Commit Graph

68 Commits (d63f8ea2faf02eb446d21f9a01ea57d588cc59d6)
 

Author SHA1 Message Date
sigonasr2, Sig, Sigo 9ea6587bdf Initial texture mapping implementation. 3 years ago
Joshua Sigona f70e1a4dbe Starting of texture mapping to 3D coords 3 years ago
Joshua Sigona edbd25ff2a Remove missing triangles bug from screen edge clipping. 3 years ago
Joshua Sigona 9e6537c8b2 Edge screen clipping. 3 years ago
Joshua Sigona c016c613aa Fix missing rendered face with plane clipping. 3 years ago
sigonasr2, Sig, Sigo 2e86db49f2 Pass by value instead of pass by reference for arrays right now....bugs out. 3 years ago
sigonasr2, Sig, Sigo 129d0e71b1 Fixing display bugs. 3 years ago
sigonasr2, Sig, Sigo 344e91502d Fixed triangle rasterizing sorting algorithm. 3 years ago
sigonasr2, Sig, Sigo 7b0467cc5d Refactor and create helper utility functions. 3 years ago
sigonasr2, Sig, Sigo dfe6210836 Include a sample teapot. 3 years ago
sigonasr2, Sig, Sigo 9601cb9133 Remove all references to external dependencies. 3 years ago
sigonasr2, Sig, Sigo 8f7d77dfa8 OBJ File reader implementation. 3 years ago
sigonasr2, Sig, Sigo baec7c6f38 rasterizer hack. 3 years ago
sigonasr2, Sig, Sigo cd6dd3217a Render simple shading via normals and provide a wireframe mode if necessary. 3 years ago
sigonasr2, Sig, Sigo a4e7731412 Draw a cube with culling. 3 years ago
Joshua Sigona 9e324be3e2 Draw a rotating 3D cube. 3 years ago
Joshua Sigona 0bb1e490c3 Start from scratch. 3 years ago
sigonasr2, Sig, Sigo b7e570dd5f Move 3D raytracing engine to new project. 3 years ago