sigonasr2, Sig, Sigo
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9ea6587bdf
|
Initial texture mapping implementation.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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3 years ago |
Joshua Sigona
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f70e1a4dbe
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Starting of texture mapping to 3D coords
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3 years ago |
Joshua Sigona
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edbd25ff2a
|
Remove missing triangles bug from screen edge clipping.
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3 years ago |
Joshua Sigona
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9e6537c8b2
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Edge screen clipping.
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3 years ago |
Joshua Sigona
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c016c613aa
|
Fix missing rendered face with plane clipping.
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3 years ago |
sigonasr2, Sig, Sigo
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2e86db49f2
|
Pass by value instead of pass by reference for arrays right now....bugs out.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
129d0e71b1
|
Fixing display bugs.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
344e91502d
|
Fixed triangle rasterizing sorting algorithm.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
7b0467cc5d
|
Refactor and create helper utility functions.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
dfe6210836
|
Include a sample teapot.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
9601cb9133
|
Remove all references to external dependencies.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
8f7d77dfa8
|
OBJ File reader implementation.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
baec7c6f38
|
rasterizer hack.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
cd6dd3217a
|
Render simple shading via normals and provide a wireframe mode if necessary.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
a4e7731412
|
Draw a cube with culling.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
Joshua Sigona
|
9e324be3e2
|
Draw a rotating 3D cube.
|
3 years ago |
Joshua Sigona
|
0bb1e490c3
|
Start from scratch.
|
3 years ago |
sigonasr2, Sig, Sigo
|
b7e570dd5f
|
Move 3D raytracing engine to new project.
|
3 years ago |