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@ -125,14 +125,15 @@ class Solitaire : public olc::PixelGameEngine |
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Card DrawCard() { |
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Card DrawCard() { |
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std::uniform_int_distribution<int> distribution(0, cardDeck.size()-1); |
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std::uniform_int_distribution<int> distribution(0, cardDeck.size()-1); |
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int dice_roll = distribution(generator); |
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int dice_roll = distribution(generator); |
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std::cout << dice_roll << std::endl; |
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//std::cout << dice_roll << std::endl;
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Card drawnCard = cardDeck[dice_roll]; |
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Card drawnCard = cardDeck[dice_roll]; |
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cardDeck.erase(cardDeck.begin() + dice_roll); |
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cardDeck.erase(cardDeck.begin() + dice_roll); |
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return drawnCard; |
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return drawnCard; |
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} |
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} |
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bool OnUserCreate() override |
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bool OnUserCreate() override |
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{ |
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{ |
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for (int i = 0; i <= SPADE; i++) { |
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generator.seed(time(NULL)); |
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; for (int i = 0; i <= SPADE; i++) { |
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for (int j = 1; j < 14; j++) { |
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for (int j = 1; j < 14; j++) { |
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cardDeck.push_back({ (Suit)i,j }); |
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cardDeck.push_back({ (Suit)i,j }); |
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} |
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} |
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