diff --git a/TiledCollisionEditor/pixelGameEngine.h b/TiledCollisionEditor/pixelGameEngine.h index 1c9561c..8e17d03 100644 --- a/TiledCollisionEditor/pixelGameEngine.h +++ b/TiledCollisionEditor/pixelGameEngine.h @@ -4071,12 +4071,12 @@ namespace olc fontRenderable.Decal()->Update(); constexpr std::array vSpacing = { { - 0x03,0x25,0x16,0x08,0x07,0x08,0x08,0x04,0x15,0x15,0x08,0x07,0x15,0x07,0x24,0x08, + 0x03,0x16,0x34,0x16,0x16,0x08,0x16,0x43,0x34,0x14,0x16,0x16,0x13,0x16,0x33,0x08, 0x08,0x17,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x24,0x15,0x06,0x07,0x16,0x17, 0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x17,0x08,0x08,0x17,0x08,0x08,0x08, - 0x08,0x08,0x08,0x08,0x17,0x08,0x08,0x08,0x08,0x17,0x08,0x15,0x08,0x15,0x08,0x08, - 0x24,0x16,0x16,0x17,0x16,0x16,0x15,0x17,0x17,0x33,0x15,0x17,0x23,0x08,0x17,0x16, - 0x07,0x07,0x24,0x17,0x06,0x17,0x16,0x08,0x23,0x17,0x17,0x07,0x33,0x07,0x08,0x00, } }; + 0x08,0x08,0x08,0x08,0x17,0x08,0x08,0x08,0x08,0x17,0x08,0x33,0x08,0x23,0x16,0x08, + 0x13,0x16,0x16,0x17,0x16,0x16,0x15,0x17,0x17,0x33,0x15,0x17,0x23,0x08,0x17,0x16, + 0x07,0x07,0x24,0x17,0x24,0x17,0x16,0x08,0x23,0x17,0x17,0x25,0x32,0x15,0x07,0x00, } }; for (auto c : vSpacing) vFontSpacing.push_back({ c >> 4, c & 15 });