Update C++ to use standard SDL MIXER version 2
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
This commit is contained in:
parent
ce2fa2c9e6
commit
ca60ec0d75
@ -1,3 +1,3 @@
|
|||||||
build.sh:530634457ea9041267c05d4ced95eee1 -
|
build.sh:530634457ea9041267c05d4ced95eee1 -
|
||||||
commit.sh:d03a46e721060c22ccb146e19d27e70a -
|
commit.sh:d03a46e721060c22ccb146e19d27e70a -
|
||||||
web.sh:241ce74055952325f82f009b494df250 -
|
web.sh:3dcc2fe7e036359eedd257a864e9a1e1 -
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
#Compiles emscripten instance of this project for the web.
|
#Compiles emscripten instance of this project for the web.
|
||||||
#C++
|
#C++
|
||||||
if [ -d "assets" ]; then
|
if [ -d "assets" ]; then
|
||||||
em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp") -o ${PROJECT_NAME}.html -I pixelGameEngine.h --preload-file ./assets
|
em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_SDL_MIXER=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp") -o ${PROJECT_NAME}.html -I pixelGameEngine.h --preload-file ./assets
|
||||||
else
|
else
|
||||||
em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp") -o ${PROJECT_NAME}.html -I pixelGameEngine.h
|
em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_SDL_MIXER=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp") -o ${PROJECT_NAME}.html -I pixelGameEngine.h
|
||||||
fi
|
fi
|
||||||
|
|
||||||
cp buildtemplate.html ${PROJECT_NAME}.html
|
cp buildtemplate.html ${PROJECT_NAME}.html
|
||||||
@ -15,3 +15,4 @@ if [ "$1" == "headless" ]; then
|
|||||||
else
|
else
|
||||||
emrun --serve_after_close ${PROJECT_NAME}.html
|
emrun --serve_after_close ${PROJECT_NAME}.html
|
||||||
fi
|
fi
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user