Add in more debug.
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@ -1,6 +1,6 @@
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name: TwosideKeeper
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main: sig.plugin.TwosideKeeper.TwosideKeeper
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version: 3.7.3cr6
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version: 3.7.3cr7
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commands:
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money:
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description: Tells the player the amount of money they are holding.
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@ -2560,7 +2560,7 @@ public class GenericFunctions {
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if (Math.random() <= repairamt%1) {
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repairamt++;
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}
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if (p.getLocation().getY()>=0 && p.getLocation().getBlock().getLightFromSky()==0) {
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if (p.getLocation().getY()>=0 && p.getLocation().getY()<=255 && p.getLocation().getBlock().getLightFromSky()==0) {
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repairamt/=2.0d;
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//TwosideKeeper.log("In Darkness.",2);
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}
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@ -192,6 +192,7 @@ public enum MonsterDifficulty {
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}
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public List<ItemStack> RandomizeDrops(double dropmult, boolean isBoss, boolean isRanger) {
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TwosideKeeper.log(ChatColor.AQUA+"->Entering RandomizeDrops()", 1);
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List<ItemStack> droplist = new ArrayList<ItemStack>();
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dropmult += 1; //Base dropmult is 1.0.
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if (Math.random() < dropmult % 1)
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@ -276,9 +277,9 @@ public enum MonsterDifficulty {
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randomness = Math.random();
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TwosideKeeper.log(ChatColor.DARK_GREEN+" Randomness is "+randomness, 1);
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if (randomness<=0.6) {
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TwosideKeeper.log(ChatColor.DARK_GREEN+" Spawn a Mysterious Essence!", 1);
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switch (this) {
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case NORMAL:
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TwosideKeeper.log(ChatColor.DARK_GREEN+" Spawn a Mysterious Essence!", 1);
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droplist.add(sig.plugin.TwosideKeeper.Artifact.createArtifactItem(ArtifactItem.MYSTERIOUS_ESSENCE));
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break;
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}
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@ -703,12 +703,12 @@ public class TwosideKeeper extends JavaPlugin implements Listener {
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}*/
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for (int i3=0;i3<p.getEquipment().getArmorContents().length;i3++) {
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if (ArtifactAbility.containsEnchantment(ArtifactAbility.SHADOWWALKER, p.getEquipment().getArmorContents()[i3]) &&
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p.isOnGround() && p.getLocation().getY()>=0 && p.getLocation().add(0,0,0).getBlock().getLightLevel()<=4) {
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p.isOnGround() && p.getLocation().getY()>=0 && p.getLocation().getY()<=255 && p.getLocation().add(0,0,0).getBlock().getLightLevel()<=4) {
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p.addPotionEffect(new PotionEffect(PotionEffectType.SPEED,20,1));
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}
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}
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if (ArtifactAbility.containsEnchantment(ArtifactAbility.SHADOWWALKER, p.getEquipment().getItemInMainHand()) &&
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p.isOnGround() && p.getLocation().getY()>=0 && p.getLocation().add(0,0,0).getBlock().getLightLevel()<=4) {
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p.isOnGround() && p.getLocation().getY()>=0 && p.getLocation().getY()<=255 && p.getLocation().add(0,0,0).getBlock().getLightLevel()<=4) {
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p.addPotionEffect(new PotionEffect(PotionEffectType.SPEED,20,1));
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//log("Apply speed. The light level here is "+p.getLocation().add(0,-1,0).getBlock().getLightLevel(),2);
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}
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