Add Dawntracker to list of normal mode set possibilities.
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@ -83,11 +83,14 @@ public class Loot {
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set=ItemSet.SONGSTEEL;
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} else {
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//RANDOM SET! because we are not a mode of any sort.
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if (Math.random()<0.33) {
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if (Math.random()<0.25) {
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set=ItemSet.PANROS;
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} else
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if (Math.random()<0.33) {
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if (Math.random()<0.25) {
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set=PickRandomRangerSet();
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} else
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if (Math.random()<0.25) {
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set=ItemSet.DAWNTRACKER;
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} else {
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set=ItemSet.SONGSTEEL;
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}
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@ -1139,10 +1139,10 @@ public class TwosideKeeper extends JavaPlugin implements Listener {
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//aPlugin.API.sendActionBarMessage(p, "Testing/nMultiple Lines.\nLolz");
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//TwosideKeeperAPI.setItemSet(p.getEquipment().getItemInMainHand(), ItemSet.PANROS);
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//p.getWorld().dropItemNaturally(p.getLocation(), TwosideKeeperAPI.generateMegaPiece(Material.LEATHER_CHESTPLATE, true, true, 5));
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/*p.getWorld().dropItemNaturally(p.getLocation(), UPGRADE_SHARD.getItemStack());
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p.getWorld().dropItemNaturally(p.getLocation(), UPGRADE_SHARD.getItemStack());
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ItemStack upgrade = UPGRADE_SHARD.getItemStack();
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GenericFunctions.setUpgradeShardTier(upgrade,3);
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p.getWorld().dropItemNaturally(p.getLocation(), upgrade);*/
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p.getWorld().dropItemNaturally(p.getLocation(), upgrade);
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//p.sendMessage("This is tier "+GenericFunctions.getUpgradeShardTier(p.getEquipment().getItemInMainHand()));
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//ItemSet.SetTier(p.getEquipment().getItemInMainHand(), 7);
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//p.getWorld().dropItemNaturally(p.getLocation(), STRENGTHENING_VIAL.getItemStack(50));
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