Update web script to handle headless web servers.

Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
main
sigonasr2, Sig, Sigo 2 years ago
parent 9852f82e60
commit 827ddfb5d2
  1. 2
      C++/scripts/md5
  2. 7
      C++/scripts/web.sh

@ -1,3 +1,3 @@
build.sh:530634457ea9041267c05d4ced95eee1 - build.sh:530634457ea9041267c05d4ced95eee1 -
commit.sh:d03a46e721060c22ccb146e19d27e70a - commit.sh:d03a46e721060c22ccb146e19d27e70a -
web.sh:3fdcf079bbabf079cc24c32fa7133c40 - web.sh:3229cb0053cd0ca4ea08cc90e0d50ad0 -

@ -6,4 +6,9 @@ else
em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp") -o ${PROJECT_NAME}.html -I pixelGameEngine.h em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp") -o ${PROJECT_NAME}.html -I pixelGameEngine.h
fi fi
emrun ${PROJECT_NAME}.html if [ "$1" == "headless" ]; then
echo "Running as headless web server"
emrun --no_browser ${PROJECT_NAME}.html
else
emrun --serve_after_close ${PROJECT_NAME}.html
fi

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