Accept regular damage calls when there is nothing left in the damage
queue. Forgot to reset it.
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@ -333,6 +333,7 @@ final class runServerHeartbeat implements Runnable {
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break;
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}
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}
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TwosideKeeper.damagequeue=TwosideKeeper.damagequeuelist.size();
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}
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private void adjustMiningFatigue(Player p) {
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