Fixed triangle rasterizing sorting algorithm.

Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
origin
sigonasr2, Sig, Sigo 3 years ago
parent 7b0467cc5d
commit 344e91502d
  1. 4
      src/sig/Panel.java

@ -89,7 +89,7 @@ public class Panel extends JPanel implements Runnable {
accumulatedTris.clear();
Matrix matRotZ = Matrix.MakeRotationZ(fTheta),matRotX = Matrix.MakeRotationX(fTheta*0.5f);
Matrix matTranslation = Matrix.MakeTranslation(0,0,16);
Matrix matTranslation = Matrix.MakeTranslation(0,0,6);
Matrix matWorld = Matrix.IDENTITY;
matWorld = Matrix.MultiplyMatrix(matRotZ,matRotX);
matWorld = Matrix.MultiplyMatrix(matWorld,matTranslation);
@ -147,7 +147,7 @@ public class Panel extends JPanel implements Runnable {
public int compare(Triangle t1, Triangle t2) {
float z1=(t1.A.z+t1.B.z+t1.C.z)/3f;
float z2=(t2.A.z+t2.B.z+t2.C.z)/3f;
return (int)(z1-z2);
return (z1<z2)?1:(z1==z2)?0:-1;
}
});

Loading…
Cancel
Save