package sig.siguniverse; import com.mojang.logging.LogUtils; import net.minecraft.client.Minecraft; import net.minecraft.world.item.BlockItem; import net.minecraft.world.item.CreativeModeTab; import net.minecraft.world.item.Item; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.material.Material; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.eventbus.api.IEventBus; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.InterModComms; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent; import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent; import net.minecraftforge.event.server.ServerStartingEvent; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.ForgeRegistries; import net.minecraftforge.registries.RegistryObject; import org.slf4j.Logger; // The value here should match an entry in the META-INF/mods.toml file @Mod(SigUniverse.MODID) public class SigUniverse { // Define mod id in a common place for everything to reference public static final String MODID = "siguniverse"; // Directly reference a slf4j logger private static final Logger LOGGER = LogUtils.getLogger(); // Create a Deferred Register to hold Blocks which will all be registered under the "examplemod" namespace public static final DeferredRegister BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, MODID); // Create a Deferred Register to hold Items which will all be registered under the "examplemod" namespace public static final DeferredRegister ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID); // Creates a new Block with the id "examplemod:example_block", combining the namespace and path public static final RegistryObject EXAMPLE_BLOCK = BLOCKS.register("example_block", () -> new Block(BlockBehaviour.Properties.of(Material.STONE))); // Creates a new BlockItem with the id "examplemod:example_block", combining the namespace and path public static final RegistryObject EXAMPLE_BLOCK_ITEM = ITEMS.register("example_block", () -> new BlockItem(EXAMPLE_BLOCK.get(), new Item.Properties().tab(CreativeModeTab.TAB_BUILDING_BLOCKS))); public SigUniverse() { IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus(); // Register the commonSetup method for modloading modEventBus.addListener(this::commonSetup); // Register the Deferred Register to the mod event bus so blocks get registered BLOCKS.register(modEventBus); // Register the Deferred Register to the mod event bus so items get registered ITEMS.register(modEventBus); // Register ourselves for server and other game events we are interested in MinecraftForge.EVENT_BUS.register(this); } private void commonSetup(final FMLCommonSetupEvent event) { // Some common setup code LOGGER.info("HELLO FROM COMMON SETUP"); LOGGER.info("DIRT BLOCK >> {}", ForgeRegistries.BLOCKS.getKey(Blocks.DIRT)); } // You can use SubscribeEvent and let the Event Bus discover methods to call @SubscribeEvent public void onServerStarting(ServerStartingEvent event) { // Do something when the server starts LOGGER.info("HELLO from server starting"); } // You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent @Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.MOD) public static class ClientModEvents { @SubscribeEvent public static void onClientSetup(FMLClientSetupEvent event) { // Some client setup code LOGGER.info("HELLO FROM CLIENT SETUP"); LOGGER.info("MINECRAFT NAME >> {}", Minecraft.getInstance().getUser().getName()); } } }