parent
62123fa135
commit
5fb068d5ee
@ -0,0 +1,138 @@ |
||||
<?xml version="1.0" encoding="utf-8"?> |
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
||||
<ItemGroup Label="ProjectConfigurations"> |
||||
<ProjectConfiguration Include="Debug|Win32"> |
||||
<Configuration>Debug</Configuration> |
||||
<Platform>Win32</Platform> |
||||
</ProjectConfiguration> |
||||
<ProjectConfiguration Include="Release|Win32"> |
||||
<Configuration>Release</Configuration> |
||||
<Platform>Win32</Platform> |
||||
</ProjectConfiguration> |
||||
<ProjectConfiguration Include="Debug|x64"> |
||||
<Configuration>Debug</Configuration> |
||||
<Platform>x64</Platform> |
||||
</ProjectConfiguration> |
||||
<ProjectConfiguration Include="Release|x64"> |
||||
<Configuration>Release</Configuration> |
||||
<Platform>x64</Platform> |
||||
</ProjectConfiguration> |
||||
</ItemGroup> |
||||
<PropertyGroup Label="Globals"> |
||||
<VCProjectVersion>16.0</VCProjectVersion> |
||||
<Keyword>Win32Proj</Keyword> |
||||
<ProjectGuid>{1d335b07-8cec-4cc5-9efc-caa74dbae99d}</ProjectGuid> |
||||
<RootNamespace>Solitaire</RootNamespace> |
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> |
||||
</PropertyGroup> |
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> |
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> |
||||
<ConfigurationType>Application</ConfigurationType> |
||||
<UseDebugLibraries>true</UseDebugLibraries> |
||||
<PlatformToolset>v143</PlatformToolset> |
||||
<CharacterSet>Unicode</CharacterSet> |
||||
</PropertyGroup> |
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> |
||||
<ConfigurationType>Application</ConfigurationType> |
||||
<UseDebugLibraries>false</UseDebugLibraries> |
||||
<PlatformToolset>v143</PlatformToolset> |
||||
<WholeProgramOptimization>true</WholeProgramOptimization> |
||||
<CharacterSet>Unicode</CharacterSet> |
||||
</PropertyGroup> |
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> |
||||
<ConfigurationType>Application</ConfigurationType> |
||||
<UseDebugLibraries>true</UseDebugLibraries> |
||||
<PlatformToolset>v143</PlatformToolset> |
||||
<CharacterSet>Unicode</CharacterSet> |
||||
</PropertyGroup> |
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> |
||||
<ConfigurationType>Application</ConfigurationType> |
||||
<UseDebugLibraries>false</UseDebugLibraries> |
||||
<PlatformToolset>v143</PlatformToolset> |
||||
<WholeProgramOptimization>true</WholeProgramOptimization> |
||||
<CharacterSet>Unicode</CharacterSet> |
||||
</PropertyGroup> |
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> |
||||
<ImportGroup Label="ExtensionSettings"> |
||||
</ImportGroup> |
||||
<ImportGroup Label="Shared"> |
||||
</ImportGroup> |
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> |
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> |
||||
</ImportGroup> |
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> |
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> |
||||
</ImportGroup> |
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> |
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> |
||||
</ImportGroup> |
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> |
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> |
||||
</ImportGroup> |
||||
<PropertyGroup Label="UserMacros" /> |
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> |
||||
<ClCompile> |
||||
<WarningLevel>Level3</WarningLevel> |
||||
<SDLCheck>true</SDLCheck> |
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
||||
<ConformanceMode>true</ConformanceMode> |
||||
</ClCompile> |
||||
<Link> |
||||
<SubSystem>Console</SubSystem> |
||||
<GenerateDebugInformation>true</GenerateDebugInformation> |
||||
</Link> |
||||
</ItemDefinitionGroup> |
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> |
||||
<ClCompile> |
||||
<WarningLevel>Level3</WarningLevel> |
||||
<FunctionLevelLinking>true</FunctionLevelLinking> |
||||
<IntrinsicFunctions>true</IntrinsicFunctions> |
||||
<SDLCheck>true</SDLCheck> |
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
||||
<ConformanceMode>true</ConformanceMode> |
||||
</ClCompile> |
||||
<Link> |
||||
<SubSystem>Console</SubSystem> |
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding> |
||||
<OptimizeReferences>true</OptimizeReferences> |
||||
<GenerateDebugInformation>true</GenerateDebugInformation> |
||||
</Link> |
||||
</ItemDefinitionGroup> |
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> |
||||
<ClCompile> |
||||
<WarningLevel>Level3</WarningLevel> |
||||
<SDLCheck>true</SDLCheck> |
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
||||
<ConformanceMode>true</ConformanceMode> |
||||
</ClCompile> |
||||
<Link> |
||||
<SubSystem>Console</SubSystem> |
||||
<GenerateDebugInformation>true</GenerateDebugInformation> |
||||
</Link> |
||||
</ItemDefinitionGroup> |
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> |
||||
<ClCompile> |
||||
<WarningLevel>Level3</WarningLevel> |
||||
<FunctionLevelLinking>true</FunctionLevelLinking> |
||||
<IntrinsicFunctions>true</IntrinsicFunctions> |
||||
<SDLCheck>true</SDLCheck> |
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
||||
<ConformanceMode>true</ConformanceMode> |
||||
</ClCompile> |
||||
<Link> |
||||
<SubSystem>Console</SubSystem> |
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding> |
||||
<OptimizeReferences>true</OptimizeReferences> |
||||
<GenerateDebugInformation>true</GenerateDebugInformation> |
||||
</Link> |
||||
</ItemDefinitionGroup> |
||||
<ItemGroup> |
||||
<ClInclude Include="pixelGameEngine.h" /> |
||||
</ItemGroup> |
||||
<ItemGroup> |
||||
<ClCompile Include="main.cpp" /> |
||||
</ItemGroup> |
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> |
||||
<ImportGroup Label="ExtensionTargets"> |
||||
</ImportGroup> |
||||
</Project> |
After Width: | Height: | Size: 691 B |
After Width: | Height: | Size: 713 B |
After Width: | Height: | Size: 727 B |
After Width: | Height: | Size: 697 B |
@ -0,0 +1,54 @@ |
||||
#define OLC_PGE_APPLICATION |
||||
#include "pixelGameEngine.h" |
||||
|
||||
using namespace olc; |
||||
|
||||
const float PI = 3.14159f; |
||||
|
||||
enum Suit { |
||||
SPADE, |
||||
CLUB, |
||||
HEART, |
||||
DIAMOND |
||||
}; |
||||
|
||||
const vi2d CARD_SIZE = vi2d{32,48}; |
||||
|
||||
class Example : public olc::PixelGameEngine |
||||
{ |
||||
public: |
||||
Example() |
||||
{ |
||||
sAppName = "Solitaire"; |
||||
} |
||||
|
||||
void RenderCard(vf2d pos, Suit s, int number) { |
||||
FillRectDecal(pos, CARD_SIZE, WHITE); |
||||
DrawStringDecal(pos + vf2d{ 2,2 }, std::to_string(number), s <= CLUB ? BLACK : DARK_RED); |
||||
DrawRotatedStringDecal(pos + CARD_SIZE - vf2d{2,2}, std::to_string(number), PI, {0,0}, s <= CLUB ? BLACK : DARK_RED); |
||||
} |
||||
|
||||
public: |
||||
bool OnUserCreate() override |
||||
{ |
||||
|
||||
return true; |
||||
} |
||||
|
||||
bool OnUserUpdate(float fElapsedTime) override |
||||
{ |
||||
// called once per frame
|
||||
RenderCard({ 48,48 }, HEART, 7); |
||||
return true; |
||||
} |
||||
}; |
||||
|
||||
|
||||
int main() |
||||
{ |
||||
Example demo; |
||||
if (demo.Construct(312, 200, 4, 4)) |
||||
demo.Start(); |
||||
|
||||
return 0; |
||||
} |
File diff suppressed because it is too large
Load Diff
Loading…
Reference in new issue