Fix Sniping Mode.

This commit is contained in:
sigonasr2 2016-09-02 11:38:06 -05:00
parent 2b9c4dec20
commit 05ea2f24ea
3 changed files with 8 additions and 8 deletions

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@ -1440,7 +1440,7 @@ public class CustomDamage {
p.sendMessage(ChatColor.DARK_RED+"Headshot! x"+(headshotincrease)+" Damage");
if (p.hasPotionEffect(PotionEffectType.SLOW)) {
//Add to the current stack of SLOW.
for (PotionEffect pe : p.getActivePotionEffects()) {
/*for (PotionEffect pe : p.getActivePotionEffects()) {
if (pe.getType().equals(PotionEffectType.SLOW)) {
int lv = pe.getAmplifier();
TwosideKeeper.log("New Slowness level: "+lv,5);
@ -1450,12 +1450,12 @@ public class CustomDamage {
GenericFunctions.logAndApplyPotionEffectToPlayer(PotionEffectType.DAMAGE_RESISTANCE,99,lv+1,p);
break;
}
}
}*/
GenericFunctions.addStackingPotionEffect(p, PotionEffectType.SLOW, 99, 7);
GenericFunctions.addStackingPotionEffect(p, PotionEffectType.DAMAGE_RESISTANCE, 99, 7);
} else {
GenericFunctions.logAndRemovePotionEffectFromPlayer(PotionEffectType.SLOW,p);
GenericFunctions.logAndApplyPotionEffectToPlayer(PotionEffectType.SLOW,99,0,p);
GenericFunctions.logAndRemovePotionEffectFromPlayer(PotionEffectType.DAMAGE_RESISTANCE,p);
GenericFunctions.logAndApplyPotionEffectToPlayer(PotionEffectType.DAMAGE_RESISTANCE,99,0,p);
GenericFunctions.addStackingPotionEffect(p, PotionEffectType.SLOW, 99, 7);
GenericFunctions.addStackingPotionEffect(p, PotionEffectType.DAMAGE_RESISTANCE, 99, 7);
}
final Player pl = p;
Bukkit.getScheduler().scheduleSyncDelayedTask(Bukkit.getPluginManager().getPlugin("TwosideKeeper"), new Runnable() {

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@ -3730,7 +3730,7 @@ public class GenericFunctions {
}
} else {
PotionEffect neweffect = new PotionEffect(type,tick_duration,0);
logAndApplyPotionEffectToPlayer(neweffect.getType(), neweffect.getDuration(),neweffect.getAmplifier(), p);
logAndApplyPotionEffectToPlayer(neweffect.getType(), neweffect.getDuration(),neweffect.getAmplifier(), p, true);
}
}