Set the max iterations back to a generous 10000 for truly great machines.
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game.js
2
game.js
@ -1287,7 +1287,7 @@ function generateBotQueue() {
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function getSimulatedBotResult(tape) {
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var simulatedBoard = deepCopy(gameGrid)
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resetBot(gameStage.start.x,gameStage.start.y,TESTING,tape)
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const MAX_ITERATIONS=2000
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const MAX_ITERATIONS=10000
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var iterations=0
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while (iterations<MAX_ITERATIONS) {
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runBot(true)
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