@ -301,6 +301,9 @@ function setupGame() {
document.getElementById("game").appendChild(canvas)
canvas.addEventListener("mousemove",updateMouse)
canvas.addEventListener("touchmove",updateMouse)
var testLog = document.createElement("p");
testLog.innerHTML="Test"
document.getElementById("game").appendChild(testLog)
//gameGrid = [...createGrid(5,5)]
}