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sigonasr2 2fe116efa7 Add in some radius to the mouse cursor when comparing to quad overlapping for hovering. 11 months ago
.vscode Initial commit 11 months ago
C++/scripts Handle creation of new collision quads 11 months ago
TiledCollisionEditor Add in some radius to the mouse cursor when comparing to quad overlapping for hovering. 11 months ago
assets Setup dragging for new objects 11 months ago
utils Initial commit 11 months ago
.gitignore TSXParser refactor and preparations for editor functionality. 11 months ago
README.md Initial commit 11 months ago
TiledCollisionEditor.data Add grid snapping 11 months ago
TiledCollisionEditor.html Handle creation of new collision quads 11 months ago
TiledCollisionEditor.js Add grid snapping 11 months ago
TiledCollisionEditor.sln TSXParser refactor and preparations for editor functionality. 11 months ago
TiledCollisionEditor.wasm Add grid snapping 11 months ago
buildtemplate.html Handle creation of new collision quads 11 months ago
dirtblock.png Initial commit 11 months ago
sig Handle creation of new collision quads 11 months ago

README.md

This repository contains general build scripts and pipelines for all languages that I incorporate in my projects. The goal is to provide an easy retrieval and update system for the project. Each script will be a shell script containing the following template:

    #Short description about what I do
    #Language[Folder]
    # #The script's code goes in here.
    # rm -Rf out/*
    # javac -Xlint:unchecked -cp ${PROJECT_DIR}/.. -d ${OUT_DIR} ${PROJECT_DIR}/*.java
    # printf "\n\n\nRunning Program...\n\n"
    # cd $OUT_DIR
    # java ${MAIN_CLASS} "$@"
    # ../scripts/clean.sh
    

Each language will be in the following structure:

    -<Language>
    --<scripts>
    ---[script files.sh]

The sig script will display by default any scripts in the scripts folder, therefore when creating a project, copy over the scripts folder of the desired language into your project then the sig script handles the rest appropriately. If your project requires multiple languages and build setups, then you can use the sig2 command, which has an additional parameter to specify the language when running it. When setting up a multi-language setup, you'll just copy the entire folder to include the programming language itself. So a multi-language project structure may look something like this:

    -C
    --scripts
    ---build.sh
    ---clean.sh
    ---make.sh
    -Java
    --scripts
    ---build.sh
    ---clean.sh
    ---jar.sh