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@ -323,7 +323,6 @@ public enum MonsterDifficulty {
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TwosideKeeper.log("Adding "+gen_loot.toString()+" to loot table.", 4);
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TwosideKeeper.log("Adding "+gen_loot.toString()+" to loot table.", 4);
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droplist.add(gen_loot);
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droplist.add(gen_loot);
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double randomness = Math.random();
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double randomness = Math.random();
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if (isBoss) {
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if (this==MonsterDifficulty.HELLFIRE || this==MonsterDifficulty.ELITE) {
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if (this==MonsterDifficulty.HELLFIRE || this==MonsterDifficulty.ELITE) {
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if (randomness<=0.5) {
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if (randomness<=0.5) {
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ItemStack hunters_compass = new ItemStack(Material.COMPASS);
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ItemStack hunters_compass = new ItemStack(Material.COMPASS);
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@ -348,7 +347,6 @@ public enum MonsterDifficulty {
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droplist.add(hunters_compass);
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droplist.add(hunters_compass);
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}
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}
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}
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}
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}
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randomness = Math.random();
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randomness = Math.random();
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TwosideKeeper.log(ChatColor.DARK_GREEN+" Randomness is "+randomness, 4);
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TwosideKeeper.log(ChatColor.DARK_GREEN+" Randomness is "+randomness, 4);
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if (randomness<=0.2) {
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if (randomness<=0.2) {
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