Force version update.
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@ -805,7 +805,7 @@ public class NewCombat {
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static double calculateRangerMultiplier(Entity damager) {
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double mult=1.0;
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LivingEntity shooter = getDamagerEntity(damager);
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if (shooter instanceof Player) {
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if (shooter instanceof Player) {
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Player p = (Player)shooter;
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if (GenericFunctions.isRanger(p)) {
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double mult1 = 2.0;
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