TwosideKeeper/src/plugin.yml

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name: TwosideKeeper
main: sig.plugin.TwosideKeeper.TwosideKeeper
2016-12-16 16:56:27 -06:00
version: 3.10.0b
commands:
money:
description: Tells the player the amount of money they are holding.
usage: /money
permission: AutoPluginUpdate.money
permission-message: You don't have permission to check your balance!
enchant_advanced:
description: Enchants items with more properties.
usage: /enchant_advanced <enchantment> <level>
permission: AutoPluginUpdate.enchant
permission-message: No permissions!
harden_armor:
description: Hardens a piece of armor.
usage: /harden_armor <breaks>
permission: AutoPluginUpdate.harden
permission-message: No permissions!
item_cube:
description: Sets this item as an item cube.
usage: /item_cube <id>
permission: AutoPluginUpdate.item_cube
permission-message: No permissions!
artifact:
description: Gives the player an artifact.
usage: /artifact <ArtifactType> [amt]
permission: AutoPluginUpdate.artifact
permission-message: No permissions!
recyclingcenter:
description: Defines a new container for a Recycling Center.
usage: /recyclingcenter
permission: AutoPluginUpdate.recyclingcenter
permission-message: No permissions!
glowingitem:
description: Creates a new glowing item.
usage: /glowingitem
permission: AutoPluginUpdate.glowingitem
permission-message: No permissions!
sound:
description: Toggle sound message notifications.
usage: /sound
permission: AutoPluginUpdate.sound
permission-message: No permissions!
log:
description: Adjusts the debugging log level for AutoPluginUpdate in the console.
usage: /log
permission: AutoPluginUpdate.log
permission-message: No permissions!
servertype:
description: Sets the server type to another type.
usage: /servertype <MAIN|TEST|QUIET>
permission: AutoPluginUpdate.servertype
permission-message: No permissions!
ess:
description: Generates a Mysterious Essence report.
usage: /ess
permission: AutoPluginUpdate.report
permission-message: No permissions!
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bow:
description: Generates a Bow report.
usage: /bow
permission: AutoPluginUpdate.report
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permission-message: No permissions!
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loot:
description: Generates a Loot report.
usage: /loot
permission: AutoPluginUpdate.report
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permission-message: No permissions!
mega:
description: Generates a Mega Piece.
usage: /mega <MATERIAL> <false|true>
permission: AutoPluginUpdate.mega
permission-message: No permissions!
fix:
description: Does many things depending on what item is being held. Typically if it's broken, typing this will help.
usage: /fix
permission: AutoPluginUpdate.fix
permission-message: No permissions!
tp_world:
description: Teleports to a location in a specified world.
usage: /tp_world <world> <x> <y> <z>
permission: AutoPluginUpdate.tp_world
permission-message: No permissions!
stats:
description: Display statistics for damage and defense.
usage: /stats [username]
permission: AutoPluginUpdate.money
permission-message: No permissions!
awakenedartifact:
description: Used for upgrading awakened artifacts.
usage: /awakenedartifact
permission: AutoPluginUpdate.money
permission-message: No permissions!
awakenedartifact_ability:
description: Apply an awakened artifact ability to an item.
usage: /awakenedartifact_ability <ABILITY> <level>
permission: AutoPluginUpdate.artifact
->Fixed the order messages appear for automatic updates when players leave to force a plugin update. ->Fix a bug with the "AOE" ability dealing no extra damage. ->Fix bow damage when hitting mobs regularly with it. (Sharpness still increases damage) ->Fix bug with /awakenedartifact error'ing out when holding a non-artifact item. ->Artifact Equipment now has a chance to end up at the Recycling Center when despawned. ->Artifact Equipment is invulnerable if dropped. ->Dodge Chance now displays in /stats. ->EXP for Artifact bows now gets stored and charged up until you kill something. EXP is infused into the bow once the kill occurs. ->Improved the calculating efficiency of the "AOE" ability. ->Improve detection of when mobs should be dead. No more mobs that will be "unkillable" without a proper damage source. ->New loot added to the loot tables. Ranger gear can now be obtained if the killer is a Ranger. Ranger gear provides bonus dodge chance so you will never get hit! There are also sets to collect. Getting all 4 pieces of a set rewards you with +20% increased damage reduction and +20 Health! All the stat bonuses from the pieces only apply when the wearer is a Ranger. ->Thorns has been buffed! Thorns does flat damage equal to the level of the enchantment. If you have multiple pieces with thorns, the highest level piece will be used to calculate damage. This means stacking thorns on multiple pieces is ineffective! Be careful fighting mobs with Thorns on them also. ->Transitioning between parties is now smoother, no longer has updating issues with player names. ->Player mode is now displayed in the player list and can also be viewed with /stats. ->Health display in player list turns blue when you are full health. ->A notification and sound now plays when strikers activate a Pre-emptive Strike. ->Information about each combat mode (Defender, Striker, Ranger) can now be displayed by clicking on it in /stats. Ranger Mode is now available! ->Defined by holding a Bow in one hand, and no shield in the off-hand. Can only be wearing leather armor, or no armor. ->Left-clicking mobs will cause them to be knocked back extremely far, basically in headshot range, when walls permit. ->Base Arrow Damage increased to x4. ->Arrow speed massively increased. Your old max firing speed is the new minimum drawback speed. ->You can dodge 50% of all damage from any damage sources. ->You have immunity to all Thorns damage. Shift Right-Click: Change Bow Modes - Close Range Mode (Default): You gain the ability to deal headshots from any distance, even directly onto an enemy's face. (Old headshot behavior) - Sniping Mode: Headshot collision area increases by x3. Headshots deal x4 damage, but you also have Slowness VI while in this mode. - Debilitation Mode: Adds a stack of Poison when hitting non-poisoned targets. Hitting mobs in this mode refreshes the duration of the poison stacks. Headshots made in this mode will increase the level of Poison on the mob, making the mob more and more vulnerable (+50% damage per stack).
2016-07-17 04:43:29 -05:00
permission-message: No permissions!
mode:
description: Displays information about a mode.
usage: /mode <modename>
permission: AutoPluginUpdate.money
->Fixed a bug where the number of drops was exponentially increased based on drop bonuses. ->Fix a bug with identifying valid Malleable Base Quest item types properly. ->Fixed a bug where 1 player sleeping would cause the server tick time to be modified drastically. ->Artifact base weapon damages have been buffed to reflect their wooden counterparts. ->The size of Hellfire Creeper and Deadly Creeper angry explosions have been reduced. ->Add getPlayerVelocity(Player) to API. (Returns player velocity in m/sec.) ->Added DPS meter/Damage breakdown. Start the tracker with /dps. Stop it again with /dps to view results. ->Fix "Piercing" Artifact Ability displayed value. ->Strikers are now invulnerable during the dash of Line Drive. ->Defenders can now press Q (drop key) to activate "Rejuvenation", which gives a 2 second invulnerability window, and 10 seconds of Regeneration X. Costs 20 shield durability. 2 minute cooldown. ->Wither skeletons, Guardian Bosses, and Pig Zombie Leaders are now named properly. ->Using [] now displays the amount of items being held when linking items. ->Server Icon updated with a night time picture of Twoside. ->Fix a bug where two minecarts would be produced when shooting a minecart with a bow while riding in it. ->World shops now automatically sell the next available item stored in the world shop chest when it sells out. (Ex. Putting stone and cobblestone in a shop will switch the item to cobblestone once stone sells. The price is not modified however.) ->Added isWorldShop(Block) to API. ->Deadly mobs had their base stats buffed slightly to decrease the difficulty gap between Deadly and Hellfire mobs, while increasing the step up from Dangerous to Deadly tier. ->Increased the Resistances of Dangerous, Deadly, and Hellfire Mobs that do not wear armor normally. ->Eruption and Earth Wave damage values have been buffed significantly. ->Line Drive and Tumble are now activated by pressing Q (drop key) instead of Shift+Q and Left-Click + Shift. Pressing Shift+Q during Tumble will perform a backwards jump, while pressing Q will do the current behavior. ->The Mysterous Entity no longer laughs at you repeatedly when dying in the void. ->Cooldowns of skills now show up right when you login, so there is no confusion about when you can first execute them. ->Modification to Ranger Mode: Only Sniping mode shoots lightning-fast arrows now. Debilitation and Close Range mode shoot normal speed arrows.
2016-07-24 22:16:34 -05:00
permission-message: No permissions!
dps:
description: DPS Logger.
usage: /dps
permission: AutoPluginUpdate.money
->Fixed a bug where Artifact bows were not able to gain any experience. ->Fixed a bug where player death messages were appearing more than once. ->Fixed a bug where Strikers were not getting a passive 20% critical chance. ->Minions from Zombie Pigman Leaders are now actually Zombie Pigmen instead of regular Zombies. ->Critical Strike Chance is now displayed in /stats. ->Life Steal Amount is now displayed in /stats. ->New Item Sets are now available as mob drops! Find them, mix and match set bonuses, or try for a full set for the extra 5 set perk! ->Recycling Centers now prevent common items from appearing inside Recycling Centers. (If they are actually common.) ->Death Loot Manager now properly survives server restarts, so players who have died and ragequitted no longer will have permanently lost their loot. ->Added 'hasPermissionToBreakWorldShopSign(Sign,Player)' to API. ->API methods that relied on block checks but had arguments of type Location have been updated to Block arguments. ->Shops now update their stocked amount properly if they are relocated to another chest or if the server crashes. ->Item Localization Fixes ->Artifact Equips that despawn have a 100% chance of ending up in a Recycling Center. ->Hellfire Endermen now create Endermites while they fight you. ->Leader mobs glow red now. ->Reinforcements no longer spawn additional leaders. ->Pre-emptive strikes are now calculated as mobs not having noticed you yet. Mobs that do notice you become exempt from a pre-emptive strike. ->Durability on equipment properly decreases when hitting monsters.
2016-07-31 04:25:14 -05:00
permission-message: No permissions!
muchlogsmuchwow:
description: D00d.
usage: /muchlogsmuchwow
permission: AutoPluginUpdate.muchlogsmuchwow
->Fixed a bug where Artifact bows were not able to gain any experience. ->Fixed a bug where player death messages were appearing more than once. ->Fixed a bug where Strikers were not getting a passive 20% critical chance. ->Minions from Zombie Pigman Leaders are now actually Zombie Pigmen instead of regular Zombies. ->Critical Strike Chance is now displayed in /stats. ->Life Steal Amount is now displayed in /stats. ->New Item Sets are now available as mob drops! Find them, mix and match set bonuses, or try for a full set for the extra 5 set perk! ->Recycling Centers now prevent common items from appearing inside Recycling Centers. (If they are actually common.) ->Death Loot Manager now properly survives server restarts, so players who have died and ragequitted no longer will have permanently lost their loot. ->Added 'hasPermissionToBreakWorldShopSign(Sign,Player)' to API. ->API methods that relied on block checks but had arguments of type Location have been updated to Block arguments. ->Shops now update their stocked amount properly if they are relocated to another chest or if the server crashes. ->Item Localization Fixes ->Artifact Equips that despawn have a 100% chance of ending up in a Recycling Center. ->Hellfire Endermen now create Endermites while they fight you. ->Leader mobs glow red now. ->Reinforcements no longer spawn additional leaders. ->Pre-emptive strikes are now calculated as mobs not having noticed you yet. Mobs that do notice you become exempt from a pre-emptive strike. ->Durability on equipment properly decreases when hitting monsters.
2016-07-31 04:25:14 -05:00
permission-message: No permissions!
make_set_item:
description: Turns an item into a set.
usage: /make_set_item <SET> <TIER>
permission: AutoPluginUpdate.makesetitem
permission-message: No permissions!
craft:
description: Displays the crafting recipe for a custom item. Press Tab after typing /craft to see options.
usage: /craft ITEM
permission: AutoPluginUpdate.money
permission-message: No permissions!